[OT] going to London
I'm going to London next week(s) for a job and wondering if any softies would like to meet and possibly have a beer? Suggestions for a day? Place? Wednesday, Shakespeare? Regards Stefan -- Sent from a phone booth in purgatory
ICE tutorials for beginner.
Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and also have no back ground education for programming stuff, but I like to learn basic ICE with step by step tutorial. If anyone knows, please share or show me website link. Thanks Daniel -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---
Re: ICE tutorials for beginner.
Hey Daniel. There are bunch of DigitalTutor tutorials that can give you initial push. http://www.digitaltutors.com/tutorial/26-Beginners-Guide-to-ICE-in-Softimage http://www.digitaltutors.com/tutorial/339-Getting-Started-with-ICE-in-Softimage http://www.digitaltutors.com/tutorial/98-Introduction-to-Procedural-ICE-Modeling-in-Softimage cmiVFX also got coulpe good ones as well. That should be enough to get you started. On Fri, May 24, 2013 at 8:43 AM, Daniel Kim danielki...@gmail.com wrote: Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and also have no back ground education for programming stuff, but I like to learn basic ICE with step by step tutorial. If anyone knows, please share or show me website link. Thanks Daniel -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---
Re: ICE tutorials for beginner.
Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by date) tutorials. Gold basics to understand vectors and velocity. Le 24/05/2013 08:43, Daniel Kim a écrit : Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and also have no back ground education for programming stuff, but I like to learn basic ICE with step by step tutorial. If anyone knows, please share or show me website link. Thanks Daniel -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---
RE: ICE tutorials for beginner.
Check out Paul Smith on Vimeo, too. His tutorials on ICE are AMAZING. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Friday, May 24, 2013 3:50 PM To: softimage@listproc.autodesk.com Subject: Re: ICE tutorials for beginner. Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by date) tutorials. Gold basics to understand vectors and velocity. Le 24/05/2013 08:43, Daniel Kim a écrit : Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and also have no back ground education for programming stuff, but I like to learn basic ICE with step by step tutorial. If anyone knows, please share or show me website link. Thanks Daniel -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---
Re: ICE tutorials for beginner.
Wow, quick response~! Thanks guys :D I will check all of those resources. Thank you guys so much :D Dan On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.com wrote: Check out Paul Smith on Vimeo, too. His tutorials on ICE are AMAZING. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Friday, May 24, 2013 3:50 PM To: softimage@listproc.autodesk.com Subject: Re: ICE tutorials for beginner. Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by date) tutorials. Gold basics to understand vectors and velocity. Le 24/05/2013 08:43, Daniel Kim a écrit : Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and also have no back ground education for programming stuff, but I like to learn basic ICE with step by step tutorial. If anyone knows, please share or show me website link. Thanks Daniel -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com --- -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---
Re: [OT] going to London
I'm arriving from Turkey on Saturday and was going to try and entice some Mill and GW people out for beers some time too. Wednesday at the Shakespeare's Head works for me. Or is the Shaston the preferred location these days? On 24 May 2013 09:27, Stefan Andersson sander...@gmail.com wrote: I'm going to London next week(s) for a job and wondering if any softies would like to meet and possibly have a beer? Suggestions for a day? Place? Wednesday, Shakespeare? Regards Stefan -- Sent from a phone booth in purgatory
Re: ICE tutorials for beginner.
