I can't even start Steam if I don't have a net connection. :( > That description isn't actually accurate. Its perfectly possible to play a > lan game where everyone uses the same steam ID, all in online mode. The > only > time restrictions kick in are when you try to join an internet game. > Because > of this, I don't think "copy protection" is the reason for offline mode's > lameness. Similarly, the 5 friends all playing at once issue you describe > would work fine on online mode. The only caveat is that only one of you > can > be logged into friends at a time. > > On the other hand, I don't have an alternative suggestion for why it > doesn't > work... :-P > > ----- Original Message ----- >> Message: 4 >> Date: Tue, 6 May 2008 07:56:02 +0100 >> From: Adam Buckland <[EMAIL PROTECTED]> >> Subject: Re: [hlcoders] Offline Mode... >> To: Discussion of Half-Life Programming >> <hlcoders@list.valvesoftware.com> >> Message-ID: <[EMAIL PROTECTED]> >> Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes >> >> I agree, there's been a number of times that I've been offline and >> wanted to work on my mod, but the sdk base refuses to load into the >> debugger if you're offline. >> >> On the other hand, I can see why Valve don't want it to work. With >> other games you have to put a cd into the drive to play the game. The >> idea of this is to ensure that only one user cab use the software at >> any one time, keeping to the one user license >> >> With steam, where you don't have to put a cd in, they have to ensure >> only one computer is logged into a particular steam account at any one >> moment. When steam is online, it can tell when an account is accessed >> by two computers at one. But in offline mode, they don't. What would >> stop me giving my HL2 cd to five of by friends, along with my account >> information, and making them all use offline mode, so we could all >> play at once? >> >> On 6 May 2008, at 07:30, [EMAIL PROTECTED] wrote: >> >>> I was more than slightly annoyed when my net connection died during >>> last >>> weekend and I couldn't open Steam to test my mod. >>> >>>> So I'm sitting here at work trying to fire up Steam on my laptop (no >>>> active >>>> net connection). It comes up (expectedly) with a dialog prompting >>>> me to >>>> start in offline mode, and when I click it, I get an error message >>>> saying >>>> 'Steam cannot connect to the network' and that 'This operation >>>> cannot be >>>> completed in offline mode'. >>>> >>>> Is there ANY chance we can ***maybe*** get some at least better error >>>> messages for Offline Mode, or even some better support? Its really >>>> bloody >>>> frustrating trying to do anything without a net connection (or >>>> behind a >>>> firewall) with this kind of crappy offline mode support. I know I'm >>>> not >>>> the >>>> only person who is continually pissed off about this kind of >>>> support. Even >>>> decoupling the SDK from Steam could be a nice start. Is there >>>> anything >>>> that >>>> can actually be done to make our lives the slightest bit easier? >>>> >>>> I mean, how hard is it to actually code a decent offline mode... >>>> >>>> -- >>>> Matt Stafford (Wraiyth) >>>> http://www.wraiyth.com > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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