Re: [hlds] Team Fortress 2 Content Available
Hello Mike, is there any chance to get CS:S on the old engine or is that only a question about time, when you port it to the new engine? With friendly reguards Ratman2000 - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 1:21 AM Subject: RE: [hlds] Team Fortress 2 Content Available The most significant fact here is that there have been interface changes so it is probable that many server plug-ins that work with CSS, DoD, and HL2MP will not work with the Orange Box engine. Once the beta is out the door and the initial fires are put out I will make the specific interface changes available on http://developer.valvesoftware.com so that when the new SDK comes out the mod/plugin community can quickly make Orange Box-compatible server plugins. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of tsuehpsyde Sent: Sunday, September 16, 2007 10:53 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Can you elaborate on what some of the core differences are between the two engines? -tsuehpsyde SourceKills.com On 9/16/07, Mike Durand [EMAIL PROTECTED] wrote: Yes, the TF (Orange Box) engine is not compatible with the one that is presently used for CSS, DoDS, and HL2MP. That is why we are segregating it into the the 'orangebox' directory under the root. In the coming months the other games will be moved to the Orange Box engine and their binaries will move under the 'orangebox' directory once this move is done. The content does not need to move to the 'orangebox' when the binaries for the games move and we hope that this represents some value for server admins since you will not need to download redundant content files into two different directory structures in order to support two different engine versions. Our hope is that this new directory structure will help avoid disruptions to existing dedicated servers for other mods and products when we make significant changes to the Source engine like the ones needed for TF and the other Orange Box games. We also hope that it makes updating your servers more convenient and less bandwidth intensive as we update our games for newer engine versions. I hope this has made it more clear, but if not please let me know. -Thanks, Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Sunday, September 16, 2007 4:27 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available Can you expand on this please Mike are you going to be running different exe etc so this is not just a mod of the current source engine like cstrike or dod? If this is the case we us GSP's will need to treat it as a totally new game and not just a simple mod is why I ask. Regards Steve - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, September 15, 2007 5:30 AM Subject: RE: [hlds] Team Fortress 2 Content Available The reason for this is that we want to be able to support different generations of the source engine in one hlds installation. So Ep1-era games will remain off of the root directory but all OrangeBox-era games will be under the 'orangebox' directory. Goldsrc games will still need to be in a separate directory structure, however. This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list
RE: [hlds] TF2: WinSock Error ... blaaa bla bla
Hi Andreas, It's weird that your process kills all the content it had already downloaded. Are you sure this is right? Mine received the Winsock error, however only aborted that single file (same .vvd file funnily enough). Upon re-running the updatetool, it resumed from that .vvd file, and finished the entire process shortly after. Regards, Adam. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Grimm Sent: Sunday, 16 September 2007 11:10 PM To: hlds@list.valvesoftware.com Subject: [hlds] TF2: WinSock Error ... blaaa bla bla *downloading* *downloading* *downloading* *downloading* *being happy while downloading* *downloading* *downloading* *downloading* *bein happier cos it's ready soon* *downloading* *downloading* *downloading* 44.26% .\hl2\models\vortigaunt_postures.mdl 44.27% .\hl2\models\vortigaunt_slave.dx90.vtx 44.30% .\hl2\models\vortigaunt_slave.mdl 44.32% .\hl2\models\vortigaunt_slave.phy 44.33% .\hl2\models\vortigaunt_slave.vvd Checking/Installing 'Base Source Shared Sounds' version 4 Connection Reset, WinSock Error 10054 Connection reset by peer WTF ??!?!?! :) I get this error since hours. Valve, it would be nice, when the hldsupdatetool would try to redownload the file instead of aborting the complete installation. I have to check my server every 30 minutes. Andreas ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: Winsock error - Connection reset - TF2 Stuck @ 67.5 %
More details on where the download is stuck... 67.54% e:\servers\TF2/orangebox\tf\detail_granary.vbsp 67.54% e:\servers\TF2/orangebox\tf\dxsupport_override.cfg 67.54% e:\servers\TF2/orangebox\tf\gameinfo.txt 67.54% e:\servers\TF2/orangebox\tf\lights.rad 67.54% e:\servers\TF2/orangebox\tf\loganal.bat 67.54% e:\servers\TF2/orangebox\tf\makereslists.txt 67.54% e:\servers\TF2/orangebox\tf\makereslists_xbox.txt 67.54% e:\servers\TF2/orangebox\tf\mapcycle.txt 67.54% e:\servers\TF2/orangebox\tf\maplist.txt 67.54% e:\servers\TF2/orangebox\tf\motd.txt 67.54% e:\servers\TF2/orangebox\tf\steam.inf 67.55% e:\servers\TF2/orangebox\tf\tfhallway.raw 67.55% e:\servers\TF2/orangebox\tf\unusedcontent.bat 67.55% e:\servers\TF2/orangebox\tf\whitelist.cfg Checking/Installing 'Team Fortress 2 Materials' version 1 Connection Reset, WinSock Error 10054 Connection reset by peer E:\SERVERS\TF2time/t 07:32 AM Press any key to continue . . . -Original Message- From: The Warden [mailto:[EMAIL PROTECTED] Sent: Monday, September 17, 2007 1:06 AM To: 'hlds@list.valvesoftware.com' Subject: Winsock error - Connection reset - TF2 Stuck @ 67.5 % Been trying to download the files for the server all day long. I get stuck at 67.5 % every time and I get the Winsock error - connection reset. I've tried new folders, redownloading hldsupdatetool, deleting existing files and starting over, running update over top of existing download, etc. Help! TW ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
-- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
Divided on the totalt amount of hours you'll probably spend having a great time with these games, it's a better investment then most. I'd guess Valve will try selling as many Orange box'es as they can, before splitting the games for separate sale. I know I would :-) From: Dan Offord [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available Date: Mon, 17 Sep 2007 13:08:03 +0100 -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ MSN Search http://search.msn.no/ Raskere. Rett på sak. Mer presist. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 update oddness
Hi, I am using the following command line to download the content for tf2 C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir c:\games\TF1 When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the following file structure is created in my c:\games\TF1 folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob However, if I run the update a second time using the same command line the following file structure is crated with an additional tf folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\tf - new folder C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob All the content is re-downloaded and placed into the C:\Games\TF1\tf instead of the C:\Games\TF1\orangebox\tf folder. Is this by design, or is there a problem somewhere thats causing this repeat of content? If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts the content back into C:\Games\TF1\orangebox\tf for one time only, then it goes back to putting it into C:\Games\TF1\tf Am I doing something wrong, or are other people experiencing this problem, if it is in fact a problem? Thanks Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
-- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Same thing I experienced. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 11:34 AM Subject: [hlds] Team Fortress 2 update oddness Hi, I am using the following command line to download the content for tf2 C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir c:\games\TF1 When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the following file structure is created in my c:\games\TF1 folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob However, if I run the update a second time using the same command line the following file structure is crated with an additional tf folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\tf - new folder C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob All the content is re-downloaded and placed into the C:\Games\TF1\tf instead of the C:\Games\TF1\orangebox\tf folder. Is this by design, or is there a problem somewhere thats causing this repeat of content? If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts the content back into C:\Games\TF1\orangebox\tf for one time only, then it goes back to putting it into C:\Games\TF1\tf Am I doing something wrong, or are other people experiencing this problem, if it is in fact a problem? Thanks Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. - Original Message - From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 7:08 AM Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
-- [ Picked text/plain from multipart/alternative ] Anyone any idea when TF2 is being released? On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. - Original Message - From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 7:08 AM Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
You are NOT paying to play the beta, you are paying for a *pre-order* of the games and the beta testing is an option for those of us who would like to participate - it is basically a closed beta for the ones that have bought the orange box. If you want to, you can of course wait till the game is fully released and pick up a copy then, no one is forcing you to pre-order and/or play the beta. Heck, there might be guest passes available for TF2 at the point of release too, meaning you can get to try the game if one of your friends are kind enough to give you a pass. Either way, I can't really see why you should have any reason to moan. Personally I am confident I will like the game, and I see no problems what so ever in spending $45'ish for the orange box pre-order. If you are not, simply don't! ;) - TeX. Rob Poe wrote: Joey wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. But ... (1) If it's a BETA, then why are we asked to PAY for the privilege of testing it (orange box benefit) (2) When is the free week demo? Or free weekend. Hell, we've only been waiting, what? 7 years? I'm not sure I'm going to like the game, but how do I know without sacrificing $30 to find out... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 Content Available
Valve time! http://developer.valvesoftware.com/wiki/Valve_Time Spotta -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord Sent: 17 September 2007 18:30 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Anyone any idea when TF2 is being released? On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. - Original Message - From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 7:08 AM Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
Joey wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. But ... (1) If it's a BETA, then why are we asked to PAY for the privilege of testing it (orange box benefit) (2) When is the free week demo? Or free weekend. Hell, we've only been waiting, what? 7 years? I'm not sure I'm going to like the game, but how do I know without sacrificing $30 to find out... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Re: Team Fortress 2 update
Is there a specific time that the full game will be availible. I have downloaded most of the files but I have yet to see the scrds.exe file? Kevin O'Donnell TCAdmin.com - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:12 PM Subject: hlds digest, Vol 1 #5537 - 9 msgs Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. Team Fortress 2 update oddness (Wh00pAss) 2. Re: Team Fortress 2 update oddness (Brandon R. Miller) 3. Re: Team Fortress 2 update oddness (Vetwebhosting - Administrator) 4. Re: Team Fortress 2 update oddness (1nsane .) 5. Re: Team Fortress 2 Content Available (Joey) 6. Re: Team Fortress 2 Content Available (Dan Offord) 7. Re: Team Fortress 2 Content Available (Rob Poe) 8. Re: Team Fortress 2 Content Available (Dan Offord) 9. Re: Team Fortress 2 Content Available ([DumB]TeXas) --__--__-- Message: 1 From: Wh00pAss [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: [hlds] Team Fortress 2 update oddness Date: Mon, 17 Sep 2007 17:34:54 +0100 Reply-To: hlds@list.valvesoftware.com Hi, I am using the following command line to download the content for tf2 C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir c:\games\TF1 When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the following file structure is created in my c:\games\TF1 folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob However, if I run the update a second time using the same command line the following file structure is crated with an additional tf folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\tf - new folder C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob All the content is re-downloaded and placed into the C:\Games\TF1\tf instead of the C:\Games\TF1\orangebox\tf folder. Is this by design, or is there a problem somewhere thats causing this repeat of content? If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts the content back into C:\Games\TF1\orangebox\tf for one time only, then it goes back to putting it into C:\Games\TF1\tf Am I doing something wrong, or are other people experiencing this problem, if it is in fact a problem? Thanks Wh00pAss --__--__-- Message: 2 From: Brandon R. Miller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness Date: Mon, 17 Sep 2007 11:41:19 -0500 Organization: Branzone.com Reply-To: hlds@list.valvesoftware.com This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Same thing I experienced. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 11:34 AM Subject: [hlds] Team Fortress 2 update oddness Hi, I am using the following command line to download the content for tf2 C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir c:\games\TF1 When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the following file structure is created in my c:\games\TF1 folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob However, if I run the update a second time using the same command line the following file structure is crated with an additional tf folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\tf - new folder C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob All the content is re-downloaded and placed into the C:\Games\TF1\tf instead of the C:\Games\TF1\orangebox\tf folder. Is this by design, or is there a problem somewhere thats causing this repeat of content? If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts the content back into C:\Games\TF1\orangebox\tf for one time only, then it goes back to putting it into C:\Games\TF1\tf Am I doing something wrong, or are other people experiencing this problem, if it is in fact a problem? Thanks Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- --__--__-- Message: 3 From: Vetwebhosting - Administrator [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness Date: Mon, 17 Sep 2007 11:56:15
Re: [hlds] Team Fortress 2 Content Available
This mailing list is meant for help with dedicated servers. It's not for complaining about how much mods cost, or how long they will take to develop. I think the steampowered/forum would be a better place for that type of discussion. Just my $0.02, RideGuy On 9/17/07, Spotta [EMAIL PROTECTED] wrote: Valve time! http://developer.valvesoftware.com/wiki/Valve_Time Spotta -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord Sent: 17 September 2007 18:30 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Anyone any idea when TF2 is being released? On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. - Original Message - From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 7:08 AM Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. --
Re: [hlds] Team Fortress 2 Content Available
Remember valve is a company on the west coast of the US. There is still a lot of Monday left. Dan Offord wrote: -- [ Picked text/plain from multipart/alternative ] Would love to go to the forums, but have you tried? The forums are nearly always slow. But, like many who have waited 9 years for tf2 it gets a bit much, when gone 8pm there is still no server for a game promised to be released on Monday. On 17/09/2007, RideGuy [EMAIL PROTECTED] wrote: This mailing list is meant for help with dedicated servers. It's not for complaining about how much mods cost, or how long they will take to develop. I think the steampowered/forum would be a better place for that type of discussion. Just my $0.02, RideGuy On 9/17/07, Spotta [EMAIL PROTECTED] wrote: Valve time! http://developer.valvesoftware.com/wiki/Valve_Time Spotta -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord Sent: 17 September 2007 18:30 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Anyone any idea when TF2 is being released? On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. - Original Message - From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 7:08 AM Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains
Re: [hlds] Team Fortress 2 Content Available
It will be available when its available. Late in the day is what was said...so probably around 6pm. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
-- [ Picked text/plain from multipart/alternative ] Would love to go to the forums, but have you tried? The forums are nearly always slow. But, like many who have waited 9 years for tf2 it gets a bit much, when gone 8pm there is still no server for a game promised to be released on Monday. On 17/09/2007, RideGuy [EMAIL PROTECTED] wrote: This mailing list is meant for help with dedicated servers. It's not for complaining about how much mods cost, or how long they will take to develop. I think the steampowered/forum would be a better place for that type of discussion. Just my $0.02, RideGuy On 9/17/07, Spotta [EMAIL PROTECTED] wrote: Valve time! http://developer.valvesoftware.com/wiki/Valve_Time Spotta -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord Sent: 17 September 2007 18:30 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Anyone any idea when TF2 is being released? On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. - Original Message - From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 7:08 AM Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view
RE: [hlds] Team Fortress 2 Content Available
It was a light hearted joke. Chill. It's gone 8PM in the UK, I would also like to know when the server will be ready to go - and the game for that matter Spotta -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of RideGuy Sent: 17 September 2007 20:05 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available This mailing list is meant for help with dedicated servers. It's not for complaining about how much mods cost, or how long they will take to develop. I think the steampowered/forum would be a better place for that type of discussion. Just my $0.02, RideGuy On 9/17/07, Spotta [EMAIL PROTECTED] wrote: Valve time! http://developer.valvesoftware.com/wiki/Valve_Time Spotta -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord Sent: 17 September 2007 18:30 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Anyone any idea when TF2 is being released? On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. - Original Message - From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 7:08 AM Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- .: =CATS= Gaming :. .: http://www.catsgaming.com :. .: This email contains information that maybe confidential if your not the intended recipient, please delete this email :. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
-- [ Picked text/plain from multipart/alternative ] One would argue that after 9 years, how's a little bit longer gonna hurt? He is right, however -- this is meant for discussion about dedicated servers. Valve will send out a message when they are available, and complaining will not speed up the process. In the mean time, I will be wasting away in front of Peggle Extreme. ;) On 9/17/07, Dan Offord [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Would love to go to the forums, but have you tried? The forums are nearly always slow. But, like many who have waited 9 years for tf2 it gets a bit much, when gone 8pm there is still no server for a game promised to be released on Monday. On 17/09/2007, RideGuy [EMAIL PROTECTED] wrote: This mailing list is meant for help with dedicated servers. It's not for complaining about how much mods cost, or how long they will take to develop. I think the steampowered/forum would be a better place for that type of discussion. Just my $0.02, RideGuy On 9/17/07, Spotta [EMAIL PROTECTED] wrote: Valve time! http://developer.valvesoftware.com/wiki/Valve_Time Spotta -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord Sent: 17 September 2007 18:30 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Anyone any idea when TF2 is being released? On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. - Original Message - From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 7:08 AM Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] Team Fortress 2 update oddness
-- [ Picked text/plain from multipart/alternative ] It doesn't happen anymore to me. But I was using Server 2003. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
I'm using MS Server 2003 SP 2 - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 Content Available
You will run the srcds.exe that is located in the 'orangebox' directory. This is the one that links the binaries located at 'orangebox/bin'. srcds.exe -game tf will work fine -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong Sent: Sunday, September 16, 2007 9:03 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 Content Available Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Windows Server 2003 SP2 I was able to reproduce this several times. I haven't tried again since getting all the content. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:58 PM Subject: Re: [hlds] Team Fortress 2 update oddness I'm using MS Server 2003 SP 2 - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
I ran the hldsupdatetool once when the files were first available. I just ran it again and cannot duplicate this error either. It verified the files. Windows Server 2003 R2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Monday, September 17, 2007 12:34 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 Content Available
I agree It is a Very funny Very True Joke I also to would like to know when the rest of the content will be available right now I have the updatetool running once an hour. But I am assuming like every other release the server will not be available until the client is released. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spotta Sent: Monday, September 17, 2007 3:12 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 Content Available It was a light hearted joke. Chill. It's gone 8PM in the UK, I would also like to know when the server will be ready to go - and the game for that matter Spotta -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of RideGuy Sent: 17 September 2007 20:05 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available This mailing list is meant for help with dedicated servers. It's not for complaining about how much mods cost, or how long they will take to develop. I think the steampowered/forum would be a better place for that type of discussion. Just my $0.02, RideGuy On 9/17/07, Spotta [EMAIL PROTECTED] wrote: Valve time! http://developer.valvesoftware.com/wiki/Valve_Time Spotta -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord Sent: 17 September 2007 18:30 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Anyone any idea when TF2 is being released? On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Cool i dont mind paying $30.00 dollaars for something i would use beats 0 or 80 bucks for a bunch of games which i really have no interest for. Thanx for the info. - Original Message - From: Dan Offord [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 7:08 AM Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Yes, but its $29.95 On 17/09/2007, Joey [EMAIL PROTECTED] wrote: Going off topic for a minute, Does anyone know if tf2 will be available as a seperate download, just like they did with hl2 dm , or will this be exclusively an orangebox product where if the person that wanted tf2 would have to purchase the entire orange box. Users in my forum were asking, if anyone could help answer that it would be appreciated thanks in advance. - Original Message - From: Graham McMaster [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:38 AM Subject: Re: [hlds] Team Fortress 2 Content Available Hrr It depends entirely on what folder the TF content downloads into, if the folder is called tf then yes, it would be -game tf, if it downloads into tf2 then it'd be -game tf2, it's THAT simple ;) Graham Andrew Armstrong wrote: Mike, could you please elaborate on how a TF2 server will be started? Is it the same process of: srcds.exe -game tf Or is there a new command line style? Which executable do we run, and where will it be located? Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, 17 September 2007 9:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] So if I get this right the srcds.exe and all the other bin files for TF2 will be located in the orangebox folder? And that the games in the orangebox folder will also be using the materials and models of the other games outside the orangebox folder located in the root of the server instalation? My current TF2 instalation is like this: root -hl2 -orangebox --tf From my understanding we are able to run a HL2DM/CSS/DODS server from the root/srcds.exe and the TF2 server from the root/orangebox/srcds.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] Team Fortress 2 update oddness
I know this isnt a list for bitching and of any sort but i think we have the right to be carefull as to are next purchase, considering CounterStrike - Hl2DM TDM were nothing but headaches with the periodic updates which did nothing but cripple the games and server's to the point that would render them not as much fun or playable for the matter.(Especially killing all admins with the famous allowservercommands 1 I mean come on I think alot of you agree with me right?? And money isnt an issue i just don't want my next purchase to be another dissappointment..you know? But this is my $0.02 :) - Original Message - From: Brandon R. Miller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 3:26 PM Subject: Re: [hlds] Team Fortress 2 update oddness This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Windows Server 2003 SP2 I was able to reproduce this several times. I haven't tried again since getting all the content. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:58 PM Subject: Re: [hlds] Team Fortress 2 update oddness I'm using MS Server 2003 SP 2 - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all (different for nix), and the installer had the following behaviors: Windows 2003 R2: First try, seemingly complete (installer said 100%) download of the content. However, in your previous post, you said that srcds.exe would be in the orangebox folder. It's not. For us the executable is in the parent folder to orangebox. For example, using the above command line example, we have: C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named tf and no executables or any files at all. Red Hat Enterprise Server: Multiple attempts where the installer claimed a reset connection. This is a server in the same rack/datacenter as the windows box, with the servers on 100M/bs to the public cloud. After about 6 times of the installer getting ~30-50% complete and then failing with that error, other strange shit started happening, like the progress / percentage readout saying 112038475672% complete. I used the verify directive so it should have checked the file map and put srcds into the orangebox folder (as a child asset), correct? Again, like windows, the *ONLY* object in the orangebox folder for me is one folder named tf. So naturally, you try to start the server instance and it fails. Anyone have this problem? If it helps to know, this is the first package we've downloaded for tf and it was just about one hour ago. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joey Sent: Monday, September 17, 2007 4:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness I know this isnt a list for bitching and of any sort but i think we have the right to be carefull as to are next purchase, considering CounterStrike - Hl2DM TDM were nothing but headaches with the periodic updates which did nothing but cripple the games and server's to the point that would render them not as much fun or playable for the matter.(Especially killing all admins with the famous allowservercommands 1 I mean come on I think alot of you agree with me right?? And money isnt an issue i just don't want my next purchase to be another dissappointment..you know? But this is my $0.02 :) - Original Message - From: Brandon R. Miller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 3:26 PM Subject: Re: [hlds] Team Fortress 2 update oddness This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Windows Server 2003 SP2 I was able to reproduce this several times. I haven't tried again since getting all the content. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:58 PM Subject: Re: [hlds] Team Fortress 2 update oddness I'm using MS Server 2003 SP 2 - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list
Re: [hlds] Team Fortress 2 update oddness
the binaries haven't been released yet, please be patient! - Original Message - From: RMaioroff To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 3:39 PM Subject: RE: [hlds] Team Fortress 2 update oddness Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all (different for nix), and the installer had the following behaviors: Windows 2003 R2: First try, seemingly complete (installer said 100%) download of the content. However, in your previous post, you said that srcds.exe would be in the orangebox folder. It's not. For us the executable is in the parent folder to orangebox. For example, using the above command line example, we have: C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named tf and no executables or any files at all. Red Hat Enterprise Server: Multiple attempts where the installer claimed a reset connection. This is a server in the same rack/datacenter as the windows box, with the servers on 100M/bs to the public cloud. After about 6 times of the installer getting ~30-50% complete and then failing with that error, other strange shit started happening, like the progress / percentage readout saying 112038475672% complete. I used the verify directive so it should have checked the file map and put srcds into the orangebox folder (as a child asset), correct? Again, like windows, the *ONLY* object in the orangebox folder for me is one folder named tf. So naturally, you try to start the server instance and it fails. Anyone have this problem? If it helps to know, this is the first package we've downloaded for tf and it was just about one hour ago. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
We haven't released the depots that contain the Linux and Windows binaries yet. I will look into the issue of the update tool losing its connection, but for now you should just retry until it completes. :( The percentage complete is presently only good for comic relief. ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff Sent: Monday, September 17, 2007 3:39 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 update oddness Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all (different for nix), and the installer had the following behaviors: Windows 2003 R2: First try, seemingly complete (installer said 100%) download of the content. However, in your previous post, you said that srcds.exe would be in the orangebox folder. It's not. For us the executable is in the parent folder to orangebox. For example, using the above command line example, we have: C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named tf and no executables or any files at all. Red Hat Enterprise Server: Multiple attempts where the installer claimed a reset connection. This is a server in the same rack/datacenter as the windows box, with the servers on 100M/bs to the public cloud. After about 6 times of the installer getting ~30-50% complete and then failing with that error, other strange shit started happening, like the progress / percentage readout saying 112038475672% complete. I used the verify directive so it should have checked the file map and put srcds into the orangebox folder (as a child asset), correct? Again, like windows, the *ONLY* object in the orangebox folder for me is one folder named tf. So naturally, you try to start the server instance and it fails. Anyone have this problem? If it helps to know, this is the first package we've downloaded for tf and it was just about one hour ago. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joey Sent: Monday, September 17, 2007 4:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness I know this isnt a list for bitching and of any sort but i think we have the right to be carefull as to are next purchase, considering CounterStrike - Hl2DM TDM were nothing but headaches with the periodic updates which did nothing but cripple the games and server's to the point that would render them not as much fun or playable for the matter.(Especially killing all admins with the famous allowservercommands 1 I mean come on I think alot of you agree with me right?? And money isnt an issue i just don't want my next purchase to be another dissappointment..you know? But this is my $0.02 :) - Original Message - From: Brandon R. Miller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 3:26 PM Subject: Re: [hlds] Team Fortress 2 update oddness This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Windows Server 2003 SP2 I was able to reproduce this several times. I haven't tried again since getting all the content. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:58 PM Subject: Re: [hlds] Team Fortress 2 update oddness I'm using MS Server 2003 SP 2 - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
