Very true, consistency should be paramount. 

jb

> On 20 Feb 2015, at 19:39, Jason S <jasonsta...@gmail.com> wrote:
> 
> I'd say both are happy(er) when things are consistent and predictable 
> (however they work), with care to eliminate as many steps as possible, 
> because sometimes even microsteps make all the difference.
> 
> 
> On 02/20/15 14:08, Rob Chapman wrote:
>> So now we get to a crux of an issue of ui design, who is the more human, the 
>> artist or the programmer
>> 
>> On 20 Feb 2015 18:43, "Ponthieux, Joseph G. (LARC-E1A)[LITES]" 
>> <j.ponthi...@nasa.gov <mailto:j.ponthi...@nasa.gov>> wrote:
>> That really is the point, isn’t it? <>
>>  
>> --
>> 
>> Joey
>> 
>>  
>>  
>> From: softimage-boun...@listproc.autodesk.com 
>> <mailto:softimage-boun...@listproc.autodesk.com> 
>> [mailto:softimage-boun...@listproc.autodesk.com 
>> <mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of Mirko Jankovic
>> Sent: Friday, February 20, 2015 1:13 PM
>> To: softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com>
>> Subject: Re: Maya thinks they're clever....and that's the problem
>> 
>>  
>> If programmer making something for artists shouldn't that follow what 
>> artists needs not what programmer feels it should be ;)
>> 
>>  
>>  
> 

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