In other software I was making some "blobby" objects and rendering them. In trying to do the same with RS I am encountering problems.
See attached graphic. I made a "tube" using a bi-rail. (BTW, when making the object there is an "Orthogonal" check box, but after making it, in the Specs properties the choice is a drop down list with "Sweep" or "Rail." Anyway, I made my spheres and tube from the top view. Then I used the NURBS Fillet tool (which makes a "Weld" object, btw). I didn't notice until later that when viewed from the "Front" that the tube flattens in the middle. It seems I cannot use the Orthogonal and Bi-Rail together. What is making the tube flatten? Anyway, the Fillet/Weld between the tube and smaller sphere looks like it has a sharp seam. I would like it to be much more smooth. Also, both spheres seem to render with artifacts that look almost like nipples. What causes that? -- -- Henry Tjernlund http://www.renderosity.com/mod/gallery/browse.php?username=henrytj http://www.modelmayhem.com/HenryTjernlund http://imdb.com/name/nm2519729/ http://www.myspace.com/henrytj http://henrytj.deviantart.com/