I agree, there's been a number of times that I've been offline and  
wanted to work on my mod, but the sdk base refuses to load into the  
debugger if you're offline.

On the other hand, I can see why Valve don't want it to work. With  
other games you have to put a cd into the drive to play the game. The  
idea of this is to ensure that only one user cab use the software at  
any one time, keeping to the one user license

With steam, where you don't have to put a cd in, they have to ensure  
only one computer is logged into a particular steam account at any one  
moment. When steam is online, it can tell when an account is accessed  
by two computers at one. But in offline mode, they don't. What would  
stop me giving my  HL2 cd to five of by friends, along with my account  
information, and making them all use offline mode, so we could all  
play at once?

On 6 May 2008, at 07:30, [EMAIL PROTECTED] wrote:

> I was more than slightly annoyed when my net connection died during  
> last
> weekend and I couldn't open Steam to test my mod.
>
>> So I'm sitting here at work trying to fire up Steam on my laptop (no
>> active
>> net connection). It comes up (expectedly) with a dialog prompting  
>> me to
>> start in offline mode, and when I click it, I get an error message  
>> saying
>> 'Steam cannot connect to the network' and that 'This operation  
>> cannot be
>> completed in offline mode'.
>>
>> Is there ANY chance we can ***maybe*** get some at least better error
>> messages for Offline Mode, or even some better support? Its really  
>> bloody
>> frustrating trying to do anything without a net connection (or  
>> behind a
>> firewall) with this kind of crappy offline mode support. I know I'm  
>> not
>> the
>> only person who is continually pissed off about this kind of  
>> support. Even
>> decoupling the SDK from Steam could be a nice start. Is there  
>> anything
>> that
>> can actually be done to make our lives the slightest bit easier?
>>
>> I mean, how hard is it to actually code a decent offline mode...
>>
>> --
>> Matt Stafford (Wraiyth)
>> http://www.wraiyth.com
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list  
>> archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list  
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to