From: Gareth Hughes <[EMAIL PROTECTED]>
   Date: Wed, 20 Feb 2002 18:15:54 -0800

   Keith Whitwell wrote:
   > You do "see" the partial frames, it seems.  The eye seems to do a reasonable
   > job of integrating it all, providing you with a low-latency view of the game
   > world.
   
   Hardcore gamers want ~100fps so the game clock is updated enough to
   allow smooth gameplay.  This is particularly important with
   network-based deathmatch games.

In fact in many versions of quake3 the distance you can jump is
determined by what FPS you can achieve.  125FPS is the optimal
rate in those cases and it is what everyone uses.

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