RE: [hlds] Team Fortress 2 update oddness
Mike, Can you throw us a bone on a release time? Getting late on the east coast.;) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
-- [ Picked text/plain from multipart/alternative ] Are you at least able to tell us if either of the binaries will be available with the beta release? On 9/17/07, Mike Durand [EMAIL PROTECTED] wrote: We haven't released the depots that contain the Linux and Windows binaries yet. I will look into the issue of the update tool losing its connection, but for now you should just retry until it completes. :( The percentage complete is presently only good for comic relief. ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff Sent: Monday, September 17, 2007 3:39 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 update oddness Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all (different for nix), and the installer had the following behaviors: Windows 2003 R2: First try, seemingly complete (installer said 100%) download of the content. However, in your previous post, you said that srcds.exe would be in the orangebox folder. It's not. For us the executable is in the parent folder to orangebox. For example, using the above command line example, we have: C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named tf and no executables or any files at all. Red Hat Enterprise Server: Multiple attempts where the installer claimed a reset connection. This is a server in the same rack/datacenter as the windows box, with the servers on 100M/bs to the public cloud. After about 6 times of the installer getting ~30-50% complete and then failing with that error, other strange shit started happening, like the progress / percentage readout saying 112038475672% complete. I used the verify directive so it should have checked the file map and put srcds into the orangebox folder (as a child asset), correct? Again, like windows, the *ONLY* object in the orangebox folder for me is one folder named tf. So naturally, you try to start the server instance and it fails. Anyone have this problem? If it helps to know, this is the first package we've downloaded for tf and it was just about one hour ago. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joey Sent: Monday, September 17, 2007 4:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness I know this isnt a list for bitching and of any sort but i think we have the right to be carefull as to are next purchase, considering CounterStrike - Hl2DM TDM were nothing but headaches with the periodic updates which did nothing but cripple the games and server's to the point that would render them not as much fun or playable for the matter.(Especially killing all admins with the famous allowservercommands 1 I mean come on I think alot of you agree with me right?? And money isnt an issue i just don't want my next purchase to be another dissappointment..you know? But this is my $0.02 :) - Original Message - From: Brandon R. Miller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 3:26 PM Subject: Re: [hlds] Team Fortress 2 update oddness This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Windows Server 2003 SP2 I was able to reproduce this several times. I haven't tried again since getting all the content. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:58 PM Subject: Re: [hlds] Team Fortress 2 update oddness I'm using MS Server 2003 SP 2 - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___
RE: [hlds] Team Fortress 2 update oddness
Yeah, someone pointed that out to me. Sorry, I now see I missed several posts prior to this where it was pretty much explained. Regarding the winsock error, our 2k3R2 box is doing it: http://forums.planetwca.com/attachment.php?attachmentid=3226d=1190072818 Thanks for the effort, this game is going to kick ass. Oh and like others have already said, thank you for including the server admins during the rollout. Makes our life easier when trying to provide a community instant game access to our servers. Cheers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Monday, September 17, 2007 6:18 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 update oddness We haven't released the depots that contain the Linux and Windows binaries yet. I will look into the issue of the update tool losing its connection, but for now you should just retry until it completes. :( The percentage complete is presently only good for comic relief. ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff Sent: Monday, September 17, 2007 3:39 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 update oddness Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all (different for nix), and the installer had the following behaviors: Windows 2003 R2: First try, seemingly complete (installer said 100%) download of the content. However, in your previous post, you said that srcds.exe would be in the orangebox folder. It's not. For us the executable is in the parent folder to orangebox. For example, using the above command line example, we have: C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named tf and no executables or any files at all. Red Hat Enterprise Server: Multiple attempts where the installer claimed a reset connection. This is a server in the same rack/datacenter as the windows box, with the servers on 100M/bs to the public cloud. After about 6 times of the installer getting ~30-50% complete and then failing with that error, other strange shit started happening, like the progress / percentage readout saying 112038475672% complete. I used the verify directive so it should have checked the file map and put srcds into the orangebox folder (as a child asset), correct? Again, like windows, the *ONLY* object in the orangebox folder for me is one folder named tf. So naturally, you try to start the server instance and it fails. Anyone have this problem? If it helps to know, this is the first package we've downloaded for tf and it was just about one hour ago. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joey Sent: Monday, September 17, 2007 4:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness I know this isnt a list for bitching and of any sort but i think we have the right to be carefull as to are next purchase, considering CounterStrike - Hl2DM TDM were nothing but headaches with the periodic updates which did nothing but cripple the games and server's to the point that would render them not as much fun or playable for the matter.(Especially killing all admins with the famous allowservercommands 1 I mean come on I think alot of you agree with me right?? And money isnt an issue i just don't want my next purchase to be another dissappointment..you know? But this is my $0.02 :) - Original Message - From: Brandon R. Miller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 3:26 PM Subject: Re: [hlds] Team Fortress 2 update oddness This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Windows Server 2003 SP2 I was able to reproduce this several times. I haven't tried again since getting all the content. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:58 PM Subject: Re: [hlds] Team Fortress 2 update oddness I'm using MS Server 2003 SP 2 - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I
Re: [hlds] Team Fortress 2 update oddness
Can you throw us a bone on a release time? Getting late on the east coast.;) Getting very late here in The Netherlands, 02:52 at night here at the moment. I'm not going to wait anymore, I'll see it in the morning :(. -- Kind regards / Met vriendelijke groet, Hans Vos ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] TF2 srcds.exe?
Thanks! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: 17 September 2007 00:06 To: hlds@list.valvesoftware.com Subject: RE: [hlds] TF2 srcds.exe? I just meant as soon as the DS depot is ready we'll make it available and post a message to the lists. I wasn't linking it to the release of the client. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett Sent: Sunday, September 16, 2007 11:03 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] TF2 srcds.exe? Mike, When you mean live, you mean as in tomorrow morning with the release of the client? Cheers, Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: 16 September 2007 18:51 To: hlds@list.valvesoftware.com Subject: RE: [hlds] TF2 srcds.exe? It will be a new srcds.exe, we just haven't made the depot containing the binaries available yet because we are still working out some issues. When we are ready to go live we will make the depot containing the binaries available to you and you will need to update your server again. But that update will take significantly less time than the content update does. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy Sent: Sunday, September 16, 2007 10:45 AM To: hlds@list.valvesoftware.com Subject: [hlds] TF2 srcds.exe? -- [ Picked text/plain from multipart/alternative ] So after a little over 2 days, I finally got the server pre-loaded! It's running like greased owl.. yeah this morning, so obviously someone added some additional resources! Thanks for that! My question is, there seems to be no server executable to actually launch the server itself. Is it going to be a new engine, or should we just use srcds.exe? Brian -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 srcds.exe?
-- [ Picked text/plain from multipart/alternative ] That message was from yesterday :P -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
Valve is Pacific time. They said Late Monday their time...so...that should be in the next 5 hours! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: 18 September 2007 01:59 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] http://www.google.com/search?hl=enclient=firefox-arls=org.mozilla%3Aen-US% 3Aofficialhs=rIRq=the+time+WashingtonbtnG=Search Valve Time Errr time zone... On 9/17/07, Hans Vos [EMAIL PROTECTED] wrote: Can you throw us a bone on a release time? Getting late on the east coast.;) Getting very late here in The Netherlands, 02:52 at night here at the moment. I'm not going to wait anymore, I'll see it in the morning :(. -- Kind regards / Met vriendelijke groet, Hans Vos ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 srcds.exe?
-- [ Picked text/plain from multipart/alternative ] For all we know the DS department is all dead! You can't predict what happened during a day. That's 24 hours! Quite a long time, especially if you are waiting for TF2. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. If there is an issue we at least release a statement and postpone completely. I am a Valve Fanboy from the original TF. But this is silly.. Same thing as DOD:S. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
I for one just want to thank Mike and the rest of valve for busting hump and doing all they can to get this out to us.. and then listen to all the bitching from a bunch of people because it didnt meet their schedule. Mike has gone out of his way to patiently answer a lot of questions here that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
I for one just want to thank Mike and the rest of valve for busting hump and doing all they can to get this out to us.. and then listen to all the bitching from a bunch of people because it didnt meet their schedule. Mike has gone out of his way to patiently answer a lot of questions here that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
LOL - What a crock. Don't get me wrong. I appreciate Mike as well. But i highly doubt he is personally getting the binaries ready. He is more likely the project manager or technical producer. As far as bitching, I am not bitching at mike. I am bitching at valve for once again posting a Date and only meeting it in the west coast. Luckily I didn't take the day off of work due to the Releasing on Monday. I learned my lesson from the last time. And believe you me, I will be siting here for several more hours playing peggle ; ) But hopefully, and I am sure you must agree if you're not crazy that releasing on Monday, and releasing at 1 hour before Tuesday is two very different things. Sorry for Hijacking the Technical discussion thread. Rant off! BTW. Thanks Mike for the info. you have shared. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
That damn Peggle! I got so hooked I bought the deluxe version! I've spent more time playing peggle than I have ETQW! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Greg Williams Sent: 18 September 2007 02:45 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness LOL - What a crock. Don't get me wrong. I appreciate Mike as well. But i highly doubt he is personally getting the binaries ready. He is more likely the project manager or technical producer. As far as bitching, I am not bitching at mike. I am bitching at valve for once again posting a Date and only meeting it in the west coast. Luckily I didn't take the day off of work due to the Releasing on Monday. I learned my lesson from the last time. And believe you me, I will be siting here for several more hours playing peggle ; ) But hopefully, and I am sure you must agree if you're not crazy that releasing on Monday, and releasing at 1 hour before Tuesday is two very different things. Sorry for Hijacking the Technical discussion thread. Rant off! BTW. Thanks Mike for the info. you have shared. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] steam update tool issues?
-- [ Picked text/plain from multipart/alternative ] Yeah, I'm connected to the following server for updating. 69.28.140.244 Unfortunately there's no reverse DNS on that specific IP so I can't really tell who's hosting it, but whoever is needs to check the server, I'm getting probably 1MB/minute at this rate...won't be done until tomorrow seeing as slow as it's going now. Is there any possible way to switch the content server through the tool? On 9/16/07, Tony Paloma [EMAIL PROTECTED] wrote: It's still being really slow for me. It's quite annoying. Also: [EMAIL PROTECTED] srcds]$ ./steam -command update -game Counter-Strike Source Checking bootstrapper version ... Updating Installation No installation record found at ./ Checking/Installing 'Counter-Strike Source Shared Content' version 67 6553600.00% ./\cstrike\bin\server.dll 6553600.00%? orly? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy Sent: Saturday, September 15, 2007 9:14 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] steam update tool issues? -- [ Picked text/plain from multipart/alternative ] I'm at 20%... It's been running since last night.. I've restarted it a few times to make sure it wasn't stuck or timed out. SUPER slow. On 9/15/07, 1nsane . [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] It's also slow as hell, guess everyone is preloading TF2? :P Or is it the new system that is performing badly? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
Server files are out. Jason F [EMAIL PROTECTED] - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, September 16, 2007 6:21 PM Subject: RE: [hlds] Team Fortress 2 Content Available The most significant fact here is that there have been interface changes so it is probable that many server plug-ins that work with CSS, DoD, and HL2MP will not work with the Orange Box engine. Once the beta is out the door and the initial fires are put out I will make the specific interface changes available on http://developer.valvesoftware.com so that when the new SDK comes out the mod/plugin community can quickly make Orange Box-compatible server plugins. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of tsuehpsyde Sent: Sunday, September 16, 2007 10:53 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Can you elaborate on what some of the core differences are between the two engines? -tsuehpsyde SourceKills.com On 9/16/07, Mike Durand [EMAIL PROTECTED] wrote: Yes, the TF (Orange Box) engine is not compatible with the one that is presently used for CSS, DoDS, and HL2MP. That is why we are segregating it into the the 'orangebox' directory under the root. In the coming months the other games will be moved to the Orange Box engine and their binaries will move under the 'orangebox' directory once this move is done. The content does not need to move to the 'orangebox' when the binaries for the games move and we hope that this represents some value for server admins since you will not need to download redundant content files into two different directory structures in order to support two different engine versions. Our hope is that this new directory structure will help avoid disruptions to existing dedicated servers for other mods and products when we make significant changes to the Source engine like the ones needed for TF and the other Orange Box games. We also hope that it makes updating your servers more convenient and less bandwidth intensive as we update our games for newer engine versions. I hope this has made it more clear, but if not please let me know. -Thanks, Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Sunday, September 16, 2007 4:27 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available Can you expand on this please Mike are you going to be running different exe etc so this is not just a mod of the current source engine like cstrike or dod? If this is the case we us GSP's will need to treat it as a totally new game and not just a simple mod is why I ask. Regards Steve - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, September 15, 2007 5:30 AM Subject: RE: [hlds] Team Fortress 2 Content Available The reason for this is that we want to be able to support different generations of the source engine in one hlds installation. So Ep1-era games will remain off of the root directory but all OrangeBox-era games will be under the 'orangebox' directory. Goldsrc games will still need to be in a separate directory structure, however. This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 srcds.exe?
Ive just noticed scrds is there now, however it just crashes out when you try to run it? is there more stuff still on the way? Kingsley - Original Message - From: 1nsane . [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, September 18, 2007 10:41 AM Subject: Re: [hlds] TF2 srcds.exe? -- [ Picked text/plain from multipart/alternative ] For all we know the DS department is all dead! You can't predict what happened during a day. That's 24 hours! Quite a long time, especially if you are waiting for TF2. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Same here... On 9/18/07, Brian D'Arcy [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 Content Available
I am Downloading Dlls :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vetwebhosting - Administrator Sent: Tuesday, September 18, 2007 12:37 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available Server files are out. Jason F [EMAIL PROTECTED] - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, September 16, 2007 6:21 PM Subject: RE: [hlds] Team Fortress 2 Content Available The most significant fact here is that there have been interface changes so it is probable that many server plug-ins that work with CSS, DoD, and HL2MP will not work with the Orange Box engine. Once the beta is out the door and the initial fires are put out I will make the specific interface changes available on http://developer.valvesoftware.com so that when the new SDK comes out the mod/plugin community can quickly make Orange Box-compatible server plugins. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of tsuehpsyde Sent: Sunday, September 16, 2007 10:53 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Can you elaborate on what some of the core differences are between the two engines? -tsuehpsyde SourceKills.com On 9/16/07, Mike Durand [EMAIL PROTECTED] wrote: Yes, the TF (Orange Box) engine is not compatible with the one that is presently used for CSS, DoDS, and HL2MP. That is why we are segregating it into the the 'orangebox' directory under the root. In the coming months the other games will be moved to the Orange Box engine and their binaries will move under the 'orangebox' directory once this move is done. The content does not need to move to the 'orangebox' when the binaries for the games move and we hope that this represents some value for server admins since you will not need to download redundant content files into two different directory structures in order to support two different engine versions. Our hope is that this new directory structure will help avoid disruptions to existing dedicated servers for other mods and products when we make significant changes to the Source engine like the ones needed for TF and the other Orange Box games. We also hope that it makes updating your servers more convenient and less bandwidth intensive as we update our games for newer engine versions. I hope this has made it more clear, but if not please let me know. -Thanks, Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Sunday, September 16, 2007 4:27 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available Can you expand on this please Mike are you going to be running different exe etc so this is not just a mod of the current source engine like cstrike or dod? If this is the case we us GSP's will need to treat it as a totally new game and not just a simple mod is why I ask. Regards Steve - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, September 15, 2007 5:30 AM Subject: RE: [hlds] Team Fortress 2 Content Available The reason for this is that we want to be able to support different generations of the source engine in one hlds installation. So Ep1-era games will remain off of the root directory but all OrangeBox-era games will be under the 'orangebox' directory. Goldsrc games will still need to be in a separate directory structure, however. This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] same here as well -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 srcds.exe?
-- [ Picked text/plain from multipart/alternative ] somethings bad with the dll files On 9/18/07, Kingsley Foreman [EMAIL PROTECTED] wrote: Ive just noticed scrds is there now, however it just crashes out when you try to run it? is there more stuff still on the way? Kingsley - Original Message - From: 1nsane . [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, September 18, 2007 10:41 AM Subject: Re: [hlds] TF2 srcds.exe? -- [ Picked text/plain from multipart/alternative ] For all we know the DS department is all dead! You can't predict what happened during a day. That's 24 hours! Quite a long time, especially if you are waiting for TF2. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Ditto On 17/09/2007, Brock Quinn [EMAIL PROTECTED] wrote: I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Binaries Released?
Looks like win32 only atm and yeah mines just crashing on load too ;( -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jonathan Mims Sent: 18 September 2007 05:39 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Same here... On 9/18/07, Brian D'Arcy [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Engine.dll is the fault for the crash. FAULTING_IP: +0 ?? ??? EXCEPTION_RECORD: -- (.exr 0x) ExceptionAddress: ExceptionCode: c005 (Access violation) ExceptionFlags: NumberParameters: 2 Parameter[0]: 0008 Parameter[1]: Attempt to execute non-executable address PROCESS_NAME: srcds.exe MODULE_NAME: engine FAULTING_MODULE: 7c80 ntdll DEBUG_FLR_IMAGE_TIMESTAMP: 46ef2acb ERROR_CODE: (NTSTATUS) 0xc005 - The instruction at 0x%08lx referenced memory at 0x%08lx. The memory could not be %s. WRITE_ADDRESS: FAILED_INSTRUCTION_ADDRESS: +0 ?? ??? LAST_CONTROL_TRANSFER: from 0b9ecf2e to STACK_TEXT: WARNING: Frame IP not in any known module. Following frames may be wrong. 0012e388 0b9ecf2e 0bbf0694 00af81a0 0x0 engine!F+0x138e STACK_COMMAND: ~0s; .ecxr ; kb FOLLOWUP_IP: engine!F+138e 0b9ecf2e 8bf0mov esi,eax SYMBOL_STACK_INDEX: 1 SYMBOL_NAME: engine!F+138e FOLLOWUP_NAME: MachineOwner IMAGE_NAME: engine.dll FAULTING_THREAD: 1024 DEFAULT_BUCKET_ID: WRONG_SYMBOLS PRIMARY_PROBLEM_CLASS: SOFTWARE_NX_FAULT BUGCHECK_STR: APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL_INSTRUCTION_PTR BUCKET_ID: WRONG_SYMBOLS Followup: MachineOwner On 9/18/07, Brock Quinn [EMAIL PROTECTED] wrote: I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- -- [ Picked text/plain from multipart/alternative ] Screenshot of crash window attached. -B On 9/17/07, Brock Quinn [EMAIL PROTECTED] wrote: I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- X-Attachment-Id: f_f6pxfkao [ tf2error.jpg of type image/jpeg deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Same here.. Win2k3 and XPsp2... - Original Message From: Brian D'Arcy [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 11:34:07 PM Subject: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Need a vacation? Get great deals to amazing places on Yahoo! Travel. http://travel.yahoo.com/ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Binaries Released?
Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
-- [ Picked text/plain from multipart/alternative ] server.dll is there Problem is the server doesn't even get to it though. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Re: TF2 srcds.exe
Not sure about the rest of you, but I was just able to get the rest of the server files. However we now have a new problem. They do not work. I tried via console and GUI and the server will not start. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, September 18, 2007 12:36 AM To: hlds@list.valvesoftware.com Subject: hlds digest, Vol 1 #5543 - 12 msgs Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. Re: TF2 srcds.exe? (1nsane .) 2. Re: Team Fortress 2 update oddness (Greg Williams) 3. Re: Team Fortress 2 update oddness (Ray) 4. Re: Team Fortress 2 update oddness (Ray) 5. Re: Team Fortress 2 update oddness (Greg Williams) 6. RE: Team Fortress 2 update oddness (Chris Barnett) 7. Re: steam update tool issues? (Cc2iscooL) 8. Binaries Released? (Brian D'Arcy) 9. Re: Team Fortress 2 Content Available (Vetwebhosting - Administrator) 10. Re: Binaries Released? (Jonathan Mims) 11. Re: TF2 srcds.exe? (Kingsley Foreman) 12. RE: Team Fortress 2 Content Available (Munra -hlds) --__--__-- Message: 1 Date: Mon, 17 Sep 2007 21:11:51 -0400 From: 1nsane . [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 srcds.exe? Reply-To: hlds@list.valvesoftware.com -- [ Picked text/plain from multipart/alternative ] For all we know the DS department is all dead! You can't predict what happened during a day. That's 24 hours! Quite a long time, especially if you are waiting for TF2. -- --__--__-- Message: 2 Date: Mon, 17 Sep 2007 18:13:35 -0700 (PDT) From: Greg Williams [EMAIL PROTECTED] Subject: Re: [hlds] Team Fortress 2 update oddness To: hlds@list.valvesoftware.com Reply-To: hlds@list.valvesoftware.com Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. If there is an issue we at least release a statement and postpone completely. I am a Valve Fanboy from the original TF. But this is silly.. Same thing as DOD:S. --__--__-- Message: 3 Date: Mon, 17 Sep 2007 21:24:57 -0400 To: hlds@list.valvesoftware.com,hlds@list.valvesoftware.com From: Ray [EMAIL PROTECTED] Subject: Re: [hlds] Team Fortress 2 update oddness Reply-To: hlds@list.valvesoftware.com I for one just want to thank Mike and the rest of valve for busting hump and doing all they can to get this out to us.. and then listen to all the bitching from a bunch of people because it didnt meet their schedule. Mike has gone out of his way to patiently answer a lot of questions here that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. --__--__-- Message: 4 Date: Mon, 17 Sep 2007 21:24:57 -0400 To: hlds@list.valvesoftware.com,hlds@list.valvesoftware.com From: Ray [EMAIL PROTECTED] Subject: Re: [hlds] Team Fortress 2 update oddness Reply-To: hlds@list.valvesoftware.com I for one just want to thank Mike and the rest of valve for busting hump and doing all they can to get this out to us.. and then listen to all the bitching from a bunch of people because it didnt meet their schedule. Mike has gone out of his way to patiently answer a lot of questions here that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. --__--__-- Message: 5 Date: Mon, 17 Sep 2007 18:44:56 -0700 (PDT) From: Greg Williams [EMAIL PROTECTED] Subject: Re: [hlds] Team Fortress 2 update oddness To: hlds@list.valvesoftware.com Reply-To: hlds@list.valvesoftware.com LOL - What a crock. Don't get me wrong. I appreciate Mike as well. But i highly doubt he is personally getting the binaries ready. He is more likely the project manager or technical producer. As far as bitching, I am not bitching at mike. I am bitching at valve for once again posting a Date and only meeting it in the west coast. Luckily I didn't take the day off of work due to the Releasing on Monday. I learned my
RE: [hlds] Binaries Released?
