Check your gamedata folder for any custom gamedata you may have, most if
not all is out of date right now. I am running SuperLogs fine for now,
although I had to compile it manually since I couldn't find a download for
it.


On Thu, Apr 25, 2013 at 8:49 PM, Bjorn Wielens <uniac...@yahoo.ca> wrote:

> I suspect I've found the culprits of the crashes, heads up if you are
> running afk_manager or superlogs_tf2 plugins, both of these caused server
> crashes immediately after joining a team for me. (Linux server)
>
>
>
> ________________________________
>  From: Fletcher Dunn <fletch...@valvesoftware.com>
> To: 'Bjorn Wielens' <uniac...@yahoo.ca>
> Sent: Thursday, April 25, 2013 9:17:58 PM
> Subject: RE: [hlds_linux] [hlds] Mandatory update to TF2 SteamPipe beta
> released
>
>
> What's your server's IP?
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bjorn Wielens
> Sent: Thursday, April 25, 2013 5:17 PM
> To: Half-Life dedicated Win32 server mailing list;
> hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] [hlds] Mandatory update to TF2 SteamPipe beta
> released
>
> Unfortunately I'm now having (still sm_related) issues with a server crash
> immediately on a client joining a team, despite running the beta gamedata.
> Linux server, BTW. Anyone else having this or already know of the
> cause/fix?
>
>
>
> ________________________________
> From: Ryan Stecker <voidedwea...@gmail.com>
> To: Half-Life dedicated Win32 server mailing list <
> h...@list.valvesoftware.com>
> Sent: Thursday, April 25, 2013 5:50:59 PM
> Subject: Re: [hlds] Mandatory update to TF2 SteamPipe beta released
>
>
>
> For updated gamedata that's compatible with steampipe, see:
> https://github.com/RavuAlHemio/sourcemod-beta-gamedata
>
> It's an unofficial repo, so your mileage may vary, but I've had reports
> from multiple people that the gamedata is up to date with steampipe.
>
>
>
>
> On Thu, Apr 25, 2013 at 3:29 PM, thesupremecommander <
> thesupremec...@gmail.com> wrote:
>
> Yes, indeed, although I would point out that Valve's already told server
> owners to convert to SteamPipe in preparation for the update anyway, but
> that's not something to be argued over the mailing list.
> >
> >
> >I think there is some beta gamedata floating around somewhere that I'll
> try out to see whether the issues are fixed.
> >
> >
> >
> >On Thu, Apr 25, 2013 at 4:20 PM, DontWannaName! <ad...@topnotchclan.com>
> wrote:
> >
> >From what I understand there needs to be updated game data for steam pipe
> but they can't be synced in SM until its released.
> >>
> >>Sent from my iPhone 5
> >>
> >>On Apr 25, 2013, at 1:18 PM, Bjorn Wielens <uniac...@yahoo.ca> wrote:
> >>
> >>
> >>It seems that any plugins using GetPlayerEyePosition() are casing
> crashes. Spraytrace is one example. I would imagine SMAC has a component
> that does so as well.
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>________________________________
> >>> From: thesupremecommander <thesupremec...@gmail.com>
> >>>To: Half-Life dedicated Win32 server mailing list <
> h...@list.valvesoftware.com>
> >>>Sent: Wednesday, April 24, 2013 10:40:34 PM
> >>>Subject: Re: [hlds] Mandatory update to TF2 SteamPipe beta released
> >>>
> >>>
> >>>
> >>>I'll try reverting, then, but I did try dropping in the latest SM 1.5
> snapshot earlier to no avail. I'll probably just stick with the core
> plugins until I can do more extensive testing.
> >>>
> >>>
> >>>
> >>>On Wed, Apr 24, 2013 at 9:07 PM, Nicholas Hastings <
> psycho...@alliedmods.net> wrote:
> >>>
> >>>SM does not officially
> support the beta version yet and will not until closer to its release,
> else it would be broken for the release version of the game.
> >>>>
> >>>>
> >>>>--
> >>>>Nicholas Hastings
> >>>>AlliedMods.net
> >>>>
> >>>>
> >>>>
> >>>>
> >>>><compose-unknown-contact.jpg>
> >>>>>thesupremecommander
> >>>>>Wednesday, April
> 24, 2013 9:04 PM
> >>>>>Is anybody
> getting constant crashing with SourceMod? I seem to be getting the
> standard segfault whenever someone joins the server and can't pin it
> onto any one plugin, although crashing consistently disappears when I
> strip down to the latest SM 1.6 and MM:S 1.10 snapshots.
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>--
> >>>>>
> >>>>>thesupremecommander (Steam)
> >>>>>Chief Admin, SPUFserver
> >>>>>Chief Admin, OverPowered League
> >>>>>
> >>>>>_______________________________________________
> >>>>>To unsubscribe,
> edit your list preferences, or view the list archives, please visit:
> >>>>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >>>>>
> >>>>><compose-unknown-contact.jpg>
> >>>>>Fletcher Dunn
> >>>>>Tuesday, April
> 23, 2013 2:12 PM
> >>>>>A mandatory update to the
> TF2 SteamPipe beta has been released.  Although the update is
> "mandatory" (the PatchVersion has been bumped so you will need to
> upgrade your server in order to host clients running the latest
> version), your server will not automatically restart.
> >>>>>
> >>>>>Team
> Fortress 2:
> >>>>>* Synced with release version of game
> >>>>>
> >>>>>Source
> engine:
> >>>>>* VPK tool: Fixed bug with drag-and-drop creating bogus VPK
> files that could not be located by the engine.
> >>>>>* Default mapcycle
> file moved to cstrike/cfg/mapcyclefile_default.txt.  It will be loaded
> if no mapcycle.txt file can be found and convar is set to default name.
> >>>>>*
> Mapcycle file will be loaded from cstrike/cfg directory if it exists,
> falling back to root cstrike directory otherwise.
> >>>>>* Mapcycle file can
> be loaded from cstrike/custom/xxx/cfg directory
> >>>>>* Mapcycle file
> parsing allows C-style comments and blank lines
> >>>>>
> >>>>>_______________________________________________
> >>>>>To
> unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>>>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>>
> >>>>
> >>>>_______________________________________________
> >>>>To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >>>>
> >>>>
> >>>
> >>>
> >>>
> >>>
> >>>--
> >>>
> >>>thesupremecommander (Steam)
> >>>Chief Admin, SPUFserver
> >>>Chief Admin, OverPowered League
> >>>
> >>>
> >>>_______________________________________________
> >>>To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >>>
> >>>
> >>>
> >>_______________________________________________
> >>>To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >>>
> >>_______________________________________________
> >>To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >>
> >>
> >
> >
> >
> >--
> >
> >thesupremecommander (Steam)
> >Chief Admin, SPUFserver
> >Chief Admin, OverPowered League
> >
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
>
> _______________________________________________
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> please visit:
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> _______________________________________________
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> please visit:
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>



-- 
thesupremecommander (Steam<http://steamcommunity.com/id/thesupremecommander>
)
Chief Admin, SPUFserver <http://steamcommunity.com/groups/spufpowered>
Chief Admin, OverPowered League <http://comp.ovrpwrd.net/>
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