Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Kerry Dorsey
I understand the concern for public server compliance. Our servers are  
almost exclusively private and have been so for 9 years, so we're  
probably not the center of your concern. But my primary concern is to  
make our servers available to our community as simply as possible. And  
requiring the player to do the Valve console "two-step" just to  
connect to a community server is counter productive. Add to that the  
misinformation/guess-timation of cvar interactivity and Valve's secret  
feature addition/deletion du jour, and we have quite a party. Not an  
IW-level party, but you know what I mean. ;)

Players should understand the new dynamics of the lobby and forget the  
old pick-a-server list...agreed. But the system has to work, first.  
When all versus lobbies are redirected to local hosting/P2P, when  
empty servers are available, someone has messed up priorities. If we  
want the users to change, we need to eliminate the need to hack the  
system.

--Kerry



On Nov 23, 2009, at 4:36 PM, ics wrote:

>
> Sadly some people exploit the system and have some server forced to  
> for
> example versus all the time and lobby system is getting false data.
> Perhaps this is why mp_gamemode was disabled for L4D2. I know i've  
> been
> in L4D1 multple times on random lobby  and the game is set to coop
> expert and then lobby throws us to the versus only server and it might
> have some mod that has disabled voting, so no one can actually get  
> back
> to the lobby with the same group.
>
> This is propably what some people here are trying to do in the first
> place. Have different servers for 1 gamemode, while the gamemode could
> be just set on lobby and so on. What is important now, is that you
> forget the old pick a server from the list and join it method. What
> should be used is mm_dedicated_force_servers "" as a lobby host and  
> then
> server is picked that way. Note that multiple servers can be listed  
> and
> it should be lobbysystems job to reserve a server and set the
> appropriate game mode. Sadly people still have to revert to console
> commands like this and server cannot be picked from the list at  
> lobby or
> pre-reserved that way which makes things more complicated.
>
> -ics
>
> Shane Arnold kirjoitti:
>> That's what we are saying. With most modifications that you make to  
>> the
>> server, it will change tags to suit, the same way in TF2 where if you
>> turned crits off it would add the tag "nocrit" or something  
>> similar. The
>> way the lobby system works is when you chose a mode and then when it
>> displays the servers, it is looking for those tags. So if you chose
>> survival in the lobby system, it would display servers with  
>> "survival"
>> in their tag string.
>>
>> I think you are getting us mixed up with forcing a server into a  
>> mode,
>> as opposed to a server showing up as that mode in the lobby system.
>>
>> gamead...@127001.org wrote:
>>
>>> It _must_ broadcast it somehow, because joining via steamgroup  
>>> only show
>>> servers of the currently selected type... no idea how to find out  
>>> though
>>> To the OP: can I ask why it matters?  Collecting stats or  
>>> something else?
>>>
>>>
>>>
>>>> -Original Message-
>>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>>>> boun...@list.valvesoftware.com] On Behalf Of ics
>>>> Sent: 23 November 2009 15:33
>>>> To: Half-Life dedicated Linux server mailing list
>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>
>>>> sv_showtags will show what mode the server is on and what  
>>>> gamemodes the
>>>> server supports. You can limit these with sv_gametypes. For example
>>>> this
>>>> would force server to obey only coop and survival, sv_gametypes  
>>>> "coop,
>>>> survival"
>>>>
>>>> -ics
>>>>
>>>> Kerry Dorsey kirjoitti:

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread ics

Sadly some people exploit the system and have some server forced to for 
example versus all the time and lobby system is getting false data. 
Perhaps this is why mp_gamemode was disabled for L4D2. I know i've been 
in L4D1 multple times on random lobby  and the game is set to coop 
expert and then lobby throws us to the versus only server and it might 
have some mod that has disabled voting, so no one can actually get back 
to the lobby with the same group.

This is propably what some people here are trying to do in the first 
place. Have different servers for 1 gamemode, while the gamemode could 
be just set on lobby and so on. What is important now, is that you 
forget the old pick a server from the list and join it method. What 
should be used is mm_dedicated_force_servers "" as a lobby host and then 
server is picked that way. Note that multiple servers can be listed and 
it should be lobbysystems job to reserve a server and set the 
appropriate game mode. Sadly people still have to revert to console 
commands like this and server cannot be picked from the list at lobby or 
pre-reserved that way which makes things more complicated.

-ics

Shane Arnold kirjoitti:
> That's what we are saying. With most modifications that you make to the 
> server, it will change tags to suit, the same way in TF2 where if you 
> turned crits off it would add the tag "nocrit" or something similar. The 
> way the lobby system works is when you chose a mode and then when it 
> displays the servers, it is looking for those tags. So if you chose 
> survival in the lobby system, it would display servers with "survival" 
> in their tag string.
>
> I think you are getting us mixed up with forcing a server into a mode, 
> as opposed to a server showing up as that mode in the lobby system.
>
> gamead...@127001.org wrote:
>   
>> It _must_ broadcast it somehow, because joining via steamgroup only show
>> servers of the currently selected type... no idea how to find out though
>> To the OP: can I ask why it matters?  Collecting stats or something else?
>>
>>   
>> 
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>>> boun...@list.valvesoftware.com] On Behalf Of ics
>>> Sent: 23 November 2009 15:33
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>
>>> sv_showtags will show what mode the server is on and what gamemodes the
>>> server supports. You can limit these with sv_gametypes. For example
>>> this
>>> would force server to obey only coop and survival, sv_gametypes "coop,
>>> survival"
>>>
>>> -ics
>>>
>>> Kerry Dorsey kirjoitti:
>>> 
>>>   
>>>> mp_gamemode was decommissioned with L4D2 release. Any other guesses?
>>>> What does the server broadcast to the matchmaking system reflecting
>>>> the existing gametype?
>>>>
>>>> --Kerry
>>>>
>>>>
>>>> On Nov 23, 2009, at 10:10 AM, Steffen Tronstad wrote:
>>>>
>>>>
>>>>   
>>>> 
>>>>> Unknown command "mp_gamemode"
>>>>>
>>>>> Maybe it works for Left 4 Dead, but it doesnt work for Left 4 Dead
>>>>> 
>>>>>   
>>> 2.
>>> 
>>>   
>>>>> - Steffen
>>>>>
>>>>>
>>>>> -Opprinnelig melding-
>>>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>>>>> 
>>>>>   
>>> boun...@list.valvesoftware.com
>>> 
>>>   
>>>>> ] På vegne av Richard Eid
>>>>> Sendt: 23. november 2009 16:05
>>>>> Til: Half-Life dedicated Linux server mailing list
>>>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>>
>>>>> You just need to type mp_gamemode into the console and press Enter.
>>>>> It'll
>>>>> show you what the value for that CVar is currently set at.  Whatever
>>>>> is
>>>>> displayed is what mode the game is currently running.
>>>>>
>>>>>-Richard Eid
>>>>>
>>>>>
>>>>> On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey
>>>>>  wrote:
>>>>>
>>>>>
>>>>>     
>>&

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Adam Nowacki
A2S_INFO query returns the current game type too.

gamead...@127001.org wrote:
> It _must_ broadcast it somehow, because joining via steamgroup only show
> servers of the currently selected type... no idea how to find out though
> To the OP: can I ask why it matters?  Collecting stats or something else?

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Kerry Dorsey
@ ics...thank you!

The problem some admins are having is relinquishing traditional server  
control for lobby-generated control. I'm fine with it as long as the  
relationship(s) are understood between the cvars. Granted, some of the  
functionality is changing from release to release, but hey, we're used  
to that! I only wanted a means to audit the settings I set.

Is there a comprehensive document on the Steam/L4D2 lobby system?

@ gameadmin...I'm trying to grasp the big picture since L4D2's  
release. The more I understand the better I can prepare for the  
future. With L4D we could skip some of the cvars that yielded  
unpredictable results (tags vs lobby listing, etc), but those days are  
over.

And yes, I may glean some status info directly to trigger our server  
monitoring system.

--Kerry


On Nov 23, 2009, at 2:29 PM, Shane Arnold wrote:

> That's what we are saying. With most modifications that you make to  
> the
> server, it will change tags to suit, the same way in TF2 where if you
> turned crits off it would add the tag "nocrit" or something similar.  
> The
> way the lobby system works is when you chose a mode and then when it
> displays the servers, it is looking for those tags. So if you chose
> survival in the lobby system, it would display servers with "survival"
> in their tag string.
>
> I think you are getting us mixed up with forcing a server into a mode,
> as opposed to a server showing up as that mode in the lobby system.
>
> gamead...@127001.org wrote:
>> It _must_ broadcast it somehow, because joining via steamgroup only  
>> show
>> servers of the currently selected type... no idea how to find out  
>> though
>> To the OP: can I ask why it matters?  Collecting stats or something  
>> else?
>>
>>
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>>> boun...@list.valvesoftware.com] On Behalf Of ics
>>> Sent: 23 November 2009 15:33
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>
>>> sv_showtags will show what mode the server is on and what  
>>> gamemodes the
>>> server supports. You can limit these with sv_gametypes. For example
>>> this
>>> would force server to obey only coop and survival, sv_gametypes  
>>> "coop,
>>> survival"
>>>
>>> -ics
>>>
>>> Kerry Dorsey kirjoitti:
>>>
>>>> mp_gamemode was decommissioned with L4D2 release. Any other  
>>>> guesses?
>>>> What does the server broadcast to the matchmaking system reflecting
>>>> the existing gametype?
>>>>
>>>> --Kerry
>>>>

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Shane Arnold
That's what we are saying. With most modifications that you make to the 
server, it will change tags to suit, the same way in TF2 where if you 
turned crits off it would add the tag "nocrit" or something similar. The 
way the lobby system works is when you chose a mode and then when it 
displays the servers, it is looking for those tags. So if you chose 
survival in the lobby system, it would display servers with "survival" 
in their tag string.

I think you are getting us mixed up with forcing a server into a mode, 
as opposed to a server showing up as that mode in the lobby system.

gamead...@127001.org wrote:
> It _must_ broadcast it somehow, because joining via steamgroup only show
> servers of the currently selected type... no idea how to find out though
> To the OP: can I ask why it matters?  Collecting stats or something else?
>
>   
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>> boun...@list.valvesoftware.com] On Behalf Of ics
>> Sent: 23 November 2009 15:33
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> sv_showtags will show what mode the server is on and what gamemodes the
>> server supports. You can limit these with sv_gametypes. For example
>> this
>> would force server to obey only coop and survival, sv_gametypes "coop,
>> survival"
>>
>> -ics
>>
>> Kerry Dorsey kirjoitti:
>> 
>>> mp_gamemode was decommissioned with L4D2 release. Any other guesses?
>>> What does the server broadcast to the matchmaking system reflecting
>>> the existing gametype?
>>>
>>> --Kerry
>>>
>>>
>>> On Nov 23, 2009, at 10:10 AM, Steffen Tronstad wrote:
>>>
>>>
>>>   
>>>> Unknown command "mp_gamemode"
>>>>
>>>> Maybe it works for Left 4 Dead, but it doesnt work for Left 4 Dead
>>>> 
>> 2.
>> 
>>>> - Steffen
>>>>
>>>>
>>>> -Opprinnelig melding-
>>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>>>> 
>> boun...@list.valvesoftware.com
>> 
>>>> ] På vegne av Richard Eid
>>>> Sendt: 23. november 2009 16:05
>>>> Til: Half-Life dedicated Linux server mailing list
>>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>
>>>> You just need to type mp_gamemode into the console and press Enter.
>>>> It'll
>>>> show you what the value for that CVar is currently set at.  Whatever
>>>> is
>>>> displayed is what mode the game is currently running.
>>>>
>>>>-Richard Eid
>>>>
>>>>
>>>> On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey
>>>>  wrote:
>>>>
>>>>
>>>> 
>>>>> That is a great question. The only way I can tell is as you
>>>>> mentioned...maxplayers goes to 8. Anyone know?
>>>>>
>>>>> --Kerry
>>>>>
>>>>>
>>>>> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
>>>>>
>>>>>
>>>>>   
>>>>>> How can I see what gamemode my server is running as?
>>>>>>
>>>>>> The only thing that changes trough the status command, is
>>>>>> 
>> maxplayers
>> 
>>>>>> (8 or 4)
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> -Opprinnelig melding-
>>>>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>>>>>
>>>>>> 
>>>>> hlds_linux-boun...@list.valvesoftware.com
>>>>>
>>>>>   
>>>>>> ] På vegne av Kerry Dorsey
>>>>>> Sendt: 23. november 2009 15:25
>>>>>> Til: Half-Life dedicated Linux server mailing list
>>>>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>>>
>>>>>> To see the server when browsing Steam Group servers (of that game
>>>>>> type), it must be already be running on that game type. If you're
>>>>>> setting up a dedicated game type server, add that game type after
>>>>>> the
>&

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread gameadmin
It _must_ broadcast it somehow, because joining via steamgroup only show
servers of the currently selected type... no idea how to find out though
To the OP: can I ask why it matters?  Collecting stats or something else?

> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of ics
> Sent: 23 November 2009 15:33
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> sv_showtags will show what mode the server is on and what gamemodes the
> server supports. You can limit these with sv_gametypes. For example
> this
> would force server to obey only coop and survival, sv_gametypes "coop,
> survival"
> 
> -ics
> 
> Kerry Dorsey kirjoitti:
> > mp_gamemode was decommissioned with L4D2 release. Any other guesses?
> > What does the server broadcast to the matchmaking system reflecting
> > the existing gametype?
> >
> > --Kerry
> >
> >
> > On Nov 23, 2009, at 10:10 AM, Steffen Tronstad wrote:
> >
> >
> >> Unknown command "mp_gamemode"
> >>
> >> Maybe it works for Left 4 Dead, but it doesnt work for Left 4 Dead
> 2.
> >>
> >> - Steffen
> >>
> >>
> >> -Opprinnelig melding-
> >> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com
> >> ] På vegne av Richard Eid
> >> Sendt: 23. november 2009 16:05
> >> Til: Half-Life dedicated Linux server mailing list
> >> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>
> >> You just need to type mp_gamemode into the console and press Enter.
> >> It'll
> >> show you what the value for that CVar is currently set at.  Whatever
> >> is
> >> displayed is what mode the game is currently running.
> >>
> >>-Richard Eid
> >>
> >>
> >> On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey
> >>  wrote:
> >>
> >>
> >>> That is a great question. The only way I can tell is as you
> >>> mentioned...maxplayers goes to 8. Anyone know?
> >>>
> >>> --Kerry
> >>>
> >>>
> >>> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
> >>>
> >>>
> >>>> How can I see what gamemode my server is running as?
> >>>>
> >>>> The only thing that changes trough the status command, is
> maxplayers
> >>>> (8 or 4)
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> -Opprinnelig melding-
> >>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
> >>>>
> >>> hlds_linux-boun...@list.valvesoftware.com
> >>>
> >>>> ] På vegne av Kerry Dorsey
> >>>> Sendt: 23. november 2009 15:25
> >>>> Til: Half-Life dedicated Linux server mailing list
> >>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>>>
> >>>> To see the server when browsing Steam Group servers (of that game
> >>>> type), it must be already be running on that game type. If you're
> >>>> setting up a dedicated game type server, add that game type after
> >>>> the
> >>>> map parameter in the startup command, i.e.,  "+map c1m1_hotel
> >>>> versus".
> >>>> You can run the same over console.
> >>>>
> >>>> To the best of my knowledge so far, the sv_gametypes cvar only
> >>>> establishes the games that CAN be matched to your server, not the
> >>>> game
> >>>> that will run at startup.
> >>>>
> >>>> --Kerry
> >>>>
> >>>>
> >>>> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
> >>>>
> >>>>
> >>>>> Has anyone gotten around to spawn a server in survival mode (or
> any
> >>>>> other mode than campaign/realism)?
> >>>>>
> >>>>> I'm trying to set up a few steam_group_exclusive servers so that
> I
> >>>>> can play with normal ping (<100 ms), but I cannot find these
> >>>>> servers
> >>>>> in the list when I'm trying to create a Survival game.
> >>>>&

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread ics
sv_showtags will show what mode the server is on and what gamemodes the 
server supports. You can limit these with sv_gametypes. For example this 
would force server to obey only coop and survival, sv_gametypes "coop, 
survival"

-ics

Kerry Dorsey kirjoitti:
> mp_gamemode was decommissioned with L4D2 release. Any other guesses?  
> What does the server broadcast to the matchmaking system reflecting  
> the existing gametype?
>
> --Kerry
>
>
> On Nov 23, 2009, at 10:10 AM, Steffen Tronstad wrote:
>
>   
>> Unknown command "mp_gamemode"
>>
>> Maybe it works for Left 4 Dead, but it doesnt work for Left 4 Dead 2.
>>
>> - Steffen
>>
>>
>> -Opprinnelig melding-
>> Fra: hlds_linux-boun...@list.valvesoftware.com 
>> [mailto:hlds_linux-boun...@list.valvesoftware.com 
>> ] På vegne av Richard Eid
>> Sendt: 23. november 2009 16:05
>> Til: Half-Life dedicated Linux server mailing list
>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> You just need to type mp_gamemode into the console and press Enter.  
>> It'll
>> show you what the value for that CVar is currently set at.  Whatever  
>> is
>> displayed is what mode the game is currently running.
>>
>>-Richard Eid
>>
>>
>> On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey  
>>  wrote:
>>
>> 
>>> That is a great question. The only way I can tell is as you
>>> mentioned...maxplayers goes to 8. Anyone know?
>>>
>>> --Kerry
>>>
>>>
>>> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
>>>
>>>   
>>>> How can I see what gamemode my server is running as?
>>>>
>>>> The only thing that changes trough the status command, is maxplayers
>>>> (8 or 4)
>>>>
>>>>
>>>>
>>>>
>>>> -Opprinnelig melding-
>>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>>> 
>>> hlds_linux-boun...@list.valvesoftware.com
>>>   
>>>> ] På vegne av Kerry Dorsey
>>>> Sendt: 23. november 2009 15:25
>>>> Til: Half-Life dedicated Linux server mailing list
>>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>
>>>> To see the server when browsing Steam Group servers (of that game
>>>> type), it must be already be running on that game type. If you're
>>>> setting up a dedicated game type server, add that game type after  
>>>> the
>>>> map parameter in the startup command, i.e.,  "+map c1m1_hotel  
>>>> versus".
>>>> You can run the same over console.
>>>>
>>>> To the best of my knowledge so far, the sv_gametypes cvar only
>>>> establishes the games that CAN be matched to your server, not the  
>>>> game
>>>> that will run at startup.
>>>>
>>>> --Kerry
>>>>
>>>>
>>>> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
>>>>
>>>> 
>>>>> Has anyone gotten around to spawn a server in survival mode (or any
>>>>> other mode than campaign/realism)?
>>>>>
>>>>> I'm trying to set up a few steam_group_exclusive servers so that I
>>>>> can play with normal ping (<100 ms), but I cannot find these  
>>>>> servers
>>>>> in the list when I'm trying to create a Survival game.
>>>>>
>>>>> sv_gametypes "survival" doesn't seem to have any effect.
>>>>>
>>>>>
>>>>> Regards,
>>>>> Steffen
>>>>>
>>>>>   
>>> ___
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>>> archives,
>>> please visit:
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>>>
>>>   
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>
>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Alexander Bienzeisler
Hey there,

as far as i noticed this is no longer necessary. My server transits from 
one gamemode to another without any problems. Can anyone confirm this?

Alex
> Unknown command "mp_gamemode"
>
> Maybe it works for Left 4 Dead, but it doesnt work for Left 4 Dead 2.
>
> - Steffen
>
>
> -Opprinnelig melding-
> Fra: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Richard Eid
> Sendt: 23. november 2009 16:05
> Til: Half-Life dedicated Linux server mailing list
> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> You just need to type mp_gamemode into the console and press Enter. It'll
> show you what the value for that CVar is currently set at.  Whatever is
> displayed is what mode the game is currently running.
>
> -Richard Eid
>
>
> On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey  wrote:
>
>   
>> That is a great question. The only way I can tell is as you
>> mentioned...maxplayers goes to 8. Anyone know?
>>
>> --Kerry
>>
>>
>> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
>>
>> 
>>> How can I see what gamemode my server is running as?
>>>
>>> The only thing that changes trough the status command, is maxplayers
>>> (8 or 4)
>>>
>>>
>>>
>>>
>>> -Opprinnelig melding-
>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>>   
>> hlds_linux-boun...@list.valvesoftware.com
>> 
>>> ] På vegne av Kerry Dorsey
>>> Sendt: 23. november 2009 15:25
>>> Til: Half-Life dedicated Linux server mailing list
>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>
>>> To see the server when browsing Steam Group servers (of that game
>>> type), it must be already be running on that game type. If you're
>>> setting up a dedicated game type server, add that game type after the
>>> map parameter in the startup command, i.e.,  "+map c1m1_hotel versus".
>>> You can run the same over console.
>>>
>>> To the best of my knowledge so far, the sv_gametypes cvar only
>>> establishes the games that CAN be matched to your server, not the game
>>> that will run at startup.
>>>
>>> --Kerry
>>>
>>>
>>> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
>>>
>>>   
>>>> Has anyone gotten around to spawn a server in survival mode (or any
>>>> other mode than campaign/realism)?
>>>>
>>>> I'm trying to set up a few steam_group_exclusive servers so that I
>>>> can play with normal ping (<100 ms), but I cannot find these servers
>>>> in the list when I'm trying to create a Survival game.
>>>>
>>>> sv_gametypes "survival" doesn't seem to have any effect.
>>>>
>>>>
>>>> Regards,
>>>> Steffen
>>>>
>>>> 
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Kerry Dorsey
mp_gamemode was decommissioned with L4D2 release. Any other guesses?  
What does the server broadcast to the matchmaking system reflecting  
the existing gametype?

--Kerry


On Nov 23, 2009, at 10:10 AM, Steffen Tronstad wrote:

> Unknown command "mp_gamemode"
>
> Maybe it works for Left 4 Dead, but it doesnt work for Left 4 Dead 2.
>
> - Steffen
>
>
> -Opprinnelig melding-
> Fra: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com 
> ] På vegne av Richard Eid
> Sendt: 23. november 2009 16:05
> Til: Half-Life dedicated Linux server mailing list
> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> You just need to type mp_gamemode into the console and press Enter.  
> It'll
> show you what the value for that CVar is currently set at.  Whatever  
> is
> displayed is what mode the game is currently running.
>
>-Richard Eid
>
>
> On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey  
>  wrote:
>
>> That is a great question. The only way I can tell is as you
>> mentioned...maxplayers goes to 8. Anyone know?
>>
>> --Kerry
>>
>>
>> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
>>
>>> How can I see what gamemode my server is running as?
>>>
>>> The only thing that changes trough the status command, is maxplayers
>>> (8 or 4)
>>>
>>>
>>>
>>>
>>> -Opprinnelig melding-
>>> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com
>>> ] På vegne av Kerry Dorsey
>>> Sendt: 23. november 2009 15:25
>>> Til: Half-Life dedicated Linux server mailing list
>>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>
>>> To see the server when browsing Steam Group servers (of that game
>>> type), it must be already be running on that game type. If you're
>>> setting up a dedicated game type server, add that game type after  
>>> the
>>> map parameter in the startup command, i.e.,  "+map c1m1_hotel  
>>> versus".
>>> You can run the same over console.
>>>
>>> To the best of my knowledge so far, the sv_gametypes cvar only
>>> establishes the games that CAN be matched to your server, not the  
>>> game
>>> that will run at startup.
>>>
>>> --Kerry
>>>
>>>
>>> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
>>>
>>>> Has anyone gotten around to spawn a server in survival mode (or any
>>>> other mode than campaign/realism)?
>>>>
>>>> I'm trying to set up a few steam_group_exclusive servers so that I
>>>> can play with normal ping (<100 ms), but I cannot find these  
>>>> servers
>>>> in the list when I'm trying to create a Survival game.
>>>>
>>>> sv_gametypes "survival" doesn't seem to have any effect.
>>>>
>>>>
>>>> Regards,
>>>> Steffen
>>>>
>>>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list  
>> archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> ___
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> archives, please visit:
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> archives, please visit:
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread gameadmin
Easiest way is include a cfg/autoexec.cfg file - that gets run on startup.

> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Kerry Dorsey
> Sent: 23 November 2009 14:46
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> I was wrong about the startup command switch. That syntax isn't
> allowed at startup, so I have to either add it to its own cfg file and
> specify it in startup or just run it at console. There's a post in the
> steam forums about the cfg file approach.
> 
> --Kerry
> 
> On Nov 23, 2009, at 9:33 AM, Shane Arnold wrote:
> 
> > This is correct. sv_gametypes is a kind of gametype "tag". I believe
> > mp_gamemode was the command that actually sets the game mode for the
> > current map. I dont have a lot of experience with L4D though so I
> > could
> > be wrong.
> >
> > Kerry Dorsey wrote:
> >> To see the server when browsing Steam Group servers (of that game
> >> type), it must be already be running on that game type. If you're
> >> setting up a dedicated game type server, add that game type after
> the
> >> map parameter in the startup command, i.e.,  "+map c1m1_hotel
> >> versus".
> >> You can run the same over console.
> >>
> >> To the best of my knowledge so far, the sv_gametypes cvar only
> >> establishes the games that CAN be matched to your server, not the
> >> game
> >> that will run at startup.
> >>
> >> --Kerry
> >>
> >>
> >> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
> >>
> >>
> >>> Has anyone gotten around to spawn a server in survival mode (or any
> >>> other mode than campaign/realism)?
> >>>
> >>> I'm trying to set up a few steam_group_exclusive servers so that I
> >>> can play with normal ping (<100 ms), but I cannot find these
> servers
> >>> in the list when I'm trying to create a Survival game.
> >>>
> >>> sv_gametypes "survival" doesn't seem to have any effect.
> >>>
> >>>
> >>> Regards,
> >>> Steffen
> >>>
> >>>
> >>>
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Steffen Tronstad
Unknown command "mp_gamemode"

Maybe it works for Left 4 Dead, but it doesnt work for Left 4 Dead 2.

- Steffen


-Opprinnelig melding-
Fra: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Richard Eid
Sendt: 23. november 2009 16:05
Til: Half-Life dedicated Linux server mailing list
Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

You just need to type mp_gamemode into the console and press Enter. It'll
show you what the value for that CVar is currently set at.  Whatever is
displayed is what mode the game is currently running.

-Richard Eid


On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey  wrote:

> That is a great question. The only way I can tell is as you
> mentioned...maxplayers goes to 8. Anyone know?
>
> --Kerry
>
>
> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
>
> > How can I see what gamemode my server is running as?
> >
> > The only thing that changes trough the status command, is maxplayers
> > (8 or 4)
> >
> >
> >
> >
> > -Opprinnelig melding-
> > Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com
> > ] På vegne av Kerry Dorsey
> > Sendt: 23. november 2009 15:25
> > Til: Half-Life dedicated Linux server mailing list
> > Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > To see the server when browsing Steam Group servers (of that game
> > type), it must be already be running on that game type. If you're
> > setting up a dedicated game type server, add that game type after the
> > map parameter in the startup command, i.e.,  "+map c1m1_hotel versus".
> > You can run the same over console.
> >
> > To the best of my knowledge so far, the sv_gametypes cvar only
> > establishes the games that CAN be matched to your server, not the game
> > that will run at startup.
> >
> > --Kerry
> >
> >
> > On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
> >
> >> Has anyone gotten around to spawn a server in survival mode (or any
> >> other mode than campaign/realism)?
> >>
> >> I'm trying to set up a few steam_group_exclusive servers so that I
> >> can play with normal ping (<100 ms), but I cannot find these servers
> >> in the list when I'm trying to create a Survival game.
> >>
> >> sv_gametypes "survival" doesn't seem to have any effect.
> >>
> >>
> >> Regards,
> >> Steffen
> >>
> >>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Richard Eid
You just need to type mp_gamemode into the console and press Enter. It'll
show you what the value for that CVar is currently set at.  Whatever is
displayed is what mode the game is currently running.

-Richard Eid


On Mon, Nov 23, 2009 at 9:54 AM, Kerry Dorsey  wrote:

> That is a great question. The only way I can tell is as you
> mentioned...maxplayers goes to 8. Anyone know?
>
> --Kerry
>
>
> On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:
>
> > How can I see what gamemode my server is running as?
> >
> > The only thing that changes trough the status command, is maxplayers
> > (8 or 4)
> >
> >
> >
> >
> > -Opprinnelig melding-
> > Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com
> > ] På vegne av Kerry Dorsey
> > Sendt: 23. november 2009 15:25
> > Til: Half-Life dedicated Linux server mailing list
> > Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > To see the server when browsing Steam Group servers (of that game
> > type), it must be already be running on that game type. If you're
> > setting up a dedicated game type server, add that game type after the
> > map parameter in the startup command, i.e.,  "+map c1m1_hotel versus".
> > You can run the same over console.
> >
> > To the best of my knowledge so far, the sv_gametypes cvar only
> > establishes the games that CAN be matched to your server, not the game
> > that will run at startup.
> >
> > --Kerry
> >
> >
> > On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
> >
> >> Has anyone gotten around to spawn a server in survival mode (or any
> >> other mode than campaign/realism)?
> >>
> >> I'm trying to set up a few steam_group_exclusive servers so that I
> >> can play with normal ping (<100 ms), but I cannot find these servers
> >> in the list when I'm trying to create a Survival game.
> >>
> >> sv_gametypes "survival" doesn't seem to have any effect.
> >>
> >>
> >> Regards,
> >> Steffen
> >>
> >>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Steffen Tronstad
8 players includes scavenge, versus
4 players includes survival, realism, campaign

Impossible to tell just looking at this


-Opprinnelig melding-
Fra: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Kerry Dorsey
Sendt: 23. november 2009 15:55
Til: Half-Life dedicated Linux server mailing list
Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

That is a great question. The only way I can tell is as you  
mentioned...maxplayers goes to 8. Anyone know?

--Kerry


On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:

> How can I see what gamemode my server is running as?
>
> The only thing that changes trough the status command, is maxplayers  
> (8 or 4)
>
>
>
>
> -Opprinnelig melding-
> Fra: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com 
> ] På vegne av Kerry Dorsey
> Sendt: 23. november 2009 15:25
> Til: Half-Life dedicated Linux server mailing list
> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> To see the server when browsing Steam Group servers (of that game
> type), it must be already be running on that game type. If you're
> setting up a dedicated game type server, add that game type after the
> map parameter in the startup command, i.e.,  "+map c1m1_hotel versus".
> You can run the same over console.
>
> To the best of my knowledge so far, the sv_gametypes cvar only
> establishes the games that CAN be matched to your server, not the game
> that will run at startup.
>
> --Kerry
>
>
> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
>
>> Has anyone gotten around to spawn a server in survival mode (or any
>> other mode than campaign/realism)?
>>
>> I'm trying to set up a few steam_group_exclusive servers so that I
>> can play with normal ping (<100 ms), but I cannot find these servers
>> in the list when I'm trying to create a Survival game.
>>
>> sv_gametypes "survival" doesn't seem to have any effect.
>>
>>
>> Regards,
>> Steffen
>>
>>>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Kerry Dorsey
That is a great question. The only way I can tell is as you  
mentioned...maxplayers goes to 8. Anyone know?

--Kerry


On Nov 23, 2009, at 9:48 AM, Steffen Tronstad wrote:

> How can I see what gamemode my server is running as?
>
> The only thing that changes trough the status command, is maxplayers  
> (8 or 4)
>
>
>
>
> -Opprinnelig melding-
> Fra: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com 
> ] På vegne av Kerry Dorsey
> Sendt: 23. november 2009 15:25
> Til: Half-Life dedicated Linux server mailing list
> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> To see the server when browsing Steam Group servers (of that game
> type), it must be already be running on that game type. If you're
> setting up a dedicated game type server, add that game type after the
> map parameter in the startup command, i.e.,  "+map c1m1_hotel versus".
> You can run the same over console.
>
> To the best of my knowledge so far, the sv_gametypes cvar only
> establishes the games that CAN be matched to your server, not the game
> that will run at startup.
>
> --Kerry
>
>
> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
>
>> Has anyone gotten around to spawn a server in survival mode (or any
>> other mode than campaign/realism)?
>>
>> I'm trying to set up a few steam_group_exclusive servers so that I
>> can play with normal ping (<100 ms), but I cannot find these servers
>> in the list when I'm trying to create a Survival game.
>>
>> sv_gametypes "survival" doesn't seem to have any effect.
>>
>>
>> Regards,
>> Steffen
>>
>>>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Steffen Tronstad
How can I see what gamemode my server is running as?

The only thing that changes trough the status command, is maxplayers (8 or 4)




-Opprinnelig melding-
Fra: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Kerry Dorsey
Sendt: 23. november 2009 15:25
Til: Half-Life dedicated Linux server mailing list
Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

To see the server when browsing Steam Group servers (of that game  
type), it must be already be running on that game type. If you're  
setting up a dedicated game type server, add that game type after the  
map parameter in the startup command, i.e.,  "+map c1m1_hotel versus".  
You can run the same over console.

To the best of my knowledge so far, the sv_gametypes cvar only  
establishes the games that CAN be matched to your server, not the game  
that will run at startup.

--Kerry


On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:

> Has anyone gotten around to spawn a server in survival mode (or any  
> other mode than campaign/realism)?
>
> I'm trying to set up a few steam_group_exclusive servers so that I  
> can play with normal ping (<100 ms), but I cannot find these servers  
> in the list when I'm trying to create a Survival game.
>
> sv_gametypes "survival" doesn't seem to have any effect.
>
>
> Regards,
> Steffen
>
>
>
> -Opprinnelig melding-
> Fra: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com 
> ] På vegne av Ryan Davis
> Sendt: 17. november 2009 06:10
> Til: 'Half-Life dedicated Linux server mailing list'
> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> Nope.  Still spawns four players and in coop.  It's not like you could
> specify the map either like in L4D1.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of  
> David Parker
> Sent: Tuesday, November 17, 2009 12:00 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> If you put sv_gametypes in the config file for a fork and only  
> specify one
> game type, I think that will work.
>
> - Dave
>
> - Original Message -
> From: Ryan Davis 
> Date: Monday, November 16, 2009 11:27 pm
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> To: 'Half-Life dedicated Linux server mailing list'
> 
>
>> Why did you guys disable
>>
>> mp_gamemode "versus" or whatever etc. again?
>>
>> I can't seem to figure out how to spawn forks with certain game  
>> modes.
>>
>>
>>
>> -----Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>> Ryan Davis
>> Sent: Monday, November 16, 2009 10:59 PM
>> To: 'Half-Life dedicated Linux server mailing list'
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> Much love.
>>
>> Have they moved that to the command line startup with the
>> sv_gametypes?
>>
>>
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>> Richard Eid
>> Sent: Monday, November 16, 2009 10:51 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> I heard you like pastebins, so here's the console output of cvarlist:
>>
>> http://pastebin.com/m2a45fcbd
>>
>> As for the modes, if you mean sv_gametypes, your selections are:
>>
>> coop,realism,survival,versus,teamversus,scavenge,teamscavenge
>>
>>
>> -Richard Eid
>>
>>
>> On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
>>  wrote:
>>
>>> Any ideas on new cvars and how to launch servers with the
>> different modes?
>>>
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com
>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
>> Of Jason
>>> Ruymen
>>> Sent: Monday, November 16, 2009 8:13 PM
>>> To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
>>> mailing
>>> list'
>>> Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>
>>> 

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Kerry Dorsey
I was wrong about the startup command switch. That syntax isn't  
allowed at startup, so I have to either add it to its own cfg file and  
specify it in startup or just run it at console. There's a post in the  
steam forums about the cfg file approach.

--Kerry

On Nov 23, 2009, at 9:33 AM, Shane Arnold wrote:

> This is correct. sv_gametypes is a kind of gametype "tag". I believe
> mp_gamemode was the command that actually sets the game mode for the
> current map. I dont have a lot of experience with L4D though so I  
> could
> be wrong.
>
> Kerry Dorsey wrote:
>> To see the server when browsing Steam Group servers (of that game
>> type), it must be already be running on that game type. If you're
>> setting up a dedicated game type server, add that game type after the
>> map parameter in the startup command, i.e.,  "+map c1m1_hotel  
>> versus".
>> You can run the same over console.
>>
>> To the best of my knowledge so far, the sv_gametypes cvar only
>> establishes the games that CAN be matched to your server, not the  
>> game
>> that will run at startup.
>>
>> --Kerry
>>
>>
>> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
>>
>>
>>> Has anyone gotten around to spawn a server in survival mode (or any
>>> other mode than campaign/realism)?
>>>
>>> I'm trying to set up a few steam_group_exclusive servers so that I
>>> can play with normal ping (<100 ms), but I cannot find these servers
>>> in the list when I'm trying to create a Survival game.
>>>
>>> sv_gametypes "survival" doesn't seem to have any effect.
>>>
>>>
>>> Regards,
>>> Steffen
>>>
>>>
>>>

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Shane Arnold
This is correct. sv_gametypes is a kind of gametype "tag". I believe 
mp_gamemode was the command that actually sets the game mode for the 
current map. I dont have a lot of experience with L4D though so I could 
be wrong.

Kerry Dorsey wrote:
> To see the server when browsing Steam Group servers (of that game  
> type), it must be already be running on that game type. If you're  
> setting up a dedicated game type server, add that game type after the  
> map parameter in the startup command, i.e.,  "+map c1m1_hotel versus".  
> You can run the same over console.
>
> To the best of my knowledge so far, the sv_gametypes cvar only  
> establishes the games that CAN be matched to your server, not the game  
> that will run at startup.
>
> --Kerry
>
>
> On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:
>
>   
>> Has anyone gotten around to spawn a server in survival mode (or any  
>> other mode than campaign/realism)?
>>
>> I'm trying to set up a few steam_group_exclusive servers so that I  
>> can play with normal ping (<100 ms), but I cannot find these servers  
>> in the list when I'm trying to create a Survival game.
>>
>> sv_gametypes "survival" doesn't seem to have any effect.
>>
>>
>> Regards,
>> Steffen
>>
>>
>>
>> -Opprinnelig melding-
>> Fra: hlds_linux-boun...@list.valvesoftware.com 
>> [mailto:hlds_linux-boun...@list.valvesoftware.com 
>> ] På vegne av Ryan Davis
>> Sendt: 17. november 2009 06:10
>> Til: 'Half-Life dedicated Linux server mailing list'
>> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> Nope.  Still spawns four players and in coop.  It's not like you could
>> specify the map either like in L4D1.
>>
>> -Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of  
>> David Parker
>> Sent: Tuesday, November 17, 2009 12:00 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> If you put sv_gametypes in the config file for a fork and only  
>> specify one
>> game type, I think that will work.
>>
>> - Dave
>>
>> - Original Message -
>> From: Ryan Davis 
>> Date: Monday, November 16, 2009 11:27 pm
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> To: 'Half-Life dedicated Linux server mailing list'
>> 
>>
>> 
>>> Why did you guys disable
>>>
>>> mp_gamemode "versus" or whatever etc. again?
>>>
>>> I can't seem to figure out how to spawn forks with certain game  
>>> modes.
>>>
>>>
>>>
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com
>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>>> Ryan Davis
>>> Sent: Monday, November 16, 2009 10:59 PM
>>> To: 'Half-Life dedicated Linux server mailing list'
>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>
>>> Much love.
>>>
>>> Have they moved that to the command line startup with the
>>> sv_gametypes?
>>>
>>>
>>>
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com
>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>>> Richard Eid
>>> Sent: Monday, November 16, 2009 10:51 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>
>>> I heard you like pastebins, so here's the console output of cvarlist:
>>>
>>> http://pastebin.com/m2a45fcbd
>>>
>>> As for the modes, if you mean sv_gametypes, your selections are:
>>>
>>> coop,realism,survival,versus,teamversus,scavenge,teamscavenge
>>>
>>>
>>> -Richard Eid
>>>
>>>
>>> On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
>>>  wrote:
>>>
>>>   
>>>> Any ideas on new cvars and how to launch servers with the
>>>> 
>>> different modes?
>>>   
>>>> -Original Message-
>>>> From: hlds_linux-boun...@list.valvesoftware.com
>>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Be

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Kerry Dorsey
To see the server when browsing Steam Group servers (of that game  
type), it must be already be running on that game type. If you're  
setting up a dedicated game type server, add that game type after the  
map parameter in the startup command, i.e.,  "+map c1m1_hotel versus".  
You can run the same over console.

To the best of my knowledge so far, the sv_gametypes cvar only  
establishes the games that CAN be matched to your server, not the game  
that will run at startup.

--Kerry


On Nov 23, 2009, at 3:38 AM, Steffen Tronstad wrote:

> Has anyone gotten around to spawn a server in survival mode (or any  
> other mode than campaign/realism)?
>
> I'm trying to set up a few steam_group_exclusive servers so that I  
> can play with normal ping (<100 ms), but I cannot find these servers  
> in the list when I'm trying to create a Survival game.
>
> sv_gametypes "survival" doesn't seem to have any effect.
>
>
> Regards,
> Steffen
>
>
>
> -Opprinnelig melding-
> Fra: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com 
> ] På vegne av Ryan Davis
> Sendt: 17. november 2009 06:10
> Til: 'Half-Life dedicated Linux server mailing list'
> Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> Nope.  Still spawns four players and in coop.  It's not like you could
> specify the map either like in L4D1.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of  
> David Parker
> Sent: Tuesday, November 17, 2009 12:00 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> If you put sv_gametypes in the config file for a fork and only  
> specify one
> game type, I think that will work.
>
> - Dave
>
> - Original Message -
> From: Ryan Davis 
> Date: Monday, November 16, 2009 11:27 pm
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> To: 'Half-Life dedicated Linux server mailing list'
> 
>
>> Why did you guys disable
>>
>> mp_gamemode "versus" or whatever etc. again?
>>
>> I can't seem to figure out how to spawn forks with certain game  
>> modes.
>>
>>
>>
>> -----Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>> Ryan Davis
>> Sent: Monday, November 16, 2009 10:59 PM
>> To: 'Half-Life dedicated Linux server mailing list'
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> Much love.
>>
>> Have they moved that to the command line startup with the
>> sv_gametypes?
>>
>>
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>> Richard Eid
>> Sent: Monday, November 16, 2009 10:51 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> I heard you like pastebins, so here's the console output of cvarlist:
>>
>> http://pastebin.com/m2a45fcbd
>>
>> As for the modes, if you mean sv_gametypes, your selections are:
>>
>> coop,realism,survival,versus,teamversus,scavenge,teamscavenge
>>
>>
>> -Richard Eid
>>
>>
>> On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
>>  wrote:
>>
>>> Any ideas on new cvars and how to launch servers with the
>> different modes?
>>>
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com
>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
>> Of Jason
>>> Ruymen
>>> Sent: Monday, November 16, 2009 8:13 PM
>>> To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
>>> mailing
>>> list'
>>> Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>
>>> The Left 4 Dead 2 Dedicated Server files are now available on
>> Steam.  Use
>>> the game name "left4dead2" from hldsupdatetool to download
>> them.  These
>> are
>>> not the final set of files, so there will be another small
>> update before
>>> the
>>> game is released.
>>>
>>> Jason
>>>
>>> ___
>

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Steffen Tronstad
Has anyone gotten around to spawn a server in survival mode (or any other mode 
than campaign/realism)?

I'm trying to set up a few steam_group_exclusive servers so that I can play 
with normal ping (<100 ms), but I cannot find these servers in the list when 
I'm trying to create a Survival game.

sv_gametypes "survival" doesn't seem to have any effect.


Regards,
Steffen



-Opprinnelig melding-
Fra: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Ryan Davis
Sendt: 17. november 2009 06:10
Til: 'Half-Life dedicated Linux server mailing list'
Emne: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

Nope.  Still spawns four players and in coop.  It's not like you could
specify the map either like in L4D1.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David Parker
Sent: Tuesday, November 17, 2009 12:00 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

If you put sv_gametypes in the config file for a fork and only specify one
game type, I think that will work.

    - Dave

- Original Message -
From: Ryan Davis 
Date: Monday, November 16, 2009 11:27 pm
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
To: 'Half-Life dedicated Linux server mailing list'


> Why did you guys disable 
> 
> mp_gamemode "versus" or whatever etc. again?
> 
> I can't seem to figure out how to spawn forks with certain game modes.
> 
> 
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 
> Ryan Davis
> Sent: Monday, November 16, 2009 10:59 PM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> Much love.
> 
> Have they moved that to the command line startup with the 
> sv_gametypes?  
> 
> 
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 
> Richard Eid
> Sent: Monday, November 16, 2009 10:51 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> I heard you like pastebins, so here's the console output of cvarlist:
> 
> http://pastebin.com/m2a45fcbd
> 
> As for the modes, if you mean sv_gametypes, your selections are:
> 
> coop,realism,survival,versus,teamversus,scavenge,teamscavenge
> 
> 
>     -Richard Eid
> 
> 
> On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis 
>  wrote:
> 
> > Any ideas on new cvars and how to launch servers with the 
> different modes?
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf 
> Of Jason
> > Ruymen
> > Sent: Monday, November 16, 2009 8:13 PM
> > To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> > mailing
> > list'
> > Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > The Left 4 Dead 2 Dedicated Server files are now available on 
> Steam.  Use
> > the game name "left4dead2" from hldsupdatetool to download 
> them.  These
> are
> > not the final set of files, so there will be another small 
> update before
> > the
> > game is released.
> >
> > Jason
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list 
> archives,> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > No virus found in this incoming message.
> > Checked by AVG - www.avg.com
> > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release 
> Date: 11/16/09
> > 14:53:00
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list 
> archives,> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> No virus found in this incoming message.
> Checked by AVG - www.avg.com 
> Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release 
> Date: 11/16/09
> 14:53:00
> 
> 
&g

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-18 Thread Steven Sumichrast
Sorry, thought I had mentioned that earlier.  I've been using hostfile
and motdfile for a long time (on TF2, too) so updates don't mess with
my files.  I don't use server.cfg either (I don't think I've ever seen
them reset that file, but I don't want to risk the chance..)

On Wed, Nov 18, 2009 at 3:30 AM, Ulrich Block  wrote:
> Thanks for this post. This way I  do not need my script  anymore that
> copied the backup motd.txt.backup to motd.txt after updating.
>
> ics schrieb:
>> Yeah, thats annoying. You can use these cvars in server.cfg to change
>> the file so if they update, you can always still have your own set.
>>
>> motdfile "filename.txt"
>> hostfile "filename.txt"
>>
>> -ics
>>
>> Joshua Smith kirjoitti:
>>
>>> I agree, getting that back would be fantastic. It would also be nice if they
>>> stopped updating the host.txt/motd constantly as well.
>>>
>>> On Tue, Nov 17, 2009 at 10:34 PM, ics  wrote:
>>>
>>>
>>>
 So they did. It was a nice touch and i would like to see that back
 myself too.

 -ics

 Steven Sumichrast kirjoitti:


> Anyone else notice that Valve removed the "3rd party hosting provided
> by.." banner when you view the scoreboard?  I still get my MOTD and
> the banner on connect, and for a few seconds at the top right of the
> game when the level starts it displays the banner, but it's no longer
> on the scoreboard page.
>
> I'd rather them fix rcon on linux servers, but something else I
> noticed they took out.
>
> On Tue, Nov 17, 2009 at 9:28 PM, ics  wrote:
>
>
>
>> bind "somebuttonhere" "toggleconsole"
>>
>> Throw that line into your console as soon as you see it. Opens console
>> whenever you press the button, always. Even in lobby but the system
>> should not be like that. Everything should work _without_ the need of
>> console.
>>
>> -ics
>>
>> Jay Deiman kirjoitti:
>>
>>
>>
>>> Jonah Hirsch wrote:
>>>
>>>
>>>
>>>
 Alright.
 Can anyone else confirm that the console will not open while in a


 lobby? I'd


 really like to know if this isn't just me. It's very frustrating to


 have to


 leave the lobby to change the search key/force servers/etc.




>>> Yeah, I noticed the same thing.  No console available in the lobbies.
>>>
>>> Jay
>>>
>>>
>>>
>>>
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>>
>>
 please visit:


>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
>
>
 please visit:


> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-18 Thread Ulrich Block
Thanks for this post. This way I  do not need my script  anymore that 
copied the backup motd.txt.backup to motd.txt after updating.
 
ics schrieb:
> Yeah, thats annoying. You can use these cvars in server.cfg to change 
> the file so if they update, you can always still have your own set.
>
> motdfile "filename.txt"
> hostfile "filename.txt"
>
> -ics
>
> Joshua Smith kirjoitti:
>   
>> I agree, getting that back would be fantastic. It would also be nice if they
>> stopped updating the host.txt/motd constantly as well.
>>
>> On Tue, Nov 17, 2009 at 10:34 PM, ics  wrote:
>>
>>   
>> 
>>> So they did. It was a nice touch and i would like to see that back
>>> myself too.
>>>
>>> -ics
>>>
>>> Steven Sumichrast kirjoitti:
>>> 
>>>   
 Anyone else notice that Valve removed the "3rd party hosting provided
 by.." banner when you view the scoreboard?  I still get my MOTD and
 the banner on connect, and for a few seconds at the top right of the
 game when the level starts it displays the banner, but it's no longer
 on the scoreboard page.

 I'd rather them fix rcon on linux servers, but something else I
 noticed they took out.

 On Tue, Nov 17, 2009 at 9:28 PM, ics  wrote:

   
 
> bind "somebuttonhere" "toggleconsole"
>
> Throw that line into your console as soon as you see it. Opens console
> whenever you press the button, always. Even in lobby but the system
> should not be like that. Everything should work _without_ the need of
> console.
>
> -ics
>
> Jay Deiman kirjoitti:
>
> 
>   
>> Jonah Hirsch wrote:
>>
>>
>>   
>> 
>>> Alright.
>>> Can anyone else confirm that the console will not open while in a
>>> 
>>>   
>>> lobby? I'd
>>> 
>>>   
>>> really like to know if this isn't just me. It's very frustrating to
>>> 
>>>   
>>> have to
>>> 
>>>   
>>> leave the lobby to change the search key/force servers/etc.
>>>
>>>
>>> 
>>>   
>> Yeah, I noticed the same thing.  No console available in the lobbies.
>>
>> Jay
>>
>>
>>
>>   
>> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> 
>   
>>> please visit:
>>> 
>>>   
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> 
>   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
   
 
>>> please visit:
>>> 
>>>   
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

   
 
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>> 
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>   
>> 
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>   


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-18 Thread ics
Yeah, thats annoying. You can use these cvars in server.cfg to change 
the file so if they update, you can always still have your own set.

motdfile "filename.txt"
hostfile "filename.txt"

-ics

Joshua Smith kirjoitti:
> I agree, getting that back would be fantastic. It would also be nice if they
> stopped updating the host.txt/motd constantly as well.
>
> On Tue, Nov 17, 2009 at 10:34 PM, ics  wrote:
>
>   
>> So they did. It was a nice touch and i would like to see that back
>> myself too.
>>
>> -ics
>>
>> Steven Sumichrast kirjoitti:
>> 
>>> Anyone else notice that Valve removed the "3rd party hosting provided
>>> by.." banner when you view the scoreboard?  I still get my MOTD and
>>> the banner on connect, and for a few seconds at the top right of the
>>> game when the level starts it displays the banner, but it's no longer
>>> on the scoreboard page.
>>>
>>> I'd rather them fix rcon on linux servers, but something else I
>>> noticed they took out.
>>>
>>> On Tue, Nov 17, 2009 at 9:28 PM, ics  wrote:
>>>
>>>   
 bind "somebuttonhere" "toggleconsole"

 Throw that line into your console as soon as you see it. Opens console
 whenever you press the button, always. Even in lobby but the system
 should not be like that. Everything should work _without_ the need of
 console.

 -ics

 Jay Deiman kirjoitti:

 
> Jonah Hirsch wrote:
>
>
>   
>> Alright.
>> Can anyone else confirm that the console will not open while in a
>> 
>> lobby? I'd
>> 
>> really like to know if this isn't just me. It's very frustrating to
>> 
>> have to
>> 
>> leave the lobby to change the search key/force servers/etc.
>>
>>
>> 
> Yeah, I noticed the same thing.  No console available in the lobbies.
>
> Jay
>
>
>
>   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 
>> please visit:
>> 
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>   
>> please visit:
>> 
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>   


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-18 Thread Joshua Smith
I agree, getting that back would be fantastic. It would also be nice if they
stopped updating the host.txt/motd constantly as well.

On Tue, Nov 17, 2009 at 10:34 PM, ics  wrote:

> So they did. It was a nice touch and i would like to see that back
> myself too.
>
> -ics
>
> Steven Sumichrast kirjoitti:
> > Anyone else notice that Valve removed the "3rd party hosting provided
> > by.." banner when you view the scoreboard?  I still get my MOTD and
> > the banner on connect, and for a few seconds at the top right of the
> > game when the level starts it displays the banner, but it's no longer
> > on the scoreboard page.
> >
> > I'd rather them fix rcon on linux servers, but something else I
> > noticed they took out.
> >
> > On Tue, Nov 17, 2009 at 9:28 PM, ics  wrote:
> >
> >> bind "somebuttonhere" "toggleconsole"
> >>
> >> Throw that line into your console as soon as you see it. Opens console
> >> whenever you press the button, always. Even in lobby but the system
> >> should not be like that. Everything should work _without_ the need of
> >> console.
> >>
> >> -ics
> >>
> >> Jay Deiman kirjoitti:
> >>
> >>> Jonah Hirsch wrote:
> >>>
> >>>
>  Alright.
>  Can anyone else confirm that the console will not open while in a
> lobby? I'd
>  really like to know if this isn't just me. It's very frustrating to
> have to
>  leave the lobby to change the search key/force servers/etc.
> 
> 
> >>> Yeah, I noticed the same thing.  No console available in the lobbies.
> >>>
> >>> Jay
> >>>
> >>>
> >>>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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> >
>
>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread ics
So they did. It was a nice touch and i would like to see that back 
myself too.

-ics

Steven Sumichrast kirjoitti:
> Anyone else notice that Valve removed the "3rd party hosting provided
> by.." banner when you view the scoreboard?  I still get my MOTD and
> the banner on connect, and for a few seconds at the top right of the
> game when the level starts it displays the banner, but it's no longer
> on the scoreboard page.
>
> I'd rather them fix rcon on linux servers, but something else I
> noticed they took out.
>
> On Tue, Nov 17, 2009 at 9:28 PM, ics  wrote:
>   
>> bind "somebuttonhere" "toggleconsole"
>>
>> Throw that line into your console as soon as you see it. Opens console
>> whenever you press the button, always. Even in lobby but the system
>> should not be like that. Everything should work _without_ the need of
>> console.
>>
>> -ics
>>
>> Jay Deiman kirjoitti:
>> 
>>> Jonah Hirsch wrote:
>>>
>>>   
 Alright.
 Can anyone else confirm that the console will not open while in a lobby? 
 I'd
 really like to know if this isn't just me. It's very frustrating to have to
 leave the lobby to change the search key/force servers/etc.

 
>>> Yeah, I noticed the same thing.  No console available in the lobbies.
>>>
>>> Jay
>>>
>>>
>>>   
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>> please visit:
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>>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Steven Sumichrast
Anyone else notice that Valve removed the "3rd party hosting provided
by.." banner when you view the scoreboard?  I still get my MOTD and
the banner on connect, and for a few seconds at the top right of the
game when the level starts it displays the banner, but it's no longer
on the scoreboard page.

I'd rather them fix rcon on linux servers, but something else I
noticed they took out.

On Tue, Nov 17, 2009 at 9:28 PM, ics  wrote:
> bind "somebuttonhere" "toggleconsole"
>
> Throw that line into your console as soon as you see it. Opens console
> whenever you press the button, always. Even in lobby but the system
> should not be like that. Everything should work _without_ the need of
> console.
>
> -ics
>
> Jay Deiman kirjoitti:
>> Jonah Hirsch wrote:
>>
>>> Alright.
>>> Can anyone else confirm that the console will not open while in a lobby? I'd
>>> really like to know if this isn't just me. It's very frustrating to have to
>>> leave the lobby to change the search key/force servers/etc.
>>>
>>
>> Yeah, I noticed the same thing.  No console available in the lobbies.
>>
>> Jay
>>
>>
>
>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread ics
bind "somebuttonhere" "toggleconsole"

Throw that line into your console as soon as you see it. Opens console 
whenever you press the button, always. Even in lobby but the system 
should not be like that. Everything should work _without_ the need of 
console.

-ics

Jay Deiman kirjoitti:
> Jonah Hirsch wrote:
>   
>> Alright.
>> Can anyone else confirm that the console will not open while in a lobby? I'd
>> really like to know if this isn't just me. It's very frustrating to have to
>> leave the lobby to change the search key/force servers/etc.
>> 
>
> Yeah, I noticed the same thing.  No console available in the lobbies.
>
> Jay
>
>   


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread gulfy32
Confirmed, pressing ~ in a lobby does not open console for me.

On Tue, Nov 17, 2009 at 12:33 PM, Jonah Hirsch wrote:

> My tilde key works fine. I can open the console with it *UNLESS I'M IN A
> LOBBY*. Can someone else please just make a lobby, press their console key,
> and tell me if anything happens?
>
> Like I said, there's only two places where the console works for me:
> 1) Main menu (no sub menus!)
> 2) In game.
>
> Jonah Hirsch
> ---
> Sent from Flagstaff, Arizona, United States
>
> On Tue, Nov 17, 2009 at 11:17 AM, Ronny Schedel  >wrote:
>
> >
> > bind F10 toggleconsole
> >
> > Hit F10 whenever you want.
> >
> > > David, on that topic...
> > >
> > > Are YOU personally actually able to open the console while in the
> lobby?
> > > I've found that the ~ will only open the console on the main menu or in
> a
> > > game.
> > > Jonah Hirsch
> > > ---
> > >
> > >
> > > On Tue, Nov 17, 2009 at 11:04 AM, David A. Parker 
> > > wrote:
> > >
> > >> Start the game and create a lobby.  While you are in your lobby, open
> > >> the console (usually the "~" key if you started the game with the
> > >> -console option).  In the console, enter:
> > >>
> > >> mm_dedicated_force_servers IP:PORT
> > >>
> > >> Where IP is the IP address of your server and PORT is the listening
> port
> > >> (usually 27015).  Start the game and it should connect to your server.
> > >>
> > >> - Dave
> > >>
> > >> Shlomi Turjeman wrote:
> > >> > can you explain again? how I can make a lobby for my server?
> > >> >
> > >> >
> > >> > On Tue, Nov 17, 2009 at 16:16, Eric Riemers 
> > wrote:
> > >> >
> > >> >> dont set a game mode in the config, just connect to it with the
> lobby
> > >> and
> > >> >> it will change to what you want to play..
> > >> >>
> > >> >> just like it was in l4d..
> > >> >>
> > >> >> my simplistic config:
> > >> >>
> > >> >> --- snip ---
> > >> >> hostname "[EU] Lethal-Zone.eu L4D2"
> > >> >>
> > >> >> rcon_password "xx"
> > >> >> sv_steamgroup 
> > >> >> --- snip ---
> > >> >>
> > >> >> and then they started to fill up rapidly, with coop and versus
> games.
> > >> >>
> > >> >> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman <
> > >> shlomi@gmail.com>
> > >> >> wrote:
> > >> >>> Hi, how can I replace the game mode (via the config file) to
> Versus?
> > >> >>> all my servers stuck on Coop.
> > >> >>>
> > >> >>> Thank's.
> > >> >>>
> > >> >>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
> > >> >>> wrote:
> > >> >>>
> > >> >>>> Am I the only one still having issues with sv_search_key (as in,
> my
> > >> >>>> client
> > >> >>>> searches for 5-10 seconds for a server and then just starts a
> > >> >>>> listenserver)?
> > >> >>>>
> > >> >>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper
> > >> >>>> 
> > >> >>>> wrote:
> > >> >>>>
> > >> >>>>> I'm actually having this issue myself. The game will absolutely
> > not
> > >> >> run
> > >> >>>>> in any other mode other than coop on startup. The commands from
> > >> >>>>> past
> > >> >>>>> mailings and websites do not appear to work - ideas on this? :(
> > >> >>>>>
> > >> >>>>> gamead...@127001.org wrote:
> > >> >>>>>> It doesn't matter what map it's running while it's idle, the
> > >> >>>>>> minute
> > >> >> a
> > >> >>>>> lobby
> > >> >>>>>> connects it will change to whatever map specified in the lobby
> > >> >>>>>>
> > >> >>>>

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread David A. Parker
It's a messy system that certainly needs to be fixed, but it's probably 
low on Valve's list of priorities.  That said, you don't have to get 
people in your lobby to put in the mm_dedicated_force_servers stuff. 
Only the lobby leader needs to have that option set.

 - Dave

Eric Riemers wrote:
> When i played co-op, i could use the "sv_search_key " that worked
> like a charm, however it did not for versus mode.
> Versus mode works fine when you use the mm_dedicated line.
> 
> But still, i would have though valve would add a option that people in the
> same group as the server should have a option
> to reserve one that is emtpy, go in the lobby and use that server. I cant
> imagine that normal regular players know anything
> about sv_search_key or the mm_dedicated line. There is just no easy way to
> let people of your group use the server from the lobby.
> 
> Even better, if you tell people IN the lobby that they should use those 2
> options, you cannot.. the console wont open in the lobby.
> 
> On Tue, 17 Nov 2009 13:04:55 -0500, "David A. Parker" 
> wrote:
>> Start the game and create a lobby.  While you are in your lobby, open 
>> the console (usually the "~" key if you started the game with the 
>> -console option).  In the console, enter:
>>
>> mm_dedicated_force_servers IP:PORT
>>
>> Where IP is the IP address of your server and PORT is the listening port
> 
>> (usually 27015).  Start the game and it should connect to your server.
>>
>>  - Dave
>>
>> Shlomi Turjeman wrote:
>>> can you explain again? how I can make a lobby for my server?
>>>
>>>
>>> On Tue, Nov 17, 2009 at 16:16, Eric Riemers  wrote:
>>>
>>>> dont set a game mode in the config, just connect to it with the lobby
>>>> and
>>>> it will change to what you want to play..
>>>>
>>>> just like it was in l4d..
>>>>
>>>> my simplistic config:
>>>>
>>>> --- snip ---
>>>> hostname "[EU] Lethal-Zone.eu L4D2"
>>>>
>>>> rcon_password "xx"
>>>> sv_steamgroup 
>>>> --- snip ---
>>>>
>>>> and then they started to fill up rapidly, with coop and versus games.
>>>>
>>>> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman
>>>> 
>>>> wrote:
>>>>> Hi, how can I replace the game mode (via the config file) to Versus?
>>>>> all my servers stuck on Coop.
>>>>>
>>>>> Thank's.
>>>>>
>>>>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
>>>>> wrote:
>>>>>
>>>>>> Am I the only one still having issues with sv_search_key (as in, my
>>>>>> client
>>>>>> searches for 5-10 seconds for a server and then just starts a
>>>>>> listenserver)?
>>>>>>
>>>>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper
> 
>>>>>> wrote:
>>>>>>
>>>>>>> I'm actually having this issue myself. The game will absolutely not
>>>> run
>>>>>>> in any other mode other than coop on startup. The commands from
> past
>>>>>>> mailings and websites do not appear to work - ideas on this? :(
>>>>>>>
>>>>>>> gamead...@127001.org wrote:
>>>>>>>> It doesn't matter what map it's running while it's idle, the
> minute
>>>> a
>>>>>>> lobby
>>>>>>>> connects it will change to whatever map specified in the lobby
>>>>>>>>
>>>>>>>>
>>>>>>>>> -Original Message-
>>>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
>>>> [mailto:hlds_linux-
>>>>>>>>> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
>>>>>>>>> Sent: 17 November 2009 07:18
>>>>>>>>> To: 'Half-Life dedicated Linux server mailing list'
>>>>>>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server
> Available
>>>>>>>>> Has anyone figured out how to start a server on anything other
>>>> than
>>>>>>>>> coop
>>>>>>>>> mode? If I enter "map mapname versus" in the server console it
>>>>>>>>> changes
>>>

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Mikael Pedersen
On Tue, 17 Nov 2009 23:34:22 +0200, you wrote:

>how have you formatted it?
>
>I used ' mm_dedicated_force_servers "xx.xx.xx.xx:12345" ' (and domain names
>don't seem to work).
>
>Also, try entering just one IP...

I have formatted it that way, using ip:port. The two servers are
separated by a comma. I have now tried only one ip:port, but that
doesn't work either.
Worked fine in the demo, as well as in the old l4d.

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Eric Riemers

When i played co-op, i could use the "sv_search_key " that worked
like a charm, however it did not for versus mode.
Versus mode works fine when you use the mm_dedicated line.

But still, i would have though valve would add a option that people in the
same group as the server should have a option
to reserve one that is emtpy, go in the lobby and use that server. I cant
imagine that normal regular players know anything
about sv_search_key or the mm_dedicated line. There is just no easy way to
let people of your group use the server from the lobby.

Even better, if you tell people IN the lobby that they should use those 2
options, you cannot.. the console wont open in the lobby.

On Tue, 17 Nov 2009 13:04:55 -0500, "David A. Parker" 
wrote:
> Start the game and create a lobby.  While you are in your lobby, open 
> the console (usually the "~" key if you started the game with the 
> -console option).  In the console, enter:
> 
> mm_dedicated_force_servers IP:PORT
> 
> Where IP is the IP address of your server and PORT is the listening port

> (usually 27015).  Start the game and it should connect to your server.
> 
>  - Dave
> 
> Shlomi Turjeman wrote:
>> can you explain again? how I can make a lobby for my server?
>> 
>> 
>> On Tue, Nov 17, 2009 at 16:16, Eric Riemers  wrote:
>> 
>>> dont set a game mode in the config, just connect to it with the lobby
>>> and
>>> it will change to what you want to play..
>>>
>>> just like it was in l4d..
>>>
>>> my simplistic config:
>>>
>>> --- snip ---
>>> hostname "[EU] Lethal-Zone.eu L4D2"
>>>
>>> rcon_password "xx"
>>> sv_steamgroup 
>>> --- snip ---
>>>
>>> and then they started to fill up rapidly, with coop and versus games.
>>>
>>> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman
>>> 
>>> wrote:
>>>> Hi, how can I replace the game mode (via the config file) to Versus?
>>>> all my servers stuck on Coop.
>>>>
>>>> Thank's.
>>>>
>>>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
>>>> wrote:
>>>>
>>>>> Am I the only one still having issues with sv_search_key (as in, my
>>>>> client
>>>>> searches for 5-10 seconds for a server and then just starts a
>>>>> listenserver)?
>>>>>
>>>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper

>>>>> wrote:
>>>>>
>>>>>> I'm actually having this issue myself. The game will absolutely not
>>> run
>>>>>> in any other mode other than coop on startup. The commands from
past
>>>>>> mailings and websites do not appear to work - ideas on this? :(
>>>>>>
>>>>>> gamead...@127001.org wrote:
>>>>>>> It doesn't matter what map it's running while it's idle, the
minute
>>> a
>>>>>> lobby
>>>>>>> connects it will change to whatever map specified in the lobby
>>>>>>>
>>>>>>>
>>>>>>>> -Original Message-
>>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
>>> [mailto:hlds_linux-
>>>>>>>> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
>>>>>>>> Sent: 17 November 2009 07:18
>>>>>>>> To: 'Half-Life dedicated Linux server mailing list'
>>>>>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server
Available
>>>>>>>>
>>>>>>>> Has anyone figured out how to start a server on anything other
>>> than
>>>>>>>> coop
>>>>>>>> mode? If I enter "map mapname versus" in the server console it
>>>>>>>> changes
>>>>>>>> to
>>>>>>>> versus mode but that isn't really good enough for a mass hosting
>>>>>>>> environment. I tried sv_gametypes "versus" but it still starts as
>>>>> coop.
>>>>>>>> In
>>>>>>>> addition I tried +map mapname versus on command line as well as
>>> +map
>>>>>>>> "mapname versus" with no luck.
>>>>>>>>
>>>>>>>> I am also having an issue with sv_password. Whenever it is set it
>>>>>>>> breaks
>>>>>>

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Richard GrosJean
That last part just froze my server!

http://pastebin.com/m31f24d10

On Tue, Nov 17, 2009 at 11:42 AM, Ulrich Block  wrote:

> Has anyone watched the console yet? Here are some bugs. The last parts
> seams to empty the server:
>
> ConVarRef mat_hdr_manual_tonemap_rate doesn't point to an existing ConVar
>
> Nearly every map has some of these: Invalid counterterrorist spawnpoint
> at (1735.1,1184.0,1184.0)
>
>
> After some minutes played i get this and after it the server is empty:
> Couldn't find any entities named fire15_smoke, which point_template
> fire15_template is specifying.
> Couldn't find any entities named fire15_fog_volume, which point_template
> fire15_template is specifying.
> Couldn't find any entities named fire16_timer, which point_template
> fire16_template is specifying.
> Couldn't find any entities named fire16_clip, which point_template
> fire16_template is specifying.
> Couldn't find any entities named fire16_smoke, which point_template
> fire16_template is specifying.
> Couldn't find any entities named fire16_fog_volume, which point_template
> fire16_template is specifying.
> Couldn't find any entities named sound, which point_template
> fire_ballroom_07-template is specifying.
> Couldn't find any entities named ds-f3ceilingF1-DECAL, which
> point_template ds-f3ceilingF1-template is specifying.
> Couldn't find any entities named ds-f3ceilingF2-DECAL, which
> point_template ds-f3ceilingF2-template is specifying.
> Couldn't find any entities named ds-f3ceilingF3-DECAL, which
> point_template ds-f3ceilingF3-template is specifying.
> Couldn't find any entities named ds-f3ceilingF4-DECAL, which
> point_template ds-f3ceilingF4-template is specifying.
> Couldn't find any entities named ds-f3ceilingF5-DECAL, which
> point_template ds-f3ceilingF5-template is specifying.
> Couldn't find any entities named ds-f3ceilingF6-DECAL, which
> point_template ds-f3ceilingF6-template is specifying.
> Couldn't find any entities named fire03-sound, which point_template
> fire03-template is specifying.
> Couldn't find any entities named fire04-sound, which point_template
> fire04-template is specifying.
> Couldn't find any entities named fire10-sound, which point_template
> fire10-template is specifying.
> Couldn't find any entities named fire27-sound, which point_template
> fire27-template is specifying.
> Couldn't find any entities named fire28-sound, which point_template
> fire28-template is specifying.
> Couldn't find any entities named fire_ballroom_02-sound, which
> point_template fire_ballroom_02-template is specifying.
> Couldn't find any entities named fire_ballroom_01-sound, which
> point_template fire_ballroom_01-template is specifying.
> Couldn't find any entities named fire_ballroom_03-sound, which
> point_template fire_ballroom_03-template is specifying.
> Couldn't find any entities named fire_ballroom_04-sound, which
> point_template fire_ballroom_04-template is specifying.
> Couldn't find any entities named fire_ballroom_05-sound, which
> point_template fire_ballroom_05-template is specifying.
> Couldn't find any entities named fire_ballroom_06-sound, which
> point_template fire_ballroom_06-template is specifying.
> Couldn't find any entities named fire_ballroom_07-particles, which
> point_template fire_ballroom_07-template is specifying.
> Couldn't find any entities named fire_ballroom_07-point1, which
> point_template fire_ballroom_07-template is specifying.
> Couldn't find any entities named fire_ballroom_07-point3, which
> point_template fire_ballroom_07-template is specifying.
> Couldn't find any entities named fire_ballroom_07-point5, which
> point_template fire_ballroom_07-template is specifying.
> Couldn't find any entities named fire_ballroom_07-point6, which
> point_template fire_ballroom_07-template is specifying.
> Couldn't find any entities named fire_ballroom_07-hurt, which
> point_template fire_ballroom_07-template is specifying.
> Couldn't find any entities named fire_ballroom_07-sound, which
> point_template fire_ballroom_07-template is specifying.
> Couldn't find any entities named fire_ballroom_08-sound, which
> point_template fire_ballroom_08-template is specifying.
> Couldn't find any entities named fire_ballroom_09-sound, which
> point_template fire_ballroom_09-template is specifying.
> Couldn't find any entities named fire_ballroom_10-sound, which
> point_template fire_ballroom_10-template is specifying.
> Couldn't find any entities named fire_ballroom_11-sound, which
> point_template fire_ballroom_11-template is specifying.
> Couldn't find any entities named inferno02-sound, which point_template
> inferno02-template is specifying.
> prop_door_rotating has Door model
> (models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options!
> Verify that SKIN is valid, and has a corresponding options block in the
> model QC file
> prop_door_rotating has Door model
> (models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options!
> Verify that SKIN is valid, and

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Richard GrosJean
how have you formatted it?

I used ' mm_dedicated_force_servers "xx.xx.xx.xx:12345" ' (and domain names
don't seem to work).

Also, try entering just one IP...

On Tue, Nov 17, 2009 at 11:15 PM, Mikael Pedersen wrote:

> On Tue, 17 Nov 2009 18:55:18 +0200, you wrote:
>
> >That said, mm_dedicated_force_servers works.
>
> Odd, I can't get it to work.
> I have a steamgroup exclusive server, and a public one. I enter both
> of them in mm_dedicated_force_servers, but the lobby keep searching
> for a server until it gives up and starts a local server. And yes, the
> exclusive server IS sitting idle, just waiting for players.
>
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> please visit:
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>



-- 
Richard GrosJean
richard.grosj...@gmail.com
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Jay Deiman
Jonah Hirsch wrote:
> Alright.
> Can anyone else confirm that the console will not open while in a lobby? I'd
> really like to know if this isn't just me. It's very frustrating to have to
> leave the lobby to change the search key/force servers/etc.

Yeah, I noticed the same thing.  No console available in the lobbies.

Jay

-- 
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\033:wq!

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Mikael Pedersen
On Tue, 17 Nov 2009 18:55:18 +0200, you wrote:

>That said, mm_dedicated_force_servers works.

Odd, I can't get it to work.
I have a steamgroup exclusive server, and a public one. I enter both
of them in mm_dedicated_force_servers, but the lobby keep searching
for a server until it gives up and starts a local server. And yes, the
exclusive server IS sitting idle, just waiting for players.

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Richard GrosJean
I'm unable to open the console in the lobby but you can edit things like
mm_dedicated_force_servers in the main menu anyway and it won't dissapear.

I wish there were an easier way to do this for the end user, in particular
steamgroup members who want to use the lobby system and a steamgroup server.

On Tue, Nov 17, 2009 at 8:33 PM, Jonah Hirsch  wrote:

> My tilde key works fine. I can open the console with it *UNLESS I'M IN A
> LOBBY*. Can someone else please just make a lobby, press their console key,
> and tell me if anything happens?
>
> Like I said, there's only two places where the console works for me:
> 1) Main menu (no sub menus!)
> 2) In game.
>
> Jonah Hirsch
> ---
> Sent from Flagstaff, Arizona, United States
>
> On Tue, Nov 17, 2009 at 11:17 AM, Ronny Schedel  >wrote:
>
> >
> > bind F10 toggleconsole
> >
> > Hit F10 whenever you want.
> >
> > > David, on that topic...
> > >
> > > Are YOU personally actually able to open the console while in the
> lobby?
> > > I've found that the ~ will only open the console on the main menu or in
> a
> > > game.
> > > Jonah Hirsch
> > > ---
> > >
> > >
> > > On Tue, Nov 17, 2009 at 11:04 AM, David A. Parker 
> > > wrote:
> > >
> > >> Start the game and create a lobby.  While you are in your lobby, open
> > >> the console (usually the "~" key if you started the game with the
> > >> -console option).  In the console, enter:
> > >>
> > >> mm_dedicated_force_servers IP:PORT
> > >>
> > >> Where IP is the IP address of your server and PORT is the listening
> port
> > >> (usually 27015).  Start the game and it should connect to your server.
> > >>
> > >> - Dave
> > >>
> > >> Shlomi Turjeman wrote:
> > >> > can you explain again? how I can make a lobby for my server?
> > >> >
> > >> >
> > >> > On Tue, Nov 17, 2009 at 16:16, Eric Riemers 
> > wrote:
> > >> >
> > >> >> dont set a game mode in the config, just connect to it with the
> lobby
> > >> and
> > >> >> it will change to what you want to play..
> > >> >>
> > >> >> just like it was in l4d..
> > >> >>
> > >> >> my simplistic config:
> > >> >>
> > >> >> --- snip ---
> > >> >> hostname "[EU] Lethal-Zone.eu L4D2"
> > >> >>
> > >> >> rcon_password "xx"
> > >> >> sv_steamgroup 
> > >> >> --- snip ---
> > >> >>
> > >> >> and then they started to fill up rapidly, with coop and versus
> games.
> > >> >>
> > >> >> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman <
> > >> shlomi@gmail.com>
> > >> >> wrote:
> > >> >>> Hi, how can I replace the game mode (via the config file) to
> Versus?
> > >> >>> all my servers stuck on Coop.
> > >> >>>
> > >> >>> Thank's.
> > >> >>>
> > >> >>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
> > >> >>> wrote:
> > >> >>>
> > >> >>>> Am I the only one still having issues with sv_search_key (as in,
> my
> > >> >>>> client
> > >> >>>> searches for 5-10 seconds for a server and then just starts a
> > >> >>>> listenserver)?
> > >> >>>>
> > >> >>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper
> > >> >>>> 
> > >> >>>> wrote:
> > >> >>>>
> > >> >>>>> I'm actually having this issue myself. The game will absolutely
> > not
> > >> >> run
> > >> >>>>> in any other mode other than coop on startup. The commands from
> > >> >>>>> past
> > >> >>>>> mailings and websites do not appear to work - ideas on this? :(
> > >> >>>>>
> > >> >>>>> gamead...@127001.org wrote:
> > >> >>>>>> It doesn't matter what map it's running while it's idle, the
> > >> >>>>>> minute
&g

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Jonah Hirsch
My tilde key works fine. I can open the console with it *UNLESS I'M IN A
LOBBY*. Can someone else please just make a lobby, press their console key,
and tell me if anything happens?

Like I said, there's only two places where the console works for me:
1) Main menu (no sub menus!)
2) In game.

Jonah Hirsch
---
Sent from Flagstaff, Arizona, United States

On Tue, Nov 17, 2009 at 11:17 AM, Ronny Schedel wrote:

>
> bind F10 toggleconsole
>
> Hit F10 whenever you want.
>
> > David, on that topic...
> >
> > Are YOU personally actually able to open the console while in the lobby?
> > I've found that the ~ will only open the console on the main menu or in a
> > game.
> > Jonah Hirsch
> > ---
> >
> >
> > On Tue, Nov 17, 2009 at 11:04 AM, David A. Parker 
> > wrote:
> >
> >> Start the game and create a lobby.  While you are in your lobby, open
> >> the console (usually the "~" key if you started the game with the
> >> -console option).  In the console, enter:
> >>
> >> mm_dedicated_force_servers IP:PORT
> >>
> >> Where IP is the IP address of your server and PORT is the listening port
> >> (usually 27015).  Start the game and it should connect to your server.
> >>
> >> - Dave
> >>
> >> Shlomi Turjeman wrote:
> >> > can you explain again? how I can make a lobby for my server?
> >> >
> >> >
> >> > On Tue, Nov 17, 2009 at 16:16, Eric Riemers 
> wrote:
> >> >
> >> >> dont set a game mode in the config, just connect to it with the lobby
> >> and
> >> >> it will change to what you want to play..
> >> >>
> >> >> just like it was in l4d..
> >> >>
> >> >> my simplistic config:
> >> >>
> >> >> --- snip ---
> >> >> hostname "[EU] Lethal-Zone.eu L4D2"
> >> >>
> >> >> rcon_password "xx"
> >> >> sv_steamgroup 
> >> >> --- snip ---
> >> >>
> >> >> and then they started to fill up rapidly, with coop and versus games.
> >> >>
> >> >> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman <
> >> shlomi@gmail.com>
> >> >> wrote:
> >> >>> Hi, how can I replace the game mode (via the config file) to Versus?
> >> >>> all my servers stuck on Coop.
> >> >>>
> >> >>> Thank's.
> >> >>>
> >> >>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
> >> >>> wrote:
> >> >>>
> >> >>>> Am I the only one still having issues with sv_search_key (as in, my
> >> >>>> client
> >> >>>> searches for 5-10 seconds for a server and then just starts a
> >> >>>> listenserver)?
> >> >>>>
> >> >>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper
> >> >>>> 
> >> >>>> wrote:
> >> >>>>
> >> >>>>> I'm actually having this issue myself. The game will absolutely
> not
> >> >> run
> >> >>>>> in any other mode other than coop on startup. The commands from
> >> >>>>> past
> >> >>>>> mailings and websites do not appear to work - ideas on this? :(
> >> >>>>>
> >> >>>>> gamead...@127001.org wrote:
> >> >>>>>> It doesn't matter what map it's running while it's idle, the
> >> >>>>>> minute
> >> >> a
> >> >>>>> lobby
> >> >>>>>> connects it will change to whatever map specified in the lobby
> >> >>>>>>
> >> >>>>>>
> >> >>>>>>> -Original Message-
> >> >>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
> >> >> [mailto:hlds_linux-
> >> >>>>>>> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
> >> >>>>>>> Sent: 17 November 2009 07:18
> >> >>>>>>> To: 'Half-Life dedicated Linux server mailing list'
> >> >>>>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server
> >> >>>>>>> Available
> >>

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Jonah Hirsch
Alright.
Can anyone else confirm that the console will not open while in a lobby? I'd
really like to know if this isn't just me. It's very frustrating to have to
leave the lobby to change the search key/force servers/etc.

Jonah Hirsch
---
Sent from Flagstaff, Arizona, United States

On Tue, Nov 17, 2009 at 11:12 AM, David A. Parker  wrote:

> I was able to do it just fine in the demo.  I haven't had the chance to
> try it in L4D2 yet.
>
> - Dave
>
> Jonah Hirsch wrote:
> > David, on that topic...
> >
> > Are YOU personally actually able to open the console while in the lobby?
> > I've found that the ~ will only open the console on the main menu or in a
> > game.
> > Jonah Hirsch
> > ---
> >
> >
> > On Tue, Nov 17, 2009 at 11:04 AM, David A. Parker 
> wrote:
> >
> >> Start the game and create a lobby.  While you are in your lobby, open
> >> the console (usually the "~" key if you started the game with the
> >> -console option).  In the console, enter:
> >>
> >> mm_dedicated_force_servers IP:PORT
> >>
> >> Where IP is the IP address of your server and PORT is the listening port
> >> (usually 27015).  Start the game and it should connect to your server.
> >>
> >> - Dave
> >>
> >> Shlomi Turjeman wrote:
> >>> can you explain again? how I can make a lobby for my server?
> >>>
> >>>
> >>> On Tue, Nov 17, 2009 at 16:16, Eric Riemers  wrote:
> >>>
> >>>> dont set a game mode in the config, just connect to it with the lobby
> >> and
> >>>> it will change to what you want to play..
> >>>>
> >>>> just like it was in l4d..
> >>>>
> >>>> my simplistic config:
> >>>>
> >>>> --- snip ---
> >>>> hostname "[EU] Lethal-Zone.eu L4D2"
> >>>>
> >>>> rcon_password "xx"
> >>>> sv_steamgroup 
> >>>> --- snip ---
> >>>>
> >>>> and then they started to fill up rapidly, with coop and versus games.
> >>>>
> >>>> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman <
> >> shlomi@gmail.com>
> >>>> wrote:
> >>>>> Hi, how can I replace the game mode (via the config file) to Versus?
> >>>>> all my servers stuck on Coop.
> >>>>>
> >>>>> Thank's.
> >>>>>
> >>>>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
> >>>>> wrote:
> >>>>>
> >>>>>> Am I the only one still having issues with sv_search_key (as in, my
> >>>>>> client
> >>>>>> searches for 5-10 seconds for a server and then just starts a
> >>>>>> listenserver)?
> >>>>>>
> >>>>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper <
> bre...@replayirc.com>
> >>>>>> wrote:
> >>>>>>
> >>>>>>> I'm actually having this issue myself. The game will absolutely not
> >>>> run
> >>>>>>> in any other mode other than coop on startup. The commands from
> past
> >>>>>>> mailings and websites do not appear to work - ideas on this? :(
> >>>>>>>
> >>>>>>> gamead...@127001.org wrote:
> >>>>>>>> It doesn't matter what map it's running while it's idle, the
> minute
> >>>> a
> >>>>>>> lobby
> >>>>>>>> connects it will change to whatever map specified in the lobby
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>> -Original Message-
> >>>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
> >>>> [mailto:hlds_linux-
> >>>>>>>>> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
> >>>>>>>>> Sent: 17 November 2009 07:18
> >>>>>>>>> To: 'Half-Life dedicated Linux server mailing list'
> >>>>>>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server
> Available
> >>>>>>>>>
> >>>>>>>>> Has anyone figured out how to start a server on anything other
> >>>> than

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Ronny Schedel

bind F10 toggleconsole

Hit F10 whenever you want.

> David, on that topic...
>
> Are YOU personally actually able to open the console while in the lobby?
> I've found that the ~ will only open the console on the main menu or in a
> game.
> Jonah Hirsch
> ---
>
>
> On Tue, Nov 17, 2009 at 11:04 AM, David A. Parker  
> wrote:
>
>> Start the game and create a lobby.  While you are in your lobby, open
>> the console (usually the "~" key if you started the game with the
>> -console option).  In the console, enter:
>>
>> mm_dedicated_force_servers IP:PORT
>>
>> Where IP is the IP address of your server and PORT is the listening port
>> (usually 27015).  Start the game and it should connect to your server.
>>
>> - Dave
>>
>> Shlomi Turjeman wrote:
>> > can you explain again? how I can make a lobby for my server?
>> >
>> >
>> > On Tue, Nov 17, 2009 at 16:16, Eric Riemers  wrote:
>> >
>> >> dont set a game mode in the config, just connect to it with the lobby
>> and
>> >> it will change to what you want to play..
>> >>
>> >> just like it was in l4d..
>> >>
>> >> my simplistic config:
>> >>
>> >> --- snip ---
>> >> hostname "[EU] Lethal-Zone.eu L4D2"
>> >>
>> >> rcon_password "xx"
>> >> sv_steamgroup 
>> >> --- snip ---
>> >>
>> >> and then they started to fill up rapidly, with coop and versus games.
>> >>
>> >> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman <
>> shlomi@gmail.com>
>> >> wrote:
>> >>> Hi, how can I replace the game mode (via the config file) to Versus?
>> >>> all my servers stuck on Coop.
>> >>>
>> >>> Thank's.
>> >>>
>> >>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
>> >>> wrote:
>> >>>
>> >>>> Am I the only one still having issues with sv_search_key (as in, my
>> >>>> client
>> >>>> searches for 5-10 seconds for a server and then just starts a
>> >>>> listenserver)?
>> >>>>
>> >>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper 
>> >>>> 
>> >>>> wrote:
>> >>>>
>> >>>>> I'm actually having this issue myself. The game will absolutely not
>> >> run
>> >>>>> in any other mode other than coop on startup. The commands from 
>> >>>>> past
>> >>>>> mailings and websites do not appear to work - ideas on this? :(
>> >>>>>
>> >>>>> gamead...@127001.org wrote:
>> >>>>>> It doesn't matter what map it's running while it's idle, the 
>> >>>>>> minute
>> >> a
>> >>>>> lobby
>> >>>>>> connects it will change to whatever map specified in the lobby
>> >>>>>>
>> >>>>>>
>> >>>>>>> -Original Message-
>> >>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
>> >> [mailto:hlds_linux-
>> >>>>>>> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
>> >>>>>>> Sent: 17 November 2009 07:18
>> >>>>>>> To: 'Half-Life dedicated Linux server mailing list'
>> >>>>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server 
>> >>>>>>> Available
>> >>>>>>>
>> >>>>>>> Has anyone figured out how to start a server on anything other
>> >> than
>> >>>>>>> coop
>> >>>>>>> mode? If I enter "map mapname versus" in the server console it
>> >>>>>>> changes
>> >>>>>>> to
>> >>>>>>> versus mode but that isn't really good enough for a mass hosting
>> >>>>>>> environment. I tried sv_gametypes "versus" but it still starts as
>> >>>> coop.
>> >>>>>>> In
>> >>>>>>> addition I tried +map mapname versus on command line as well as
>> >> +map
>> >>>>>>> "mapname versus" with no luck.
>> >>>>&g

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread David A. Parker
I was able to do it just fine in the demo.  I haven't had the chance to 
try it in L4D2 yet.

 - Dave

Jonah Hirsch wrote:
> David, on that topic...
> 
> Are YOU personally actually able to open the console while in the lobby?
> I've found that the ~ will only open the console on the main menu or in a
> game.
> Jonah Hirsch
> ---
> 
> 
> On Tue, Nov 17, 2009 at 11:04 AM, David A. Parker  wrote:
> 
>> Start the game and create a lobby.  While you are in your lobby, open
>> the console (usually the "~" key if you started the game with the
>> -console option).  In the console, enter:
>>
>> mm_dedicated_force_servers IP:PORT
>>
>> Where IP is the IP address of your server and PORT is the listening port
>> (usually 27015).  Start the game and it should connect to your server.
>>
>> - Dave
>>
>> Shlomi Turjeman wrote:
>>> can you explain again? how I can make a lobby for my server?
>>>
>>>
>>> On Tue, Nov 17, 2009 at 16:16, Eric Riemers  wrote:
>>>
>>>> dont set a game mode in the config, just connect to it with the lobby
>> and
>>>> it will change to what you want to play..
>>>>
>>>> just like it was in l4d..
>>>>
>>>> my simplistic config:
>>>>
>>>> --- snip ---
>>>> hostname "[EU] Lethal-Zone.eu L4D2"
>>>>
>>>> rcon_password "xx"
>>>> sv_steamgroup 
>>>> --- snip ---
>>>>
>>>> and then they started to fill up rapidly, with coop and versus games.
>>>>
>>>> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman <
>> shlomi@gmail.com>
>>>> wrote:
>>>>> Hi, how can I replace the game mode (via the config file) to Versus?
>>>>> all my servers stuck on Coop.
>>>>>
>>>>> Thank's.
>>>>>
>>>>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
>>>>> wrote:
>>>>>
>>>>>> Am I the only one still having issues with sv_search_key (as in, my
>>>>>> client
>>>>>> searches for 5-10 seconds for a server and then just starts a
>>>>>> listenserver)?
>>>>>>
>>>>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper 
>>>>>> wrote:
>>>>>>
>>>>>>> I'm actually having this issue myself. The game will absolutely not
>>>> run
>>>>>>> in any other mode other than coop on startup. The commands from past
>>>>>>> mailings and websites do not appear to work - ideas on this? :(
>>>>>>>
>>>>>>> gamead...@127001.org wrote:
>>>>>>>> It doesn't matter what map it's running while it's idle, the minute
>>>> a
>>>>>>> lobby
>>>>>>>> connects it will change to whatever map specified in the lobby
>>>>>>>>
>>>>>>>>
>>>>>>>>> -Original Message-
>>>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
>>>> [mailto:hlds_linux-
>>>>>>>>> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
>>>>>>>>> Sent: 17 November 2009 07:18
>>>>>>>>> To: 'Half-Life dedicated Linux server mailing list'
>>>>>>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>>>>>>
>>>>>>>>> Has anyone figured out how to start a server on anything other
>>>> than
>>>>>>>>> coop
>>>>>>>>> mode? If I enter "map mapname versus" in the server console it
>>>>>>>>> changes
>>>>>>>>> to
>>>>>>>>> versus mode but that isn't really good enough for a mass hosting
>>>>>>>>> environment. I tried sv_gametypes "versus" but it still starts as
>>>>>> coop.
>>>>>>>>> In
>>>>>>>>> addition I tried +map mapname versus on command line as well as
>>>> +map
>>>>>>>>> "mapname versus" with no luck.
>>>>>>>>>
>>>>>>>>> I am also having an issue with sv_password. Whenever it is set it
&

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Jonah Hirsch
David, on that topic...

Are YOU personally actually able to open the console while in the lobby?
I've found that the ~ will only open the console on the main menu or in a
game.
Jonah Hirsch
---


On Tue, Nov 17, 2009 at 11:04 AM, David A. Parker  wrote:

> Start the game and create a lobby.  While you are in your lobby, open
> the console (usually the "~" key if you started the game with the
> -console option).  In the console, enter:
>
> mm_dedicated_force_servers IP:PORT
>
> Where IP is the IP address of your server and PORT is the listening port
> (usually 27015).  Start the game and it should connect to your server.
>
> - Dave
>
> Shlomi Turjeman wrote:
> > can you explain again? how I can make a lobby for my server?
> >
> >
> > On Tue, Nov 17, 2009 at 16:16, Eric Riemers  wrote:
> >
> >> dont set a game mode in the config, just connect to it with the lobby
> and
> >> it will change to what you want to play..
> >>
> >> just like it was in l4d..
> >>
> >> my simplistic config:
> >>
> >> --- snip ---
> >> hostname "[EU] Lethal-Zone.eu L4D2"
> >>
> >> rcon_password "xx"
> >> sv_steamgroup 
> >> --- snip ---
> >>
> >> and then they started to fill up rapidly, with coop and versus games.
> >>
> >> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman <
> shlomi@gmail.com>
> >> wrote:
> >>> Hi, how can I replace the game mode (via the config file) to Versus?
> >>> all my servers stuck on Coop.
> >>>
> >>> Thank's.
> >>>
> >>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
> >>> wrote:
> >>>
> >>>> Am I the only one still having issues with sv_search_key (as in, my
> >>>> client
> >>>> searches for 5-10 seconds for a server and then just starts a
> >>>> listenserver)?
> >>>>
> >>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper 
> >>>> wrote:
> >>>>
> >>>>> I'm actually having this issue myself. The game will absolutely not
> >> run
> >>>>> in any other mode other than coop on startup. The commands from past
> >>>>> mailings and websites do not appear to work - ideas on this? :(
> >>>>>
> >>>>> gamead...@127001.org wrote:
> >>>>>> It doesn't matter what map it's running while it's idle, the minute
> >> a
> >>>>> lobby
> >>>>>> connects it will change to whatever map specified in the lobby
> >>>>>>
> >>>>>>
> >>>>>>> -Original Message-
> >>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
> >> [mailto:hlds_linux-
> >>>>>>> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
> >>>>>>> Sent: 17 November 2009 07:18
> >>>>>>> To: 'Half-Life dedicated Linux server mailing list'
> >>>>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>>>>>>
> >>>>>>> Has anyone figured out how to start a server on anything other
> >> than
> >>>>>>> coop
> >>>>>>> mode? If I enter "map mapname versus" in the server console it
> >>>>>>> changes
> >>>>>>> to
> >>>>>>> versus mode but that isn't really good enough for a mass hosting
> >>>>>>> environment. I tried sv_gametypes "versus" but it still starts as
> >>>> coop.
> >>>>>>> In
> >>>>>>> addition I tried +map mapname versus on command line as well as
> >> +map
> >>>>>>> "mapname versus" with no luck.
> >>>>>>>
> >>>>>>> I am also having an issue with sv_password. Whenever it is set it
> >>>>>>> breaks
> >>>>>>> server queries and it doesn't seem to do anything anyway. Clients
> >>>>>>> can
> >>>>>>> connect without specifying a password yet I type sv_password into
> >>>>>>> the
> >>>>>>> server
> >>>>>>> console and a password is set. Anyone having similar issues?
> >>>>>

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread David A. Parker
Start the game and create a lobby.  While you are in your lobby, open 
the console (usually the "~" key if you started the game with the 
-console option).  In the console, enter:

mm_dedicated_force_servers IP:PORT

Where IP is the IP address of your server and PORT is the listening port 
(usually 27015).  Start the game and it should connect to your server.

 - Dave

Shlomi Turjeman wrote:
> can you explain again? how I can make a lobby for my server?
> 
> 
> On Tue, Nov 17, 2009 at 16:16, Eric Riemers  wrote:
> 
>> dont set a game mode in the config, just connect to it with the lobby and
>> it will change to what you want to play..
>>
>> just like it was in l4d..
>>
>> my simplistic config:
>>
>> --- snip ---
>> hostname "[EU] Lethal-Zone.eu L4D2"
>>
>> rcon_password "xx"
>> sv_steamgroup 
>> --- snip ---
>>
>> and then they started to fill up rapidly, with coop and versus games.
>>
>> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman 
>> wrote:
>>> Hi, how can I replace the game mode (via the config file) to Versus?
>>> all my servers stuck on Coop.
>>>
>>> Thank's.
>>>
>>> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
>>> wrote:
>>>
>>>> Am I the only one still having issues with sv_search_key (as in, my
>>>> client
>>>> searches for 5-10 seconds for a server and then just starts a
>>>> listenserver)?
>>>>
>>>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper 
>>>> wrote:
>>>>
>>>>> I'm actually having this issue myself. The game will absolutely not
>> run
>>>>> in any other mode other than coop on startup. The commands from past
>>>>> mailings and websites do not appear to work - ideas on this? :(
>>>>>
>>>>> gamead...@127001.org wrote:
>>>>>> It doesn't matter what map it's running while it's idle, the minute
>> a
>>>>> lobby
>>>>>> connects it will change to whatever map specified in the lobby
>>>>>>
>>>>>>
>>>>>>> -Original Message-
>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-
>>>>>>> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
>>>>>>> Sent: 17 November 2009 07:18
>>>>>>> To: 'Half-Life dedicated Linux server mailing list'
>>>>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>>>>
>>>>>>> Has anyone figured out how to start a server on anything other
>> than
>>>>>>> coop
>>>>>>> mode? If I enter "map mapname versus" in the server console it
>>>>>>> changes
>>>>>>> to
>>>>>>> versus mode but that isn't really good enough for a mass hosting
>>>>>>> environment. I tried sv_gametypes "versus" but it still starts as
>>>> coop.
>>>>>>> In
>>>>>>> addition I tried +map mapname versus on command line as well as
>> +map
>>>>>>> "mapname versus" with no luck.
>>>>>>>
>>>>>>> I am also having an issue with sv_password. Whenever it is set it
>>>>>>> breaks
>>>>>>> server queries and it doesn't seem to do anything anyway. Clients
>>>>>>> can
>>>>>>> connect without specifying a password yet I type sv_password into
>>>>>>> the
>>>>>>> server
>>>>>>> console and a password is set. Anyone having similar issues?
>>>>>>>
>>>>>>>
>>>>>>> -Original Message-
>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com
>>>>>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>>>> Joshua
>>>>>>> Smith
>>>>>>> Sent: Tuesday, 17 November 2009 3:49 PM
>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>>>>
>>>>>>> Would someone with a working passworded linux server mind
>>>>>>> pastebinning
>>>>>>> their
>>>>>

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Shlomi Turjeman
can you explain again? how I can make a lobby for my server?


On Tue, Nov 17, 2009 at 16:16, Eric Riemers  wrote:

>
> dont set a game mode in the config, just connect to it with the lobby and
> it will change to what you want to play..
>
> just like it was in l4d..
>
> my simplistic config:
>
> --- snip ---
> hostname "[EU] Lethal-Zone.eu L4D2"
>
> rcon_password "xx"
> sv_steamgroup 
> --- snip ---
>
> and then they started to fill up rapidly, with coop and versus games.
>
> On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman 
> wrote:
> > Hi, how can I replace the game mode (via the config file) to Versus?
> > all my servers stuck on Coop.
> >
> > Thank's.
> >
> > On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
> > wrote:
> >
> >> Am I the only one still having issues with sv_search_key (as in, my
> >> client
> >> searches for 5-10 seconds for a server and then just starts a
> >> listenserver)?
> >>
> >> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper 
> >> wrote:
> >>
> >> > I'm actually having this issue myself. The game will absolutely not
> run
> >> > in any other mode other than coop on startup. The commands from past
> >> > mailings and websites do not appear to work - ideas on this? :(
> >> >
> >> > gamead...@127001.org wrote:
> >> > > It doesn't matter what map it's running while it's idle, the minute
> a
> >> > lobby
> >> > > connects it will change to whatever map specified in the lobby
> >> > >
> >> > >
> >> > >> -Original Message-
> >> > >> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-
> >> > >> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
> >> > >> Sent: 17 November 2009 07:18
> >> > >> To: 'Half-Life dedicated Linux server mailing list'
> >> > >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >> > >>
> >> > >> Has anyone figured out how to start a server on anything other
> than
> >> > >> coop
> >> > >> mode? If I enter "map mapname versus" in the server console it
> >> > >> changes
> >> > >> to
> >> > >> versus mode but that isn't really good enough for a mass hosting
> >> > >> environment. I tried sv_gametypes "versus" but it still starts as
> >> coop.
> >> > >> In
> >> > >> addition I tried +map mapname versus on command line as well as
> +map
> >> > >> "mapname versus" with no luck.
> >> > >>
> >> > >> I am also having an issue with sv_password. Whenever it is set it
> >> > >> breaks
> >> > >> server queries and it doesn't seem to do anything anyway. Clients
> >> > >> can
> >> > >> connect without specifying a password yet I type sv_password into
> >> > >> the
> >> > >> server
> >> > >> console and a password is set. Anyone having similar issues?
> >> > >>
> >> > >>
> >> > >> -Original Message-
> >> > >> From: hlds_linux-boun...@list.valvesoftware.com
> >> > >> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> >> Joshua
> >> > >> Smith
> >> > >> Sent: Tuesday, 17 November 2009 3:49 PM
> >> > >> To: Half-Life dedicated Linux server mailing list
> >> > >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >> > >>
> >> > >> Would someone with a working passworded linux server mind
> >> > >> pastebinning
> >> > >> their
> >> > >> server.cfg and launch command just in case we're all doing
> something
> >> > >> retarded?
> >> > >>
> >> > >> On Mon, Nov 16, 2009 at 10:39 PM,  wrote:
> >> > >>
> >> > >>
> >> > >>> Working for me, the publics are full and the privates aren't
> >> > >>>
> >> > >>>
> >> > >>>> -Original Message-
> >> > >>>>

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Nevermore
Great! i am now running a server... Anyway, i can't test the server
because i couldn't buy the game yet :'(
It is so expensive here :'(, it would be great to have a cheap retailer
like russians.



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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Kerry Dorsey
If a search key is defined, does that affect Steam group exclusivity? I 
couldn't keep pubbies out with only exclusivity and Steam group defined.

Also, what chars are allowed for search keys? Anything reserved?

Kerry

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Brent Veal
Sent: Tuesday, November 17, 2009 10:54 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

Setting a search key will block a normal lobby, yes. Take the search_key out
of the cfg and you'll get lots of random lobbies joining your servers

On Tue, Nov 17, 2009 at 7:46 AM, Brian Stolz  wrote:

> From what I have read, sv_search_key makes it so your server is not
> available for matchmaking.  I could be wrong (documentation on this is
> really sketchy), but try without your sv_search_key and see what
> happens :)
>
> - Brian
>
>
>
> On Tue, Nov 17, 2009 at 7:37 AM, D4rKr0W 
> https://mail.google.com/mail?view=cm&tf=0&to=dark...@dpi-clan.org>>
> wrote:
> > On Tue, Nov 17, 2009 at 3:16 PM, Eric Riemers 
> > https://mail.google.com/mail?view=cm&tf=0&to=riem...@binkey.nl>>
> wrote:
> >>
> >> dont set a game mode in the config, just connect to it with the lobby
> and
> >> it will change to what you want to play..
> >>
> >> just like it was in l4d..
> >>
> >> my simplistic config:
> >>
> >> --- snip ---
> >> hostname "[EU] Lethal-Zone.eu L4D2"
> >>
> >> rcon_password "xx"
> >> sv_steamgroup 
> >> --- snip ---
> >>
> >> and then they started to fill up rapidly, with coop and versus games.
> >>
> >
> > Any reasonable explaination for the fact that adding more settings to
> > the server.cfg blocks them from getting new clients connecting?
> >
> > I accidentally started 3 forks without specifying a .cfg to load, and
> > they became immediately full. Once i got rid of the "error" and put up
> > a better .cfg (attached) and started up the forks again, well..
> > they've been empty since now.
> >
> > //Host Name
> > hostname "my fork #1"
> > // Rcon Cvars
> > rcon_password "xx" //Set.s remote
> > control password
> >
> > // Server password
> > sv_password ""
> >
> > // Difficulty of the current game  (easy, normal, hard, impossible)
> > z_difficulty "normal"
> >
> > sv_search_key "dpiclan"
> > sv_contact 
> > "i...@dpi-clan.org<https://mail.google.com/mail?view=cm&tf=0&to=i...@dpi-clan.org>"
> //Contact email for server sysop
> > sv_downloadurl "" //Location from which clients can download missing
> files
> >
> > sv_steamgroup "mysteamgroupid" //this is your group.s steam group id..
> > allows members to join from main menu add
> > //sv_steamgroup_exclusive 1 //to make it exclusive and private
> > sv_allow_lobby_connect_only 0 //if set, players may only join this
> > server from matchmaking lobby, may not connect directly.
> >
> > // Server Cvars
> > mp_disable_autokick 0 //Prevents a userid from being auto-kicked
> > sv_allow_color_correction 1 //Allow or disallow clients to use color
> > correction on this server.
> > sv_allow_wait_command 0 //Allow or disallow the wait command on
> > clients connected to this server.
> > sv_alltalk 0 //Players can hear all other players, no team restrictions
> > sv_alternateticks 0 //If set, server only simulates entities on even
> > numbered ticks.
> > sv_cheats 0 //Allow cheats on server
> > sv_clearhinthistory 1 //Clear memory of server side hints displayed to
> > the player.
> > sv_consistency 1 //Whether the server enforces file consistency for
> > critical files
> >
> > // Lan or internet play, Server region cvars
> > sv_lan 0 //Server is a lan server ( no heartbeat, no authentication,
> > no non-class C addresses )
> > //sv_region 3  // Region Codes: 0 - US East coast, 1 - US West coast,
> > 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle
> > East, 7 - Africa, 255 - world
> >
> > // Server Logging
> > sv_log_onefile 0 //Log server information to only one file.
> > sv_logbans 1 //Log server bans in the server logs.
> > sv_logecho 0 //Echo log information to the console.
> > sv_logfile 1 //Log server information in the l

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Richard GrosJean
Still borked here three.

That said, mm_dedicated_force_servers works.

On Tue, Nov 17, 2009 at 5:46 PM, Jay Deiman  wrote:

> Richard GrosJean wrote:
> > Am I the only one still having issues with sv_search_key (as in, my
> client
> > searches for 5-10 seconds for a server and then just starts a
> listenserver)?
> >
>
> Yep, same here.  sv_search_key is a no-go for me.  It was working fine
> in the demo...
>
> Jay
>
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>



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richard.grosj...@gmail.com
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Brent Veal
Setting a search key will block a normal lobby, yes. Take the search_key out
of the cfg and you'll get lots of random lobbies joining your servers

On Tue, Nov 17, 2009 at 7:46 AM, Brian Stolz  wrote:

> From what I have read, sv_search_key makes it so your server is not
> available for matchmaking.  I could be wrong (documentation on this is
> really sketchy), but try without your sv_search_key and see what
> happens :)
>
> - Brian
>
>
>
> On Tue, Nov 17, 2009 at 7:37 AM, D4rKr0W 
> https://mail.google.com/mail?view=cm&tf=0&to=dark...@dpi-clan.org>>
> wrote:
> > On Tue, Nov 17, 2009 at 3:16 PM, Eric Riemers 
> > https://mail.google.com/mail?view=cm&tf=0&to=riem...@binkey.nl>>
> wrote:
> >>
> >> dont set a game mode in the config, just connect to it with the lobby
> and
> >> it will change to what you want to play..
> >>
> >> just like it was in l4d..
> >>
> >> my simplistic config:
> >>
> >> --- snip ---
> >> hostname "[EU] Lethal-Zone.eu L4D2"
> >>
> >> rcon_password "xx"
> >> sv_steamgroup 
> >> --- snip ---
> >>
> >> and then they started to fill up rapidly, with coop and versus games.
> >>
> >
> > Any reasonable explaination for the fact that adding more settings to
> > the server.cfg blocks them from getting new clients connecting?
> >
> > I accidentally started 3 forks without specifying a .cfg to load, and
> > they became immediately full. Once i got rid of the "error" and put up
> > a better .cfg (attached) and started up the forks again, well..
> > they've been empty since now.
> >
> > //Host Name
> > hostname "my fork #1"
> > // Rcon Cvars
> > rcon_password "xx" //Set.s remote
> > control password
> >
> > // Server password
> > sv_password ""
> >
> > // Difficulty of the current game  (easy, normal, hard, impossible)
> > z_difficulty "normal"
> >
> > sv_search_key "dpiclan"
> > sv_contact 
> > "i...@dpi-clan.org"
> //Contact email for server sysop
> > sv_downloadurl "" //Location from which clients can download missing
> files
> >
> > sv_steamgroup "mysteamgroupid" //this is your group.s steam group id..
> > allows members to join from main menu add
> > //sv_steamgroup_exclusive 1 //to make it exclusive and private
> > sv_allow_lobby_connect_only 0 //if set, players may only join this
> > server from matchmaking lobby, may not connect directly.
> >
> > // Server Cvars
> > mp_disable_autokick 0 //Prevents a userid from being auto-kicked
> > sv_allow_color_correction 1 //Allow or disallow clients to use color
> > correction on this server.
> > sv_allow_wait_command 0 //Allow or disallow the wait command on
> > clients connected to this server.
> > sv_alltalk 0 //Players can hear all other players, no team restrictions
> > sv_alternateticks 0 //If set, server only simulates entities on even
> > numbered ticks.
> > sv_cheats 0 //Allow cheats on server
> > sv_clearhinthistory 1 //Clear memory of server side hints displayed to
> > the player.
> > sv_consistency 1 //Whether the server enforces file consistency for
> > critical files
> >
> > // Lan or internet play, Server region cvars
> > sv_lan 0 //Server is a lan server ( no heartbeat, no authentication,
> > no non-class C addresses )
> > //sv_region 3  // Region Codes: 0 - US East coast, 1 - US West coast,
> > 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle
> > East, 7 - Africa, 255 - world
> >
> > // Server Logging
> > sv_log_onefile 0 //Log server information to only one file.
> > sv_logbans 1 //Log server bans in the server logs.
> > sv_logecho 0 //Echo log information to the console.
> > sv_logfile 1 //Log server information in the log file.
> > sv_logflush 0 //Flush the log file to disk on each write (slow).
> > sv_logsdir "logs" //Folder in the game directory where server logs
> > will be stored.
> >
> > //Server Rates
> > sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the maximum
> > value for cl_cmdrate.
> > sv_unlag 1
> > sv_maxunlag .5
> >
> > // Exec configs
> > exec banned.cfg
> > exec listip.cfg
> >
> > --
> > Davide Mirtillo aka DPI - D4rKr0W
> > http://www.dpi-clan.org
> > http://steamcommunity.com/groups/DemolitionandPyromaniac
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread D4rKr0W
On Tue, Nov 17, 2009 at 4:46 PM, Brian Stolz  wrote:
> From what I have read, sv_search_key makes it so your server is not
> available for matchmaking.  I could be wrong (documentation on this is
> really sketchy), but try without your sv_search_key and see what
> happens :)
>

Sir, you just made me happy, even if i am at work and i still haven't
played l4d2 :D

Removing the search key worked, i got connections on the forks as soon
as i stared them!
-- 
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http://www.dpi-clan.org
http://steamcommunity.com/groups/DemolitionandPyromaniac

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Jay Deiman
Richard GrosJean wrote:
> Am I the only one still having issues with sv_search_key (as in, my client
> searches for 5-10 seconds for a server and then just starts a listenserver)?
> 

Yep, same here.  sv_search_key is a no-go for me.  It was working fine 
in the demo...

Jay

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Brian Stolz
>From what I have read, sv_search_key makes it so your server is not
available for matchmaking.  I could be wrong (documentation on this is
really sketchy), but try without your sv_search_key and see what
happens :)

- Brian



On Tue, Nov 17, 2009 at 7:37 AM, D4rKr0W  wrote:
> On Tue, Nov 17, 2009 at 3:16 PM, Eric Riemers  wrote:
>>
>> dont set a game mode in the config, just connect to it with the lobby and
>> it will change to what you want to play..
>>
>> just like it was in l4d..
>>
>> my simplistic config:
>>
>> --- snip ---
>> hostname "[EU] Lethal-Zone.eu L4D2"
>>
>> rcon_password "xx"
>> sv_steamgroup 
>> --- snip ---
>>
>> and then they started to fill up rapidly, with coop and versus games.
>>
>
> Any reasonable explaination for the fact that adding more settings to
> the server.cfg blocks them from getting new clients connecting?
>
> I accidentally started 3 forks without specifying a .cfg to load, and
> they became immediately full. Once i got rid of the "error" and put up
> a better .cfg (attached) and started up the forks again, well..
> they've been empty since now.
>
> //Host Name
> hostname "my fork #1"
> // Rcon Cvars
> rcon_password "xx" //Set.s remote
> control password
>
> // Server password
> sv_password ""
>
> // Difficulty of the current game  (easy, normal, hard, impossible)
> z_difficulty "normal"
>
> sv_search_key "dpiclan"
> sv_contact "i...@dpi-clan.org" //Contact email for server sysop
> sv_downloadurl "" //Location from which clients can download missing files
>
> sv_steamgroup "mysteamgroupid" //this is your group.s steam group id..
> allows members to join from main menu add
> //sv_steamgroup_exclusive 1 //to make it exclusive and private
> sv_allow_lobby_connect_only 0 //if set, players may only join this
> server from matchmaking lobby, may not connect directly.
>
> // Server Cvars
> mp_disable_autokick 0 //Prevents a userid from being auto-kicked
> sv_allow_color_correction 1 //Allow or disallow clients to use color
> correction on this server.
> sv_allow_wait_command 0 //Allow or disallow the wait command on
> clients connected to this server.
> sv_alltalk 0 //Players can hear all other players, no team restrictions
> sv_alternateticks 0 //If set, server only simulates entities on even
> numbered ticks.
> sv_cheats 0 //Allow cheats on server
> sv_clearhinthistory 1 //Clear memory of server side hints displayed to
> the player.
> sv_consistency 1 //Whether the server enforces file consistency for
> critical files
>
> // Lan or internet play, Server region cvars
> sv_lan 0 //Server is a lan server ( no heartbeat, no authentication,
> no non-class C addresses )
> //sv_region 3  // Region Codes: 0 - US East coast, 1 - US West coast,
> 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle
> East, 7 - Africa, 255 - world
>
> // Server Logging
> sv_log_onefile 0 //Log server information to only one file.
> sv_logbans 1 //Log server bans in the server logs.
> sv_logecho 0 //Echo log information to the console.
> sv_logfile 1 //Log server information in the log file.
> sv_logflush 0 //Flush the log file to disk on each write (slow).
> sv_logsdir "logs" //Folder in the game directory where server logs
> will be stored.
>
> //Server Rates
> sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the maximum
> value for cl_cmdrate.
> sv_unlag 1
> sv_maxunlag .5
>
> // Exec configs
> exec banned.cfg
> exec listip.cfg
>
> --
> Davide Mirtillo aka DPI - D4rKr0W
> http://www.dpi-clan.org
> http://steamcommunity.com/groups/DemolitionandPyromaniac
>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread D4rKr0W
On Tue, Nov 17, 2009 at 3:16 PM, Eric Riemers  wrote:
>
> dont set a game mode in the config, just connect to it with the lobby and
> it will change to what you want to play..
>
> just like it was in l4d..
>
> my simplistic config:
>
> --- snip ---
> hostname "[EU] Lethal-Zone.eu L4D2"
>
> rcon_password "xx"
> sv_steamgroup 
> --- snip ---
>
> and then they started to fill up rapidly, with coop and versus games.
>

Any reasonable explaination for the fact that adding more settings to
the server.cfg blocks them from getting new clients connecting?

