Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Ratman2000
Hello Mike,

is there any chance to get CS:S on the old engine or is that only a question
about time, when you port
it to the new engine?

With friendly reguards

Ratman2000

- Original Message -
From: Mike Durand [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 1:21 AM
Subject: RE: [hlds] Team Fortress 2 Content Available


 The most significant fact here is that there have been interface changes
 so it is probable that many server plug-ins that work with CSS, DoD, and
 HL2MP will not work with the Orange Box engine. Once the beta is out the
 door and the initial fires are put out I will make the specific
 interface changes available on http://developer.valvesoftware.com so
 that when the new SDK comes out the mod/plugin community can quickly
 make Orange Box-compatible server plugins.

 -Mike

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of tsuehpsyde
 Sent: Sunday, September 16, 2007 10:53 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 Content Available

 --
 [ Picked text/plain from multipart/alternative ]
 Can you elaborate on what some of the core differences are between the
 two
 engines?

 -tsuehpsyde
 SourceKills.com

 On 9/16/07, Mike Durand [EMAIL PROTECTED] wrote:
 
  Yes, the TF (Orange Box) engine is not compatible with the one that is
  presently used for CSS, DoDS, and HL2MP. That is why we are
 segregating
  it into the the 'orangebox' directory under the root. In the coming
  months the other games will be moved to the Orange Box engine and
 their
  binaries will move under the 'orangebox' directory once this move is
  done. The content does not need to move to the 'orangebox' when the
  binaries for the games move and we hope that this represents some
 value
  for server admins since you will not need to download redundant
 content
  files into two different directory structures in order to support two
  different engine versions.
 
  Our hope is that this new directory structure will help avoid
  disruptions to existing dedicated servers for other mods and products
  when we make significant changes to the Source engine like the ones
  needed for TF and the other Orange Box games. We also hope that it
 makes
  updating your servers more convenient and less bandwidth intensive as
 we
  update our games for newer engine versions.
 
  I hope this has made it more clear, but if not please let me know.
 
  -Thanks,
  Mike
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Steven
 Hartland
  Sent: Sunday, September 16, 2007 4:27 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
  Can you expand on this please Mike are you going to be running
 different
  exe etc so this is not just a mod of the current source engine like
  cstrike
  or dod?
 
  If this is the case we us GSP's will need to treat it as a totally new
  game and not just a simple mod is why I ask.
 
  Regards
  Steve
 
  - Original Message -
  From: Mike Durand [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Saturday, September 15, 2007 5:30 AM
  Subject: RE: [hlds] Team Fortress 2 Content Available
 
 
   The reason for this is that we want to be able to support different
   generations of the source engine in one hlds installation. So
 Ep1-era
   games will remain off of the root directory but all OrangeBox-era
  games
   will be under the 'orangebox' directory. Goldsrc games will still
 need
   to be in a separate directory structure, however.
 
 
  
  This e.mail is private and confidential between Multiplay (UK) Ltd.
 and
  the person or entity to whom it is addressed. In the event of
  misdirection, the recipient is prohibited from using, copying,
 printing
  or otherwise disseminating it or any information contained in it.
 
  In the event of misdirection, illegible or incomplete transmission
  please telephone +44 845 868 1337
  or return the E.mail to [EMAIL PROTECTED]
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list 

RE: [hlds] TF2: WinSock Error ... blaaa bla bla

2007-09-17 Thread Adam Sando
Hi Andreas,

It's weird that your process kills all the content it had already
downloaded. Are you sure this is right? Mine received the Winsock error,
however only aborted that single file (same .vvd file funnily enough).

Upon re-running the updatetool, it resumed from that .vvd file, and
finished the entire process shortly after.

Regards,
Adam.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andreas Grimm
Sent: Sunday, 16 September 2007 11:10 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2: WinSock Error ... blaaa bla bla

*downloading*
*downloading*
*downloading*
*downloading*
*being happy while downloading*
*downloading*
*downloading*
*downloading*
*bein happier cos it's ready soon*
*downloading*
*downloading*
*downloading*
44.26%  .\hl2\models\vortigaunt_postures.mdl
44.27%  .\hl2\models\vortigaunt_slave.dx90.vtx
44.30%  .\hl2\models\vortigaunt_slave.mdl
44.32%  .\hl2\models\vortigaunt_slave.phy
44.33%  .\hl2\models\vortigaunt_slave.vvd

Checking/Installing 'Base Source Shared Sounds' version 4
Connection Reset, WinSock Error 10054 Connection reset by peer

WTF ??!?!?! :)

I get this error since hours.

Valve, it would be nice, when the hldsupdatetool would try to redownload
the
file instead of aborting the complete installation. I have to check my
server every 30 minutes.

Andreas


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Graham McMaster

Hrr It depends entirely on what folder the TF content downloads
into, if the folder is called tf then yes, it would be -game tf, if it
downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)

Graham

Andrew Armstrong wrote:

Mike, could you please elaborate on how a TF2 server will be started?

Is it the same process of: srcds.exe -game tf

Or is there a new command line style? Which executable do we run, and where
will it be located?

Thanks,
Andrew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, 17 September 2007 9:47 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

--
[ Picked text/plain from multipart/alternative ]
So if I get this right the srcds.exe and all the other bin files for TF2
will be located in the orangebox folder? And that the games in the orangebox
folder will also be using the materials and models of the other games
outside the orangebox folder located in the root of the server instalation?

My current TF2 instalation is like this:

root
-hl2
-orangebox
--tf

From my understanding we are able to run a HL2DM/CSS/DODS server from the
root/srcds.exe
and the TF2 server from the
root/orangebox/srcds.exe
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] RE: Winsock error - Connection reset - TF2 Stuck @ 67.5 %

2007-09-17 Thread The Warden
More details on where the download is stuck...


67.54%  e:\servers\TF2/orangebox\tf\detail_granary.vbsp
67.54%  e:\servers\TF2/orangebox\tf\dxsupport_override.cfg
67.54%  e:\servers\TF2/orangebox\tf\gameinfo.txt
67.54%  e:\servers\TF2/orangebox\tf\lights.rad
67.54%  e:\servers\TF2/orangebox\tf\loganal.bat
67.54%  e:\servers\TF2/orangebox\tf\makereslists.txt
67.54%  e:\servers\TF2/orangebox\tf\makereslists_xbox.txt
67.54%  e:\servers\TF2/orangebox\tf\mapcycle.txt
67.54%  e:\servers\TF2/orangebox\tf\maplist.txt
67.54%  e:\servers\TF2/orangebox\tf\motd.txt
67.54%  e:\servers\TF2/orangebox\tf\steam.inf
67.55%  e:\servers\TF2/orangebox\tf\tfhallway.raw
67.55%  e:\servers\TF2/orangebox\tf\unusedcontent.bat
67.55%  e:\servers\TF2/orangebox\tf\whitelist.cfg

Checking/Installing 'Team Fortress 2 Materials' version 1

Connection Reset, WinSock Error 10054 Connection reset by peer

E:\SERVERS\TF2time/t
07:32 AM
Press any key to continue . . .

-Original Message-
From: The Warden [mailto:[EMAIL PROTECTED]
Sent: Monday, September 17, 2007 1:06 AM
To: 'hlds@list.valvesoftware.com'
Subject: Winsock error - Connection reset - TF2 Stuck @ 67.5 %

Been trying to download the files for the server all day long.  I get stuck
at 67.5 % every time and I get the Winsock error - connection reset.
I've tried new folders, redownloading hldsupdatetool, deleting existing
files and starting over, running update over top of existing download, etc.

Help!

TW


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Joey

Going off  topic for a minute,
Does anyone know if tf2 will be available as a seperate download, just like
they did with hl2 dm , or will this be exclusively an orangebox product
where if the person that wanted tf2 would have to purchase the entire orange
box. Users in my forum were asking, if anyone could help answer that it
would be appreciated thanks in advance.
- Original Message -
From: Graham McMaster [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 2:38 AM
Subject: Re: [hlds] Team Fortress 2 Content Available



Hrr It depends entirely on what folder the TF content downloads
into, if the folder is called tf then yes, it would be -game tf, if it
downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)

Graham

Andrew Armstrong wrote:

Mike, could you please elaborate on how a TF2 server will be started?

Is it the same process of: srcds.exe -game tf

Or is there a new command line style? Which executable do we run, and
where
will it be located?

Thanks,
Andrew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, 17 September 2007 9:47 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

--
[ Picked text/plain from multipart/alternative ]
So if I get this right the srcds.exe and all the other bin files for TF2
will be located in the orangebox folder? And that the games in the
orangebox
folder will also be using the materials and models of the other games
outside the orangebox folder located in the root of the server
instalation?

My current TF2 instalation is like this:

root
-hl2
-orangebox
--tf

From my understanding we are able to run a HL2DM/CSS/DODS server from
the
root/srcds.exe
and the TF2 server from the
root/orangebox/srcds.exe
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds




___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Dan Offord
--
[ Picked text/plain from multipart/alternative ]
Yes, but its $29.95

On 17/09/2007, Joey [EMAIL PROTECTED] wrote:

 Going off  topic for a minute,
 Does anyone know if tf2 will be available as a seperate download, just
 like
 they did with hl2 dm , or will this be exclusively an orangebox product
 where if the person that wanted tf2 would have to purchase the entire
 orange
 box. Users in my forum were asking, if anyone could help answer that it
 would be appreciated thanks in advance.
 - Original Message -
 From: Graham McMaster [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Monday, September 17, 2007 2:38 AM
 Subject: Re: [hlds] Team Fortress 2 Content Available


  Hrr It depends entirely on what folder the TF content downloads
  into, if the folder is called tf then yes, it would be -game tf, if it
  downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)
 
  Graham
 
  Andrew Armstrong wrote:
  Mike, could you please elaborate on how a TF2 server will be started?
 
  Is it the same process of: srcds.exe -game tf
 
  Or is there a new command line style? Which executable do we run, and
  where
  will it be located?
 
  Thanks,
  Andrew
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
  Sent: Monday, 17 September 2007 9:47 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
  --
  [ Picked text/plain from multipart/alternative ]
  So if I get this right the srcds.exe and all the other bin files for
 TF2
  will be located in the orangebox folder? And that the games in the
  orangebox
  folder will also be using the materials and models of the other games
  outside the orangebox folder located in the root of the server
  instalation?
 
  My current TF2 instalation is like this:
 
  root
  -hl2
  -orangebox
  --tf
 
  From my understanding we are able to run a HL2DM/CSS/DODS server from
  the
  root/srcds.exe
  and the TF2 server from the
  root/orangebox/srcds.exe
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your not the
intended recipient, please delete this email :.
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Eirik Nilssen


Divided on the totalt amount of hours you'll probably spend having a great
time with these games, it's a better investment then most.

I'd guess Valve will try selling as many Orange box'es as they can, before
splitting the games for separate sale. I know I would :-)


From: Dan Offord [EMAIL PROTECTED]
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available
Date: Mon, 17 Sep 2007 13:08:03 +0100

--
[ Picked text/plain from multipart/alternative ]
Yes, but its $29.95

On 17/09/2007, Joey [EMAIL PROTECTED] wrote:

 Going off  topic for a minute,
 Does anyone know if tf2 will be available as a seperate download, just
 like
 they did with hl2 dm , or will this be exclusively an orangebox product
 where if the person that wanted tf2 would have to purchase the entire
 orange
 box. Users in my forum were asking, if anyone could help answer that it
 would be appreciated thanks in advance.
 - Original Message -
 From: Graham McMaster [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Monday, September 17, 2007 2:38 AM
 Subject: Re: [hlds] Team Fortress 2 Content Available


  Hrr It depends entirely on what folder the TF content
downloads
  into, if the folder is called tf then yes, it would be -game tf, if it
  downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)
 
  Graham
 
  Andrew Armstrong wrote:
  Mike, could you please elaborate on how a TF2 server will be started?
 
  Is it the same process of: srcds.exe -game tf
 
  Or is there a new command line style? Which executable do we run, and
  where
  will it be located?
 
  Thanks,
  Andrew
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
  Sent: Monday, 17 September 2007 9:47 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
  --
  [ Picked text/plain from multipart/alternative ]
  So if I get this right the srcds.exe and all the other bin files for
 TF2
  will be located in the orangebox folder? And that the games in the
  orangebox
  folder will also be using the materials and models of the other games
  outside the orangebox folder located in the root of the server
  instalation?
 
  My current TF2 instalation is like this:
 
  root
  -hl2
  -orangebox
  --tf
 
  From my understanding we are able to run a HL2DM/CSS/DODS server
from
  the
  root/srcds.exe
  and the TF2 server from the
  root/orangebox/srcds.exe
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your not the
intended recipient, please delete this email :.
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


_
MSN Search http://search.msn.no/ Raskere. Rett på sak. Mer presist.


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Team Fortress 2 update oddness

2007-09-17 Thread Wh00pAss

Hi,

I am using the following command line to download the content for tf2

C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir
c:\games\TF1

When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the
following file structure is created in my c:\games\TF1 folder:

C:\Games\TF1
C:\Games\TF1\hl2
C:\Games\TF1\orangebox
C:\Games\TF1\orangebox\tf
C:\Games\TF1\InstallRecord.blob

However, if I run the update a second time using the same command line the
following file structure is crated with an additional tf folder:

C:\Games\TF1
C:\Games\TF1\hl2
C:\Games\TF1\tf  - new folder
C:\Games\TF1\orangebox
C:\Games\TF1\orangebox\tf
C:\Games\TF1\InstallRecord.blob

All the content is re-downloaded and placed into the C:\Games\TF1\tf instead
of the C:\Games\TF1\orangebox\tf folder.

Is this by design, or is there a problem somewhere thats causing this repeat
of content?

If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts
the content back into C:\Games\TF1\orangebox\tf for one time only, then it
goes back to putting it into C:\Games\TF1\tf

Am I doing something wrong, or are other people experiencing this problem,
if it is in fact a problem?

Thanks

Wh00pAss



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
I had this happen to me before. But in my case it created the Orange Box
folder and then attempted to redownload everything into it. SO I canceled it
and just moved the 1st tf folder into the orangebox folder and it verified
it from there on. I am guessing the directory structure has been changed
after the 1st phase of the content download.
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Brandon R. Miller
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Same thing I experienced.

Brandon R. Miller
Branzone Incorporated
http://www.branzone.com
  - Original Message -
  From: Wh00pAss
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 11:34 AM
  Subject: [hlds] Team Fortress 2 update oddness


  Hi,

  I am using the following command line to download the content for tf2

  C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir
  c:\games\TF1

  When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the
  following file structure is created in my c:\games\TF1 folder:

  C:\Games\TF1
  C:\Games\TF1\hl2
  C:\Games\TF1\orangebox
  C:\Games\TF1\orangebox\tf
  C:\Games\TF1\InstallRecord.blob

  However, if I run the update a second time using the same command line the
  following file structure is crated with an additional tf folder:

  C:\Games\TF1
  C:\Games\TF1\hl2
  C:\Games\TF1\tf  - new folder
  C:\Games\TF1\orangebox
  C:\Games\TF1\orangebox\tf
  C:\Games\TF1\InstallRecord.blob

  All the content is re-downloaded and placed into the C:\Games\TF1\tf instead
  of the C:\Games\TF1\orangebox\tf folder.

  Is this by design, or is there a problem somewhere thats causing this repeat
  of content?

  If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts
  the content back into C:\Games\TF1\orangebox\tf for one time only, then it
  goes back to putting it into C:\Games\TF1\tf

  Am I doing something wrong, or are other people experiencing this problem,
  if it is in fact a problem?

  Thanks

  Wh00pAss



  ___
  To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
--


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Joey

Cool i dont mind paying $30.00 dollaars for something i would use beats 0
or 80 bucks for a bunch of games which i really have no interest for. Thanx
for the info.
- Original Message -
From: Dan Offord [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 7:08 AM
Subject: Re: [hlds] Team Fortress 2 Content Available



--
[ Picked text/plain from multipart/alternative ]
Yes, but its $29.95

On 17/09/2007, Joey [EMAIL PROTECTED] wrote:


Going off  topic for a minute,
Does anyone know if tf2 will be available as a seperate download, just
like
they did with hl2 dm , or will this be exclusively an orangebox product
where if the person that wanted tf2 would have to purchase the entire
orange
box. Users in my forum were asking, if anyone could help answer that it
would be appreciated thanks in advance.
- Original Message -
From: Graham McMaster [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 2:38 AM
Subject: Re: [hlds] Team Fortress 2 Content Available


 Hrr It depends entirely on what folder the TF content downloads
 into, if the folder is called tf then yes, it would be -game tf, if it
 downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)

 Graham

 Andrew Armstrong wrote:
 Mike, could you please elaborate on how a TF2 server will be started?

 Is it the same process of: srcds.exe -game tf

 Or is there a new command line style? Which executable do we run, and
 where
 will it be located?

 Thanks,
 Andrew

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
 Sent: Monday, 17 September 2007 9:47 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 Content Available

 --
 [ Picked text/plain from multipart/alternative ]
 So if I get this right the srcds.exe and all the other bin files for
TF2
 will be located in the orangebox folder? And that the games in the
 orangebox
 folder will also be using the materials and models of the other games
 outside the orangebox folder located in the root of the server
 instalation?

 My current TF2 instalation is like this:

 root
 -hl2
 -orangebox
 --tf

 From my understanding we are able to run a HL2DM/CSS/DODS server from
 the
 root/srcds.exe
 and the TF2 server from the
 root/orangebox/srcds.exe
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds





--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your not the
intended recipient, please delete this email :.
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Dan Offord
--
[ Picked text/plain from multipart/alternative ]
Anyone any idea when TF2 is being released?


On 17/09/2007, Joey [EMAIL PROTECTED] wrote:

 Cool i dont mind paying $30.00 dollaars for something i would use beats 0
 or 80 bucks for a bunch of games which i really have no interest for.
 Thanx
 for the info.
 - Original Message -
 From: Dan Offord [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Monday, September 17, 2007 7:08 AM
 Subject: Re: [hlds] Team Fortress 2 Content Available


  --
  [ Picked text/plain from multipart/alternative ]
  Yes, but its $29.95
 
  On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
 
  Going off  topic for a minute,
  Does anyone know if tf2 will be available as a seperate download, just
  like
  they did with hl2 dm , or will this be exclusively an orangebox product
  where if the person that wanted tf2 would have to purchase the entire
  orange
  box. Users in my forum were asking, if anyone could help answer that it
  would be appreciated thanks in advance.
  - Original Message -
  From: Graham McMaster [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 2:38 AM
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
 
   Hrr It depends entirely on what folder the TF content
 downloads
   into, if the folder is called tf then yes, it would be -game tf, if
 it
   downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)
  
   Graham
  
   Andrew Armstrong wrote:
   Mike, could you please elaborate on how a TF2 server will be
 started?
  
   Is it the same process of: srcds.exe -game tf
  
   Or is there a new command line style? Which executable do we run,
 and
   where
   will it be located?
  
   Thanks,
   Andrew
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
   Sent: Monday, 17 September 2007 9:47 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Team Fortress 2 Content Available
  
   --
   [ Picked text/plain from multipart/alternative ]
   So if I get this right the srcds.exe and all the other bin files for
  TF2
   will be located in the orangebox folder? And that the games in the
   orangebox
   folder will also be using the materials and models of the other
 games
   outside the orangebox folder located in the root of the server
   instalation?
  
   My current TF2 instalation is like this:
  
   root
   -hl2
   -orangebox
   --tf
  
   From my understanding we are able to run a HL2DM/CSS/DODS server
 from
   the
   root/srcds.exe
   and the TF2 server from the
   root/orangebox/srcds.exe
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  --
  .: =CATS= Gaming :.
  .: http://www.catsgaming.com :.
  .: This email contains information that maybe confidential if your not
 the
  intended recipient, please delete this email :.
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your not the
intended recipient, please delete this email :.
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread [DumB]TeXas

You are NOT paying to play the beta, you are paying for a *pre-order* of
the games and the beta testing is an option for those of us who would
like to participate - it is basically a closed beta for the ones that
have bought the orange box. If you want to, you can of course wait till
the game is fully released and pick up a copy then, no one is forcing
you to pre-order and/or play the beta. Heck, there might be guest passes
available for TF2 at the point of release too, meaning you can get to
try the game if one of your friends are kind enough to give you a pass.
Either way, I can't really see why you should have any reason to moan.

Personally I am confident I will like the game, and I see no problems
what so ever in spending $45'ish for the orange box pre-order. If you
are not, simply don't! ;)

- TeX.


Rob Poe wrote:

Joey wrote:

Cool i dont mind paying $30.00 dollaars for something i would use
beats 0
or 80 bucks for a bunch of games which i really have no interest for.
Thanx
for the info.


But ...

(1) If it's a BETA, then why are we asked to PAY for the privilege of
testing it (orange box benefit)
(2) When is the free week demo?  Or free weekend.  Hell, we've only
been waiting, what?  7 years?

I'm not sure I'm going to like the game, but how do I know without
sacrificing $30 to find out...



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Spotta
Valve time!
http://developer.valvesoftware.com/wiki/Valve_Time

Spotta

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
Sent: 17 September 2007 18:30
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

--
[ Picked text/plain from multipart/alternative ]
Anyone any idea when TF2 is being released?


On 17/09/2007, Joey [EMAIL PROTECTED] wrote:

 Cool i dont mind paying $30.00 dollaars for something i would use beats 0
 or 80 bucks for a bunch of games which i really have no interest for.
 Thanx
 for the info.
 - Original Message -
 From: Dan Offord [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Monday, September 17, 2007 7:08 AM
 Subject: Re: [hlds] Team Fortress 2 Content Available


  --
  [ Picked text/plain from multipart/alternative ]
  Yes, but its $29.95
 
  On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
 
  Going off  topic for a minute,
  Does anyone know if tf2 will be available as a seperate download, just
  like
  they did with hl2 dm , or will this be exclusively an orangebox product
  where if the person that wanted tf2 would have to purchase the entire
  orange
  box. Users in my forum were asking, if anyone could help answer that it
  would be appreciated thanks in advance.
  - Original Message -
  From: Graham McMaster [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 2:38 AM
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
 
   Hrr It depends entirely on what folder the TF content
 downloads
   into, if the folder is called tf then yes, it would be -game tf, if
 it
   downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)
  
   Graham
  
   Andrew Armstrong wrote:
   Mike, could you please elaborate on how a TF2 server will be
 started?
  
   Is it the same process of: srcds.exe -game tf
  
   Or is there a new command line style? Which executable do we run,
 and
   where
   will it be located?
  
   Thanks,
   Andrew
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
   Sent: Monday, 17 September 2007 9:47 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Team Fortress 2 Content Available
  
   --
   [ Picked text/plain from multipart/alternative ]
   So if I get this right the srcds.exe and all the other bin files for
  TF2
   will be located in the orangebox folder? And that the games in the
   orangebox
   folder will also be using the materials and models of the other
 games
   outside the orangebox folder located in the root of the server
   instalation?
  
   My current TF2 instalation is like this:
  
   root
   -hl2
   -orangebox
   --tf
  
   From my understanding we are able to run a HL2DM/CSS/DODS server
 from
   the
   root/srcds.exe
   and the TF2 server from the
   root/orangebox/srcds.exe
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
  --
  .: =CATS= Gaming :.
  .: http://www.catsgaming.com :.
  .: This email contains information that maybe confidential if your not
 the
  intended recipient, please delete this email :.
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your not the
intended recipient, please delete this email :.
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Rob Poe

Joey wrote:

Cool i dont mind paying $30.00 dollaars for something i would use
beats 0
or 80 bucks for a bunch of games which i really have no interest for.
Thanx
for the info.


But ...

(1) If it's a BETA, then why are we asked to PAY for the privilege of
testing it (orange box benefit)
(2) When is the free week demo?  Or free weekend.  Hell, we've only
been waiting, what?  7 years?

I'm not sure I'm going to like the game, but how do I know without
sacrificing $30 to find out...




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Re: Team Fortress 2 update

2007-09-17 Thread Kevin O'Donnell

Is there a specific time that the full game will be availible. I have
downloaded most of the files but I have yet to see the scrds.exe file?

Kevin O'Donnell
TCAdmin.com

- Original Message -
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 2:12 PM
Subject: hlds digest, Vol 1 #5537 - 9 msgs



Send hlds mailing list submissions to
hlds@list.valvesoftware.com

To subscribe or unsubscribe via the World Wide Web, visit
http://list.valvesoftware.com/mailman/listinfo/hlds
or, via email, send a message with subject or body 'help' to
[EMAIL PROTECTED]

You can reach the person managing the list at
[EMAIL PROTECTED]

When replying, please edit your Subject line so it is more specific
than Re: Contents of hlds digest...


Today's Topics:

  1. Team Fortress 2 update oddness (Wh00pAss)
  2. Re: Team Fortress 2 update oddness (Brandon R. Miller)
  3. Re: Team Fortress 2 update oddness (Vetwebhosting - Administrator)
  4. Re: Team Fortress 2 update oddness (1nsane .)
  5. Re: Team Fortress 2 Content Available (Joey)
  6. Re: Team Fortress 2 Content Available (Dan Offord)
  7. Re: Team Fortress 2 Content Available (Rob Poe)
  8. Re: Team Fortress 2 Content Available (Dan Offord)
  9. Re: Team Fortress 2 Content Available ([DumB]TeXas)

--__--__--

Message: 1
From: Wh00pAss [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Subject: [hlds] Team Fortress 2 update oddness
Date: Mon, 17 Sep 2007 17:34:54 +0100
Reply-To: hlds@list.valvesoftware.com

Hi,

I am using the following command line to download the content for tf2

C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir
c:\games\TF1

When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the
following file structure is created in my c:\games\TF1 folder:

C:\Games\TF1
C:\Games\TF1\hl2
C:\Games\TF1\orangebox
C:\Games\TF1\orangebox\tf
C:\Games\TF1\InstallRecord.blob

However, if I run the update a second time using the same command line the
following file structure is crated with an additional tf folder:

C:\Games\TF1
C:\Games\TF1\hl2
C:\Games\TF1\tf  - new folder
C:\Games\TF1\orangebox
C:\Games\TF1\orangebox\tf
C:\Games\TF1\InstallRecord.blob

All the content is re-downloaded and placed into the C:\Games\TF1\tf
instead
of the C:\Games\TF1\orangebox\tf folder.

Is this by design, or is there a problem somewhere thats causing this
repeat
of content?

If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily
puts
the content back into C:\Games\TF1\orangebox\tf for one time only, then it
goes back to putting it into C:\Games\TF1\tf

Am I doing something wrong, or are other people experiencing this problem,
if it is in fact a problem?

Thanks

Wh00pAss




--__--__--

Message: 2
From: Brandon R. Miller [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness
Date: Mon, 17 Sep 2007 11:41:19 -0500
Organization: Branzone.com
Reply-To: hlds@list.valvesoftware.com

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Same thing I experienced.

Brandon R. Miller
Branzone Incorporated
http://www.branzone.com
 - Original Message -
 From: Wh00pAss
 To: hlds@list.valvesoftware.com
 Sent: Monday, September 17, 2007 11:34 AM
 Subject: [hlds] Team Fortress 2 update oddness


 Hi,

 I am using the following command line to download the content for tf2

 C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir
 c:\games\TF1

 When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the
 following file structure is created in my c:\games\TF1 folder:

 C:\Games\TF1
 C:\Games\TF1\hl2
 C:\Games\TF1\orangebox
 C:\Games\TF1\orangebox\tf
 C:\Games\TF1\InstallRecord.blob

 However, if I run the update a second time using the same command line
the
 following file structure is crated with an additional tf folder:

 C:\Games\TF1
 C:\Games\TF1\hl2
 C:\Games\TF1\tf  - new folder
 C:\Games\TF1\orangebox
 C:\Games\TF1\orangebox\tf
 C:\Games\TF1\InstallRecord.blob

 All the content is re-downloaded and placed into the C:\Games\TF1\tf
instead
 of the C:\Games\TF1\orangebox\tf folder.

 Is this by design, or is there a problem somewhere thats causing this
repeat
 of content?

 If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily
puts
 the content back into C:\Games\TF1\orangebox\tf for one time only, then
it
 goes back to putting it into C:\Games\TF1\tf

 Am I doing something wrong, or are other people experiencing this
problem,
 if it is in fact a problem?

 Thanks

 Wh00pAss



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
--



--__--__--

Message: 3
From: Vetwebhosting - Administrator [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness
Date: Mon, 17 Sep 2007 11:56:15 

Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread RideGuy
This mailing list is meant for help with dedicated servers.  It's not
for complaining about how much mods cost, or how long they will take
to develop.  I think the steampowered/forum would be a better place
for that type of discussion.


Just my $0.02,
RideGuy

On 9/17/07, Spotta [EMAIL PROTECTED] wrote:
 Valve time!
 http://developer.valvesoftware.com/wiki/Valve_Time

 Spotta

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
 Sent: 17 September 2007 18:30
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 Content Available

 --
 [ Picked text/plain from multipart/alternative ]
 Anyone any idea when TF2 is being released?


 On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
 
  Cool i dont mind paying $30.00 dollaars for something i would use beats 0
  or 80 bucks for a bunch of games which i really have no interest for.
  Thanx
  for the info.
  - Original Message -
  From: Dan Offord [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 7:08 AM
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
 
   --
   [ Picked text/plain from multipart/alternative ]
   Yes, but its $29.95
  
   On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
  
   Going off  topic for a minute,
   Does anyone know if tf2 will be available as a seperate download, just
   like
   they did with hl2 dm , or will this be exclusively an orangebox product
   where if the person that wanted tf2 would have to purchase the entire
   orange
   box. Users in my forum were asking, if anyone could help answer that it
   would be appreciated thanks in advance.
   - Original Message -
   From: Graham McMaster [EMAIL PROTECTED]
   To: hlds@list.valvesoftware.com
   Sent: Monday, September 17, 2007 2:38 AM
   Subject: Re: [hlds] Team Fortress 2 Content Available
  
  
Hrr It depends entirely on what folder the TF content
  downloads
into, if the folder is called tf then yes, it would be -game tf, if
  it
downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)
   
Graham
   
Andrew Armstrong wrote:
Mike, could you please elaborate on how a TF2 server will be
  started?
   
Is it the same process of: srcds.exe -game tf
   
Or is there a new command line style? Which executable do we run,
  and
where
will it be located?
   
Thanks,
Andrew
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, 17 September 2007 9:47 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available
   
--
[ Picked text/plain from multipart/alternative ]
So if I get this right the srcds.exe and all the other bin files for
   TF2
will be located in the orangebox folder? And that the games in the
orangebox
folder will also be using the materials and models of the other
  games
outside the orangebox folder located in the root of the server
instalation?
   
My current TF2 instalation is like this:
   
root
-hl2
-orangebox
--tf
   
From my understanding we are able to run a HL2DM/CSS/DODS server
  from
the
root/srcds.exe
and the TF2 server from the
root/orangebox/srcds.exe
--
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
  
  
   --
   .: =CATS= Gaming :.
   .: http://www.catsgaming.com :.
   .: This email contains information that maybe confidential if your not
  the
   intended recipient, please delete this email :.
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 --
 .: =CATS= Gaming :.
 .: http://www.catsgaming.com :.
 .: This email contains information that maybe confidential if your not the
 intended recipient, please delete this email :.
 --

 

Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Hell Phoenix

Remember valve is a company on the west coast of the US.  There is still
a lot of Monday left.

Dan Offord wrote:

--
[ Picked text/plain from multipart/alternative ]
Would love to go to the forums, but have you tried?
The forums are nearly always slow.

