On Tue, 5 Apr 2011 12:09:17 +0300, Emilian wrote in message <201104051209.17330.emili...@gmail.com>:
> Thanks anyway :). But the problem I was asking you to take a look at > was a bit different : > > Problem was in the cockpit, there are some full black faces on > objects I know are correctly mapped (and I can easily reproduce the > problem with any object that's using the reflect shader and has a > perfectly vertical face), and I was asking you to take a look and see > if you can reproduce the bug on your end. (Maybe it's system/gpu > specific). Also you can see a weird black rectangle reflected by the > pilot seat if you look straight down. (or at least that's what I see > here). It looks as if one face of the reflected "cube" is smaller > than the other . And before you ask, problem isn't related nor fixed > by .dds textures (it looks just the same no matter what type of > texture I use). ..screen shot link of what to look for, and command line suggestion to reproduce this? -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel