Re: [Audyssey] i'm ON MY BROOM!
Peeves can move through the air because he is a poltergeist. - Original Message - From: "Nicol Oosthuizen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, March 27, 2007 1:27 AM Subject: Re: [Audyssey] i'm ON MY BROOM! > > NB: This email and its contents are subject to our email legal notice > which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf > > > HI phil > Sorry, I meant peeves. Filtch is the caretaker, peeves is a ghost. When > I hear peeves voice and I detect with the d key that he is near me, I > get on my broom and fly ahead but he still attacks me! > When I was on my broom when the 20 minutes run out, filtch captured me. > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > On Behalf Of Phil Vlasak > Sent: 26 March 2007 10:33 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] i'm ON MY BROOM! > > Hi Nicol, > He should not catch you if you are on your broom except for his office > which > I fixed with the patch and when your 20 demo minutes runs out. > I guess you thought wen you got on your broom you could explore with no > time > limit! > I guess I could have had the headmaster apparate to near you and stun > you so > the caretaker could toss a rope around you and catch you if you were on > your > broom. > But I did not think of it! > Phil > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Question about grizzly gulch.
Hi, I have not had problems catching rats under XP. For the rats, you need to use the left, up and right arrows depending on the direction. If she can't get into the martial's office, then she is nowhere near the rat section. After completing your first bank robbery fight, you need to simply go into any other building, such as the salloon or visitors center and do one or two things in it. Karl Original message: > Hey all, I know grizzly gulch has been discussed on here before, but a > friend of mine is currently playing it and is kind of stuck for a couple > of reasons, some of which may be technical in nature. I am sorry if > these questions are a bit vague, but it is difficult for me to tell > exactly what is going on as she is in Washington and I am in California, > and it's a bit hard to play the game by phone lol. She does not seem > able to get past the part where you catch the rats, and I am not sure if > the game is being weird or if she is just having difficulty. So my > question is, have any of you had difficulty with this on an xp box? I > seem to recall the game having some sound problems with newer > machines/operating systems. > Her second problem I am pretty sure is just that she is not doing > something in the game. She has not been able to get into the marshal's > office to get missions. I seem to recall that you have to do something > or other to make this happen, she has thwarted many bank robberies but > this has done no good. Anyone recall what you have to do here? I would > install the thing and play it myself but I am still running my secondary > system with the crappy inbuilt soundcard that I am almost positive would > cause me problems. Any help on these matters would really be > appreciated. I've not played this all the way through for several years > now and I just don't recall these things. > Thanks in advance. > Tom > -- > "First come smiles, then lies, last is gunfire. " > Roland Deschain of Gilead > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. -- Email services by FreedomBox. Surf the Net at the sound of your voice. www.freedombox.info ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] i'm ON MY BROOM!
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI phil Sorry, I meant peeves. Filtch is the caretaker, peeves is a ghost. When I hear peeves voice and I detect with the d key that he is near me, I get on my broom and fly ahead but he still attacks me! When I was on my broom when the 20 minutes run out, filtch captured me. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: 26 March 2007 10:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] i'm ON MY BROOM! Hi Nicol, He should not catch you if you are on your broom except for his office which I fixed with the patch and when your 20 demo minutes runs out. I guess you thought wen you got on your broom you could explore with no time limit! I guess I could have had the headmaster apparate to near you and stun you so the caretaker could toss a rope around you and catch you if you were on your broom. But I did not think of it! Phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] doors in sarah
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Oh sorry, I meant filtch, not peeves. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of nicol Sent: 26 March 2007 09:06 PM To: Audyssey Blind gaming Gamers discussion list Subject: [Audyssey] doors in sarah Now I'm 110 percent certain that my 20 minutes is up when peeves gets me because shortly after I aparated to the broom cubbert when I was still in the broom cubbert he captured me. I personally feel the snoring sound makes doors difficult to distinguish the one from the other. I managed to find the centor divination classroom and the care of magical creatures classroom, but I find it difficult to distinguish doors from each other. I only found the floot in the care of magical creatures classroom; am I right? I guess you lull fluffy to sleep with the floot. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] sarah
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf HI all Draconis allows me to pay via money order. I'm so glad! I would just like to know, if it happens that I win the wonnd, I obviously have to pay for shipping to get the wond to me, do I? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] second floor in sarah
Hi. I'll don't make it to a spoiler, because this door is so easy to find. At the start at the first floor, try to scan the room with shift d. If the door isn't to the left, try to go forword and use shift d again. It should be on your left site. But I'm sure you need these magical objects you'll find at the first floor later in the game. Smile. Best regards Søren. Mail & MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: "anduril" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, March 27, 2007 1:02 AM Subject: [Audyssey] second floor in sarah > hi can anyone point me to where the door is to get to the second floor. i > can find the first floor but where on it is the door smile sorry > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 268.18.18/734 - Release Date: > 26-03-2007 14:31 > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Question about grizzly gulch.
Hey all, I know grizzly gulch has been discussed on here before, but a friend of mine is currently playing it and is kind of stuck for a couple of reasons, some of which may be technical in nature. I am sorry if these questions are a bit vague, but it is difficult for me to tell exactly what is going on as she is in Washington and I am in California, and it's a bit hard to play the game by phone lol. She does not seem able to get past the part where you catch the rats, and I am not sure if the game is being weird or if she is just having difficulty. So my question is, have any of you had difficulty with this on an xp box? I seem to recall the game having some sound problems with newer machines/operating systems. Her second problem I am pretty sure is just that she is not doing something in the game. She has not been able to get into the marshal's office to get missions. I seem to recall that you have to do something or other to make this happen, she has thwarted many bank robberies but this has done no good. Anyone recall what you have to do here? I would install the thing and play it myself but I am still running my secondary system with the crappy inbuilt soundcard that I am almost positive would cause me problems. Any help on these matters would really be appreciated. I've not played this all the way through for several years now and I just don't recall these things. Thanks in advance. Tom -- "First come smiles, then lies, last is gunfire. " Roland Deschain of Gilead ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] second floor in sarah
thanks i will have a look - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, March 27, 2007 12:54 AM Subject: Re: [Audyssey] second floor in sarah > Hi Jamie, > most of the doors to the upper floors are to the left of the broom > cupboards > when facing north. > You go up a short staircase heading south and the doors have snoring > sounds. > When you get close enough, hitting x will give you the door > identification. > Phil > > - Original Message - > From: "anduril" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Monday, March 26, 2007 6:02 PM > Subject: [Audyssey] second floor in sarah > > >> hi can anyone point me to where the door is to get to the second floor. i >> can find the first floor but where on it is the door smile sorry >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 268.18.18/733 - Release Date: > 25/03/2007 11:07 > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problem with NBC.com site
Hi Jason, Thanks for giving it a try. Rich - Original Message - From: jason Sent: Monday, March 26, 2007 5:53 PM Subject: Re: [Audyssey] Problem with NBC.com site Hello everyone it's Jason discussing Deal or no Deal I tried using the graphics labler in JAWS but that didn't seem to work. I think we just have to wait until the game developers make it accessible for us. your friend, Jason ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problem with NBC.com site
Jason hes referring to the online version not the cd rom one. They are probably made by different companies. As for the cd rom version if we all email the company maybe the next one will be accessable if you would like to help in this project email me off list for the companies email address my email address is [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of jason Sent: Monday, March 26, 2007 8:53 PM To: Gamers Discussion list Subject: Re: [Audyssey] Problem with NBC.com site Hello everyone it's Jason discussing Deal or no Deal I tried using the graphics labler in JAWS but that didn't seem to work. I think we just have to wait until the game developers make it accessible for us. your friend, Jason - Original Message - From: "Richard Sherman" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, March 19, 2007 6:29 PM Subject: [Audyssey] Problem with NBC.com site > Hi, > I have recently been given the url of > > http://www.nbc.com/Deal_or_No_Deal/game/dond.swf > > This is the online game of "Deal or No Deal". The problem is that it is > all > shockwave flash based and is really hard to navigate. I have tried > different > HTML layouts and cursor navigation but found it extremely difficult. > > Any help in navigating shockwave flash and this site would greatly be > appreciated. There is very little sound while playing. this game > > I am using jaws 7.1 on an XP home system with all the updates. > > Rich > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Problem with NBC.com site
Hello everyone it's Jason discussing Deal or no Deal I tried using the graphics labler in JAWS but that didn't seem to work. I think we just have to wait until the game developers make it accessible for us. your friend, Jason - Original Message - From: "Richard Sherman" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, March 19, 2007 6:29 PM Subject: [Audyssey] Problem with NBC.com site > Hi, > I have recently been given the url of > > http://www.nbc.com/Deal_or_No_Deal/game/dond.swf > > This is the online game of "Deal or No Deal". The problem is that it is > all > shockwave flash based and is really hard to navigate. I have tried > different > HTML layouts and cursor navigation but found it extremely difficult. > > Any help in navigating shockwave flash and this site would greatly be > appreciated. There is very little sound while playing. this game > > I am using jaws 7.1 on an XP home system with all the updates. > > Rich > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] second floor in sarah
Hi Jamie, most of the doors to the upper floors are to the left of the broom cupboards when facing north. You go up a short staircase heading south and the doors have snoring sounds. When you get close enough, hitting x will give you the door identification. Phil - Original Message - From: "anduril" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, March 26, 2007 6:02 PM Subject: [Audyssey] second floor in sarah > hi can anyone point me to where the door is to get to the second floor. i > can find the first floor but where on it is the door smile sorry > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Gary, Quote One thing is in your favor when developing the game is that your the only one programming it and will, know all the ins and outs and keeping a dictionary of the varibles and such with a module type of application. When more then team of programmers are developing a project this does become a hamper to be sure. End quote All of my variables are stored in classes. I am a big believer in fully object oriented design and programming. There are actually no global variables. I merely create objects for the tracks and cars which reference the variables contained in the classes and subclasses. Not only does this make my programs more moduler and expandable, but it keeps the code nice and clean. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] i'm ON MY BROOM!
remember harry potter if you red it s p o i l e r s p a c e he can fly too - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Monday, March 26, 2007 7:37 PM Subject: [Audyssey] i'm ON MY BROOM! > Hay why does peeves catches me if I'm on my broom? > I thought the broom protects me from creatures as I'm high in the air. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 268.18.18/733 - Release Date: > 25/03/2007 11:07 > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] doors in sarah
i can find doors and turn to open them but it is harder the more doors there are but well it was not ment to be an easy game smile - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Monday, March 26, 2007 8:06 PM Subject: [Audyssey] doors in sarah > Now I'm 110 percent certain that my 20 minutes is up when peeves gets me > because shortly after I aparated to the broom cubbert when I was still in > the broom cubbert he captured me. I personally feel the snoring sound > makes doors difficult to distinguish the one from the other. > I managed to find the centor divination classroom and the care of magical > creatures classroom, but I find it difficult to distinguish doors from > each other. > I only found the floot in the care of magical creatures classroom; am I > right? > I guess you lull fluffy to sleep with the floot. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 268.18.18/733 - Release Date: > 25/03/2007 11:07 > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Gary, Yeah, as soon as the Monty beta is out of my hair I want to begin solid work on the Raceway engine and you better believe I will have you right up there as my personal adviser as for technical terms, game rules, you name it. I want Raceway to truly be the accessible equal of EA's games like NASCAR Thunder which by the way happens to rock. I like Mach 1, Topspeed, and Light Cars, but I know I could do better. Gary Whittington wrote: > Hi Tom > > No way Raceway, should come out "the" game, since the wait been so long and > besides, your right I only started first to get some termenations downs down > correctly. Some was kidding around with the figure 8, but was making my > point as well, that yes, version 1.x will be a fine game and add ons can > come later. Many sport games do this for doing replays of past seasons and > to build on the game with cool other features. Thats why, I just want to > remind you of keeping the programming to a module style, so things like add > tracks, other types of racing machines. ONe thing is in your favor when > developing the game is that your the only one programming it and will, know > all the ins and outs and keeping a dictionary of the varibles and such with > a module type of application. When more then team of programmers are > developing a project this does become a hamper to be sure all the names for > the varibles are nameed the same throught the application. As we see with > MicroSoft things that has so many problems with security problems is the > fact that they do put security items in the programming, but its the > revaribles that creates cracks in application and other errors. So they > continue with patches for this and that to fix things and that break things > cause of varibles that are not static. > > the only person who was duke in by a thinking that by buy an additional > copy of Raceway, was taking it by faith, that Mr North was good enough for > his word. Not going to hash old trash talk here, that is not constructive. > as I and and others do or had investment in Raceway at least should be the > first to get a crack at the game first. These gamers as myself has been > waiting for our ride for a long time. I can not remember if you did or did > not get an listing of those who preorder the game from Nr North and that if > did that can help you in doing something special for them. Those who di are > very grateful for you in stepping up to the plate and taking on someone's > elses promis. Not many would and thats a very noble thing. > > Time and money is everything and not to say the work put into it is hard or > fun or both. Hard work is fun if you like hard work. > Tom you must love the work and it must be hard, not only just programming > accessible games but being a MOd for a pretty hi traffic email list. By the > fact you care so much about the blind gamers that it looks to be a passion > for you. So, I have no dout the products you will create will not be fluff > in a box, but a product that will have meat on its bones. Games that are > replayable, aceesible and challengeing. > When I was youger I played many games now that I am older I select a few > games that keep me iinterested. That being my own work and play. Creating > Jaws configs for the Strat-o-matic sport games and able to be involved in a > baseball drat league, I being the only blind person in such a league, takes > most of my time, while developing other projects. > > What about Raceway? > Well, I not only put my money into developing a "Nascar" game I feeling > that adding my input into the subject is one of those side projects. So, > while we all have projects, we try to keep the road clear for the number 1 > project. For you being Motny, for me to playing baseball in a league with > two teams, thanks to the league commissioner, I feel that I have to show > that the blind can be in an email league with those who have vision. To > able to keep up and get games in on time. Life would be easier if I only > had one team, but having both Chicago teams in a league does show yes I can > even handle two teams. So life is harder but sweeter having my beloved Cubs > and White Sox teams to manage. > > It won't be long now. Just think ahead will less and less updates about > Monty is posted and more and more Raceway news. Oh, boy!, So, I and other > will be tuning up and tuning in. the expectation of knowing that just more > email about the developing of Raceway is a year a way gets me all Revved . > Up! > > Credit to you and those who invested in this dream should get there name in > the credits for Raceway for keeping the game alive this long. > I would love to get a credit inserted in the game if I am able to by either > suggestions, testing, financeing the game. I do what I can to support the > blind comunity in giving tech help, create my Jaws configs for Strat, dong > my blind accesible pool
Re: [Audyssey] getting stuck in the basement in sarah
smile well that does sort out a lot smile - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, March 25, 2007 11:04 PM Subject: Re: [Audyssey] getting stuck in the basement in sarah > Solusion: Buy the game. (grin) > - Original Message - > From: "nicol" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, March 25, 2007 2:55 PM > Subject: Re: [Audyssey] getting stuck in the basement in sarah > > >> Yeh, but the map is in the cairtaker's office for which I don't have >> access >> to in the demo. >> >> -Original Message- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >> Behalf Of Phil Vlasak >> Sent: Sunday, March 25, 2007 9:47 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] getting stuck in the basement in sarah >> >> Hi Nicol, >> I think this is one time when reading the Harry Potter books gives you an >> advantage. >> Harry finds out about a password by examining something. >> spoiler >> space >> they are on the map. >> Of course now you need to find the map! >> Phil >> >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> > > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 268.18.18/733 - Release Date: > 25/03/2007 11:07 > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Josh, At the moment I don't have commentary or sounds from something like NASCAR Thunder, but then again most of the sounds I am using for development are place holders as I look for better stuff. One thing gamers don't often realise is during game development developers don't always have all the sounds and stuff on hand while they are prototyping the code. Using your idea for commentary I would likely use something like Neospeech Paul to do all the commentary while developing testing, etc and then before the big 1.0 release get someone human to do the actual voicing. Same with car sounds, crashes, etc. Allot of what I have has been grabbed from the net. It is better than James North's sounds, but not much better. I still want to purchase a good sound library or something to really fill in the audio. Perhaps, James North was doing something similar as the sounds he had in the private betas kind of stunk. However, at this point it doesn't matter what Raceway sounds like as I don't intend what is currently in the game to remain unless I am unable to find better which I am sure I can. Josh wrote: > Hi, will there be commentary in the raceway game? are you getting the sounds > and commentary from a playstation game or pc raceing game like nasCar? > > Josh > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] second floor in sarah
hi can anyone point me to where the door is to get to the second floor. i can find the first floor but where on it is the door smile sorry ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] i'm ON MY BROOM!
Besides, unless the headmaster was Snape I couldn't see that happening. Dumbledore never seemed like that kind of guy. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, March 26, 2007 2:32 PM Subject: Re: [Audyssey] i'm ON MY BROOM! > Hi Nicol, > He should not catch you if you are on your broom except for his office > which > I fixed with the patch and when your 20 demo minutes runs out. > I guess you thought wen you got on your broom you could explore with no > time > limit! > I guess I could have had the headmaster apparate to near you and stun you > so > the caretaker could toss a rope around you and catch you if you were on > your > broom. > But I did not think of it! > Phil > > - Original Message - > From: "nicol" <[EMAIL PROTECTED]> > To: "Audyssey Blind gaming Gamers discussion list" > Sent: Monday, March 26, 2007 1:37 PM > Subject: [Audyssey] i'm ON MY BROOM! > > >> Hay why does peeves catches me if I'm on my broom? >> I thought the broom protects me from creatures as I'm high in the air. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] rememberal
Hi Nicol, I wanted the rememberal to act differently than Shades of Doom. it is a magical device and sometimes they take longer to work than the computer direction finder in SOD. Like the spells take longer to cast than shooting a gun. Phil - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" ; "Audyssey Blind gaming Gamers discussion list" Sent: Monday, March 26, 2007 1:48 PM Subject: [Audyssey] rememberal > HI folks > Now I'm getting the hang of it. I was right, I have to press the arrow > keys > on its own to locate doors. > I find the rememberal a bit slow process. IN sod if you press v you > either > hear only yes or no. > I would like it in sarah as well. In sarah you hear music, then you hear > Have I been here before? > then you only hear yes or no. > Phil, is there a specific reason you chose to first let it play music, > then > ask the question? > I personally prefer it to only sayh yes or no. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] i'm ON MY BROOM!
Hi Nicol, He should not catch you if you are on your broom except for his office which I fixed with the patch and when your 20 demo minutes runs out. I guess you thought wen you got on your broom you could explore with no time limit! I guess I could have had the headmaster apparate to near you and stun you so the caretaker could toss a rope around you and catch you if you were on your broom. But I did not think of it! Phil - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Monday, March 26, 2007 1:37 PM Subject: [Audyssey] i'm ON MY BROOM! > Hay why does peeves catches me if I'm on my broom? > I thought the broom protects me from creatures as I'm high in the air. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] big problems finding doors in sarah
Hi nicol, In Shades of Doom you are holding a door detector that helps you but in Sarah you have to go by the sound of snoring and the shift d key which will tell you how close you are and which direction it is. If you leave the broom cupboard door open you can get in quicker. I did not want the game to be exactly like Shades of Doom, and to have different challenges. In many rooms of the castle, like the anti chamber you will find nothing of value, but since some items are placed at random you may find something. Creating a new area type just for the anti chamber is a time consuming task and I did not want to spend the time doing it when I had the office area already set up. phil - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Monday, March 26, 2007 1:12 PM Subject: [Audyssey] big problems finding doors in sarah > Hi all > Something is wrong. Sarah says: anti chamber door unlocked. Then I press > enter; I can hear the door opening. and I walk in, I can hear the sound > of > my footsteps change. First things first, sarah doesn't say anti chamber > when > I press w, it just says office. > And it's a little room with nothing inside it. > Phil in response to your message: yes, I did listen to your second sneek > preview, but I have difficulty locating doors. > I know the doors makes a snoring sound, but I'm so used to the setup in > sod. > In sod I can never miss one door. > IN sod if I'm walking down a passage I hear a door sound, or rather I hear > the object locator and o tells me it's a door. Then I walk until the beep > of the door sound decreases in pitch and then I press control+left arrow > to > face the door. In sarah it seems as if it doesn't work like that! > When I walk on the ground floor corridor, sarah announces if there is an > opening to either left or right side; and when the corridor turns but > its > just as if I cannot locate doors. The only openings that I go into if I > press control left or right arrow is either a suit of armour alcove or > an > entrance to the basement. > If I hear a snore sound does it then mean that I have to align sarah > improperly? In other words I have to press my left and right arrow keys on > its own in order to face doors? Pressing control left or control right > arrow > will never align me to face a door. > The fact that I so far never detected the caretaker's office proofs that > the setups of sod and sarah confuses me. > Phil please don't get me wrong. It's a great game. I just feel the setup > of > sod and sarah confuses me with regards to locating doors. > I also find it impossible to locate the broom cubberd. That's a problem > because if a ghost chases me when I'm near the broom cubbert and I > don't > have aparating spells left, I'm toast! > Why can't I find the broom cubbert? You SEE? I'm walking on the ground > floor > pressing control right and control left all the time but i'm never > aligned > to doors. > Do you understand my problem? > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] i'm ON MY BROOM!
I guess Peeves can fly as well. - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Monday, March 26, 2007 8:37 PM Subject: [Audyssey] i'm ON MY BROOM! Hay why does peeves catches me if I'm on my broom? I thought the broom protects me from creatures as I'm high in the air. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
How does the detecter work with r? I turned it on and it was so loud it hurt my ears and didn't seem to do anything. *** REPLY SEPARATOR *** On 3/26/2007 at 5:43 PM Robjoy wrote: >Hello all, >This is not a bug, when you hear the currents on the cliffs, and you know >there is a chest nearby, you have to slow down, and go really slowly, >sometimes >by tapping the right arrow, because the chest is really close to the >cliffs. >Sometimes you are going too fast, and you just crash on the cliffs, and >hear the chest detector together. That is because the ches was really a >few inches >away from the cliffs. >Its really hard to get these, i know. >Rob > >On Mon, 26 Mar 2007 22:18:40 +1200, shaun everiss wrote: > >>I've only got one or 2, I concerntrate on the treasure detecter, the only >issue is when the treasure is a step away from a wall or up against it, >you sometimes >can't get it or you hit before you can if you are not watdching your rear. >>At 06:59 p.m. 26/03/2007, you wrote: >>>I caught nine in my last game using headphones but lots got away too. >The >>>big bug I just found was that I was getting ready to send my >score--15000 on >>>medium, when it crashed. Oh man that sucked! >>>Ken Downey >>>President >>>DreamTechInteractive! >>> >>>And, >>>Coming soon, >>>Blind Comfort! >>>The pleasant way to get a massage--no staring, just caring. > > > >--- >Lighttech Interactive >http://www.lighttechinteractive.com > > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can >visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. djc's Jukebox: http://paulmerrell.net:9212 or http://paulmerrell.net:9660 Saturday Evenings 9 to midnight Eastern. My Journal http://livejournal.com/users/djc1 email Or Msn: [EMAIL PROTECTED] I C Q Number Is: 4781694 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
Hello, If it hurt your ears, then it did its job pretty well. *Grins* Seriously, when it beeps, that means you're below a chest. Here, you can stop, turn of the engine of the boat, also the detector, and hook up the chest. Of course, you don't need to do it to be able to hook the chest up, its enough if you just tap the down arow until you hear the hook connects with the chest, then you can pull it up. Rob - Original Message - Subject: Re: [Audyssey] more bugs in treasure mania Date: Mon, 26 Mar 2007 11:07:20 -0800 From: "djc" <[EMAIL PROTECTED]> How does the detecter work with r? I turned it on and it was so loud it hurt my ears and didn't seem to do anything. --- Lighttech Interactive http://www.lighttechinteractive.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] doors in sarah
Now I'm 110 percent certain that my 20 minutes is up when peeves gets me because shortly after I aparated to the broom cubbert when I was still in the broom cubbert he captured me. I personally feel the snoring sound makes doors difficult to distinguish the one from the other. I managed to find the centor divination classroom and the care of magical creatures classroom, but I find it difficult to distinguish doors from each other. I only found the floot in the care of magical creatures classroom; am I right? I guess you lull fluffy to sleep with the floot. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] rememberal
HI folks Now I'm getting the hang of it. I was right, I have to press the arrow keys on its own to locate doors. I find the rememberal a bit slow process. IN sod if you press v you either hear only yes or no. I would like it in sarah as well. In sarah you hear music, then you hear Have I been here before? then you only hear yes or no. Phil, is there a specific reason you chose to first let it play music, then ask the question? I personally prefer it to only sayh yes or no. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] i'm ON MY BROOM!
Hay why does peeves catches me if I'm on my broom? I thought the broom protects me from creatures as I'm high in the air. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
yeah its not real good. You just have to guess. I know lti exists on list, so i can only presume they are patching issues. At 03:15 a.m. 27/03/2007, you wrote: >well, the sea is the sea, so with all the other sea sounds i can't hear >anything distinct when i'm near the rocks. next thing i know? smash smash >crash crash! > >regards, > >damien > > > > >- Original Message - >From: "Dark" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Monday, March 26, 2007 2:22 PM >Subject: Re: [Audyssey] more bugs in treasure mania > > >> Well, that's relatively easy, just listen for a long, shallow sea sound >> with >> a bit of undertone, like the sound a sea would make against the shore >> coming >> from one side more strongly than the other. >> >> While it was a pest at first, I can usually pick it out now, however >> knowing >> how far away from the rocks I actually am is much harder, but I'd put that >> type of thing down to practice rather than game design. >> >> Beware the Grue! >> >> Dark. >> - Original Message - >> From: "damien c. sadler - head of x-sight interactive" >> <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Monday, March 26, 2007 1:30 PM >> Subject: Re: [Audyssey] more bugs in treasure mania >> >> >>>i don't even know when i'm near the rocks. >>> >>> regards, >>> >>> damien >>> >>> >>> >>> >>> - Original Message - >>> From: "shaun everiss" <[EMAIL PROTECTED]> >>> To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list" >>> >>> Sent: Monday, March 26, 2007 11:18 AM >>> Subject: Re: [Audyssey] more bugs in treasure mania >>> >>> I've only got one or 2, I concerntrate on the treasure detecter, the only issue is when the treasure is a step away from a wall or up against it, you sometimes can't get it or you hit before you can if you are not watdching your rear. At 06:59 p.m. 26/03/2007, you wrote: >I caught nine in my last game using headphones but lots got away too. >The >big bug I just found was that I was getting ready to send my >score--15000 >on >medium, when it crashed. Oh man that sucked! >Ken Downey >President >DreamTechInteractive! > >And, >Coming soon, >Blind Comfort! >The pleasant way to get a massage--no staring, just caring. > >- Original Message - >From: "Josh" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Sunday, March 25, 2007 5:10 PM >Subject: Re: [Audyssey] more bugs in treasure mania > > >> yes, I am using headphones and not a surround system. >> >> Josh >> >> - Original Message - >> From: "Yohandy" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Sunday, March 25, 2007 2:03 PM >> Subject: Re: [Audyssey] more bugs in treasure mania >> >> >>> What i find difficult to do in this game is catch the fish. They >>> don't >>> seem >>> to pan properly. This is probably because I'm using stereo headphones >>> and >>> not a surround system though. I think many of us are using >>> headphones. >>> >>> >>> >>> - >>> >>> For an amazing video gaming site containing original soundtracks, >>> game >>> art, >>> etc, go here. >>> >>> http://gh.ffshrine.org?r=16426 >>> >>> >>> - Original Message - >>> From: "shaun everiss" <[EMAIL PROTECTED]> >>> To: >>> Sent: Sunday, March 25, 2007 12:14 AM >>> Subject: [Audyssey] more bugs in treasure mania >>> >>> Hi all. Found another bug. There are treasures at the edges of the grid. At one stage the treasure was at the end of the right side, one step away from the rocks. I was able to get this one. however today I found treasure that was on the rocks. I hit the rocks before I could take the treasure. I stopped at the point I hit the rocks and at the same time I detected treasure. Another thing is that once I have all treasures I should go up a level, not go looking around the level for a random thing that will put me up a level. Can't I just automatically go up? Also any way to get the status of how much food/treasures you have and how many on the level and how many you need to get? Another thing you could do would be at least on easy, that is to have an arcade mode in the game, or rather remove the rocks, ok that defeats the purpose but for those on easy its real hard. The only sound you can here to distinguish the rocks is the sea, and there is loads of that around you with all the fishes. For a 1.0 release its real good. But there are things I feel could be improve
Re: [Audyssey] more bugs in treasure mania
hint. listen to the waves. oh and listen to the treasure. if you here a ring or a clink shortly after you pass it your detecter goes off. With the rock the waves are a good indication, move slowly and you can almost never hit them. avoiding the thunder is a pain though. At 12:30 a.m. 27/03/2007, you wrote: >i don't even know when i'm near the rocks. > >regards, > >damien > > > > >- Original Message - >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list" > >Sent: Monday, March 26, 2007 11:18 AM >Subject: Re: [Audyssey] more bugs in treasure mania > > >> I've only got one or 2, I concerntrate on the treasure detecter, the only >> issue is when the treasure is a step away from a wall or up against it, >> you sometimes can't get it or you hit before you can if you are not >> watdching your rear. >> At 06:59 p.m. 26/03/2007, you wrote: >>>I caught nine in my last game using headphones but lots got away too. The >>>big bug I just found was that I was getting ready to send my score--15000 >>>on >>>medium, when it crashed. Oh man that sucked! >>>Ken Downey >>>President >>>DreamTechInteractive! >>> >>>And, >>>Coming soon, >>>Blind Comfort! >>>The pleasant way to get a massage--no staring, just caring. >>> >>>- Original Message - >>>From: "Josh" <[EMAIL PROTECTED]> >>>To: "Gamers Discussion list" >>>Sent: Sunday, March 25, 2007 5:10 PM >>>Subject: Re: [Audyssey] more bugs in treasure mania >>> >>> yes, I am using headphones and not a surround system. Josh - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, March 25, 2007 2:03 PM Subject: Re: [Audyssey] more bugs in treasure mania > What i find difficult to do in this game is catch the fish. They don't > seem > to pan properly. This is probably because I'm using stereo headphones > and > not a surround system though. I think many of us are using headphones. > > > > - > > For an amazing video gaming site containing original soundtracks, game > art, > etc, go here. > > http://gh.ffshrine.org?r=16426 > > > - Original Message - > From: "shaun everiss" <[EMAIL PROTECTED]> > To: > Sent: Sunday, March 25, 2007 12:14 AM > Subject: [Audyssey] more bugs in treasure mania > > >> Hi all. >> Found another bug. >> There are treasures at the edges of the grid. >> At one stage the treasure was at the end of the right side, one step >> away >> from the rocks. >> I was able to get this one. >> however today I found treasure that was on the rocks. >> I hit the rocks before I could take the treasure. >> I stopped at the point I hit the rocks and at the same time I detected >> treasure. >> Another thing is that once I have all treasures I should go up a >> level, >> not go looking around the level for a random thing that will put me up >> a >> level. >> Can't I just automatically go up? >> Also any way to get the status of how much food/treasures you have and >> how >> many on the level and how many you need to get? >> Another thing you could do would be at least on easy, that is to have >> an >> arcade mode in the game, or rather remove the rocks, ok that defeats >> the >> purpose but for those on easy its real hard. >> The only sound you can here to distinguish the rocks is the sea, and >> there >> is loads of that around you with all the fishes. >> For a 1.0 release its real good. >> But there are things I feel could be improved. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. >>> >>> >>>___ >>>Gamers mailing list .. Gamers@audyssey.org >>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>visit >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>any subscription changes via the web. >> >> >> >> ___
[Audyssey] big problems finding doors in sarah
Hi all Something is wrong. Sarah says: anti chamber door unlocked. Then I press enter; I can hear the door opening. and I walk in, I can hear the sound of my footsteps change. First things first, sarah doesn't say anti chamber when I press w, it just says office. And it's a little room with nothing inside it. Phil in response to your message: yes, I did listen to your second sneek preview, but I have difficulty locating doors. I know the doors makes a snoring sound, but I'm so used to the setup in sod. In sod I can never miss one door. IN sod if I'm walking down a passage I hear a door sound, or rather I hear the object locator and o tells me it's a door. Then I walk until the beep of the door sound decreases in pitch and then I press control+left arrow to face the door. In sarah it seems as if it doesn't work like that! When I walk on the ground floor corridor, sarah announces if there is an opening to either left or right side; and when the corridor turns but its just as if I cannot locate doors. The only openings that I go into if I press control left or right arrow is either a suit of armour alcove or an entrance to the basement. If I hear a snore sound does it then mean that I have to align sarah improperly? In other words I have to press my left and right arrow keys on its own in order to face doors? Pressing control left or control right arrow will never align me to face a door. The fact that I so far never detected the caretaker's office proofs that the setups of sod and sarah confuses me. Phil please don't get me wrong. It's a great game. I just feel the setup of sod and sarah confuses me with regards to locating doors. I also find it impossible to locate the broom cubberd. That's a problem because if a ghost chases me when I'm near the broom cubbert and I don't have aparating spells left, I'm toast! Why can't I find the broom cubbert? You SEE? I'm walking on the ground floor pressing control right and control left all the time but i'm never aligned to doors. Do you understand my problem? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Tom No way Raceway, should come out "the" game, since the wait been so long and besides, your right I only started first to get some termenations downs down correctly. Some was kidding around with the figure 8, but was making my point as well, that yes, version 1.x will be a fine game and add ons can come later. Many sport games do this for doing replays of past seasons and to build on the game with cool other features. Thats why, I just want to remind you of keeping the programming to a module style, so things like add tracks, other types of racing machines. ONe thing is in your favor when developing the game is that your the only one programming it and will, know all the ins and outs and keeping a dictionary of the varibles and such with a module type of application. When more then team of programmers are developing a project this does become a hamper to be sure all the names for the varibles are nameed the same throught the application. As we see with MicroSoft things that has so many problems with security problems is the fact that they do put security items in the programming, but its the revaribles that creates cracks in application and other errors. So they continue with patches for this and that to fix things and that break things cause of varibles that are not static. the only person who was duke in by a thinking that by buy an additional copy of Raceway, was taking it by faith, that Mr North was good enough for his word. Not going to hash old trash talk here, that is not constructive. as I and and others do or had investment in Raceway at least should be the first to get a crack at the game first. These gamers as myself has been waiting for our ride for a long time. I can not remember if you did or did not get an listing of those who preorder the game from Nr North and that if did that can help you in doing something special for them. Those who di are very grateful for you in stepping up to the plate and taking on someone's elses promis. Not many would and thats a very noble thing. Time and money is everything and not to say the work put into it is hard or fun or both. Hard work is fun if you like hard work. Tom you must love the work and it must be hard, not only just programming accessible games but being a MOd for a pretty hi traffic email list. By the fact you care so much about the blind gamers that it looks to be a passion for you. So, I have no dout the products you will create will not be fluff in a box, but a product that will have meat on its bones. Games that are replayable, aceesible and challengeing. When I was youger I played many games now that I am older I select a few games that keep me iinterested. That being my own work and play. Creating Jaws configs for the Strat-o-matic sport games and able to be involved in a baseball drat league, I being the only blind person in such a league, takes most of my time, while developing other projects. What about Raceway? Well, I not only put my money into developing a "Nascar" game I feeling that adding my input into the subject is one of those side projects. So, while we all have projects, we try to keep the road clear for the number 1 project. For you being Motny, for me to playing baseball in a league with two teams, thanks to the league commissioner, I feel that I have to show that the blind can be in an email league with those who have vision. To able to keep up and get games in on time. Life would be easier if I only had one team, but having both Chicago teams in a league does show yes I can even handle two teams. So life is harder but sweeter having my beloved Cubs and White Sox teams to manage. It won't be long now. Just think ahead will less and less updates about Monty is posted and more and more Raceway news. Oh, boy!, So, I and other will be tuning up and tuning in. the expectation of knowing that just more email about the developing of Raceway is a year a way gets me all Revved . Up! Credit to you and those who invested in this dream should get there name in the credits for Raceway for keeping the game alive this long. I would love to get a credit inserted in the game if I am able to by either suggestions, testing, financeing the game. I do what I can to support the blind comunity in giving tech help, create my Jaws configs for Strat, dong my blind accesible pools, broadcasting and financeing causes like yours and Raceway. Once Monty is a resale item and should help with the cost of Raceway's development. So, build the dammist best Monty game you can so that is a nice huck of change for Raceway. Once I see MOnty is bug free when it is released I will add my donation to Raceway and get the Monty game. I would be doing the same with fPhils new game, but seeing some trouble on the list, had to hold my horses before getting the Sarah game. And there we are agin around the track of create games that will be a grat game to play and e
Re: [Audyssey] more bugs in treasure mania
Erm... tapping the right arrow of course when the currents are on your right side. - Original Message - Subject: Re: [Audyssey] more bugs in treasure mania Date: Mon, 26 Mar 2007 17:43:48 +0200 From: "Robjoy" <[EMAIL PROTECTED]> Hello all, This is not a bug, when you hear the currents on the cliffs, and you know there is a chest nearby, you have to slow down, and go really slowly, sometimes by tapping the right arrow, because the chest is really close to the cliffs. Sometimes you are going too fast, and you just crash on the cliffs, and hear the chest detector together. That is because the ches was really a few inches away from the cliffs. Its really hard to get these, i know. Rob On Mon, 26 Mar 2007 22:18:40 +1200, shaun everiss wrote: >I've only got one or 2, I concerntrate on the treasure detecter, the only >issue is when the treasure is a step away from a wall or up against it, you >sometimes can't get it or you hit before you can if you are not watdching your rear. >At 06:59 p.m. 26/03/2007, you wrote: >>I caught nine in my last game using headphones but lots got away too. The >>big bug I just found was that I was getting ready to send my score--15000 on >>medium, when it crashed. Oh man that sucked! >>Ken Downey >>President >>DreamTechInteractive! >> >>And, >>Coming soon, >>Blind Comfort! >>The pleasant way to get a massage--no staring, just caring. --- Lighttech Interactive http://www.lighttechinteractive.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. --- Lighttech Interactive http://www.lighttechinteractive.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
Hello all, This is not a bug, when you hear the currents on the cliffs, and you know there is a chest nearby, you have to slow down, and go really slowly, sometimes by tapping the right arrow, because the chest is really close to the cliffs. Sometimes you are going too fast, and you just crash on the cliffs, and hear the chest detector together. That is because the ches was really a few inches away from the cliffs. Its really hard to get these, i know. Rob On Mon, 26 Mar 2007 22:18:40 +1200, shaun everiss wrote: >I've only got one or 2, I concerntrate on the treasure detecter, the only >issue is when the treasure is a step away from a wall or up against it, you >sometimes can't get it or you hit before you can if you are not watdching your rear. >At 06:59 p.m. 26/03/2007, you wrote: >>I caught nine in my last game using headphones but lots got away too. The >>big bug I just found was that I was getting ready to send my score--15000 on >>medium, when it crashed. Oh man that sucked! >>Ken Downey >>President >>DreamTechInteractive! >> >>And, >>Coming soon, >>Blind Comfort! >>The pleasant way to get a massage--no staring, just caring. --- Lighttech Interactive http://www.lighttechinteractive.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] can't start light cars
Hello, This is a bug which we discovered a few days ago, and it appears on some systems with the latest version of the game. We'll put up a new version soon, which fixes this problem. Until that, i'll send you the appropriate patch file in private. If someone else has the problem as well, please send us a mail at [EMAIL PROTECTED] (so this list won't be flooded), and we'll send the appropriate information. Sorry for the inconveniences. Rob On Sun, 25 Mar 2007 18:15:46 -0500, Mike Reiser wrote: >Hi all, when I start light cars I get the following error. >lightCars >Run-time error '429': >ActiveX component can't create object >OK >Running xp pro SP2 with the latest dirrect x installed. Any ideas? >aim screen name: chrchmiker. >MSN screen name: [EMAIL PROTECTED] >Skype name: miker1988. >xanga site: http://www.xanga.com/metalhead1009000 >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. --- Lighttech Interactive http://www.lighttechinteractive.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
well, the sea is the sea, so with all the other sea sounds i can't hear anything distinct when i'm near the rocks. next thing i know? smash smash crash crash! regards, damien - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, March 26, 2007 2:22 PM Subject: Re: [Audyssey] more bugs in treasure mania > Well, that's relatively easy, just listen for a long, shallow sea sound > with > a bit of undertone, like the sound a sea would make against the shore > coming > from one side more strongly than the other. > > While it was a pest at first, I can usually pick it out now, however > knowing > how far away from the rocks I actually am is much harder, but I'd put that > type of thing down to practice rather than game design. > > Beware the Grue! > > Dark. > - Original Message - > From: "damien c. sadler - head of x-sight interactive" > <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Monday, March 26, 2007 1:30 PM > Subject: Re: [Audyssey] more bugs in treasure mania > > >>i don't even know when i'm near the rocks. >> >> regards, >> >> damien >> >> >> >> >> - Original Message - >> From: "shaun everiss" <[EMAIL PROTECTED]> >> To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list" >> >> Sent: Monday, March 26, 2007 11:18 AM >> Subject: Re: [Audyssey] more bugs in treasure mania >> >> >>> I've only got one or 2, I concerntrate on the treasure detecter, the >>> only >>> issue is when the treasure is a step away from a wall or up against it, >>> you sometimes can't get it or you hit before you can if you are not >>> watdching your rear. >>> At 06:59 p.m. 26/03/2007, you wrote: I caught nine in my last game using headphones but lots got away too. The big bug I just found was that I was getting ready to send my score--15000 on medium, when it crashed. Oh man that sucked! Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, March 25, 2007 5:10 PM Subject: Re: [Audyssey] more bugs in treasure mania > yes, I am using headphones and not a surround system. > > Josh > > - Original Message - > From: "Yohandy" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, March 25, 2007 2:03 PM > Subject: Re: [Audyssey] more bugs in treasure mania > > >> What i find difficult to do in this game is catch the fish. They >> don't >> seem >> to pan properly. This is probably because I'm using stereo headphones >> and >> not a surround system though. I think many of us are using >> headphones. >> >> >> >> - >> >> For an amazing video gaming site containing original soundtracks, >> game >> art, >> etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> >> - Original Message - >> From: "shaun everiss" <[EMAIL PROTECTED]> >> To: >> Sent: Sunday, March 25, 2007 12:14 AM >> Subject: [Audyssey] more bugs in treasure mania >> >> >>> Hi all. >>> Found another bug. >>> There are treasures at the edges of the grid. >>> At one stage the treasure was at the end of the right side, one step >>> away >>> from the rocks. >>> I was able to get this one. >>> however today I found treasure that was on the rocks. >>> I hit the rocks before I could take the treasure. >>> I stopped at the point I hit the rocks and at the same time I >>> detected >>> treasure. >>> Another thing is that once I have all treasures I should go up a >>> level, >>> not go looking around the level for a random thing that will put me >>> up >>> a >>> level. >>> Can't I just automatically go up? >>> Also any way to get the status of how much food/treasures you have >>> and >>> how >>> many on the level and how many you need to get? >>> Another thing you could do would be at least on easy, that is to >>> have >>> an >>> arcade mode in the game, or rather remove the rocks, ok that defeats >>> the >>> purpose but for those on easy its real hard. >>> The only sound you can here to distinguish the rocks is the sea, and >>> there >>> is loads of that around you with all the fishes. >>> For a 1.0 release its real good. >>> But there are things I feel could be improved. >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You >>> can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes
Re: [Audyssey] problem ordering sarah game
Anne, We responded a couple of times. Here was our most recent message to you, and hopefully it will help anyone else having the same issue. Original Message Subject:Re: game order Date: Thu, 22 Mar 2007 14:47:15 -0700 From: Draconis Sales <[EMAIL PROTECTED]> Organisation: Draconis Entertainment To: Anne Mauro <[EMAIL PROTECTED]> References: <[EMAIL PROTECTED]> Go to the Draconis Shop at: http://shop.draconisentertainment.com Next to the password field, there is a link that you can choose if you've forgotten your password. Follow the instructions to solve the problem. Anne Mauro wrote: > I Would like to order Sarah and the Castle of Witchcraft and Wizardry > on cd rom. Ihave an account because I've ordered a game before from > Draconisentertainment. But I forgot my password. Anne Mauro wrote: > Hi everyone I'm having a problem ordering the Sarah game from theDraconis > Entertainment shop. I forgot my password for my acount, so I emailed them > twice and they never got back to me. I ordered Alien Outback last time and > had no problem. Infact I've never had any problem ordering games. Has anyone > had any trouble ordering this game? > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] can't start light cars
Hi all, when I start light cars I get the following error. lightCars Run-time error '429': ActiveX component can't create object OK Running xp pro SP2 with the latest dirrect x installed. Any ideas? aim screen name: chrchmiker. MSN screen name: [EMAIL PROTECTED] Skype name: miker1988. xanga site: http://www.xanga.com/metalhead1009000 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf I think the intro clip was done very good! Also the sound that plays when your score is posted. It sounds like someone writing down the score and if the score doesn't reach the top10, you hear how the paper is torn and thrown away. Cool! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: 26 March 2007 03:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] more bugs in treasure mania Well, that's relatively easy, just listen for a long, shallow sea sound with a bit of undertone, like the sound a sea would make against the shore coming from one side more strongly than the other. While it was a pest at first, I can usually pick it out now, however knowing how far away from the rocks I actually am is much harder, but I'd put that type of thing down to practice rather than game design. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
Well, that's relatively easy, just listen for a long, shallow sea sound with a bit of undertone, like the sound a sea would make against the shore coming from one side more strongly than the other. While it was a pest at first, I can usually pick it out now, however knowing how far away from the rocks I actually am is much harder, but I'd put that type of thing down to practice rather than game design. Beware the Grue! Dark. - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, March 26, 2007 1:30 PM Subject: Re: [Audyssey] more bugs in treasure mania >i don't even know when i'm near the rocks. > > regards, > > damien > > > > > - Original Message - > From: "shaun everiss" <[EMAIL PROTECTED]> > To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list" > > Sent: Monday, March 26, 2007 11:18 AM > Subject: Re: [Audyssey] more bugs in treasure mania > > >> I've only got one or 2, I concerntrate on the treasure detecter, the only >> issue is when the treasure is a step away from a wall or up against it, >> you sometimes can't get it or you hit before you can if you are not >> watdching your rear. >> At 06:59 p.m. 26/03/2007, you wrote: >>>I caught nine in my last game using headphones but lots got away too. >>>The >>>big bug I just found was that I was getting ready to send my score--15000 >>>on >>>medium, when it crashed. Oh man that sucked! >>>Ken Downey >>>President >>>DreamTechInteractive! >>> >>>And, >>>Coming soon, >>>Blind Comfort! >>>The pleasant way to get a massage--no staring, just caring. >>> >>>- Original Message - >>>From: "Josh" <[EMAIL PROTECTED]> >>>To: "Gamers Discussion list" >>>Sent: Sunday, March 25, 2007 5:10 PM >>>Subject: Re: [Audyssey] more bugs in treasure mania >>> >>> yes, I am using headphones and not a surround system. Josh - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, March 25, 2007 2:03 PM Subject: Re: [Audyssey] more bugs in treasure mania > What i find difficult to do in this game is catch the fish. They don't > seem > to pan properly. This is probably because I'm using stereo headphones > and > not a surround system though. I think many of us are using headphones. > > > > - > > For an amazing video gaming site containing original soundtracks, game > art, > etc, go here. > > http://gh.ffshrine.org?r=16426 > > > - Original Message - > From: "shaun everiss" <[EMAIL PROTECTED]> > To: > Sent: Sunday, March 25, 2007 12:14 AM > Subject: [Audyssey] more bugs in treasure mania > > >> Hi all. >> Found another bug. >> There are treasures at the edges of the grid. >> At one stage the treasure was at the end of the right side, one step >> away >> from the rocks. >> I was able to get this one. >> however today I found treasure that was on the rocks. >> I hit the rocks before I could take the treasure. >> I stopped at the point I hit the rocks and at the same time I >> detected >> treasure. >> Another thing is that once I have all treasures I should go up a >> level, >> not go looking around the level for a random thing that will put me >> up >> a >> level. >> Can't I just automatically go up? >> Also any way to get the status of how much food/treasures you have >> and >> how >> many on the level and how many you need to get? >> Another thing you could do would be at least on easy, that is to have >> an >> arcade mode in the game, or rather remove the rocks, ok that defeats >> the >> purpose but for those on easy its real hard. >> The only sound you can here to distinguish the rocks is the sea, and >> there >> is loads of that around you with all the fishes. >> For a 1.0 release its real good. >> But there are things I feel could be improved. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You >> can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org
Re: [Audyssey] more bugs in treasure mania
i don't even know when i'm near the rocks. regards, damien - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Monday, March 26, 2007 11:18 AM Subject: Re: [Audyssey] more bugs in treasure mania > I've only got one or 2, I concerntrate on the treasure detecter, the only > issue is when the treasure is a step away from a wall or up against it, > you sometimes can't get it or you hit before you can if you are not > watdching your rear. > At 06:59 p.m. 26/03/2007, you wrote: >>I caught nine in my last game using headphones but lots got away too. The >>big bug I just found was that I was getting ready to send my score--15000 >>on >>medium, when it crashed. Oh man that sucked! >>Ken Downey >>President >>DreamTechInteractive! >> >>And, >>Coming soon, >>Blind Comfort! >>The pleasant way to get a massage--no staring, just caring. >> >>- Original Message - >>From: "Josh" <[EMAIL PROTECTED]> >>To: "Gamers Discussion list" >>Sent: Sunday, March 25, 2007 5:10 PM >>Subject: Re: [Audyssey] more bugs in treasure mania >> >> >>> yes, I am using headphones and not a surround system. >>> >>> Josh >>> >>> - Original Message - >>> From: "Yohandy" <[EMAIL PROTECTED]> >>> To: "Gamers Discussion list" >>> Sent: Sunday, March 25, 2007 2:03 PM >>> Subject: Re: [Audyssey] more bugs in treasure mania >>> >>> What i find difficult to do in this game is catch the fish. They don't seem to pan properly. This is probably because I'm using stereo headphones and not a surround system though. I think many of us are using headphones. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: Sent: Sunday, March 25, 2007 12:14 AM Subject: [Audyssey] more bugs in treasure mania > Hi all. > Found another bug. > There are treasures at the edges of the grid. > At one stage the treasure was at the end of the right side, one step > away > from the rocks. > I was able to get this one. > however today I found treasure that was on the rocks. > I hit the rocks before I could take the treasure. > I stopped at the point I hit the rocks and at the same time I detected > treasure. > Another thing is that once I have all treasures I should go up a > level, > not go looking around the level for a random thing that will put me up > a > level. > Can't I just automatically go up? > Also any way to get the status of how much food/treasures you have and > how > many on the level and how many you need to get? > Another thing you could do would be at least on easy, that is to have > an > arcade mode in the game, or rather remove the rocks, ok that defeats > the > purpose but for those on easy its real hard. > The only sound you can here to distinguish the rocks is the sea, and > there > is loads of that around you with all the fishes. > For a 1.0 release its real good. > But there are things I feel could be improved. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >>___ >>Gamers mailing list .. Gamers@audyssey.org >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>any subscription changes via the web. > > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any
Re: [Audyssey] sarah
no problem, just thought I should let you know. At 01:35 a.m. 26/03/2007, you wrote: >Hi Shaun, >That is called a minor bug. >I put the wrong sound name into the trigger. >sorry, >I will correct it in the next patch. >Phil > >- Original Message - >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Sunday, March 25, 2007 6:58 AM >Subject: Re: [Audyssey] sarah > > >> I'd like to know when out of aperates she says oh no I am out of headless >> hats!!! >> At 09:01 p.m. 25/03/2007, you wrote: >>>HI all >>>I noticed something interesting. One of the sounds peeves makes is >>>identical >>>to a sound made by one of the urchins in self destruct. >>>If sarah bumps into the locked wine bottle in the basement, why does she >>>dramatically say: >>>Oh no >>> >>> >>>___ >>>Gamers mailing list .. Gamers@audyssey.org >>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>visit >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>any subscription changes via the web. >> >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
and have some way we could have the game able to remap keys, and have it so you could use souround as well as stereo. At 07:01 p.m. 26/03/2007, you wrote: >A fish detector as part of the detector system would solve that problem. >Ken Downey >President >DreamTechInteractive! > >And, >Coming soon, >Blind Comfort! >The pleasant way to get a massage--no staring, just caring. > >- Original Message - >From: "Yohandy" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Sunday, March 25, 2007 2:03 PM >Subject: Re: [Audyssey] more bugs in treasure mania > > >> What i find difficult to do in this game is catch the fish. They don't >> seem >> to pan properly. This is probably because I'm using stereo headphones and >> not a surround system though. I think many of us are using headphones. >> >> >> >> - >> >> For an amazing video gaming site containing original soundtracks, game >> art, >> etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> >> - Original Message - >> From: "shaun everiss" <[EMAIL PROTECTED]> >> To: >> Sent: Sunday, March 25, 2007 12:14 AM >> Subject: [Audyssey] more bugs in treasure mania >> >> >>> Hi all. >>> Found another bug. >>> There are treasures at the edges of the grid. >>> At one stage the treasure was at the end of the right side, one step away >>> from the rocks. >>> I was able to get this one. >>> however today I found treasure that was on the rocks. >>> I hit the rocks before I could take the treasure. >>> I stopped at the point I hit the rocks and at the same time I detected >>> treasure. >>> Another thing is that once I have all treasures I should go up a level, >>> not go looking around the level for a random thing that will put me up a >>> level. >>> Can't I just automatically go up? >>> Also any way to get the status of how much food/treasures you have and >>> how >>> many on the level and how many you need to get? >>> Another thing you could do would be at least on easy, that is to have an >>> arcade mode in the game, or rather remove the rocks, ok that defeats the >>> purpose but for those on easy its real hard. >>> The only sound you can here to distinguish the rocks is the sea, and >>> there >>> is loads of that around you with all the fishes. >>> For a 1.0 release its real good. >>> But there are things I feel could be improved. >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
I've only got one or 2, I concerntrate on the treasure detecter, the only issue is when the treasure is a step away from a wall or up against it, you sometimes can't get it or you hit before you can if you are not watdching your rear. At 06:59 p.m. 26/03/2007, you wrote: >I caught nine in my last game using headphones but lots got away too. The >big bug I just found was that I was getting ready to send my score--15000 on >medium, when it crashed. Oh man that sucked! >Ken Downey >President >DreamTechInteractive! > >And, >Coming soon, >Blind Comfort! >The pleasant way to get a massage--no staring, just caring. > >- Original Message - >From: "Josh" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Sunday, March 25, 2007 5:10 PM >Subject: Re: [Audyssey] more bugs in treasure mania > > >> yes, I am using headphones and not a surround system. >> >> Josh >> >> - Original Message - >> From: "Yohandy" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Sunday, March 25, 2007 2:03 PM >> Subject: Re: [Audyssey] more bugs in treasure mania >> >> >>> What i find difficult to do in this game is catch the fish. They don't >>> seem >>> to pan properly. This is probably because I'm using stereo headphones and >>> not a surround system though. I think many of us are using headphones. >>> >>> >>> >>> - >>> >>> For an amazing video gaming site containing original soundtracks, game >>> art, >>> etc, go here. >>> >>> http://gh.ffshrine.org?r=16426 >>> >>> >>> - Original Message - >>> From: "shaun everiss" <[EMAIL PROTECTED]> >>> To: >>> Sent: Sunday, March 25, 2007 12:14 AM >>> Subject: [Audyssey] more bugs in treasure mania >>> >>> Hi all. Found another bug. There are treasures at the edges of the grid. At one stage the treasure was at the end of the right side, one step away from the rocks. I was able to get this one. however today I found treasure that was on the rocks. I hit the rocks before I could take the treasure. I stopped at the point I hit the rocks and at the same time I detected treasure. Another thing is that once I have all treasures I should go up a level, not go looking around the level for a random thing that will put me up a level. Can't I just automatically go up? Also any way to get the status of how much food/treasures you have and how many on the level and how many you need to get? Another thing you could do would be at least on easy, that is to have an arcade mode in the game, or rather remove the rocks, ok that defeats the purpose but for those on easy its real hard. The only sound you can here to distinguish the rocks is the sea, and there is loads of that around you with all the fishes. For a 1.0 release its real good. But there are things I feel could be improved. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] more bugs in treasure mania
Hi ken yes the same happened to me. I got so fustrated i uninstalled it because it is a pitty. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ken the Crazy Sent: Monday, March 26, 2007 7:59 AM To: Gamers Discussion list Subject: Re: [Audyssey] more bugs in treasure mania I caught nine in my last game using headphones but lots got away too. The big bug I just found was that I was getting ready to send my score--15000 on medium, when it crashed. Oh man that sucked! Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: "Josh" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, March 25, 2007 5:10 PM Subject: Re: [Audyssey] more bugs in treasure mania > yes, I am using headphones and not a surround system. > > Josh > > - Original Message - > From: "Yohandy" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, March 25, 2007 2:03 PM > Subject: Re: [Audyssey] more bugs in treasure mania > > >> What i find difficult to do in this game is catch the fish. They don't >> seem >> to pan properly. This is probably because I'm using stereo headphones and >> not a surround system though. I think many of us are using headphones. >> >> >> >> - >> >> For an amazing video gaming site containing original soundtracks, game >> art, >> etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> >> - Original Message - >> From: "shaun everiss" <[EMAIL PROTECTED]> >> To: >> Sent: Sunday, March 25, 2007 12:14 AM >> Subject: [Audyssey] more bugs in treasure mania >> >> >>> Hi all. >>> Found another bug. >>> There are treasures at the edges of the grid. >>> At one stage the treasure was at the end of the right side, one step >>> away >>> from the rocks. >>> I was able to get this one. >>> however today I found treasure that was on the rocks. >>> I hit the rocks before I could take the treasure. >>> I stopped at the point I hit the rocks and at the same time I detected >>> treasure. >>> Another thing is that once I have all treasures I should go up a level, >>> not go looking around the level for a random thing that will put me up a >>> level. >>> Can't I just automatically go up? >>> Also any way to get the status of how much food/treasures you have and >>> how >>> many on the level and how many you need to get? >>> Another thing you could do would be at least on easy, that is to have an >>> arcade mode in the game, or rather remove the rocks, ok that defeats the >>> purpose but for those on easy its real hard. >>> The only sound you can here to distinguish the rocks is the sea, and >>> there >>> is loads of that around you with all the fishes. >>> For a 1.0 release its real good. >>> But there are things I feel could be improved. >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.