But, like many who have waited 9 years for tf2 it gets a bit much, when gone
8pm there is still no server for a game promised to be released on Monday.

On 17/09/2007, RideGuy [EMAIL PROTECTED] wrote:


This mailing list is meant for help with dedicated servers.  It's not
for complaining about how much mods cost, or how long they will take
to develop.  I think the steampowered/forum would be a better place
for that type of discussion.


Just my $0.02,
RideGuy

On 9/17/07, Spotta [EMAIL PROTECTED] wrote:


Valve time!
http://developer.valvesoftware.com/wiki/Valve_Time

Spotta

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
Sent: 17 September 2007 18:30
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

--
[ Picked text/plain from multipart/alternative ]
Anyone any idea when TF2 is being released?


On 17/09/2007, Joey [EMAIL PROTECTED] wrote:


Cool i dont mind paying $30.00 dollaars for something i would use


beats 0


or 80 bucks for a bunch of games which i really have no interest for.
Thanx
for the info.
- Original Message -
From: Dan Offord [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 7:08 AM
Subject: Re: [hlds] Team Fortress 2 Content Available




--
[ Picked text/plain from multipart/alternative ]
Yes, but its $29.95

On 17/09/2007, Joey [EMAIL PROTECTED] wrote:


Going off  topic for a minute,
Does anyone know if tf2 will be available as a seperate download,


just


like
they did with hl2 dm , or will this be exclusively an orangebox


product


where if the person that wanted tf2 would have to purchase the


entire


orange
box. Users in my forum were asking, if anyone could help answer


that it


would be appreciated thanks in advance.
- Original Message -
From: Graham McMaster [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 2:38 AM
Subject: Re: [hlds] Team Fortress 2 Content Available




Hrr It depends entirely on what folder the TF content


downloads


into, if the folder is called tf then yes, it would be -game tf,


if


it


downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)

Graham

Andrew Armstrong wrote:


Mike, could you please elaborate on how a TF2 server will be


started?


Is it the same process of: srcds.exe -game tf

Or is there a new command line style? Which executable do we


run,


and


where
will it be located?

Thanks,
Andrew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, 17 September 2007 9:47 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

--
[ Picked text/plain from multipart/alternative ]
So if I get this right the srcds.exe and all the other bin files


for


TF2


will be located in the orangebox folder? And that the games in


the


orangebox
folder will also be using the materials and models of the other


games


outside the orangebox folder located in the root of the server
instalation?

My current TF2 instalation is like this:

root
-hl2
-orangebox
--tf

From my understanding we are able to run a HL2DM/CSS/DODS


server


from


the


root/srcds.exe
and the TF2 server from the
root/orangebox/srcds.exe
--

___
To unsubscribe, edit your list preferences, or view the list


archives,


please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list


archives,


please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list


archives,


please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list


archives,


please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds




--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your


not


the


intended recipient, please delete this email :.
--

___
To unsubscribe, edit your list preferences, or view the list


archives,


please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds




--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains 

Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Hell Phoenix

It will be available when its available.  Late in the day is what was
said...so probably around 6pm.


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Dan Offord
--
[ Picked text/plain from multipart/alternative ]
Would love to go to the forums, but have you tried?
The forums are nearly always slow.

But, like many who have waited 9 years for tf2 it gets a bit much, when gone
8pm there is still no server for a game promised to be released on Monday.

On 17/09/2007, RideGuy [EMAIL PROTECTED] wrote:

 This mailing list is meant for help with dedicated servers.  It's not
 for complaining about how much mods cost, or how long they will take
 to develop.  I think the steampowered/forum would be a better place
 for that type of discussion.


 Just my $0.02,
 RideGuy

 On 9/17/07, Spotta [EMAIL PROTECTED] wrote:
  Valve time!
  http://developer.valvesoftware.com/wiki/Valve_Time
 
  Spotta
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
  Sent: 17 September 2007 18:30
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
  --
  [ Picked text/plain from multipart/alternative ]
  Anyone any idea when TF2 is being released?
 
 
  On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
  
   Cool i dont mind paying $30.00 dollaars for something i would use
 beats 0
   or 80 bucks for a bunch of games which i really have no interest for.
   Thanx
   for the info.
   - Original Message -
   From: Dan Offord [EMAIL PROTECTED]
   To: hlds@list.valvesoftware.com
   Sent: Monday, September 17, 2007 7:08 AM
   Subject: Re: [hlds] Team Fortress 2 Content Available
  
  
--
[ Picked text/plain from multipart/alternative ]
Yes, but its $29.95
   
On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
   
Going off  topic for a minute,
Does anyone know if tf2 will be available as a seperate download,
 just
like
they did with hl2 dm , or will this be exclusively an orangebox
 product
where if the person that wanted tf2 would have to purchase the
 entire
orange
box. Users in my forum were asking, if anyone could help answer
 that it
would be appreciated thanks in advance.
- Original Message -
From: Graham McMaster [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 2:38 AM
Subject: Re: [hlds] Team Fortress 2 Content Available
   
   
 Hrr It depends entirely on what folder the TF content
   downloads
 into, if the folder is called tf then yes, it would be -game tf,
 if
   it
 downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)

 Graham

 Andrew Armstrong wrote:
 Mike, could you please elaborate on how a TF2 server will be
   started?

 Is it the same process of: srcds.exe -game tf

 Or is there a new command line style? Which executable do we
 run,
   and
 where
 will it be located?

 Thanks,
 Andrew

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
 Sent: Monday, 17 September 2007 9:47 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 Content Available

 --
 [ Picked text/plain from multipart/alternative ]
 So if I get this right the srcds.exe and all the other bin files
 for
TF2
 will be located in the orangebox folder? And that the games in
 the
 orangebox
 folder will also be using the materials and models of the other
   games
 outside the orangebox folder located in the root of the server
 instalation?

 My current TF2 instalation is like this:

 root
 -hl2
 -orangebox
 --tf

 From my understanding we are able to run a HL2DM/CSS/DODS
 server
   from
 the
 root/srcds.exe
 and the TF2 server from the
 root/orangebox/srcds.exe
 --

 ___
 To unsubscribe, edit your list preferences, or view the list
   archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list
   archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list
   archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   
   
--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your
 not
   the
intended recipient, please delete this email :.
--
   
___
To unsubscribe, edit your list preferences, or view 

RE: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Spotta
It was a light hearted joke. Chill.

It's gone 8PM in the UK, I would also like to know when the server will be
ready to go - and the game for that matter

Spotta

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of RideGuy
Sent: 17 September 2007 20:05
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

This mailing list is meant for help with dedicated servers.  It's not
for complaining about how much mods cost, or how long they will take
to develop.  I think the steampowered/forum would be a better place
for that type of discussion.


Just my $0.02,
RideGuy

On 9/17/07, Spotta [EMAIL PROTECTED] wrote:
 Valve time!
 http://developer.valvesoftware.com/wiki/Valve_Time

 Spotta

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
 Sent: 17 September 2007 18:30
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 Content Available

 --
 [ Picked text/plain from multipart/alternative ]
 Anyone any idea when TF2 is being released?


 On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
 
  Cool i dont mind paying $30.00 dollaars for something i would use beats
0
  or 80 bucks for a bunch of games which i really have no interest for.
  Thanx
  for the info.
  - Original Message -
  From: Dan Offord [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 7:08 AM
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
 
   --
   [ Picked text/plain from multipart/alternative ]
   Yes, but its $29.95
  
   On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
  
   Going off  topic for a minute,
   Does anyone know if tf2 will be available as a seperate download,
just
   like
   they did with hl2 dm , or will this be exclusively an orangebox
product
   where if the person that wanted tf2 would have to purchase the entire
   orange
   box. Users in my forum were asking, if anyone could help answer that
it
   would be appreciated thanks in advance.
   - Original Message -
   From: Graham McMaster [EMAIL PROTECTED]
   To: hlds@list.valvesoftware.com
   Sent: Monday, September 17, 2007 2:38 AM
   Subject: Re: [hlds] Team Fortress 2 Content Available
  
  
Hrr It depends entirely on what folder the TF content
  downloads
into, if the folder is called tf then yes, it would be -game tf, if
  it
downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)
   
Graham
   
Andrew Armstrong wrote:
Mike, could you please elaborate on how a TF2 server will be
  started?
   
Is it the same process of: srcds.exe -game tf
   
Or is there a new command line style? Which executable do we run,
  and
where
will it be located?
   
Thanks,
Andrew
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, 17 September 2007 9:47 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available
   
--
[ Picked text/plain from multipart/alternative ]
So if I get this right the srcds.exe and all the other bin files
for
   TF2
will be located in the orangebox folder? And that the games in the
orangebox
folder will also be using the materials and models of the other
  games
outside the orangebox folder located in the root of the server
instalation?
   
My current TF2 instalation is like this:
   
root
-hl2
-orangebox
--tf
   
From my understanding we are able to run a HL2DM/CSS/DODS server
  from
the
root/srcds.exe
and the TF2 server from the
root/orangebox/srcds.exe
--
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
  
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
  
  
   --
   .: =CATS= Gaming :.
   .: http://www.catsgaming.com :.
   .: This email contains information that maybe confidential if your not
  the
   intended recipient, please delete this email :.
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
  

Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Tristan Pemble
--
[ Picked text/plain from multipart/alternative ]
One would argue that after 9 years, how's a little bit longer gonna hurt?

He is right, however -- this is meant for discussion about dedicated
servers. Valve will send out a message when they are available, and
complaining will not speed up the process.

In the mean time, I will be wasting away in front of Peggle Extreme. ;)

On 9/17/07, Dan Offord [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 Would love to go to the forums, but have you tried?
 The forums are nearly always slow.

 But, like many who have waited 9 years for tf2 it gets a bit much, when
 gone
 8pm there is still no server for a game promised to be released on Monday.

 On 17/09/2007, RideGuy [EMAIL PROTECTED] wrote:
 
  This mailing list is meant for help with dedicated servers.  It's not
  for complaining about how much mods cost, or how long they will take
  to develop.  I think the steampowered/forum would be a better place
  for that type of discussion.
 
 
  Just my $0.02,
  RideGuy
 
  On 9/17/07, Spotta [EMAIL PROTECTED] wrote:
   Valve time!
   http://developer.valvesoftware.com/wiki/Valve_Time
  
   Spotta
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
   Sent: 17 September 2007 18:30
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Team Fortress 2 Content Available
  
   --
   [ Picked text/plain from multipart/alternative ]
   Anyone any idea when TF2 is being released?
  
  
   On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
   
Cool i dont mind paying $30.00 dollaars for something i would use
  beats 0
or 80 bucks for a bunch of games which i really have no interest
 for.
Thanx
for the info.
- Original Message -
From: Dan Offord [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 7:08 AM
Subject: Re: [hlds] Team Fortress 2 Content Available
   
   
 --
 [ Picked text/plain from multipart/alternative ]
 Yes, but its $29.95

 On 17/09/2007, Joey [EMAIL PROTECTED] wrote:

 Going off  topic for a minute,
 Does anyone know if tf2 will be available as a seperate download,
  just
 like
 they did with hl2 dm , or will this be exclusively an orangebox
  product
 where if the person that wanted tf2 would have to purchase the
  entire
 orange
 box. Users in my forum were asking, if anyone could help answer
  that it
 would be appreciated thanks in advance.
 - Original Message -
 From: Graham McMaster [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Monday, September 17, 2007 2:38 AM
 Subject: Re: [hlds] Team Fortress 2 Content Available


  Hrr It depends entirely on what folder the TF content
downloads
  into, if the folder is called tf then yes, it would be -game
 tf,
  if
it
  downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)
 
  Graham
 
  Andrew Armstrong wrote:
  Mike, could you please elaborate on how a TF2 server will be
started?
 
  Is it the same process of: srcds.exe -game tf
 
  Or is there a new command line style? Which executable do we
  run,
and
  where
  will it be located?
 
  Thanks,
  Andrew
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane
 .
  Sent: Monday, 17 September 2007 9:47 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
  --
  [ Picked text/plain from multipart/alternative ]
  So if I get this right the srcds.exe and all the other bin
 files
  for
 TF2
  will be located in the orangebox folder? And that the games in
  the
  orangebox
  folder will also be using the materials and models of the
 other
games
  outside the orangebox folder located in the root of the server
  instalation?
 
  My current TF2 instalation is like this:
 
  root
  -hl2
  -orangebox
  --tf
 
  From my understanding we are able to run a HL2DM/CSS/DODS
  server
from
  the
  root/srcds.exe
  and the TF2 server from the
  root/orangebox/srcds.exe
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
  

Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
It doesn't happen anymore to me. But I was using Server 2003.
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Wh00pAss

I'm using MS Server 2003 SP 2

- Original Message -
From: Mike Durand [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 8:33 PM
Subject: RE: [hlds] Team Fortress 2 update oddness



I can't duplicate this on XP or Slackware Linux. What OS are you guys
using when you are seeing this problem?

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, September 17, 2007 10:02 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness

--
[ Picked text/plain from multipart/alternative ]
I had this happen to me before. But in my case it created the Orange Box
folder and then attempted to redownload everything into it. SO I
canceled it
and just moved the 1st tf folder into the orangebox folder and it
verified
it from there on. I am guessing the directory structure has been changed
after the 1st phase of the content download.
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds





___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Mike Durand
You will run the srcds.exe that is located in the 'orangebox' directory.
This is the one that links the binaries located at 'orangebox/bin'.

srcds.exe -game tf will work fine

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Sunday, September 16, 2007 9:03 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Content Available

Mike, could you please elaborate on how a TF2 server will be started?

Is it the same process of: srcds.exe -game tf

Or is there a new command line style? Which executable do we run, and
where
will it be located?

Thanks,
Andrew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, 17 September 2007 9:47 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

--
[ Picked text/plain from multipart/alternative ]
So if I get this right the srcds.exe and all the other bin files for TF2
will be located in the orangebox folder? And that the games in the
orangebox
folder will also be using the materials and models of the other games
outside the orangebox folder located in the root of the server
instalation?

My current TF2 instalation is like this:

root
-hl2
-orangebox
--tf

From my understanding we are able to run a HL2DM/CSS/DODS server from
the
root/srcds.exe
and the TF2 server from the
root/orangebox/srcds.exe
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Mike Durand
I can't duplicate this on XP or Slackware Linux. What OS are you guys
using when you are seeing this problem?

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, September 17, 2007 10:02 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness

--
[ Picked text/plain from multipart/alternative ]
I had this happen to me before. But in my case it created the Orange Box
folder and then attempted to redownload everything into it. SO I
canceled it
and just moved the 1st tf folder into the orangebox folder and it
verified
it from there on. I am guessing the directory structure has been changed
after the 1st phase of the content download.
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Brandon R. Miller
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Windows Server 2003 SP2

I was able to reproduce this several times. I haven't tried again since getting 
all the content.

Brandon R. Miller
Branzone Incorporated
http://www.branzone.com
  - Original Message -
  From: Wh00pAss
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 2:58 PM
  Subject: Re: [hlds] Team Fortress 2 update oddness


  I'm using MS Server 2003 SP 2

  - Original Message -
  From: Mike Durand [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 8:33 PM
  Subject: RE: [hlds] Team Fortress 2 update oddness


  I can't duplicate this on XP or Slackware Linux. What OS are you guys
   using when you are seeing this problem?
  
   -Mike
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
   Sent: Monday, September 17, 2007 10:02 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Team Fortress 2 update oddness
  
   --
   [ Picked text/plain from multipart/alternative ]
   I had this happen to me before. But in my case it created the Orange Box
   folder and then attempted to redownload everything into it. SO I
   canceled it
   and just moved the 1st tf folder into the orangebox folder and it
   verified
   it from there on. I am guessing the directory structure has been changed
   after the 1st phase of the content download.
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  



  ___
  To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
--


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread ShadowMoses
I ran the hldsupdatetool once when the files were first available.  I just
ran it again and cannot duplicate this error either.  It verified the files.
Windows Server 2003 R2

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
Sent: Monday, September 17, 2007 12:34 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 update oddness

I can't duplicate this on XP or Slackware Linux. What OS are you guys
using when you are seeing this problem?

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, September 17, 2007 10:02 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness

--
[ Picked text/plain from multipart/alternative ]
I had this happen to me before. But in my case it created the Orange Box
folder and then attempted to redownload everything into it. SO I
canceled it
and just moved the 1st tf folder into the orangebox folder and it
verified
it from there on. I am guessing the directory structure has been changed
after the 1st phase of the content download.
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Munra -hlds
I agree It is a Very funny Very True Joke

I also to would like to know when the rest of the content will be available
right now I have the updatetool running once an hour.  But I am assuming
like every other release the server will not be available until the client
is released.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Spotta
Sent: Monday, September 17, 2007 3:12 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 Content Available

It was a light hearted joke. Chill.

It's gone 8PM in the UK, I would also like to know when the server will be
ready to go - and the game for that matter

Spotta

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of RideGuy
Sent: 17 September 2007 20:05
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

This mailing list is meant for help with dedicated servers.  It's not
for complaining about how much mods cost, or how long they will take
to develop.  I think the steampowered/forum would be a better place
for that type of discussion.


Just my $0.02,
RideGuy

On 9/17/07, Spotta [EMAIL PROTECTED] wrote:
 Valve time!
 http://developer.valvesoftware.com/wiki/Valve_Time

 Spotta

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
 Sent: 17 September 2007 18:30
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 Content Available

 --
 [ Picked text/plain from multipart/alternative ]
 Anyone any idea when TF2 is being released?


 On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
 
  Cool i dont mind paying $30.00 dollaars for something i would use beats
0
  or 80 bucks for a bunch of games which i really have no interest for.
  Thanx
  for the info.
  - Original Message -
  From: Dan Offord [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 7:08 AM
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
 
   --
   [ Picked text/plain from multipart/alternative ]
   Yes, but its $29.95
  
   On 17/09/2007, Joey [EMAIL PROTECTED] wrote:
  
   Going off  topic for a minute,
   Does anyone know if tf2 will be available as a seperate download,
just
   like
   they did with hl2 dm , or will this be exclusively an orangebox
product
   where if the person that wanted tf2 would have to purchase the entire
   orange
   box. Users in my forum were asking, if anyone could help answer that
it
   would be appreciated thanks in advance.
   - Original Message -
   From: Graham McMaster [EMAIL PROTECTED]
   To: hlds@list.valvesoftware.com
   Sent: Monday, September 17, 2007 2:38 AM
   Subject: Re: [hlds] Team Fortress 2 Content Available
  
  
Hrr It depends entirely on what folder the TF content
  downloads
into, if the folder is called tf then yes, it would be -game tf, if
  it
downloads into tf2 then it'd be -game tf2, it's THAT simple  ;)
   
Graham
   
Andrew Armstrong wrote:
Mike, could you please elaborate on how a TF2 server will be
  started?
   
Is it the same process of: srcds.exe -game tf
   
Or is there a new command line style? Which executable do we run,
  and
where
will it be located?
   
Thanks,
Andrew
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, 17 September 2007 9:47 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available
   
--
[ Picked text/plain from multipart/alternative ]
So if I get this right the srcds.exe and all the other bin files
for
   TF2
will be located in the orangebox folder? And that the games in the
orangebox
folder will also be using the materials and models of the other
  games
outside the orangebox folder located in the root of the server
instalation?
   
My current TF2 instalation is like this:
   
root
-hl2
-orangebox
--tf
   
From my understanding we are able to run a HL2DM/CSS/DODS server
  from
the
root/srcds.exe
and the TF2 server from the
root/orangebox/srcds.exe
--
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
  
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
   please visit:

Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Joey

I know this isnt a list for bitching and of any sort but i think we have the
right to be carefull as to are next purchase, considering CounterStrike -
Hl2DM  TDM were nothing but headaches with the periodic updates which did
nothing but cripple the games and server's to the point that would render
them not as much fun or playable for the matter.(Especially killing all
admins with the famous allowservercommands 1 I mean come on I think
alot of you agree with me right??

And money isnt an issue i just don't want my next purchase to be another
dissappointment..you know?

But this is my $0.02  :)


- Original Message -
From: Brandon R. Miller [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 3:26 PM
Subject: Re: [hlds] Team Fortress 2 update oddness



This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Windows Server 2003 SP2

I was able to reproduce this several times. I haven't tried again since
getting all the content.

Brandon R. Miller
Branzone Incorporated
http://www.branzone.com
 - Original Message -
 From: Wh00pAss
 To: hlds@list.valvesoftware.com
 Sent: Monday, September 17, 2007 2:58 PM
 Subject: Re: [hlds] Team Fortress 2 update oddness


 I'm using MS Server 2003 SP 2

 - Original Message -
 From: Mike Durand [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Monday, September 17, 2007 8:33 PM
 Subject: RE: [hlds] Team Fortress 2 update oddness


 I can't duplicate this on XP or Slackware Linux. What OS are you guys
  using when you are seeing this problem?
 
  -Mike
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
  Sent: Monday, September 17, 2007 10:02 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Team Fortress 2 update oddness
 
  --
  [ Picked text/plain from multipart/alternative ]
  I had this happen to me before. But in my case it created the Orange
Box
  folder and then attempted to redownload everything into it. SO I
  canceled it
  and just moved the 1st tf folder into the orangebox folder and it
  verified
  it from there on. I am guessing the directory structure has been
changed
  after the 1st phase of the content download.
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
--


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread RMaioroff
Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on
Windows 2003 and Latest Red Hat Enterprise Server. We did the normal -
hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all
(different for nix), and the installer had the following behaviors:

Windows 2003 R2:
First try, seemingly complete (installer said 100%) download of the content.
However, in your previous post, you said that srcds.exe would be in the
orangebox folder. It's not. For us the executable is in the parent folder to
orangebox. For example, using the above command line example, we have:
C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named
tf and no executables or any files at all.

Red Hat Enterprise Server:
Multiple attempts where the installer claimed a reset connection. This is a
server in the same rack/datacenter as the windows box, with the servers on
100M/bs to the public cloud. After about 6 times of the installer getting
~30-50% complete and then failing with that error, other strange shit
started happening, like the progress / percentage readout saying
112038475672% complete. I used the verify directive so it should have
checked the file map and put srcds into the orangebox folder (as a child
asset), correct? Again, like windows, the *ONLY* object in the orangebox
folder for me is one folder named tf.

So naturally, you try to start the server instance and it fails.

Anyone have this problem? If it helps to know, this is the first package
we've downloaded for tf and it was just about one hour ago.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joey
Sent: Monday, September 17, 2007 4:21 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness

I know this isnt a list for bitching and of any sort but i think we have the
right to be carefull as to are next purchase, considering CounterStrike -
Hl2DM  TDM were nothing but headaches with the periodic updates which did
nothing but cripple the games and server's to the point that would render
them not as much fun or playable for the matter.(Especially killing all
admins with the famous allowservercommands 1 I mean come on I think
alot of you agree with me right??

And money isnt an issue i just don't want my next purchase to be another
dissappointment..you know?

But this is my $0.02  :)


- Original Message -
From: Brandon R. Miller [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 3:26 PM
Subject: Re: [hlds] Team Fortress 2 update oddness


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 Windows Server 2003 SP2

 I was able to reproduce this several times. I haven't tried again since
 getting all the content.
 
 Brandon R. Miller
 Branzone Incorporated
 http://www.branzone.com
  - Original Message -
  From: Wh00pAss
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 2:58 PM
  Subject: Re: [hlds] Team Fortress 2 update oddness


  I'm using MS Server 2003 SP 2

  - Original Message -
  From: Mike Durand [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 8:33 PM
  Subject: RE: [hlds] Team Fortress 2 update oddness


  I can't duplicate this on XP or Slackware Linux. What OS are you guys
   using when you are seeing this problem?
  
   -Mike
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
   Sent: Monday, September 17, 2007 10:02 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Team Fortress 2 update oddness
  
   --
   [ Picked text/plain from multipart/alternative ]
   I had this happen to me before. But in my case it created the Orange
 Box
   folder and then attempted to redownload everything into it. SO I
   canceled it
   and just moved the 1st tf folder into the orangebox folder and it
   verified
   it from there on. I am guessing the directory structure has been
 changed
   after the 1st phase of the content download.
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  



  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 --


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list 

Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Kevin Ottalini

the binaries haven't been released yet, please be patient!


- Original Message -
From: RMaioroff
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 3:39 PM
Subject: RE: [hlds] Team Fortress 2 update oddness



Mike Durand: We've tried unsuccessfully to install the tf2 content. Both
on
Windows 2003 and Latest Red Hat Enterprise Server. We did the normal -
hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all
(different for nix), and the installer had the following behaviors:

Windows 2003 R2:
First try, seemingly complete (installer said 100%) download of the
content.
However, in your previous post, you said that srcds.exe would be in the
orangebox folder. It's not. For us the executable is in the parent folder
to
orangebox. For example, using the above command line example, we have:
C:\pub#8\srcds.exe. The only contents of orangebox is a single folder
named
tf and no executables or any files at all.

Red Hat Enterprise Server:
Multiple attempts where the installer claimed a reset connection. This is
a
server in the same rack/datacenter as the windows box, with the servers on
100M/bs to the public cloud. After about 6 times of the installer getting
~30-50% complete and then failing with that error, other strange shit
started happening, like the progress / percentage readout saying
112038475672% complete. I used the verify directive so it should have
checked the file map and put srcds into the orangebox folder (as a child
asset), correct? Again, like windows, the *ONLY* object in the orangebox
folder for me is one folder named tf.

So naturally, you try to start the server instance and it fails.

Anyone have this problem? If it helps to know, this is the first package
we've downloaded for tf and it was just about one hour ago.




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Mike Durand
We haven't released the depots that contain the Linux and Windows
binaries yet.

I will look into the issue of the update tool losing its connection, but
for now you should just retry until it completes. :(

The percentage complete is presently only good for comic relief. ;)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff
Sent: Monday, September 17, 2007 3:39 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 update oddness

Mike Durand: We've tried unsuccessfully to install the tf2 content. Both
on
Windows 2003 and Latest Red Hat Enterprise Server. We did the normal -
hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all
(different for nix), and the installer had the following behaviors:

Windows 2003 R2:
First try, seemingly complete (installer said 100%) download of the
content.
However, in your previous post, you said that srcds.exe would be in the
orangebox folder. It's not. For us the executable is in the parent
folder to
orangebox. For example, using the above command line example, we have:
C:\pub#8\srcds.exe. The only contents of orangebox is a single folder
named
tf and no executables or any files at all.

Red Hat Enterprise Server:
Multiple attempts where the installer claimed a reset connection. This
is a
server in the same rack/datacenter as the windows box, with the servers
on
100M/bs to the public cloud. After about 6 times of the installer
getting
~30-50% complete and then failing with that error, other strange shit
started happening, like the progress / percentage readout saying
112038475672% complete. I used the verify directive so it should have
checked the file map and put srcds into the orangebox folder (as a child
asset), correct? Again, like windows, the *ONLY* object in the orangebox
folder for me is one folder named tf.

So naturally, you try to start the server instance and it fails.

Anyone have this problem? If it helps to know, this is the first package
we've downloaded for tf and it was just about one hour ago.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joey
Sent: Monday, September 17, 2007 4:21 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness

I know this isnt a list for bitching and of any sort but i think we have
the
right to be carefull as to are next purchase, considering CounterStrike
-
Hl2DM  TDM were nothing but headaches with the periodic updates which
did
nothing but cripple the games and server's to the point that would
render
them not as much fun or playable for the matter.(Especially killing all
admins with the famous allowservercommands 1 I mean come on I
think
alot of you agree with me right??

And money isnt an issue i just don't want my next purchase to be another
dissappointment..you know?

But this is my $0.02  :)


- Original Message -
From: Brandon R. Miller [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 3:26 PM
Subject: Re: [hlds] Team Fortress 2 update oddness


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 Windows Server 2003 SP2

 I was able to reproduce this several times. I haven't tried again
since
 getting all the content.
 
 Brandon R. Miller
 Branzone Incorporated
 http://www.branzone.com
  - Original Message -
  From: Wh00pAss
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 2:58 PM
  Subject: Re: [hlds] Team Fortress 2 update oddness


  I'm using MS Server 2003 SP 2

  - Original Message -
  From: Mike Durand [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 8:33 PM
  Subject: RE: [hlds] Team Fortress 2 update oddness


  I can't duplicate this on XP or Slackware Linux. What OS are you
guys
   using when you are seeing this problem?
  
   -Mike
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
   Sent: Monday, September 17, 2007 10:02 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Team Fortress 2 update oddness
  
   --
   [ Picked text/plain from multipart/alternative ]
   I had this happen to me before. But in my case it created the
Orange
 Box
   folder and then attempted to redownload everything into it. SO I
   canceled it
   and just moved the 1st tf folder into the orangebox folder and it
   verified
   it from there on. I am guessing the directory structure has been
 changed
   after the 1st phase of the content download.
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
   please visit:
   

RE: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Greg Williams

Mike,

Can you throw us a bone on a release time? Getting late on the east coast.;)

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Tristan Pemble
--
[ Picked text/plain from multipart/alternative ]
Are you at least able to tell us if either of the binaries will be available
with the beta release?

On 9/17/07, Mike Durand [EMAIL PROTECTED] wrote:

 We haven't released the depots that contain the Linux and Windows
 binaries yet.

 I will look into the issue of the update tool losing its connection, but
 for now you should just retry until it completes. :(

 The percentage complete is presently only good for comic relief. ;)

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff
 Sent: Monday, September 17, 2007 3:39 PM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] Team Fortress 2 update oddness

 Mike Durand: We've tried unsuccessfully to install the tf2 content. Both
 on
 Windows 2003 and Latest Red Hat Enterprise Server. We did the normal -
 hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all
 (different for nix), and the installer had the following behaviors:

 Windows 2003 R2:
 First try, seemingly complete (installer said 100%) download of the
 content.
 However, in your previous post, you said that srcds.exe would be in the
 orangebox folder. It's not. For us the executable is in the parent
 folder to
 orangebox. For example, using the above command line example, we have:
 C:\pub#8\srcds.exe. The only contents of orangebox is a single folder
 named
 tf and no executables or any files at all.

 Red Hat Enterprise Server:
 Multiple attempts where the installer claimed a reset connection. This
 is a
 server in the same rack/datacenter as the windows box, with the servers
 on
 100M/bs to the public cloud. After about 6 times of the installer
 getting
 ~30-50% complete and then failing with that error, other strange shit
 started happening, like the progress / percentage readout saying
 112038475672% complete. I used the verify directive so it should have
 checked the file map and put srcds into the orangebox folder (as a child
 asset), correct? Again, like windows, the *ONLY* object in the orangebox
 folder for me is one folder named tf.

 So naturally, you try to start the server instance and it fails.

 Anyone have this problem? If it helps to know, this is the first package
 we've downloaded for tf and it was just about one hour ago.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Joey
 Sent: Monday, September 17, 2007 4:21 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 update oddness

 I know this isnt a list for bitching and of any sort but i think we have
 the
 right to be carefull as to are next purchase, considering CounterStrike
 -
 Hl2DM  TDM were nothing but headaches with the periodic updates which
 did
 nothing but cripple the games and server's to the point that would
 render
 them not as much fun or playable for the matter.(Especially killing all
 admins with the famous allowservercommands 1 I mean come on I
 think
 alot of you agree with me right??

 And money isnt an issue i just don't want my next purchase to be another
 dissappointment..you know?

 But this is my $0.02  :)


 - Original Message -
 From: Brandon R. Miller [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Monday, September 17, 2007 3:26 PM
 Subject: Re: [hlds] Team Fortress 2 update oddness


  This is a multi-part message in MIME format.
  --
  [ Picked text/plain from multipart/alternative ]
  Windows Server 2003 SP2
 
  I was able to reproduce this several times. I haven't tried again
 since
  getting all the content.
  
  Brandon R. Miller
  Branzone Incorporated
  http://www.branzone.com
   - Original Message -
   From: Wh00pAss
   To: hlds@list.valvesoftware.com
   Sent: Monday, September 17, 2007 2:58 PM
   Subject: Re: [hlds] Team Fortress 2 update oddness
 
 
   I'm using MS Server 2003 SP 2
 
   - Original Message -
   From: Mike Durand [EMAIL PROTECTED]
   To: hlds@list.valvesoftware.com
   Sent: Monday, September 17, 2007 8:33 PM
   Subject: RE: [hlds] Team Fortress 2 update oddness
 
 
   I can't duplicate this on XP or Slackware Linux. What OS are you
 guys
using when you are seeing this problem?
   
-Mike
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, September 17, 2007 10:02 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness
   
--
[ Picked text/plain from multipart/alternative ]
I had this happen to me before. But in my case it created the
 Orange
  Box
folder and then attempted to redownload everything into it. SO I
canceled it
and just moved the 1st tf folder into the orangebox folder and it
verified
it from there on. I am guessing the directory structure has been
  changed
after the 1st phase of the content download.
--
   
___

RE: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread RMaioroff
Yeah, someone pointed that out to me. Sorry, I now see I missed several
posts prior to this where it was pretty much explained.

Regarding the winsock error, our 2k3R2 box is doing it:

http://forums.planetwca.com/attachment.php?attachmentid=3226d=1190072818

Thanks for the effort, this game is going to kick ass. Oh and like others
have already said, thank you for including the server admins during the
rollout. Makes our life easier when trying to provide a community instant
game access to our servers.

Cheers.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
Sent: Monday, September 17, 2007 6:18 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 update oddness

We haven't released the depots that contain the Linux and Windows
binaries yet.

I will look into the issue of the update tool losing its connection, but
for now you should just retry until it completes. :(

The percentage complete is presently only good for comic relief. ;)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff
Sent: Monday, September 17, 2007 3:39 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Team Fortress 2 update oddness

Mike Durand: We've tried unsuccessfully to install the tf2 content. Both
on
Windows 2003 and Latest Red Hat Enterprise Server. We did the normal -
hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all
(different for nix), and the installer had the following behaviors:

Windows 2003 R2:
First try, seemingly complete (installer said 100%) download of the
content.
However, in your previous post, you said that srcds.exe would be in the
orangebox folder. It's not. For us the executable is in the parent
folder to
orangebox. For example, using the above command line example, we have:
C:\pub#8\srcds.exe. The only contents of orangebox is a single folder
named
tf and no executables or any files at all.

Red Hat Enterprise Server:
Multiple attempts where the installer claimed a reset connection. This
is a
server in the same rack/datacenter as the windows box, with the servers
on
100M/bs to the public cloud. After about 6 times of the installer
getting
~30-50% complete and then failing with that error, other strange shit
started happening, like the progress / percentage readout saying
112038475672% complete. I used the verify directive so it should have
checked the file map and put srcds into the orangebox folder (as a child
asset), correct? Again, like windows, the *ONLY* object in the orangebox
folder for me is one folder named tf.

So naturally, you try to start the server instance and it fails.

Anyone have this problem? If it helps to know, this is the first package
we've downloaded for tf and it was just about one hour ago.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joey
Sent: Monday, September 17, 2007 4:21 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness

I know this isnt a list for bitching and of any sort but i think we have
the
right to be carefull as to are next purchase, considering CounterStrike
-
Hl2DM  TDM were nothing but headaches with the periodic updates which
did
nothing but cripple the games and server's to the point that would
render
them not as much fun or playable for the matter.(Especially killing all
admins with the famous allowservercommands 1 I mean come on I
think
alot of you agree with me right??

And money isnt an issue i just don't want my next purchase to be another
dissappointment..you know?

But this is my $0.02  :)


- Original Message -
From: Brandon R. Miller [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 3:26 PM
Subject: Re: [hlds] Team Fortress 2 update oddness


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 Windows Server 2003 SP2

 I was able to reproduce this several times. I haven't tried again
since
 getting all the content.
 
 Brandon R. Miller
 Branzone Incorporated
 http://www.branzone.com
  - Original Message -
  From: Wh00pAss
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 2:58 PM
  Subject: Re: [hlds] Team Fortress 2 update oddness


  I'm using MS Server 2003 SP 2

  - Original Message -
  From: Mike Durand [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Monday, September 17, 2007 8:33 PM
  Subject: RE: [hlds] Team Fortress 2 update oddness


  I can't duplicate this on XP or Slackware Linux. What OS are you
guys
   using when you are seeing this problem?
  
   -Mike
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
   Sent: Monday, September 17, 2007 10:02 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Team Fortress 2 update oddness
  
   --
   [ Picked text/plain from multipart/alternative ]
   I 

Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Hans Vos

Can you throw us a bone on a release time? Getting late on the east coast.;)


Getting very late here in The Netherlands, 02:52 at night here at the
moment. I'm not going to wait anymore, I'll see it in the morning :(.

--
Kind regards / Met vriendelijke groet,

Hans Vos

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] TF2 srcds.exe?

2007-09-17 Thread Chris Barnett
Thanks!



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
Sent: 17 September 2007 00:06
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] TF2 srcds.exe?

I just meant as soon as the DS depot is ready we'll make it available
and post a message to the lists. I wasn't linking it to the release of
the client.

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett
Sent: Sunday, September 16, 2007 11:03 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] TF2 srcds.exe?

Mike,

When you mean live, you mean as in tomorrow morning with the release of
the
client?

Cheers,

Chris.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
Sent: 16 September 2007 18:51
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] TF2 srcds.exe?

It will be a new srcds.exe, we just haven't made the depot containing
the binaries available yet because we are still working out some issues.
When we are ready to go live we will make the depot containing the
binaries available to you and you will need to update your server again.
But that update will take significantly less time than the content
update does.

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
Sent: Sunday, September 16, 2007 10:45 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 srcds.exe?

--
[ Picked text/plain from multipart/alternative ]
So after a little over 2 days, I finally got the server pre-loaded!
It's
running like greased owl.. yeah this morning, so obviously someone added
some additional resources!  Thanks for that!

My question is, there seems to be no server executable to actually
launch
the server itself.  Is it going to be a new engine, or should we just
use
srcds.exe?

Brian
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] TF2 srcds.exe?

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
That message was from yesterday :P
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Chris Barnett
Valve is Pacific time. They said Late Monday their time...so...that should
be in the next 5 hours!

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: 18 September 2007 01:59
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness

--
[ Picked text/plain from multipart/alternative ]
http://www.google.com/search?hl=enclient=firefox-arls=org.mozilla%3Aen-US%
3Aofficialhs=rIRq=the+time+WashingtonbtnG=Search

Valve Time

Errr time zone...

On 9/17/07, Hans Vos [EMAIL PROTECTED] wrote:

  Can you throw us a bone on a release time? Getting late on the east
 coast.;)

 Getting very late here in The Netherlands, 02:52 at night here at the
 moment. I'm not going to wait anymore, I'll see it in the morning :(.

 --
 Kind regards / Met vriendelijke groet,

 Hans Vos

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] TF2 srcds.exe?

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
For all we know the DS department is all dead! You can't predict what
happened during a day. That's 24 hours! Quite a long time, especially if you
are waiting for TF2.
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Greg Williams
Sorry to hear that.

Yeah it is really piss poor that valve does this. I am in the game
development field/publishing field, and we never release a game later than
6pm CST.

If there is an issue we at least release a statement and postpone
completely.

I am a Valve Fanboy from the original TF. But this is silly.. Same thing
as DOD:S.


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Ray

I for one just want to thank Mike and the rest of valve for busting
hump and doing all they can to get this out to us..
and then listen to all the bitching from a bunch of people because it
didnt meet their schedule.
Mike has gone out of his way to patiently answer a lot of questions
here that does nothing more then keeps him away from the efforts of
getting the binaries ready.
Personally I think he should be gettings kudos for doing a great job.
Ray




At 09:13 PM 9/17/2007, Greg Williams wrote:

Sorry to hear that.

Yeah it is really piss poor that valve does this. I am in the game
development field/publishing field, and we never release a game later than
6pm CST.




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Ray

I for one just want to thank Mike and the rest of valve for busting
hump and doing all they can to get this out to us..
and then listen to all the bitching from a bunch of people because it
didnt meet their schedule.
Mike has gone out of his way to patiently answer a lot of questions
here that does nothing more then keeps him away from the efforts of
getting the binaries ready.
Personally I think he should be gettings kudos for doing a great job.
Ray




At 09:13 PM 9/17/2007, Greg Williams wrote:

Sorry to hear that.

Yeah it is really piss poor that valve does this. I am in the game
development field/publishing field, and we never release a game later than
6pm CST.




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Greg Williams

LOL - What a crock.

Don't get me wrong. I appreciate Mike as well. But i highly doubt he is
personally getting the binaries ready. He is more likely the project
manager or technical producer.

As far as bitching, I am not bitching at mike. I am bitching at valve for
once again posting a Date and only meeting it in the west coast. Luckily I
didn't take the day off of work due to the Releasing on Monday. I
learned my lesson from the last time. And believe you me, I will be siting
here for several more hours playing peggle ; )

But hopefully, and I am sure you must agree if you're not crazy that
releasing on Monday, and releasing at 1 hour before Tuesday  is two very
different things.

Sorry for Hijacking the Technical discussion thread. Rant off!

BTW. Thanks Mike for the info. you have shared.



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Chris Barnett


That damn Peggle! I got so hooked I bought the deluxe version!

I've spent more time playing peggle than I have ETQW!


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Greg Williams
Sent: 18 September 2007 02:45
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 update oddness


LOL - What a crock.

Don't get me wrong. I appreciate Mike as well. But i highly doubt he is
personally getting the binaries ready. He is more likely the project
manager or technical producer.

As far as bitching, I am not bitching at mike. I am bitching at valve for
once again posting a Date and only meeting it in the west coast. Luckily I
didn't take the day off of work due to the Releasing on Monday. I
learned my lesson from the last time. And believe you me, I will be siting
here for several more hours playing peggle ; )

But hopefully, and I am sure you must agree if you're not crazy that
releasing on Monday, and releasing at 1 hour before Tuesday  is two very
different things.

Sorry for Hijacking the Technical discussion thread. Rant off!

BTW. Thanks Mike for the info. you have shared.



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] steam update tool issues?

2007-09-17 Thread Cc2iscooL
--
[ Picked text/plain from multipart/alternative ]
Yeah, I'm connected to the following server for updating.

69.28.140.244

Unfortunately there's no reverse DNS on that specific IP so I can't really
tell who's hosting it, but whoever is needs to check the server, I'm getting
probably 1MB/minute at this rate...won't be done until tomorrow seeing as
slow as it's going now. Is there any possible way to switch the content
server through the tool?

On 9/16/07, Tony Paloma [EMAIL PROTECTED] wrote:

 It's still being really slow for me. It's quite annoying.

 Also:
 [EMAIL PROTECTED] srcds]$ ./steam -command update -game Counter-Strike
 Source
 Checking bootstrapper version ...
 Updating Installation
 No installation record found at ./
 Checking/Installing 'Counter-Strike Source Shared Content' version 67

 6553600.00% ./\cstrike\bin\server.dll


 6553600.00%? orly?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
 Sent: Saturday, September 15, 2007 9:14 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] steam update tool issues?

 --
 [ Picked text/plain from multipart/alternative ]
 I'm at 20%...  It's been running since last night.. I've restarted it a
 few
 times to make sure it wasn't stuck or timed out.

 SUPER slow.


 On 9/15/07, 1nsane . [EMAIL PROTECTED] wrote:
 
  --
  [ Picked text/plain from multipart/alternative ]
  It's also slow as hell, guess everyone is preloading TF2? :P Or is it
 the
  new system that is performing badly?
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Binaries Released?

2007-09-17 Thread Brian D'Arcy
--
[ Picked text/plain from multipart/alternative ]
I see there was an update which included the binaries, however I'm only
getting insta-crashes and mdmp files with the most basic launch options of
-console and -game tf.

Windows 2003 SP2
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Vetwebhosting - Administrator

Server files are out.

Jason F
[EMAIL PROTECTED]

- Original Message -
From: Mike Durand [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, September 16, 2007 6:21 PM
Subject: RE: [hlds] Team Fortress 2 Content Available



The most significant fact here is that there have been interface changes
so it is probable that many server plug-ins that work with CSS, DoD, and
HL2MP will not work with the Orange Box engine. Once the beta is out the
door and the initial fires are put out I will make the specific
interface changes available on http://developer.valvesoftware.com so
that when the new SDK comes out the mod/plugin community can quickly
make Orange Box-compatible server plugins.

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of tsuehpsyde
Sent: Sunday, September 16, 2007 10:53 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

--
[ Picked text/plain from multipart/alternative ]
Can you elaborate on what some of the core differences are between the
two
engines?

-tsuehpsyde
SourceKills.com

On 9/16/07, Mike Durand [EMAIL PROTECTED] wrote:


Yes, the TF (Orange Box) engine is not compatible with the one that is
presently used for CSS, DoDS, and HL2MP. That is why we are

segregating

it into the the 'orangebox' directory under the root. In the coming
months the other games will be moved to the Orange Box engine and

their

binaries will move under the 'orangebox' directory once this move is
done. The content does not need to move to the 'orangebox' when the
binaries for the games move and we hope that this represents some

value

for server admins since you will not need to download redundant

content

files into two different directory structures in order to support two
different engine versions.

Our hope is that this new directory structure will help avoid
disruptions to existing dedicated servers for other mods and products
when we make significant changes to the Source engine like the ones
needed for TF and the other Orange Box games. We also hope that it

makes

updating your servers more convenient and less bandwidth intensive as

we

update our games for newer engine versions.

I hope this has made it more clear, but if not please let me know.

-Thanks,
Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven

Hartland

Sent: Sunday, September 16, 2007 4:27 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

Can you expand on this please Mike are you going to be running

different

exe etc so this is not just a mod of the current source engine like
cstrike
or dod?

If this is the case we us GSP's will need to treat it as a totally new
game and not just a simple mod is why I ask.

Regards
Steve

- Original Message -
From: Mike Durand [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, September 15, 2007 5:30 AM
Subject: RE: [hlds] Team Fortress 2 Content Available


 The reason for this is that we want to be able to support different
 generations of the source engine in one hlds installation. So

Ep1-era

 games will remain off of the root directory but all OrangeBox-era
games
 will be under the 'orangebox' directory. Goldsrc games will still

need

 to be in a separate directory structure, however.



This e.mail is private and confidential between Multiplay (UK) Ltd.

and

the person or entity to whom it is addressed. In the event of
misdirection, the recipient is prohibited from using, copying,

printing

or otherwise disseminating it or any information contained in it.

In the event of misdirection, illegible or incomplete transmission
please telephone +44 845 868 1337
or return the E.mail to [EMAIL PROTECTED]


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] TF2 srcds.exe?

2007-09-17 Thread Kingsley Foreman

Ive just noticed scrds is there now, however it just crashes out when you
try to run it?

is there more stuff still on the way?

Kingsley

- Original Message -
From: 1nsane . [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Tuesday, September 18, 2007 10:41 AM
Subject: Re: [hlds] TF2 srcds.exe?



--
[ Picked text/plain from multipart/alternative ]
For all we know the DS department is all dead! You can't predict what
happened during a day. That's 24 hours! Quite a long time, especially if
you
are waiting for TF2.
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Jonathan Mims
--
[ Picked text/plain from multipart/alternative ]
Same here...

On 9/18/07, Brian D'Arcy [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 I see there was an update which included the binaries, however I'm only
 getting insta-crashes and mdmp files with the most basic launch options of
 -console and -game tf.

