Hi Dark, In deed. Audio Berzerk would be cool. Although, I have a few arcade ideas that would be better as an example of the genre.
For example, one game I'd like to create is Star Wars: Death Star Mission. That was a simple arcade game based on the final battle in New Hope when Luke Skywalker flew his X-Wing into the Death Star and blew it up. Its a simple enough concept, but with realistic Star Wars music and sounds we could make a kick ass game out of it. For one thing we could design it more as an X-Wing flight sim with 3d mechanics and some realistic physics to improve upon the original game. The only worry here is the copyright issues. However, it is a good idea all things considered. As for the Montezuma's Revenge remake from retro remakes I've got it on one of my backup drives. If you want it I'll Sendspace a copy to you. It is actually pretty decent, and I've considered asking the author if I could use his music and sounds in a project of my own. It has pretty cool background music and sounds and I've been told the graphics are decent as well. Cheers! On 11/19/12, dark <d...@xgam.org> wrote: > Hi Tom. > > audio berzerk would be cool, and obviously eminantly possible, some stat > tracking and maybe some miner achievements to make things progressive would > > help too, sinse then your quick five minutes of robot blasting wouldn't be > > wasted :D. > > I myself used to be really scared of the noise that would happen if you ran > > into a wall or get shot, it was just an evil noise as was the pink flickery > > doom! > > With packman, it was one of those atari games wich was a little harder to > play low vision wise sinse it obviously requires a good field of vision, > though i do remember having huge amounts of fun with pack mania which was > an enhanced remake for the amigar and came with a more isometric perspective > > and thus made it a far more explorative game than one about quick overview > of the maze. > > Actually the amigar was great for those sorts of arcade games, I remember > one public domain game called little yum which was sort of like a cross > betwene packman, bubble boble and a maze game like monti, where you played a > > little yellow monster who spat balloon's at enemies. > > Very simple, just run around the maze, grab keys to open doors, blast > monsters and get some power ups to increase the size of your shots, but > actually lots of fun! > > with what you say about montizuma's revenge I'm sorry i didn't keep that > rather faithfull remake I got from retroremakes a few years ago. The makers > > met an ironically similar fate to yourself and got sued and had to take the > > game montizuma's revenge down, even though it was an entirely free game > they'd coded themselves. > > Maybe I could ask on the retroremakes forum to see if anyone has a copy? > > Either way though, a simple arena or maze shooter would be awsome! it was > indeed for this reason i thought that old project torrent which was due to > be an audio asteroids sounded so interesting, sinse it'd be a different! > form of audio arcade game from what we've had up to now. > > Beware the grue! > > Dark. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.