Update of bug #13541 (project freeciv):
Status: Ready For Test = Confirmed
Open/Closed:Open = Closed
___
Reply to this item at:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40229
[cazf...@gmail.com - Tue May 05 21:12:39 2009]:
2008/5/4 Marko Lindqvist cazf...@gmail.com:
This adds server command for saving current game as scenario
(and not as regular savegame)
New version
Scenario info structure
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40801
[mt.kine...@gmail.com - Sun May 31 23:53:54 2009]:
advdomestic.c:42:25: error: advdomestic.h: No such file or directory
advdomestic.c:237: warning: no previous prototype for
‘domestic_advisor_choose_build’
using current SVN
Update of bug #13586 (project freeciv):
Assigned to:None = mbook
___
Reply to this item at:
http://gna.org/bugs/?13586
___
Message sent
Update of bug #13587 (project freeciv):
Assigned to:None = mbook
___
Reply to this item at:
http://gna.org/bugs/?13587
___
Message sent
Update of bug #13580 (project freeciv):
Assigned to:None = mbook
Release: = trunk
___
Reply to this item at:
Update of bug #13580 (project freeciv):
Status:None = Confirmed
Assigned to:None = mbook
Open/Closed:Open = Closed
On 28/05/2009, Marko Lindqvist cazf...@gmail.com wrote:
2009/5/28 Matthias Pfafferodt:
depends on 13856
You may want to make your patches a bit less interdependant. That way
several of them could be handled parallel. Now it seems that I cannot
handle any of them before book has finished
Update of bug #13581 (project freeciv):
Status:None = Confirmed
Assigned to:None = mbook
Open/Closed:Open = Closed
Update of bug #13582 (project freeciv):
Assigned to:None = mbook
___
Follow-up Comment #1:
Patch is fine except for the use of 'true' and 'false'
which should be 'TRUE' and 'FALSE'. I
Update of bug #13583 (project freeciv):
Status:None = In Progress
Assigned to:None = mbook
___
Follow-up Comment #1:
Alright some basic
Update of bug #13585 (project freeciv):
Status:None = In Progress
Assigned to:None = mbook
___
Follow-up Comment #1:
This patch is fine
Update of bug #13586 (project freeciv):
Category:None = general
Status:None = In Progress
___
Follow-up Comment #1:
- the unit upkeep
Update of bug #13587 (project freeciv):
Status:None = In Progress
___
Follow-up Comment #2:
possible problem: to much information for a diplomat/spy?
Then the server should not send the
Update of bug #13524 (project freeciv):
Status: Ready For Test = Confirmed
Open/Closed:Open = Closed
___
Reply to this item at:
URL:
http://gna.org/bugs/?13556
Summary: [RT #40485] Bug: AI does not change government
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/24/2009 at 03:16
Category: ai
Severity: 3 - Normal
URL:
http://gna.org/bugs/?13557
Summary: [RT #40412] AI stops building wonders after game
load
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/24/2009 at 03:19
Category: ai
Severity: 3 -
URL:
http://gna.org/bugs/?13558
Summary: [RT #40005] Strange autosettler behavior
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/24/2009 at 03:21
Category: ai
Severity: 3 - Normal
Follow-up Comment #1, bug #13560 (project freeciv):
Subject: Re: [Freeciv-Dev] (PR#39542) Cities Build too Many Expensive
Buildings
Date: Sun, 12 Aug 2007 16:31:27 +0300
To: rep...@bugs.freeciv.org
From: Marko Lindqvist cazf...@gmail.com
On 12/08/07, ba...@actrix.co.nz ba...@actrix.co.nz wrote:
URL:
http://gna.org/bugs/?13559
Summary: [RT #39700] AI should not ask for help against
enemies we have not yet met
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/24/2009 at 03:23
Category: ai
URL:
http://gna.org/bugs/?13561
Summary: [RT #39352] AI does not attack when it could
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/24/2009 at 03:36
Category: ai
Severity: 3 - Normal
URL:
http://gna.org/bugs/?13560
Summary: [RT #39542] Cities Build too Many Expensive
Buildings
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/24/2009 at 03:31
Category: ai
Severity: 3 -
URL:
http://gna.org/bugs/?13562
Summary: [RT #34224] Memory leak in ai diplomacy code
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/24/2009 at 03:38
Category: ai
Severity: 3 - Normal
URL:
http://gna.org/bugs/?13563
Summary: [RT #34034] wishlist: contol AI aggressiveness
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/24/2009 at 03:43
Category: ai
Severity: 3 - Normal
URL:
http://gna.org/bugs/?13550
Summary: [Patch] Property editor widget overhaul
Project: Freeciv
Submitted by: mbook
Submitted on: Friday 05/22/2009 at 20:03
Category: editor
Severity: 3 - Normal
Follow-up Comment #11, bug #13498 (project freeciv):
I committed the last patch, but of course that
does not really solve the underlying problem.
