We've released a client update for Team Fortress 2. You do not need to update
your dedicated servers.
Thanks.
-Eric
--
- Fixed missing War Paint icons in the Steam Community Market and Steam
Inventory
- Fixed The Hot Hand not displaying the item level in its
We've released a client update for Team Fortress 2. There's nothing for you to
update on your dedicated servers. Just letting you know.
Thanks.
-Eric
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We've released a client update for Team Fortress 2. There is nothing you need
to do for your dedicated servers at this time.
Thanks.
-Eric
---
- Fixed a client crash on shutdown
- Added The Heartfelt Hug community medal for the hugs.tf charity event
- Updated
After today's update, I see my client is taking FOREVER in the "Parsing
game info ..." stage of connecting. Looks like other players have
successfully connected to my primary TF2 server, but not me yet.
I noticed on one of my secondary TF2 servers, things were crashing. But
haven't gotten to
We've released a client update for Team Fortress 2 that does not affect
dedicated servers. You do not need to update your dedicated servers if you
already have the mandatory update released earlier today. Notes for the client
update can be found here:
Today, I got multiple reports from my players about everyone on the server
getting suddenly dropped from the server.
I checked the server-side, I see in the logs a message like this for every
player that was on the server:
disconnected (reason Client left game (Steam auth ticket has been
We've released a client update for TF2 that fixes a couple issues with the CTF
HUD. This update does not affect dedicated servers.
-Eric
___
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visit:
] On Behalf Of Josh Stratton
Sent: Saturday, April 26, 2014 3:50 AM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S, DoD:S, and
HL2:DM
Hey Eric,
Are you sure that this was pushed for CS:S? No client updates were
.
-Eric
From: spa...@gmail.com [mailto:spa...@gmail.com] On Behalf Of Josh Stratton
Sent: Saturday, April 26, 2014 3:50 AM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S, DoD:S, and
HL2:DM
Hey Eric,
Are you sure
with the
other games, so they should be working.
-Eric
From: spa...@gmail.com [mailto:spa...@gmail.com] On Behalf Of Josh Stratton
Sent: Saturday, April 26, 2014 3:50 AM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Subject: Re: [hlds_linux] Client updates released for TF2
Stratton
Sent: Saturday, April 26, 2014 3:50 AM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S, DoD:S, and
HL2:DM
Hey Eric,
Are you sure that this was pushed for CS:S? No client updates were pushed and
my servers don't
they should be working.
-Eric
From: spa...@gmail.com [mailto:spa...@gmail.com] On Behalf Of Josh
Stratton
Sent: Saturday, April 26, 2014 3:50 AM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S, DoD:S,
and HL2:DM
26, 2014 3:50 AM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S,
DoD:S,
and HL2:DM
Hey Eric,
Are you sure that this was pushed for CS:S? No client updates were
pushed and my servers don't have any updates
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S, DoD:S, and
HL2:DM
I confirm this bug still exists on CS:S.
On 29 April 2014 14:46, Valentin G. nextra...@gmail.com wrote:
It's kind of funny how the people spamming this is not related to
this list in *clearly* server related
: [hlds_linux] Client updates released for TF2, CS:S, DoD:S, and
HL2:DM
Hi Eric,
Unfortunately on at least 5 systems we've confirmed CS:S still has this broken.
Today I zero'd all of my drives and reinstalled Windows (unfortunately). On my
brand-new system, this still bails out after 64M. Can we
-
From: Kyle Sanderson [mailto:kyle.l...@gmail.com]
Sent: Monday, April 28, 2014 11:33 PM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Cc: Tony Paloma
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S,
DoD:S, and HL2:DM
Hi Eric,
Unfortunately on at least 5 systems we've
, 2014 11:33 PM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Cc: Tony Paloma
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S,
DoD:S, and HL2:DM
Hi Eric,
Unfortunately on at least 5 systems we've confirmed CS:S still has
this broken. Today I zero'd all of my
, 2014 3:50 AM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S, DoD:S, and
HL2:DM
Hey Eric,
Are you sure that this was pushed for CS:S? No client updates were pushed and
my servers don't have any updates available for them
Hey Eric,
Are you sure that this was pushed for CS:S? No client updates were pushed
and my servers don't have any updates available for them to download. I'm
still getting the same error when attempting to download compressed .bsp
files.
- Josh
On Fri, Apr 25, 2014 at 2:45 PM, Eric Smith
We've released client updates for TF2, CS:S, DoD:S, and HL2:DM that should fix
the decompression problems clients are having with large .bsp files being
downloaded from servers.
