David Megginson <[EMAIL PROTECTED]> said: > Norman Vine writes: > > > Again I don't see any compelling reason to move to SDL > > As an outsider, I'll mention that one advantage is the fact that so > many other high-end games seem to be using SDL now. I like PLib, but > it hasn't seemed to catch on in the same way. > > > All the best, > > > David >
I'll second that. There's a lot more help out there with SDL for people like me (interested in learing 3D so I can get a 3D-Panel rendered). Reading the red opengl book now, not that it's needed to use plib. But it sure helps explain some of the terminology. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel