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---- Say for instance I want to make a game with the same sound as the mutant human in sod? I think that's a scarce sound you won't get amongst free sounds on the web. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sarah Sent: 07 December 2006 09:24 AM To: Ken the Crazy; Gamers Discussion list Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek He I love making my own sounds. it is fun! if youneed help I could ttry when I have the time. I love foly sounds. check that out to. > Go to ljudo.com or make your own sounds. > Ken Downey > President > DreamTechInteractive! > > And, > Coming soon, > Blind Comfort! > The pleasant way to get a massage--no staring, just caring. > > ----- Original Message ----- > From: "nicol" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Wednesday, December 06, 2006 12:24 PM > Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek > > >> hi >> You get a wide variety of games. Each game needs its own sounds. And >> this is >> where the problem lies: if audio game maker is for free, you need to >> spend a >> lot of money because you need sounds for the games you create so you >> need to >> buy sound libraries. >> Sound libraries do cost money! >> Or does the developers of audio game maker supply people with sound >> libraries included in the package? >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] Behalf Of AudioGames.net >> Sent: Wednesday, December 06, 2006 2:25 AM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek >> >> Hi David, >> >> I'll try to answer that question the best I can: >> >> Every game that is created with Audio Game Maker consists of multiple >> files: >> a standard Audio Game Player.exe, some standard library files, an >> XML file that contains all the data of the game, and four folders >> that contain all the sound files that are used in the game. To >> distribute a game, you simply >> share these files with someone else (simply .zip them up and send >> 'm). That >> person does not need to have Audio Game Maker, as all games are >> stand-alone. >> However, when someone receives a game from somebody else and puts the >> files >> in the Audio Game Maker folder, that person is able to open the .XML >> game file using Audio Game Maker. This means that when you create a >> game with Audio Game Maker and distribute it (either for free, >> money, goats, Linden dollars or MySpace kudos) others can access >> your game file later on, edit it, change the soundfiles, and >> distribute it themselves for even more goats >> or red paperclips. >> >> Therefore I hope you see that once you sell one game and it's out on >> the Net, others can easily modify it. I personally don't have >> anything against you selling a game you made with Audio Game Maker >> (you have every right to ask for compensation for your hard work), >> but with how Audio Game Maker works, you probably won't make that >> much money. Although, I might add, I hereby dare the community to >> come up with your own economic system if you want ;) Like a donation >> system, or a "ransom marketing" system (you create a >> game but not yet release it, advertise it, and when you receives >> enough money in donations, you release the game for free), etc. >> etc.. I dare you all, folks ... (smile) ... >> >> The goals of the Audio Game Maker project are: >> >> 1) to increase the amount of audio games >> 2) give visually impaired wanna-be game designers a chance to develop >> their >> own audio games with a (simple) "what you hear is what you get"- >> kind of tool (at least something simpler than C++) >> >> I am personally very interested in point 1, since "more games" means >> "more examples added to the discourse" means "more knowledge on >> audio game design" >> and "more examples of accessible game design for the general game >> industry". >> >> For us there is no financial gain in this whole project. We decided >> for a "non-protected" format for the games for several reasons. One >> was that it is >> quite hard (given the short amount of time in which Audio Game Maker >> is conceived) to create a tool with which one can create games that >> are copy-protected/piracy safe. The other was that we would like to >> create a community of people all developing audio games, sharing >> their ideas and games with each other, teaming up to build larger >> games together. We were thinking along the lines of this: let's say >> that there are a few people out >> there who want to build a Pong-type of game. With Audio Game Maker, >> once someone has finished a Pong game, others can use that game to >> create their own version, convert it into an Arkenoid type of game, >> etc. >> >> Many of you are currently into modding existing audio games. Think >> of this as not only being able to change each others sound files, >> but also take a game and make it your own. This is something that >> has been going on with Flash/Shockwave game development for many >> years already. >> >> Is this enough of an answer? >> >> Greets and thanks for your interest! >> >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You >> can visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> >> -- >> No virus found in this incoming message. >> Checked by AVG Free Edition. >> Version: 7.1.409 / Virus Database: 268.15.9/573 - Release Date: >> 12/5/2006 >> >> > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You > can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to > make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.