Oh no! I've broken the mailing list rules! Think that's awesome?
I was recently introduced to LOLCODE: HAI CAN HAS STDIO? VISIBLE "HAI WORLD!" KTHXBYE I'm coding my mod in it now. rawr. Rodrigo 'r2d2rigo' Diaz wrote: > O rly? > > Sorry, couldn't resist :) > > 2008/5/8 Ronny Schedel <[EMAIL PROTECTED]>: > > >> In the near future we will see only mails like this: >> >> Wtf? Omfg, he lol'd coz I qq'd. >> >> >> >>> http://www.urbandictionary.com/define.php?term=qq >>> >>> On 7 May 2008, at 22:04, Nick wrote: >>> >>> >>>> whats qq mean? >>>> >>>> On Wed, May 7, 2008 at 12:51 AM, <[EMAIL PROTECTED]> wrote: >>>> >>>>> That just makes the whole idea of "offline mode" confusing. For the >>>>> longest time, before this discussion, I swore that offline mode was >>>>> for >>>>> when YOU DIDN'T HAVE AN INTERNET CONNECTION. >>>>> >>>>> I qq'd. >>>>> >>>>> >>>>> >>>>> >>>>>> Problem with issue is that the Steam Agreement says that Valve >>>>>> aren't >>>>>> obliged to provide a continual, error-free service (even though >>>>>> the Half >>>>>> Life 2 EULA & Requirements in no way links Steam with HL2, making it >>>>>> misleading). Not sure about the legal grounds of that kind of >>>>>> stuff, but >>>>>> even so, it is really, really frustrating. >>>>>> >>>>>> On Wed, May 7, 2008 at 12:53 AM, Cory de La Torre <[EMAIL PROTECTED] >>>>>> >>>>>> wrote: >>>>>> >>>>>> >>>>>>> Yeah because Steam must Update first, or prepare to go offline. >>>>>>> >>>>>>> On Tue, May 6, 2008 at 6:59 AM, Nick <[EMAIL PROTECTED]> wrote: >>>>>>> >>>>>>> >>>>>>>> Offline mode only works when you have an internet connection. I >>>>>>>> think >>>>>>>> it is written somewhere in the documentation... >>>>>>>> >>>>>>>> On Tue, May 6, 2008 at 6:18 AM, <[EMAIL PROTECTED]> wrote: >>>>>>>> >>>>>>>>> I can't even start Steam if I don't have a net connection. :( >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>>> That description isn't actually accurate. Its perfectly possible >>>>>>>>>> >>>>>>> to >>>>>>> >>>>>>>> play a >>>>>>>> >>>>>>>>>> lan game where everyone uses the same steam ID, all in online >>>>>>>>>> >>>>>>> mode. >>>>>>> >>>>>>>> The >>>>>>>> >>>>>>>>>> only >>>>>>>>>> time restrictions kick in are when you try to join an internet >>>>>>>>>> >>>>>>> game. >>>>>>> >>>>>>>>>> Because >>>>>>>>>> of this, I don't think "copy protection" is the reason for >>>>>>>>>> >>>>>>> offline >>>>>>> >>>>>>>> mode's >>>>>>>> >>>>>>>>>> lameness. Similarly, the 5 friends all playing at once issue you >>>>>>>>>> >>>>>>>> describe >>>>>>>> >>>>>>>>>> would work fine on online mode. The only caveat is that only one >>>>>>>>>> >>>>>>> of >>>>>>> >>>>>>>> you >>>>>>>> >>>>>>>>>> can >>>>>>>>>> be logged into friends at a time. >>>>>>>>>> >>>>>>>>>> On the other hand, I don't have an alternative suggestion for >>>>>>>>>> why >>>>>>>>>> >>>>>>> it >>>>>>> >>>>>>>>>> doesn't >>>>>>>>>> work... :-P >>>>>>>>>> >>>>>>>>>> ----- Original Message ----- >>>>>>>>>> >>>>>>>>>>> Message: 4 >>>>>>>>>>> Date: Tue, 6 May 2008 07:56:02 +0100 >>>>>>>>>>> From: Adam Buckland <[EMAIL PROTECTED]> >>>>>>>>>>> Subject: Re: [hlcoders] Offline Mode... >>>>>>>>>>> To: Discussion of Half-Life Programming >>>>>>>>>>> <hlcoders@list.valvesoftware.com> >>>>>>>>>>> Message-ID: <[EMAIL PROTECTED]> >>>>>>>>>>> Content-Type: text/plain; charset=US-ASCII; format=flowed; >>>>>>>>>>> >>>>>>> delsp=yes >>>>>>> >>>>>>>>>>> I agree, there's been a number of times that I've been offline >>>>>>>>>>> >>>>>>> and >>>>>>> >>>>>>>>>>> wanted to work on my mod, but the sdk base refuses to load into >>>>>>>>>>> >>>>>>> the >>>>>>> >>>>>>>>>>> debugger if you're offline. >>>>>>>>>>> >>>>>>>>>>> On the other hand, I can see why Valve don't want it to work. >>>>>>>>>>> >>>>>>> With >>>>>>> >>>>>>>>>>> other games you have to put a cd into the drive to play the >>>>>>>>>>> >>>>>>> game. >>>>>>> >>>>>>>> The >>>>>>>> >>>>>>>>>>> idea of this is to ensure that only one user cab use the >>>>>>>>>>> >>>>>>> software >>>>>>> at >>>>>>> >>>>>>>>>>> any one time, keeping to the one user license >>>>>>>>>>> >>>>>>>>>>> With steam, where you don't have to put a cd in, they have to >>>>>>>>>>> >>>>>>> ensure >>>>>>> >>>>>>>>>>> only one computer is logged into a particular steam account at >>>>>>>>>>> >>>>>>> any >>>>>>> >>>>>>>> one >>>>>>>> >>>>>>>>>>> moment. When steam is online, it can tell when an account is >>>>>>>>>>> >>>>>>>> accessed >>>>>>>> >>>>>>>>>>> by two computers at one. But in offline mode, they don't. What >>>>>>>>>>> >>>>>>> would >>>>>>> >>>>>>>>>>> stop me giving my HL2 cd to five of by friends, along with my >>>>>>>>>>> >>>>>>>> account >>>>>>>> >>>>>>>>>>> information, and making them all use offline mode, so we could >>>>>>>>>>> >>>>>>> all >>>>>>> >>>>>>>>>>> play at once? >>>>>>>>>>> >>>>>>>>>>> On 6 May 2008, at 07:30, [EMAIL PROTECTED] wrote: >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>>> I was more than slightly annoyed when my net connection died >>>>>>>>>>>> >>>>>>> during >>>>>>> >>>>>>>>>>>> last >>>>>>>>>>>> weekend and I couldn't open Steam to test my mod. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>>> So I'm sitting here at work trying to fire up Steam on my >>>>>>>>>>>>> >>>>>>> laptop >>>>>>> >>>>>>>> (no >>>>>>>> >>>>>>>>>>>>> active >>>>>>>>>>>>> net connection). It comes up (expectedly) with a dialog >>>>>>>>>>>>> >>>>>>> prompting >>>>>>> >>>>>>>>>>>>> me to >>>>>>>>>>>>> start in offline mode, and when I click it, I get an error >>>>>>>>>>>>> >>>>>>> message >>>>>>> >>>>>>>>>>>>> saying >>>>>>>>>>>>> 'Steam cannot connect to the network' and that 'This >>>>>>>>>>>>> operation >>>>>>>>>>>>> cannot be >>>>>>>>>>>>> completed in offline mode'. >>>>>>>>>>>>> >>>>>>>>>>>>> Is there ANY chance we can ***maybe*** get some at least >>>>>>>>>>>>> >>>>>>> better >>>>>>> >>>>>>>> error >>>>>>>> >>>>>>>>>>>>> messages for Offline Mode, or even some better support? Its >>>>>>>>>>>>> >>>>>>> really >>>>>>> >>>>>>>>>>>>> bloody >>>>>>>>>>>>> frustrating trying to do anything without a net connection >>>>>>>>>>>>> (or >>>>>>>>>>>>> behind a >>>>>>>>>>>>> firewall) with this kind of crappy offline mode support. I >>>>>>>>>>>>> >>>>>>> know >>>>>>> >>>>>>>> I'm >>>>>>>> >>>>>>>>>>>>> not >>>>>>>>>>>>> the >>>>>>>>>>>>> only person who is continually pissed off about this kind of >>>>>>>>>>>>> support. Even >>>>>>>>>>>>> decoupling the SDK from Steam could be a nice start. Is there >>>>>>>>>>>>> anything >>>>>>>>>>>>> that >>>>>>>>>>>>> can actually be done to make our lives the slightest bit >>>>>>>>>>>>> >>>>>>> easier? >>>>>>> >>>>>>>>>>>>> I mean, how hard is it to actually code a decent offline >>>>>>>>>>>>> >>>>>>> mode... >>>>>>> >>>>>>>>>>>>> -- >>>>>>>>>>>>> Matt Stafford (Wraiyth) >>>>>>>>>>>>> http://www.wraiyth.com >>>>>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>> >>>>>>>> archives, >>>>>>>> >>>>>>>>>> please visit: >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>> >>>>>>> archives, >>>>>>> >>>>>>>> please visit: >>>>>>>> >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> -- >>>>>>> Gear Dev >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>> >>>>>>> >>>>>>> >>>>>> -- >>>>>> Matt Stafford (Wraiyth) >>>>>> http://www.wraiyth.com >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>> >>>>>> >>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders