I can't even start Steam if I don't have a net connection. :(

> That description isn't actually accurate. Its perfectly possible to play a
> lan game where everyone uses the same steam ID, all in online mode. The
> only
> time restrictions kick in are when you try to join an internet game.
> Because
> of this, I don't think "copy protection" is the reason for offline mode's
> lameness. Similarly, the 5 friends all playing at once issue you describe
> would work fine on online mode. The only caveat is that only one of you
> can
> be logged into friends at a time.
>
> On the other hand, I don't have an alternative suggestion for why it
> doesn't
> work... :-P
>
> ----- Original Message -----
>> Message: 4
>> Date: Tue, 6 May 2008 07:56:02 +0100
>> From: Adam Buckland <[EMAIL PROTECTED]>
>> Subject: Re: [hlcoders] Offline Mode...
>> To: Discussion of Half-Life Programming
>> <hlcoders@list.valvesoftware.com>
>> Message-ID: <[EMAIL PROTECTED]>
>> Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes
>>
>> I agree, there's been a number of times that I've been offline and
>> wanted to work on my mod, but the sdk base refuses to load into the
>> debugger if you're offline.
>>
>> On the other hand, I can see why Valve don't want it to work. With
>> other games you have to put a cd into the drive to play the game. The
>> idea of this is to ensure that only one user cab use the software at
>> any one time, keeping to the one user license
>>
>> With steam, where you don't have to put a cd in, they have to ensure
>> only one computer is logged into a particular steam account at any one
>> moment. When steam is online, it can tell when an account is accessed
>> by two computers at one. But in offline mode, they don't. What would
>> stop me giving my  HL2 cd to five of by friends, along with my account
>> information, and making them all use offline mode, so we could all
>> play at once?
>>
>> On 6 May 2008, at 07:30, [EMAIL PROTECTED] wrote:
>>
>>> I was more than slightly annoyed when my net connection died during
>>> last
>>> weekend and I couldn't open Steam to test my mod.
>>>
>>>> So I'm sitting here at work trying to fire up Steam on my laptop (no
>>>> active
>>>> net connection). It comes up (expectedly) with a dialog prompting
>>>> me to
>>>> start in offline mode, and when I click it, I get an error message
>>>> saying
>>>> 'Steam cannot connect to the network' and that 'This operation
>>>> cannot be
>>>> completed in offline mode'.
>>>>
>>>> Is there ANY chance we can ***maybe*** get some at least better error
>>>> messages for Offline Mode, or even some better support? Its really
>>>> bloody
>>>> frustrating trying to do anything without a net connection (or
>>>> behind a
>>>> firewall) with this kind of crappy offline mode support. I know I'm
>>>> not
>>>> the
>>>> only person who is continually pissed off about this kind of
>>>> support. Even
>>>> decoupling the SDK from Steam could be a nice start. Is there
>>>> anything
>>>> that
>>>> can actually be done to make our lives the slightest bit easier?
>>>>
>>>> I mean, how hard is it to actually code a decent offline mode...
>>>>
>>>> --
>>>> Matt Stafford (Wraiyth)
>>>> http://www.wraiyth.com
>
>
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