Lunpa, The wrote: > Also, I would highly recommend against calculating any game physics clientside > in such a scenario. > Why that ? It's not like I want to make a MMO myself, but if I did I think I would compute as many things as possible on client side to avoid consuming too much CPU on the server.
Souvarine. _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user