Go to kgs, Computer Go room, right click on ManyFaces1, select View Info, select the Games tab, and look for games where white is 3d or higher, and where white wins. These games are often decided by a big unsettled semeai, often involving a ko. I don't think Semeai accounts for 80% of the losses, but it might be 80% if you include ko fights.
David > -----Original Message----- > From: computer-go-boun...@dvandva.org [mailto:computer-go- > boun...@dvandva.org] On Behalf Of Jeff Nowakowski > Sent: Wednesday, September 15, 2010 8:34 AM > To: computer...@computer-go.org > Subject: Re: [Computer-go] anti-pondering > > On 09/15/2010 07:09 AM, terry mcintyre wrote: > > There are a fair number of joseki variations which have branches where you > are > > not supposed to play X because you lose a capturing race. Initiate such a > > variation, leave it unfinished, move on to the next corner, repeat. > > The bot has to comply. It's one thing to speculate, it's quite another > to demonstrate over a series of games that the bot consistently gets > into capturing races that it then loses. I'd love to see this bot-killer > strategy clearly exposed -- not just occasionally, but with something > like 80% or greater reliability. > > _______________________________________________ > Computer-go mailing list > Computer-go@dvandva.org > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go