Yes, exactly. Calm down. It's not a full release yet. Lots of files aren't there (or at least the tf2 server dlls). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Munra -hlds Sent: Monday, September 17, 2007 9:53 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] most likely On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Re: hlds digest, Vol 1 #5543 - 12 msgs
-- [ Picked text/plain from multipart/alternative ] Can anyone verify if srcds is working, mine is loop crashing. There only seems to be running one server at the moment. On 9/17/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. Re: TF2 srcds.exe? (1nsane .) 2. Re: Team Fortress 2 update oddness (Greg Williams) 3. Re: Team Fortress 2 update oddness (Ray) 4. Re: Team Fortress 2 update oddness (Ray) 5. Re: Team Fortress 2 update oddness (Greg Williams) 6. RE: Team Fortress 2 update oddness (Chris Barnett) 7. Re: steam update tool issues? (Cc2iscooL) 8. Binaries Released? (Brian D'Arcy) 9. Re: Team Fortress 2 Content Available (Vetwebhosting - Administrator) 10. Re: Binaries Released? (Jonathan Mims) 11. Re: TF2 srcds.exe? (Kingsley Foreman) 12. RE: Team Fortress 2 Content Available (Munra -hlds) --__--__-- Message: 1 Date: Mon, 17 Sep 2007 21:11:51 -0400 From: 1nsane . [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 srcds.exe? Reply-To: hlds@list.valvesoftware.com -- [ Picked text/plain from multipart/alternative ] For all we know the DS department is all dead! You can't predict what happened during a day. That's 24 hours! Quite a long time, especially if you are waiting for TF2. -- --__--__-- Message: 2 Date: Mon, 17 Sep 2007 18:13:35 -0700 (PDT) From: Greg Williams [EMAIL PROTECTED] Subject: Re: [hlds] Team Fortress 2 update oddness To: hlds@list.valvesoftware.com Reply-To: hlds@list.valvesoftware.com Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. If there is an issue we at least release a statement and postpone completely. I am a Valve Fanboy from the original TF. But this is silly.. Same thing as DOD:S. --__--__-- Message: 3 Date: Mon, 17 Sep 2007 21:24:57 -0400 To: hlds@list.valvesoftware.com,hlds@list.valvesoftware.com From: Ray [EMAIL PROTECTED] Subject: Re: [hlds] Team Fortress 2 update oddness Reply-To: hlds@list.valvesoftware.com I for one just want to thank Mike and the rest of valve for busting hump and doing all they can to get this out to us.. and then listen to all the bitching from a bunch of people because it didnt meet their schedule. Mike has gone out of his way to patiently answer a lot of questions here that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. --__--__-- Message: 4 Date: Mon, 17 Sep 2007 21:24:57 -0400 To: hlds@list.valvesoftware.com,hlds@list.valvesoftware.com From: Ray [EMAIL PROTECTED] Subject: Re: [hlds] Team Fortress 2 update oddness Reply-To: hlds@list.valvesoftware.com I for one just want to thank Mike and the rest of valve for busting hump and doing all they can to get this out to us.. and then listen to all the bitching from a bunch of people because it didnt meet their schedule. Mike has gone out of his way to patiently answer a lot of questions here that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. --__--__-- Message: 5 Date: Mon, 17 Sep 2007 18:44:56 -0700 (PDT) From: Greg Williams [EMAIL PROTECTED] Subject: Re: [hlds] Team Fortress 2 update oddness To: hlds@list.valvesoftware.com Reply-To: hlds@list.valvesoftware.com LOL - What a crock. Don't get me wrong. I appreciate Mike as well. But i highly doubt he is personally getting the binaries ready. He is more likely the project manager or technical producer. As far as bitching, I am not bitching at mike. I am bitching at valve for once again posting a Date and only meeting it in the west coast. Luckily I didn't take the day off of work due to the Releasing on Monday. I learned my lesson from the last time. And believe you me, I will be siting here for several more
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] It doesn't even load the menu if I try to use those files with a hl2.exe -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Content Available
No, only the engine files are out. The TF2 mod binaries are not released it seems. On 9/17/07, Munra -hlds [EMAIL PROTECTED] wrote: I am Downloading Dlls :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vetwebhosting - Administrator Sent: Tuesday, September 18, 2007 12:37 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available Server files are out. Jason F [EMAIL PROTECTED] - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, September 16, 2007 6:21 PM Subject: RE: [hlds] Team Fortress 2 Content Available The most significant fact here is that there have been interface changes so it is probable that many server plug-ins that work with CSS, DoD, and HL2MP will not work with the Orange Box engine. Once the beta is out the door and the initial fires are put out I will make the specific interface changes available on http://developer.valvesoftware.com so that when the new SDK comes out the mod/plugin community can quickly make Orange Box-compatible server plugins. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of tsuehpsyde Sent: Sunday, September 16, 2007 10:53 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available -- [ Picked text/plain from multipart/alternative ] Can you elaborate on what some of the core differences are between the two engines? -tsuehpsyde SourceKills.com On 9/16/07, Mike Durand [EMAIL PROTECTED] wrote: Yes, the TF (Orange Box) engine is not compatible with the one that is presently used for CSS, DoDS, and HL2MP. That is why we are segregating it into the the 'orangebox' directory under the root. In the coming months the other games will be moved to the Orange Box engine and their binaries will move under the 'orangebox' directory once this move is done. The content does not need to move to the 'orangebox' when the binaries for the games move and we hope that this represents some value for server admins since you will not need to download redundant content files into two different directory structures in order to support two different engine versions. Our hope is that this new directory structure will help avoid disruptions to existing dedicated servers for other mods and products when we make significant changes to the Source engine like the ones needed for TF and the other Orange Box games. We also hope that it makes updating your servers more convenient and less bandwidth intensive as we update our games for newer engine versions. I hope this has made it more clear, but if not please let me know. -Thanks, Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Sunday, September 16, 2007 4:27 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Content Available Can you expand on this please Mike are you going to be running different exe etc so this is not just a mod of the current source engine like cstrike or dod? If this is the case we us GSP's will need to treat it as a totally new game and not just a simple mod is why I ask. Regards Steve - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, September 15, 2007 5:30 AM Subject: RE: [hlds] Team Fortress 2 Content Available The reason for this is that we want to be able to support different generations of the source engine in one hlds installation. So Ep1-era games will remain off of the root directory but all OrangeBox-era games will be under the 'orangebox' directory. Goldsrc games will still need to be in a separate directory structure, however. This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
RE: [hlds] Binaries Released?
There is an incremental change to the TF2 content depot that fixes this. That depot has not propagated to the content servers yet, however. Once the updated content depot is ready I will notify the list. In the mean time, I'm very sorry for the crashes. And just so you know it is only the Windows DS that is going live right now. The client and the Linux DS will be out as soon as we can. -Best Regards, Mike Durand Valve -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy Sent: Monday, September 17, 2007 9:50 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- -- [ Picked text/plain from multipart/alternative ] Screenshot of crash window attached. -B On 9/17/07, Brock Quinn [EMAIL PROTECTED] wrote: I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- X-Attachment-Id: f_f6pxfkao [ tf2error.jpg of type image/jpeg deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] TF2 srcds.exe?
Yes - more is coming. My apologies for the false start. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kingsley Foreman Sent: Monday, September 17, 2007 9:40 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 srcds.exe? Ive just noticed scrds is there now, however it just crashes out when you try to run it? is there more stuff still on the way? Kingsley - Original Message - From: 1nsane . [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, September 18, 2007 10:41 AM Subject: Re: [hlds] TF2 srcds.exe? -- [ Picked text/plain from multipart/alternative ] For all we know the DS department is all dead! You can't predict what happened during a day. That's 24 hours! Quite a long time, especially if you are waiting for TF2. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 srcds.exe?
-- [ Picked text/plain from multipart/alternative ] LOL! You had us all excited! On 17/09/2007, Mike Durand [EMAIL PROTECTED] wrote: Yes - more is coming. My apologies for the false start. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kingsley Foreman Sent: Monday, September 17, 2007 9:40 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 srcds.exe? Ive just noticed scrds is there now, however it just crashes out when you try to run it? is there more stuff still on the way? Kingsley - Original Message - From: 1nsane . [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, September 18, 2007 10:41 AM Subject: Re: [hlds] TF2 srcds.exe? -- [ Picked text/plain from multipart/alternative ] For all we know the DS department is all dead! You can't predict what happened during a day. That's 24 hours! Quite a long time, especially if you are waiting for TF2. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Binaries Released?
There are also some minor changes to the TF2 content depot that would cause this. That depot is not propogated to all content servers yet. I will advise the list when everything *should* be ready. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 9:59 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Is the game ready for play yet? Subject: RE: [hlds] Binaries Released? From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Date: Mon, 17 Sep 2007 22:05:07 -0700 There are also some minor changes to the TF2 content depot that would cause this. That depot is not propogated to all content servers yet. I will advise the list when everything *should* be ready. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 9:59 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ More photos; more messages; more whatever – Get MORE with Windows Live™ Hotmail®. NOW with 5GB storage. http://imagine-windowslive.com/hotmail/?locale=en-usocid=TXT_TAGHM_migration_HM_mini_5G_0907 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Binaries Released?
No you don't You have a bin dir above tf but not in tf Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin There is an orangebox/bin but no orangebox/tf/bin which is needed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 12:59 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Yes I do: http://img476.imageshack.us/img476/3449/asdsadasdck3.png On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: No you don't You have a bin dir above tf but not in tf Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin There is an orangebox/bin but no orangebox/tf/bin which is needed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 12:59 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Binaries Released?
Mike, man, how long have you been at work? You emailed us almost 12 hours ago today. Do you even get paid overtime? Anyways, good work! Thanks for the updates! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Monday, September 17, 2007 10:05 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? There are also some minor changes to the TF2 content depot that would cause this. That depot is not propogated to all content servers yet. I will advise the list when everything *should* be ready. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 9:59 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
Assholes dont send me msgs again ur craps bloody asholes From: 1nsane . [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? Date: Tue, 18 Sep 2007 01:15:32 -0400 -- [ Picked text/plain from multipart/alternative ] Yes I do: http://img476.imageshack.us/img476/3449/asdsadasdck3.png On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: No you don't You have a bin dir above tf but not in tf Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin There is an orangebox/bin but no orangebox/tf/bin which is needed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 12:59 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Haha, unsubrscibe then? :) On 9/18/07, Ateeb Kazmi [EMAIL PROTECTED] wrote: Assholes dont send me msgs again ur craps bloody asholes From: 1nsane . [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? Date: Tue, 18 Sep 2007 01:15:32 -0400 -- [ Picked text/plain from multipart/alternative ] Yes I do: http://img476.imageshack.us/img476/3449/asdsadasdck3.png On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: No you don't You have a bin dir above tf but not in tf Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin There is an orangebox/bin but no orangebox/tf/bin which is needed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 12:59 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] LOL! I needed that laugh. Broke the monotany! On 9/17/07, Ateeb Kazmi [EMAIL PROTECTED] wrote: Assholes dont send me msgs again ur craps bloody asholes From: 1nsane . [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? Date: Tue, 18 Sep 2007 01:15:32 -0400 -- [ Picked text/plain from multipart/alternative ] Yes I do: http://img476.imageshack.us/img476/3449/asdsadasdck3.png On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: No you don't You have a bin dir above tf but not in tf Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin There is an orangebox/bin but no orangebox/tf/bin which is needed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 12:59 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Binaries Released?
LOL..thanks for the update..I know something is happening because my local content server is saying ContentServer rejected client sessions login -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: 18 September 2007 06:19 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? Mike, man, how long have you been at work? You emailed us almost 12 hours ago today. Do you even get paid overtime? Anyways, good work! Thanks for the updates! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Monday, September 17, 2007 10:05 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? There are also some minor changes to the TF2 content depot that would cause this. That depot is not propogated to all content servers yet. I will advise the list when everything *should* be ready. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 9:59 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Nah they've just banned all the ip's who keep mashing the button every 30 seconds ;) On 9/17/07, Chris Barnett [EMAIL PROTECTED] wrote: LOL..thanks for the update..I know something is happening because my local content server is saying ContentServer rejected client sessions login -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: 18 September 2007 06:19 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? Mike, man, how long have you been at work? You emailed us almost 12 hours ago today. Do you even get paid overtime? Anyways, good work! Thanks for the updates! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Monday, September 17, 2007 10:05 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? There are also some minor changes to the TF2 content depot that would cause this. That depot is not propogated to all content servers yet. I will advise the list when everything *should* be ready. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 9:59 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Could one of the people that got their servers up post the bin folders? I think the content servers are out of sinc... And I am getting the same one all the time :( Giving me the old files. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] I hope not... that would suck... every TF2 server out there is trying to get this 24 hours ago. On 9/18/07, Brian D'Arcy [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Nah they've just banned all the ip's who keep mashing the button every 30 seconds ;) On 9/17/07, Chris Barnett [EMAIL PROTECTED] wrote: LOL..thanks for the update..I know something is happening because my local content server is saying ContentServer rejected client sessions login -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: 18 September 2007 06:19 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? Mike, man, how long have you been at work? You emailed us almost 12 hours ago today. Do you even get paid overtime? Anyways, good work! Thanks for the updates! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Monday, September 17, 2007 10:05 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? There are also some minor changes to the TF2 content depot that would cause this. That depot is not propogated to all content servers yet. I will advise the list when everything *should* be ready. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 9:59 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Binaries Released?
Been a long Night Man But that is Funny -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 1:28 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Haha, unsubrscibe then? :) On 9/18/07, Ateeb Kazmi [EMAIL PROTECTED] wrote: Assholes dont send me msgs again ur craps bloody asholes From: 1nsane . [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? Date: Tue, 18 Sep 2007 01:15:32 -0400 -- [ Picked text/plain from multipart/alternative ] Yes I do: http://img476.imageshack.us/img476/3449/asdsadasdck3.png On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: No you don't You have a bin dir above tf but not in tf Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin There is an orangebox/bin but no orangebox/tf/bin which is needed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 12:59 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Yeah, I'm getting nothing but Checking bootstrapper version ... Updating Installation ContentServer rejected client session login everytime I try... Whats wrong? On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Been a long Night Man But that is Funny -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 1:28 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Haha, unsubrscibe then? :) On 9/18/07, Ateeb Kazmi [EMAIL PROTECTED] wrote: Assholes dont send me msgs again ur craps bloody asholes From: 1nsane . [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? Date: Tue, 18 Sep 2007 01:15:32 -0400 -- [ Picked text/plain from multipart/alternative ] Yes I do: http://img476.imageshack.us/img476/3449/asdsadasdck3.png On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: No you don't You have a bin dir above tf but not in tf Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin There is an orangebox/bin but no orangebox/tf/bin which is needed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 12:59 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Binaries Released?
LOL I knew someone would say that! But I'm only going to try more frequently now...you would think I'm playing Track Field here! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy Sent: 18 September 2007 06:37 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Nah they've just banned all the ip's who keep mashing the button every 30 seconds ;) On 9/17/07, Chris Barnett [EMAIL PROTECTED] wrote: LOL..thanks for the update..I know something is happening because my local content server is saying ContentServer rejected client sessions login -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: 18 September 2007 06:19 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? Mike, man, how long have you been at work? You emailed us almost 12 hours ago today. Do you even get paid overtime? Anyways, good work! Thanks for the updates! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Monday, September 17, 2007 10:05 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Binaries Released? There are also some minor changes to the TF2 content depot that would cause this. That depot is not propogated to all content servers yet. I will advise the list when everything *should* be ready. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 9:59 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Binaries Released?
-- [ Picked text/plain from multipart/alternative ] Delete the .blobs. On 9/18/07, Jonathan [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Yeah, I'm getting nothing but Checking bootstrapper version ... Updating Installation ContentServer rejected client session login everytime I try... Whats wrong? On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Been a long Night Man But that is Funny -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 1:28 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Haha, unsubrscibe then? :) On 9/18/07, Ateeb Kazmi [EMAIL PROTECTED] wrote: Assholes dont send me msgs again ur craps bloody asholes From: 1nsane . [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? Date: Tue, 18 Sep 2007 01:15:32 -0400 -- [ Picked text/plain from multipart/alternative ] Yes I do: http://img476.imageshack.us/img476/3449/asdsadasdck3.png On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: No you don't You have a bin dir above tf but not in tf Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin There is an orangebox/bin but no orangebox/tf/bin which is needed -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tuesday, September 18, 2007 12:59 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? -- [ Picked text/plain from multipart/alternative ] Yes there is, I have a server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote: Could this be because there is no Game DLL? There is no tf/bin dir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn Sent: Tuesday, September 18, 2007 12:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? I am having the exact same problem under Windows XP SP2 Brian D'Arcy wrote: -- [ Picked text/plain from multipart/alternative ] I see there was an update which included the binaries, however I'm only getting insta-crashes and mdmp files with the most basic launch options of -console and -game tf. Windows 2003 SP2 -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds --