Re: [Elecraft] K3 mods by I7SWX

2013-04-29 Thread Wayne Burdick
>>> I read the whole thing, too. It appears that the improvements are
>>> measurable...the only question is, "Is it worth the trouble?" It is 
>>> obviously an awful
>>> lot of work.

The short answer is probably no -- it's not worth the effort unless you really 
need to eek out a few dB of additional headroom in a radio that already has in 
excess of 100 dB of close-in dynamic range. There is also a claim of improved 
MDS on some bands. To investigate this, one of our engineers is doing careful 
before/after measurements of I7SWX's replacement mixer. On his first attempt, 
he found the noise floor to be much higher than with the original K3 mixer. 
He's working with the designer to see if this is an anomaly.

73,
Wayne
N6KR





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Re: [Elecraft] K3 mods by I7SWX

2013-04-29 Thread tnnyswy


This subject was discussed a good bit about a month ago. 

Wayne also had contributed to the discussion.
Take a look in the archives for  the discussion.

73 Milverton.


>
> From: Gary Gregory 
>To: Al Lorona  
>Cc: Elecraft List  
>Sent: Monday, April 29, 2013 12:14 AM
>Subject: Re: [Elecraft] K3 mods by I7SWX
> 
>
>Maybe Wayne might weigh in.
>
>I have only ecperienced an overload once. A mobile passing by decided to
>call me during a qso. I was not impressed.
>
>I would wonder what the tradeoff might be, if any.
>
>I will not be modifying my k3 anytime soon. If it aint' broke, don't mess
>with it.
>
>73
>
>Gary
>Vk1ZZ
>K3, KX3, KPA500-FT, KAT500-FT,P3.
>On 29/04/2013 1:48 PM, "Al Lorona"  wrote:
>
>> I read the whole thing, too. It appears that the improvements are
>> measurable...
>> the only question is, "Is it worth the trouble?" It is obviously an awful
>> lot of
>>
>> work. Another question one must answer is, "Am I willing to accept the
>> decrease
>> in my K3's resale value?" after you are done cutting traces on boards and
>> so
>> forth.
>>
>> Have you ever heard your K3 overloading due to strong signals? Would you
>> even
>> know what it sounded like if it were happening? If not, I doubt these mods
>> are
>> worth it.
>>
>> I'm sure there are cases where overload does occur but it isn't common.
>>
>> It would have been cool to hear recordings of the same signal on both K3s
>> to
>> hear the difference.
>>
>> Al W6LX
>>
>> > Hi!
>> > I just read all about the I7SWX mods and I was wondering what Elecraft's
>>  point
>> >
>> > of view is in this? Are these mods really a major improvement?
>> >
>> > 73's  Twan - PA0KV
>> __
>> Elecraft mailing list
>> Home: http://mailman.qth.net/mailman/listinfo/elecraft
>> Help: http://mailman.qth.net/mmfaq.htm
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>>
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>>
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>
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Re: [Elecraft] K3 mods by I7SWX

2013-04-28 Thread Gary Gregory
Maybe Wayne might weigh in.

I have only ecperienced an overload once. A mobile passing by decided to
call me during a qso. I was not impressed.

I would wonder what the tradeoff might be, if any.

I will not be modifying my k3 anytime soon. If it aint' broke, don't mess
with it.

73

Gary
Vk1ZZ
K3, KX3, KPA500-FT, KAT500-FT,P3.
On 29/04/2013 1:48 PM, "Al Lorona"  wrote:

> I read the whole thing, too. It appears that the improvements are
> measurable...
> the only question is, "Is it worth the trouble?" It is obviously an awful
> lot of
>
> work. Another question one must answer is, "Am I willing to accept the
> decrease
> in my K3's resale value?" after you are done cutting traces on boards and
> so
> forth.
>
> Have you ever heard your K3 overloading due to strong signals? Would you
> even
> know what it sounded like if it were happening? If not, I doubt these mods
> are
> worth it.
>
> I'm sure there are cases where overload does occur but it isn't common.
>
> It would have been cool to hear recordings of the same signal on both K3s
> to
> hear the difference.
>
> Al W6LX
>
> > Hi!
> > I just read all about the I7SWX mods and I was wondering what Elecraft's
>  point
> >
> > of view is in this? Are these mods really a major improvement?
> >
> > 73's  Twan - PA0KV
> __
> Elecraft mailing list
> Home: http://mailman.qth.net/mailman/listinfo/elecraft
> Help: http://mailman.qth.net/mmfaq.htm
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> This list hosted by: http://www.qsl.net
> Please help support this email list: http://www.qsl.net/donate.html
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Re: [Elecraft] K3 mods by I7SWX

2013-04-28 Thread Al Lorona
I read the whole thing, too. It appears that the improvements are measurable... 
the only question is, "Is it worth the trouble?" It is obviously an awful lot 
of 

work. Another question one must answer is, "Am I willing to accept the decrease 
in my K3's resale value?" after you are done cutting traces on boards and so 
forth.

Have you ever heard your K3 overloading due to strong signals? Would you even 
know what it sounded like if it were happening? If not, I doubt these mods are 
worth it.

I'm sure there are cases where overload does occur but it isn't common.

It would have been cool to hear recordings of the same signal on both K3s to 
hear the difference.

Al W6LX

> Hi!
> I just read all about the I7SWX mods and I was wondering what Elecraft's  
> point 
>
> of view is in this? Are these mods really a major improvement?
> 
> 73's  Twan - PA0KV
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Re: [Elecraft] K3 mods by I7SWX

2013-03-19 Thread Fred Smith
I guess that I misread that post also, not what I got out of it.


73,
Fred/N0AZZ

K3 Ser #'s 6730/5299--KX3 # 2573--K2/100--KAT100
P3/SVGA--KPA500--KAT500--W2


-Original Message-
From: elecraft-boun...@mailman.qth.net
[mailto:elecraft-boun...@mailman.qth.net] On Behalf Of Bill Clarke
Sent: Monday, March 18, 2013 1:34 PM
To: elecraft@mailman.qth.net
Subject: Re: [Elecraft] K3 mods by I7SWX

Mods on paper and needs a K3 to test them on? Really?

Perhaps I read the message incorrectly?

Bill W2BLC




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Checked by AVG - www.avg.com
Version: 2013.0.2904 / Virus Database: 2641/6185 - Release Date: 03/17/13

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Re: [Elecraft] K3 mods by I7SWX

2013-03-18 Thread Bill Clarke

Mods on paper and needs a K3 to test them on? Really?

Perhaps I read the message incorrectly?

Bill W2BLC




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Re: [Elecraft] K3 mods by I7SWX

2013-03-18 Thread M Cresap
Are there any test results available for the other mods suggested in Gian's 
paper?

Thanks

73, Mike, W3IP

Sent from my iPhone

On Mar 1, 2013, at 1:22 PM, Giancarlo Moda  wrote:

> Hi Wes,
> 
> thanks for your note.
> 
> Yes, it is the second mixer that needs improvement. I have the mods on paper 
> and we are waiting for a volunteer to lend us a K3 for some time ... this 
> will need soldering work...hi
> 
> I will keep you posted once tested
> 
> 73
> 
> Gian
> I7SWX
> 
> 
> 
> 
> 
>> 
>> Da: Wes Stewart 
>> A: "tnny...@yahoo.com" ; "elecraft@mailman.qth.net" 
>> ; Giancarlo Moda  
>> Inviato: Venerdì 1 Marzo 2013 19:02
>> Oggetto: Re: [Elecraft] K3 mods by I7SWX
>> 
>> 
>> It's the second mixer that needs improvement.
>> 
>> Wes  N7WS
>> 
>> --- On Fri, 3/1/13, Giancarlo Moda  wrote:
>> 
>> 
>>> From: Giancarlo Moda 
>>> Subject: Re: [Elecraft] K3 mods by I7SWX
>>> To: "tnny...@yahoo.com" , "elecraft@mailman.qth.net" 
>>> 
>>> Date: Friday, March 1, 2013, 10:18 AM
>>> 
>>> 
>>> Hi Milverton,
>>> 
>>> I am not sure about your question, sorry.
>>> 
>>> It is not a pitch to Elecraft, if I understand what you are asking for. I 
>>> am not doing business but enjoying fiddling with radio... certainly we have 
>>> to recuperate the investment and cover the assembler job. The kits are 
>>> available for interested
> Hams.
>>> 
>>> Thanks and best 73
>>> 
>>> Gian
>>> I7SWX
>>> 
>>> 
>>> 
>>> 
>>> 
>>>> 
>>>> Da: "tnny...@yahoo.com" 
>>>> A: Giancarlo Moda ; "elecraft@mailman.qth.net" 
>>>>  
>>>> Inviato: Venerdì 1 Marzo 2013 17:56
>>>> Oggetto: Re: [Elecraft] K3 mods by I7SWX
>>>> 
>>>> 
>>>> Is this a sales pitch to Elecraft, or just to interested parties?
>>>> Or, could it be directed at both? 
>>>> Not in any way
> discounting the mods, just wondering.
>>>> 
>>>> 73 Milverton.
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>>> 
>>>>> From: Giancarlo Moda 
>>>>> To: "elecraft@mailman.qth.net"  
>>>>> Sent: Friday, March 1, 2013 7:40 AM
>>>>> Subject: [Elecraft] K3 mods by I7SWX
>>>>> 
>>>>> 
>>>>> 
>>>>> Dear Twan,
>>>>> 
>>>>> thank you very much for your comment.
>>>>> 
>>>>> Wayne is right with his reply. 
>>>>> 
>>>>> 
>>>>> Also right is the comment from Keith, XE3/K5ENS
>>>>> 
>>>>> Then again if
> you want your K3 to be one of the top .1% these mods will help.
>>>>> 
>>>>> 
>>>>> Certainly these are not mods for "normal" user, but those "looking for 
>>>>> the hair in the egg" any little improvement can make a difference.
>>>>> 
>>>>> Please let me explain how the idea to modify the K3 started. I have dome 
>>>>> mods for many commercial equipments from the 70's to the beginning of 
>>>>> this century. 
>>>>> 
>>>>> 
>>>>> I was very curious to see if it could be possible to squeeze out some 
>>>>> additional performances from the K3. Certainly, I was not expecting any 
>>>>> "flashing results" like obtained on the above equipment. I discovered 
>>>>> that the K3 had a removable mixer... what a chance, a way to fiddle with 
>>>>> a nice system without going to impair a warranty or damage the radio. 
>>>>> 
>>>>> One Italiam OM, IT9BLB, of
>>> well known Contest stations IT9BLB, IH9P and IR9Y, told me that they had 
>>> some difficulties to copy
> week station with the K3 while their modified FT1000MP (more complex mods) 
> was making easier the copy. That pushed me to do a trial and  I went ahead 
> with my friend Sergio, IK8TNG. From what we thought interesting results we 
> designed  a swappable H-Mode Mixer  and made it available assembled and 
> tested to operators without the need to use a soldering iron. Then I studied 
&

Re: [Elecraft] K3 mods by I7SWX

2013-03-01 Thread Twan at pa0kv.nl
I was 'sparring' with Wayne.  ;-)  


NOT with I7SWX.


Twan - PA0KV
K3 - 1770


Message: 30
Date: Fri, 1 Mar 2013 08:56:11 -0800 (PST)
From:tnny...@yahoo.com
To: Giancarlo Moda,  "elecraft@mailman.qth.net"
    
Subject: Re: [Elecraft] K3 mods by I7SWX
Message-ID:
<1362156971.80875.yahoomail...@web120303.mail.ne1.yahoo.com>
Content-Type: text/plain; charset=iso-8859-1

Is this a sales pitch to Elecraft, or just to interested parties?
Or, could it be directed at both?
Not in any way discounting the mods, just wondering.

73 Milverton.

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Re: [Elecraft] K3 mods by I7SWX

2013-03-01 Thread Giancarlo Moda
Hi Wes,

thanks for your note.

Yes, it is the second mixer that needs improvement. I have the mods on paper 
and we are waiting for a volunteer to lend us a K3 for some time ... this will 
need soldering work...hi

I will keep you posted once tested

73

Gian
I7SWX





>
> Da: Wes Stewart 
>A: "tnny...@yahoo.com" ; "elecraft@mailman.qth.net" 
>; Giancarlo Moda  
>Inviato: Venerdì 1 Marzo 2013 19:02
>Oggetto: Re: [Elecraft] K3 mods by I7SWX
> 
>
>It's the second mixer that needs improvement.
>
>Wes  N7WS
>
>--- On Fri, 3/1/13, Giancarlo Moda  wrote:
>
>
>>From: Giancarlo Moda 
>>Subject: Re: [Elecraft] K3 mods by I7SWX
>>To: "tnny...@yahoo.com" , "elecraft@mailman.qth.net" 
>>
>>Date: Friday, March 1, 2013, 10:18 AM
>>
>>
>>Hi Milverton,
>>
>>I am not sure about your question, sorry.
>>
>>It is not a pitch to Elecraft, if I understand what you are asking for. I am 
>>not doing business but enjoying fiddling with radio... certainly we have to 
>>recuperate the investment and cover the assembler job. The kits are available 
>>for interested
 Hams.
>>
>>Thanks and best 73
>>
>>Gian
>>I7SWX
>>
>>
>>
>>
>>
>>>
>>> Da: "tnny...@yahoo.com" 
>>>A: Giancarlo Moda ; "elecraft@mailman.qth.net" 
>>> 
>>>Inviato: Venerdì 1 Marzo 2013 17:56
>>>Oggetto: Re: [Elecraft] K3 mods by I7SWX
>>> 
>>>
>>>Is this a sales pitch to Elecraft, or just to interested parties?
>>>Or, could it be directed at both? 
>>>Not in any way
 discounting the mods, just wondering.
>>>
>>>73 Milverton.
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>>
>>>> From: Giancarlo Moda 
>>>>To: "elecraft@mailman.qth.net"  
>>>>Sent: Friday, March 1, 2013 7:40 AM
>>>>Subject: [Elecraft] K3 mods by I7SWX
>>>> 
>>>>
>>>>
>>>>Dear Twan,
>>>>
>>>>thank you very much for your comment.
>>>>
>>>>Wayne is right with his reply. 
>>>>
>>>>
>>>>Also right is the comment from Keith, XE3/K5ENS
>>>>
>>>>Then again if
 you want your K3 to be one of the top .1% these mods will help.
>>>>
>>>>
>>>>Certainly these are not mods for "normal" user, but those "looking for the 
>>>>hair in the egg" any little improvement can make a difference.
>>>>
>>>>Please let me explain how the idea to modify the K3 started. I have dome 
>>>>mods for many commercial equipments from the 70's to the beginning of this 
>>>>century. 
>>>>
>>>>
>>>>I was very curious to see if it could be possible to squeeze out some 
>>>>additional performances from the K3. Certainly, I was not expecting any 
>>>>"flashing results" like obtained on the above equipment. I discovered that 
>>>>the K3 had a removable mixer... what a chance, a way to fiddle with a nice 
>>>>system without going to impair a warranty or damage the radio. 
>>>>
>>>>One Italiam OM, IT9BLB, of
>>well known Contest stations IT9BLB, IH9P and IR9Y, told me that they had some 
>>difficulties to copy
 week station with the K3 while their modified FT1000MP (more complex mods) was 
making easier the copy. That pushed me to do a trial and  I went ahead with my 
friend Sergio, IK8TNG. From what we thought interesting results we designed  a 
swappable H-Mode Mixer  and made it available assembled and tested to operators 
without the need to use a soldering iron. Then I studied some additional 
changes, experimented already in all the other modified radio.
>>>>
>>>>
>>>>If you do really like to see changes, and you have no money for a K3 but 
>>>>you possess a K2, then you will need to use a soldering iron and apply 
>>>>similar mods to it. The problem is space availaibility.
>>>>
>>>>You asked  Elecraft "Are there any plans in the near future to build a new 
>>>>mixer module  with this technology? " I am not the one to answer, but I do 
>>>>not see any problem
>>why Elecraft could not use the H-Mode Mixer in their
 expected (?) new "K4" in the 2 transformer I7SWX configuration or in the 
original 3 transformer G3SBI, us

Re: [Elecraft] K3 mods by I7SWX

2013-03-01 Thread Wes Stewart
It's the second mixer that needs improvement.

Wes  N7WS

--- On Fri, 3/1/13, Giancarlo Moda  wrote:

From: Giancarlo Moda 
Subject: Re: [Elecraft] K3 mods by I7SWX
To: "tnny...@yahoo.com" , "elecraft@mailman.qth.net" 

Date: Friday, March 1, 2013, 10:18 AM

Hi Milverton,

I am not sure about your question, sorry.

It is not a pitch to Elecraft, if I understand what you are asking for. I am 
not doing business but enjoying fiddling with radio... certainly we have to 
recuperate the investment and cover the assembler job. The kits are available 
for interested Hams.

Thanks and best 73

Gian
I7SWX





>
> Da: "tnny...@yahoo.com" 
>A: Giancarlo Moda ; "elecraft@mailman.qth.net" 
> 
>Inviato: Venerdì 1 Marzo 2013 17:56
>Oggetto: Re: [Elecraft] K3 mods by I7SWX
> 
>
>Is this a sales pitch to Elecraft, or just to interested parties?
>Or, could it be directed at both? 
>Not in any way discounting the mods, just wondering.
>
>73 Milverton.
>
>
>
>
>
>
>
>>
>> From: Giancarlo Moda 
>>To: "elecraft@mailman.qth.net"  
>>Sent: Friday, March 1, 2013 7:40 AM
>>Subject: [Elecraft] K3 mods by I7SWX
>> 
>>
>>
>>Dear Twan,
>>
>>thank you very much for your comment.
>>
>>Wayne is right with his reply. 
>>
>>
>>Also right is the comment from Keith, XE3/K5ENS
>>
>>Then again if you want your K3 to be one of the top .1% these mods will help.
>>
>>
>>Certainly these are not mods for "normal" user, but those "looking for the 
>>hair in the egg" any little improvement can make a difference.
>>
>>Please let me explain how the idea to modify the K3 started. I have dome mods 
>>for many commercial equipments from the 70's to the beginning of this 
>>century. 
>>
>>
>>I was very curious to see if it could be possible to squeeze out some 
>>additional performances from the K3. Certainly, I was not expecting any 
>>"flashing results" like obtained on the above equipment. I discovered that 
>>the K3 had a removable mixer... what a chance, a way to fiddle with a nice 
>>system without going to impair a warranty or damage the radio. 
>>
>>One Italiam OM, IT9BLB, of
 well known Contest stations IT9BLB, IH9P and IR9Y, told me that they had some 
difficulties to copy week station with the K3 while their modified FT1000MP 
(more complex mods) was making easier the copy. That pushed me to do a trial 
and  I went ahead with my friend Sergio, IK8TNG. From what we thought 
interesting results we designed  a swappable H-Mode Mixer  and made it 
available assembled and tested to operators without the need to use a soldering 
iron. Then I studied some additional changes, experimented already in all the 
other modified radio.
>>
>>
>>If you do really like to see changes, and you have no money for a K3 but you 
>>possess a K2, then you will need to use a soldering iron and apply similar 
>>mods to it. The problem is space availaibility.
>>
>>You asked  Elecraft "Are there any plans in the near future to build a new 
>>mixer module  with this technology? " I am not the one to answer, but I do 
>>not see any problem
 why Elecraft could not use the H-Mode Mixer in their expected (?) new "K4" in 
the 2 transformer I7SWX configuration or in the original 3 transformer G3SBI, 
using the FST3125 or the FSA3157 switches. 
>>
>>Note for Eric and Wayne, my configuration is available for you,  I will 
>>request only a few million $ ... hi
>>
>>The H-Mode Mixer is in the public dominium, probably the only "legal" aspect 
>>is reference to the inventor, G3SBI, and maybe to me for the 2 transformer 
>>one.
>>
>>
>>Best 73
>>
>>Gian
>>I7SWX
>>
>>
>>Message: 17
>>Date: Thu, 28 Feb 2013 13:00:12 -0800
>>From: Wayne Burdick 
>>To: "Twan at pa0kv.nl" 
>>Cc: elecraft@mailman.qth.net
>>Subject: Re: [Elecraft] K3 mods by I7SWX
>>Message-ID: <461dacc5-6aae-49d4-8c8a-b93dab3b6...@elecraft.com>
>>Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes
>>
>>Twan,
>>
>>The K3 is one of the highest-performance radios available (very high  
>>on everyone's list, including Sherwood's). A small additional  
>>improvement in one or two parameters may be of interest to a few  
>>operators. The other 99.9% of K3 owners do not need to make any  
>>modifications.
>>
>>73,
>>Wayne
>>N6KR
>>
>>On Feb 28, 2013, at 12:33 PM

Re: [Elecraft] K3 mods by I7SWX

2013-03-01 Thread Giancarlo Moda
Hi Milverton,

I am not sure about your question, sorry.

It is not a pitch to Elecraft, if I understand what you are asking for. I am 
not doing business but enjoying fiddling with radio... certainly we have to 
recuperate the investment and cover the assembler job. The kits are available 
for interested Hams.

Thanks and best 73

Gian
I7SWX





>
> Da: "tnny...@yahoo.com" 
>A: Giancarlo Moda ; "elecraft@mailman.qth.net" 
> 
>Inviato: Venerdì 1 Marzo 2013 17:56
>Oggetto: Re: [Elecraft] K3 mods by I7SWX
> 
>
>Is this a sales pitch to Elecraft, or just to interested parties?
>Or, could it be directed at both? 
>Not in any way discounting the mods, just wondering.
>
>73 Milverton.
>
>
>
>
>
>
>
>>
>> From: Giancarlo Moda 
>>To: "elecraft@mailman.qth.net"  
>>Sent: Friday, March 1, 2013 7:40 AM
>>Subject: [Elecraft] K3 mods by I7SWX
>> 
>>
>>
>>Dear Twan,
>>
>>thank you very much for your comment.
>>
>>Wayne is right with his reply. 
>>
>>
>>Also right is the comment from Keith, XE3/K5ENS
>>
>>Then again if you want your K3 to be one of the top .1% these mods will help.
>>
>>
>>Certainly these are not mods for "normal" user, but those "looking for the 
>>hair in the egg" any little improvement can make a difference.
>>
>>Please let me explain how the idea to modify the K3 started. I have dome mods 
>>for many commercial equipments from the 70's to the beginning of this 
>>century. 
>>
>>
>>I was very curious to see if it could be possible to squeeze out some 
>>additional performances from the K3. Certainly, I was not expecting any 
>>"flashing results" like obtained on the above equipment. I discovered that 
>>the K3 had a removable mixer... what a chance, a way to fiddle with a nice 
>>system without going to impair a warranty or damage the radio. 
>>
>>One Italiam OM, IT9BLB, of
 well known Contest stations IT9BLB, IH9P and IR9Y, told me that they had some 
difficulties to copy week station with the K3 while their modified FT1000MP 
(more complex mods) was making easier the copy. That pushed me to do a trial 
and  I went ahead with my friend Sergio, IK8TNG. From what we thought 
interesting results we designed  a swappable H-Mode Mixer  and made it 
available assembled and tested to operators without the need to use a soldering 
iron. Then I studied some additional changes, experimented already in all the 
other modified radio.
>>
>>
>>If you do really like to see changes, and you have no money for a K3 but you 
>>possess a K2, then you will need to use a soldering iron and apply similar 
>>mods to it. The problem is space availaibility.
>>
>>You asked  Elecraft "Are there any plans in the near future to build a new 
>>mixer module  with this technology? " I am not the one to answer, but I do 
>>not see any problem
 why Elecraft could not use the H-Mode Mixer in their expected (?) new "K4" in 
the 2 transformer I7SWX configuration or in the original 3 transformer G3SBI, 
using the FST3125 or the FSA3157 switches. 
>>
>>Note for Eric and Wayne, my configuration is available for you,  I will 
>>request only a few million $ ... hi
>>
>>The H-Mode Mixer is in the public dominium, probably the only "legal" aspect 
>>is reference to the inventor, G3SBI, and maybe to me for the 2 transformer 
>>one.
>>
>>
>>Best 73
>>
>>Gian
>>I7SWX
>>
>>
>>Message: 17
>>Date: Thu, 28 Feb 2013 13:00:12 -0800
>>From: Wayne Burdick 
>>To: "Twan at pa0kv.nl" 
>>Cc: elecraft@mailman.qth.net
>>Subject: Re: [Elecraft] K3 mods by I7SWX
>>Message-ID: <461dacc5-6aae-49d4-8c8a-b93dab3b6...@elecraft.com>
>>Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes
>>
>>Twan,
>>
>>The K3 is one of the highest-performance radios available (very high  
>>on everyone's list, including Sherwood's). A small additional  
>>improvement in one or two parameters may be of interest to a few  
>>operators. The other 99.9% of K3 owners do not need to make any  
>>modifications.
>>
>>73,
>>Wayne
>>N6KR
>>
>>On Feb 28, 2013, at 12:33 PM, Twan at pa0kv.nl wrote:
>>
>>> Hi!
>>> I just read all about the I7SWX mods and I was wondering what  
>>> Elecraft's point of view is in this?
>>>
 Are these mods really a major improvement? (Are is it 'crap'..)
>>&g

Re: [Elecraft] K3 mods by I7SWX

2013-03-01 Thread tnnyswy
Is this a sales pitch to Elecraft, or just to interested parties?
Or, could it be directed at both? 
Not in any way discounting the mods, just wondering.

73 Milverton.






>
> From: Giancarlo Moda 
>To: "elecraft@mailman.qth.net"  
>Sent: Friday, March 1, 2013 7:40 AM
>Subject: [Elecraft] K3 mods by I7SWX
> 
>
>
>Dear Twan,
>
>thank you very much for your comment.
>
>Wayne is right with his reply. 
>
>
>Also right is the comment from Keith, XE3/K5ENS
>
>Then again if you want your K3 to be one of the top .1% these mods will help.
>
>
>Certainly these are not mods for "normal" user, but those "looking for the 
>hair in the egg" any little improvement can make a difference.
>
>Please let me explain how the idea to modify the K3 started. I have dome mods 
>for many commercial equipments from the 70's to the beginning of this century. 
>
>
>I was very curious to see if it could be possible to squeeze out some 
>additional performances from the K3. Certainly, I was not expecting any 
>"flashing results" like obtained on the above equipment. I discovered that the 
>K3 had a removable mixer... what a chance, a way to fiddle with a nice system 
>without going to impair a warranty or damage the radio. 
>
>One Italiam OM, IT9BLB, of well known Contest stations IT9BLB, IH9P and IR9Y, 
>told me that they had some difficulties to copy week station with the K3 while 
>their modified FT1000MP (more complex mods) was making easier the copy. That 
>pushed me to do a trial and  I went ahead with my friend Sergio, IK8TNG. From 
>what we thought interesting results we designed  a swappable H-Mode Mixer  and 
>made it available assembled and tested to operators without the need to use a 
>soldering iron. Then I studied some additional changes, experimented already 
>in all the other modified radio.
>
>
>If you do really like to see changes, and you have no money for a K3 but you 
>possess a K2, then you will need to use a soldering iron and apply similar 
>mods to it. The problem is space availaibility.
>
>You asked  Elecraft "Are there any plans in the near future to build a new 
>mixer module  with this technology? " I am not the one to answer, but I do not 
>see any problem why Elecraft could not use the H-Mode Mixer in their expected 
>(?) new "K4" in the 2 transformer I7SWX configuration or in the original 3 
>transformer G3SBI, using the FST3125 or the FSA3157 switches. 
>
>Note for Eric and Wayne, my configuration is available for you,  I will 
>request only a few million $ ... hi
>
>The H-Mode Mixer is in the public dominium, probably the only "legal" aspect 
>is reference to the inventor, G3SBI, and maybe to me for the 2 transformer one.
>
>
>Best 73
>
>Gian
>I7SWX
>
>
>Message: 17
>Date: Thu, 28 Feb 2013 13:00:12 -0800
>From: Wayne Burdick 
>To: "Twan at pa0kv.nl" 
>Cc: elecraft@mailman.qth.net
>Subject: Re: [Elecraft] K3 mods by I7SWX
>Message-ID: <461dacc5-6aae-49d4-8c8a-b93dab3b6...@elecraft.com>
>Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes
>
>Twan,
>
>The K3 is one of the highest-performance radios available (very high  
>on everyone's list, including Sherwood's). A small additional  
>improvement in one or two parameters may be of interest to a few  
>operators. The other 99.9% of K3 owners do not need to make any  
>modifications.
>
>73,
>Wayne
>N6KR
>
>On Feb 28, 2013, at 12:33 PM, Twan at pa0kv.nl wrote:
>
>> Hi!
>> I just read all about the I7SWX mods and I was wondering what  
>> Elecraft's point of view is in this?
>> Are these mods really a major improvement? (Are is it 'crap'..)
>> Are there any plans in the near future to build a new mixer module  
>> with this technology?
>> What about the other mods;
>> - terminating the filter bank
>> - PSU voltage regulator noise
>>
>> As allways.. very interested in K3 improvements 8-)
>>
>> 73's  Twan - PA0KV
>>
>> K3 - 1770
>>
>
>
>Message: 20
>Date: Thu, 28 Feb 2013 13:32:03 -0800 (PST)
>From: Keith-K5ENS 
>To: elecraft@mailman.qth.net
>Subject: Re: [Elecraft] K3 mods by I7SWX
>Message-ID: <1362087123842-7570520.p...@n2.nabble.com>
>Content-Type: text/plain; charset=us-ascii
>
>Then again if you want your K3 to be one of the top .1% these mods will help.
>
>
>73,
>
>Keith, XE3/K5ENS
>
>--
>View this message in context: 
>http://elecraft.365791.n2.nabble.com/K3-mods-by-I7SWX-tp7570516p7570520.html
>Sent from the Elecraft mailing list archive at

Re: [Elecraft] K3 mods by I7SWX

2013-03-01 Thread Vic K2VCO

I have a hard time not wanting to make my K3 be "in the top 0.1%!"

Practically speaking, I would never experience the improved MDS that was reported because 
I live in the middle of town, with neighbors a few feet away on all sides. Man-made noises 
mask receiver noise on all bands most of the time (except perhaps on 6m). In other words, 
the stock K3 is better than my QTH. I couldn't use a Maserati on the freeway here, either.


But of course, what about Field Day?

On 3/1/2013 5:40 AM, Giancarlo Moda wrote:


Dear Twan,

thank you very much for your comment.

Wayne is right with his reply.


Also right is the comment from Keith, XE3/K5ENS

Then again if you want your K3 to be one of the top .1% these mods will help.


Certainly these are not mods for "normal" user, but those "looking for the hair in 
the egg" any little improvement can make a difference.

Please let me explain how the idea to modify the K3 started. I have dome mods 
for many commercial equipments from the 70's to the beginning of this century.


I was very curious to see if it could be possible to squeeze out some additional 
performances from the K3. Certainly, I was not expecting any "flashing results" 
like obtained on the above equipment. I discovered that the K3 had a removable mixer... 
what a chance, a way to fiddle with a nice system without going to impair a warranty or 
damage the radio.

One Italiam OM, IT9BLB, of well known Contest stations IT9BLB, IH9P and IR9Y, 
told me that they had some difficulties to copy week station with the K3 while 
their modified FT1000MP (more complex mods) was making easier the copy. That 
pushed me to do a trial and  I went ahead with my friend Sergio, IK8TNG. From 
what we thought interesting results we designed  a swappable H-Mode Mixer  and 
made it available assembled and tested to operators without the need to use a 
soldering iron. Then I studied some additional changes, experimented already in 
all the other modified radio.


If you do really like to see changes, and you have no money for a K3 but you 
possess a K2, then you will need to use a soldering iron and apply similar mods 
to it. The problem is space availaibility.

You asked  Elecraft "Are there any plans in the near future to build a new mixer module  with 
this technology? " I am not the one to answer, but I do not see any problem why Elecraft could 
not use the H-Mode Mixer in their expected (?) new "K4" in the 2 transformer I7SWX 
configuration or in the original 3 transformer G3SBI, using the FST3125 or the FSA3157 switches.

Note for Eric and Wayne, my configuration is available for you,  I will request 
only a few million $ ... hi

The H-Mode Mixer is in the public dominium, probably the only "legal" aspect is 
reference to the inventor, G3SBI, and maybe to me for the 2 transformer one.


Best 73

Gian
I7SWX


Message: 17
Date: Thu, 28 Feb 2013 13:00:12 -0800
From: Wayne Burdick 
To: "Twan at pa0kv.nl" 
Cc: elecraft@mailman.qth.net
Subject: Re: [Elecraft] K3 mods by I7SWX
Message-ID: <461dacc5-6aae-49d4-8c8a-b93dab3b6...@elecraft.com>
Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes

Twan,

The K3 is one of the highest-performance radios available (very high
on everyone's list, including Sherwood's). A small additional
improvement in one or two parameters may be of interest to a few
operators. The other 99.9% of K3 owners do not need to make any
modifications.

73,
Wayne
N6KR

On Feb 28, 2013, at 12:33 PM, Twan at pa0kv.nl wrote:


Hi!
I just read all about the I7SWX mods and I was wondering what
Elecraft's point of view is in this?
Are these mods really a major improvement? (Are is it 'crap'..)
Are there any plans in the near future to build a new mixer module
with this technology?
What about the other mods;
- terminating the filter bank
- PSU voltage regulator noise

As allways.. very interested in K3 improvements 8-)

73's  Twan - PA0KV

K3 - 1770



Message: 20
Date: Thu, 28 Feb 2013 13:32:03 -0800 (PST)
From: Keith-K5ENS 
To: elecraft@mailman.qth.net
Subject: Re: [Elecraft] K3 mods by I7SWX
Message-ID: <1362087123842-7570520.p...@n2.nabble.com>
Content-Type: text/plain; charset=us-ascii

Then again if you want your K3 to be one of the top .1% these mods will help.


73,

Keith, XE3/K5ENS




--
Vic, K2VCO
Fresno CA
http://www.qsl.net/k2vco/

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Re: [Elecraft] K3 mods by I7SWX

2013-03-01 Thread Twan at pa0kv.nl


Hello Wayne.

I do agree with you that the K3 is an amazing transceiver. But this is 
mostly the reason why a ham buys his gear.
So, in a business point of view I think that an improved K3 plug-in 
mixer, designed by Elecraft, would sell!

Electronics is part of the HAM-hobby for me and many other hams.
I modified my Drake B-line, later the Drake C-line and later again the 
Drake 7-line. All with much pleasure.


But, if f.i. a mixer mod does not give me notable improvements I would 
skip it.

It's up to you guys to figure out what is feasible.

73,

Twan  - PA0KV

Op 28-2-2013 22:00, Wayne Burdick schreef:

Twan,

The K3 is one of the highest-performance radios available (very high 
on everyone's list, including Sherwood's). A small additional 
improvement in one or two parameters may be of interest to a few 
operators. The other 99.9% of K3 owners do not need to make any 
modifications.


73,
Wayne
N6KR

On Feb 28, 2013, at 12:33 PM, Twan at pa0kv.nl wrote:


Hi!
I just read all about the I7SWX mods and I was wondering what 
Elecraft's point of view is in this?

Are these mods really a major improvement? (Are is it 'crap'..)
Are there any plans in the near future to build a new mixer module 
with this technology?

What about the other mods;
- terminating the filter bank
- PSU voltage regulator noise

As allways.. very interested in K3 improvements 8-)

73's  Twan - PA0KV

K3 - 1770

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-
Geen virus gevonden in dit bericht.
Gecontroleerd door AVG - www.avg.com
Versie: 2013.0.2899 / Virusdatabase: 2641/6136 - datum van uitgifte: 
02/27/13







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Re: [Elecraft] K3 mods by I7SWX

2013-02-28 Thread Keith-K5ENS
Then again if you want your K3 to be one of the top .1% these mods will help.


73,

Keith, XE3/K5ENS



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Re: [Elecraft] K3 mods by I7SWX

2013-02-28 Thread Wayne Burdick

Twan,

The K3 is one of the highest-performance radios available (very high  
on everyone's list, including Sherwood's). A small additional  
improvement in one or two parameters may be of interest to a few  
operators. The other 99.9% of K3 owners do not need to make any  
modifications.


73,
Wayne
N6KR

On Feb 28, 2013, at 12:33 PM, Twan at pa0kv.nl wrote:


Hi!
I just read all about the I7SWX mods and I was wondering what  
Elecraft's point of view is in this?

Are these mods really a major improvement? (Are is it 'crap'..)
Are there any plans in the near future to build a new mixer module  
with this technology?

What about the other mods;
- terminating the filter bank
- PSU voltage regulator noise

As allways.. very interested in K3 improvements 8-)

73's  Twan - PA0KV

K3 - 1770

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Re: [Elecraft] K3 mods timeline

2011-09-05 Thread AC6JA
Thanks for the help!

Mike  AC6JA
 
 
In a message dated 9/5/2011 12:51:15 P.M. Pacific Daylight Time,  
btipp...@alum.mit.edu writes:

You may  also need K3VFOFILTERKIT K3 VFO Tuning Noise Filter Kit which  was
implemented in August 2009...again easy to determine by inspection of  the 
RF
board mentioned below.

