> On 29 Aug 2021, at 11:40, Alexander Brock <a.br...@hhv-rheinklang.de> wrote:
> 
> The idea can be implemented in C and for simple cases like 1D funktions
> it should be fairly straight-forward.

My point is that the kinematics modules already exist, and  not all of them are 
under our control. Various users’ machines are out there with their own custom 
kinematics. 
Also, AFAIK if they are kernel modules then they have to be written in C. 

Hence my suggestion of calling the kinematics function repeatedly to perform 
simple numerical differentiation. 



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