I second that. Watch everything Paul Smith has posted on Vimeo: https://vimeo.com/pooby He's a regular guy, not a TD, so he explains things in an easier to digest manner. Eric T has a Softimage Tutorials channel that has ICE stuff (though, ehem, it hasn't been updated in a year): https://vimeo.com/groups/softimagetutorials There's also Alan Fregtman's Softimage ICE Videos on Vimeo (though, ehem, it hasn't been updated in TWO years): https://vimeo.com/groups/ice And on YouTube there 's the SoftimageHowTos Channel: http://www.youtube.com/user/SoftimageHowTos HTH Paul (in case my joking attitude doesn't translate properly to email... Eric, Alan, I'm just giving you guys a hard time all your work is very much appreciated) On Fri, May 24, 2013 at 3:16 AM, Daniel Kim danielki...@gmail.com wrote: Wow, quick response~! Thanks guys :D I will check all of those resources. Thank you guys so much :D Dan On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.com wrote: Check out Paul Smith on Vimeo, too. His tutorials on ICE are AMAZING. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Friday, May 24, 2013 3:50 PM To: softimage@listproc.autodesk.com Subject: Re: ICE tutorials for beginner. Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by date) tutorials. Gold basics to understand vectors and velocity. Le 24/05/2013 08:43, Daniel Kim a écrit : Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and also have no back ground education for programming stuff, but I like to learn basic ICE with step by step tutorial. If anyone knows, please share or show me website link. Thanks Daniel -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com --- -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---
bend a grid
I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
The Expert Challenge
Sorry if this has been posted before, but I don't remember seeing it. Adam Sale Chris Vienneau answering live questions from Softimage users: http://www.youtube.com/watch?v=9yJqUpUX4Pc -Paul
Re: bend a grid
Fold? 2013/5/24 Doeke Wartena clankil...@gmail.com I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work. -- Gustavo E Boehs http://www.gustavoeb.com.br/blog
RE: bend a grid
Fold From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.com] Sent: 24 May 2013 10:50 To: softimage@listproc.autodesk.com Subject: bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
RE: [OT] going to London
Shakespeare's good as long as the weather holds (HAHAHAHAHA) a _ From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Dan Yargici Sent: 24 May 2013 09:43 To: softimage@listproc.autodesk.com Subject: Re: [OT] going to London I'm arriving from Turkey on Saturday and was going to try and entice some Mill and GW people out for beers some time too. Wednesday at the Shakespeare's Head works for me. Or is the Shaston the preferred location these days? On 24 May 2013 09:27, Stefan Andersson sander...@gmail.com wrote: I'm going to London next week(s) for a job and wondering if any softies would like to meet and possibly have a beer? Suggestions for a day? Place? Wednesday, Shakespeare? Regards Stefan -- Sent from a phone booth in purgatory _ No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.2240 / Virus Database: 2641/5745 - Release Date: 04/14/13 Internal Virus Database is out of date.
Re: The Expert Challenge
nope, hasn't seen this either. intersThanks! Rob \/-\/\/ On 24-5-2013 11:51, Paul Griswold wrote: Sorry if this has been posted before, but I don't remember seeing it. Adam Sale Chris Vienneau answering live questions from Softimage users: http://www.youtube.com/watch?v=9yJqUpUX4Pc -Paul No virus found in this message. Checked by AVG - www.avg.com http://www.avg.com Version: 2013.0.3343 / Virus Database: 3184/6352 - Release Date: 05/23/13
Re: ICE tutorials for beginner.
Hi I also would suggest Paul Smith on Vimeo I started with ICE following his videos and within days understood enough to get to grips with my own projects. On Fri, May 24, 2013 at 10:28 AM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: I second that. Watch everything Paul Smith has posted on Vimeo: https://vimeo.com/pooby He's a regular guy, not a TD, so he explains things in an easier to digest manner. Eric T has a Softimage Tutorials channel that has ICE stuff (though, ehem, it hasn't been updated in a year): https://vimeo.com/groups/softimagetutorials There's also Alan Fregtman's Softimage ICE Videos on Vimeo (though, ehem, it hasn't been updated in TWO years): https://vimeo.com/groups/ice And on YouTube there 's the SoftimageHowTos Channel: http://www.youtube.com/user/SoftimageHowTos HTH Paul (in case my joking attitude doesn't translate properly to email... Eric, Alan, I'm just giving you guys a hard time all your work is very much appreciated) On Fri, May 24, 2013 at 3:16 AM, Daniel Kim danielki...@gmail.com wrote: Wow, quick response~! Thanks guys :D I will check all of those resources. Thank you guys so much :D Dan On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.com wrote: Check out Paul Smith on Vimeo, too. His tutorials on ICE are AMAZING. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Friday, May 24, 2013 3:50 PM To: softimage@listproc.autodesk.com Subject: Re: ICE tutorials for beginner. Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by date) tutorials. Gold basics to understand vectors and velocity. Le 24/05/2013 08:43, Daniel Kim a écrit : Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and also have no back ground education for programming stuff, but I like to learn basic ICE with step by step tutorial. If anyone knows, please share or show me website link. Thanks Daniel -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com --- -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---
Re: bend a grid
thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Fold -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 10:50 *To:* softimage@listproc.autodesk.com *Subject:* bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
Re: ICE tutorials for beginner.
