> Dana wrote: > still not, because whether someone shoots and hits is an entirely > separate issue
LOL, take it to your math lab. I'm right. The 50% number is only for analogy because it's supposed to be easy for someone to understand the difference between the probability of flipping a coin and getting a desired result *once* versus getting the desired result *many times in row*. Apparently not. I think where you're getting stuck is that you want to think combat like a coin toss. The difference is that when you lose a coin toss, you flip again (your 50%). But when you get hit in combat you can die. No more flips. So the calculation must be *in a row*. Multiple events. Not a single event. (1024, btw. I did the calculation for you about 5 times. Now it's 6.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Introducing the Fusion Authority Quarterly Update. 80 pages of hard-hitting, up-to-date ColdFusion information by your peers, delivered to your door four times a year. http://www.fusionauthority.com/quarterly Archive: http://www.houseoffusion.com/groups/CF-Community/message.cfm/messageid:220422 Subscription: http://www.houseoffusion.com/groups/CF-Community/subscribe.cfm Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5