-Eric
___
To unsubscribe, edit your list preferences, or view the list
We've released client updates for TF2, DoD:S, and HL2:DM. There are no changes
for dedicated servers. You do not need to update. The notes for the updates are
below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a missing material when changing the value of
I'm getting reports from players that their clients are crashing out on map
change.
The server log reports nothing unusual apart from that the client timed out
(which I assume is because it wasn't a clean disconnect and it failed to reply
within the server's time window).
The weird thing is
This happens everywhere. Usually with people who have have ping.
On , Bjorn Wielens wrote:
I'm getting reports from players that their clients are crashing out
on map change.
The server log reports nothing unusual apart from that the client
timed out (which I assume is because it wasn't a
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bjorn
Wielens
Sent: maandag 24 december 2012 17:45
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Client Crash out on map change?
I'm getting
dedicated Linux server mailing list
Subject: [hlds_linux] Client Crash out on map change?
I'm getting reports from players that their clients are crashing out
on
map change.
The server log reports nothing unusual apart from that the client
timed
out (which I assume is because it wasn't a clean
server mailing list
Subject: Re: [hlds_linux] Client crashing
It's not just your servers. I've had more client crashes during past 1,5
months than in the last 2 years before that. It's the same thing for
players that i am contact with and my admins get crashes too. It's
something within the game
] On Behalf Of ics
Sent: maandag 10 september 2012 7:08
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Client crashing
It's not just your servers. I've had more client crashes during past 1,5
months than in the last 2 years before that. It's the same thing for
players
You mean like HLDJ?
http://www.hldj.org/
Am 09.09.2012 06:40, schrieb Chuck Gibke:
Recently some CS:S player(s) have been playing short sound clips (MP3
maybe?) on my server. There is no indication that is from the mic, however
it still gets played. I can't find anything in the logs that shows
: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Medowar.de -
news
Sent: Sunday, September 09, 2012 6:49 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] client injected music/sounds
You mean like HLDJ?
http
dedicated Linux server mailing list
Subject: Re: [hlds_linux] client injected music/sounds
You mean like HLDJ?
http://www.hldj.org/
Am 09.09.2012 06:40, schrieb Chuck Gibke:
Recently some CS:S player(s) have been playing short sound clips (MP3
maybe?) on my server. There is no indication
I've got clients complaining about crashing to desktop or HL2.exe crash in
the heat of battle so to speak on my servers - anyone else see this? Is this
an issue that has come back from the dead that happened frequently several
months ago?
___
To
It's not just your servers. I've had more client crashes during past 1,5
months than in the last 2 years before that. It's the same thing for
players that i am contact with and my admins get crashes too. It's
something within the game that causes it, not your server.
-ics
10.9.2012 5:11,
Recently some CS:S player(s) have been playing short sound clips (MP3
maybe?) on my server. There is no indication that is from the mic, however
it still gets played. I can't find anything in the logs that shows the event
so I can determine who is doing it. Is there an exploit that allows a client
I've watched the ad several times, works just fine I believe.
___
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visit:
Hi all,
I'm not sure whether my last post to the list made it through or not. If
not, my apologies, had to update my subscription to the new email address.
We believe this issue has now been resolved. If anyone is still seeing the
same behaviour, please get in touch and we'll investigate it.
Anyone else seeing this issue with their client or hearing about it from
others when they try to connect to your servers?
I tried one of mine and sure enough got this error after HL2.exe just
stopped working.
Problem signature:
Problem Event Name: BEX
Application Name:
I've seen this a few times, it's always been random though.
Even retrying the same server generally works fine.
On Thu, Sep 6, 2012 at 3:31 PM, Frank ad...@gamerscrib.net wrote:
Anyone else seeing this issue with their client or hearing about it from
others when they try to connect to your
...@list.valvesoftware.com] On Behalf Of Asher Baker
Sent: Thursday, September 06, 2012 10:57 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Client crash cause of server settings?
I've seen this a few times, it's always been random though.
Even retrying the same server
-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Client crash cause of server settings?
I've seen this a few times, it's always been random though.
Even retrying the same server generally works fine.
On Thu, Sep 6, 2012 at 3:31 PM, Frank ad...@gamerscrib.net wrote:
Anyone
This must be a problem, many of my users are getting this too.
___
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-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Michael
Johansen
Sent: Thursday, September 06, 2012 12:20 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
This must be a problem, many of my users
One of my users just said that when he joined, he could see the Pinion ad then
the game crashes, do your users experience the same thing? Join motd crash?