I accidentally started 3 forks without specifying a .cfg to load, and
they became immediately full. Once i got rid of the "error" and put up
a better .cfg (attached) and started up the forks again, well..
they've been empty since now.

//Host Name
hostname "my fork #1"
// Rcon Cvars
rcon_password "xx" //Set.s remote
control password

// Server password
sv_password ""

// Difficulty of the current game  (easy, normal, hard, impossible)
z_difficulty "normal"

sv_search_key "dpiclan"
sv_contact "i...@dpi-clan.org" //Contact email for server sysop
sv_downloadurl "" //Location from which clients can download missing files

sv_steamgroup "mysteamgroupid" //this is your group.s steam group id..
allows members to join from main menu add
//sv_steamgroup_exclusive 1 //to make it exclusive and private
sv_allow_lobby_connect_only 0 //if set, players may only join this
server from matchmaking lobby, may not connect directly.

// Server Cvars
mp_disable_autokick 0 //Prevents a userid from being auto-kicked
sv_allow_color_correction 1 //Allow or disallow clients to use color
correction on this server.
sv_allow_wait_command 0 //Allow or disallow the wait command on
clients connected to this server.
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even
numbered ticks.
sv_cheats 0 //Allow cheats on server
sv_clearhinthistory 1 //Clear memory of server side hints displayed to
the player.
sv_consistency 1 //Whether the server enforces file consistency for
critical files

// Lan or internet play, Server region cvars
sv_lan 0 //Server is a lan server ( no heartbeat, no authentication,
no non-class C addresses )
//sv_region 3  // Region Codes: 0 - US East coast, 1 - US West coast,
2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle
East, 7 - Africa, 255 - world

// Server Logging
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir "logs" //Folder in the game directory where server logs
will be stored.

//Server Rates
sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the maximum
value for cl_cmdrate.
sv_unlag 1
sv_maxunlag .5

// Exec configs
exec banned.cfg
exec listip.cfg

-- 
Davide Mirtillo aka DPI - D4rKr0W
http://www.dpi-clan.org
http://steamcommunity.com/groups/DemolitionandPyromaniac

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread David A. Parker
There have always been problems using sv_password with L4D.  Also, I 
don't think maxplayers is honored since the max number of players is set 
based on the game type selected in the lobby.

 - Dave

Tomasz Formanowski wrote:
> JR> The Left 4 Dead 2 Dedicated Server files are now available on
> JR> Steam.  Use the game name "left4dead2" from hldsupdatetool to
> JR> download them.  These are not the final set of files, so there
> JR> will be another small update before the game is released.
> 
> Queries wont work with sv_password set - as in l4d1 ...
> 
> also, there seems to be a problem with setting maxplayers - its always
> set to 18, and queries report randomly 4 or 8 on same configs,
> different servers.
> 
> 
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> visit:
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> 

-- 

Dave Parker
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Tomasz Formanowski

JR> The Left 4 Dead 2 Dedicated Server files are now available on
JR> Steam.  Use the game name "left4dead2" from hldsupdatetool to
JR> download them.  These are not the final set of files, so there
JR> will be another small update before the game is released.

Queries wont work with sv_password set - as in l4d1 ...

also, there seems to be a problem with setting maxplayers - its always
set to 18, and queries report randomly 4 or 8 on same configs,
different servers.


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Eric Riemers

dont set a game mode in the config, just connect to it with the lobby and
it will change to what you want to play..

just like it was in l4d.. 

my simplistic config:

--- snip ---
hostname "[EU] Lethal-Zone.eu L4D2"

rcon_password "xx"
sv_steamgroup 
--- snip ---

and then they started to fill up rapidly, with coop and versus games.

On Tue, 17 Nov 2009 15:46:13 +0200, Shlomi Turjeman 
wrote:
> Hi, how can I replace the game mode (via the config file) to Versus?
> all my servers stuck on Coop.
> 
> Thank's.
> 
> On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
> wrote:
> 
>> Am I the only one still having issues with sv_search_key (as in, my
>> client
>> searches for 5-10 seconds for a server and then just starts a
>> listenserver)?
>>
>> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper 
>> wrote:
>>
>> > I'm actually having this issue myself. The game will absolutely not
run
>> > in any other mode other than coop on startup. The commands from past
>> > mailings and websites do not appear to work - ideas on this? :(
>> >
>> > gamead...@127001.org wrote:
>> > > It doesn't matter what map it's running while it's idle, the minute
a
>> > lobby
>> > > connects it will change to whatever map specified in the lobby
>> > >
>> > >
>> > >> -Original Message-
>> > >> From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-
>> > >> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
>> > >> Sent: 17 November 2009 07:18
>> > >> To: 'Half-Life dedicated Linux server mailing list'
>> > >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> > >>
>> > >> Has anyone figured out how to start a server on anything other
than
>> > >> coop
>> > >> mode? If I enter "map mapname versus" in the server console it
>> > >> changes
>> > >> to
>> > >> versus mode but that isn't really good enough for a mass hosting
>> > >> environment. I tried sv_gametypes "versus" but it still starts as
>> coop.
>> > >> In
>> > >> addition I tried +map mapname versus on command line as well as
+map
>> > >> "mapname versus" with no luck.
>> > >>
>> > >> I am also having an issue with sv_password. Whenever it is set it
>> > >> breaks
>> > >> server queries and it doesn't seem to do anything anyway. Clients
>> > >> can
>> > >> connect without specifying a password yet I type sv_password into
>> > >> the
>> > >> server
>> > >> console and a password is set. Anyone having similar issues?
>> > >>
>> > >>
>> > >> -Original Message-
>> > >> From: hlds_linux-boun...@list.valvesoftware.com
>> > >> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>> Joshua
>> > >> Smith
>> > >> Sent: Tuesday, 17 November 2009 3:49 PM
>> > >> To: Half-Life dedicated Linux server mailing list
>> > >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> > >>
>> > >> Would someone with a working passworded linux server mind
>> > >> pastebinning
>> > >> their
>> > >> server.cfg and launch command just in case we're all doing
something
>> > >> retarded?
>> > >>
>> > >> On Mon, Nov 16, 2009 at 10:39 PM,  wrote:
>> > >>
>> > >>
>> > >>> Working for me, the publics are full and the privates aren't
>> > >>>
>> > >>>
>> > >>>> -Original Message-
>> > >>>> From: hlds_linux-boun...@list.valvesoftware.com
>> > >>>> [mailto:hlds_linux-
>> > >>>> boun...@list.valvesoftware.com] On Behalf Of James Gurney
>> > >>>> Sent: 17 November 2009 06:38
>> > >>>> To: Half-Life dedicated Linux server mailing list
>> > >>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server
Available
>> > >>>>
>> > >>>> Does sv_steamgroup_exclusive work for anyone else? I can't
launch
>> > >>>>
>> > >> our
>> > >>
>> > >>>> server without it instantl

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Shlomi Turjeman
Hi, how can I replace the game mode (via the config file) to Versus?
all my servers stuck on Coop.

Thank's.

On Tue, Nov 17, 2009 at 15:38, Richard GrosJean
wrote:

> Am I the only one still having issues with sv_search_key (as in, my client
> searches for 5-10 seconds for a server and then just starts a
> listenserver)?
>
> On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper 
> wrote:
>
> > I'm actually having this issue myself. The game will absolutely not run
> > in any other mode other than coop on startup. The commands from past
> > mailings and websites do not appear to work - ideas on this? :(
> >
> > gamead...@127001.org wrote:
> > > It doesn't matter what map it's running while it's idle, the minute a
> > lobby
> > > connects it will change to whatever map specified in the lobby
> > >
> > >
> > >> -Original Message-
> > >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > >> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
> > >> Sent: 17 November 2009 07:18
> > >> To: 'Half-Life dedicated Linux server mailing list'
> > >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >>
> > >> Has anyone figured out how to start a server on anything other than
> > >> coop
> > >> mode? If I enter "map mapname versus" in the server console it changes
> > >> to
> > >> versus mode but that isn't really good enough for a mass hosting
> > >> environment. I tried sv_gametypes "versus" but it still starts as
> coop.
> > >> In
> > >> addition I tried +map mapname versus on command line as well as +map
> > >> "mapname versus" with no luck.
> > >>
> > >> I am also having an issue with sv_password. Whenever it is set it
> > >> breaks
> > >> server queries and it doesn't seem to do anything anyway. Clients can
> > >> connect without specifying a password yet I type sv_password into the
> > >> server
> > >> console and a password is set. Anyone having similar issues?
> > >>
> > >>
> > >> -Original Message-
> > >> From: hlds_linux-boun...@list.valvesoftware.com
> > >> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> Joshua
> > >> Smith
> > >> Sent: Tuesday, 17 November 2009 3:49 PM
> > >> To: Half-Life dedicated Linux server mailing list
> > >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >>
> > >> Would someone with a working passworded linux server mind pastebinning
> > >> their
> > >> server.cfg and launch command just in case we're all doing something
> > >> retarded?
> > >>
> > >> On Mon, Nov 16, 2009 at 10:39 PM,  wrote:
> > >>
> > >>
> > >>> Working for me, the publics are full and the privates aren't
> > >>>
> > >>>
> > >>>> -Original Message-
> > >>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > >>>> boun...@list.valvesoftware.com] On Behalf Of James Gurney
> > >>>> Sent: 17 November 2009 06:38
> > >>>> To: Half-Life dedicated Linux server mailing list
> > >>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >>>>
> > >>>> Does sv_steamgroup_exclusive work for anyone else? I can't launch
> > >>>>
> > >> our
> > >>
> > >>>> server without it instantly filling with people who aren't in our
> > >>>> steamgroup.
> > >>>>
> > >>>> On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen
> > >>>>  wrote:
> > >>>>
> > >>>>> The Left 4 Dead 2 Dedicated Server files are now available on
> > >>>>>
> > >> Steam.
> > >>
> > >>>>  Use the game name "left4dead2" from hldsupdatetool to download
> > >>>>
> > >> them.
> > >>
> > >>>>  These are not the final set of files, so there will be another
> > >>>>
> > >> small
> > >>
> > >>>> update before the game is released.
> > >>>>
> >

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Richard GrosJean
Am I the only one still having issues with sv_search_key (as in, my client
searches for 5-10 seconds for a server and then just starts a listenserver)?

On Tue, Nov 17, 2009 at 12:33 PM, Brett Cooper  wrote:

> I'm actually having this issue myself. The game will absolutely not run
> in any other mode other than coop on startup. The commands from past
> mailings and websites do not appear to work - ideas on this? :(
>
> gamead...@127001.org wrote:
> > It doesn't matter what map it's running while it's idle, the minute a
> lobby
> > connects it will change to whatever map specified in the lobby
> >
> >
> >> -Original Message-
> >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> >> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
> >> Sent: 17 November 2009 07:18
> >> To: 'Half-Life dedicated Linux server mailing list'
> >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>
> >> Has anyone figured out how to start a server on anything other than
> >> coop
> >> mode? If I enter "map mapname versus" in the server console it changes
> >> to
> >> versus mode but that isn't really good enough for a mass hosting
> >> environment. I tried sv_gametypes "versus" but it still starts as coop.
> >> In
> >> addition I tried +map mapname versus on command line as well as +map
> >> "mapname versus" with no luck.
> >>
> >> I am also having an issue with sv_password. Whenever it is set it
> >> breaks
> >> server queries and it doesn't seem to do anything anyway. Clients can
> >> connect without specifying a password yet I type sv_password into the
> >> server
> >> console and a password is set. Anyone having similar issues?
> >>
> >>
> >> -Original Message-
> >> From: hlds_linux-boun...@list.valvesoftware.com
> >> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Joshua
> >> Smith
> >> Sent: Tuesday, 17 November 2009 3:49 PM
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>
> >> Would someone with a working passworded linux server mind pastebinning
> >> their
> >> server.cfg and launch command just in case we're all doing something
> >> retarded?
> >>
> >> On Mon, Nov 16, 2009 at 10:39 PM,  wrote:
> >>
> >>
> >>> Working for me, the publics are full and the privates aren't
> >>>
> >>>
> >>>> -Original Message-
> >>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> >>>> boun...@list.valvesoftware.com] On Behalf Of James Gurney
> >>>> Sent: 17 November 2009 06:38
> >>>> To: Half-Life dedicated Linux server mailing list
> >>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>>>
> >>>> Does sv_steamgroup_exclusive work for anyone else? I can't launch
> >>>>
> >> our
> >>
> >>>> server without it instantly filling with people who aren't in our
> >>>> steamgroup.
> >>>>
> >>>> On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen
> >>>>  wrote:
> >>>>
> >>>>> The Left 4 Dead 2 Dedicated Server files are now available on
> >>>>>
> >> Steam.
> >>
> >>>>  Use the game name "left4dead2" from hldsupdatetool to download
> >>>>
> >> them.
> >>
> >>>>  These are not the final set of files, so there will be another
> >>>>
> >> small
> >>
> >>>> update before the game is released.
> >>>>
> >>>>> Jason
> >>>>>
> >>>>> ___
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>
> >>>> archives, please visit:
> >>>>
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>
> >>>>>
> >>>> ___
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>>
> >> archives,
> >>
> >>>> please visit:
>

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Brett Cooper
I'm actually having this issue myself. The game will absolutely not run 
in any other mode other than coop on startup. The commands from past 
mailings and websites do not appear to work - ideas on this? :(

gamead...@127001.org wrote:
> It doesn't matter what map it's running while it's idle, the minute a lobby
> connects it will change to whatever map specified in the lobby
>
>   
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
>> Sent: 17 November 2009 07:18
>> To: 'Half-Life dedicated Linux server mailing list'
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> Has anyone figured out how to start a server on anything other than
>> coop
>> mode? If I enter "map mapname versus" in the server console it changes
>> to
>> versus mode but that isn't really good enough for a mass hosting
>> environment. I tried sv_gametypes "versus" but it still starts as coop.
>> In
>> addition I tried +map mapname versus on command line as well as +map
>> "mapname versus" with no luck.
>>
>> I am also having an issue with sv_password. Whenever it is set it
>> breaks
>> server queries and it doesn't seem to do anything anyway. Clients can
>> connect without specifying a password yet I type sv_password into the
>> server
>> console and a password is set. Anyone having similar issues?
>>
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Joshua
>> Smith
>> Sent: Tuesday, 17 November 2009 3:49 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> Would someone with a working passworded linux server mind pastebinning
>> their
>> server.cfg and launch command just in case we're all doing something
>> retarded?
>>
>> On Mon, Nov 16, 2009 at 10:39 PM,  wrote:
>>
>> 
>>> Working for me, the publics are full and the privates aren't
>>>
>>>   
>>>> -Original Message-
>>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>>>> boun...@list.valvesoftware.com] On Behalf Of James Gurney
>>>> Sent: 17 November 2009 06:38
>>>> To: Half-Life dedicated Linux server mailing list
>>>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>>>
>>>> Does sv_steamgroup_exclusive work for anyone else? I can't launch
>>>> 
>> our
>> 
>>>> server without it instantly filling with people who aren't in our
>>>> steamgroup.
>>>>
>>>> On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen
>>>>  wrote:
>>>> 
>>>>> The Left 4 Dead 2 Dedicated Server files are now available on
>>>>>   
>> Steam.
>> 
>>>>  Use the game name "left4dead2" from hldsupdatetool to download
>>>> 
>> them.
>> 
>>>>  These are not the final set of files, so there will be another
>>>> 
>> small
>> 
>>>> update before the game is released.
>>>> 
>>>>> Jason
>>>>>
>>>>> ___
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>   
>>>> archives, please visit:
>>>> 
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>   
>>>> ___
>>>> To unsubscribe, edit your list preferences, or view the list
>>>> 
>> archives,
>> 
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>> 
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>>   
>> archives,
>> 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> 
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>   

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Ulrich Block
Has anyone watched the console yet? Here are some bugs. The last parts 
seams to empty the server:

ConVarRef mat_hdr_manual_tonemap_rate doesn't point to an existing ConVar

Nearly every map has some of these: Invalid counterterrorist spawnpoint 
at (1735.1,1184.0,1184.0)


After some minutes played i get this and after it the server is empty:
Couldn't find any entities named fire15_smoke, which point_template 
fire15_template is specifying.
Couldn't find any entities named fire15_fog_volume, which point_template 
fire15_template is specifying.
Couldn't find any entities named fire16_timer, which point_template 
fire16_template is specifying.
Couldn't find any entities named fire16_clip, which point_template 
fire16_template is specifying.
Couldn't find any entities named fire16_smoke, which point_template 
fire16_template is specifying.
Couldn't find any entities named fire16_fog_volume, which point_template 
fire16_template is specifying.
Couldn't find any entities named sound, which point_template 
fire_ballroom_07-template is specifying.
Couldn't find any entities named ds-f3ceilingF1-DECAL, which 
point_template ds-f3ceilingF1-template is specifying.
Couldn't find any entities named ds-f3ceilingF2-DECAL, which 
point_template ds-f3ceilingF2-template is specifying.
Couldn't find any entities named ds-f3ceilingF3-DECAL, which 
point_template ds-f3ceilingF3-template is specifying.
Couldn't find any entities named ds-f3ceilingF4-DECAL, which 
point_template ds-f3ceilingF4-template is specifying.
Couldn't find any entities named ds-f3ceilingF5-DECAL, which 
point_template ds-f3ceilingF5-template is specifying.
Couldn't find any entities named ds-f3ceilingF6-DECAL, which 
point_template ds-f3ceilingF6-template is specifying.
Couldn't find any entities named fire03-sound, which point_template 
fire03-template is specifying.
Couldn't find any entities named fire04-sound, which point_template 
fire04-template is specifying.
Couldn't find any entities named fire10-sound, which point_template 
fire10-template is specifying.
Couldn't find any entities named fire27-sound, which point_template 
fire27-template is specifying.
Couldn't find any entities named fire28-sound, which point_template 
fire28-template is specifying.
Couldn't find any entities named fire_ballroom_02-sound, which 
point_template fire_ballroom_02-template is specifying.
Couldn't find any entities named fire_ballroom_01-sound, which 
point_template fire_ballroom_01-template is specifying.
Couldn't find any entities named fire_ballroom_03-sound, which 
point_template fire_ballroom_03-template is specifying.
Couldn't find any entities named fire_ballroom_04-sound, which 
point_template fire_ballroom_04-template is specifying.
Couldn't find any entities named fire_ballroom_05-sound, which 
point_template fire_ballroom_05-template is specifying.
Couldn't find any entities named fire_ballroom_06-sound, which 
point_template fire_ballroom_06-template is specifying.
Couldn't find any entities named fire_ballroom_07-particles, which 
point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-point1, which 
point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-point3, which 
point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-point5, which 
point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-point6, which 
point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-hurt, which 
point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-sound, which 
point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_08-sound, which 
point_template fire_ballroom_08-template is specifying.
Couldn't find any entities named fire_ballroom_09-sound, which 
point_template fire_ballroom_09-template is specifying.
Couldn't find any entities named fire_ballroom_10-sound, which 
point_template fire_ballroom_10-template is specifying.
Couldn't find any entities named fire_ballroom_11-sound, which 
point_template fire_ballroom_11-template is specifying.
Couldn't find any entities named inferno02-sound, which point_template 
inferno02-template is specifying.
prop_door_rotating has Door model 
(models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options! 
Verify that SKIN is valid, and has a corresponding options block in the 
model QC file
prop_door_rotating has Door model 
(models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options! 
Verify that SKIN is valid, and has a corresponding options block in the 
model QC file
WARNING: orator at 454 5671 2684 missing modelname
Attempting to precache model, but model name is NULL


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread gameadmin
It doesn't matter what map it's running while it's idle, the minute a lobby
connects it will change to whatever map specified in the lobby

> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Vaughan Reid
> Sent: 17 November 2009 07:18
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> Has anyone figured out how to start a server on anything other than
> coop
> mode? If I enter "map mapname versus" in the server console it changes
> to
> versus mode but that isn't really good enough for a mass hosting
> environment. I tried sv_gametypes "versus" but it still starts as coop.
> In
> addition I tried +map mapname versus on command line as well as +map
> "mapname versus" with no luck.
> 
> I am also having an issue with sv_password. Whenever it is set it
> breaks
> server queries and it doesn't seem to do anything anyway. Clients can
> connect without specifying a password yet I type sv_password into the
> server
> console and a password is set. Anyone having similar issues?
> 
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Joshua
> Smith
> Sent: Tuesday, 17 November 2009 3:49 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> Would someone with a working passworded linux server mind pastebinning
> their
> server.cfg and launch command just in case we're all doing something
> retarded?
> 
> On Mon, Nov 16, 2009 at 10:39 PM,  wrote:
> 
> > Working for me, the publics are full and the privates aren't
> >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > > boun...@list.valvesoftware.com] On Behalf Of James Gurney
> > > Sent: 17 November 2009 06:38
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > Does sv_steamgroup_exclusive work for anyone else? I can't launch
> our
> > > server without it instantly filling with people who aren't in our
> > > steamgroup.
> > >
> > > On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen
> > >  wrote:
> > > > The Left 4 Dead 2 Dedicated Server files are now available on
> Steam.
> > >  Use the game name "left4dead2" from hldsupdatetool to download
> them.
> > >  These are not the final set of files, so there will be another
> small
> > > update before the game is released.
> > > >
> > > > Jason
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Ronny Schedel
It's not intended to use sv_password, use steamgroup exclusive instead and 
create a password protected steam community group.


> Has anyone figured out how to start a server on anything other than coop
> mode? If I enter "map mapname versus" in the server console it changes to
> versus mode but that isn't really good enough for a mass hosting
> environment. I tried sv_gametypes "versus" but it still starts as coop. In
> addition I tried +map mapname versus on command line as well as +map
> "mapname versus" with no luck.
>
> I am also having an issue with sv_password. Whenever it is set it breaks
> server queries and it doesn't seem to do anything anyway. Clients can
> connect without specifying a password yet I type sv_password into the 
> server
> console and a password is set. Anyone having similar issues?
>
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Joshua 
> Smith
> Sent: Tuesday, 17 November 2009 3:49 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> Would someone with a working passworded linux server mind pastebinning 
> their
> server.cfg and launch command just in case we're all doing something
> retarded?
>
> On Mon, Nov 16, 2009 at 10:39 PM,  wrote:
>
>> Working for me, the publics are full and the privates aren't
>>
>> > -Original Message-
>> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>> > boun...@list.valvesoftware.com] On Behalf Of James Gurney
>> > Sent: 17 November 2009 06:38
>> > To: Half-Life dedicated Linux server mailing list
>> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> >
>> > Does sv_steamgroup_exclusive work for anyone else? I can't launch our
>> > server without it instantly filling with people who aren't in our
>> > steamgroup.
>> >
>> > On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen
>> >  wrote:
>> > > The Left 4 Dead 2 Dedicated Server files are now available on Steam.
>> >  Use the game name "left4dead2" from hldsupdatetool to download them.
>> >  These are not the final set of files, so there will be another small
>> > update before the game is released.
>> > >
>> > > Jason
>> > >
>> > > ___
>> > > To unsubscribe, edit your list preferences, or view the list
>> > archives, please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
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>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Adam Nowacki
Add sv_search_key "" after sv_steamgroup_exclusive 1 ... valve fucked up 
as usual :D

James Gurney wrote:
> Does sv_steamgroup_exclusive work for anyone else? I can't launch our
> server without it instantly filling with people who aren't in our
> steamgroup.
> 
> On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen  
> wrote:
>> The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use 
>> the game name "left4dead2" from hldsupdatetool to download them.  These are 
>> not the final set of files, so there will be another small update before the 
>> game is released.
>>
>> Jason
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> 
> ___
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> 


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Vaughan Reid
Has anyone figured out how to start a server on anything other than coop
mode? If I enter "map mapname versus" in the server console it changes to
versus mode but that isn't really good enough for a mass hosting
environment. I tried sv_gametypes "versus" but it still starts as coop. In
addition I tried +map mapname versus on command line as well as +map
"mapname versus" with no luck.

I am also having an issue with sv_password. Whenever it is set it breaks
server queries and it doesn't seem to do anything anyway. Clients can
connect without specifying a password yet I type sv_password into the server
console and a password is set. Anyone having similar issues?


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Joshua Smith
Sent: Tuesday, 17 November 2009 3:49 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

Would someone with a working passworded linux server mind pastebinning their
server.cfg and launch command just in case we're all doing something
retarded?

On Mon, Nov 16, 2009 at 10:39 PM,  wrote:

> Working for me, the publics are full and the privates aren't
>
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > boun...@list.valvesoftware.com] On Behalf Of James Gurney
> > Sent: 17 November 2009 06:38
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > Does sv_steamgroup_exclusive work for anyone else? I can't launch our
> > server without it instantly filling with people who aren't in our
> > steamgroup.
> >
> > On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen
> >  wrote:
> > > The Left 4 Dead 2 Dedicated Server files are now available on Steam.
> >  Use the game name "left4dead2" from hldsupdatetool to download them.
> >  These are not the final set of files, so there will be another small
> > update before the game is released.
> > >
> > > Jason
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
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> please visit:
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread James Gurney
Care to share your server.cfg?

On Mon, Nov 16, 2009 at 10:39 PM,   wrote:
> Working for me, the publics are full and the privates aren't
>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
>> boun...@list.valvesoftware.com] On Behalf Of James Gurney
>> Sent: 17 November 2009 06:38
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> Does sv_steamgroup_exclusive work for anyone else? I can't launch our
>> server without it instantly filling with people who aren't in our
>> steamgroup.
>>
>> On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen
>>  wrote:
>> > The Left 4 Dead 2 Dedicated Server files are now available on Steam.
>>  Use the game name "left4dead2" from hldsupdatetool to download them.
>>  These are not the final set of files, so there will be another small
>> update before the game is released.
>> >
>> > Jason
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
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> visit:
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread gameadmin
I don't set sv_password and I have rcon problems :(

> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Joshua Smith
> Sent: 17 November 2009 06:31
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> Setting sv_password in the server.cfg is what seems to be causing rcon
> to be
> unresponsive. As soon as i comment that out and restart the server no
> problems with rcon at all.
> 
> On Mon, Nov 16, 2009 at 9:36 PM, Ryan Davis 
> wrote:
> 
> > Windows version of HLSW talking to Linux servers.
> >
> > Yep that's what I'm having problems with, no rcon access.
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> Steven
> > Sumichrast
> > Sent: Tuesday, November 17, 2009 12:30 AM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > Windows or Linux?
> >
> > HLSW shows my server and details, but if you use console and send it
> > status it sends back nothing.  Problem some some stats programs.  :P
> >
> > On Mon, Nov 16, 2009 at 11:23 PM, Brent Veal
> 
> > wrote:
> > > My server is responding to HLSW just fine
> > >
> > > On Mon, Nov 16, 2009 at 9:16 PM, Ryan Davis 
> > wrote:
> > >
> > >> HLSW access is still broken.
> > >>
> > >> -Original Message-
> > >> From:
> > hlds_linux-boun...@list.valvesoftware.com<
> > https://mail.google.com/mail?view=
> > cm&tf=0&to=hlds_linux-
> boun...@list.valvesoftware.com<https://mail.google.com/mail?view=%0Acm&;
> tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> > >
> > >>
> > [mailto:hlds_linux-boun...@list.valvesoftware.com<
> > https://mail.google.com/ma
> > il?view=cm&tf=0&to=hlds_linux-
> boun...@list.valvesoftware.com<https://mail.google.com/ma%0Ail?view=cm&;
> tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> > >]
> > >> On Behalf Of Joshua Smith
> > >> Sent: Tuesday, November 17, 2009 12:12 AM
> > >> To: Half-Life dedicated Linux server mailing list
> > >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >>
> > >> Is rcon working for anyone else? I'm able to start the server, get
> VAC
> > >> secured no problem at console but rcon at least through hlsw is
> > >> non-existent?
> > >>
> > >> On Mon, Nov 16, 2009 at 8:59 PM, David Parker
> >  > https://mail.google.com/mail?view=cm&tf=0&to=dpar...@utic
> > a.edu>>
> > >> wrote:
> > >>
> > >> > If you put sv_gametypes in the config file for a fork and only
> specify
> > >> one
> > >> > game type, I think that will work.
> > >> >
> > >> > - Dave
> > >> >
> > >> > - Original Message -
> > >> > From: Ryan Davis
> >  > https://mail.google.com/mail?view=cm&tf=0&to=rdavis54
> > 2...@verizon.net>
> > >> >
> > >> > Date: Monday, November 16, 2009 11:27 pm
> > >> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server
> Available
> > >> > To: 'Half-Life dedicated Linux server mailing list' <
> > >> >
> > hlds_linux@list.valvesoftware.com<
> > https://mail.google.com/mail?view=cm&tf=0&;
> >
> to=hlds_li...@list.valvesoftware.com<https://mail.google.com/mail?view=
> cm&tf=0&%0ato=hlds_li...@list.valvesoftware.com>
> > >
> > >> >
> > >> >
> > >> > > Why did you guys disable
> > >> > >
> > >> > > mp_gamemode "versus" or whatever etc. again?
> > >> > >
> > >> > > I can't seem to figure out how to spawn forks with certain
> game
> > modes.
> > >> > >
> > >> > >
> > >> > >
> > >> > > -Original Message-
> > >> > > From:
> > hlds_linux-boun...@list.valvesoftware.com<
> > https://mail.google.com/mail?view=
> > cm&tf=0&to=hlds_linux-
> boun...@list.valvesoftware.com<https://mail.google.com/mail?view=%0Acm&;
> 

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Joshua Smith
Would someone with a working passworded linux server mind pastebinning their
server.cfg and launch command just in case we're all doing something
retarded?

On Mon, Nov 16, 2009 at 10:39 PM,  wrote:

> Working for me, the publics are full and the privates aren't
>
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > boun...@list.valvesoftware.com] On Behalf Of James Gurney
> > Sent: 17 November 2009 06:38
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > Does sv_steamgroup_exclusive work for anyone else? I can't launch our
> > server without it instantly filling with people who aren't in our
> > steamgroup.
> >
> > On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen
> >  wrote:
> > > The Left 4 Dead 2 Dedicated Server files are now available on Steam.
> >  Use the game name "left4dead2" from hldsupdatetool to download them.
> >  These are not the final set of files, so there will be another small
> > update before the game is released.
> > >
> > > Jason
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread gameadmin
Working for me, the publics are full and the privates aren't

> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of James Gurney
> Sent: 17 November 2009 06:38
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> Does sv_steamgroup_exclusive work for anyone else? I can't launch our
> server without it instantly filling with people who aren't in our
> steamgroup.
> 
> On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen
>  wrote:
> > The Left 4 Dead 2 Dedicated Server files are now available on Steam.
>  Use the game name "left4dead2" from hldsupdatetool to download them.
>  These are not the final set of files, so there will be another small
> update before the game is released.
> >
> > Jason
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread gulfy32
I have steamgroup set on my sever, but after the client released it filled
up with non group members.

On Tue, Nov 17, 2009 at 12:37 AM, James Gurney wrote:

> Does sv_steamgroup_exclusive work for anyone else? I can't launch our
> server without it instantly filling with people who aren't in our
> steamgroup.
>
> On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen 
> wrote:
> > The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use
> the game name "left4dead2" from hldsupdatetool to download them.  These are
> not the final set of files, so there will be another small update before the
> game is released.
> >
> > Jason
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Joshua Smith
Also, i cannot connect to a password protected server, on connect it asks
for the password but after entering it nothing happens.

On Mon, Nov 16, 2009 at 10:34 PM, Fredrik Duprez
wrote:

> I have the same bug as in the demo - rcon responses are empty. Commands
> come
> through to the server but the response is empty. Please fix.
> ___
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread James Gurney
Does sv_steamgroup_exclusive work for anyone else? I can't launch our
server without it instantly filling with people who aren't in our
steamgroup.

On Mon, Nov 16, 2009 at 5:12 PM, Jason Ruymen  wrote:
> The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use the 
> game name "left4dead2" from hldsupdatetool to download them.  These are not 
> the final set of files, so there will be another small update before the game 
> is released.
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Fredrik Duprez
I have the same bug as in the demo - rcon responses are empty. Commands come
through to the server but the response is empty. Please fix.
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Joshua Smith
Setting sv_password in the server.cfg is what seems to be causing rcon to be
unresponsive. As soon as i comment that out and restart the server no
problems with rcon at all.

On Mon, Nov 16, 2009 at 9:36 PM, Ryan Davis  wrote:

> Windows version of HLSW talking to Linux servers.
>
> Yep that's what I'm having problems with, no rcon access.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steven
> Sumichrast
> Sent: Tuesday, November 17, 2009 12:30 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> Windows or Linux?
>
> HLSW shows my server and details, but if you use console and send it
> status it sends back nothing.  Problem some some stats programs.  :P
>
> On Mon, Nov 16, 2009 at 11:23 PM, Brent Veal 
> wrote:
> > My server is responding to HLSW just fine
> >
> > On Mon, Nov 16, 2009 at 9:16 PM, Ryan Davis 
> wrote:
> >
> >> HLSW access is still broken.
> >>
> >> -Original Message-
> >> From:
> hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/mail?view=
> cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=%0Acm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> >
> >>
> [mailto:hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/ma
> il?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/ma%0Ail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> >]
> >> On Behalf Of Joshua Smith
> >> Sent: Tuesday, November 17, 2009 12:12 AM
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>
> >> Is rcon working for anyone else? I'm able to start the server, get VAC
> >> secured no problem at console but rcon at least through hlsw is
> >> non-existent?
> >>
> >> On Mon, Nov 16, 2009 at 8:59 PM, David Parker
>  https://mail.google.com/mail?view=cm&tf=0&to=dpar...@utic
> a.edu>>
> >> wrote:
> >>
> >> > If you put sv_gametypes in the config file for a fork and only specify
> >> one
> >> > game type, I think that will work.
> >> >
> >> > - Dave
> >> >
> >> > - Original Message -
> >> > From: Ryan Davis
>  https://mail.google.com/mail?view=cm&tf=0&to=rdavis54
> 2...@verizon.net>
> >> >
> >> > Date: Monday, November 16, 2009 11:27 pm
> >> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >> > To: 'Half-Life dedicated Linux server mailing list' <
> >> >
> hlds_linux@list.valvesoftware.com<
> https://mail.google.com/mail?view=cm&tf=0&;
> to=hlds_li...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&%0ato=hlds_li...@list.valvesoftware.com>
> >
> >> >
> >> >
> >> > > Why did you guys disable
> >> > >
> >> > > mp_gamemode "versus" or whatever etc. again?
> >> > >
> >> > > I can't seem to figure out how to spawn forks with certain game
> modes.
> >> > >
> >> > >
> >> > >
> >> > > -Original Message-
> >> > > From:
> hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/mail?view=
> cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=%0Acm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> >
> >> > >
> [mailto:hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/ma
> il?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/ma%0Ail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> >]
> >> On Behalf Of
> >> > > Ryan Davis
> >> > > Sent: Monday, November 16, 2009 10:59 PM
> >> > > To: 'Half-Life dedicated Linux server mailing list'
> >> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >> > >
> >> > > Much love.
> >> > >
> >> > > Have they moved that to the command line startup with the
> >> > > sv_gametypes?
> >> > >
> >> > >
> >> > &

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Joshua Smith
Mines the exact opposite, hlsw shows nothing, as if the server is down.
Console works just fine, status and all. This is after applying the update
that just came out a few minutes ago.

On Mon, Nov 16, 2009 at 9:29 PM, Steven Sumichrast wrote:

> Windows or Linux?
>
> HLSW shows my server and details, but if you use console and send it
> status it sends back nothing.  Problem some some stats programs.  :P
>
> On Mon, Nov 16, 2009 at 11:23 PM, Brent Veal 
> wrote:
> > My server is responding to HLSW just fine
> >
> > On Mon, Nov 16, 2009 at 9:16 PM, Ryan Davis 
> wrote:
> >
> >> HLSW access is still broken.
> >>
> >> -Original Message-
> >> From: hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com
> >
> >> [mailto:hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com
> >]
> >> On Behalf Of Joshua Smith
> >> Sent: Tuesday, November 17, 2009 12:12 AM
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >>
> >> Is rcon working for anyone else? I'm able to start the server, get VAC
> >> secured no problem at console but rcon at least through hlsw is
> >> non-existent?
> >>
> >> On Mon, Nov 16, 2009 at 8:59 PM, David Parker  https://mail.google.com/mail?view=cm&tf=0&to=dpar...@utica.edu>>
> >> wrote:
> >>
> >> > If you put sv_gametypes in the config file for a fork and only specify
> >> one
> >> > game type, I think that will work.
> >> >
> >> > - Dave
> >> >
> >> > - Original Message -
> >> > From: Ryan Davis  https://mail.google.com/mail?view=cm&tf=0&to=rdavis...@verizon.net>
> >> >
> >> > Date: Monday, November 16, 2009 11:27 pm
> >> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >> > To: 'Half-Life dedicated Linux server mailing list' <
> >> > hlds_linux@list.valvesoftware.com<
> https://mail.google.com/mail?view=cm&tf=0&to=hlds_li...@list.valvesoftware.com
> >
> >> >
> >> >
> >> > > Why did you guys disable
> >> > >
> >> > > mp_gamemode "versus" or whatever etc. again?
> >> > >
> >> > > I can't seem to figure out how to spawn forks with certain game
> modes.
> >> > >
> >> > >
> >> > >
> >> > > -Original Message-
> >> > > From: hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com
> >
> >> > > [mailto:hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com
> >]
> >> On Behalf Of
> >> > > Ryan Davis
> >> > > Sent: Monday, November 16, 2009 10:59 PM
> >> > > To: 'Half-Life dedicated Linux server mailing list'
> >> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >> > >
> >> > > Much love.
> >> > >
> >> > > Have they moved that to the command line startup with the
> >> > > sv_gametypes?
> >> > >
> >> > >
> >> > >
> >> > > -Original Message-
> >> > > From: hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com
> >
> >> > > [mailto:hlds_linux-boun...@list.valvesoftware.com<
> https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com
> >]
> >> On Behalf Of
> >> > > Richard Eid
> >> > > Sent: Monday, November 16, 2009 10:51 PM
> >> > > To: Half-Life dedicated Linux server mailing list
> >> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >> > >
> >> > > I heard you like pastebins, so here's the console output of
> cvarlist:
> >> > >
> >> > > http://pastebin.com/m2a45fcbd
> >> > >
> >> > > As for the modes, if you mean sv_gametypes, your selections are:
> >> >

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Ryan Davis
Windows version of HLSW talking to Linux servers.

Yep that's what I'm having problems with, no rcon access.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steven
Sumichrast
Sent: Tuesday, November 17, 2009 12:30 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

Windows or Linux?

HLSW shows my server and details, but if you use console and send it
status it sends back nothing.  Problem some some stats programs.  :P

On Mon, Nov 16, 2009 at 11:23 PM, Brent Veal 
wrote:
> My server is responding to HLSW just fine
>
> On Mon, Nov 16, 2009 at 9:16 PM, Ryan Davis  wrote:
>
>> HLSW access is still broken.
>>
>> -Original Message-
>> From:
hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=
cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
>>
[mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/ma
il?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
>> On Behalf Of Joshua Smith
>> Sent: Tuesday, November 17, 2009 12:12 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> Is rcon working for anyone else? I'm able to start the server, get VAC
>> secured no problem at console but rcon at least through hlsw is
>> non-existent?
>>
>> On Mon, Nov 16, 2009 at 8:59 PM, David Parker
https://mail.google.com/mail?view=cm&tf=0&to=dpar...@utic
a.edu>>
>> wrote:
>>
>> > If you put sv_gametypes in the config file for a fork and only specify
>> one
>> > game type, I think that will work.
>> >
>> >     - Dave
>> >
>> > - Original Message -
>> > From: Ryan Davis
https://mail.google.com/mail?view=cm&tf=0&to=rdavis54
2...@verizon.net>
>> >
>> > Date: Monday, November 16, 2009 11:27 pm
>> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> > To: 'Half-Life dedicated Linux server mailing list' <
>> >
hlds_linux@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&;
to=hlds_li...@list.valvesoftware.com>
>> >
>> >
>> > > Why did you guys disable
>> > >
>> > > mp_gamemode "versus" or whatever etc. again?
>> > >
>> > > I can't seem to figure out how to spawn forks with certain game
modes.
>> > >
>> > >
>> > >
>> > > -Original Message-
>> > > From:
hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=
cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
>> > >
[mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/ma
il?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
>> On Behalf Of
>> > > Ryan Davis
>> > > Sent: Monday, November 16, 2009 10:59 PM
>> > > To: 'Half-Life dedicated Linux server mailing list'
>> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> > >
>> > > Much love.
>> > >
>> > > Have they moved that to the command line startup with the
>> > > sv_gametypes?
>> > >
>> > >
>> > >
>> > > -Original Message-
>> > > From:
hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=
cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
>> > >
[mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/ma
il?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
>> On Behalf Of
>> > > Richard Eid
>> > > Sent: Monday, November 16, 2009 10:51 PM
>> > > To: Half-Life dedicated Linux server mailing list
>> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> > >
>> > > I heard you like pastebins, so here's the console output of cvarlist:
>> > >
>> > > http://pastebin.com/m2a45fcbd
>> > >
>> > > As for the modes, if you mean sv_gametypes, your selections are:
>> > >
>> > > coop,realism,survival,versus,teamversus,scavenge,teamscavenge
>> > >
>> > >
>> > >                                                     -Richard Eid
>> > >
>> > >
>> > > On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
>> 

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Ryan Davis
I can add and monitor; but rcon commands don't take.

Get the error "The server didn't respond to 'log' rcon command!"

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Brent Veal
Sent: Tuesday, November 17, 2009 12:24 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

My server is responding to HLSW just fine

On Mon, Nov 16, 2009 at 9:16 PM, Ryan Davis  wrote:

> HLSW access is still broken.
>
> -Original Message-
> From:
hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=
cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
>
[mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/ma
il?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
> On Behalf Of Joshua Smith
> Sent: Tuesday, November 17, 2009 12:12 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> Is rcon working for anyone else? I'm able to start the server, get VAC
> secured no problem at console but rcon at least through hlsw is
> non-existent?
>
> On Mon, Nov 16, 2009 at 8:59 PM, David Parker
https://mail.google.com/mail?view=cm&tf=0&to=dpar...@utic
a.edu>>
> wrote:
>
> > If you put sv_gametypes in the config file for a fork and only specify
> one
> > game type, I think that will work.
> >
> > - Dave
> >
> > - Original Message -
> > From: Ryan Davis
https://mail.google.com/mail?view=cm&tf=0&to=rdavis54
2...@verizon.net>
> >
> > Date: Monday, November 16, 2009 11:27 pm
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > To: 'Half-Life dedicated Linux server mailing list' <
> >
hlds_linux@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&;
to=hlds_li...@list.valvesoftware.com>
> >
> >
> > > Why did you guys disable
> > >
> > > mp_gamemode "versus" or whatever etc. again?
> > >
> > > I can't seem to figure out how to spawn forks with certain game modes.
> > >
> > >
> > >
> > > -Original Message-
> > > From:
hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=
cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> > >
[mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/ma
il?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
> On Behalf Of
> > > Ryan Davis
> > > Sent: Monday, November 16, 2009 10:59 PM
> > > To: 'Half-Life dedicated Linux server mailing list'
> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > Much love.
> > >
> > > Have they moved that to the command line startup with the
> > > sv_gametypes?
> > >
> > >
> > >
> > > -Original Message-
> > > From:
hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=
cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> > >
[mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/ma
il?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
> On Behalf Of
> > > Richard Eid
> > > Sent: Monday, November 16, 2009 10:51 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > I heard you like pastebins, so here's the console output of cvarlist:
> > >
> > > http://pastebin.com/m2a45fcbd
> > >
> > > As for the modes, if you mean sv_gametypes, your selections are:
> > >
> > > coop,realism,survival,versus,teamversus,scavenge,teamscavenge
> > >
> > >
> > > -Richard Eid
> > >
> > >
> > > On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
> > >
https://mail.google.com/mail?view=cm&tf=0&to=rdavis54
2...@verizon.net>>
> wrote:
> > >
> > > > Any ideas on new cvars and how to launch servers with the
> > > different modes?
> > > >
> > > > -Original Message-
> > > > From:
hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=
cm&tf=0&to=hlds_linux-boun...@list.valvesof

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Steven Sumichrast
Windows or Linux?

HLSW shows my server and details, but if you use console and send it
status it sends back nothing.  Problem some some stats programs.  :P

On Mon, Nov 16, 2009 at 11:23 PM, Brent Veal  wrote:
> My server is responding to HLSW just fine
>
> On Mon, Nov 16, 2009 at 9:16 PM, Ryan Davis  wrote:
>
>> HLSW access is still broken.
>>
>> -Original Message-
>> From: 
>> hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
>> [mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
>> On Behalf Of Joshua Smith
>> Sent: Tuesday, November 17, 2009 12:12 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>>
>> Is rcon working for anyone else? I'm able to start the server, get VAC
>> secured no problem at console but rcon at least through hlsw is
>> non-existent?
>>
>> On Mon, Nov 16, 2009 at 8:59 PM, David Parker 
>> https://mail.google.com/mail?view=cm&tf=0&to=dpar...@utica.edu>>
>> wrote:
>>
>> > If you put sv_gametypes in the config file for a fork and only specify
>> one
>> > game type, I think that will work.
>> >
>> >     - Dave
>> >
>> > - Original Message -
>> > From: Ryan Davis 
>> > https://mail.google.com/mail?view=cm&tf=0&to=rdavis...@verizon.net>
>> >
>> > Date: Monday, November 16, 2009 11:27 pm
>> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> > To: 'Half-Life dedicated Linux server mailing list' <
>> > hlds_linux@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_li...@list.valvesoftware.com>
>> >
>> >
>> > > Why did you guys disable
>> > >
>> > > mp_gamemode "versus" or whatever etc. again?
>> > >
>> > > I can't seem to figure out how to spawn forks with certain game modes.
>> > >
>> > >
>> > >
>> > > -Original Message-----
>> > > From: 
>> > > hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
>> > > [mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
>> On Behalf Of
>> > > Ryan Davis
>> > > Sent: Monday, November 16, 2009 10:59 PM
>> > > To: 'Half-Life dedicated Linux server mailing list'
>> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> > >
>> > > Much love.
>> > >
>> > > Have they moved that to the command line startup with the
>> > > sv_gametypes?
>> > >
>> > >
>> > >
>> > > -Original Message-
>> > > From: 
>> > > hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
>> > > [mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
>> On Behalf Of
>> > > Richard Eid
>> > > Sent: Monday, November 16, 2009 10:51 PM
>> > > To: Half-Life dedicated Linux server mailing list
>> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>> > >
>> > > I heard you like pastebins, so here's the console output of cvarlist:
>> > >
>> > > http://pastebin.com/m2a45fcbd
>> > >
>> > > As for the modes, if you mean sv_gametypes, your selections are:
>> > >
>> > > coop,realism,survival,versus,teamversus,scavenge,teamscavenge
>> > >
>> > >
>> > >                                                     -Richard Eid
>> > >
>> > >
>> > > On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
>> > > https://mail.google.com/mail?view=cm&tf=0&to=rdavis...@verizon.net>>
>> wrote:
>> > >
>> > > > Any ideas on new cvars and how to launch servers with the
>> > > different modes?
>> > > >
>> > > > -Original Message-
>> > > > From: 
>> > >

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Brent Veal
My server is responding to HLSW just fine

On Mon, Nov 16, 2009 at 9:16 PM, Ryan Davis  wrote:

> HLSW access is still broken.
>
> -Original Message-
> From: 
> hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> [mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
> On Behalf Of Joshua Smith
> Sent: Tuesday, November 17, 2009 12:12 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> Is rcon working for anyone else? I'm able to start the server, get VAC
> secured no problem at console but rcon at least through hlsw is
> non-existent?
>
> On Mon, Nov 16, 2009 at 8:59 PM, David Parker 
> https://mail.google.com/mail?view=cm&tf=0&to=dpar...@utica.edu>>
> wrote:
>
> > If you put sv_gametypes in the config file for a fork and only specify
> one
> > game type, I think that will work.
> >
> > - Dave
> >
> > - Original Message -
> > From: Ryan Davis 
> > https://mail.google.com/mail?view=cm&tf=0&to=rdavis...@verizon.net>
> >
> > Date: Monday, November 16, 2009 11:27 pm
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > To: 'Half-Life dedicated Linux server mailing list' <
> > hlds_linux@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_li...@list.valvesoftware.com>
> >
> >
> > > Why did you guys disable
> > >
> > > mp_gamemode "versus" or whatever etc. again?
> > >
> > > I can't seem to figure out how to spawn forks with certain game modes.
> > >
> > >
> > >
> > > -Original Message-
> > > From: 
> > > hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
> On Behalf Of
> > > Ryan Davis
> > > Sent: Monday, November 16, 2009 10:59 PM
> > > To: 'Half-Life dedicated Linux server mailing list'
> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > Much love.
> > >
> > > Have they moved that to the command line startup with the
> > > sv_gametypes?
> > >
> > >
> > >
> > > -----Original Message-
> > > From: 
> > > hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
> On Behalf Of
> > > Richard Eid
> > > Sent: Monday, November 16, 2009 10:51 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > I heard you like pastebins, so here's the console output of cvarlist:
> > >
> > > http://pastebin.com/m2a45fcbd
> > >
> > > As for the modes, if you mean sv_gametypes, your selections are:
> > >
> > > coop,realism,survival,versus,teamversus,scavenge,teamscavenge
> > >
> > >
> > > -Richard Eid
> > >
> > >
> > > On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
> > > https://mail.google.com/mail?view=cm&tf=0&to=rdavis...@verizon.net>>
> wrote:
> > >
> > > > Any ideas on new cvars and how to launch servers with the
> > > different modes?
> > > >
> > > > -Original Message-
> > > > From: 
> > > > hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>
> > > > [mailto:hlds_linux-boun...@list.valvesoftware.com<https://mail.google.com/mail?view=cm&tf=0&to=hlds_linux-boun...@list.valvesoftware.com>]
> On Behalf
> > > Of Jason
> > > > Ruymen
> > > > Sent: Monday, November 16, 2009 8:13 PM
> > > > To: 
> > > > 'h...@list.valvesoftware.com<https://mail.google.

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Richard GrosJean
Just waiting for the darn client files to unlock..

On Tue, Nov 17, 2009 at 7:16 AM, Ryan Davis  wrote:

> HLSW access is still broken.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Joshua
> Smith
> Sent: Tuesday, November 17, 2009 12:12 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> Is rcon working for anyone else? I'm able to start the server, get VAC
> secured no problem at console but rcon at least through hlsw is
> non-existent?
>
> On Mon, Nov 16, 2009 at 8:59 PM, David Parker  wrote:
>
> > If you put sv_gametypes in the config file for a fork and only specify
> one
> > game type, I think that will work.
> >
> > - Dave
> >
> > - Original Message -
> > From: Ryan Davis 
> > Date: Monday, November 16, 2009 11:27 pm
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > To: 'Half-Life dedicated Linux server mailing list' <
> > hlds_linux@list.valvesoftware.com>
> >
> > > Why did you guys disable
> > >
> > > mp_gamemode "versus" or whatever etc. again?
> > >
> > > I can't seem to figure out how to spawn forks with certain game modes.
> > >
> > >
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > > Ryan Davis
> > > Sent: Monday, November 16, 2009 10:59 PM
> > > To: 'Half-Life dedicated Linux server mailing list'
> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > Much love.
> > >
> > > Have they moved that to the command line startup with the
> > > sv_gametypes?
> > >
> > >
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > > Richard Eid
> > > Sent: Monday, November 16, 2009 10:51 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > I heard you like pastebins, so here's the console output of cvarlist:
> > >
> > > http://pastebin.com/m2a45fcbd
> > >
> > > As for the modes, if you mean sv_gametypes, your selections are:
> > >
> > > coop,realism,survival,versus,teamversus,scavenge,teamscavenge
> > >
> > >
> > > -Richard Eid
> > >
> > >
> > > On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
> > >  wrote:
> > >
> > > > Any ideas on new cvars and how to launch servers with the
> > > different modes?
> > > >
> > > > -Original Message-
> > > > From: hlds_linux-boun...@list.valvesoftware.com
> > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
> > > Of Jason
> > > > Ruymen
> > > > Sent: Monday, November 16, 2009 8:13 PM
> > > > To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> > > > mailing
> > > > list'
> > > > Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > > >
> > > > The Left 4 Dead 2 Dedicated Server files are now available on
> > > Steam.  Use
> > > > the game name "left4dead2" from hldsupdatetool to download
> > > them.  These
> > > are
> > > > not the final set of files, so there will be another small
> > > update before
> > > > the
> > > > game is released.
> > > >
> > > > Jason
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,> please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > No virus found in this incoming message.
> > > > Checked by AVG - www.avg.com
> > > > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release
> > > Date: 11/16/09
> > > > 14:53:00
> > > >
> > > >
> > > > ___
> > > > To unsubscrib

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Ryan Davis
HLSW access is still broken.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Joshua Smith
Sent: Tuesday, November 17, 2009 12:12 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

Is rcon working for anyone else? I'm able to start the server, get VAC
secured no problem at console but rcon at least through hlsw is
non-existent?

On Mon, Nov 16, 2009 at 8:59 PM, David Parker  wrote:

> If you put sv_gametypes in the config file for a fork and only specify one
> game type, I think that will work.
>
> - Dave
>
> - Original Message -
> From: Ryan Davis 
> Date: Monday, November 16, 2009 11:27 pm
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> To: 'Half-Life dedicated Linux server mailing list' <
> hlds_linux@list.valvesoftware.com>
>
> > Why did you guys disable
> >
> > mp_gamemode "versus" or whatever etc. again?
> >
> > I can't seem to figure out how to spawn forks with certain game modes.
> >
> >
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > Ryan Davis
> > Sent: Monday, November 16, 2009 10:59 PM
> > To: 'Half-Life dedicated Linux server mailing list'
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > Much love.
> >
> > Have they moved that to the command line startup with the
> > sv_gametypes?
> >
> >
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > Richard Eid
> > Sent: Monday, November 16, 2009 10:51 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > I heard you like pastebins, so here's the console output of cvarlist:
> >
> > http://pastebin.com/m2a45fcbd
> >
> > As for the modes, if you mean sv_gametypes, your selections are:
> >
> > coop,realism,survival,versus,teamversus,scavenge,teamscavenge
> >
> >
> > -Richard Eid
> >
> >
> > On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
> >  wrote:
> >
> > > Any ideas on new cvars and how to launch servers with the
> > different modes?
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
> > Of Jason
> > > Ruymen
> > > Sent: Monday, November 16, 2009 8:13 PM
> > > To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> > > mailing
> > > list'
> > > Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > The Left 4 Dead 2 Dedicated Server files are now available on
> > Steam.  Use
> > > the game name "left4dead2" from hldsupdatetool to download
> > them.  These
> > are
> > > not the final set of files, so there will be another small
> > update before
> > > the
> > > game is released.
> > >
> > > Jason
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > archives,> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > No virus found in this incoming message.
> > > Checked by AVG - www.avg.com
> > > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release
> > Date: 11/16/09
> > > 14:53:00
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > archives,> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > No virus found in this incoming message.
> > Checked by AVG - www.avg.com
> > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release
> > Date: 11/16/09
> > 14:53:00
> >
> >
> > ___

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread David Parker
Did you run the update again?  I ran it a few minutes ago and it updated 'left 
4 dead 2 common' from version 2 to version 3 and 'left 4 dead 2 linux dedicated 
server' from version 1 to version 2.  That might be the problem (just a guess).

    - Dave

- Original Message -
From: Joshua Smith 
Date: Tuesday, November 17, 2009 12:12 am
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
To: Half-Life dedicated Linux server mailing list 


> Is rcon working for anyone else? I'm able to start the server, 
> get VAC
> secured no problem at console but rcon at least through hlsw is
> non-existent?
> 
> On Mon, Nov 16, 2009 at 8:59 PM, David Parker 
>  wrote:
> 
> > If you put sv_gametypes in the config file for a fork and only 
> specify one
> > game type, I think that will work.
> >
> > - Dave
> >
> > - Original Message -----
> > From: Ryan Davis 
> > Date: Monday, November 16, 2009 11:27 pm
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > To: 'Half-Life dedicated Linux server mailing list' <
> > hlds_linux@list.valvesoftware.com>
> >
> > > Why did you guys disable
> > >
> > > mp_gamemode "versus" or whatever etc. again?
> > >
> > > I can't seem to figure out how to spawn forks with certain 
> game modes.
> > >
> > >
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > > Ryan Davis
> > > Sent: Monday, November 16, 2009 10:59 PM
> > > To: 'Half-Life dedicated Linux server mailing list'
> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > Much love.
> > >
> > > Have they moved that to the command line startup with the
> > > sv_gametypes?
> > >
> > >
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > > Richard Eid
> > > Sent: Monday, November 16, 2009 10:51 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > I heard you like pastebins, so here's the console output of 
> cvarlist:> >
> > > http://pastebin.com/m2a45fcbd
> > >
> > > As for the modes, if you mean sv_gametypes, your selections are:
> > >
> > > coop,realism,survival,versus,teamversus,scavenge,teamscavenge
> > >
> > >
> > 
> > -Richard Eid
> > >
> > >
> > > On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
> > >  wrote:
> > >
> > > > Any ideas on new cvars and how to launch servers with the
> > > different modes?
> > > >
> > > > -Original Message-
> > > > From: hlds_linux-boun...@list.valvesoftware.com
> > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
> > > Of Jason
> > > > Ruymen
> > > > Sent: Monday, November 16, 2009 8:13 PM
> > > > To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated 
> Linux server
> > > > mailing
> > > > list'
> > > > Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > > >
> > > > The Left 4 Dead 2 Dedicated Server files are now available on
> > > Steam.  Use
> > > > the game name "left4dead2" from hldsupdatetool to download
> > > them.  These
> > > are
> > > > not the final set of files, so there will be another small
> > > update before
> > > > the
> > > > game is released.
> > > >
> > > > Jason
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,> please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > No virus found in this incoming message.
> > > > Checked by AVG - www.avg.com
> > > > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release
> > > Date: 11/16/09
> > > > 14:53:00
> > > >
> > > >
> > > > ___
> > &g

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Joshua Smith
Is rcon working for anyone else? I'm able to start the server, get VAC
secured no problem at console but rcon at least through hlsw is
non-existent?

On Mon, Nov 16, 2009 at 8:59 PM, David Parker  wrote:

> If you put sv_gametypes in the config file for a fork and only specify one
> game type, I think that will work.
>
> - Dave
>
> - Original Message -
> From: Ryan Davis 
> Date: Monday, November 16, 2009 11:27 pm
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> To: 'Half-Life dedicated Linux server mailing list' <
> hlds_linux@list.valvesoftware.com>
>
> > Why did you guys disable
> >
> > mp_gamemode "versus" or whatever etc. again?
> >
> > I can't seem to figure out how to spawn forks with certain game modes.
> >
> >
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > Ryan Davis
> > Sent: Monday, November 16, 2009 10:59 PM
> > To: 'Half-Life dedicated Linux server mailing list'
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > Much love.
> >
> > Have they moved that to the command line startup with the
> > sv_gametypes?
> >
> >
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > Richard Eid
> > Sent: Monday, November 16, 2009 10:51 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > I heard you like pastebins, so here's the console output of cvarlist:
> >
> > http://pastebin.com/m2a45fcbd
> >
> > As for the modes, if you mean sv_gametypes, your selections are:
> >
> > coop,realism,survival,versus,teamversus,scavenge,teamscavenge
> >
> >
> > -Richard Eid
> >
> >
> > On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis
> >  wrote:
> >
> > > Any ideas on new cvars and how to launch servers with the
> > different modes?
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf
> > Of Jason
> > > Ruymen
> > > Sent: Monday, November 16, 2009 8:13 PM
> > > To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> > > mailing
> > > list'
> > > Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> > >
> > > The Left 4 Dead 2 Dedicated Server files are now available on
> > Steam.  Use
> > > the game name "left4dead2" from hldsupdatetool to download
> > them.  These
> > are
> > > not the final set of files, so there will be another small
> > update before
> > > the
> > > game is released.
> > >
> > > Jason
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > archives,> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > No virus found in this incoming message.
> > > Checked by AVG - www.avg.com
> > > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release
> > Date: 11/16/09
> > > 14:53:00
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > archives,> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > No virus found in this incoming message.
> > Checked by AVG - www.avg.com
> > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release
> > Date: 11/16/09
> > 14:53:00
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > No virus found in this incoming message.
> > Checked by AVG - www.avg.com
> > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release
> > Date: 11/16/09
> > 14:53:00
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Ryan Davis
Nope.  Still spawns four players and in coop.  It's not like you could
specify the map either like in L4D1.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David Parker
Sent: Tuesday, November 17, 2009 12:00 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

If you put sv_gametypes in the config file for a fork and only specify one
game type, I think that will work.

    - Dave

- Original Message -
From: Ryan Davis 
Date: Monday, November 16, 2009 11:27 pm
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
To: 'Half-Life dedicated Linux server mailing list'


> Why did you guys disable 
> 
> mp_gamemode "versus" or whatever etc. again?
> 
> I can't seem to figure out how to spawn forks with certain game modes.
> 
> 
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 
> Ryan Davis
> Sent: Monday, November 16, 2009 10:59 PM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> Much love.
> 
> Have they moved that to the command line startup with the 
> sv_gametypes?  
> 
> 
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 
> Richard Eid
> Sent: Monday, November 16, 2009 10:51 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> I heard you like pastebins, so here's the console output of cvarlist:
> 
> http://pastebin.com/m2a45fcbd
> 
> As for the modes, if you mean sv_gametypes, your selections are:
> 
> coop,realism,survival,versus,teamversus,scavenge,teamscavenge
> 
> 
>     -Richard Eid
> 
> 
> On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis 
>  wrote:
> 
> > Any ideas on new cvars and how to launch servers with the 
> different modes?
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf 
> Of Jason
> > Ruymen
> > Sent: Monday, November 16, 2009 8:13 PM
> > To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> > mailing
> > list'
> > Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > The Left 4 Dead 2 Dedicated Server files are now available on 
> Steam.  Use
> > the game name "left4dead2" from hldsupdatetool to download 
> them.  These
> are
> > not the final set of files, so there will be another small 
> update before
> > the
> > game is released.
> >
> > Jason
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list 
> archives,> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > No virus found in this incoming message.
> > Checked by AVG - www.avg.com
> > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release 
> Date: 11/16/09
> > 14:53:00
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list 
> archives,> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> No virus found in this incoming message.
> Checked by AVG - www.avg.com 
> Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release 
> Date: 11/16/09
> 14:53:00
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> No virus found in this incoming message.
> Checked by AVG - www.avg.com 
> Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release 
> Date: 11/16/09
> 14:53:00
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list 
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release Date: 11/16/09
14:53:00


___
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread David Parker
If you put sv_gametypes in the config file for a fork and only specify one game 
type, I think that will work.

    - Dave

- Original Message -
From: Ryan Davis 
Date: Monday, November 16, 2009 11:27 pm
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
To: 'Half-Life dedicated Linux server mailing list' 


> Why did you guys disable 
> 
> mp_gamemode "versus" or whatever etc. again?
> 
> I can't seem to figure out how to spawn forks with certain game modes.
> 
> 
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 
> Ryan Davis
> Sent: Monday, November 16, 2009 10:59 PM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> Much love.
> 
> Have they moved that to the command line startup with the 
> sv_gametypes?  
> 
> 
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 
> Richard Eid
> Sent: Monday, November 16, 2009 10:51 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> 
> I heard you like pastebins, so here's the console output of cvarlist:
> 
> http://pastebin.com/m2a45fcbd
> 
> As for the modes, if you mean sv_gametypes, your selections are:
> 
> coop,realism,survival,versus,teamversus,scavenge,teamscavenge
> 
> 
>     -Richard Eid
> 
> 
> On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis 
>  wrote:
> 
> > Any ideas on new cvars and how to launch servers with the 
> different modes?
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf 
> Of Jason
> > Ruymen
> > Sent: Monday, November 16, 2009 8:13 PM
> > To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> > mailing
> > list'
> > Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > The Left 4 Dead 2 Dedicated Server files are now available on 
> Steam.  Use
> > the game name "left4dead2" from hldsupdatetool to download 
> them.  These
> are
> > not the final set of files, so there will be another small 
> update before
> > the
> > game is released.
> >
> > Jason
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list 
> archives,> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > No virus found in this incoming message.
> > Checked by AVG - www.avg.com
> > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release 
> Date: 11/16/09
> > 14:53:00
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list 
> archives,> please visit:
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> >
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> 
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Ryan Davis
Why did you guys disable 

mp_gamemode "versus" or whatever etc. again?

I can't seem to figure out how to spawn forks with certain game modes.



-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ryan Davis
Sent: Monday, November 16, 2009 10:59 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

Much love.

Have they moved that to the command line startup with the sv_gametypes?  



-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: Monday, November 16, 2009 10:51 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

I heard you like pastebins, so here's the console output of cvarlist:

http://pastebin.com/m2a45fcbd

As for the modes, if you mean sv_gametypes, your selections are:

coop,realism,survival,versus,teamversus,scavenge,teamscavenge


-Richard Eid


On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis  wrote:

> Any ideas on new cvars and how to launch servers with the different modes?
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason
> Ruymen
> Sent: Monday, November 16, 2009 8:13 PM
> To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> mailing
> list'
> Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use
> the game name "left4dead2" from hldsupdatetool to download them.  These
are
> not the final set of files, so there will be another small update before
> the
> game is released.
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release Date: 11/16/09
> 14:53:00
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release Date: 11/16/09
14:53:00


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14:53:00


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Eddy Tarantulo
Cool stuff Donwloading Linux and Windows versions now :)

Thx

P.S. Can wait to play the new realism mode!

On Tue, Nov 17, 2009 at 5:58 AM, Ryan Davis  wrote:

> Much love.
>
> Have they moved that to the command line startup with the sv_gametypes?
>
>
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Richard
> Eid
> Sent: Monday, November 16, 2009 10:51 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> I heard you like pastebins, so here's the console output of cvarlist:
>
> http://pastebin.com/m2a45fcbd
>
> As for the modes, if you mean sv_gametypes, your selections are:
>
> coop,realism,survival,versus,teamversus,scavenge,teamscavenge
>
>
>-Richard Eid
>
>
> On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis 
> wrote:
>
> > Any ideas on new cvars and how to launch servers with the different
> modes?
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason
> > Ruymen
> > Sent: Monday, November 16, 2009 8:13 PM
> > To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> > mailing
> > list'
> > Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
> >
> > The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use
> > the game name "left4dead2" from hldsupdatetool to download them.  These
> are
> > not the final set of files, so there will be another small update before
> > the
> > game is released.
> >
> > Jason
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > No virus found in this incoming message.
> > Checked by AVG - www.avg.com
> > Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release Date:
> 11/16/09
> > 14:53:00
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release Date: 11/16/09
> 14:53:00
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Ryan Davis
Much love.

Have they moved that to the command line startup with the sv_gametypes?  



-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: Monday, November 16, 2009 10:51 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

I heard you like pastebins, so here's the console output of cvarlist:

http://pastebin.com/m2a45fcbd

As for the modes, if you mean sv_gametypes, your selections are:

coop,realism,survival,versus,teamversus,scavenge,teamscavenge


-Richard Eid


On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis  wrote:

> Any ideas on new cvars and how to launch servers with the different modes?
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason
> Ruymen
> Sent: Monday, November 16, 2009 8:13 PM
> To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> mailing
> list'
> Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use
> the game name "left4dead2" from hldsupdatetool to download them.  These
are
> not the final set of files, so there will be another small update before
> the
> game is released.
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release Date: 11/16/09
> 14:53:00
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release Date: 11/16/09
14:53:00


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Richard Eid
I heard you like pastebins, so here's the console output of cvarlist:

http://pastebin.com/m2a45fcbd

As for the modes, if you mean sv_gametypes, your selections are:

coop,realism,survival,versus,teamversus,scavenge,teamscavenge


-Richard Eid


On Mon, Nov 16, 2009 at 10:37 PM, Ryan Davis  wrote:

> Any ideas on new cvars and how to launch servers with the different modes?
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason
> Ruymen
> Sent: Monday, November 16, 2009 8:13 PM
> To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server
> mailing
> list'
> Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available
>
> The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use
> the game name "left4dead2" from hldsupdatetool to download them.  These are
> not the final set of files, so there will be another small update before
> the
> game is released.
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> No virus found in this incoming message.
> Checked by AVG - www.avg.com
> Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release Date: 11/16/09
> 14:53:00
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Ryan Davis
Any ideas on new cvars and how to launch servers with the different modes?

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Monday, November 16, 2009 8:13 PM
To: 'h...@list.valvesoftware.com'; 'Half-Life dedicated Linux server mailing
list'
Subject: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use
the game name "left4dead2" from hldsupdatetool to download them.  These are
not the final set of files, so there will be another small update before the
game is released.

Jason

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No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 9.0.707 / Virus Database: 270.14.67/2505 - Release Date: 11/16/09
14:53:00


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Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Richard GrosJean
Awesome sauce. Thank you.

On Tue, Nov 17, 2009 at 3:12 AM, Jason Ruymen wrote:

> The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use
> the game name "left4dead2" from hldsupdatetool to download them.  These are
> not the final set of files, so there will be another small update before the
> game is released.
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Richard GrosJean
richard.grosj...@gmail.com
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[hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Jason Ruymen
The Left 4 Dead 2 Dedicated Server files are now available on Steam.  Use the 
game name "left4dead2" from hldsupdatetool to download them.  These are not the 
final set of files, so there will be another small update before the game is 
released.

Jason

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