Re: [Audyssey] iPhone apps and blind programmers
thomas et al; Just a quick FYI, Apple has essentially moved from using GCC to LLVM in the latest XCode. You can still specifically use GCC if you like but LLVM is encouraged. At the level I'm working, they both seem to work fine for me but supposedly LLVM with Clang yields better error messages, faster code, and faster compilation. So there ya go!… HTH and have a lovely rest of your weekend!… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Jul 5, 2012, at 8:09 PM, Thomas Ward wrote: Hi Michael, Yes, I see. I just finished reading the article. It looks like its doable using Airplay AKA Marmalade but it looks like a hack rather than a solution. All of the solutions tend to base their solutions on web solutions like Flash which is cross-platform anyway rather than providing something that can compile to Object-C natively. On 7/5/12, Michael Taboada mich...@speedofsoundgaming.com wrote: Hi Thomas, This article seems to provide some insights into the situation on windows, although it looks like one of the few standalone compilers is flash, and that is obviously not accessible for the blind. link: http://maniacdev.com/2010/01/iphone-development-windows-options-available/ Hth, -Michael. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Cara, Thanks for the note. I've never tried LLVM before, but I'll keep that in mind for if and when I get a Mac of my own to play with. Right now I'd just be happy to have my Toshiba back up and running in working order after it took a tumble last month. :D On 7/8/12, Cara Quinn caraqu...@caraquinn.com wrote: thomas et al; Just a quick FYI, Apple has essentially moved from using GCC to LLVM in the latest XCode. You can still specifically use GCC if you like but LLVM is encouraged. At the level I'm working, they both seem to work fine for me but supposedly LLVM with Clang yields better error messages, faster code, and faster compilation. So there ya go!… HTH and have a lovely rest of your weekend!… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Yikes! so sorry to hear that! Best of luck to you in getting that to happen as quickly as possible! Just out of curiosity, imagine if you were to find yourself owning a Mac and developing successful audio games for iOS, what do you think you might do? What titles? What types of games? How might you style your UI? Would you use more gestures or more traditional user input methods such as buttons or menus? Just some thoughts for you?… :) Have a wonderful weekend! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Jul 8, 2012, at 2:20 AM, Thomas Ward wrote: Hi Cara, Thanks for the note. I've never tried LLVM before, but I'll keep that in mind for if and when I get a Mac of my own to play with. Right now I'd just be happy to have my Toshiba back up and running in working order after it took a tumble last month. :D On 7/8/12, Cara Quinn caraqu...@caraquinn.com wrote: thomas et al; Just a quick FYI, Apple has essentially moved from using GCC to LLVM in the latest XCode. You can still specifically use GCC if you like but LLVM is encouraged. At the level I'm working, they both seem to work fine for me but supposedly LLVM with Clang yields better error messages, faster code, and faster compilation. So there ya go!… HTH and have a lovely rest of your weekend!… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Cara, When you asked, How might you style your UI? Would you use more gestures or more traditional user input methods such as buttons or menus? I am pleased by how many new methods there are in the iPhone to move around in a game. 1. Tilt. You tilt the phone in the direction you want to walk. 2. Spin. You spin around and face the direction you want to walk, using the gyroscope. 3. Move. You physically move on a real field and you will walk in that direction in the game, using GPS. 4. Voice. You tell the game which way you want to walk. 5. Gesture. You flick the screen in the direction you want to go. 6. Touch. You touch the screen and move your finger around to move your game character. I also like the idea of shaking the phone to roll dice or to call for help. Smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Cara, Good question. I would probably develop some audio side-scrollers for the iPhone given that style of game play is well suited to the iPhone, and the input for such games doesn't have to be overly complex. I would likely base the input on gestures given that it is more intuitive and less of a hassle dragging your finger left/right, up/down, or tapping the screen, etc. Keyboards have their place, but if we are developing a game for a portable device like an iPhone or iPad then we want the game to be as portable as possible. If someone is riding the bus to work, waiting in a doctors office, etc chances are they won't have a keyboard with them unless they are in the habit of carrying one around. It is much handier in my opinion just to take advantage of the touchscreen interface that comes with the device. After all, part of the popularity of Apple's iPhone, iPad, and similar devices is they offer a touchscreen interface that is usually easier to interact with than a keyboard. I know from experience developing my Windows titles that using the mouse for input is quicker and less straining than a keyboard. I can just pull the mouse left or right to walk in that direction, push forward to climb, or pull down to decend. It is imo just easier than pushing and holding the arrow keys to perform those same actions. A touchscreen is similar if you can just gesture left, right, up, down, etc to get the same result. Cheers! On 7/8/12, Cara Quinn caraqu...@caraquinn.com wrote: Yikes! so sorry to hear that! Best of luck to you in getting that to happen as quickly as possible! Just out of curiosity, imagine if you were to find yourself owning a Mac and developing successful audio games for iOS, what do you think you might do? What titles? What types of games? How might you style your UI? Would you use more gestures or more traditional user input methods such as buttons or menus? Just some thoughts for you?… :) Have a wonderful weekend! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Sent from my iPhone On Jul 8, 2012, at 10:27 AM, Thomas Ward thomasward1...@gmail.com wrote: Hi Cara, Good question. I would probably develop some audio side-scrollers for the iPhone given that style of game play is well suited to the iPhone, and the input for such games doesn't have to be overly complex. I would likely base the input on gestures given that it is more intuitive and less of a hassle dragging your finger left/right, up/down, or tapping the screen, etc. Keyboards have their place, but if we are developing a game for a portable device like an iPhone or iPad then we want the game to be as portable as possible. If someone is riding the bus to work, waiting in a doctors office, etc chances are they won't have a keyboard with them unless they are in the habit of carrying one around. It is much handier in my opinion just to take advantage of the touchscreen interface that comes with the device. After all, part of the popularity of Apple's iPhone, iPad, and similar devices is they offer a touchscreen interface that is usually easier to interact with than a keyboard. I know from experience developing my Windows titles that using the mouse for input is quicker and less straining than a keyboard. I can just pull the mouse left or right to walk in that direction, push forward to climb, or pull down to decend. It is imo just easier than pushing and holding the arrow keys to perform those same actions. A touchscreen is similar if you can just gesture left, right, up, down, etc to get the same result. Cheers! On 7/8/12, Cara Quinn caraqu...@caraquinn.com wrote: Yikes! so sorry to hear that! Best of luck to you in getting that to happen as quickly as possible! Just out of curiosity, imagine if you were to find yourself owning a Mac and developing successful audio games for iOS, what do you think you might do? What titles? What types of games? How might you style your UI? Would you use more gestures or more traditional user input methods such as buttons or menus? Just some thoughts for you?… :) Have a wonderful weekend! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.hey, Thomas. There is no reason for getting angry. It was a mis understanding. The difference between the two programs Quest and informer from Narratarvius. Is that Narratavius is just for the iOS platform only right now. What the developer is doing is runing the spread sheet through the compiler. That is all he he is doing for me. I have to put the story game in the order on the sread sheet as if I was putting it in the compiler myself. One of the writers came up with this idea for those who dont now or can not understand programing. He is not rewriting or doing any of the work except run the spread sheet through the compiler, which will compile the story into a game file for Narratavius. If you would like like more information pplease visit www.narratavius.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Thomas, I ended up buying a mac mini in order to build a mac version of the AA client for the sighted. As far as I know, if you want to do it yourself, there's no way short of using an actual mac for the build process. FYI, I build everything using makefiles and scripts - no xcode gui involved at all. It was extremely irritating to set up, but I felt like I needed it because of the way I'm linking and packaging things together. If you have any scripts that work for signing a package with sandboxing, I'd appreciate it - I have a set of sandbox rules, but I can't for the life of me figure out how to actually attach them to the final packages. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Sun, Jul 8, 2012 at 10:27 AM, Thomas Ward thomasward1...@gmail.com wrote: Hi Cara, Good question. I would probably develop some audio side-scrollers for the iPhone given that style of game play is well suited to the iPhone, and the input for such games doesn't have to be overly complex. I would likely base the input on gestures given that it is more intuitive and less of a hassle dragging your finger left/right, up/down, or tapping the screen, etc. Keyboards have their place, but if we are developing a game for a portable device like an iPhone or iPad then we want the game to be as portable as possible. If someone is riding the bus to work, waiting in a doctors office, etc chances are they won't have a keyboard with them unless they are in the habit of carrying one around. It is much handier in my opinion just to take advantage of the touchscreen interface that comes with the device. After all, part of the popularity of Apple's iPhone, iPad, and similar devices is they offer a touchscreen interface that is usually easier to interact with than a keyboard. I know from experience developing my Windows titles that using the mouse for input is quicker and less straining than a keyboard. I can just pull the mouse left or right to walk in that direction, push forward to climb, or pull down to decend. It is imo just easier than pushing and holding the arrow keys to perform those same actions. A touchscreen is similar if you can just gesture left, right, up, down, etc to get the same result. Cheers! On 7/8/12, Cara Quinn caraqu...@caraquinn.com wrote: Yikes! so sorry to hear that! Best of luck to you in getting that to happen as quickly as possible! Just out of curiosity, imagine if you were to find yourself owning a Mac and developing successful audio games for iOS, what do you think you might do? What titles? What types of games? How might you style your UI? Would you use more gestures or more traditional user input methods such as buttons or menus? Just some thoughts for you?… :) Have a wonderful weekend! Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
See the one reason I don't use dropbox, is that it has limited downloads. Once that is hit the link is dead, and that limit is 7. Besides a excel file is only good for status like in a spread sheet. You sure this guy does programming? Tom is right I can't even get that file, but from my programming experience can tell that you still got nothing to work with here. Come on throw me and Tom at least a bone to mull on over. At 09:41 PM 7/6/2012, you wrote: Hey, Trouble. Try this link below. The file is an Excel file, so save the file an open it with a Excel program. https://dl.dropbox.com/u/53564654/Organization-Narratavius_Story.xls --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
well that does refresh after a few days. I have never had a problem with that though to be honest, dropbox's power lies in its sharing ability. I use it for remote work with an uncle on the otherside of the city I live in. I barely use it for public work. If I needed to have someone download or upload things at me more than once I would make a share its easy enough to do. ofcause all the sites yousendit, sendspace etc have limits, the best way is to host yourself if you can afford it. or just wait dropbox is free and will get you there as long as you wait. At 08:29 a.m. 7/07/2012 -0400, you wrote: See the one reason I don't use dropbox, is that it has limited downloads. Once that is hit the link is dead, and that limit is 7. Besides a excel file is only good for status like in a spread sheet. You sure this guy does programming? Tom is right I can't even get that file, but from my programming experience can tell that you still got nothing to work with here. Come on throw me and Tom at least a bone to mull on over. At 09:41 PM 7/6/2012, you wrote: Hey, Trouble. Try this link below. The file is an Excel file, so save the file an open it with a Excel program. https://dl.dropbox.com/u/53564654/Organization-Narratavius_Story.xls --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Well you write the game story in a spread sheet. And then send it to him to upload it to the app. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Michael, No offense, but it sounds like a load of crap to me. What I am talking about here is being able to write up a game in Object-C, compile it using gcc, signing it, and packaging it for the app store. So far as I can tell this so-called method doesn't allow anyone to do that. Therefore it isn't possible to produce games for iOS without having a Mac to compile the binaries, sign them, and submit them to the app store. I've seen some hacks where by a person writes a game in Flash, then play them in a web browser on iOS, and things like that but that is a hack and doesn't resolve the issue either. So please back up your statements here with some IDEs, compilers, SDKs, and tools for real programmers and not hacks. On 7/7/12, michael barnes c...@samobile.net wrote: Well you write the game story in a spread sheet. And then send it to him to upload it to the app. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
So that means he is doing all the compiling and submission to Apple. Because, I do know you have to get the developer kit and license witch costs $99 from Apple. At 09:36 AM 7/7/2012, you wrote: Well you write the game story in a spread sheet. And then send it to him to upload it to the app. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hey, Thomas. No problem. The reason I mention this was for those who don't understand programming. I am glad that the guy is willing to compile the spread sheet in a game compiler for me. Now I am able to create games, of course they are text adventures but I can write the games I want to play. Even if they are just text base and not audio. If I understood programming then I would write audio games that would be base on the same thing of the text games. Basically with this game Hell's Island game I think it would be a great horror game if I could do it in an audio game, then the player could move around in real time. But like I said no problem --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Well, he has wrote a tool kit for the Narratavius app. However one of the writers of the stories wrote up the spread sheet for those who can't program. Writing a game for Narratavius is just like using the tool kit: Quest. Except instead of the person putting it in the tool kit you just write up the spread sheet of the game and he will run it through the kit. You can charge for your games aswell. He hopes that people will write stories for the app. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Knowing about the tools lets you get a idea of what you can and not do with a game. At 02:45 PM 7/7/2012, you wrote: Well, he has wrote a tool kit for the Narratavius app. However one of the writers of the stories wrote up the spread sheet for those who can't program. Writing a game for Narratavius is just like using the tool kit: Quest. Except instead of the person putting it in the tool kit you just write up the spread sheet of the game and he will run it through the kit. You can charge for your games aswell. He hopes that people will write stories for the app. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Trouble, Yeah, that sure sounds like it. You submit your notes, storyline, game ideas to this person through an Excel spreadsheet and he ends up doing all the coding, compiling, app signing, and submits it to the Apple store.That's not the same thing as doing it yourself which is the objective here. Cheers! On 7/7/12, Trouble troub...@columbus.rr.com wrote: So that means he is doing all the compiling and submission to Apple. Because, I do know you have to get the developer kit and license witch costs $99 from Apple. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Michael, Well, that is all well and good, but that doesn't solve the basic problem. Mainly that there are fully trained programmers like me who know how to program and want to develop software for the iPhone without writing up a spreadsheet and sending it off to some developer who will convert it into a text based game for me. In that sense you totally misrepresented yourself by saying that a person doesn't have to have a Mac to write games for the iPhone seeing as you aren't actually programming and are still having someone else do all the real work. What Trouble and I are talking about is actually programming a game or app for the iPhone from scratch using a full blown programming language like Object-C, with a compiler like gcc, and the official SDK from Apple for the iPhone. If you or anyone else wants to do that, actually program a game for the iPhone, owning and using a Mac is a requirement. Cheers! On 7/7/12, michael barnes c...@samobile.net wrote: Well, he has wrote a tool kit for the Narratavius app. However one of the writers of the stories wrote up the spread sheet for those who can't program. Writing a game for Narratavius is just like using the tool kit: Quest. Except instead of the person putting it in the tool kit you just write up the spread sheet of the game and he will run it through the kit. You can charge for your games aswell. He hopes that people will write stories for the app. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Michael, Yeah, but why didn't you say so from the beginning? From the sound of your original post you made it sound like that there were cross-platform tools for programmers to write games for iPhone for Windows when in reality all you are doing is writing up some notes in Excel, giving them to a third-party developer, and having him create the games for iPhone. As far as I'm concerned you intentionally mislead the list, misrepresented the status of iPhone development,and wasted our time with useless non-sense. If you have nothing constructive to contribute on this subject then you shouldn't have contradicted my statement with out and out falsehoods you could not back up. In case you are wondering why I am so angry it is this. I stated that a developer must have a Mac with Mac OS, Xcode, gcc, and the Apple SDK to develop games for iPhone and other iOS devices. You come along and say, no you don't. You go on to state that it is possible for a Windows developer to develop games for iPhone. When I press you for details you come back with this crap about writing up some text in Excel, e-mail it to some other developer, who creates a text game for you based on the Excel spreadsheet. Did it occur to you that I was talking about actually programming software myself rather than having someone else do it? If I wanted a text adventure for iPhone I could do as much by opening Inform 7 for Windows and writing up a ZCode text adventure that willrun on Windows, Mac, Linux, or iPhone via any ZCode interpreter. However, that isn't the subject. The subject is audio games, in real time, for iPhone which aren't as simple to create for iPhone as you initially lead us to believe. Cheers! On 7/7/12, michael barnes c...@samobile.net wrote: Hey, Thomas. No problem. The reason I mention this was for those who don't understand programming. I am glad that the guy is willing to compile the spread sheet in a game compiler for me. Now I am able to create games, of course they are text adventures but I can write the games I want to play. Even if they are just text base and not audio. If I understood programming then I would write audio games that would be base on the same thing of the text games. Basically with this game Hell's Island game I think it would be a great horror game if I could do it in an audio game, then the player could move around in real time. But like I said no problem --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hey, I have heard different ones say to me, I can't make iOS games because I don't have an iOS device or like me I don't know programming, I can't get a understanding of it. Well here is the link to the file that Baked Ham Games sent me to be able to make games for iOS Narratavious app. And the cool thing about this is you can charge people for your games! Michael Ham the developer said that he is hoping that more people will add more games to the app so he can expand it to other platforms such as the web, Mac and Pc and other mobile devices. Please everyone give this file a look and tell me what your thoughts are? Here is the download link. https://dl.dropbox.com/u/53564654/Organization-Narratavius_Story.xls --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Your link is dead. So not able to check it out. At 08:08 AM 7/6/2012, you wrote: Hey, I have heard different ones say to me, I can't make iOS games because I don't have an iOS device or like me I don't know programming, I can't get a understanding of it. Well here is the link to the file that Baked Ham Games sent me to be able to make games for iOS Narratavious app. And the cool thing about this is you can charge people for your games! Michael Ham the developer said that he is hoping that more people will add more games to the app so he can expand it to other platforms such as the web, Mac and Pc and other mobile devices. Please everyone give this file a look and tell me what your thoughts are? Here is the download link. https://dl.dropbox.com/u/53564654/Organization-Narratavius_Story.xls --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hey, Trouble. Try this link below. The file is an Excel file, so save the file an open it with a Excel program. https://dl.dropbox.com/u/53564654/Organization-Narratavius_Story.xls --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Allan, I certainly have considered writing games for Apple iOS devices given their popularity, but its not as simple or straight forward as you might think. First, in order to develop software for iOS devices like the iPhone a person must own a Mac, have the Apple development tools, and the iOS SDK.Since a decent MacBook is going to cost a developer say $1,200 for the computer hardware required for development and software its an expensive investment. Second,iOS apps are almost exclusively written in a language called Object C. Its a language I'm not really familiar with, and I would imagine every blind audio game developer is in the same boat. Point being any audio game developer thinking of writing games for iOS needs to spend time learning their proprietary language for their proprietary OS, using their proprietary tools. Finally, if that isn't enough, every game written for iOS must be reviewed by a board who will approve or decline the app's acceptance into the Apple app store. As Liam so recently found out if it doesn't meet very specific standards a person could end up spending a lot of time and money and still have it rejected by Apple in the end for reason x.So at this point I don't think its worth my time or money investing in the iOS platform from a feasibility standpoint. If I were going to develop games for a mobile platform I would strongly consider Android. For one thing it has very open standards, uses the Open Java specification, and accept for some specific graphics toolkits etc Android is very easy to work with. Googles standards are much more relaxed than Apple, and its possible to use off the shelf tools and applications to develop and port apps from Windows and Linux directly to Android. A developer doesn't necessarily have to own an Android phone to test out the apps because its possible to run Android OS in a virtual machine where its not possible to run iOS inside a virtual machine for development purposes. Cheers! On 7/4/12, Allan Thompson allan1.thomp...@cox.net wrote: Hi Gang, I was wondering if any of our many excellent blind programmers for the community are considering doing some iPhone game apps for the iPhone? I thought that would be an interesting topic and why this might be a good idea or not and if it was even possible. al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hey, Thomas. Don't mean to correct you, but you don't need a Mac computer to create any games for the iOS platform. However there are tool kits that you can get for Windows. As a matter of fact I am working on a game for the iOS and I'm doing it on my PC and not my Mac. People would think that you have to use a Apple computers because the iOS devices are Apple's devices. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Al, Sorry, but I do not have an iPhone so will not be writing games for it. It does sound like a cool platform to write for though. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Michael, Umm, aren't you writing the text for the game and then another person is putting that into the actual code for the game? BFN - Original Message - Hey, Thomas. Don't mean to correct you, but you don't need a Mac computer to create any games for the iOS platform. However there are tool kits that you can get for Windows. As a matter of fact I am working on a game for the iOS and I'm doing it on my PC and not my Mac. People would think that you have to use a Apple computers because the iOS devices are Apple's devices. --- Jim Just one little typo and it made the entire code useless. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hey, Jim. Yes, but the person who created the tool kit did it on Windows. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Michael, Ok maybe a windows tool kit, but he will still need to compile the finished AP with an ios compiler for it to run on the ios platform. BFN - Original Message - Hey, Jim. Yes, but the person who created the tool kit did it on Windows. --- Jim Hey you know that Mac you got, is it a big Mac? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hey, Jim. That is true. However they do have one for Windows. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Yes, there are ways to create games for IOS devices like iPad or iPod but not iPhone. The iPhone SK is mac only usage. Even if you do use a PC for creation. You still need a mac to compile and submit them to Apple, and that could cost more then it is worth. Here is a site for more detail, http://maniacdev.com/2010/01/iphone-development-windows-options-available/ At 05:27 AM 7/5/2012, you wrote: Hey, Thomas. Don't mean to correct you, but you don't need a Mac computer to create any games for the iOS platform. However there are tool kits that you can get for Windows. As a matter of fact I am working on a game for the iOS and I'm doing it on my PC and not my Mac. People would think that you have to use a Apple computers because the iOS devices are Apple's devices. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Geez, I had no idea it was that involved. I don't blame you at all for not wanting to deal with all that. I was planning on getting a iPhone soon so that is kind of why my question came up. Thanks, al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Thursday, July 05, 2012 3:35 AM Subject: Re: [Audyssey] iPhone apps and blind programmers Hi Allan, I certainly have considered writing games for Apple iOS devices given their popularity, but its not as simple or straight forward as you might think. First, in order to develop software for iOS devices like the iPhone a person must own a Mac, have the Apple development tools, and the iOS SDK.Since a decent MacBook is going to cost a developer say $1,200 for the computer hardware required for development and software its an expensive investment. Second,iOS apps are almost exclusively written in a language called Object C. Its a language I'm not really familiar with, and I would imagine every blind audio game developer is in the same boat. Point being any audio game developer thinking of writing games for iOS needs to spend time learning their proprietary language for their proprietary OS, using their proprietary tools. Finally, if that isn't enough, every game written for iOS must be reviewed by a board who will approve or decline the app's acceptance into the Apple app store. As Liam so recently found out if it doesn't meet very specific standards a person could end up spending a lot of time and money and still have it rejected by Apple in the end for reason x.So at this point I don't think its worth my time or money investing in the iOS platform from a feasibility standpoint. If I were going to develop games for a mobile platform I would strongly consider Android. For one thing it has very open standards, uses the Open Java specification, and accept for some specific graphics toolkits etc Android is very easy to work with. Googles standards are much more relaxed than Apple, and its possible to use off the shelf tools and applications to develop and port apps from Windows and Linux directly to Android. A developer doesn't necessarily have to own an Android phone to test out the apps because its possible to run Android OS in a virtual machine where its not possible to run iOS inside a virtual machine for development purposes. Cheers! On 7/4/12, Allan Thompson allan1.thomp...@cox.net wrote: Hi Gang, I was wondering if any of our many excellent blind programmers for the community are considering doing some iPhone game apps for the iPhone? I thought that would be an interesting topic and why this might be a good idea or not and if it was even possible. al --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
No problem. I was just wondering. Apparently, after reading Tom's explanation, one would have to drop some serious bucks to even try with no guarantee of being allowed to get it out in the main market. al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Jim Kitchen To: Allan Thompson Sent: Thursday, July 05, 2012 5:58 AM Subject: Re: [Audyssey] iPhone apps and blind programmers Hi Al, Sorry, but I do not have an iPhone so will not be writing games for it. It does sound like a cool platform to write for though. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Michael, Okay, where do I download the software I need, the tool kits, etc for Windows? All I could see for Object C is the Mac OS tools and SDKs. I have never found zilch for Windows and I'd like to know where to download the tools you speak of for iOS. Cheers! On 7/5/12, michael barnes c...@samobile.net wrote: Hey, Thomas. Don't mean to correct you, but you don't need a Mac computer to create any games for the iOS platform. However there are tool kits that you can get for Windows. As a matter of fact I am working on a game for the iOS and I'm doing it on my PC and not my Mac. People would think that you have to use a Apple computers because the iOS devices are Apple's devices. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Al, Yeah, it can get expensive if all of my information is right. According to Michael there is now some kind of iOS development tools for Windows which would bring down the cost of development, but I've looked and haven't found what Michael is talking about. Still, there is bound to be costs involved not to mention a learning curve for most developers since Object C isn't a standard programming language. Cheers! On 7/5/12, Allan Thompson allan1.thomp...@cox.net wrote: No problem. I was just wondering. Apparently, after reading Tom's explanation, one would have to drop some serious bucks to even try with no guarantee of being allowed to get it out in the main market. al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Thomas, This article seems to provide some insights into the situation on windows, although it looks like one of the few standalone compilers is flash, and that is obviously not accessible for the blind. link: http://maniacdev.com/2010/01/iphone-development-windows-options-available/ Hth, -Michael. -Original Message- From: Thomas Ward Sent: Thursday, July 05, 2012 9:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] iPhone apps and blind programmers Hi Michael, Okay, where do I download the software I need, the tool kits, etc for Windows? All I could see for Object C is the Mac OS tools and SDKs. I have never found zilch for Windows and I'd like to know where to download the tools you speak of for iOS. Cheers! On 7/5/12, michael barnes c...@samobile.net wrote: Hey, Thomas. Don't mean to correct you, but you don't need a Mac computer to create any games for the iOS platform. However there are tool kits that you can get for Windows. As a matter of fact I am working on a game for the iOS and I'm doing it on my PC and not my Mac. People would think that you have to use a Apple computers because the iOS devices are Apple's devices. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Thomas, Actually objective c is technically cross platform. True, most people who use it use it for mac/iOS development, but it can be used with any system supporting gcc. link: http://en.wikipedia.org/wiki/Objective-C Hth, -Michael. -Original Message- From: Thomas Ward Sent: Thursday, July 05, 2012 9:50 PM To: Gamers Discussion list Subject: Re: [Audyssey] iPhone apps and blind programmers Hi Al, Yeah, it can get expensive if all of my information is right. According to Michael there is now some kind of iOS development tools for Windows which would bring down the cost of development, but I've looked and haven't found what Michael is talking about. Still, there is bound to be costs involved not to mention a learning curve for most developers since Object C isn't a standard programming language. Cheers! On 7/5/12, Allan Thompson allan1.thomp...@cox.net wrote: No problem. I was just wondering. Apparently, after reading Tom's explanation, one would have to drop some serious bucks to even try with no guarantee of being allowed to get it out in the main market. al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Michael, Yes, I see. I just finished reading the article. It looks like its doable using Airplay AKA Marmalade but it looks like a hack rather than a solution. All of the solutions tend to base their solutions on web solutions like Flash which is cross-platform anyway rather than providing something that can compile to Object-C natively. On 7/5/12, Michael Taboada mich...@speedofsoundgaming.com wrote: Hi Thomas, This article seems to provide some insights into the situation on windows, although it looks like one of the few standalone compilers is flash, and that is obviously not accessible for the blind. link: http://maniacdev.com/2010/01/iphone-development-windows-options-available/ Hth, -Michael. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Hi Michael, I stand corrected. I definitely didn't know that about Object-C. Funny thing is I've used gcc for years and didn't have a clue it could compile Object-C. I always believed I had to have Xcode to develop and compile Object-C applications on the Mac. As they say you learn something new every day. On 7/5/12, Michael Taboada mich...@speedofsoundgaming.com wrote: Hi Thomas, Actually objective c is technically cross platform. True, most people who use it use it for mac/iOS development, but it can be used with any system supporting gcc. link: http://en.wikipedia.org/wiki/Objective-C Hth, -Michael. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] iPhone apps and blind programmers
Hi Gang, I was wondering if any of our many excellent blind programmers for the community are considering doing some iPhone game apps for the iPhone? I thought that would be an interesting topic and why this might be a good idea or not and if it was even possible. al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
I know that Liam Irvin is working on an Audio Archery game, but it hasn't been released to the Apple Store. --- Be positive! When it comes to being defeated, if you think you're finished, you! are! finished! - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: gamers discussion list Gamers@audyssey.org Sent: Wednesday, July 04, 2012 4:34 PM Subject: [Audyssey] iPhone apps and blind programmers Hi Gang, I was wondering if any of our many excellent blind programmers for the community are considering doing some iPhone game apps for the iPhone? I thought that would be an interesting topic and why this might be a good idea or not and if it was even possible. al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Well to answer that question. I am in the progress of working on an iOS game. I had mention it last week. As soon as I get to the next step of developement I will talk more about it. I do feel that the game will be finish in the next month if everything goes smoothly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
That sounds pretty cool actually. Thanks for the info. I don't have an iPhone yet but from what I am reading about it, it can be shaken and it seems to know positioning, like if it is at your ear or not so I can imagine an archery game perhaps useing some of these functions maybe. grin. al al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: Charles Rivard To: Gamers Discussion list Sent: Wednesday, July 04, 2012 5:40 PM Subject: Re: [Audyssey] iPhone apps and blind programmers I know that Liam Irvin is working on an Audio Archery game, but it hasn't been released to the Apple Store. --- Be positive! When it comes to being defeated, if you think you're finished, you! are! finished! - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: gamers discussion list Gamers@audyssey.org Sent: Wednesday, July 04, 2012 4:34 PM Subject: [Audyssey] iPhone apps and blind programmers Hi Gang, I was wondering if any of our many excellent blind programmers for the community are considering doing some iPhone game apps for the iPhone? I thought that would be an interesting topic and why this might be a good idea or not and if it was even possible. al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] iPhone apps and blind programmers
Ok, Sorry I must have missed your announcement. Hearing that blind people are working on this platform is good news to me. Then again, I am way behind the curve it looks like when it comes to tech advancements so sorry if this has been explored in depth before hand. al The truth will set you free Jesus Christ of Nazareth 33A.D. - Original Message - From: michael barnes To: gamers@audyssey.org Sent: Wednesday, July 04, 2012 5:51 PM Subject: Re: [Audyssey] iPhone apps and blind programmers Well to answer that question. I am in the progress of working on an iOS game. I had mention it last week. As soon as I get to the next step of developement I will talk more about it. I do feel that the game will be finish in the next month if everything goes smoothly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.