That just makes the whole idea of "offline mode" confusing. For the
longest time, before this discussion, I swore that offline mode was for
when YOU DIDN'T HAVE AN INTERNET CONNECTION.

I qq'd.

> Problem with issue is that the Steam Agreement says that Valve aren't
> obliged to provide a continual, error-free service (even though the Half
> Life 2 EULA & Requirements in no way links Steam with HL2, making it
> misleading). Not sure about the legal grounds of that kind of stuff, but
> even so, it is really, really frustrating.
>
> On Wed, May 7, 2008 at 12:53 AM, Cory de La Torre <[EMAIL PROTECTED]>
> wrote:
>
>> Yeah because Steam must Update first, or prepare to go offline.
>>
>> On Tue, May 6, 2008 at 6:59 AM, Nick <[EMAIL PROTECTED]> wrote:
>>
>> > Offline mode only works when you have an internet connection. I think
>> > it is written somewhere in the documentation...
>> >
>> > On Tue, May 6, 2008 at 6:18 AM,  <[EMAIL PROTECTED]> wrote:
>> > > I can't even start Steam if I don't have a net connection. :(
>> > >
>> > >
>> > >
>> > >  > That description isn't actually accurate. Its perfectly possible
>> to
>> > play a
>> > >  > lan game where everyone uses the same steam ID, all in online
>> mode.
>> > The
>> > >  > only
>> > >  > time restrictions kick in are when you try to join an internet
>> game.
>> > >  > Because
>> > >  > of this, I don't think "copy protection" is the reason for
>> offline
>> > mode's
>> > >  > lameness. Similarly, the 5 friends all playing at once issue you
>> > describe
>> > >  > would work fine on online mode. The only caveat is that only one
>> of
>> > you
>> > >  > can
>> > >  > be logged into friends at a time.
>> > >  >
>> > >  > On the other hand, I don't have an alternative suggestion for why
>> it
>> > >  > doesn't
>> > >  > work... :-P
>> > >  >
>> > >  > ----- Original Message -----
>> > >  >> Message: 4
>> > >  >> Date: Tue, 6 May 2008 07:56:02 +0100
>> > >  >> From: Adam Buckland <[EMAIL PROTECTED]>
>> > >  >> Subject: Re: [hlcoders] Offline Mode...
>> > >  >> To: Discussion of Half-Life Programming
>> > >  >> <hlcoders@list.valvesoftware.com>
>> > >  >> Message-ID: <[EMAIL PROTECTED]>
>> > >  >> Content-Type: text/plain; charset=US-ASCII; format=flowed;
>> delsp=yes
>> > >  >>
>> > >  >> I agree, there's been a number of times that I've been offline
>> and
>> > >  >> wanted to work on my mod, but the sdk base refuses to load into
>> the
>> > >  >> debugger if you're offline.
>> > >  >>
>> > >  >> On the other hand, I can see why Valve don't want it to work.
>> With
>> > >  >> other games you have to put a cd into the drive to play the
>> game.
>> > The
>> > >  >> idea of this is to ensure that only one user cab use the
>> software
>> at
>> > >  >> any one time, keeping to the one user license
>> > >  >>
>> > >  >> With steam, where you don't have to put a cd in, they have to
>> ensure
>> > >  >> only one computer is logged into a particular steam account at
>> any
>> > one
>> > >  >> moment. When steam is online, it can tell when an account is
>> > accessed
>> > >  >> by two computers at one. But in offline mode, they don't. What
>> would
>> > >  >> stop me giving my  HL2 cd to five of by friends, along with my
>> > account
>> > >  >> information, and making them all use offline mode, so we could
>> all
>> > >  >> play at once?
>> > >  >>
>> > >  >> On 6 May 2008, at 07:30, [EMAIL PROTECTED] wrote:
>> > >  >>
>> > >  >>> I was more than slightly annoyed when my net connection died
>> during
>> > >  >>> last
>> > >  >>> weekend and I couldn't open Steam to test my mod.
>> > >  >>>
>> > >  >>>> So I'm sitting here at work trying to fire up Steam on my
>> laptop
>> > (no
>> > >  >>>> active
>> > >  >>>> net connection). It comes up (expectedly) with a dialog
>> prompting
>> > >  >>>> me to
>> > >  >>>> start in offline mode, and when I click it, I get an error
>> message
>> > >  >>>> saying
>> > >  >>>> 'Steam cannot connect to the network' and that 'This operation
>> > >  >>>> cannot be
>> > >  >>>> completed in offline mode'.
>> > >  >>>>
>> > >  >>>> Is there ANY chance we can ***maybe*** get some at least
>> better
>> > error
>> > >  >>>> messages for Offline Mode, or even some better support? Its
>> really
>> > >  >>>> bloody
>> > >  >>>> frustrating trying to do anything without a net connection (or
>> > >  >>>> behind a
>> > >  >>>> firewall) with this kind of crappy offline mode support. I
>> know
>> > I'm
>> > >  >>>> not
>> > >  >>>> the
>> > >  >>>> only person who is continually pissed off about this kind of
>> > >  >>>> support. Even
>> > >  >>>> decoupling the SDK from Steam could be a nice start. Is there
>> > >  >>>> anything
>> > >  >>>> that
>> > >  >>>> can actually be done to make our lives the slightest bit
>> easier?
>> > >  >>>>
>> > >  >>>> I mean, how hard is it to actually code a decent offline
>> mode...
>> > >  >>>>
>> > >  >>>> --
>> > >  >>>> Matt Stafford (Wraiyth)
>> > >  >>>> http://www.wraiyth.com
>> > >  >
>> > >  >
>> > >  > _______________________________________________
>> > >  > To unsubscribe, edit your list preferences, or view the list
>> > archives,
>> > >  > please visit:
>> > >  > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >  >
>> > >  >
>> > >
>> > >
>> > >
>> > >  _______________________________________________
>> > >  To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > please visit:
>> > >  http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >
>> > >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>>
>>
>> --
>> Gear Dev
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>
>
> --
> Matt Stafford (Wraiyth)
> http://www.wraiyth.com
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>



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