Hi Tom.

audio berzerk would be cool, and obviously eminantly possible, some stat tracking and maybe some miner achievements to make things progressive would help too, sinse then your quick five minutes of robot blasting wouldn't be wasted :D.

I myself used to be really scared of the noise that would happen if you ran into a wall or get shot, it was just an evil noise as was the pink flickery doom!

With packman, it was one of those atari games wich was a little harder to play low vision wise sinse it obviously requires a good field of vision, though i do remember having huge amounts of fun with pack mania which was an enhanced remake for the amigar and came with a more isometric perspective and thus made it a far more explorative game than one about quick overview of the maze.

Actually the amigar was great for those sorts of arcade games, I remember one public domain game called little yum which was sort of like a cross betwene packman, bubble boble and a maze game like monti, where you played a little yellow monster who spat balloon's at enemies.

Very simple, just run around the maze, grab keys to open doors, blast monsters and get some power ups to increase the size of your shots, but actually lots of fun!

with what you say about montizuma's revenge I'm sorry i didn't keep that rather faithfull remake I got from retroremakes a few years ago. The makers met an ironically similar fate to yourself and got sued and had to take the game montizuma's revenge down, even though it was an entirely free game they'd coded themselves.

Maybe I could ask on the retroremakes forum to see if anyone has a copy?

Either way though, a simple arena or maze shooter would be awsome! it was indeed for this reason i thought that old project torrent which was due to be an audio asteroids sounded so interesting, sinse it'd be a different! form of audio arcade game from what we've had up to now.

Beware the grue!

Dark.

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