Gareth Hughes wrote: > > Keith Whitwell wrote: > >> > >>What is the point of sustaining such a frame rate that has no pratical > >>advantage? > >> > > > > You do "see" the partial frames, it seems. The eye seems to do a reasonable > > job of integrating it all, providing you with a low-latency view of the game > > world. > > Hardcore gamers want ~100fps so the game clock is updated enough to > allow smooth gameplay. This is particularly important with > network-based deathmatch games.
That's a bogus argument (though it may be true...) It's a sad state of affairs that people are writing games with such crippled network/physics subsystems that can't operate correctly unless the graphics adaptor has certain characteristics. We could just throw out every second frame & they'd be happy & save money on new video cards... Keith _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel