Hi Tom.
audio berzerk would be cool, and obviously eminantly possible, some stat
tracking and maybe some miner achievements to make things progressive would
help too, sinse then your quick five minutes of robot blasting wouldn't be
wasted :D.
I myself used to be really scared of the noise that would happen if you ran
into a wall or get shot, it was just an evil noise as was the pink flickery
doom!
With packman, it was one of those atari games wich was a little harder to
play low vision wise sinse it obviously requires a good field of vision,
though i do remember having huge amounts of fun with pack mania which was
an enhanced remake for the amigar and came with a more isometric perspective
and thus made it a far more explorative game than one about quick overview
of the maze.
Actually the amigar was great for those sorts of arcade games, I remember
one public domain game called little yum which was sort of like a cross
betwene packman, bubble boble and a maze game like monti, where you played a
little yellow monster who spat balloon's at enemies.
Very simple, just run around the maze, grab keys to open doors, blast
monsters and get some power ups to increase the size of your shots, but
actually lots of fun!
with what you say about montizuma's revenge I'm sorry i didn't keep that
rather faithfull remake I got from retroremakes a few years ago. The makers
met an ironically similar fate to yourself and got sued and had to take the
game montizuma's revenge down, even though it was an entirely free game
they'd coded themselves.
Maybe I could ask on the retroremakes forum to see if anyone has a copy?
Either way though, a simple arena or maze shooter would be awsome! it was
indeed for this reason i thought that old project torrent which was due to
be an audio asteroids sounded so interesting, sinse it'd be a different!
form of audio arcade game from what we've had up to now.
Beware the grue!
Dark.
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