Emilian,
After some investigation, it is all working as expected. Here is a
demonstration of all the possible features of bump mapping, reflections,
reflection mapping, cube maps and cube crosses all working together.
<ftp://abbeytheatre2.org.uk:2121/flightgear/IAR80/iar80-mapped.png>
ftp://abbeytheatre2.org.uk:2121/flightgear/IAR80/iar80-mapped.png
I've found some, but not all, of the objects with no texture but with
reflection applied. Later I will put the amended files where you can
download them so that you can adjust the parameters to your own
satisfaction.
Vivian
-----Original Message-----
From: Vivian Meazza [mailto:vivian.mea...@lineone.net]
Sent: 04 April 2011 13:56
To: 'FlightGear developers discussions'
Subject: RE: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?
Emilian,
I've been devilling around in the IAR80 - something is generating that
error, and I haven't found it yet. It also looks as if the cube cross option
is no longer working here. I'll keep on some more.
Vivian
-----Original Message-----
>From Huminiuc [mailto:emili...@gmail.com]
Sent: 03 April 2011 23:20
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?
On Monday 04 April 2011 01:00:36 Vivian Meazza wrote:
> Emilian
>
> > On Thursday 31 March 2011 12:03:50 Vivian Meazza wrote:
> > > > Happens here if I disable and then reenable the shaders with the
> > > > view-
> > > >
> > > > rendering options.
> > >
> > > What happens?
> >
> > The render bin error.
> >
> > > > Also most of the "no image file, .." errors go away if I specify
> > > > paths
> >
> > to
> >
> > > > them
> > > > in the effect that inherits the one from Effects/reflect*
> > > > (inheritance problem ?).
> > >
> > > No, it's not inheritance problems. It's people using unchanged copies
> > > of code which is meant to be an example. But I think I can fix it. In
> > > any case, the warnings shouldn't affect the functioning of the shader.
> > >
> > > Vivian
> >
> > Ok.. so the reflect.eff in $FG_ROOT/Effects is only meant as an example
?
> > It should say so. Instead it says it can be inherited.
>
> That's not what I meant. It was the use of
> Aircraft/737-300/Models/Effects/733LH.ReflectionMap3 when it is not
> appropriate. Reflect.eff can and should be inherited.
I see, thanks for clearing that out :).
>
> > Nevermind that, if I inherit it in an .eff, shouldn't the unchanged
> > elements be
> > passed to the other .eff ?
>
> Yes, and as AFAIKS that works correctly.
>
> I have amended data/Effects/reflect.eff so that it uses a generic example
> reflect map, which needs replacing for individual aircraft.
>
> There is one remaining error message which can be generated:
>
> "failed to load effect texture file D:/path/to/your/data/"
>
> This slightly misleading error message is generated when the object that
> has the reflection effect applied has no base texture. The effect still
> works as expected though. The fix is obviously to apply a base texture.
>
> Vivian
I see, I think i've got a couple of those in the IAR cockpit that might give
me that error :">
If it's not too much to ask will you take a look at this:
http://code.google.com/p/flightgear-bugs/issues/detail?id=262
It's very visible in the IAR cokpit. Might be a mistake on my part, but I
haven't got any feedback watsoever :(.
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