 Windows 2003 SP2
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Brock Quinn

I am having the exact same problem under Windows XP SP2

Brian D'Arcy wrote:

--
[ Picked text/plain from multipart/alternative ]
I see there was an update which included the binaries, however I'm only
getting insta-crashes and mdmp files with the most basic launch options of
-console and -game tf.

Windows 2003 SP2
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hld


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread Munra -hlds
I am Downloading Dlls :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Vetwebhosting -
Administrator
Sent: Tuesday, September 18, 2007 12:37 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Content Available

Server files are out.

Jason F
[EMAIL PROTECTED]

- Original Message -
From: Mike Durand [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, September 16, 2007 6:21 PM
Subject: RE: [hlds] Team Fortress 2 Content Available


 The most significant fact here is that there have been interface changes
 so it is probable that many server plug-ins that work with CSS, DoD, and
 HL2MP will not work with the Orange Box engine. Once the beta is out the
 door and the initial fires are put out I will make the specific
 interface changes available on http://developer.valvesoftware.com so
 that when the new SDK comes out the mod/plugin community can quickly
 make Orange Box-compatible server plugins.

 -Mike

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of tsuehpsyde
 Sent: Sunday, September 16, 2007 10:53 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 Content Available

 --
 [ Picked text/plain from multipart/alternative ]
 Can you elaborate on what some of the core differences are between the
 two
 engines?

 -tsuehpsyde
 SourceKills.com

 On 9/16/07, Mike Durand [EMAIL PROTECTED] wrote:

 Yes, the TF (Orange Box) engine is not compatible with the one that is
 presently used for CSS, DoDS, and HL2MP. That is why we are
 segregating
 it into the the 'orangebox' directory under the root. In the coming
 months the other games will be moved to the Orange Box engine and
 their
 binaries will move under the 'orangebox' directory once this move is
 done. The content does not need to move to the 'orangebox' when the
 binaries for the games move and we hope that this represents some
 value
 for server admins since you will not need to download redundant
 content
 files into two different directory structures in order to support two
 different engine versions.

 Our hope is that this new directory structure will help avoid
 disruptions to existing dedicated servers for other mods and products
 when we make significant changes to the Source engine like the ones
 needed for TF and the other Orange Box games. We also hope that it
 makes
 updating your servers more convenient and less bandwidth intensive as
 we
 update our games for newer engine versions.

 I hope this has made it more clear, but if not please let me know.

 -Thanks,
 Mike

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Steven
 Hartland
 Sent: Sunday, September 16, 2007 4:27 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 Content Available

 Can you expand on this please Mike are you going to be running
 different
 exe etc so this is not just a mod of the current source engine like
 cstrike
 or dod?

 If this is the case we us GSP's will need to treat it as a totally new
 game and not just a simple mod is why I ask.

 Regards
 Steve

 - Original Message -
 From: Mike Durand [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Saturday, September 15, 2007 5:30 AM
 Subject: RE: [hlds] Team Fortress 2 Content Available


  The reason for this is that we want to be able to support different
  generations of the source engine in one hlds installation. So
 Ep1-era
  games will remain off of the root directory but all OrangeBox-era
 games
  will be under the 'orangebox' directory. Goldsrc games will still
 need
  to be in a separate directory structure, however.


 
 This e.mail is private and confidential between Multiplay (UK) Ltd.
 and
 the person or entity to whom it is addressed. In the event of
 misdirection, the recipient is prohibited from using, copying,
 printing
 or otherwise disseminating it or any information contained in it.

 In the event of misdirection, illegible or incomplete transmission
 please telephone +44 845 868 1337
 or return the E.mail to [EMAIL PROTECTED]


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



Re: [hlds] Binaries Released?

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
same here as well
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] TF2 srcds.exe?

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
somethings bad with the dll files

On 9/18/07, Kingsley Foreman [EMAIL PROTECTED] wrote:

 Ive just noticed scrds is there now, however it just crashes out when you
 try to run it?

 is there more stuff still on the way?

 Kingsley

 - Original Message -
 From: 1nsane . [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Tuesday, September 18, 2007 10:41 AM
 Subject: Re: [hlds] TF2 srcds.exe?


  --
  [ Picked text/plain from multipart/alternative ]
  For all we know the DS department is all dead! You can't predict what
  happened during a day. That's 24 hours! Quite a long time, especially if
  you
  are waiting for TF2.
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread StrontiumDog
--
[ Picked text/plain from multipart/alternative ]
Ditto

On 17/09/2007, Brock Quinn [EMAIL PROTECTED] wrote:

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm only
  getting insta-crashes and mdmp files with the most basic launch options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Binaries Released?

2007-09-17 Thread Rupert Walden
Looks like win32 only atm and yeah mines just crashing on load too ;(

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jonathan Mims
Sent: 18 September 2007 05:39
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

--
[ Picked text/plain from multipart/alternative ]
Same here...

On 9/18/07, Brian D'Arcy [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 I see there was an update which included the binaries, however I'm only
 getting insta-crashes and mdmp files with the most basic launch options of
 -console and -game tf.

 Windows 2003 SP2
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Jonathan Mims
--
[ Picked text/plain from multipart/alternative ]
Engine.dll is the fault for the crash.

FAULTING_IP:
+0
 ??  ???

EXCEPTION_RECORD:   -- (.exr 0x)
ExceptionAddress: 
   ExceptionCode: c005 (Access violation)
  ExceptionFlags: 
NumberParameters: 2
   Parameter[0]: 0008
   Parameter[1]: 
Attempt to execute non-executable address 

PROCESS_NAME:  srcds.exe

MODULE_NAME: engine

FAULTING_MODULE: 7c80 ntdll

DEBUG_FLR_IMAGE_TIMESTAMP:  46ef2acb

ERROR_CODE: (NTSTATUS) 0xc005 - The instruction at 0x%08lx referenced
memory at 0x%08lx. The memory could not be %s.

WRITE_ADDRESS:  

FAILED_INSTRUCTION_ADDRESS:
+0
 ??  ???

LAST_CONTROL_TRANSFER:  from 0b9ecf2e to 

STACK_TEXT:
WARNING: Frame IP not in any known module. Following frames may be wrong.
0012e388 0b9ecf2e 0bbf0694  00af81a0 0x0
     engine!F+0x138e


STACK_COMMAND:  ~0s; .ecxr ; kb

FOLLOWUP_IP:
engine!F+138e
0b9ecf2e 8bf0mov esi,eax

SYMBOL_STACK_INDEX:  1

SYMBOL_NAME:  engine!F+138e

FOLLOWUP_NAME:  MachineOwner

IMAGE_NAME:  engine.dll

FAULTING_THREAD:  1024

DEFAULT_BUCKET_ID:  WRONG_SYMBOLS

PRIMARY_PROBLEM_CLASS:  SOFTWARE_NX_FAULT

BUGCHECK_STR:  APPLICATION_FAULT_SOFTWARE_NX_FAULT_NULL_INSTRUCTION_PTR

BUCKET_ID:  WRONG_SYMBOLS

Followup: MachineOwner


On 9/18/07, Brock Quinn [EMAIL PROTECTED] wrote:

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm only
  getting insta-crashes and mdmp files with the most basic launch options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Brian D'Arcy
--
--
[ Picked text/plain from multipart/alternative ]
Screenshot of crash window attached.

-B


On 9/17/07, Brock Quinn [EMAIL PROTECTED] wrote:

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm only
  getting insta-crashes and mdmp files with the most basic launch options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--
X-Attachment-Id: f_f6pxfkao

[ tf2error.jpg of type image/jpeg deleted ]
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
Same here..

Win2k3 and XPsp2...

- Original Message 
From: Brian D'Arcy [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 17, 2007 11:34:07 PM
Subject: [hlds] Binaries Released?


--
[ Picked text/plain from multipart/alternative ]
I see there was an update which included the binaries, however I'm only
getting insta-crashes and mdmp files with the most basic launch options of
-console and -game tf.

Windows 2003 SP2
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds




Need a vacation? Get great deals
to amazing places on Yahoo! Travel.
http://travel.yahoo.com/
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Binaries Released?

2007-09-17 Thread Munra -hlds
Could this be because there is no Game DLL?

There is no tf/bin dir

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
Sent: Tuesday, September 18, 2007 12:45 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

I am having the exact same problem under Windows XP SP2

Brian D'Arcy wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 I see there was an update which included the binaries, however I'm only
 getting insta-crashes and mdmp files with the most basic launch options of
 -console and -game tf.

 Windows 2003 SP2
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hld

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
server.dll is there

Problem is the server doesn't even get to it though.
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Re: TF2 srcds.exe

2007-09-17 Thread Kevin O'Donnell
Not sure about the rest of you, but I was just able to get the rest of the
server files. However we now have a new problem. They do not work. I tried
via console and GUI and the server will not start.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Tuesday, September 18, 2007 12:36 AM
To: hlds@list.valvesoftware.com
Subject: hlds digest, Vol 1 #5543 - 12 msgs

Send hlds mailing list submissions to
hlds@list.valvesoftware.com

To subscribe or unsubscribe via the World Wide Web, visit
http://list.valvesoftware.com/mailman/listinfo/hlds
or, via email, send a message with subject or body 'help' to
[EMAIL PROTECTED]

You can reach the person managing the list at
[EMAIL PROTECTED]

When replying, please edit your Subject line so it is more specific
than Re: Contents of hlds digest...


Today's Topics:

   1. Re: TF2 srcds.exe? (1nsane .)
   2. Re: Team Fortress 2 update oddness (Greg Williams)
   3. Re: Team Fortress 2 update oddness (Ray)
   4. Re: Team Fortress 2 update oddness (Ray)
   5. Re: Team Fortress 2 update oddness (Greg Williams)
   6. RE: Team Fortress 2 update oddness (Chris Barnett)
   7. Re: steam update tool issues? (Cc2iscooL)
   8. Binaries Released? (Brian D'Arcy)
   9. Re: Team Fortress 2 Content Available (Vetwebhosting - Administrator)
  10. Re: Binaries Released? (Jonathan Mims)
  11. Re: TF2 srcds.exe? (Kingsley Foreman)
  12. RE: Team Fortress 2 Content Available (Munra -hlds)

--__--__--

Message: 1
Date: Mon, 17 Sep 2007 21:11:51 -0400
From: 1nsane . [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TF2 srcds.exe?
Reply-To: hlds@list.valvesoftware.com

--
[ Picked text/plain from multipart/alternative ]
For all we know the DS department is all dead! You can't predict what
happened during a day. That's 24 hours! Quite a long time, especially if you
are waiting for TF2.
--


--__--__--

Message: 2
Date: Mon, 17 Sep 2007 18:13:35 -0700 (PDT)
From: Greg Williams [EMAIL PROTECTED]
Subject: Re: [hlds] Team Fortress 2 update oddness
To: hlds@list.valvesoftware.com
Reply-To: hlds@list.valvesoftware.com

Sorry to hear that.

Yeah it is really piss poor that valve does this. I am in the game
development field/publishing field, and we never release a game later than
6pm CST.

If there is an issue we at least release a statement and postpone
completely.

I am a Valve Fanboy from the original TF. But this is silly.. Same thing
as DOD:S.



--__--__--

Message: 3
Date: Mon, 17 Sep 2007 21:24:57 -0400
To: hlds@list.valvesoftware.com,hlds@list.valvesoftware.com
From: Ray [EMAIL PROTECTED]
Subject: Re: [hlds] Team Fortress 2 update oddness
Reply-To: hlds@list.valvesoftware.com

I for one just want to thank Mike and the rest of valve for busting
hump and doing all they can to get this out to us..
and then listen to all the bitching from a bunch of people because it
didnt meet their schedule.
Mike has gone out of his way to patiently answer a lot of questions
here that does nothing more then keeps him away from the efforts of
getting the binaries ready.
Personally I think he should be gettings kudos for doing a great job.
Ray




At 09:13 PM 9/17/2007, Greg Williams wrote:
Sorry to hear that.

Yeah it is really piss poor that valve does this. I am in the game
development field/publishing field, and we never release a game later than
6pm CST.




--__--__--

Message: 4
Date: Mon, 17 Sep 2007 21:24:57 -0400
To: hlds@list.valvesoftware.com,hlds@list.valvesoftware.com
From: Ray [EMAIL PROTECTED]
Subject: Re: [hlds] Team Fortress 2 update oddness
Reply-To: hlds@list.valvesoftware.com

I for one just want to thank Mike and the rest of valve for busting
hump and doing all they can to get this out to us..
and then listen to all the bitching from a bunch of people because it
didnt meet their schedule.
Mike has gone out of his way to patiently answer a lot of questions
here that does nothing more then keeps him away from the efforts of
getting the binaries ready.
Personally I think he should be gettings kudos for doing a great job.
Ray




At 09:13 PM 9/17/2007, Greg Williams wrote:
Sorry to hear that.

Yeah it is really piss poor that valve does this. I am in the game
development field/publishing field, and we never release a game later than
6pm CST.




--__--__--

Message: 5
Date: Mon, 17 Sep 2007 18:44:56 -0700 (PDT)
From: Greg Williams [EMAIL PROTECTED]
Subject: Re: [hlds] Team Fortress 2 update oddness
To: hlds@list.valvesoftware.com
Reply-To: hlds@list.valvesoftware.com


LOL - What a crock.

Don't get me wrong. I appreciate Mike as well. But i highly doubt he is
personally getting the binaries ready. He is more likely the project
manager or technical producer.

As far as bitching, I am not bitching at mike. I am bitching at valve for
once again posting a Date and only meeting it in the west coast. Luckily I
didn't take the day off of work due to the Releasing on Monday. I
learned my 

RE: [hlds] Binaries Released?

2007-09-17 Thread Tony Paloma
Yes, exactly. Calm down. It's not a full release yet. Lots of files aren't
there (or at least the tf2 server dlls).

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Munra -hlds
Sent: Monday, September 17, 2007 9:53 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Binaries Released?

Could this be because there is no Game DLL?

There is no tf/bin dir

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
Sent: Tuesday, September 18, 2007 12:45 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

I am having the exact same problem under Windows XP SP2

Brian D'Arcy wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 I see there was an update which included the binaries, however I'm only
 getting insta-crashes and mdmp files with the most basic launch options of
 -console and -game tf.

 Windows 2003 SP2
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hld

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Jonathan
--
[ Picked text/plain from multipart/alternative ]
most likely

On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:

 Could this be because there is no Game DLL?

 There is no tf/bin dir

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
 Sent: Tuesday, September 18, 2007 12:45 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm only
  getting insta-crashes and mdmp files with the most basic launch options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Re: hlds digest, Vol 1 #5543 - 12 msgs

2007-09-17 Thread David Howell
--
[ Picked text/plain from multipart/alternative ]
Can anyone verify if srcds is working, mine is loop crashing. There only
seems to be running one server at the moment.

On 9/17/07, [EMAIL PROTECTED] 
[EMAIL PROTECTED] wrote:

 Send hlds mailing list submissions to
 hlds@list.valvesoftware.com

 To subscribe or unsubscribe via the World Wide Web, visit
 http://list.valvesoftware.com/mailman/listinfo/hlds
 or, via email, send a message with subject or body 'help' to
 [EMAIL PROTECTED]

 You can reach the person managing the list at
 [EMAIL PROTECTED]

 When replying, please edit your Subject line so it is more specific
 than Re: Contents of hlds digest...


 Today's Topics:

1. Re: TF2 srcds.exe? (1nsane .)
2. Re: Team Fortress 2 update oddness (Greg Williams)
3. Re: Team Fortress 2 update oddness (Ray)
4. Re: Team Fortress 2 update oddness (Ray)
5. Re: Team Fortress 2 update oddness (Greg Williams)
6. RE: Team Fortress 2 update oddness (Chris Barnett)
7. Re: steam update tool issues? (Cc2iscooL)
8. Binaries Released? (Brian D'Arcy)
9. Re: Team Fortress 2 Content Available (Vetwebhosting -
 Administrator)
   10. Re: Binaries Released? (Jonathan Mims)
   11. Re: TF2 srcds.exe? (Kingsley Foreman)
   12. RE: Team Fortress 2 Content Available (Munra -hlds)

 --__--__--

 Message: 1
 Date: Mon, 17 Sep 2007 21:11:51 -0400
 From: 1nsane . [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] TF2 srcds.exe?
 Reply-To: hlds@list.valvesoftware.com

 --
 [ Picked text/plain from multipart/alternative ]
 For all we know the DS department is all dead! You can't predict what
 happened during a day. That's 24 hours! Quite a long time, especially if
 you
 are waiting for TF2.
 --


 --__--__--

 Message: 2
 Date: Mon, 17 Sep 2007 18:13:35 -0700 (PDT)
 From: Greg Williams [EMAIL PROTECTED]
 Subject: Re: [hlds] Team Fortress 2 update oddness
 To: hlds@list.valvesoftware.com
 Reply-To: hlds@list.valvesoftware.com

 Sorry to hear that.

 Yeah it is really piss poor that valve does this. I am in the game
 development field/publishing field, and we never release a game later than
 6pm CST.

 If there is an issue we at least release a statement and postpone
 completely.

 I am a Valve Fanboy from the original TF. But this is silly.. Same thing
 as DOD:S.



 --__--__--

 Message: 3
 Date: Mon, 17 Sep 2007 21:24:57 -0400
 To: hlds@list.valvesoftware.com,hlds@list.valvesoftware.com
 From: Ray [EMAIL PROTECTED]
 Subject: Re: [hlds] Team Fortress 2 update oddness
 Reply-To: hlds@list.valvesoftware.com

 I for one just want to thank Mike and the rest of valve for busting
 hump and doing all they can to get this out to us..
 and then listen to all the bitching from a bunch of people because it
 didnt meet their schedule.
 Mike has gone out of his way to patiently answer a lot of questions
 here that does nothing more then keeps him away from the efforts of
 getting the binaries ready.
 Personally I think he should be gettings kudos for doing a great job.
 Ray




 At 09:13 PM 9/17/2007, Greg Williams wrote:
 Sorry to hear that.
 
 Yeah it is really piss poor that valve does this. I am in the game
 development field/publishing field, and we never release a game later
 than
 6pm CST.




 --__--__--

 Message: 4
 Date: Mon, 17 Sep 2007 21:24:57 -0400
 To: hlds@list.valvesoftware.com,hlds@list.valvesoftware.com
 From: Ray [EMAIL PROTECTED]
 Subject: Re: [hlds] Team Fortress 2 update oddness
 Reply-To: hlds@list.valvesoftware.com

 I for one just want to thank Mike and the rest of valve for busting
 hump and doing all they can to get this out to us..
 and then listen to all the bitching from a bunch of people because it
 didnt meet their schedule.
 Mike has gone out of his way to patiently answer a lot of questions
 here that does nothing more then keeps him away from the efforts of
 getting the binaries ready.
 Personally I think he should be gettings kudos for doing a great job.
 Ray




 At 09:13 PM 9/17/2007, Greg Williams wrote:
 Sorry to hear that.
 
 Yeah it is really piss poor that valve does this. I am in the game
 development field/publishing field, and we never release a game later
 than
 6pm CST.




 --__--__--

 Message: 5
 Date: Mon, 17 Sep 2007 18:44:56 -0700 (PDT)
 From: Greg Williams [EMAIL PROTECTED]
 Subject: Re: [hlds] Team Fortress 2 update oddness
 To: hlds@list.valvesoftware.com
 Reply-To: hlds@list.valvesoftware.com


 LOL - What a crock.

 Don't get me wrong. I appreciate Mike as well. But i highly doubt he is
 personally getting the binaries ready. He is more likely the project
 manager or technical producer.

 As far as bitching, I am not bitching at mike. I am bitching at valve for
 once again posting a Date and only meeting it in the west coast. Luckily I
 didn't take the day off of work due to the Releasing on Monday. I
 learned my lesson from the last time. And believe you me, I will be siting
 here for several more 

Re: [hlds] Binaries Released?

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
It doesn't even load the menu if I try to use those files with a hl2.exe
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Content Available

2007-09-17 Thread James Gray
No, only the engine files are out. The TF2 mod binaries are not
released it seems.

On 9/17/07, Munra -hlds [EMAIL PROTECTED] wrote:
 I am Downloading Dlls :)

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Vetwebhosting -
 Administrator
 Sent: Tuesday, September 18, 2007 12:37 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2 Content Available

 Server files are out.

 Jason F
 [EMAIL PROTECTED]

 - Original Message -
 From: Mike Durand [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Sunday, September 16, 2007 6:21 PM
 Subject: RE: [hlds] Team Fortress 2 Content Available


  The most significant fact here is that there have been interface changes
  so it is probable that many server plug-ins that work with CSS, DoD, and
  HL2MP will not work with the Orange Box engine. Once the beta is out the
  door and the initial fires are put out I will make the specific
  interface changes available on http://developer.valvesoftware.com so
  that when the new SDK comes out the mod/plugin community can quickly
  make Orange Box-compatible server plugins.
 
  -Mike
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of tsuehpsyde
  Sent: Sunday, September 16, 2007 10:53 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
  --
  [ Picked text/plain from multipart/alternative ]
  Can you elaborate on what some of the core differences are between the
  two
  engines?
 
  -tsuehpsyde
  SourceKills.com
 
  On 9/16/07, Mike Durand [EMAIL PROTECTED] wrote:
 
  Yes, the TF (Orange Box) engine is not compatible with the one that is
  presently used for CSS, DoDS, and HL2MP. That is why we are
  segregating
  it into the the 'orangebox' directory under the root. In the coming
  months the other games will be moved to the Orange Box engine and
  their
  binaries will move under the 'orangebox' directory once this move is
  done. The content does not need to move to the 'orangebox' when the
  binaries for the games move and we hope that this represents some
  value
  for server admins since you will not need to download redundant
  content
  files into two different directory structures in order to support two
  different engine versions.
 
  Our hope is that this new directory structure will help avoid
  disruptions to existing dedicated servers for other mods and products
  when we make significant changes to the Source engine like the ones
  needed for TF and the other Orange Box games. We also hope that it
  makes
  updating your servers more convenient and less bandwidth intensive as
  we
  update our games for newer engine versions.
 
  I hope this has made it more clear, but if not please let me know.
 
  -Thanks,
  Mike
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Steven
  Hartland
  Sent: Sunday, September 16, 2007 4:27 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Team Fortress 2 Content Available
 
  Can you expand on this please Mike are you going to be running
  different
  exe etc so this is not just a mod of the current source engine like
  cstrike
  or dod?
 
  If this is the case we us GSP's will need to treat it as a totally new
  game and not just a simple mod is why I ask.
 
  Regards
  Steve
 
  - Original Message -
  From: Mike Durand [EMAIL PROTECTED]
  To: hlds@list.valvesoftware.com
  Sent: Saturday, September 15, 2007 5:30 AM
  Subject: RE: [hlds] Team Fortress 2 Content Available
 
 
   The reason for this is that we want to be able to support different
   generations of the source engine in one hlds installation. So
  Ep1-era
   games will remain off of the root directory but all OrangeBox-era
  games
   will be under the 'orangebox' directory. Goldsrc games will still
  need
   to be in a separate directory structure, however.
 
 
  
  This e.mail is private and confidential between Multiplay (UK) Ltd.
  and
  the person or entity to whom it is addressed. In the event of
  misdirection, the recipient is prohibited from using, copying,
  printing
  or otherwise disseminating it or any information contained in it.
 
  In the event of misdirection, illegible or incomplete transmission
  please telephone +44 845 868 1337
  or return the E.mail to [EMAIL PROTECTED]
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  

RE: [hlds] Binaries Released?

2007-09-17 Thread Mike Durand
There is an incremental change to the TF2 content depot that fixes this.
That depot has not propagated to the content servers yet, however. Once
the updated content depot is ready I will notify the list.

In the mean time, I'm very sorry for the crashes. And just so you know
it is only the Windows DS that is going live right now. The client and
the Linux DS will be out as soon as we can.

-Best Regards,
 Mike Durand
 Valve

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
Sent: Monday, September 17, 2007 9:50 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

--
--
[ Picked text/plain from multipart/alternative ]
Screenshot of crash window attached.

-B


On 9/17/07, Brock Quinn [EMAIL PROTECTED] wrote:

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm
only
  getting insta-crashes and mdmp files with the most basic launch
options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--
X-Attachment-Id: f_f6pxfkao

[ tf2error.jpg of type image/jpeg deleted ]
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] TF2 srcds.exe?

2007-09-17 Thread Mike Durand
Yes - more is coming. My apologies for the false start.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kingsley Foreman
Sent: Monday, September 17, 2007 9:40 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TF2 srcds.exe?

Ive just noticed scrds is there now, however it just crashes out when
you
try to run it?

is there more stuff still on the way?

Kingsley

- Original Message -
From: 1nsane . [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Tuesday, September 18, 2007 10:41 AM
Subject: Re: [hlds] TF2 srcds.exe?


 --
 [ Picked text/plain from multipart/alternative ]
 For all we know the DS department is all dead! You can't predict what
 happened during a day. That's 24 hours! Quite a long time, especially
if
 you
 are waiting for TF2.
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
Yes there is, I have a server.dll
On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:

 Could this be because there is no Game DLL?

 There is no tf/bin dir

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
 Sent: Tuesday, September 18, 2007 12:45 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm only
  getting insta-crashes and mdmp files with the most basic launch options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] TF2 srcds.exe?

2007-09-17 Thread StrontiumDog
--
[ Picked text/plain from multipart/alternative ]
LOL!
You had us all excited!

On 17/09/2007, Mike Durand [EMAIL PROTECTED] wrote:

 Yes - more is coming. My apologies for the false start.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Kingsley Foreman
 Sent: Monday, September 17, 2007 9:40 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] TF2 srcds.exe?

 Ive just noticed scrds is there now, however it just crashes out when
 you
 try to run it?

 is there more stuff still on the way?

 Kingsley

 - Original Message -
 From: 1nsane . [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Tuesday, September 18, 2007 10:41 AM
 Subject: Re: [hlds] TF2 srcds.exe?


  --
  [ Picked text/plain from multipart/alternative ]
  For all we know the DS department is all dead! You can't predict what
  happened during a day. That's 24 hours! Quite a long time, especially
 if
  you
  are waiting for TF2.
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Binaries Released?

2007-09-17 Thread Mike Durand
There are also some minor changes to the TF2 content depot that would
cause this. That depot is not propogated to all content servers yet. I
will advise the list when everything *should* be ready.

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, September 17, 2007 9:59 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

--
[ Picked text/plain from multipart/alternative ]
Yes there is, I have a server.dll
On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:

 Could this be because there is no Game DLL?

 There is no tf/bin dir

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
 Sent: Tuesday, September 18, 2007 12:45 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm
only
  getting insta-crashes and mdmp files with the most basic launch
options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Binaries Released?

2007-09-17 Thread Nicholas Halverson
--
[ Picked text/plain from multipart/alternative ]

Is the game ready for play yet? Subject: RE: [hlds] Binaries Released? From: 
[EMAIL PROTECTED] To: hlds@list.valvesoftware.com Date: Mon, 17 Sep 2007 
22:05:07 -0700  There are also some minor changes to the TF2 content depot 
that would cause this. That depot is not propogated to all content servers 
yet. I will advise the list when everything *should* be ready.  -Mike  
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
On Behalf Of 1nsane . Sent: Monday, September 17, 2007 9:59 PM To: 
hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released?  -- [ 
Picked text/plain from multipart/alternative ] Yes there is, I have a 
server.dll On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:   Could this 
be because there is no Game DLL?   There is no tf/bin dir   
-Original Message-  From: [EMAIL PROTECTED]  [mailto:[EMAIL 
PROTECTED] On Behalf Of Brock Quinn  Sent: Tuesday, September 18, 2007 12:45 
AM  To: hlds@list.valvesoftware.com  Subject: Re: [hlds] Binaries 
Released?   I am having the exact same problem under Windows XP SP2   
Brian D'Arcy wrote:   --   [ Picked text/plain from multipart/alternative 
]   I see there was an update which included the binaries, however I'm 
only   getting insta-crashes and mdmp files with the most basic launch 
options  of   -console and -game tf. Windows 2003 SP2   --  
   ___   To unsubscribe, 
edit your list preferences, or view the list archives,  please visit:   
http://list.valvesoftware.com/mailman/listinfo/hld   
___  To unsubscribe, edit your 
list preferences, or view the list archives,  please visit:  
http://list.valvesoftware.com/mailman/listinfo/hlds   
___  To unsubscribe, edit your 
list preferences, or view the list archives,  please visit:  
http://list.valvesoftware.com/mailman/listinfo/hlds  --  
___ To unsubscribe, edit your list 
preferences, or view the list archives, please visit: 
http://list.valvesoftware.com/mailman/listinfo/hlds  
___ To unsubscribe, edit your list 
preferences, or view the list archives, please visit: 
http://list.valvesoftware.com/mailman/listinfo/hlds
_
More photos; more messages; more whatever – Get MORE with Windows Live™ 
Hotmail®. NOW with 5GB storage.
http://imagine-windowslive.com/hotmail/?locale=en-usocid=TXT_TAGHM_migration_HM_mini_5G_0907
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Binaries Released?

2007-09-17 Thread Munra -hlds

No you don't You have a bin dir above tf but not in tf

Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin

There is an orangebox/bin but no orangebox/tf/bin which is needed
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Tuesday, September 18, 2007 12:59 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

--
[ Picked text/plain from multipart/alternative ]
Yes there is, I have a server.dll
On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:

 Could this be because there is no Game DLL?

 There is no tf/bin dir

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
 Sent: Tuesday, September 18, 2007 12:45 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm only
  getting insta-crashes and mdmp files with the most basic launch options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
Yes I do:
http://img476.imageshack.us/img476/3449/asdsadasdck3.png

On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:


 No you don't You have a bin dir above tf but not in tf

 Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin

 There is an orangebox/bin but no orangebox/tf/bin which is needed
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
 Sent: Tuesday, September 18, 2007 12:59 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 --
 [ Picked text/plain from multipart/alternative ]
 Yes there is, I have a server.dll
 On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
 
  Could this be because there is no Game DLL?
 
  There is no tf/bin dir
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
  Sent: Tuesday, September 18, 2007 12:45 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Binaries Released?
 
  I am having the exact same problem under Windows XP SP2
 
  Brian D'Arcy wrote:
   --
   [ Picked text/plain from multipart/alternative ]
   I see there was an update which included the binaries, however I'm
 only
   getting insta-crashes and mdmp files with the most basic launch
 options
  of
   -console and -game tf.
  
   Windows 2003 SP2
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hld
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Binaries Released?

2007-09-17 Thread Tony Paloma
Mike, man, how long have you been at work? You emailed us almost 12 hours
ago today. Do you even get paid overtime?

Anyways, good work! Thanks for the updates!

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
Sent: Monday, September 17, 2007 10:05 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Binaries Released?

There are also some minor changes to the TF2 content depot that would
cause this. That depot is not propogated to all content servers yet. I
will advise the list when everything *should* be ready.

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, September 17, 2007 9:59 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

--
[ Picked text/plain from multipart/alternative ]
Yes there is, I have a server.dll
On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:

 Could this be because there is no Game DLL?

 There is no tf/bin dir

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
 Sent: Tuesday, September 18, 2007 12:45 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm
only
  getting insta-crashes and mdmp files with the most basic launch
options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Ateeb Kazmi


Assholes dont send me msgs again ur craps
bloody asholes


From: 1nsane . [EMAIL PROTECTED]
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?
Date: Tue, 18 Sep 2007 01:15:32 -0400

--
[ Picked text/plain from multipart/alternative ]
Yes I do:
http://img476.imageshack.us/img476/3449/asdsadasdck3.png

On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:


 No you don't You have a bin dir above tf but not in tf

 Its like a CSS server you have gamedir/bin then you have gamedir/cs/bin

 There is an orangebox/bin but no orangebox/tf/bin which is needed
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
 Sent: Tuesday, September 18, 2007 12:59 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 --
 [ Picked text/plain from multipart/alternative ]
 Yes there is, I have a server.dll
 On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
 
  Could this be because there is no Game DLL?
 
  There is no tf/bin dir
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
  Sent: Tuesday, September 18, 2007 12:45 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Binaries Released?
 
  I am having the exact same problem under Windows XP SP2
 
  Brian D'Arcy wrote:
   --
   [ Picked text/plain from multipart/alternative ]
   I see there was an update which included the binaries, however I'm
 only
   getting insta-crashes and mdmp files with the most basic launch
 options
  of
   -console and -game tf.
  
   Windows 2003 SP2
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hld
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


_
Express yourself instantly with MSN Messenger! Download today it's FREE!
http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
Haha, unsubrscibe then? :)

On 9/18/07, Ateeb Kazmi [EMAIL PROTECTED] wrote:


 Assholes dont send me msgs again ur craps
 bloody asholes

 From: 1nsane . [EMAIL PROTECTED]
 Reply-To: hlds@list.valvesoftware.com
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?
 Date: Tue, 18 Sep 2007 01:15:32 -0400
 
 --
 [ Picked text/plain from multipart/alternative ]
 Yes I do:
 http://img476.imageshack.us/img476/3449/asdsadasdck3.png
 
 On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
  
  
   No you don't You have a bin dir above tf but not in tf
  
   Its like a CSS server you have gamedir/bin then you have
 gamedir/cs/bin
  
   There is an orangebox/bin but no orangebox/tf/bin which is needed
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
   Sent: Tuesday, September 18, 2007 12:59 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Binaries Released?
  
   --
   [ Picked text/plain from multipart/alternative ]
   Yes there is, I have a server.dll
   On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
   
Could this be because there is no Game DLL?
   
There is no tf/bin dir
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
Sent: Tuesday, September 18, 2007 12:45 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?
   
I am having the exact same problem under Windows XP SP2
   
Brian D'Arcy wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 I see there was an update which included the binaries, however I'm
   only
 getting insta-crashes and mdmp files with the most basic launch
   options
of
 -console and -game tf.

 Windows 2003 SP2
 --

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hld
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 --
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 _
 Express yourself instantly with MSN Messenger! Download today it's FREE!
 http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Brian D'Arcy
--
[ Picked text/plain from multipart/alternative ]
LOL!  I needed that laugh.  Broke the monotany!

On 9/17/07, Ateeb Kazmi [EMAIL PROTECTED] wrote:


 Assholes dont send me msgs again ur craps
 bloody asholes

 From: 1nsane . [EMAIL PROTECTED]
 Reply-To: hlds@list.valvesoftware.com
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?
 Date: Tue, 18 Sep 2007 01:15:32 -0400
 
 --
 [ Picked text/plain from multipart/alternative ]
 Yes I do:
 http://img476.imageshack.us/img476/3449/asdsadasdck3.png
 
 On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
  
  
   No you don't You have a bin dir above tf but not in tf
  
   Its like a CSS server you have gamedir/bin then you have
 gamedir/cs/bin
  
   There is an orangebox/bin but no orangebox/tf/bin which is needed
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
   Sent: Tuesday, September 18, 2007 12:59 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Binaries Released?
  
   --
   [ Picked text/plain from multipart/alternative ]
   Yes there is, I have a server.dll
   On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
   
Could this be because there is no Game DLL?
   
There is no tf/bin dir
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
Sent: Tuesday, September 18, 2007 12:45 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?
   
I am having the exact same problem under Windows XP SP2
   
Brian D'Arcy wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 I see there was an update which included the binaries, however I'm
   only
 getting insta-crashes and mdmp files with the most basic launch
   options
of
 -console and -game tf.

 Windows 2003 SP2
 --

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hld
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 --
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 _
 Express yourself instantly with MSN Messenger! Download today it's FREE!
 http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Binaries Released?

2007-09-17 Thread Chris Barnett
LOL..thanks for the update..I know something is happening because my local
content server is saying

ContentServer rejected client sessions login



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: 18 September 2007 06:19
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Binaries Released?

Mike, man, how long have you been at work? You emailed us almost 12 hours
ago today. Do you even get paid overtime?

Anyways, good work! Thanks for the updates!

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
Sent: Monday, September 17, 2007 10:05 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Binaries Released?

There are also some minor changes to the TF2 content depot that would
cause this. That depot is not propogated to all content servers yet. I
will advise the list when everything *should* be ready.

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Monday, September 17, 2007 9:59 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

--
[ Picked text/plain from multipart/alternative ]
Yes there is, I have a server.dll
On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:

 Could this be because there is no Game DLL?

 There is no tf/bin dir

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
 Sent: Tuesday, September 18, 2007 12:45 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however I'm
only
  getting insta-crashes and mdmp files with the most basic launch
options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Brian D'Arcy
--
[ Picked text/plain from multipart/alternative ]
Nah they've just banned all the ip's who keep mashing the button every 30
seconds ;)

On 9/17/07, Chris Barnett [EMAIL PROTECTED] wrote:

 LOL..thanks for the update..I know something is happening because my local
 content server is saying

 ContentServer rejected client sessions login



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
 Sent: 18 September 2007 06:19
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] Binaries Released?

 Mike, man, how long have you been at work? You emailed us almost 12 hours
 ago today. Do you even get paid overtime?

 Anyways, good work! Thanks for the updates!

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
 Sent: Monday, September 17, 2007 10:05 PM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] Binaries Released?

 There are also some minor changes to the TF2 content depot that would
 cause this. That depot is not propogated to all content servers yet. I
 will advise the list when everything *should* be ready.

 -Mike

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
 Sent: Monday, September 17, 2007 9:59 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 --
 [ Picked text/plain from multipart/alternative ]
 Yes there is, I have a server.dll
 On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
 
  Could this be because there is no Game DLL?
 
  There is no tf/bin dir
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
  Sent: Tuesday, September 18, 2007 12:45 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Binaries Released?
 
  I am having the exact same problem under Windows XP SP2
 
  Brian D'Arcy wrote:
   --
   [ Picked text/plain from multipart/alternative ]
   I see there was an update which included the binaries, however I'm
 only
   getting insta-crashes and mdmp files with the most basic launch
 options
  of
   -console and -game tf.
  
   Windows 2003 SP2
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hld
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
Could one of the people that got their servers up post the bin folders? I
think the content servers are out of sinc... And I am getting the same one
all the time :( Giving me the old files.
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Jonathan
--
[ Picked text/plain from multipart/alternative ]
I hope not... that would suck... every TF2 server out there is trying to get
this 24 hours ago.

On 9/18/07, Brian D'Arcy [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 Nah they've just banned all the ip's who keep mashing the button every 30
 seconds ;)

 On 9/17/07, Chris Barnett [EMAIL PROTECTED] wrote:
 
  LOL..thanks for the update..I know something is happening because my
 local
  content server is saying
 
  ContentServer rejected client sessions login
 
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
  Sent: 18 September 2007 06:19
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] Binaries Released?
 
  Mike, man, how long have you been at work? You emailed us almost 12
 hours
  ago today. Do you even get paid overtime?
 
  Anyways, good work! Thanks for the updates!
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
  Sent: Monday, September 17, 2007 10:05 PM
  To: hlds@list.valvesoftware.com
  Subject: RE: [hlds] Binaries Released?
 
  There are also some minor changes to the TF2 content depot that would
  cause this. That depot is not propogated to all content servers yet. I
  will advise the list when everything *should* be ready.
 
  -Mike
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
  Sent: Monday, September 17, 2007 9:59 PM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Binaries Released?
 
  --
  [ Picked text/plain from multipart/alternative ]
  Yes there is, I have a server.dll
  On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
  
   Could this be because there is no Game DLL?
  
   There is no tf/bin dir
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
   Sent: Tuesday, September 18, 2007 12:45 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Binaries Released?
  
   I am having the exact same problem under Windows XP SP2
  
   Brian D'Arcy wrote:
--
[ Picked text/plain from multipart/alternative ]
I see there was an update which included the binaries, however I'm
  only
getting insta-crashes and mdmp files with the most basic launch
  options
   of
-console and -game tf.
   
Windows 2003 SP2
--
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
   please visit:
http://list.valvesoftware.com/mailman/listinfo/hld
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Binaries Released?

2007-09-17 Thread Munra -hlds

Been a long Night Man But that is Funny
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Tuesday, September 18, 2007 1:28 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

--
[ Picked text/plain from multipart/alternative ]
Haha, unsubrscibe then? :)

On 9/18/07, Ateeb Kazmi [EMAIL PROTECTED] wrote:


 Assholes dont send me msgs again ur craps
 bloody asholes

 From: 1nsane . [EMAIL PROTECTED]
 Reply-To: hlds@list.valvesoftware.com
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?
 Date: Tue, 18 Sep 2007 01:15:32 -0400
 
 --
 [ Picked text/plain from multipart/alternative ]
 Yes I do:
 http://img476.imageshack.us/img476/3449/asdsadasdck3.png
 
 On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
  
  
   No you don't You have a bin dir above tf but not in tf
  
   Its like a CSS server you have gamedir/bin then you have
 gamedir/cs/bin
  
   There is an orangebox/bin but no orangebox/tf/bin which is needed
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
   Sent: Tuesday, September 18, 2007 12:59 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Binaries Released?
  
   --
   [ Picked text/plain from multipart/alternative ]
   Yes there is, I have a server.dll
   On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
   
Could this be because there is no Game DLL?
   
There is no tf/bin dir
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
Sent: Tuesday, September 18, 2007 12:45 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?
   
I am having the exact same problem under Windows XP SP2
   
Brian D'Arcy wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 I see there was an update which included the binaries, however I'm
   only
 getting insta-crashes and mdmp files with the most basic launch
   options
of
 -console and -game tf.

 Windows 2003 SP2
 --

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hld
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 --
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 _
 Express yourself instantly with MSN Messenger! Download today it's FREE!
 http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Jonathan
--
[ Picked text/plain from multipart/alternative ]
Yeah, I'm getting nothing but

Checking bootstrapper version ...
Updating Installation
ContentServer rejected client session login

everytime I try... Whats wrong?

On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:


 Been a long Night Man But that is Funny
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
 Sent: Tuesday, September 18, 2007 1:28 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 --
 [ Picked text/plain from multipart/alternative ]
 Haha, unsubrscibe then? :)

 On 9/18/07, Ateeb Kazmi [EMAIL PROTECTED] wrote:
 
 
  Assholes dont send me msgs again ur craps
  bloody asholes
 
  From: 1nsane . [EMAIL PROTECTED]
  Reply-To: hlds@list.valvesoftware.com
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Binaries Released?
  Date: Tue, 18 Sep 2007 01:15:32 -0400
  
  --
  [ Picked text/plain from multipart/alternative ]
  Yes I do:
  http://img476.imageshack.us/img476/3449/asdsadasdck3.png
  
  On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
   
   
No you don't You have a bin dir above tf but not in tf
   
Its like a CSS server you have gamedir/bin then you have
  gamedir/cs/bin
   
There is an orangebox/bin but no orangebox/tf/bin which is needed
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Tuesday, September 18, 2007 12:59 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?
   
--
[ Picked text/plain from multipart/alternative ]
Yes there is, I have a server.dll
On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:

 Could this be because there is no Game DLL?

 There is no tf/bin dir

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brock
 Quinn
 Sent: Tuesday, September 18, 2007 12:45 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 I am having the exact same problem under Windows XP SP2

 Brian D'Arcy wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  I see there was an update which included the binaries, however
 I'm
only
  getting insta-crashes and mdmp files with the most basic launch
options
 of
  -console and -game tf.
 
  Windows 2003 SP2
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hld

 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
  --
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  _
  Express yourself instantly with MSN Messenger! Download today it's FREE!
  http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] Binaries Released?

2007-09-17 Thread Chris Barnett
LOL I knew someone would say that! But I'm only going to try more frequently
now...you would think I'm playing Track  Field here!


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
Sent: 18 September 2007 06:37
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Binaries Released?

--
[ Picked text/plain from multipart/alternative ]
Nah they've just banned all the ip's who keep mashing the button every 30
seconds ;)

On 9/17/07, Chris Barnett [EMAIL PROTECTED] wrote:

 LOL..thanks for the update..I know something is happening because my local
 content server is saying

 ContentServer rejected client sessions login



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
 Sent: 18 September 2007 06:19
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] Binaries Released?

 Mike, man, how long have you been at work? You emailed us almost 12 hours
 ago today. Do you even get paid overtime?

 Anyways, good work! Thanks for the updates!

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
 Sent: Monday, September 17, 2007 10:05 PM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] Binaries Released?

 There are also some minor changes to the TF2 content depot that would
 cause this. That depot is not propogated to all content servers yet. I
 will advise the list when everything *should* be ready.

 -Mike

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
 Sent: Monday, September 17, 2007 9:59 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 --
 [ Picked text/plain from multipart/alternative ]
 Yes there is, I have a server.dll
 On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
 
  Could this be because there is no Game DLL?
 
  There is no tf/bin dir
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Brock Quinn
  Sent: Tuesday, September 18, 2007 12:45 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Binaries Released?
 
  I am having the exact same problem under Windows XP SP2
 
  Brian D'Arcy wrote:
   --
   [ Picked text/plain from multipart/alternative ]
   I see there was an update which included the binaries, however I'm
 only
   getting insta-crashes and mdmp files with the most basic launch
 options
  of
   -console and -game tf.
  
   Windows 2003 SP2
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hld
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Binaries Released?

2007-09-17 Thread Cc2iscooL
--
[ Picked text/plain from multipart/alternative ]
Delete the .blobs.

On 9/18/07, Jonathan [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 Yeah, I'm getting nothing but

 Checking bootstrapper version ...
 Updating Installation
 ContentServer rejected client session login

 everytime I try... Whats wrong?

 On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
 
 
  Been a long Night Man But that is Funny
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
  Sent: Tuesday, September 18, 2007 1:28 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Binaries Released?
 
  --
  [ Picked text/plain from multipart/alternative ]
  Haha, unsubrscibe then? :)
 
  On 9/18/07, Ateeb Kazmi [EMAIL PROTECTED] wrote:
  
  
   Assholes dont send me msgs again ur craps
   bloody asholes
  
   From: 1nsane . [EMAIL PROTECTED]
   Reply-To: hlds@list.valvesoftware.com
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Binaries Released?
   Date: Tue, 18 Sep 2007 01:15:32 -0400
   
   --
   [ Picked text/plain from multipart/alternative ]
   Yes I do:
   http://img476.imageshack.us/img476/3449/asdsadasdck3.png
   
   On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:


 No you don't You have a bin dir above tf but not in tf

 Its like a CSS server you have gamedir/bin then you have
   gamedir/cs/bin

 There is an orangebox/bin but no orangebox/tf/bin which is needed
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
 Sent: Tuesday, September 18, 2007 12:59 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Binaries Released?

 --
 [ Picked text/plain from multipart/alternative ]
 Yes there is, I have a server.dll
 On 9/18/07, Munra -hlds [EMAIL PROTECTED] wrote:
 
  Could this be because there is no Game DLL?
 
  There is no tf/bin dir
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Brock
  Quinn
  Sent: Tuesday, September 18, 2007 12:45 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Binaries Released?
 
  I am having the exact same problem under Windows XP SP2
 
  Brian D'Arcy wrote:
   --
   [ Picked text/plain from multipart/alternative ]
   I see there was an update which included the binaries, however
  I'm
 only
   getting insta-crashes and mdmp files with the most basic
 launch
 options
  of
   -console and -game tf.
  
   Windows 2003 SP2
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hld
 
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   --
   
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   _
   Express yourself instantly with MSN Messenger! Download today it's
 FREE!
   http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

--