I'll leave this ticket open for now, in case
more information comes to light.
Update of bug #13515 (project freeciv):
Status: Ready For Test = Confirmed
Open/Closed:Open = Closed
___
Reply to this item at:
URL:
http://gna.org/bugs/?13542
Summary: [Patch] Game scenario properties in property editor
Project: Freeciv
Submitted by: mbook
Submitted on: Thursday 05/21/2009 at 06:04
Category: editor
Severity: 3 -
Update of bug #13542 (project freeciv):
Priority: 1 - Later = 5 - Normal
___
Reply to this item at:
http://gna.org/bugs/?13542
___
Message sent
URL:
http://gna.org/bugs/?13543
Summary: [Patch] Sanitize strings in object list columns
Project: Freeciv
Submitted by: mbook
Submitted on: Thursday 05/21/2009 at 06:26
Category: editor
Severity: 2 -
URL:
http://gna.org/bugs/?13544
Summary: [Patch] Menu item for game/scenario properties
Project: Freeciv
Submitted by: mbook
Submitted on: Thursday 05/21/2009 at 06:37
Category: editor
Severity: 2 - Minor
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40229
[book - Tue May 12 16:17:19 2009]:
[cazf...@gmail.com - Tue May 12 15:21:56 2009]:
2009/5/6 Marko Lindqvist cazf...@gmail.com:
2008/5/4 Marko Lindqvist cazf...@gmail.com:
This adds server command for saving current
URL:
http://gna.org/bugs/?13546
Summary: [Patch] Always select first object in property
editor object list
Project: Freeciv
Submitted by: mbook
Submitted on: Thursday 05/21/2009 at 22:33
Category: editor
URL:
http://gna.org/bugs/?13540
Summary: [Patch] Enable/disable GObject signal callbacks
Project: Freeciv
Submitted by: mbook
Submitted on: Thursday 05/21/2009 at 03:48
Category: client-gtk-2.0
Severity:
URL:
http://gna.org/bugs/?13541
Summary: [Patch] Fix bug hiding boolean columns in object
list
Project: Freeciv
Submitted by: mbook
Submitted on: Thursday 05/21/2009 at 04:53
Category: editor
Severity: 3
Follow-up Comment #9, bug #13498 (project freeciv):
This crash has happened to me 3 times in LTXV now. Each
time was just after entering / destroying an empty size
1 city. Each time the city was the capital city and the
losing player was not RIP. Kevin551
Confirmed. Thanks for the
Update of bug #13498 (project freeciv):
Assigned to:None = mbook
___
Reply to this item at:
http://gna.org/bugs/?13498
___
Message sent
Update of bug #13498 (project freeciv):
Severity: 3 - Normal = 4 - Important
Priority: 5 - Normal = 7 - High
Status:None = Confirmed
Follow-up Comment #10, bug #13498 (project freeciv):
Hmm well, I managed to get one crash but then never
again, even retracing the same steps from the same
savegame with the same binary. Furthermore the back-
trace showed a slightly different code path, but
still basically a map redraw from a
URL:
http://gna.org/bugs/?13524
Summary: [Patch] Alternate widget layout for small displays
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/17/2009 at 01:18
Category: client-gtk-2.0
Severity:
URL:
http://gna.org/bugs/?13525
Summary: [Patch] Scrollable options window
Project: Freeciv
Submitted by: mbook
Submitted on: Sunday 05/17/2009 at 02:16
Category: client-gtk-2.0
Severity: 3 - Normal
Follow-up Comment #1, bug #13500 (project freeciv):
Setting value characters are read in until they fail
is_ok_opt_value_char(), which looks like
return (c == '-') || (c == '*') || (c == '+') || (c == '=') ||
my_isalnum(c);
So full utf8 is not allowed as a value for settings.
I suppose this is
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40775
[danutt...@rocketmail.com - Thu May 14 00:43:53 2009]:
The attached CIVCLIENT.RPT file was generated following a crash of
FreeCiv-SDL on a Windows 98 box. I had built Marco Polo's Embassy,
and had agreed to a cease-fire with all
Follow-up Comment #1, bug #13515 (project freeciv):
I decided that this temporary setback outways
the advantage gained from...
A rather funny corruption of the English language. :D
Anyway, just so that I do not inadvertently cause
some ugly neologism to come into being, and to fix
the logic
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40229
[cazf...@gmail.com - Tue May 12 15:21:56 2009]:
2009/5/6 Marko Lindqvist cazf...@gmail.com:
2008/5/4 Marko Lindqvist cazf...@gmail.com:
This adds server command for saving current game as scenario
(and not as regular
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40773
Version 2 fixes the sdl client too.
---
こしょうも。
client/gui-gtk-2.0/dialogs.c | 47 -
client/gui-sdl/dialogs.c | 21
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40773
[...@gdv.uni-hannover.de - Mon May 11 14:07:45 2009]:
Hi there,
this is a bug we stumble upon every couple of weeks:
Sometimes before the game starts, when you choose nation
and name, the nation and name of _another_ player is
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40625
[cazf...@gmail.com - Tue May 05 00:28:36 2009]:
2009/1/5 Madeline Book madeline.b...@gmail.com:
[jwbj...@gmail.com - Sun Jan 04 22:01:23 2009]:
I created the requested images for the lake terrain for
the amplio tileset
Follow-up Comment #6, bug #13498 (project freeciv):
I'm going to commit soon the attached patch which splits
the assertion in to two lines so we can better see what
condition is failing.
よく見えないからね。
(file #5765)
Follow-up Comment #7, bug #13498 (project freeciv):
Oops minor mistake in the last patch...
しまった、終わりものを忘れた
(file #5766)
___
Additional Item Attachment:
File name:
Update of bug #13490 (project freeciv):
Status: Ready For Test = Confirmed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #13494 (project freeciv):
Status:None = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #13494 (project freeciv):
Assigned to:None = mbook
___
Follow-up Comment #3:
I committed the hack access fix. If there are further issues
with savegames, please make a
Follow-up Comment #1, bug #13494 (project freeciv):
Here's a fix for the loss of hack access bug at least.
三時間したら行ってきます。
(file #5757)
___
Additional Item Attachment:
File
Follow-up Comment #1, bug #13498 (project freeciv):
Can you post the savegame where this happens?
解剖しましょう。
___
Reply to this item at:
http://gna.org/bugs/?13498
URL:
http://gna.org/bugs/?13488
Summary: [Patch] free_tokens() helper function for S2_1
Project: Freeciv
Submitted by: mbook
Submitted on: Tuesday 05/05/2009 at 17:10
Category: general
Severity: 3 -
URL:
http://gna.org/bugs/?13490
Summary: [Patch] Some useful connection accessor functions
Project: Freeciv
Submitted by: mbook
Submitted on: Tuesday 05/05/2009 at 18:48
Category: general
Severity: 3 -
Update of bug #13433 (project freeciv):
Status: Ready For Test = Confirmed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #13401 (project freeciv):
Status: Confirmed = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39464
[cazf...@gmail.com - Sat Apr 18 16:43:00 2009]:
2007/8/22 Guest rt-gu...@freeciv.org:
Can be solve easy!
$row[host] and $row[port] variables are destroy by players list
query to database. Resquest sentences are build in
On 17/04/2009, William Yount wyo...@gmail.com wrote:
I realize this is a very basic question, but how else to learn than to ask?
I have downloaded the source code for learning purposes. However, I am not
sure where to start. I assume that there is a main file like in most other
programs, but I
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39464
[guest - Wed Aug 22 18:00:10 2007]:
Can be solve easy!
$row[host] and $row[port] variables are destroy by players list
query to database. Resquest sentences are build in same time in the
pacth. You can also, use differents
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40767
As per discussion in #40758 I am starting a new ticket
for this issue.
---
きっちりかっちりしなさい。
Index: server/ruleset.c
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40767
[guest - Mon Apr 13 18:37:54 2009]:
I've created and tested a rollback patch, which removes
all update22* references/code and revert back resource
identifiers to the 2.1.x default.
- Stéphane Messerli
Also the terrain.ruleset
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40758
This ticket is now resolved; I have started a new ticket
to deal with the resource identifier cleanup (#40767).
Please continue the discussion there.
---
家の居間に入りましょう。
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40765
[dado...@sbcglobal.net - Sun Apr 12 05:51:02 2009]:
Version: Freeciv-2.1.9-win32 running on Windows XP pro
The Freeciv Help browser shows, for all Wonders (at least
in the default ruleset) Requirement: 0 and Obsolete by:
{the
On 12/04/2009, James Supancic arrumm...@gmail.com wrote:
I have recently updated my local copy of the freeciv trunk. I have
noticed that the following:
GAME_DEFAULT_GOLD_UPKEEP_STYLE
GAME_MAX_GOLD_UPKEEP_STYLE
GAME_MIN_GOLD_UPKEEP_STYLE
Are used in ruleset.c but not #defined anywhere.
I
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40759
[guest - Sun Apr 12 18:29:01 2009]:
- Perhaps the values of the unit upkeep field should be
sent in unit info packets so that they do not have to
be recomputed at the client side.
I will look into this.
Should this
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40758
[guest - Sat Apr 11 15:20:17 2009]:
Indeed, loading a civ1/2 game with the default ruleset is kind
of weird.
Perhaps a dictionary (in terrain.ruleset) could look like this:
[resourceids_dictionary]
game_version = 2.2
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40619
[guest - Mon Mar 23 21:39:02 2009]:
[book - Mi 11. Feb 2009, 22:41:35]:
I tried to implement this:
- calculate upkeep for all units at the beginning of the turn
- save the upkeep values in the unit struct
- use the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40758
I have confirmed the bug and after further testing I have
determined that all resources using the 'update22two' field
in the default terrain.ruleset file are affected.
[guest - Fri Apr 10 20:27:31 2009]:
The issue is caused by the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40757
[ferg...@hotmail.com - Thu Apr 09 00:55:58 2009]:
Some cities have squares in their zone (ie they should be able to work
them for food and production) that are redded out, despite the
fact that there are no other cities
On 09/04/2009, Raahul Kumar raahul_da_...@yahoo.com wrote:
Hi,
I've experienced an extremely strange bug that I cannot track down the cause
of. Any game that is started, find a grasslands shield resource. That shield
resource will disappear if a savegame is loaded. I am not sure what this is
On 05/04/2009, Daniel Markstedt markst...@gmail.com wrote:
Madeline, maybe you could point out a few specific highlights with the
release? :)
Although numerous bugs affecting all the clients and the server have been
fixed, the main improvements have been for the gtk2 client.
The most user
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40752
[book - Mon Mar 23 01:14:03 2009]:
Sorry for the double post, I forgot to change out of the
update page and refreshed it by mistake.
On 22/03/2009, Daniel Markstedt markst...@gmail.com wrote:
Same here, the old metaserver data
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40752
[dmarks - Sun Mar 22 10:26:12 2009]:
I cannot test the fix. Getting Broken pipe message and
no listed servers.
This could also be due to the changes I made to the
client server scanning API in 40707. Given that this
does not happen
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40752
[book - Sun Mar 22 17:39:32 2009]:
[dmarks - Sun Mar 22 10:26:12 2009]:
I cannot test the fix. Getting Broken pipe message and
no listed servers.
This could also be due to the changes I made to the
client server scanning
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40752
[book - Sun Mar 22 17:39:32 2009]:
[dmarks - Sun Mar 22 10:26:12 2009]:
I cannot test the fix. Getting Broken pipe message and
no listed servers.
This could also be due to the changes I made to the
client server scanning
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40752
Sorry for the double post, I forgot to change out of the
update page and refreshed it by mistake.
On 22/03/2009, Daniel Markstedt markst...@gmail.com wrote:
Same here, the old metaserver data was the fault.
Isn't this bound to affect
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40753
[jo...@edenfoundation.org - Mon Mar 23 00:06:38 2009]:
Hi,
Was looking at this page:
http://bugs.freeciv.org/Ticket/Display.html?id=40274
and wondering what I should do if I want to play Freeciv online.
Is there a public
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40752
[book - Sat Mar 21 01:02:09 2009]:
Attached patch makes http://www.cazfi.net/freeciv/metaserver/
the default metaserver.
Here is a fixed version that updates all occurences
and a version for trunk which has the definition in
a
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40752
Attached patch makes http://www.cazfi.net/freeciv/metaserver/
the default metaserver.
---
メタバグが大すぎるので、システムが壊れました。
diff --git a/client/servers.h b/client/servers.h
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40619
[book - Tue Feb 10 02:58:11 2009]:
[matthias.pfaffer...@mapfa.de - Sun Jan 04 22:03:07 2009]:
The gold upkeep patch (version 2)
I have made some adjustments to your patch and attached
it as version 3.
Version 4 updated for
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40743
[bjo...@gmail.com - Fri Mar 13 06:20:47 2009]:
Couldn't crash it anymore, used to do it 95% of the time (was using
amplio and yellow freeciv theme too).
Thanks for fixing it. I hope it wouldn't be too much to ask, but can
you
On 12/03/2009, new.york new.y...@tut.by wrote:
On Wed, 11 Mar 2009 18:27:31 -0500
Madeline Book madeline.b...@gmail.com wrote:
On 11/03/2009, new.york new.y...@tut.by wrote:
Hello there!
What is a difference between trunk branch and S2_1 branch?
Experimental and not completely
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40743
[book - Wed Mar 11 23:46:54 2009]:
[bjo...@gmail.com - Sat Mar 07 04:50:45 2009]:
If no one else can reproduce it, it must be something wrong with my
GTK (Turn done button doesn't blink).
Ubuntu 8.10
checking for GTK+
On 11/03/2009, new.york new.y...@tut.by wrote:
Hello there!
What is a difference between trunk branch and S2_1 branch?
Experimental and not completely finalized changes go to trunk only.
The S2_1 branch has to stay backwards compatible with older 2.1
clients, so usually only bug fixes are
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40743
[bjo...@gmail.com - Sat Mar 07 04:50:45 2009]:
If no one else can reproduce it, it must be something wrong with my
GTK (Turn done button doesn't blink).
Ubuntu 8.10
checking for GTK+ - version = 2.4.0... yes (version 2.14.4)
I
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40745
As requested on the freeciv-i18n mailing list:
On 07/03/2009, joedalt...@yahoo.dk joedalt...@yahoo.dk wrote:
by the way, is there any way we could get this extension to
our translation efforts.
If we could introduce a separate
On 07/03/2009, joedalt...@yahoo.dk joedalt...@yahoo.dk wrote:
by the way, is there any way we could get this extension to our translation
efforts.
If we could introduce a separate string for a nation's adjective form
in the rulesets, at least the Scandinavian languages could be rendered
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40744
[book - Sat Mar 07 20:30:02 2009]:
[joan.cr...@gmail.com - Sat Mar 07 18:28:20 2009]:
While updating my translation, I have noticed that a few
new strings in text.c had a double singular/plural form,
but the plural one was
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40744
[joan.cr...@gmail.com - Sat Mar 07 18:28:20 2009]:
While updating my translation, I have noticed that a few
new strings in text.c had a double singular/plural form,
but the plural one was the same as the singular.
The sentences
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40742
[rod@gmail.com - Fri Mar 06 20:00:46 2009]:
In these days of widescreen displays, we need to be more
conservative in the use of vertical room, and we can
compensate by being more generous wih the horizontal space.
Hi,
Have
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40743
[bjo...@gmail.com - Fri Mar 06 04:30:41 2009]:
I keep getting segfaults when I double click on the [Messages X] title
tab to separate it, with dual/split chat and messages enabled.
The separate window pops up then whole thing
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40743
[bjo...@gmail.com - Fri Mar 06 04:30:41 2009]:
I keep getting segfaults when I double click on the [Messages X] title
tab to separate it, with dual/split chat and messages enabled.
The separate window pops up then whole thing
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40743
[bjo...@gmail.com - Sat Mar 07 04:50:45 2009]:
If no one else can reproduce it, it must be something wrong with my
GTK (Turn done button doesn't blink).
Ubuntu 8.10
checking for GTK+ - version = 2.4.0... yes (version 2.14.4)
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40305
[cproc - Wed Mar 04 12:57:26 2009]:
[joan.cr...@gmail.com - Sun Jun 22 15:36:48 2008]:
I can't build version 2.2, because g++ is not installed.
The error message is:
../../../../bootstrap/depcomp: line 470: exec: g++:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16243
[book - Tue Dec 16 20:40:48 2008]:
[guest - Mon Sep 04 13:56:42 2006]:
A small comment concerning this pop-up window. It would be
nice if it has a frame. Being of the same color as the main
dialog, it creates the data
URL: http://bugs.freeciv.org/Ticket/Display.html?id=12825
[cproc - Sat Feb 28 21:54:33 2009]:
something that makes me wonder:
when I decrease the height of the window, there's a certain
limit where the height cannot be decreased anymore. One
part that defines this limit is a certain
Hopefully there will be a new release of the S2_1 branch soon (in
a week or two), so I would remind translators to please submit any
updated translations they have been working on.
The exact release date will depend on the other maintainers (and
may get pushed back if some critical bugs are
101 - 200 of 659 matches
Mail list logo