Gareth Hughes wrote:
> 
> Keith Whitwell wrote:
> >>
> >>What is the point of sustaining such a frame rate that has no pratical
> >>advantage?
> >>
> >
> > You do "see" the partial frames, it seems.  The eye seems to do a reasonable
> > job of integrating it all, providing you with a low-latency view of the game
> > world.
> 
> Hardcore gamers want ~100fps so the game clock is updated enough to
> allow smooth gameplay.  This is particularly important with
> network-based deathmatch games.

That's a bogus argument (though it may be true...)  It's a sad state of
affairs that people are writing games with such crippled network/physics
subsystems that can't operate correctly unless the graphics adaptor has
certain characteristics.  

We could just throw out every second frame & they'd be happy & save money on
new video cards...

Keith

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