On 25 Apr 2013, at 22:23, Stuart Buchanan <stuar...@gmail.com> wrote:
Thanks for investigating Stuart!
> AFAICT the screenshot directory entry in the GUI does work. At least on my
> system I can change the screenshot directory via the GUI and record
> screenshots
> to the new directory.
Okay, that's interesting indeed. Keep in mind I've not made an explicit changes
to the screenshot directory code, but I have changed the file picker logic
recently, which I assumed would be the likely cause. However Windows and Linux
use the same code paths for the file-picker.
Based on Vivian's report that the path is bad, something else must be going on
for him (and other Windows users?)
>
> Well, the Terrasync was caused by adding an additional <nasal><open> block
> at the top of the file, so the one at the bottom was ignored :)
Whoops, that is entirely my fault. Many apologies.
> I've restored the previous behaviour which did allow one to set the directory.
>
> However, on testing, you are absolutely correct - changing has no effect
> within
> the current session. I'll add a warning message to that effect to the
> dialog. I think
> it's still useful to be able to set the directory within the sim, even
> if you have to
> restart.
>
> I think I must have added this function under the mistaken impression that it
> had some effect. Whoops!
Okay, I did always wonder why the option was added :)
Personally I am pushing people to always use the default TerraSync location
unless they are doing 'something special' in which case an entry in fgfsrc
seems a better solution to me. I.e keep the GUI simple for the common case, and
ensure the advanced case is possible via config files.
Changing the code to allow run-time switching of the terrasync dir, and the
scenery paths, is not impossible but it would be a fairly large amount of
effort, not a worthwhile use of time from my point of view.
Regards,
James
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