On 9 juin 07, at 02:32, Lunpa, The wrote:

> On my machine, with soya-0.13.1 for linux with python 2.4, the game
> runs very choppy;  the character skips across the screen rather than
> smoothly moving.
>
> My code manually updates the x/y/z of the model each time
> "begin_round" is called on a particular world object, but I do not
> believe this is the cause of the choppy movement.
> I'd give frame rates, but I'm not sure how to derive them yet.

Soya have mecanism to smooth object movement, you should not update  
your x,y,z into the begin_round function but compute a mouvement to  
be smoothly applyed by advance time.


-- 
marmoute





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