Good thing you posted that PS note Paul cause it didn't come off well for being sarcastic. :) The tutorial group is pretty self sustaining actually. I peek in every now and then to clear out spam videos though and add the videos that may have gone unnoticed. Hey Dan, I'd recommend Thiago's videos on cmivfx.com. really worth while when I got started. On May 24, 2013 5:30 AM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: I second that. Watch everything Paul Smith has posted on Vimeo: https://vimeo.com/pooby He's a regular guy, not a TD, so he explains things in an easier to digest manner. Eric T has a Softimage Tutorials channel that has ICE stuff (though, ehem, it hasn't been updated in a year): https://vimeo.com/groups/softimagetutorials There's also Alan Fregtman's Softimage ICE Videos on Vimeo (though, ehem, it hasn't been updated in TWO years): https://vimeo.com/groups/ice And on YouTube there 's the SoftimageHowTos Channel: http://www.youtube.com/user/SoftimageHowTos HTH Paul (in case my joking attitude doesn't translate properly to email... Eric, Alan, I'm just giving you guys a hard time all your work is very much appreciated) On Fri, May 24, 2013 at 3:16 AM, Daniel Kim danielki...@gmail.com wrote: Wow, quick response~! Thanks guys :D I will check all of those resources. Thank you guys so much :D Dan On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.com wrote: Check out Paul Smith on Vimeo, too. His tutorials on ICE are AMAZING. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Friday, May 24, 2013 3:50 PM To: softimage@listproc.autodesk.com Subject: Re: ICE tutorials for beginner. Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by date) tutorials. Gold basics to understand vectors and velocity. Le 24/05/2013 08:43, Daniel Kim a écrit : Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and also have no back ground education for programming stuff, but I like to learn basic ICE with step by step tutorial. If anyone knows, please share or show me website link. Thanks Daniel -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com --- -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---
Re: bend a grid
Fold works If you want some more control, use a lattice with clusters controlled by nulls. Animate the nulls. Sent from my iPhone On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote: thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Fold From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.com] Sent: 24 May 2013 10:50 To: softimage@listproc.autodesk.com Subject: bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
Re: ICE - Record Variable in Array for every frame
Hi. If you are using a simulated ICE tree you can get an array add the new data to it using the build array node and then set it each frame. this will build a list of lengths upto the current frame. or if its not simulated u can build an array of size=no. of frames and populate it with the lengths from each frame. is this what you are looking for? Matt
Re: bend a grid
First my texture folded as well. I had some problems with rendering (still do). And now my texture doesn't fold with it anymore. Also how can i render transparancy? Now i have by material openGl display the flag for 'use alpha mask' on. This works great in the viewport but it doesn't render! 2013/5/24 John Clausing jclausin...@yahoo.com Fold works If you want some more control, use a lattice with clusters controlled by nulls. Animate the nulls. Sent from my iPhone On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote: thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Fold -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 10:50 *To:* softimage@listproc.autodesk.com *Subject:* bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
RE: bend a grid
Have you frozen the texture projection? From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.com] Sent: 24 May 2013 13:33 To: softimage@listproc.autodesk.com Subject: Re: bend a grid First my texture folded as well. I had some problems with rendering (still do). And now my texture doesn't fold with it anymore. Also how can i render transparancy? Now i have by material openGl display the flag for 'use alpha mask' on. This works great in the viewport but it doesn't render! 2013/5/24 John Clausing jclausin...@yahoo.commailto:jclausin...@yahoo.com Fold works If you want some more control, use a lattice with clusters controlled by nulls. Animate the nulls. Sent from my iPhone On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.commailto:clankil...@gmail.com wrote: thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com Fold From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com] Sent: 24 May 2013 10:50 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
Re: bend a grid
no, how can i freeze only the texture projection. I select Texture_support and do then freeze but it has no effect. 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Have you frozen the texture projection? -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 13:33 *To:* softimage@listproc.autodesk.com *Subject:* Re: bend a grid First my texture folded as well. I had some problems with rendering (still do). And now my texture doesn't fold with it anymore. Also how can i render transparancy? Now i have by material openGl display the flag for 'use alpha mask' on. This works great in the viewport but it doesn't render! 2013/5/24 John Clausing jclausin...@yahoo.com Fold works If you want some more control, use a lattice with clusters controlled by nulls. Animate the nulls. Sent from my iPhone On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote: thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Fold -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 10:50 *To:* softimage@listproc.autodesk.com *Subject:* bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
Re: bend a grid
Move (drag) your fold deformer above the modeling stack; use wither the shape modeling stack or the animation stack, and then FreezeM. -=T=- On Fri, May 24, 2013 at 8:04 AM, Doeke Wartena clankil...@gmail.com wrote: no, how can i freeze only the texture projection. I select Texture_support and do then freeze but it has no effect. 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Have you frozen the texture projection? -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 13:33 *To:* softimage@listproc.autodesk.com *Subject:* Re: bend a grid First my texture folded as well. I had some problems with rendering (still do). And now my texture doesn't fold with it anymore. Also how can i render transparancy? Now i have by material openGl display the flag for 'use alpha mask' on. This works great in the viewport but it doesn't render! 2013/5/24 John Clausing jclausin...@yahoo.com Fold works If you want some more control, use a lattice with clusters controlled by nulls. Animate the nulls. Sent from my iPhone On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote: thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Fold -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 10:50 *To:* softimage@listproc.autodesk.com *Subject:* bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work. -- -=T=-
RE: bend a grid
Go to your texture editor (Alt+7). Edit Freeze From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.com] Sent: 24 May 2013 14:04 To: softimage@listproc.autodesk.com Subject: Re: bend a grid no, how can i freeze only the texture projection. I select Texture_support and do then freeze but it has no effect. 2013/5/24 Gareth Bell gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com Have you frozen the texture projection? From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com] Sent: 24 May 2013 13:33 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: bend a grid First my texture folded as well. I had some problems with rendering (still do). And now my texture doesn't fold with it anymore. Also how can i render transparancy? Now i have by material openGl display the flag for 'use alpha mask' on. This works great in the viewport but it doesn't render! 2013/5/24 John Clausing jclausin...@yahoo.commailto:jclausin...@yahoo.com Fold works If you want some more control, use a lattice with clusters controlled by nulls. Animate the nulls. Sent from my iPhone On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.commailto:clankil...@gmail.com wrote: thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com Fold From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com] Sent: 24 May 2013 10:50 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
Re: bend a grid
ah thanks, works! One thing left, how can i render the png alpha? Now it get's grey. 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Go to your texture editor (Alt+7). Edit Freeze -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 14:04 *To:* softimage@listproc.autodesk.com *Subject:* Re: bend a grid no, how can i freeze only the texture projection. I select Texture_support and do then freeze but it has no effect. 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Have you frozen the texture projection? -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 13:33 *To:* softimage@listproc.autodesk.com *Subject:* Re: bend a grid First my texture folded as well. I had some problems with rendering (still do). And now my texture doesn't fold with it anymore. Also how can i render transparancy? Now i have by material openGl display the flag for 'use alpha mask' on. This works great in the viewport but it doesn't render! 2013/5/24 John Clausing jclausin...@yahoo.com Fold works If you want some more control, use a lattice with clusters controlled by nulls. Animate the nulls. Sent from my iPhone On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote: thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Fold -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 10:50 *To:* softimage@listproc.autodesk.com *Subject:* bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
RE: bend a grid
