pippin wrote: > I've done measurements with a profiler on ARM6 on iOS in the past and > there the App side of the network code alone (reading the data from the > network subsystem and writing it into the output ring buffer) created > more load than reading half the data as FLAC and decoding the FLAC but > that might be caused partially by inefficiencies in the iOS network > subsystem. It definitely shows how efficient FLAC is, there's almost no > CPU load involved for the decoding alone. I didn't think about these things a while but remember a developer of the rockbox alternative player firmware team posted something similar at hydrogenaudio. Playing flac allowed players playing longer as uncompressed.
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