73,  Bill


Bill W4ZV  wrote:
> 
> 
> AC6JA wrote:
>> 
>> I was  just on Elecraft's website looking at the K3 mods and parts order 
  
>> pages.
>> Is there a list showing which mods were  installed in reference by  
serial 
>> number or build  dates?
>> The parts order page only indicates that these mods are  "included on 
all  
>> new K3's".
>> I have  factory-built serial number #3215 and wanted to bring mine up to 
  
>> current build status and want to know which mods I should  perform.
>> 
> 
> An educated guess is that you need the  top 4 listed here:
> http://www.elecraft.com/K3/k3_app_notes.htm
>  
> This is based on the bottom 3 which state "about 01/09/09", your S/N  
#3215
> and a VY2SS post:
> "Elecraft K3 ser#3408 came into  existence today September 14, 2009!"
> 
> All 3 RF Board mods are  easy to determine by inspection...easily
> accessible by removing the  bottom front panel.
> 
> You may also want the K3DSPLPF kit to  bring your Rev C DSP board up to 
Rev
> D.  See:
>  http://www.elecraft.com/K3/mods/dsp_rev_c_information.htm
> 
>  ...as well as the K3SYN Stiffener Mod (fixes microphonic coupling from  
the
> speaker into the K3SYN):
>  
http://www.elecraft.com/manual/ELECRAFT%20KSYN3%20Stiffener%20Mod%20Rev%20D.pdf
>  
> All of the above except the LPF kit are relatively easy to install.  
> Unless you hear a 12 kHz artifact in your audio, you probably can  skip 
the
> LPF kit which is more complex.  The extended low end DSP  audio mod is
> already in your Rev C DSP.
> 
> Just to be  safe, I would confirm the above with Gary@ or k3support@
>  elecraft.com.  
> 
> 73,  Bill  W4ZV
>  


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Re: [Elecraft] K3 mods timeline

2011-09-05 Thread Bill W4ZV
You may also need K3VFOFILTERKIT K3 VFO Tuning Noise Filter Kit which was
implemented in August 2009...again easy to determine by inspection of the RF
board mentioned below.

73,  Bill


Bill W4ZV wrote:
> 
> 
> AC6JA wrote:
>> 
>> I was just on Elecraft's website looking at the K3 mods and parts order  
>> pages.
>> Is there a list showing which mods were installed in reference by  serial 
>> number or build dates?
>> The parts order page only indicates that these mods are "included on all  
>> new K3's".
>> I have factory-built serial number #3215 and wanted to bring mine up to  
>> current build status and want to know which mods I should perform.
>> 
> 
> An educated guess is that you need the top 4 listed here:
> http://www.elecraft.com/K3/k3_app_notes.htm
> 
> This is based on the bottom 3 which state "about 01/09/09", your S/N #3215
> and a VY2SS post:
> "Elecraft K3 ser#3408 came into existence today September 14, 2009!"
> 
> All 3 RF Board mods are easy to determine by inspection...easily
> accessible by removing the bottom front panel.
> 
> You may also want the K3DSPLPF kit to bring your Rev C DSP board up to Rev
> D.  See:
> http://www.elecraft.com/K3/mods/dsp_rev_c_information.htm
> 
> ...as well as the K3SYN Stiffener Mod (fixes microphonic coupling from the
> speaker into the K3SYN):
> http://www.elecraft.com/manual/ELECRAFT%20KSYN3%20Stiffener%20Mod%20Rev%20D.pdf
> 
> All of the above except the LPF kit are relatively easy to install. 
> Unless you hear a 12 kHz artifact in your audio, you probably can skip the
> LPF kit which is more complex.  The extended low end DSP audio mod is
> already in your Rev C DSP.
> 
> Just to be safe, I would confirm the above with Gary@ or k3support@
> elecraft.com.  
> 
> 73,  Bill  W4ZV
> 


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Re: [Elecraft] K3 mods timeline

2011-09-05 Thread Bill W4ZV

AC6JA wrote:
> 
> I was just on Elecraft's website looking at the K3 mods and parts order  
> pages.
> Is there a list showing which mods were installed in reference by  serial 
> number or build dates?
> The parts order page only indicates that these mods are "included on all  
> new K3's".
> I have factory-built serial number #3215 and wanted to bring mine up to  
> current build status and want to know which mods I should perform.
> 

An educated guess is that you need the top 4 listed here:
http://www.elecraft.com/K3/k3_app_notes.htm

This is based on the bottom 3 which state "about 01/09/09", your S/N #3215
and a VY2SS post:
"Elecraft K3 ser#3408 came into existence today September 14, 2009!"

All 3 RF Board mods are easy to determine by inspection...easily accessible
by removing the bottom front panel.

You may also want the K3DSPLPF kit to bring your Rev C DSP board up to Rev
D.  See:
http://www.elecraft.com/K3/mods/dsp_rev_c_information.htm

...as well as the K3SYN Stiffener Mod (fixes microphonic coupling from the
speaker into the K3SYN):
http://www.elecraft.com/manual/ELECRAFT%20KSYN3%20Stiffener%20Mod%20Rev%20D.pdf

All of the above except the LPF kit are relatively easy to install.  Unless
you hear a 12 kHz artifact in your audio, you probably can skip the LPF kit
which is more complex.  The extended low end DSP audio mod is already in
your Rev C DSP.

Just to be safe, I would confirm the above with Gary@ or k3support@
elecraft.com.  

73,  Bill  W4ZV





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Re: [Elecraft] K3 mods timeline

2011-09-05 Thread Don Wilhelm
Certainly, that list exists.  On the opening screen (or any others) of 
the Elecraft site, click on "K3 Mods + App Notes".

If the information listed in the 3rd column is ambiguous, look to the 
4th column,  You may have to open the application note listed and read 
the contents to determine if it is installed on your K3.
There is some difference in serial numbering between factory built and 
kit K3s, so some element of serial number ambiguity may exist, and 
cannot be easily resolved except by examination of the K3 in question.

73,
Don W3FPR

On 9/5/2011 1:49 PM, ac...@aol.com wrote:
> I was just on Elecraft's website looking at the K3 mods and parts order
> pages.
> Is there a list showing which mods were installed in reference by  serial
> number or build dates?
> The parts order page only indicates that these mods are "included on all
> new K3's".
> I have factory-built serial number #3215 and wanted to bring mine up to
> current build status and want to know which mods I should perform.
> Any info would be appreciated.
> Thanks.
>
> Mike  AC6JA
> K3 #3215
>
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Re: [Elecraft] [K3] Mods missing from web page

2011-01-10 Thread Carl Clawson
I'll provide a little more of an answer to my own question:

Having browsed through the mod kits order page, I was reminded of the DSP
upgrades K3DSPUPGD/K3DSPLPF. These are also missing from the app notes page.
That's all I can come up with.

Thanks & 73,
Carl WS7L
K3 #486


> I'll get it fixed on the page.
>
> 73, Eric


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Re: [Elecraft] [K3] Mods missing from web page

2011-01-10 Thread Eric Swartz - WA6HHQ, Elecraft
I'll get it fixed on the page.

73, Eric
---

On 1/9/2011 5:22 PM, Guy Olinger K2AV wrote:
> While the stiffener IS in the orderables, it is NOT in the list of
> mods, as Carl reports.  It should be in the list.
>
> 73, Guy.
>
> On Sun, Jan 9, 2011 at 8:11 PM, Bill W4ZV  wrote:
>>
>> Carl Clawson-2 wrote:
>>> One that I notice to be missing is the KSYN3 stiffener mod. The app note
>>> is
>>> stored near the manual but is not linked anywhere that I can find. This is
>>> one that I probably wouldn't bother with, but are there other mods that
>>> somehow never made it to the mod page?
>>>
>> http://www.elecraft.com/K3/k3_app_notes.htm
>> http://www.elecraft.com/order_form_parts.htm#K3%20Parts
>>
>> K3STFNR is third one down on last page above.
>>
>> 73,  Bill
>>
>> --
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Re: [Elecraft] [K3] Mods missing from web page

2011-01-09 Thread Guy Olinger K2AV
While the stiffener IS in the orderables, it is NOT in the list of
mods, as Carl reports.  It should be in the list.

73, Guy.

On Sun, Jan 9, 2011 at 8:11 PM, Bill W4ZV  wrote:
>
>
> Carl Clawson-2 wrote:
>>
>> One that I notice to be missing is the KSYN3 stiffener mod. The app note
>> is
>> stored near the manual but is not linked anywhere that I can find. This is
>> one that I probably wouldn't bother with, but are there other mods that
>> somehow never made it to the mod page?
>>
>
> http://www.elecraft.com/K3/k3_app_notes.htm
> http://www.elecraft.com/order_form_parts.htm#K3%20Parts
>
> K3STFNR is third one down on last page above.
>
> 73,  Bill
>
> --
> View this message in context: 
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> Sent from the Elecraft mailing list archive at Nabble.com.
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Re: [Elecraft] [K3] Mods missing from web page

2011-01-09 Thread Bill W4ZV


Carl Clawson-2 wrote:
> 
> One that I notice to be missing is the KSYN3 stiffener mod. The app note
> is
> stored near the manual but is not linked anywhere that I can find. This is
> one that I probably wouldn't bother with, but are there other mods that
> somehow never made it to the mod page?
> 

http://www.elecraft.com/K3/k3_app_notes.htm
http://www.elecraft.com/order_form_parts.htm#K3%20Parts

K3STFNR is third one down on last page above.

73,  Bill

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Re: [Elecraft] K3: Mods for wide band transmiting?

2010-12-26 Thread Andy Wood

Firstly, I do not want to get involved in a debate on what is (and isn't)
legal - let's leave it at the technical level.

You can (or at least, used to be able to) ask Elecraft for the K3 MARS TX
unlock software. Here is the information received from Elecraft:


"Attached is the program to remove the TX Band limits so you can work MARS.
Please note that this program removes *all* TX freq. limits, so it is upon
you to make sure you are operating legally at the authorized frequencies. We
cannot be held liable for any unauthorized operation.

Your K3 also requires a KBPF3 option if you need to tune very much away from
the US ham band allocations.

The current firmware disables transmitting between 7.5 and 9 MHz at high
power so the 8.215MHz trap on the KAT3 or KANT3 is not damaged.

Also, the CB band is blocked for transmit at high power. "
---

After unlocking, it will TX on 27MHz, however only at low power
(10-12watts). It will not engage the KPA3 on this band.

Andy  VK4KY
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Re: [Elecraft] K3: Mods for wide band transmiting?

2010-12-26 Thread Jeff Cochrane - VK4BOF
Hmmm,
It seems that the OP's question and my answer may have created a bit of a storm 
in a teacup.

If you are offended in some way by my post I appologise.

Perhaps I should clarify my original reply.

I 'acquired' the out of band TX software via a radio based forum on the 
internet and tried it out on my K3 and found that it does do as I stated, it 
will transmit out of band on all bands except 27MHz. (I tested my 'modified' K3 
into a dummy load.)

The only need I have for transmitting out of band is that I am an Australian 
Coast Guard Volunteer and the holder of a Marine Radio Operators certificate 
and as such I monitor (and occasionally transmit on) the HF marine frequencies 
'after Coast Guard hours' here at home. 
(My local Coast Guard holds the appropriate licences for me to operate at my 
home on both the HF and VHF marine frequencies.)

It is nice to be able to do that using the K3 with it's (far) superior reciever 
in comparison to some (most) of the commercial marine rigs out there. 

As for the lack of 27MHz transmit capability, that's something that must be 
taken up with both Elecraft and the FCC as I believe it is due to some of the 
rather strict rules that are in place re: type approval of any upper HF band 
transmitter in the US of A.
(See Ron AC7AC's rather eloquent reply)

BTW, I had a Kenwood TS480SAT before I purchased my K3, it was a pretty good 
mobile set though it's DSP is woeful. 
I would not use a 480 at home but in a mobile installation I found that it's 
hard to beat.
(As an aside, my TS480SAT was modified by it's original owner's dealer for 
continuos coverage TX, including 27MHz though I never used it out of band, 
apparently it's a quite simple task to do, involving one resistors removal I 
believe.)

73 de

Jeff Cochrane - VK4BOF
Innisfail, QLD, Australia
Elecraft K3# 4257
  - Original Message - 
  From: Ron D'Eau Claire 
  To: elecraft@mailman.qth.net 
  Sent: Monday, December 27, 2010 6:35 AM
  Subject: Re: [Elecraft] K3: Mods for wide band transmiting?


  Here in the US there are few "bootleggers" on MARS, etc., but it's been an
  epidemic on the 11 meter CB band since 11 meters was taken from Amateur and
  given to CB service.

  It was quite predictable, given the huge number of Amateur rigs on the used
  market that covered 11 meters when it was a Ham band. As SSB phased into CB,
  many bootleggers made money modifying newer Ham gear to cover 11 meters. 

  The draconian regulations covering the ability to modify/operate US Ham rigs
  and amplifiers on the 11 meter band are an attempt to stem that abuse by
  providing a clear legal basis to prosecute suppliers of that stuff along
  with the illegal operators. 

  Ron AC7AC 

  -Original Message-
  ...Its double standards saying on the one hand that its ok to use the K3 on
  one particular HF service  even though its it illegal,  then go onto say
  that it wont be allowed on the CB service. 

  To me it does not matter since I use a TS480HX and its IMD performance at
  100 watts  meets spectral purity standards for all HF services at 100 watts
  of output. The TS480HX is good radio at 100 watts of output. I use my 480HX
  in both my sailing and flying hobbies and it works great.

  At least if you wanted to  stand on the high moral ground, out of band
  transmission on any non amateur band on the K3 should not be allowed. You at
  least would have some credibility on the issue. 

  73
  John

  --- On Sat, 12/25/10, Jeff Cochrane - VK4BOF 
  wrote:
  > Benjamin,
  > Speaking from experience, the 'wideband' software 'tool'
  > will indeed allow the K3 to transmit outside of most bands
  > but operation on 27MHz is still recieve only even after the
  > usage of said software 'tool'.
  > 
  > Jeff Cochrane - VK4BOF
  > Innisfail, QLD, Australia
  > Elecraft K3# 4257

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Re: [Elecraft] K3: Mods for wide band transmiting?

2010-12-26 Thread Ron D'Eau Claire
Here in the US there are few "bootleggers" on MARS, etc., but it's been an
epidemic on the 11 meter CB band since 11 meters was taken from Amateur and
given to CB service.

It was quite predictable, given the huge number of Amateur rigs on the used
market that covered 11 meters when it was a Ham band. As SSB phased into CB,
many bootleggers made money modifying newer Ham gear to cover 11 meters. 

The draconian regulations covering the ability to modify/operate US Ham rigs
and amplifiers on the 11 meter band are an attempt to stem that abuse by
providing a clear legal basis to prosecute suppliers of that stuff along
with the illegal operators. 

Ron AC7AC 

-Original Message-
...Its double standards saying on the one hand that its ok to use the K3 on
one particular HF service  even though its it illegal,  then go onto say
that it wont be allowed on the CB service. 

To me it does not matter since I use a TS480HX and its IMD performance at
100 watts  meets spectral purity standards for all HF services at 100 watts
of output. The TS480HX is good radio at 100 watts of output. I use my 480HX
in both my sailing and flying hobbies and it works great.

At least if you wanted to  stand on the high moral ground, out of band
transmission on any non amateur band on the K3 should not be allowed. You at
least would have some credibility on the issue. 

73
John

--- On Sat, 12/25/10, Jeff Cochrane - VK4BOF 
wrote:
> Benjamin,
> Speaking from experience, the 'wideband' software 'tool'
> will indeed allow the K3 to transmit outside of most bands
> but operation on 27MHz is still recieve only even after the
> usage of said software 'tool'.
> 
> Jeff Cochrane - VK4BOF
> Innisfail, QLD, Australia
> Elecraft K3# 4257

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Re: [Elecraft] K3: Mods for wide band transmiting?

2010-12-26 Thread Don Wilhelm
  Benjamin,

If you are referring to ESSB mode, the K3 already includes it, you only 
need to 6 kHz filter.
That filter will also allow you to transmit AM with the K3.  If you want 
FM too, you need the 15 kHz filter.  These are all generated  in the K3 
DSP, no hardware mods to add these modes.  The K3 DSP also controls the 
transmit bandwidth.

If I did not understand your question, please ask again.

73,
Don W3FPR

On 12/26/2010 3:11 PM, DM7ZQ wrote:
> Good evening,
> sorry for my ´lowbrow´ question. I do not want to do anything illegal!
> Some friends have told them and I wanted to ask the reflector to learn more
> about this.
> Please excuse - my english is not very fine. Close this question now, it´s
> done.
> Vy 73 and thanks for the many answers.
> Best regards, 73 de Benjamin, DM7ZQ
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Re: [Elecraft] K3: Mods for wide band transmiting?

2010-12-26 Thread DM7ZQ

Good evening,
sorry for my ´lowbrow´ question. I do not want to do anything illegal!
Some friends have told them and I wanted to ask the reflector to learn more
about this.
Please excuse - my english is not very fine. Close this question now, it´s
done.
Vy 73 and thanks for the many answers.
Best regards, 73 de Benjamin, DM7ZQ
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Re: [Elecraft] K3: Mods for wide band transmiting?

2010-12-26 Thread Nate Bargmann
> >>   - Original Message -
> >>   From: DM7ZQ

> >>   Thanks for a short answer, 73 de Benjamin, DM7ZQ

Please note that the original poster is not under FCC jusrisdiction.
Not even close, so FCC certificated issues and other restrictions do not
apply.

Merry Christmas.

73, de Nate N0NB >>

-- 

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possible worlds.  The pessimist fears this is true."

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Re: [Elecraft] K3: Mods for wide band transmiting?

2010-12-26 Thread Gary Gregory
I got over 11M operation shortly after gaining my amateur licence and
it surprises me that 11M operators would want to spend the money on a
K3 when there is a plethora of gear around that is still easy to
'open' up at a fraction of the cost of a K3.

In VK, 11M operations appear to be concentrated on 27.355 LSB and
27.555USB and I wonder just how many of these operators would even
consider a K3 given the price tag.

As for any 'double standard' it should be made a compliance rule that
ALL amateur gear be made extremely difficult to convert IF that is
what the authorities want. The regulator in VK appears to be not
interested in CB but rather in upping the cost to become an amateur
and licence renewal fees and chasing the commercial dollars.
Enforcement activities seem to be off their 'Radar' at the moment.

The language you here on CB down under would embarrass even a truck
driver. (OH, I was one of the drivers who avoided 11M CB)

We have an 'outback' HF service which requires SelCall ID fitted to
all radios and NO amateur rig meets with their approval so to open up
a K3 to TX on these frequencies is an exercise in futility these days.

Each of us has a differing opinion it seems which is OK with me at least.

73's
Gary
On Sun, Dec 26, 2010 at 4:09 PM, juergen  wrote:
>
> Hi Jeff
>
> A weird policy really since the K3 is neither type accepted for MARS, NTIA, 
> aeronautical or the maritime service.
>
> Its double standards saying on the one hand that its ok to use the K3 on one 
> particular HF service  even though its it illegal,  then go onto say that it 
> wont be allowed on the CB service.
>
> To me it does not matter since I use a TS480HX and its IMD performance at 100 
> watts  meets spectral purity standards for all HF services at 100 watts of 
> output. The TS480HX is good radio at 100 watts of output. I use my 480HX in 
> both my sailing and flying hobbies and it works great.
>
> At least if you wanted to  stand on the high moral ground, out of band 
> transmission on any non amateur band on the K3 should not be allowed. You at 
> least would have some credibility on the issue.
>
> 73
> John
>
> --- On Sat, 12/25/10, Jeff Cochrane - VK4BOF  
> wrote:
>
>> From: Jeff Cochrane - VK4BOF 
>> Subject: Re: [Elecraft] K3: Mods for wide band transmiting?
>> To: "DM7ZQ" <73...@gmx.net>, elecraft@mailman.qth.net
>> Date: Saturday, December 25, 2010, 9:03 PM
>> Benjamin,
>> Speaking from experience, the 'wideband' software 'tool'
>> will indeed allow the K3 to transmit outside of most bands
>> but operation on 27MHz is still recieve only even after the
>> usage of said software 'tool'.
>>
>> Jeff Cochrane - VK4BOF
>> Innisfail, QLD, Australia
>> Elecraft K3# 4257
>>
>>   - Original Message -
>>   From: DM7ZQ
>>   To: elecraft@mailman.qth.net
>>
>>   Sent: Sunday, December 26, 2010 5:18 AM
>>   Subject: [Elecraft] K3: Mods for wide band
>> transmiting?
>>
>>
>>
>>   Hello Elecrafters, merry christmas,
>>   how can i tune my Elecraft K3 to transmit on ´wide
>> band coverage´ e.g. 11m
>>   Band?
>>   I know, i need an Software plug-in!? How can i get
>> this?
>>   Thanks for a short answer, 73 de Benjamin, DM7ZQ
>>   --
>>   View this message in context: 
>> http://elecraft.365791.n2.nabble.com/K3-Mods-for-wide-band-transmiting-tp5866670p5866670.html
>>   Sent from the [K3] mailing list archive at
>> Nabble.com.
>>
>> __
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>>
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>
>
>
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-- 
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VK4FD - Motorhome Mobile
http://www.qsl.net/vk4fd/
K3 #679, P3 #546
For everything else there's Mastercard!!!
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Re: [Elecraft] K3: Mods for wide band transmiting?

2010-12-25 Thread juergen

Hi Jeff

A weird policy really since the K3 is neither type accepted for MARS, NTIA, 
aeronautical or the maritime service. 

Its double standards saying on the one hand that its ok to use the K3 on one 
particular HF service  even though its it illegal,  then go onto say that it 
wont be allowed on the CB service. 

To me it does not matter since I use a TS480HX and its IMD performance at 100 
watts  meets spectral purity standards for all HF services at 100 watts of 
output. The TS480HX is good radio at 100 watts of output. I use my 480HX in 
both my sailing and flying hobbies and it works great.

At least if you wanted to  stand on the high moral ground, out of band 
transmission on any non amateur band on the K3 should not be allowed. You at 
least would have some credibility on the issue. 

73
John

--- On Sat, 12/25/10, Jeff Cochrane - VK4BOF  wrote:

> From: Jeff Cochrane - VK4BOF 
> Subject: Re: [Elecraft] K3: Mods for wide band transmiting?
> To: "DM7ZQ" <73...@gmx.net>, elecraft@mailman.qth.net
> Date: Saturday, December 25, 2010, 9:03 PM
> Benjamin,
> Speaking from experience, the 'wideband' software 'tool'
> will indeed allow the K3 to transmit outside of most bands
> but operation on 27MHz is still recieve only even after the
> usage of said software 'tool'.
> 
> Jeff Cochrane - VK4BOF
> Innisfail, QLD, Australia
> Elecraft K3# 4257
> 
>   - Original Message - 
>   From: DM7ZQ 
>   To: elecraft@mailman.qth.net
> 
>   Sent: Sunday, December 26, 2010 5:18 AM
>   Subject: [Elecraft] K3: Mods for wide band
> transmiting?
> 
> 
> 
>   Hello Elecrafters, merry christmas,
>   how can i tune my Elecraft K3 to transmit on ´wide
> band coverage´ e.g. 11m
>   Band?
>   I know, i need an Software plug-in!? How can i get
> this?
>   Thanks for a short answer, 73 de Benjamin, DM7ZQ
>   -- 
>   View this message in context: 
> http://elecraft.365791.n2.nabble.com/K3-Mods-for-wide-band-transmiting-tp5866670p5866670.html
>   Sent from the [K3] mailing list archive at
> Nabble.com.
>  
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Re: [Elecraft] K3: Mods for wide band transmiting?

2010-12-25 Thread Jeff Cochrane - VK4BOF
Benjamin,
Speaking from experience, the 'wideband' software 'tool' will indeed allow the 
K3 to transmit outside of most bands but operation on 27MHz is still recieve 
only even after the usage of said software 'tool'.

Jeff Cochrane - VK4BOF
Innisfail, QLD, Australia
Elecraft K3# 4257

  - Original Message - 
  From: DM7ZQ 
  To: elecraft@mailman.qth.net 
  Sent: Sunday, December 26, 2010 5:18 AM
  Subject: [Elecraft] K3: Mods for wide band transmiting?



  Hello Elecrafters, merry christmas,
  how can i tune my Elecraft K3 to transmit on ´wide band coverage´ e.g. 11m
  Band?
  I know, i need an Software plug-in!? How can i get this?
  Thanks for a short answer, 73 de Benjamin, DM7ZQ
  -- 
  View this message in context: 
http://elecraft.365791.n2.nabble.com/K3-Mods-for-wide-band-transmiting-tp5866670p5866670.html
  Sent from the [K3] mailing list archive at Nabble.com.
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Re: [Elecraft] K3 - mods for Mars/CAP

2010-11-16 Thread Ron D'Eau Claire
William, send an e-mail to "support at elecraft dot com" and they'll provide
you with firmware to load using the K3 utility that opens up your K3 for
MARS frequencies. 

Not sure about CAP (Civil Air Patrol?). The FCC forbids the use of any
equipment for communications in other services that isn't type-approved for
that service other than those specifically approved by the FCC, such as MARS
operations. 

My gosh, is that LARC the Lockheed Amateur Radio Club? I'm an "old" Lockheed
Missiles and Space guy from the 60's, Hi! 

Ron AC7AC

-Original Message-
From: elecraft-boun...@mailman.qth.net
[mailto:elecraft-boun...@mailman.qth.net] On Behalf Of n...@widomaker.com
Sent: Tuesday, November 16, 2010 9:04 AM
To: elecraft@mailman.qth.net
Subject: [Elecraft] K3 - mods for Mars/CAP

We have a gov net that we check into weekly at the EOC here at our  
installation.  It uses frequencies assigned by the NTIA and are near,  
but slightly below or above the ham bands.  Can the K3 be modified to  
transmit on these frequencies?  How?

William Conkling
Alternate Spectrum Manager
LARC/NASA

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Re: [Elecraft] K3 - mods for Mars/CAP

2010-11-16 Thread k2qi . nyc
Pse send an email to Elecraft support. They have a utility that when run once, 
will remove out-of-band TX lockouts.  You will probably need to install the 
KBPF3 as well if you don't have one already.

73 de James
K2QI
--Original Message--
From: n...@widomaker.com
Sender: elecraft-boun...@mailman.qth.net
To: Elecraft Reflector
Subject: [Elecraft] K3 - mods for Mars/CAP
Sent: Nov 16, 2010 12:04

We have a gov net that we check into weekly at the EOC here at our  
installation.  It uses frequencies assigned by the NTIA and are near,  
but slightly below or above the ham bands.  Can the K3 be modified to  
transmit on these frequencies?  How?

William Conkling
Alternate Spectrum Manager
LARC/NASA
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Sent via BlackBerry from T-Mobile
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Re: [Elecraft] K3 Mods

2010-06-03 Thread Wes Stewart
As I write I'm camped on 14.080 trying to work E4X on RTTY.  My K3 is set to 
mark=915.  I just set MMTTY to 2125 and I get full power on transmit.

Remember there was a VOX trip problem too.  That should not be affected by the 
mark freq.  It will however, as I wrote to John earlier, be affected by the 
Line In (Mic) gain setting.  This is the only radio I've ever seen where VOX 
sensitivity is changed by the microphone gain setting.

Wes

--- On Thu, 6/3/10, John E. Reiser  wrote:

From: John E. Reiser 
Subject: Re: [Elecraft] K3 Mods
To: n...@nf4l.com, elecraft@mailman.qth.net
Date: Thursday, June 3, 2010, 6:33 PM

Hi Mike, NF4L,

Another great suggestion!  I forgot to check this, and will do so in the 
morning.  Is this net great, or what!

Many thanks and VY 73,

John


- Original Message - 
From: "Mike" 
To: "John E. Reiser" 
Sent: Thursday, June 03, 2010 7:51 PM
Subject: Re: [Elecraft] K3 Mods


> Be sure the mark frequency is the same in the K3 as it is in MMTTY. That 
> bit me once.
>
> 73, Mike NF4L
>
> John E. Reiser wrote:
>> Hello Everyone,
>>
>> Yesterday, I did the following mods for my K3 #384, running FW 3.99:
>>
>> K3DSPUPGD
>>
>> K3 Negative ALC and External Band Data Pull-up Mod
>>
>> Front Panel Mike Circuit Mod
>>
>> IF Buffer Gain Mod.
>>
>> I was scrupulous about ESD precautions, using a wrist strap and 
>> anti-static mat.
>>
>> Before the mods, everything worked perfectly.
>>
>>
>>
>> After the mods, receive seems OK, audio is improved, but I have some 
>> problems on transmit:
>>
>> 1)  Attempting to transmit RTTY with MMTTY now produces no RF output from 
>> the K3.  I use AFSK A for RTTY.  It seems like I have no T/R switching. 
>> Tune, CW and SSB work correctly and produce the expected output levels.
>>
>> 2)  The K3 does not key up my ACOM 1000 amp on Tune or CW.  It keys the 
>> amp OK on SSB when the PTT button on the mike is pressed.  It also keys 
>> the amp OK in CW mode if the mike PTT button is held down.  I checked 
>> that VOX is enabled for CW.  RTTY produces no output from the amp under 
>> any circumstances.
>>
>> I have reloaded FW 3.99, and then went back to version 3.97 (all files), 
>> but the problems remain.  I have checked and rechecked and rechecked all 
>> cable connections to the K3 back panel, as well as my CONFIG and MMTTY 
>> settings.  Everything looks OK, but I may have missed something.  BTW, I 
>> don't use ALC with the amp.
>>
>>
>>
>> To summarize the problems:
>>
>> 1) The K3 produces no output in RTTY
>>
>> 2) The Key Out jack (for keying the amp) does not function with VOX.
>>
>>
>>
>> Any ideas?
>>
>> Many thanks and 73,
>>
>> John, W2GW
>> __
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>>
>
>
> 


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Re: [Elecraft] K3 Mods

2010-06-03 Thread John E. Reiser
Hi Mike, NF4L,

Another great suggestion!  I forgot to check this, and will do so in the 
morning.  Is this net great, or what!

Many thanks and VY 73,

John


- Original Message - 
From: "Mike" 
To: "John E. Reiser" 
Sent: Thursday, June 03, 2010 7:51 PM
Subject: Re: [Elecraft] K3 Mods


> Be sure the mark frequency is the same in the K3 as it is in MMTTY. That 
> bit me once.
>
> 73, Mike NF4L
>
> John E. Reiser wrote:
>> Hello Everyone,
>>
>> Yesterday, I did the following mods for my K3 #384, running FW 3.99:
>>
>> K3DSPUPGD
>>
>> K3 Negative ALC and External Band Data Pull-up Mod
>>
>> Front Panel Mike Circuit Mod
>>
>> IF Buffer Gain Mod.
>>
>> I was scrupulous about ESD precautions, using a wrist strap and 
>> anti-static mat.
>>
>> Before the mods, everything worked perfectly.
>>
>>
>>
>> After the mods, receive seems OK, audio is improved, but I have some 
>> problems on transmit:
>>
>> 1)  Attempting to transmit RTTY with MMTTY now produces no RF output from 
>> the K3.  I use AFSK A for RTTY.  It seems like I have no T/R switching. 
>> Tune, CW and SSB work correctly and produce the expected output levels.
>>
>> 2)  The K3 does not key up my ACOM 1000 amp on Tune or CW.  It keys the 
>> amp OK on SSB when the PTT button on the mike is pressed.  It also keys 
>> the amp OK in CW mode if the mike PTT button is held down.  I checked 
>> that VOX is enabled for CW.  RTTY produces no output from the amp under 
>> any circumstances.
>>
>> I have reloaded FW 3.99, and then went back to version 3.97 (all files), 
>> but the problems remain.  I have checked and rechecked and rechecked all 
>> cable connections to the K3 back panel, as well as my CONFIG and MMTTY 
>> settings.  Everything looks OK, but I may have missed something.  BTW, I 
>> don't use ALC with the amp.
>>
>>
>>
>> To summarize the problems:
>>
>> 1) The K3 produces no output in RTTY
>>
>> 2) The Key Out jack (for keying the amp) does not function with VOX.
>>
>>
>>
>> Any ideas?
>>
>> Many thanks and 73,
>>
>> John, W2GW
>> __
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>>
>
>
> 


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Re: [Elecraft] K3 Mods

2010-06-03 Thread John E. Reiser
Hi Wes,

Good thought!  I will check this out tomorrow.  Maybe the new DSP audio 
daughter-board affects the sensitivity of the VOX.

If, not, I'm just hopeful that someone has seen these symptoms before and found 
a solution.  Otherwise, I will need to take the rig all apart on Saturday to 
check that everything is plugged in correctly.  I'm pretty sure that it will be 
a waste of time, because I am a very careful and experienced builder.  I 
carefully checked the pins on the various boards and connectors as I plugged 
them in.  Still, nobody's perfect, so you never can say.

I miss my K3.  

Many thanks for your help and VY 73,

John, W2GW


  - Original Message - 
  From: Wes Stewart 
  To: John E. Reiser 
  Sent: Thursday, June 03, 2010 6:31 PM
  Subject: Re: [Elecraft] K3 Mods


Do you have the Line In (Mic) gain turned up in Data mode?  Unlike any 
other other rig I've owned, the mic gain affects the VOX sensitivity.

Wes

--- On Thu, 6/3/10, John E. Reiser  wrote:


  From: John E. Reiser 
  Subject: [Elecraft] K3 Mods
  To: elecraft@mailman.qth.net
  Date: Thursday, June 3, 2010, 2:25 PM


  Hello Everyone,

  Yesterday, I did the following mods for my K3 #384, running FW 3.99:

  K3DSPUPGD

  K3 Negative ALC and External Band Data Pull-up Mod

  Front Panel Mike Circuit Mod

  IF Buffer Gain Mod.

  I was scrupulous about ESD precautions, using a wrist strap and 
anti-static mat.

  Before the mods, everything worked perfectly.



  After the mods, receive seems OK, audio is improved, but I have some 
problems on transmit:

  1)  Attempting to transmit RTTY with MMTTY now produces no RF output 
from the K3.  I use AFSK A for RTTY.  It seems like I have no T/R switching.  
Tune, CW and SSB work correctly and produce the expected output levels.

  2)  The K3 does not key up my ACOM 1000 amp on Tune or CW.  It keys 
the amp OK on SSB when the PTT button on the mike is pressed.  It also keys the 
amp OK in CW mode if the mike PTT button is held down.  I checked that VOX is 
enabled for CW.  RTTY produces no output from the amp under any circumstances.

  I have reloaded FW 3.99, and then went back to version 3.97 (all 
files), but the problems remain.  I have checked and rechecked and rechecked 
all cable connections to the K3 back panel, as well as my CONFIG and MMTTY 
settings.  Everything looks OK, but I may have missed something.  BTW, I don't 
use ALC with the amp.



  To summarize the problems:

  1) The K3 produces no output in RTTY

  2) The Key Out jack (for keying the amp) does not function with VOX.



  Any ideas?  


  Many thanks and 73,

  John, W2GW

   

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Re: [Elecraft] K3 mods and updates

2010-05-27 Thread lstavenhagen

Interesting my synthesizer module has the metal cover over it, but there
wasn't the instructions to add the thermal pads on the power transistors
(can't remember my K3's serial no. offhand, but I built it a couple months
ago).

After the misery of having to take the bottom panel off my K2, it was a
welcome relief that I didn't have to mess with thermal pads and stuff with
my K3 hi hi, just screw the bottom cover on and go! 

Should I add the thermal pads in any case?

73,
LS
W5QD
-- 
View this message in context: 
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Sent from the Elecraft mailing list archive at Nabble.com.
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Re: [Elecraft] K3 mods and methods: smt resistor/capacitor de-soldering

2010-02-02 Thread O. Johns
Dick,

You're right.  Operator error.  Sri.  Very well done videos.

Oliver
W6ODJ


On 2 Feb 2010, at 10:30 AM, Dick Dievendorff wrote:

> I didn't hear double audio.  Could you have started the player multiple
> times?
> 
> Excellent videos!
> 
> Dick
> 
> 
> -Original Message-
> From: elecraft-boun...@mailman.qth.net
> [mailto:elecraft-boun...@mailman.qth.net] On Behalf Of O. Johns
> Sent: Tuesday, February 02, 2010 10:01 AM
> To: David Lankshear
> Cc: elecraft@mailman.qth.net
> Subject: Re: [Elecraft] K3 mods and methods: smt resistor/capacitor
> de-soldering
> 
> Dave,
> 
> Their video showing surface-mount soldering techniques is double-recorded in
> the audio channel.  Pretty frustrating.  Do you know someone there you can
> tell?
> 
> --Oliver
> W6ODJ
> 
> 
> On 2 Feb 2010, at 3:42 AM, David Lankshear wrote:
> 
>> Simple two pole devices don't need much "engineering" to remove, but I
> would caution against the "cut in half with sharp cutters" method as it can
> lead to damaged pads.
>> 
>> I can't be bothered creating special tools for two pole devices, just a
> quick flip with a pair of soldering irons, then use a bit of desolder braid
> to clean up the pads. 
>> 
>> What can be quite exciting is the removal of multi-pin devices and for
> that, Chipquik is a wonderful friend.  It's not cheap, but then it's worth
> using an inch to remove a high pin density chip.  The flux they supply is
> great for cleaning off pads with cotton buds.  Chipquik is a great
> substitute for a hot air desoldering station, see here, (and get your free
> sample!).
>> 
>> http://www.chipquik.com/
>> 
>> 73 DaveL G3TJP
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> 
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> 

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Re: [Elecraft] K3 mods and methods: smt resistor/capacitor de-soldering

2010-02-02 Thread O. Johns
Dave,

Their video showing surface-mount soldering techniques is double-recorded in 
the audio channel.  Pretty frustrating.  Do you know someone there you can tell?

--Oliver
W6ODJ


On 2 Feb 2010, at 3:42 AM, David Lankshear wrote:

> Simple two pole devices don't need much "engineering" to remove, but I would 
> caution against the "cut in half with sharp cutters" method as it can lead to 
> damaged pads.
> 
> I can't be bothered creating special tools for two pole devices, just a quick 
> flip with a pair of soldering irons, then use a bit of desolder braid to 
> clean up the pads. 
> 
> What can be quite exciting is the removal of multi-pin devices and for that, 
> Chipquik is a wonderful friend.  It's not cheap, but then it's worth using an 
> inch to remove a high pin density chip.  The flux they supply is great for 
> cleaning off pads with cotton buds.  Chipquik is a great substitute for a hot 
> air desoldering station, see here, (and get your free sample!).
> 
> http://www.chipquik.com/
> 
> 73 DaveL G3TJP
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Re: [Elecraft] K3 mods and methods: smt resistor/capacitor de-soldering

2010-02-02 Thread David Lankshear
Simple two pole devices don't need much "engineering" to remove, but I would 
caution against the "cut in half with sharp cutters" method as it can lead to 
damaged pads.

I can't be bothered creating special tools for two pole devices, just a quick 
flip with a pair of soldering irons, then use a bit of desolder braid to clean 
up the pads. 

What can be quite exciting is the removal of multi-pin devices and for that, 
Chipquik is a wonderful friend.  It's not cheap, but then it's worth using an 
inch to remove a high pin density chip.  The flux they supply is great for 
cleaning off pads with cotton buds.  Chipquik is a great substitute for a hot 
air desoldering station, see here, (and get your free sample!).

http://www.chipquik.com/

73 DaveL G3TJP
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Re: [Elecraft] K3 mods and methods: smt resistor/capacitor de-soldering

2010-02-01 Thread Brett Howard
We've got a tech who is amazing with a soldering iron.  He has two very
nice soldering irons on the bench next to him at all times.  All this
guy does is work magic with a soldering iron all day long...

His two irons are one with a bit of a cup in the end of the tip (for
holding solder) and the other is a smaller pencil type.  If he simply
wants to remove a small 2 in SMT component he just sets the largest tip
over the top of the part and then slides it off the pads.  

The only time he uses both irons is if he needs to reuse that SMT
component.  If he's doing that he then just uses the two irons and
simply picks the component up with the irons (one in each hand) that way
the tweezers aren't needed...

Just a few other thoughts...

~BTH  

On Mon, 2010-02-01 at 07:13 -0800, David Windisch wrote:
> It's a process, it's easier than you think, and there is plenty of room for
> creativity.  I don't pretend to know it all; this works for me.
> 
> BASICS:
> 
> Light up the work area.
> 
> Get comfortable seating.
> 
> Buy a pull-down magnifier.  Don't skimp here.  I use OPTI-VISOR, 3X lenses.
> Buy 2 of the physically-smallest low-power soldering pencils.
> Buy a *large* decorative clothes pin.
> Buy various-length, variously-shaped stainless tweezers.
> 
> Attach the pencils to the clothes pin.  Hose-clamps?
> Shim the jaws open so the pencil-tips get proper spacing to (just) clear the
> device, or a skosh less to grab it.
> 
> OPTIONAL: Take a dose of your favorite relaxation agent .
> 
> Take your time.  Practice on junk boards: heat, tweeze, pluck.
> 
> Now you can remove any smt you can get this contraption on to.
> 
> Ymmv.  No pics available.  I'm omitting the green stuff and presenting only
> basics.  Real tools cost BIG bucks.
> 
> Brgds, Dave, W8FGX


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Re: [Elecraft] K3 mods and methods: smt resistor/capacitor de-soldering

2010-02-01 Thread Ian White GM3SEK
David Windisch wrote:
>
>It's a process, it's easier than you think, and there is plenty of room 
>for creativity.  I don't pretend to know it all; this works for me.
>
>BASICS:
>
>Light up the work area.
>
>Get comfortable seating.
>
>Buy a pull-down magnifier.  Don't skimp here.  I use OPTI-VISOR, 3X 
>lenses. Buy 2 of the physically-smallest low-power soldering pencils. 
>Buy a *large* decorative clothes pin. Buy various-length, 
>variously-shaped stainless tweezers.
>
>Attach the pencils to the clothes pin.  Hose-clamps? Shim the jaws open 
>so the pencil-tips get proper spacing to (just) clear the device, or a 
>skosh less to grab it.
>
>OPTIONAL: Take a dose of your favorite relaxation agent .
>
>Take your time.  Practice on junk boards: heat, tweeze, pluck.
>
>Now you can remove any smt you can get this contraption on to.
>
>Ymmv.  No pics available.  I'm omitting the green stuff and presenting 
>only basics.  Real tools cost BIG bucks.
>
I strongly agree about the lighting [1] and magnification - and for 
serious SMD work, stay off the espresso!

But it really isn't necessary to use a double soldering pen to remove a 
bitty 0603 chip. It goes like this:

Use a normal solder pen with a small pointed tip.

1. Melt solder at left-hand end of chip.

2. Switch to right-hand end, melt solder there.

3. Back to left.

4. Ri...   Oh, it already came off.  Wasn't that easy?



[1] For lighting, get one of these - it's brilliant!

USA: http://www.ikea.com/us/en/catalog/products/50128713

UK: http://www.ikea.com/gb/en/catalog/products/50128708


More info here:
http://www.ifwtech.co.uk/g3sek/in-prac/best-of.htm#0809


-- 

73 from Ian GM3SEK 'In Practice' columnist for RadCom (RSGB)
http://www.ifwtech.co.uk/g3sek
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Re: [Elecraft] K3 mods and methods: smt resistor/capacitor de-soldering

2010-02-01 Thread Don Wilhelm
Bob,

I have been successful using that technique, but when there is any 
difficulty with the solder re-attaching, I slide a THIN knife blade 
under the first side when the solder melts.  The blade must be thin (and 
must have a sharp edge) so the amount of lift is very small - a thick 
blade could pull the pad that is still soldered to the board.

73,
Don W3FPR

Bob Naumann wrote:
> I find that the key to removing SMT components like those involved in the
> mods described is best done with solder-wick and quick movement of one
> small-tipped iron to both ends of the component. I removed most of the
> solder with the solder-wick and then alternate heating of both ends of the
> component until it lifts up from one end. It then becomes a matter of
> heating the remaining end and plucking the old part off with the iron's tip.
> Then, clean the pads with the solder wick and install the new component.
>
> Being able to see is crucial, and loads of task lighting is helpful.
>
> 73,
>
> Bob W5OV
>   
>
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Re: [Elecraft] K3 mods and methods: smt resistor/capacitor de-soldering

2010-02-01 Thread Bob Naumann
I find that the key to removing SMT components like those involved in the
mods described is best done with solder-wick and quick movement of one
small-tipped iron to both ends of the component. I removed most of the
solder with the solder-wick and then alternate heating of both ends of the
component until it lifts up from one end. It then becomes a matter of
heating the remaining end and plucking the old part off with the iron's tip.
Then, clean the pads with the solder wick and install the new component.

Being able to see is crucial, and loads of task lighting is helpful.

73,

Bob W5OV



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Re: [Elecraft] K3 mods

2009-12-05 Thread Steven . Zabarnick

Confusingly, there are actually two mods for the K3 with similar names:

The "K3 AF Mod Kit Rev B" which is called the "K3 AF Stage Upgrade" in its
instructions. This one is for the line out and speaker signal pathways, and
involves changing an RF choke and two 51 ohm resistors.

The other mod is the "K3 AF Output Mod Kit, Rev C" and is called the "K3 AF
Amplifier Out Modification" in its instructions. This protects the amps in
case of a short circuit or low impedance load and involves adding two 470
ohm resistors.

Steve N9SZ

Julian G4ILO wrote:

>Steven.Zabarnick wrote:
>>
>> I was not able to perform the K3 AF Output Mod (two 470 ohm
>> resistors on the KIO3 board).
>>
>I thought they were two 51 ohm resistors (according to the instruction
>sheet
>I have here.) Has there been a mod to the mod?


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Re: [Elecraft] K3 mods

2009-12-04 Thread Ron D'Eau Claire
Hello Steven! 

Congratulations on tackling the mods! I'm sorry one gave you trouble. 

Installations like that are easily done by what I call "tack-soldering".
That's how the board in the photos was modified. 

1) Shape and trim the resistor leads so they touch the solder pads when the
resistor is held in place. 

2) Wet the tip of your soldering iron with a little solder and, while
holding the resistor in place with your free hand, touch the soldering iron
to one pad and lead. That will melt the solder on the pad and the solder on
the iron will mix with it to "tack" the lead in place, holding the part.
Don't worry about a perfect joint; it only needs to be good enough to hold
the resistor temporarily.

3) Now solder the other lead properly.

4) Come back to the first one you "tacked" in place, heat and add a little
solder if necessary for a perfect joint. 

Like most things, it takes longer to read than to do, Hi! 

I often tin ends of the resistor first so there's solder there ready to bond
to the pad when I tack it on with the iron. 

Ron AC7AC 


-Original Message-

Yesterday I overcame my fears :-) and successfully performed the  
following mods on my K3 (S/N 1672):

K3 AF Mod (Line out & speaker)
IF Output Buffer Gain Mod
K3 Extreme Signal RX Protection Mod

But, I was not able to perform the K3 AF Output Mod (two 470 ohm  
resistors on the KIO3 board). I found it impossible to hold the  
resistor in place will soldering to the connector pins. Does anyone  
have any suggestions on techniques for installing these resistors?

Steve N9SZ


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Re: [Elecraft] K3: Mods/Additions..Suggestions for order of install please.

2009-04-06 Thread Bill W4ZV





I'm ready and have all mods (diodes, AF output, Audio Line) and the I/O 
board upgrade, KXV3 and KRX3 ready to go. 


This might help but it doesn't include installing a KXV3 and KRX3:

http://mailman.qth.net/pipermail/elecraft/2009-February/105704.html

73,  Bill



Also beware of the following when you do the 12V sense mod:

http://www.mail-archive.com/elecraft@mailman.qth.net/msg73672.html

73,  Bill

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Re: [Elecraft] K3: Mods/Additions..Suggestions for order of install please.

2009-04-06 Thread Bill W4ZV



I'm ready and have all mods (diodes, AF output, Audio Line) and the I/O 
board upgrade, KXV3 and KRX3 ready to go. 


This might help but it doesn't include installing a KXV3 and KRX3:

http://mailman.qth.net/pipermail/elecraft/2009-February/105704.html

73,  Bill

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View this message in context: 
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Re: [Elecraft] K3 Mods -- Important clarification

2009-02-16 Thread wayne burdick
I wrote:

> We'll be happy to swap any module that you don't want to modify
> yourself. You can email k3supp...@elecraft.com) and make any necessary
> arrangements. However, I think you'll find that all of the mods are
> simple and easy to make, if you'd like to make any of them yourself.

I need to clarify this.

First, there is a charge if we make a modification for you, or send you 
a replacement module. Second, in most cases you can make the needed 
arrangements by contacting sales. Our K3 mods page has the information 
you need to determine whether a mod is necessary, so you usually won't 
need to contact k3support.

73,
Wayne
N6KR

---

http://www.elecraft.com

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Re: [Elecraft] K3 Mods

2009-02-16 Thread wayne burdick
rfenab...@gmail.com wrote:

> I really don't want to delve into my K3 with a slodering iron and a 
> baggie full of bits and pieces.
> So how about Elecraft offering a board swap for those of us who do not 
> wish to do the mods themselves.

Hi Gary,

We'll be happy to swap any module that you don't want to modify 
yourself. You can email k3supp...@elecraft.com) and make any necessary 
arrangements. However, I think you'll find that all of the mods are 
simple and easy to make, if you'd like to make any of them yourself. 
The RF board is a special case. Swapping it out would be a factor of 10 
more difficult than any of the minor mods you might need to do.

Fortunately (taking into considering that the K3 has been shipping for 
barely a year and a half), there have been very few mods. Whether any 
mods are required at all depends on your needs and the rig's time of 
manufacture. Again, K3 support can help you determine what is 
applicable, or give you further assistance on any mod.

If any of the documentation is lacking, or you have trouble getting any 
of the parts in a timely fashion, please e-mail me directly and I'll 
expedite whatever action is necessary.

73,
Wayne


---

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Re: [Elecraft] K3 Mods - Unauthorized Shortcuts

2009-02-16 Thread Bill W4ZV



Ron D'Eau Claire wrote:
> 
> Bill Wrote:
> 
> 6.  The 12V Sense mod can be done by removing the 4 screws holding the fan
> assembly and letting it drop enough to give you access to install the
> diode
> on the KPA3.
> 
> The procedure above is NOT AUTHORIZED by Elecraft and you
> shouldn't
> attempt it unless you have the proper equipment (a thin ESD-safe soldering
> iron like the CSI/Hakko 936, good lighting, magnifying visor, ESD work
> surface, etc) and soldering experience.  But it worked for me and might be
> of some help to others.  Proceed at your own risk!
> 
> ---
> 
> Surely Bill was referring one of the other procedures he noted.
> 
> The 12V Sense mod *recommends* only removing the fan panel assembly. No
> further disassembly is needed.
> 

Yes my caveat was for "all of the above".  :-)

73,  Bill

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Re: [Elecraft] K3 Mods - Unauthorized Shortcuts

2009-02-16 Thread Ron D'Eau Claire
Bill Wrote:

6.  The 12V Sense mod can be done by removing the 4 screws holding the fan
assembly and letting it drop enough to give you access to install the diode
on the KPA3.

The procedure above is NOT AUTHORIZED by Elecraft and you shouldn't
attempt it unless you have the proper equipment (a thin ESD-safe soldering
iron like the CSI/Hakko 936, good lighting, magnifying visor, ESD work
surface, etc) and soldering experience.  But it worked for me and might be
of some help to others.  Proceed at your own risk!

---

Surely Bill was referring one of the other procedures he noted.

