Hai u guise. I is luling at this offline mode stuff.

I has the perfect solution 2 the offline mode, maek sure u has
internets b4 u start to use it. Is solved.

kthxbyes



On Wed, May 7, 2008 at 9:08 PM, Matthew Dryden <[EMAIL PROTECTED]> wrote:
> Oh no! I've broken the mailing list rules!
>
>  Think that's awesome?
>
>  I was recently introduced to LOLCODE:
>
>  HAI
>  CAN HAS STDIO?
>  VISIBLE "HAI WORLD!"
>  KTHXBYE
>
>  I'm coding my mod in it now. rawr.
>
>
>
>  Rodrigo 'r2d2rigo' Diaz wrote:
>  > O rly?
>  >
>  > Sorry, couldn't resist :)
>  >
>  > 2008/5/8 Ronny Schedel <[EMAIL PROTECTED]>:
>  >
>  >
>  >> In the near future we will see only mails like this:
>  >>
>  >> Wtf? Omfg, he lol'd coz I qq'd.
>  >>
>  >>
>  >>
>  >>> http://www.urbandictionary.com/define.php?term=qq
>  >>>
>  >>> On 7 May 2008, at 22:04, Nick wrote:
>  >>>
>  >>>
>  >>>> whats qq mean?
>  >>>>
>  >>>> On Wed, May 7, 2008 at 12:51 AM,  <[EMAIL PROTECTED]> wrote:
>  >>>>
>  >>>>> That just makes the whole idea of "offline mode" confusing. For the
>  >>>>> longest time, before this discussion, I swore that offline mode was
>  >>>>> for
>  >>>>> when YOU DIDN'T HAVE AN INTERNET CONNECTION.
>  >>>>>
>  >>>>> I qq'd.
>  >>>>>
>  >>>>>
>  >>>>>
>  >>>>>
>  >>>>>> Problem with issue is that the Steam Agreement says that Valve
>  >>>>>> aren't
>  >>>>>> obliged to provide a continual, error-free service (even though
>  >>>>>> the Half
>  >>>>>> Life 2 EULA & Requirements in no way links Steam with HL2, making it
>  >>>>>> misleading). Not sure about the legal grounds of that kind of
>  >>>>>> stuff, but
>  >>>>>> even so, it is really, really frustrating.
>  >>>>>>
>  >>>>>> On Wed, May 7, 2008 at 12:53 AM, Cory de La Torre <[EMAIL PROTECTED]
>  >>>>>>
>  >>>>>> wrote:
>  >>>>>>
>  >>>>>>
>  >>>>>>> Yeah because Steam must Update first, or prepare to go offline.
>  >>>>>>>
>  >>>>>>> On Tue, May 6, 2008 at 6:59 AM, Nick <[EMAIL PROTECTED]> wrote:
>  >>>>>>>
>  >>>>>>>
>  >>>>>>>> Offline mode only works when you have an internet connection. I
>  >>>>>>>> think
>  >>>>>>>> it is written somewhere in the documentation...
>  >>>>>>>>
>  >>>>>>>> On Tue, May 6, 2008 at 6:18 AM,  <[EMAIL PROTECTED]> wrote:
>  >>>>>>>>
>  >>>>>>>>> I can't even start Steam if I don't have a net connection. :(
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>> That description isn't actually accurate. Its perfectly possible
>  >>>>>>>>>>
>  >>>>>>> to
>  >>>>>>>
>  >>>>>>>> play a
>  >>>>>>>>
>  >>>>>>>>>> lan game where everyone uses the same steam ID, all in online
>  >>>>>>>>>>
>  >>>>>>> mode.
>  >>>>>>>
>  >>>>>>>> The
>  >>>>>>>>
>  >>>>>>>>>> only
>  >>>>>>>>>> time restrictions kick in are when you try to join an internet
>  >>>>>>>>>>
>  >>>>>>> game.
>  >>>>>>>
>  >>>>>>>>>> Because
>  >>>>>>>>>> of this, I don't think "copy protection" is the reason for
>  >>>>>>>>>>
>  >>>>>>> offline
>  >>>>>>>
>  >>>>>>>> mode's
>  >>>>>>>>
>  >>>>>>>>>> lameness. Similarly, the 5 friends all playing at once issue you
>  >>>>>>>>>>
>  >>>>>>>> describe
>  >>>>>>>>
>  >>>>>>>>>> would work fine on online mode. The only caveat is that only one
>  >>>>>>>>>>
>  >>>>>>> of
>  >>>>>>>
>  >>>>>>>> you
>  >>>>>>>>
>  >>>>>>>>>> can
>  >>>>>>>>>> be logged into friends at a time.
>  >>>>>>>>>>
>  >>>>>>>>>> On the other hand, I don't have an alternative suggestion for
>  >>>>>>>>>> why
>  >>>>>>>>>>
>  >>>>>>> it
>  >>>>>>>
>  >>>>>>>>>> doesn't
>  >>>>>>>>>> work... :-P
>  >>>>>>>>>>
>  >>>>>>>>>> ----- Original Message -----
>  >>>>>>>>>>
>  >>>>>>>>>>> Message: 4
>  >>>>>>>>>>> Date: Tue, 6 May 2008 07:56:02 +0100
>  >>>>>>>>>>> From: Adam Buckland <[EMAIL PROTECTED]>
>  >>>>>>>>>>> Subject: Re: [hlcoders] Offline Mode...
>  >>>>>>>>>>> To: Discussion of Half-Life Programming
>  >>>>>>>>>>> <hlcoders@list.valvesoftware.com>
>  >>>>>>>>>>> Message-ID: <[EMAIL PROTECTED]>
>  >>>>>>>>>>> Content-Type: text/plain; charset=US-ASCII; format=flowed;
>  >>>>>>>>>>>
>  >>>>>>> delsp=yes
>  >>>>>>>
>  >>>>>>>>>>> I agree, there's been a number of times that I've been offline
>  >>>>>>>>>>>
>  >>>>>>> and
>  >>>>>>>
>  >>>>>>>>>>> wanted to work on my mod, but the sdk base refuses to load into
>  >>>>>>>>>>>
>  >>>>>>> the
>  >>>>>>>
>  >>>>>>>>>>> debugger if you're offline.
>  >>>>>>>>>>>
>  >>>>>>>>>>> On the other hand, I can see why Valve don't want it to work.
>  >>>>>>>>>>>
>  >>>>>>> With
>  >>>>>>>
>  >>>>>>>>>>> other games you have to put a cd into the drive to play the
>  >>>>>>>>>>>
>  >>>>>>> game.
>  >>>>>>>
>  >>>>>>>> The
>  >>>>>>>>
>  >>>>>>>>>>> idea of this is to ensure that only one user cab use the
>  >>>>>>>>>>>
>  >>>>>>> software
>  >>>>>>> at
>  >>>>>>>
>  >>>>>>>>>>> any one time, keeping to the one user license
>  >>>>>>>>>>>
>  >>>>>>>>>>> With steam, where you don't have to put a cd in, they have to
>  >>>>>>>>>>>
>  >>>>>>> ensure
>  >>>>>>>
>  >>>>>>>>>>> only one computer is logged into a particular steam account at
>  >>>>>>>>>>>
>  >>>>>>> any
>  >>>>>>>
>  >>>>>>>> one
>  >>>>>>>>
>  >>>>>>>>>>> moment. When steam is online, it can tell when an account is
>  >>>>>>>>>>>
>  >>>>>>>> accessed
>  >>>>>>>>
>  >>>>>>>>>>> by two computers at one. But in offline mode, they don't. What
>  >>>>>>>>>>>
>  >>>>>>> would
>  >>>>>>>
>  >>>>>>>>>>> stop me giving my  HL2 cd to five of by friends, along with my
>  >>>>>>>>>>>
>  >>>>>>>> account
>  >>>>>>>>
>  >>>>>>>>>>> information, and making them all use offline mode, so we could
>  >>>>>>>>>>>
>  >>>>>>> all
>  >>>>>>>
>  >>>>>>>>>>> play at once?
>  >>>>>>>>>>>
>  >>>>>>>>>>> On 6 May 2008, at 07:30, [EMAIL PROTECTED] wrote:
>  >>>>>>>>>>>
>  >>>>>>>>>>>
>  >>>>>>>>>>>> I was more than slightly annoyed when my net connection died
>  >>>>>>>>>>>>
>  >>>>>>> during
>  >>>>>>>
>  >>>>>>>>>>>> last
>  >>>>>>>>>>>> weekend and I couldn't open Steam to test my mod.
>  >>>>>>>>>>>>
>  >>>>>>>>>>>>
>  >>>>>>>>>>>>> So I'm sitting here at work trying to fire up Steam on my
>  >>>>>>>>>>>>>
>  >>>>>>> laptop
>  >>>>>>>
>  >>>>>>>> (no
>  >>>>>>>>
>  >>>>>>>>>>>>> active
>  >>>>>>>>>>>>> net connection). It comes up (expectedly) with a dialog
>  >>>>>>>>>>>>>
>  >>>>>>> prompting
>  >>>>>>>
>  >>>>>>>>>>>>> me to
>  >>>>>>>>>>>>> start in offline mode, and when I click it, I get an error
>  >>>>>>>>>>>>>
>  >>>>>>> message
>  >>>>>>>
>  >>>>>>>>>>>>> saying
>  >>>>>>>>>>>>> 'Steam cannot connect to the network' and that 'This
>  >>>>>>>>>>>>> operation
>  >>>>>>>>>>>>> cannot be
>  >>>>>>>>>>>>> completed in offline mode'.
>  >>>>>>>>>>>>>
>  >>>>>>>>>>>>> Is there ANY chance we can ***maybe*** get some at least
>  >>>>>>>>>>>>>
>  >>>>>>> better
>  >>>>>>>
>  >>>>>>>> error
>  >>>>>>>>
>  >>>>>>>>>>>>> messages for Offline Mode, or even some better support? Its
>  >>>>>>>>>>>>>
>  >>>>>>> really
>  >>>>>>>
>  >>>>>>>>>>>>> bloody
>  >>>>>>>>>>>>> frustrating trying to do anything without a net connection
>  >>>>>>>>>>>>> (or
>  >>>>>>>>>>>>> behind a
>  >>>>>>>>>>>>> firewall) with this kind of crappy offline mode support. I
>  >>>>>>>>>>>>>
>  >>>>>>> know
>  >>>>>>>
>  >>>>>>>> I'm
>  >>>>>>>>
>  >>>>>>>>>>>>> not
>  >>>>>>>>>>>>> the
>  >>>>>>>>>>>>> only person who is continually pissed off about this kind of
>  >>>>>>>>>>>>> support. Even
>  >>>>>>>>>>>>> decoupling the SDK from Steam could be a nice start. Is there
>  >>>>>>>>>>>>> anything
>  >>>>>>>>>>>>> that
>  >>>>>>>>>>>>> can actually be done to make our lives the slightest bit
>  >>>>>>>>>>>>>
>  >>>>>>> easier?
>  >>>>>>>
>  >>>>>>>>>>>>> I mean, how hard is it to actually code a decent offline
>  >>>>>>>>>>>>>
>  >>>>>>> mode...
>  >>>>>>>
>  >>>>>>>>>>>>> --
>  >>>>>>>>>>>>> Matt Stafford (Wraiyth)
>  >>>>>>>>>>>>> http://www.wraiyth.com
>  >>>>>>>>>>>>>
>  >>>>>>>>>> _______________________________________________
>  >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>  >>>>>>>>>>
>  >>>>>>>> archives,
>  >>>>>>>>
>  >>>>>>>>>> please visit:
>  >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>> _______________________________________________
>  >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>  >>>>>>>>>
>  >>>>>>> archives,
>  >>>>>>>
>  >>>>>>>> please visit:
>  >>>>>>>>
>  >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>> _______________________________________________
>  >>>>>>>> To unsubscribe, edit your list preferences, or view the list
>  >>>>>>>> archives,
>  >>>>>>>> please visit:
>  >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >>>>>>>>
>  >>>>>>>>
>  >>>>>>>>
>  >>>>>>> --
>  >>>>>>> Gear Dev
>  >>>>>>> _______________________________________________
>  >>>>>>> To unsubscribe, edit your list preferences, or view the list
>  >>>>>>> archives,
>  >>>>>>> please visit:
>  >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >>>>>>>
>  >>>>>>>
>  >>>>>>>
>  >>>>>> --
>  >>>>>> Matt Stafford (Wraiyth)
>  >>>>>> http://www.wraiyth.com
>  >>>>>> _______________________________________________
>  >>>>>> To unsubscribe, edit your list preferences, or view the list
>  >>>>>> archives,
>  >>>>>> please visit:
>  >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >>>>>>
>  >>>>>>
>  >>>>>>
>  >>>>>
>  >>>>> _______________________________________________
>  >>>>> To unsubscribe, edit your list preferences, or view the list
>  >>>>> archives, please visit:
>  >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >>>>>
>  >>>>>
>  >>>>>
>  >>>> _______________________________________________
>  >>>> To unsubscribe, edit your list preferences, or view the list
>  >>>> archives, please visit:
>  >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >>>>
>  >>>>
>  >>> _______________________________________________
>  >>> To unsubscribe, edit your list preferences, or view the list archives,
>  >>> please visit:
>  >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >>>
>  >>>
>  >> _______________________________________________
>  >> To unsubscribe, edit your list preferences, or view the list archives,
>  >> please visit:
>  >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >>
>  >>
>  >>
>  > _______________________________________________
>  > To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
>  > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>  >
>  >
>
>  _______________________________________________
>  To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
>  http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

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