Very true, consistency should be paramount. jb
> On 20 Feb 2015, at 19:39, Jason S <jasonsta...@gmail.com> wrote: > > I'd say both are happy(er) when things are consistent and predictable > (however they work), with care to eliminate as many steps as possible, > because sometimes even microsteps make all the difference. > > > On 02/20/15 14:08, Rob Chapman wrote: >> So now we get to a crux of an issue of ui design, who is the more human, the >> artist or the programmer >> >> On 20 Feb 2015 18:43, "Ponthieux, Joseph G. (LARC-E1A)[LITES]" >> <j.ponthi...@nasa.gov <mailto:j.ponthi...@nasa.gov>> wrote: >> That really is the point, isn’t it? <> >> >> -- >> >> Joey >> >> >> >> From: softimage-boun...@listproc.autodesk.com >> <mailto:softimage-boun...@listproc.autodesk.com> >> [mailto:softimage-boun...@listproc.autodesk.com >> <mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of Mirko Jankovic >> Sent: Friday, February 20, 2015 1:13 PM >> To: softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com> >> Subject: Re: Maya thinks they're clever....and that's the problem >> >> >> If programmer making something for artists shouldn't that follow what >> artists needs not what programmer feels it should be ;) >> >> >> >