The 12V Sense mod *recommends* only removing the fan panel assembly. No
further disassembly is needed.

All of the procedures are written with one key point in mind: showing how
the job can be done with common tools in the safest possible manner. The
goal is to avoid someone smoking a part, causing damage to a board or
creating hidden damage that requires troubleshooting and additional repairs,
all in the interest of trying to save a few minutes in the first place. 

The procedures in the assembly manuals and modification documents are tested
on actual equipment with that goal in mind. 

Certainly, there are many ways to do most things, based on an individual's
experience, tools and preferences. Sometimes that's covered in the document,
such as when we show making a circuit change using either SMDs or leaded
parts. But, of course, those are only a few of the many variations one might
employ when deciding how to do a mod.

73,

Ron AC7AC 

 

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Re: [Elecraft] K3 Mods or Updates

2009-02-03 Thread Lyle Johnson
> I was just curious if there have been any mods to the K3 Since June of Last
> year other than firmware.

Yes, please see < URL:http://www.elecraft.com/K3/k3_app_notes.htm >

73,

Lyle KK7P
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RE: [Elecraft] [K3] - mods and solder

2008-04-02 Thread Ron D'Eau Claire
Vic wrote:

It's (water soluable flux) very hard to wash off completely and is usually
used for mechanized 
soldering. It's not recommended by Elecraft. If you don't wash it off 
completely, what's left absorbs moisture from the air and becomes 
conductive.

-

>From what I've read it also remains corrosive at room temperature, just like
acid flux, with the same results as using acid flux on a board: it'll eat
the traces to bits over a few months time. 

Ron AC7AC

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Re: [Elecraft] [K3] - mods and solder

2008-04-02 Thread Jim Cox

Will this thread ever die a graceful death?

- Original Message - 
From: "Vic K2VCO" <[EMAIL PROTECTED]>

To: "Elecraft Reflector" 
Sent: Wednesday, April 02, 2008 11:37 AM
Subject: Re: [Elecraft] [K3] - mods and solder



Alan Bloom wrote:


Water-soluble flux is OK for electronic work only if it is washed off
after the soldering job is complete.


It's very hard to wash off completely and is usually used for mechanized 
soldering. It's not recommended by Elecraft. If you don't wash it off 
completely, what's left absorbs moisture from the air and becomes 
conductive.



Lead-free solder is all the rage now as it is required in Europe for
environmental reasons.  However, standard tin-lead solder is easier to
use (lower melting temperature) and cheaper so I recommend it for hobby
use.  If you're worried about lead poisoning, wash your hands after use.


There are also issues with long-term stability of lead-free solder (it 
grows whiskers) and other problems.


--
73,
Vic, K2VCO
Fresno CA
http://www.qsl.net/k2vco
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Re: [Elecraft] [K3] - mods and solder

2008-04-02 Thread David Ferrington, M0XDF

Thanks much, very informative and useful.
73 de M0XDF, K3 #174
--
A good cook is like a sorceress who dispenses happiness.
-Elsa Schiaparelli, fashion designer (1890-1973)

On 2 Apr 2008, at 17:23, Alan Bloom wrote:

Some years ago when I was a Materials Engineer for Hewlett Packard,
solder was one of my categories.


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Re: [Elecraft] [K3] - mods and solder

2008-04-02 Thread Vic K2VCO

Alan Bloom wrote:


Water-soluble flux is OK for electronic work only if it is washed off
after the soldering job is complete.


It's very hard to wash off completely and is usually used for mechanized 
soldering. It's not recommended by Elecraft. If you don't wash it off 
completely, what's left absorbs moisture from the air and becomes 
conductive.



Lead-free solder is all the rage now as it is required in Europe for
environmental reasons.  However, standard tin-lead solder is easier to
use (lower melting temperature) and cheaper so I recommend it for hobby
use.  If you're worried about lead poisoning, wash your hands after use.


There are also issues with long-term stability of lead-free solder (it 
grows whiskers) and other problems.


--
73,
Vic, K2VCO
Fresno CA
http://www.qsl.net/k2vco
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Re: [Elecraft] [K3] - mods and solder

2008-04-02 Thread Alan Bloom
Some years ago when I was a Materials Engineer for Hewlett Packard,
solder was one of my categories.

The purpose of flux is to "reduce" (eat away) the oxide coating on the
copper so the solder can stick to it and also as a wetting agent to
reduce the surface tension of the molten solder and to prevent oxygen
from contacting the metal while soldering is taking place.  There are
three main types:

Acid flux is the type used by plumbers for soldering pipes and should
never be used for electronic work.

Water-soluble flux is OK for electronic work only if it is washed off
after the soldering job is complete.

Rosin flux is the type normally used for hand-soldering electronic
assemblies.  It comes in various activity levels.  Fully-activated (RA)
flux works the best but is the most corrosive.  Mildly-activated (RMA)
flux is what is usually used.  RMA flux does not need to be removed
after soldering - the rosin seals in the activator where it can do no
harm.  However, if you do decide to remove it using alcohol or some
other solvent, it is very important that it be removed completely.  If
you leave a film of left-over flux on the board it can cause long-term
corrosion.

Lead-free solder is all the rage now as it is required in Europe for
environmental reasons.  However, standard tin-lead solder is easier to
use (lower melting temperature) and cheaper so I recommend it for hobby
use.  If you're worried about lead poisoning, wash your hands after use.

Plumbers use a 50/50 tin-lead alloy.  It is cheaper than electronic
solder and has a temperature range where it is kind of "pasty", neither
solid or liquid, which is useful when soldering pipes.

For electronics use, you want 60/40 or 63/37.  The 63/37 is "eutectic"
which means there is no "pasty" range - it changes directly from solid
to liquid at 360 degF (182 degC).  The 60/40 alloy has a slightly higher
melting point but is so close to eutectic that you won't notice the
difference.

The 0.048-inch diameter solder is fine for soldering through-hole
components, but would be a bit awkward for surface-mount parts,
especially the small ones.  Your 0.028-inch/0.7-mm stuff would probably
work better.  I use 0.014-inch (0.36 mm) rosin-core solder which is
adequate even for fine-pitch ICs.

Al N1AL



On Wed, 2008-04-02 at 00:15, David Ferrington, M0XDF wrote:
> Well, all this talk of mods got me wondering and I liek some opinions  
> from this group - I KNOW some of you know a lot about solder.
> 
> Resin core solder - thats not acid flux is it?
> 
> Most of my solder came from my time with electronics in defense over  
> 30 years ago.
> 
> I have 2 reels that are labelled:
> 
> Ersin non-corrosive flux made by Ersin Multicore Solder and has 362  
> Flux, DTD599, BS441, Type 1 written on the label.
> This is 18 SWG, .048", 1.2mm (this is a time when you got told every  
> which way)
> 
> The other roll is only 2 years old, is from RS (that's Radio Spares in  
> UK) but made by Multicore and supposedly low temp (melts at 183 C).
> It has 'Crystal 400 60/40 Tin/Lead EN29453, S-Sn60Pb40E on it and is  
> 0.7mm
> 
> So I'm guessing that the later would be preferable for use on the K3  
> and on my XV144 which I'm about to start.
> 73 de M0XDF, K3 #174

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Re: [Elecraft] [K3] - mods and solder

2008-04-02 Thread David Ferrington, M0XDF

ok, thanks for that, the latest RS stuff says:
Crystal 400 60/40 Tin/Lead EN29453, S-Sn60Pb40E

the Elecraft HAGC mod instructions for SMD say
63/37 or 60/40 Sn/Pb-content rosin-core solder, 0.015" to 0.025"  
diameter


so my S-Sn60Pb40E looks like thats the same alloy, not sure what the  
'E' means.

it's 0.7mm, which is 0.027559055" (ok, conversion widget!)
so although thats a little over (by 0.002!) that would look to be ok.

I failed to mention that I have done a fair amount of soldering in my  
time (taught as an electronics apprentice and worked in defense  
electronics for 8 years), so don't have a problem with soldering.


I just didn't know about the make up of the solder - but of course  
'clicked' after your post.


Thank you Gary
73 de M0XDF, K3 #174
--
Those who walk bravely through life, unafraid of loss or failure,
find that they very rarely lose or fail.



On 2 Apr 2008, at 11:27, Gary Hvizdak wrote:
At 0315 EST on Wednesday April 2nd 2008 David Ferrington (M0XDF)  
wrote ...


... I KNOW some of you know a lot about solder. ...

--

Hi Dave,

   Your 60/40 solder could possibly result in what are referred to as
"cold" or "disturbed" solder joints.  If I were you I'd only use  
that stuff

for non-electrical hobby projects such as leaded glass, and jewelry.

   For best results I would suggest eutectic solder which is an alloy
composed of 63% tin and 37% lead.  In addition to it's having a lower
melting point, it also transitions pretty much instantly from a  
liquid to a

solid, without any intervening "plastic" state.

   In addition your .048" solder is much to thick for SMD work.  I  
suggest
something in the neighborhood of 0.020", plus or minus 0.005".  (You  
need to


match your solder size to your task, being careful that the solder  
isn't too


fine as this could result the flux burning off before it does its  
job, which


is to clean the surfaces to be soldered of any oxidation.)

   Regarding the flux, your best bet is a mildly activated rosin  
core flux.


FYI, here mildly activated is a reference to the temperature at  
which the

rosin melts (so that it can do it's job).

   DO NOT USE WATER SOLUBLE FLUX AS YOU WILL VOID THE WARRANTY OF  
WHATEVER
IT TOUCHES!  WATER SOLUBLE FLUX IS HIGHLY CORROSIVE AND  
HYDROSCOPIC.  NEVER
EVER USE IT WITH INSULATED WIRE (ESPECIALLY STRANDED) AS IT WILL  
WICK UP
UNDER THE INSULATION WHERE IT CAN'T BE COMPLETELY REMOVED.  OVER  
TIME IT

WILL EAT RIGHT THROUGH THE WIRE!

   SIMILARLY DO NOT USE ACID CORE SOLDER!

   No-clean fluxes are okay, but they have a higher activation  
temperature
and you should have some experience with them before using them on  
something


as expensive as the K3.  The advantage of no clean fluxes is that  
they only

leave about 3% of the residue left by a traditional rosin flux.

   BTW, I won't even go into the subject of whether or not to remove  
the
flux and how to go about doing that.  If you are interested you can  
see my

previous post on this subject in the archives here ...
http://mailman.qth.net/pipermail/elecraft/2005-November/049886.html

73,
Gary  KI4GGX

P.S.  I don't know a lot about solder, but I work with someone who  
does!

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RE: [Elecraft] [K3] - mods and solder

2008-04-02 Thread Gary Hvizdak
At 0315 EST on Wednesday April 2nd 2008 David Ferrington (M0XDF) wrote ...

... I KNOW some of you know a lot about solder. ...

--

Hi Dave,

Your 60/40 solder could possibly result in what are referred to as 
"cold" or "disturbed" solder joints.  If I were you I'd only use that stuff
for non-electrical hobby projects such as leaded glass, and jewelry.

For best results I would suggest eutectic solder which is an alloy 
composed of 63% tin and 37% lead.  In addition to it's having a lower 
melting point, it also transitions pretty much instantly from a liquid to a 
solid, without any intervening "plastic" state.

In addition your .048" solder is much to thick for SMD work.  I suggest 
something in the neighborhood of 0.020", plus or minus 0.005".  (You need to

match your solder size to your task, being careful that the solder isn't too

fine as this could result the flux burning off before it does its job, which

is to clean the surfaces to be soldered of any oxidation.)

Regarding the flux, your best bet is a mildly activated rosin core flux.

FYI, here mildly activated is a reference to the temperature at which the 
rosin melts (so that it can do it's job).

DO NOT USE WATER SOLUBLE FLUX AS YOU WILL VOID THE WARRANTY OF WHATEVER 
IT TOUCHES!  WATER SOLUBLE FLUX IS HIGHLY CORROSIVE AND HYDROSCOPIC.  NEVER 
EVER USE IT WITH INSULATED WIRE (ESPECIALLY STRANDED) AS IT WILL WICK UP 
UNDER THE INSULATION WHERE IT CAN'T BE COMPLETELY REMOVED.  OVER TIME IT 
WILL EAT RIGHT THROUGH THE WIRE!

SIMILARLY DO NOT USE ACID CORE SOLDER!

No-clean fluxes are okay, but they have a higher activation temperature 
and you should have some experience with them before using them on something

as expensive as the K3.  The advantage of no clean fluxes is that they only 
leave about 3% of the residue left by a traditional rosin flux.

BTW, I won't even go into the subject of whether or not to remove the 
flux and how to go about doing that.  If you are interested you can see my 
previous post on this subject in the archives here ... 
http://mailman.qth.net/pipermail/elecraft/2005-November/049886.html 

73,
Gary  KI4GGX

P.S.  I don't know a lot about solder, but I work with someone who does!


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