___
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[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Michael
Johansen
Sent: Thursday, September 06, 2012 1:38 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
One of my users just said that when he joined, he could see the Pinion
Deactivating the HTML-motd seems to have done it for most of my users,
something is seriously borked.
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Thu, 6 Sep 2012 13:50:08 -0400
Subject: Re: [hlds_linux] Client crash cause of server settings?
I just tested
, 2012 1:55 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
Deactivating the HTML-motd seems to have done it for most of my users,
something is seriously borked.
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Thu
I asked the crashing users to disable html motd in their advanced settings
dialog?
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Thu, 6 Sep 2012 13:55:46 -0400
Subject: Re: [hlds_linux] Client crash cause of server settings?
How are you doing that if you don't
September 2012 19:54
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
Deactivating the HTML-motd seems to have done it for most of my users,
something is seriously borked.
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Client crash cause of server settings?
Thanks for that. Didn't knew why our servers sat empty, turns out our
clients were crashed as well.
From: hlds_linux-boun...@list.valvesoftware.com
Well, what can it be? Doesn't make any sense for it to be Pinion plugin.
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Thu, 6 Sep 2012 14:06:01 -0400
Subject: Re: [hlds_linux] Client crash cause of server settings?
Yep I disabled it in mine and then fired it back
@list.valvesoftware.com
Date: Thu, 6 Sep 2012 20:20:45 +0200
Subject: Re: [hlds_linux] Client crash cause of server settings?
Well, what can it be? Doesn't make any sense for it to be Pinion plugin.
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Thu, 6 Sep 2012 14:06:01 -0400
@list.valvesoftware.com
Date: Thu, 6 Sep 2012 14:06:01 -0400
Subject: Re: [hlds_linux] Client crash cause of server settings?
Yep I disabled it in mine and then fired it back up and not crashing.
Something is certainly wrong.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
]
Sent: 06 September 2012 19:54
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
Deactivating the HTML-motd seems to have done it for most of my users,
something is seriously borked.
From: ad...@gamerscrib.net
To: hlds_linux
Let's hope they fix it then.
Date: Thu, 6 Sep 2012 14:40:21 -0400
From: 1nsane...@gmail.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
Also I heard reports of client crashes caused by this:
http://forums.steampowered.com/forums
Getting it here too. Another way to lower our server scores, woohoo!
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IMO.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Michael
Johansen
Sent: Thursday, September 06, 2012 2:50 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server
Assuming you did remove the motd.txt files aswell then?
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Thu, 6 Sep 2012 16:28:15 -0400
Subject: Re: [hlds_linux] Client crash cause of server settings?
Well has nothing to do with Pinion or sourcemod for that matter
...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Michael
Johansen
Sent: Thursday, September 06, 2012 4:31 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
Assuming you did remove the motd.txt files aswell
I believe Pinion edits the motd.txt file and adds the hiturl there, go check it
out, atelast it's like that on my install.
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Thu, 6 Sep 2012 16:34:37 -0400
Subject: Re: [hlds_linux] Client crash cause of server settings
...@list.valvesoftware.com] On Behalf Of Michael
Johansen
Sent: Thursday, September 06, 2012 4:37 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
I believe Pinion edits the motd.txt file and adds the hiturl there, go check
it out, atelast it's
I've already sent in a ticket. I also see valve is going to push some updates,
so maybe the problem was at their end afterall.
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Thu, 6 Sep 2012 16:49:13 -0400
Subject: Re: [hlds_linux] Client crash cause of server
] On Behalf Of Michael
Johansen
Sent: Thursday, September 06, 2012 4:37 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
I believe Pinion edits the motd.txt file and adds the hiturl there, go check
it out, atelast it's like that on my
: [hlds_linux] Client crash cause of server settings?
I believe Pinion edits the motd.txt file and adds the hiturl there, go check
it out, atelast it's like that on my install.
From: ad...@gamerscrib.net
To: hlds_linux@list.valvesoftware.com
Date: Thu, 6 Sep 2012 16:34:37 -0400
Subject
I had a player just tell me if he watches the ad he'll crash still.
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Based on what I was told it crashes at the end of the advert. I will be
testing it out myself soon.
On Thu, Sep 6, 2012 at 6:05 PM, Essay Tew Phaun sc2p...@gmail.com wrote:
I had a player just tell me if he watches the ad he'll crash still.
___
To
No crashing here, though.
Date: Thu, 6 Sep 2012 18:10:06 -0400
From: 1nsane...@gmail.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
Based on what I was told it crashes at the end of the advert. I will be
testing it out myself
Yeah I asked some community members to test it out and got the same result.
Just watch the ad completely until it stops and the game should crash.
This is either caused by Pinion changing something on the way they deliver
ads or perhaps one of Valve updates changed something in the browser
...@live.no]
Sent: 06 September 2012 19:54
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
Deactivating the HTML-motd seems to have done it for most of my users,
something is seriously borked.
From: ad...@gamerscrib.net
To: hlds_linux
...@list.valvesoftware.com]
On Behalf Of Michael Johansen [
michs...@live.no]
Sent: 06 September 2012 19:54
To: hlds_linux@list.valvesoftware.**comhlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Client crash cause of server settings?
Deactivating the HTML-motd seems to have done it for most of my
Hello and excuse me for this silly topic,
The client cvar cl_drawothermodels seems to be removed (probably since the
orange box update). I really need to do some demo recording and take some
screenshots and I need to remove the hands models. Is there any other cvar
for that?
I would appreciate
cl_drawhud 0
hidepanel all
-ics
2.1.2012 19:43, Bruno Garcia kirjoitti:
Hello and excuse me for this silly topic,
The client cvar cl_drawothermodels seems to be removed (probably since the
orange box update). I really need to do some demo recording and take some
screenshots and I need to
is drawothermodels removed or disabled?
On 2 Jan 2012 19:23, ics i...@ics-base.net wrote:
cl_drawhud 0
hidepanel all
-ics
2.1.2012 19:43, Bruno Garcia kirjoitti:
Hello and excuse me for this silly topic,
The client cvar cl_drawothermodels seems to be removed (probably since the
It's r_drawothermodels. It's a guess but if I understand what you're
trying to do then r_drawviewmodel should work perfectly.
On Mon, Jan 2, 2012 at 18:43, Bruno Garcia garcia.bru...@gmail.com wrote:
Hello and excuse me for this silly topic,
The client cvar cl_drawothermodels seems to be
I've noticed that a lot of clients keep crashing and the server displays
has timed out. Steam seems to be the culprit. Is this just the major
screwup of Friday's update, or is a malicious attack by steam?
___
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The clients do not time out due to connection loss, they actually
crashed their game and thus timed out for that reason.
I suspect that the culprit relies in the 1st update, specifically in
dynamic model loading that isn't just quite complete because this looks
more of the same thing as the
I've had my own CS:S client crash during map changes. Send Valve
mdmps and they'll be able to fix it.
On Sun, Apr 17, 2011 at 11:32 AM, ics i...@ics-base.net wrote:
The clients do not time out due to connection loss, they actually crashed
their game and thus timed out for that reason.
I
occasionally when Steam goes down.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Sunday, April 17, 2011 9:32 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Client timed out
Anyone else getting Client timed out problems lately on their tf2 servers?
Im not sure if its client related or server related, but a every map which
lasts about 30 minutes about 15-20 players randomly gets timed out. In
server logs i see only player has disconnected. reason: timed out. Im
pretty
Yeah. I have seen some odd timeouts and players are also thinking why did they
suddenly disconnect but did not drop from irc or from thr internet but only
from the tf2 server. It might be related to kigen ac as i have that too.perhaps
not but it is a possibility.
Just like to say at the end
After the second update that fixed the looping seg faults, I connected to a
server and I found my client pc is now trying to make a new UDP connection
over and over.
Destination IP address: X1.X31.X7.X5.
UDP Source Port: 3432.
UDP Destination Port: 0. This port number is invalid.
That IP turns
What do you do to make it send those packets? Can you just run your
client or do you need to connect to the server (or something else)?
Will wrote:
After the second update that fixed the looping seg faults, I
connected to a
server and I found my client pc is now trying to make a new UDP
There has been a report made on this list at some point, saying that it
was possible for someone to send a message through steam friends of a
certain length (very long probably) that has this effect. I have no idea
how and if this (still) works though. Never tried it.
So yea.. Turning it off, or
. September 2006, 11:18:33 Uhr
Betreff: Re: [hlds_linux] client being quit to desktop
There has been a report made on this list at some point, saying that it
was possible for someone to send a message through steam friends of a
certain length (very long probably) that has this effect. I have
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I am a server admin, I am constantly having people adding me to there
friends list, until now I have thought it rude to block, or refuse them. I
have a player who is a bit disruptive, during gaming
The only time I've seen clients quit to the desktop were:
1) forcing a cexec with mani to cause the user to quit (dunno if other
mods have this feature).
2) running zBlock/Cvar-x (or whatever its called) with mani and
redirects enabled. users who are redirected crash because the var
blockers
Hi there,
A customer gets the message Client timed out while answering challenge
in CS 1.6. As I can see it on a screenshot it's after a sv_restartround.
I cannot explain what this is, because it's the first time I hear about
such a problem. Does someone has information about this?
Server
Hi all,
Apologises if this has been discussed before, but hey.
Recently I've noticed a lot of clients randomly disconnecting from the
server with the reason Client timed out, even though they were running
along, guns blazing before getting dropped.
Counter-Strike: Source, 40 players, UK server
I've also noticed this on many cs 1.6 servers.
Jon Dawson
Londinivm Productions
www.londinivm.com
- Original Message -
From: Bart King [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, February 06, 2006 7:08 PM
Subject: [hlds_linux] Client timed out
Hi all
06, 2006 8:46 PM
Subject: Re: [hlds_linux] Client timed out
I've also noticed this on many cs 1.6 servers.
Jon Dawson
Londinivm Productions
www.londinivm.com
- Original Message -
From: Bart King [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, February 06, 2006 7:08
PM
Subject: Re: [hlds_linux] Client timed out
IS this related to this message i keep hearing about from our players?
You have been Dissconnected from the server. reason : Client timed out
while
answering challenge.
Saint K.
- Original Message -
From: [EMAIL PROTECTED]
To: hlds_linux
-
From: Saint K. [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, February 06, 2006 8:37 PM
Subject: Re: [hlds_linux] Client timed out
IS this related to this message i keep hearing about from our players?
You have been Dissconnected from the server. reason : Client timed out
grep on our main servers logs and came up with
160 Client timed out in logs from 1/20 to 2/06
29 of them today
something is going on, I am glad to see it's not just our servers though.
so many damn bugs including VAC not loading more then half the time on
server restarts
Subject: [hlds_linux
in logs from 1/20 to 2/06
29 of them today
something is going on, I am glad to see it's not just our servers though.
so many damn bugs including VAC not loading more then half the time on
server restarts
Subject: [hlds_linux] Client timed out
Hi all,
Apologises if this has been
options if it's supported.
- Original Message -
From: William Warren
To: hlds_linux@list.valvesoftware.com
Sent: Monday, January 30, 2006 5:25 AM
Subject: Re: [hlds_linux] client dropped by server
kevin is referring to NAT routers used by small business or home users
/steampowered.cfg/php/enduser/std_adp.php?p_faqid=19
- Original Message -
From: kama
To: hlds_linux@list.valvesoftware.com
Sent: Sunday, January 29, 2006 3:34 PM
Subject: Re: [hlds_linux] client dropped by server
Ok, if so... What are the reasons that causes these to happens then?
/Bjorn
@list.valvesoftware.com
Sent: Sunday, January 29, 2006 3:34 PM
Subject: Re: [hlds_linux] client dropped by server
Ok, if so... What are the reasons that causes these to happens then?
/Bjorn
On Sun, 29 Jan 2006, Kevin Ottalini wrote:
CL_ParseServerMessage is very often caused by routers
The only time I have seen svc_bad messages and clients dropping is when
I have been sending the client too much traffic from my plugin or when
my plugin spends too much time outputting debug information and the
client times out.
Make sure you are not flooding your network with data and that it
if it's supported.
- Original Message -
From: William Warren
To: hlds_linux@list.valvesoftware.com
Sent: Monday, January 30, 2006 5:25 AM
Subject: Re: [hlds_linux] client dropped by server
kevin is referring to NAT routers used by small business or home users
not the kind of routers you
).
One last thing to look out for is O/S power savings for the NIC ... this
should be disabled in the hardware options if it's supported.
- Original Message -
From: William Warren
To: hlds_linux@list.valvesoftware.com
Sent: Monday, January 30, 2006 5:25 AM
Subject: Re: [hlds_linux] client
Hmm.. Those two disconnects where probably not the same problem. I have
reports from serveral admins and regular that they currently are being
dropped. I got kicked myself once and this was found in my client
console.
Error: server failed to transmit file 'AYSY-B^K'
Last 32 messages parsed.
4039
CL_ParseServerMessage is very often caused by routers.
- Original Message -
From: kama
To: hlds_linux@list.valvesoftware.com
Sent: Sunday, January 29, 2006 3:14 PM
Subject: Re: [hlds_linux] client dropped by server
Hmm.. Those two disconnects where probably not the same problem. I
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