Have you got a screen grab of the render and your render tree, to put it into some context? From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.com] Sent: 24 May 2013 14:21 To: softimage@listproc.autodesk.com Subject: Re: bend a grid ah thanks, works! One thing left, how can i render the png alpha? Now it get's grey. 2013/5/24 Gareth Bell gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com Go to your texture editor (Alt+7). Edit Freeze From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com] Sent: 24 May 2013 14:04 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: bend a grid no, how can i freeze only the texture projection. I select Texture_support and do then freeze but it has no effect. 2013/5/24 Gareth Bell gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com Have you frozen the texture projection? From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com] Sent: 24 May 2013 13:33 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: bend a grid First my texture folded as well. I had some problems with rendering (still do). And now my texture doesn't fold with it anymore. Also how can i render transparancy? Now i have by material openGl display the flag for 'use alpha mask' on. This works great in the viewport but it doesn't render! 2013/5/24 John Clausing jclausin...@yahoo.commailto:jclausin...@yahoo.com Fold works If you want some more control, use a lattice with clusters controlled by nulls. Animate the nulls. Sent from my iPhone On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.commailto:clankil...@gmail.com wrote: thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com Fold From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com] Sent: 24 May 2013 10:50 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
Re: bend a grid
Under Render-Pass-?Edit current pass, there is Render Channels Output Select under Filr name , Edit and change output format to PNG and right from that make sure it says RGBA. That should take care of rendering correct output, now there could be something else in scene to affect your alpha too. On Fri, May 24, 2013 at 3:27 PM, Gareth Bell gareth.b...@primefocusworld.com wrote: Have you got a screen grab of the render and your render tree, to put it into some context? -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 14:21 *To:* softimage@listproc.autodesk.com *Subject:* Re: bend a grid ah thanks, works! One thing left, how can i render the png alpha? Now it get's grey. 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Go to your texture editor (Alt+7). Edit Freeze -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 14:04 *To:* softimage@listproc.autodesk.com *Subject:* Re: bend a grid no, how can i freeze only the texture projection. I select Texture_support and do then freeze but it has no effect. 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Have you frozen the texture projection? -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 13:33 *To:* softimage@listproc.autodesk.com *Subject:* Re: bend a grid First my texture folded as well. I had some problems with rendering (still do). And now my texture doesn't fold with it anymore. Also how can i render transparancy? Now i have by material openGl display the flag for 'use alpha mask' on. This works great in the viewport but it doesn't render! 2013/5/24 John Clausing jclausin...@yahoo.com Fold works If you want some more control, use a lattice with clusters controlled by nulls. Animate the nulls. Sent from my iPhone On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote: thanks :) 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com Fold -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [ clankil...@gmail.com] *Sent:* 24 May 2013 10:50 *To:* softimage@listproc.autodesk.com *Subject:* bend a grid I want to bend a grid a bit like in the image: http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg It has to be animated from a flat grid to that, how can i do that? I tried deform by curve and bend and some other stuff but it all didn't work.
Re: [OT] going to London
Isn't it always sunny with clear skies in London? /s -- Sent from a phone booth in purgatory On May 24, 2013, at 12:10, adrian wyer adrian.w...@fluid-pictures.com wrote: Shakespeare's good as long as the weather holds (HAHAHAHAHA) a -- *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Dan Yargici *Sent:* 24 May 2013 09:43 *To:* softimage@listproc.autodesk.com *Subject:* Re: [OT] going to London I'm arriving from Turkey on Saturday and was going to try and entice some Mill and GW people out for beers some time too. Wednesday at the Shakespeare's Head works for me. Or is the Shaston the preferred location these days? On 24 May 2013 09:27, Stefan Andersson sander...@gmail.com wrote: I'm going to London next week(s) for a job and wondering if any softies would like to meet and possibly have a beer? Suggestions for a day? Place? Wednesday, Shakespeare? Regards Stefan -- Sent from a phone booth in purgatory -- No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.2240 / Virus Database: 2641/5745 - Release Date: 04/14/13 Internal Virus Database is out of date.
Re: ICE - Record Variable in Array for every frame
Hi Matt thanks for the reply! From your description it seems that this is what I am after. I am interested about the simulated version for now. The only part that I am not quite sure how to do is the set it each frame. Because as far as remember I used a build array node but it did not keep the value for each frame but rather replaced it. So I was left with only one value, the current one. Is it possible to explain that part a little bit more. Thanks Kostas On 24 May 2013 13:17, Matthew Graves mattg1...@gmail.com wrote: Hi. If you are using a simulated ICE tree you can get an array add the new data to it using the build array node and then set it each frame. this will build a list of lengths upto the current frame. or if its not simulated u can build an array of size=no. of frames and populate it with the lengths from each frame. is this what you are looking for? Matt
Re: ICE tutorials for beginner.
+1 for paul smiths, start with the oldest video 2013/5/24 Eric Thivierge ethivie...@gmail.com Good thing you posted that PS note Paul cause it didn't come off well for being sarcastic. :) The tutorial group is pretty self sustaining actually. I peek in every now and then to clear out spam videos though and add the videos that may have gone unnoticed. Hey Dan, I'd recommend Thiago's videos on cmivfx.com. really worth while when I got started. On May 24, 2013 5:30 AM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: I second that. Watch everything Paul Smith has posted on Vimeo: https://vimeo.com/pooby He's a regular guy, not a TD, so he explains things in an easier to digest manner. Eric T has a Softimage Tutorials channel that has ICE stuff (though, ehem, it hasn't been updated in a year): https://vimeo.com/groups/softimagetutorials There's also Alan Fregtman's Softimage ICE Videos on Vimeo (though, ehem, it hasn't been updated in TWO years): https://vimeo.com/groups/ice And on YouTube there 's the SoftimageHowTos Channel: http://www.youtube.com/user/SoftimageHowTos HTH Paul (in case my joking attitude doesn't translate properly to email... Eric, Alan, I'm just giving you guys a hard time all your work is very much appreciated) On Fri, May 24, 2013 at 3:16 AM, Daniel Kim danielki...@gmail.comwrote: Wow, quick response~! Thanks guys :D I will check all of those resources. Thank you guys so much :D Dan On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.comwrote: Check out Paul Smith on Vimeo, too. His tutorials on ICE are AMAZING. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Friday, May 24, 2013 3:50 PM To: softimage@listproc.autodesk.com Subject: Re: ICE tutorials for beginner. Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by date) tutorials. Gold basics to understand vectors and velocity. Le 24/05/2013 08:43, Daniel Kim a écrit : Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and also have no back ground education for programming stuff, but I like to learn basic ICE with step by step tutorial. If anyone knows, please share or show me website link. Thanks Daniel -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com --- -- --- Daniel Kim Animation Director Professional 3D Generalist http://www.danielkim3d.com ---
Re: ICE - Record Variable in Array for every frame
No problem I have included an image of the setup. the scalar number is what you are adding and SomeArray is the array you want to put the value in. In the setup shown the new value is added to the bottom of the list each frame. If you swap the get data and the value it will be added at the top. This must be done in a simulated ice tree to work. [image: Inline image 1] this is a setup i use quite often. Matt On Fri, May 24, 2013 at 2:46 PM, Kostas Strevlos kst...@gmail.com wrote: Hi Matt thanks for the reply! From your description it seems that this is what I am after. I am interested about the simulated version for now. The only part that I am not quite sure how to do is the set it each frame. Because as far as remember I used a build array node but it did not keep the value for each frame but rather replaced it. So I was left with only one value, the current one. Is it possible to explain that part a little bit more. Thanks Kostas On 24 May 2013 13:17, Matthew Graves mattg1...@gmail.com wrote: Hi. If you are using a simulated ICE tree you can get an array add the new data to it using the build array node and then set it each frame. this will build a list of lengths upto the current frame. or if its not simulated u can build an array of size=no. of frames and populate it with the lengths from each frame. is this what you are looking for? Matt image.jpeg
render png alpha on object
I use a png with alpha as a texture. This is the render: https://dl.dropboxusercontent.com/u/17630770/temp/image.png The alpha on the object is gone. Now how can i get this correct in mental ray? this is my current render tree: https://dl.dropboxusercontent.com/u/17630770/temp/image-1.png
Re: Announcing Redshift - Biased GPU Renderer
not AFAIK. There is a =alpha version that you can download from the forums, which an individual is developing. That would be Stefan Woermann http://vimeo.com/user2509578 That's why I was going to do the comparison in standalone. On Wed, Mar 27, 2013 at 3:24 PM, Daryl Dunlap twinsnakes...@gmail.comwrote: Ed, did Octane ever release their SI plugin? On Wed, Mar 27, 2013 at 3:23 PM, Ed Manning etmth...@gmail.com wrote: In what spare time I have I'm setting up a shootout between Octane standalone and redshift in SI. -- --- Stefan Kubicek --- keyvis digital imagery Alfred Feierfeilstraße 3 A-2380 Perchtoldsdorf bei Wien Phone:+43/699/12614231 www.keyvis.at ste...@keyvis.at -- This email and its attachments are -- --confidential and for the recipient only--
OT: Animated film made in Softimage - Justin The Knights of Valour
If you guys haven't seen this new trailer already: http://www.youtube.com/watch?v=nJPlEoXdfVw It's made in Softimage, rendered in Arnold and some people on this list worked on it. :)
Re: render png alpha on object
you have to pipe the alpha through, or it isn't picked up.. Rob \/-\/\/ On 24-5-2013 16:37, Doeke Wartena wrote: I use a png with alpha as a texture. This is the render: https://dl.dropboxusercontent.com/u/17630770/temp/image.png The alpha on the object is gone. Now how can i get this correct in mental ray? this is my current render tree: https://dl.dropboxusercontent.com/u/17630770/temp/image-1.png No virus found in this message. Checked by AVG - www.avg.com http://www.avg.com Version: 2013.0.3343 / Virus Database: 3184/6353 - Release Date: 05/24/13
Re: ICE - Record Variable in Array for every frame
You can also use the push node. On Fri, May 24, 2013 at 3:14 PM, Matthew Graves mattg1...@gmail.com wrote: No problem I have included an image of the setup. the scalar number is what you are adding and SomeArray is the array you want to put the value in. In the setup shown the new value is added to the bottom of the list each frame. If you swap the get data and the value it will be added at the top. This must be done in a simulated ice tree to work. [image: Inline image 1] this is a setup i use quite often. Matt On Fri, May 24, 2013 at 2:46 PM, Kostas Strevlos kst...@gmail.com wrote: Hi Matt thanks for the reply! From your description it seems that this is what I am after. I am interested about the simulated version for now. The only part that I am not quite sure how to do is the set it each frame. Because as far as remember I used a build array node but it did not keep the value for each frame but rather replaced it. So I was left with only one value, the current one. Is it possible to explain that part a little bit more. Thanks Kostas On 24 May 2013 13:17, Matthew Graves mattg1...@gmail.com wrote: Hi. If you are using a simulated ICE tree you can get an array add the new data to it using the build array node and then set it each frame. this will build a list of lengths upto the current frame. or if its not simulated u can build an array of size=no. of frames and populate it with the lengths from each frame. is this what you are looking for? Matt image.jpeg
Re: ICE - Record Variable in Array for every frame
It totally makes sense now! Thanks for the illustration as well. I've seen this sort of set up before but I would have never remembered to use it in this case. Great stuff! Ill have a look at the push node as well. Thanks again! Kostas On 24 May 2013 16:55, Ciaran Moloney moloney.cia...@gmail.com wrote: You can also use the push node. On Fri, May 24, 2013 at 3:14 PM, Matthew Graves mattg1...@gmail.comwrote: No problem I have included an image of the setup. the scalar number is what you are adding and SomeArray is the array you want to put the value in. In the setup shown the new value is added to the bottom of the list each frame. If you swap the get data and the value it will be added at the top. This must be done in a simulated ice tree to work. [image: Inline image 1] this is a setup i use quite often. Matt On Fri, May 24, 2013 at 2:46 PM, Kostas Strevlos kst...@gmail.comwrote: Hi Matt thanks for the reply! From your description it seems that this is what I am after. I am interested about the simulated version for now. The only part that I am not quite sure how to do is the set it each frame. Because as far as remember I used a build array node but it did not keep the value for each frame but rather replaced it. So I was left with only one value, the current one. Is it possible to explain that part a little bit more. Thanks Kostas On 24 May 2013 13:17, Matthew Graves mattg1...@gmail.com wrote: Hi. If you are using a simulated ICE tree you can get an array add the new data to it using the build array node and then set it each frame. this will build a list of lengths upto the current frame. or if its not simulated u can build an array of size=no. of frames and populate it with the lengths from each frame. is this what you are looking for? Matt image.jpeg
Re: The Expert Challenge
so, cory mogk is no longer the manager? and its now dan tratino (sp?) s On Fri, May 24, 2013 at 3:17 AM, Rob Wuijster r...@casema.nl wrote: nope, hasn't seen this either. intersThanks! Rob \/-\/\/ On 24-5-2013 11:51, Paul Griswold wrote: Sorry if this has been posted before, but I don't remember seeing it. Adam Sale Chris Vienneau answering live questions from Softimage users: http://www.youtube.com/watch?v=9yJqUpUX4Pc -Paul No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3343 / Virus Database: 3184/6352 - Release Date: 05/23/13
RE: Mill 98% Human
Hi everyone, Thank you so much on the great comments. It feels good to hear all this. It was such a pleasure working with the whole team and supervising this project. It's not every day you get a project with great script for a good cause, with good schedule and have time to RnD so much stuff. It was roughly 3 to 4 months of work, to get tools done and spot out of the door. Seriously we couldn't have done it without ICE in the time we had. I am always looking at any software for commercial, to get things done to a really high quality level, in a short amount of time, and i still can't find anything which can beat the combination XSi, ICE and Arnold. Everything on this project used ICE, from rig, muscle, skin, hair, rendering. I started early test on skin with syflex and handover to Jimmy with Verlet which was much faster while I was carrying on and finishing the muscle system and leading the project. Jimmy was working on the grooming of the hair and did a lot of super awesome compounds and scripts (yes he is being very modest). Dave did an amazing work on the hair interaction in a couple of weeks... like proper Siggraph paper staff... to get the stiffness and collision of the hairs right. On the muscle, it was one very simple and generic muscle which had a lot of control to expend to more complex shapes and dynamic. It was extremely fast, and could control stiffness, handles, tangeant, jiggle and more, through few parameters and weight maps. The main strength was the speed to setup the whole body. I just needed to place each muscles close to the skeleton geometry and they would stick to it automatically: zero rigging involved. Anyway XSi and ICE are awesome, i know i don't need to convince you guys. It's not just about the software it's a lot about the talents and people, but seriously...XSi/ICE help a lot! Thanks again for the feedback everyone. Best, Vince Baertsoen co-head of CG The Mill NY Ext.: 2311 www.themill.com From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of César Sáez [cesa...@gmail.com] Sent: Wednesday, May 22, 2013 1:50 PM To: softimage@listproc.autodesk.com Subject: Re: Mill 98% Human Awesome work guys! Thanks for sharing :)
Re: Mill 98% Human
Can you talk a bit about the skin collision with the muscles? Did you go with a plain raycast or something more fancy? :) On Fri, May 24, 2013 at 7:31 PM, Vince Baertsoen vi...@themill.com wrote: Hi everyone, Thank you so much on the great comments. It feels good to hear all this. It was such a pleasure working with the whole team and supervising this project. It's not every day you get a project with great script for a good cause, with good schedule and have time to RnD so much stuff. It was roughly 3 to 4 months of work, to get tools done and spot out of the door. Seriously we couldn't have done it without ICE in the time we had. I am always looking at any software for commercial, to get things done to a really high quality level, in a short amount of time, and i still can't find anything which can beat the combination XSi, ICE and Arnold. Everything on this project used ICE, from rig, muscle, skin, hair, rendering. I started early test on skin with syflex and handover to Jimmy with Verlet which was much faster while I was carrying on and finishing the muscle system and leading the project. Jimmy was working on the grooming of the hair and did a lot of super awesome compounds and scripts (yes he is being very modest). Dave did an amazing work on the hair interaction in a couple of weeks... like proper Siggraph paper staff... to get the stiffness and collision of the hairs right. On the muscle, it was one very simple and generic muscle which had a lot of control to expend to more complex shapes and dynamic. It was extremely fast, and could control stiffness, handles, tangeant, jiggle and more, through few parameters and weight maps. The main strength was the speed to setup the whole body. I just needed to place each muscles close to the skeleton geometry and they would stick to it automatically: zero rigging involved. Anyway XSi and ICE are awesome, i know i don't need to convince you guys. It's not just about the software it's a lot about the talents and people, but seriously...XSi/ICE help a lot! Thanks again for the feedback everyone. Best, Vince Baertsoen co-head of CG The Mill NY Ext.: 2311 www.themill.com -- *From:* softimage-boun...@listproc.autodesk.com [ softimage-boun...@listproc.autodesk.com] on behalf of César Sáez [ cesa...@gmail.com] *Sent:* Wednesday, May 22, 2013 1:50 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Mill 98% Human Awesome work guys! Thanks for sharing :)