Am Montag, den 05.11.2007, 11:12 +0100 schrieb Roberto Inzerillo: > Heiko Schulz ha scritto: > > OSG is a ASCII Native Format- so you can easily edit > > with your favourite texteditor. > > That's good. Helps when tweaking is needed. > > > You can export it to Blender: > > http://projects.blender.org/projects/osgexport/ > > But it needs a little bit "post process" work after > > converting like setting the ambientColor > > Partially good, I don't feel confortable with Blender, I use it only if > necessary. I'd prefer having some other kind of exporter/importer. > > > The animation (moving) are also working in FGFS-OSG. > > That's very good to know, but I really have problems in finding usable > informations about that. I also fear the user interface to those > animations is pretty primitive, what's your experience with that? > The usual animations (translate, rotate, spin, select, ...) work like they used under plib. A Model that worked as .ac will work the same as .osg. > > > here you will find a example by me: > > www.hoerbird.net/osg-reflect-effect-example.tar.gz > > It shows the A380 partly converted to .osg with a fake > > reflection effect. I should give you hints about using > > this fileformat. > > OSG new shading schemes potentials seem very interesting to me, I'm > mostly interested in bump mapping, transparency and texture animation; > currently FGFS does a very bad job with multiple transparent surfaces > and ac3d offers no bump-map at all. Can you tell me something about the > bump mapping in OSG/FGFS, does it work? > You need to create normal maps from your bumpmaps first (there is a Gimp plugin from nvidia for that). At least that's the theory. I have not seen a working normal map model yet (nor created one).
The Blender OSG exporter plugin doesn't create normal maps from bumpmapped objects, this seems to require some hand editing. I haven't seen texture animation yet, but there is a possibility to store animation sequences in an .osg file (There is an example of waves in a pond). Sadly, the Blender OSG exporter plugin doesn't export this too, although it claims it can be done. > Roberto > > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. > Still grepping through log files to find problems? Stop. > Now Search log events and configuration files using AJAX and a browser. > Download your FREE copy of Splunk now >> http://get.splunk.com/ > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel Greetings -- Detlef Faber http://www.sol2500.net/flightgear ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel