[OT] going to London

2013-05-24 Thread Stefan Andersson
I'm going to London next week(s) for a job and wondering if any
softies would like to meet and possibly have a beer?

Suggestions for a day? Place?

Wednesday, Shakespeare?

Regards
Stefan


-- Sent from a phone booth in purgatory


ICE tutorials for beginner.

2013-05-24 Thread Daniel Kim
Hey guys.

Anyone know simple and easy to follow ICE tutorials for beginners?
I am totally beginner for ICE, and also have no back ground education for
programming stuff, but I like to learn basic ICE with step by step tutorial.
If anyone knows, please share or show me website link.

Thanks
Daniel

-- 
---
Daniel Kim
Animation Director  Professional 3D Generalist
http://www.danielkim3d.com
---


Re: ICE tutorials for beginner.

2013-05-24 Thread Mirko Jankovic
Hey Daniel.
There are bunch of DigitalTutor tutorials that can give you initial push.

http://www.digitaltutors.com/tutorial/26-Beginners-Guide-to-ICE-in-Softimage
http://www.digitaltutors.com/tutorial/339-Getting-Started-with-ICE-in-Softimage
http://www.digitaltutors.com/tutorial/98-Introduction-to-Procedural-ICE-Modeling-in-Softimage

cmiVFX also got coulpe good ones as well.
That should be enough to get you started.



On Fri, May 24, 2013 at 8:43 AM, Daniel Kim danielki...@gmail.com wrote:

 Hey guys.

 Anyone know simple and easy to follow ICE tutorials for beginners?
 I am totally beginner for ICE, and also have no back ground education for
 programming stuff, but I like to learn basic ICE with step by step tutorial.
 If anyone knows, please share or show me website link.

 Thanks
 Daniel

 --
 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---





Re: ICE tutorials for beginner.

2013-05-24 Thread olivier jeannel
Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by 
date) tutorials. Gold basics to understand vectors and velocity.


Le 24/05/2013 08:43, Daniel Kim a écrit :

Hey guys.

Anyone know simple and easy to follow ICE tutorials for beginners?
I am totally beginner for ICE, and also have no back ground education 
for programming stuff, but I like to learn basic ICE with step by step 
tutorial.

If anyone knows, please share or show me website link.

Thanks
Daniel

--
---
Daniel Kim
Animation Director  Professional 3D Generalist
http://www.danielkim3d.com
---






RE: ICE tutorials for beginner.

2013-05-24 Thread Jack Kao
Check out Paul Smith on Vimeo, too.
His tutorials on ICE are AMAZING.

-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier
jeannel
Sent: Friday, May 24, 2013 3:50 PM
To: softimage@listproc.autodesk.com
Subject: Re: ICE tutorials for beginner.

Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by
date) tutorials. Gold basics to understand vectors and velocity.

Le 24/05/2013 08:43, Daniel Kim a écrit :
 Hey guys.

 Anyone know simple and easy to follow ICE tutorials for beginners?
 I am totally beginner for ICE, and also have no back ground education
 for programming stuff, but I like to learn basic ICE with step by step
 tutorial.
 If anyone knows, please share or show me website link.

 Thanks
 Daniel

 --
 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---





Re: ICE tutorials for beginner.

2013-05-24 Thread Daniel Kim
Wow, quick response~! Thanks guys :D
I will check all of those resources. Thank you guys so much :D

Dan


On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.com wrote:

 Check out Paul Smith on Vimeo, too.
 His tutorials on ICE are AMAZING.

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier
 jeannel
 Sent: Friday, May 24, 2013 3:50 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: ICE tutorials for beginner.

 Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by
 date) tutorials. Gold basics to understand vectors and velocity.

 Le 24/05/2013 08:43, Daniel Kim a écrit :
  Hey guys.
 
  Anyone know simple and easy to follow ICE tutorials for beginners?
  I am totally beginner for ICE, and also have no back ground education
  for programming stuff, but I like to learn basic ICE with step by step
  tutorial.
  If anyone knows, please share or show me website link.
 
  Thanks
  Daniel
 
  --
  ---
  Daniel Kim
  Animation Director  Professional 3D Generalist
  http://www.danielkim3d.com
  ---
 
 




-- 
---
Daniel Kim
Animation Director  Professional 3D Generalist
http://www.danielkim3d.com
---


Re: [OT] going to London

2013-05-24 Thread Dan Yargici
I'm arriving from Turkey on Saturday and was going to try and entice some
Mill and GW people out for beers some time too.  Wednesday at the
Shakespeare's Head works for me.  Or is the Shaston the preferred location
these days?
On 24 May 2013 09:27, Stefan Andersson sander...@gmail.com wrote:

 I'm going to London next week(s) for a job and wondering if any
 softies would like to meet and possibly have a beer?

 Suggestions for a day? Place?

 Wednesday, Shakespeare?

 Regards
 Stefan


 -- Sent from a phone booth in purgatory



Re: ICE tutorials for beginner.

2013-05-24 Thread Paul Griswold
I second that.  Watch everything Paul Smith has posted on Vimeo:
https://vimeo.com/pooby

He's a regular guy, not a TD, so he explains things in an easier to
digest manner.

Eric T has a Softimage Tutorials channel that has ICE stuff (though, ehem,
it hasn't been updated in a year):
https://vimeo.com/groups/softimagetutorials

There's also Alan Fregtman's Softimage ICE Videos on Vimeo (though, ehem,
it hasn't been updated in TWO years):  https://vimeo.com/groups/ice

And on YouTube there 's the SoftimageHowTos Channel:
http://www.youtube.com/user/SoftimageHowTos


HTH

Paul

(in case my joking attitude doesn't translate properly to email... Eric,
Alan, I'm just giving you guys a hard time all your work is very much
appreciated)





On Fri, May 24, 2013 at 3:16 AM, Daniel Kim danielki...@gmail.com wrote:

 Wow, quick response~! Thanks guys :D
 I will check all of those resources. Thank you guys so much :D

 Dan


 On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.com wrote:

 Check out Paul Smith on Vimeo, too.
 His tutorials on ICE are AMAZING.

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier
 jeannel
 Sent: Friday, May 24, 2013 3:50 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: ICE tutorials for beginner.

 Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by
 date) tutorials. Gold basics to understand vectors and velocity.

 Le 24/05/2013 08:43, Daniel Kim a écrit :
  Hey guys.
 
  Anyone know simple and easy to follow ICE tutorials for beginners?
  I am totally beginner for ICE, and also have no back ground education
  for programming stuff, but I like to learn basic ICE with step by step
  tutorial.
  If anyone knows, please share or show me website link.
 
  Thanks
  Daniel
 
  --
  ---
  Daniel Kim
  Animation Director  Professional 3D Generalist
  http://www.danielkim3d.com
  ---
 
 




 --
 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---





bend a grid

2013-05-24 Thread Doeke Wartena
I want to bend a grid a bit like in the image:
http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

It has to be animated from a flat grid to that, how can i do that?

I tried deform by curve and bend and some other stuff but it all didn't
work.


The Expert Challenge

2013-05-24 Thread Paul Griswold
Sorry if this has been posted before, but I don't remember seeing it.

Adam Sale  Chris Vienneau answering live questions from Softimage users:

http://www.youtube.com/watch?v=9yJqUpUX4Pc


-Paul


Re: bend a grid

2013-05-24 Thread Gustavo Eggert Boehs
Fold?


2013/5/24 Doeke Wartena clankil...@gmail.com

 I want to bend a grid a bit like in the image:
 http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

 It has to be animated from a flat grid to that, how can i do that?

 I tried deform by curve and bend and some other stuff but it all didn't
 work.




-- 
Gustavo E Boehs
http://www.gustavoeb.com.br/blog


RE: bend a grid

2013-05-24 Thread Gareth Bell
Fold




From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena 
[clankil...@gmail.com]
Sent: 24 May 2013 10:50
To: softimage@listproc.autodesk.com
Subject: bend a grid

I want to bend a grid a bit like in the image:
http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

It has to be animated from a flat grid to that, how can i do that?

I tried deform by curve and bend and some other stuff but it all didn't work.


RE: [OT] going to London

2013-05-24 Thread adrian wyer
Shakespeare's good as long as the weather holds (HAHAHAHAHA)

 

a

 

 

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Dan Yargici
Sent: 24 May 2013 09:43
To: softimage@listproc.autodesk.com
Subject: Re: [OT] going to London

 

I'm arriving from Turkey on Saturday and was going to try and entice some
Mill and GW people out for beers some time too.  Wednesday at the
Shakespeare's Head works for me.  Or is the Shaston the preferred location
these days?  

On 24 May 2013 09:27, Stefan Andersson sander...@gmail.com wrote:

I'm going to London next week(s) for a job and wondering if any
softies would like to meet and possibly have a beer?

Suggestions for a day? Place?

Wednesday, Shakespeare?

Regards
Stefan


-- Sent from a phone booth in purgatory

  _  

No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.2240 / Virus Database: 2641/5745 - Release Date: 04/14/13
Internal Virus Database is out of date.



Re: The Expert Challenge

2013-05-24 Thread Rob Wuijster

nope, hasn't seen this either. intersThanks!


Rob

\/-\/\/

On 24-5-2013 11:51, Paul Griswold wrote:

Sorry if this has been posted before, but I don't remember seeing it.

Adam Sale  Chris Vienneau answering live questions from Softimage users:

http://www.youtube.com/watch?v=9yJqUpUX4Pc


-Paul

No virus found in this message.
Checked by AVG - www.avg.com http://www.avg.com
Version: 2013.0.3343 / Virus Database: 3184/6352 - Release Date: 05/23/13





Re: ICE tutorials for beginner.

2013-05-24 Thread Matthew Graves
Hi I also would suggest Paul Smith on Vimeo I started with
ICE following his videos and within days understood enough to get to grips
with my own projects.



On Fri, May 24, 2013 at 10:28 AM, Paul Griswold 
pgrisw...@fusiondigitalproductions.com wrote:

 I second that.  Watch everything Paul Smith has posted on Vimeo:
 https://vimeo.com/pooby

 He's a regular guy, not a TD, so he explains things in an easier to
 digest manner.

 Eric T has a Softimage Tutorials channel that has ICE stuff (though, ehem,
 it hasn't been updated in a year):
 https://vimeo.com/groups/softimagetutorials

 There's also Alan Fregtman's Softimage ICE Videos on Vimeo (though, ehem,
 it hasn't been updated in TWO years):  https://vimeo.com/groups/ice

 And on YouTube there 's the SoftimageHowTos Channel:
 http://www.youtube.com/user/SoftimageHowTos


 HTH

 Paul

 (in case my joking attitude doesn't translate properly to email... Eric,
 Alan, I'm just giving you guys a hard time all your work is very much
 appreciated)





 On Fri, May 24, 2013 at 3:16 AM, Daniel Kim danielki...@gmail.com wrote:

 Wow, quick response~! Thanks guys :D
 I will check all of those resources. Thank you guys so much :D

 Dan


 On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.com wrote:

 Check out Paul Smith on Vimeo, too.
 His tutorials on ICE are AMAZING.

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier
 jeannel
 Sent: Friday, May 24, 2013 3:50 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: ICE tutorials for beginner.

 Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by
 date) tutorials. Gold basics to understand vectors and velocity.

 Le 24/05/2013 08:43, Daniel Kim a écrit :
  Hey guys.
 
  Anyone know simple and easy to follow ICE tutorials for beginners?
  I am totally beginner for ICE, and also have no back ground education
  for programming stuff, but I like to learn basic ICE with step by step
  tutorial.
  If anyone knows, please share or show me website link.
 
  Thanks
  Daniel
 
  --
  ---
  Daniel Kim
  Animation Director  Professional 3D Generalist
  http://www.danielkim3d.com
  ---
 
 




 --
 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---






Re: bend a grid

2013-05-24 Thread Doeke Wartena
thanks :)


2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Fold


  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 10:50
 *To:* softimage@listproc.autodesk.com
 *Subject:* bend a grid

   I want to bend a grid a bit like in the image:
 http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

  It has to be animated from a flat grid to that, how can i do that?

  I tried deform by curve and bend and some other stuff but it all didn't
 work.



Re: ICE tutorials for beginner.

2013-05-24 Thread Eric Thivierge
Good thing you posted that PS note Paul cause it didn't come off well for
being sarcastic. :)

The tutorial group is pretty self sustaining actually. I peek in every now
and then to clear out spam videos though and add the videos that may have
gone unnoticed.

Hey Dan, I'd recommend Thiago's videos on cmivfx.com. really worth while
when I got started.
 On May 24, 2013 5:30 AM, Paul Griswold 
pgrisw...@fusiondigitalproductions.com wrote:

 I second that.  Watch everything Paul Smith has posted on Vimeo:
 https://vimeo.com/pooby

 He's a regular guy, not a TD, so he explains things in an easier to
 digest manner.

 Eric T has a Softimage Tutorials channel that has ICE stuff (though, ehem,
 it hasn't been updated in a year):
 https://vimeo.com/groups/softimagetutorials

 There's also Alan Fregtman's Softimage ICE Videos on Vimeo (though, ehem,
 it hasn't been updated in TWO years):  https://vimeo.com/groups/ice

 And on YouTube there 's the SoftimageHowTos Channel:
 http://www.youtube.com/user/SoftimageHowTos


 HTH

 Paul

 (in case my joking attitude doesn't translate properly to email... Eric,
 Alan, I'm just giving you guys a hard time all your work is very much
 appreciated)





 On Fri, May 24, 2013 at 3:16 AM, Daniel Kim danielki...@gmail.com wrote:

 Wow, quick response~! Thanks guys :D
 I will check all of those resources. Thank you guys so much :D

 Dan


 On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.com wrote:

 Check out Paul Smith on Vimeo, too.
 His tutorials on ICE are AMAZING.

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier
 jeannel
 Sent: Friday, May 24, 2013 3:50 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: ICE tutorials for beginner.

 Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by
 date) tutorials. Gold basics to understand vectors and velocity.

 Le 24/05/2013 08:43, Daniel Kim a écrit :
  Hey guys.
 
  Anyone know simple and easy to follow ICE tutorials for beginners?
  I am totally beginner for ICE, and also have no back ground education
  for programming stuff, but I like to learn basic ICE with step by step
  tutorial.
  If anyone knows, please share or show me website link.
 
  Thanks
  Daniel
 
  --
  ---
  Daniel Kim
  Animation Director  Professional 3D Generalist
  http://www.danielkim3d.com
  ---
 
 




 --
 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---






Re: bend a grid

2013-05-24 Thread John Clausing
Fold works
If you want some more control, use a lattice with clusters controlled by nulls.
Animate the nulls.



Sent from my iPhone

On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote:

 thanks :)
 
 
 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com
 Fold
 
  
 
 From: softimage-boun...@listproc.autodesk.com 
 [softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena 
 [clankil...@gmail.com]
 Sent: 24 May 2013 10:50
 To: softimage@listproc.autodesk.com
 Subject: bend a grid
 
 I want to bend a grid a bit like in the image:
 http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg
 
 It has to be animated from a flat grid to that, how can i do that?
 
 I tried deform by curve and bend and some other stuff but it all didn't work.
 


Re: ICE - Record Variable in Array for every frame

2013-05-24 Thread Matthew Graves
Hi. If you are using a simulated ICE tree you can get an array add the new
data to it using the build array node and then set it each frame. this will
build a list of lengths upto the current frame. or if its not simulated u
can build an array of size=no. of frames and populate it with the lengths
from each frame.
 is this what you are looking for?
Matt


Re: bend a grid

2013-05-24 Thread Doeke Wartena
First my texture folded as well.
I had some problems with rendering (still do).
And now my texture doesn't fold with it anymore.

Also how can i render transparancy?
Now i have by material  openGl display the flag for 'use alpha mask' on.
This works great in the viewport but it doesn't render!


2013/5/24 John Clausing jclausin...@yahoo.com

 Fold works
 If you want some more control, use a lattice with clusters controlled by
 nulls.
 Animate the nulls.



 Sent from my iPhone

 On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote:

 thanks :)


 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Fold


  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 10:50
 *To:* softimage@listproc.autodesk.com
 *Subject:* bend a grid

   I want to bend a grid a bit like in the image:
 http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

  It has to be animated from a flat grid to that, how can i do that?

  I tried deform by curve and bend and some other stuff but it all didn't
 work.





RE: bend a grid

2013-05-24 Thread Gareth Bell
Have you frozen the texture projection?




From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena 
[clankil...@gmail.com]
Sent: 24 May 2013 13:33
To: softimage@listproc.autodesk.com
Subject: Re: bend a grid

First my texture folded as well.
I had some problems with rendering (still do).
And now my texture doesn't fold with it anymore.

Also how can i render transparancy?
Now i have by material  openGl display the flag for 'use alpha mask' on. This 
works great in the viewport but it doesn't render!


2013/5/24 John Clausing jclausin...@yahoo.commailto:jclausin...@yahoo.com
Fold works
If you want some more control, use a lattice with clusters controlled by nulls.
Animate the nulls.



Sent from my iPhone

On May 24, 2013, at 6:35 AM, Doeke Wartena 
clankil...@gmail.commailto:clankil...@gmail.com wrote:

thanks :)


2013/5/24 Gareth Bell 
gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com

Fold




From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com]
Sent: 24 May 2013 10:50
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: bend a grid

I want to bend a grid a bit like in the image:
http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

It has to be animated from a flat grid to that, how can i do that?

I tried deform by curve and bend and some other stuff but it all didn't work.




Re: bend a grid

2013-05-24 Thread Doeke Wartena
no, how can i freeze only the texture projection. I select Texture_support
and do then freeze but it has no effect.


2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Have you frozen the texture projection?


  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 13:33
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: bend a grid

   First my texture folded as well.
 I had some problems with rendering (still do).
 And now my texture doesn't fold with it anymore.

  Also how can i render transparancy?
 Now i have by material  openGl display the flag for 'use alpha mask' on.
 This works great in the viewport but it doesn't render!


 2013/5/24 John Clausing jclausin...@yahoo.com

  Fold works
 If you want some more control, use a lattice with clusters controlled by
 nulls.
 Animate the nulls.



 Sent from my iPhone

 On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote:

   thanks :)


 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Fold


  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 10:50
 *To:* softimage@listproc.autodesk.com
 *Subject:* bend a grid

I want to bend a grid a bit like in the image:
 http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

  It has to be animated from a flat grid to that, how can i do that?

  I tried deform by curve and bend and some other stuff but it all
 didn't work.






Re: bend a grid

2013-05-24 Thread Eric Turman
Move (drag) your fold deformer above the modeling stack; use wither the
shape modeling stack or the animation stack, and then FreezeM.

-=T=-


On Fri, May 24, 2013 at 8:04 AM, Doeke Wartena clankil...@gmail.com wrote:

 no, how can i freeze only the texture projection. I select Texture_support
 and do then freeze but it has no effect.


 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Have you frozen the texture projection?


  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 13:33
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: bend a grid

   First my texture folded as well.
 I had some problems with rendering (still do).
 And now my texture doesn't fold with it anymore.

  Also how can i render transparancy?
 Now i have by material  openGl display the flag for 'use alpha mask' on.
 This works great in the viewport but it doesn't render!


 2013/5/24 John Clausing jclausin...@yahoo.com

  Fold works
 If you want some more control, use a lattice with clusters controlled by
 nulls.
 Animate the nulls.



 Sent from my iPhone

 On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote:

   thanks :)


 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Fold


  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 10:50
 *To:* softimage@listproc.autodesk.com
 *Subject:* bend a grid

I want to bend a grid a bit like in the image:
 http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

  It has to be animated from a flat grid to that, how can i do that?

  I tried deform by curve and bend and some other stuff but it all
 didn't work.







-- 




-=T=-


RE: bend a grid

2013-05-24 Thread Gareth Bell
Go to your texture editor (Alt+7). Edit  Freeze


From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena 
[clankil...@gmail.com]
Sent: 24 May 2013 14:04
To: softimage@listproc.autodesk.com
Subject: Re: bend a grid

no, how can i freeze only the texture projection. I select Texture_support and 
do then freeze but it has no effect.


2013/5/24 Gareth Bell 
gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com

Have you frozen the texture projection?




From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com]
Sent: 24 May 2013 13:33
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: bend a grid

First my texture folded as well.
I had some problems with rendering (still do).
And now my texture doesn't fold with it anymore.

Also how can i render transparancy?
Now i have by material  openGl display the flag for 'use alpha mask' on. This 
works great in the viewport but it doesn't render!


2013/5/24 John Clausing jclausin...@yahoo.commailto:jclausin...@yahoo.com
Fold works
If you want some more control, use a lattice with clusters controlled by nulls.
Animate the nulls.



Sent from my iPhone

On May 24, 2013, at 6:35 AM, Doeke Wartena 
clankil...@gmail.commailto:clankil...@gmail.com wrote:

thanks :)


2013/5/24 Gareth Bell 
gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com

Fold




From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com]
Sent: 24 May 2013 10:50
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: bend a grid

I want to bend a grid a bit like in the image:
http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

It has to be animated from a flat grid to that, how can i do that?

I tried deform by curve and bend and some other stuff but it all didn't work.





Re: bend a grid

2013-05-24 Thread Doeke Wartena
ah thanks, works!

One thing left, how can i render the png alpha? Now it get's grey.


2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Go to your texture editor (Alt+7). Edit  Freeze
  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 14:04

 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: bend a grid

   no, how can i freeze only the texture projection. I select
 Texture_support and do then freeze but it has no effect.


 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Have you frozen the texture projection?


  --
  *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
  *Sent:* 24 May 2013 13:33
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: bend a grid

First my texture folded as well.
 I had some problems with rendering (still do).
 And now my texture doesn't fold with it anymore.

  Also how can i render transparancy?
 Now i have by material  openGl display the flag for 'use alpha mask' on.
 This works great in the viewport but it doesn't render!


 2013/5/24 John Clausing jclausin...@yahoo.com

  Fold works
 If you want some more control, use a lattice with clusters controlled by
 nulls.
 Animate the nulls.



 Sent from my iPhone

 On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote:

   thanks :)


 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Fold


  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 10:50
 *To:* softimage@listproc.autodesk.com
 *Subject:* bend a grid

I want to bend a grid a bit like in the image:
 http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

  It has to be animated from a flat grid to that, how can i do that?

  I tried deform by curve and bend and some other stuff but it all
 didn't work.







RE: bend a grid

2013-05-24 Thread Gareth Bell
Have you got a screen grab of the render and your render tree, to put it into 
some context?




From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena 
[clankil...@gmail.com]
Sent: 24 May 2013 14:21
To: softimage@listproc.autodesk.com
Subject: Re: bend a grid

ah thanks, works!

One thing left, how can i render the png alpha? Now it get's grey.


2013/5/24 Gareth Bell 
gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com

Go to your texture editor (Alt+7). Edit  Freeze


From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com]
Sent: 24 May 2013 14:04

To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: bend a grid

no, how can i freeze only the texture projection. I select Texture_support and 
do then freeze but it has no effect.


2013/5/24 Gareth Bell 
gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com

Have you frozen the texture projection?




From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com]
Sent: 24 May 2013 13:33
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: bend a grid

First my texture folded as well.
I had some problems with rendering (still do).
And now my texture doesn't fold with it anymore.

Also how can i render transparancy?
Now i have by material  openGl display the flag for 'use alpha mask' on. This 
works great in the viewport but it doesn't render!


2013/5/24 John Clausing jclausin...@yahoo.commailto:jclausin...@yahoo.com
Fold works
If you want some more control, use a lattice with clusters controlled by nulls.
Animate the nulls.



Sent from my iPhone

On May 24, 2013, at 6:35 AM, Doeke Wartena 
clankil...@gmail.commailto:clankil...@gmail.com wrote:

thanks :)


2013/5/24 Gareth Bell 
gareth.b...@primefocusworld.commailto:gareth.b...@primefocusworld.com

Fold




From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 on behalf of Doeke Wartena [clankil...@gmail.commailto:clankil...@gmail.com]
Sent: 24 May 2013 10:50
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: bend a grid

I want to bend a grid a bit like in the image:
http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

It has to be animated from a flat grid to that, how can i do that?

I tried deform by curve and bend and some other stuff but it all didn't work.






Re: bend a grid

2013-05-24 Thread Mirko Jankovic
Under Render-Pass-?Edit current pass, there is Render Channels Output
Select under Filr name , Edit and change output format to PNG
and right from that make sure it says RGBA.
That should take care of rendering correct output, now there could be
something else in scene to affect your alpha too.


On Fri, May 24, 2013 at 3:27 PM, Gareth Bell 
gareth.b...@primefocusworld.com wrote:

  Have you got a screen grab of the render and your render tree, to put it
 into some context?


  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 14:21

 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: bend a grid

   ah thanks, works!

 One thing left, how can i render the png alpha? Now it get's grey.


 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Go to your texture editor (Alt+7). Edit  Freeze
  --
  *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
  *Sent:* 24 May 2013 14:04

 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: bend a grid

no, how can i freeze only the texture projection. I select
 Texture_support and do then freeze but it has no effect.


 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Have you frozen the texture projection?


  --
  *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
  *Sent:* 24 May 2013 13:33
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: bend a grid

First my texture folded as well.
 I had some problems with rendering (still do).
 And now my texture doesn't fold with it anymore.

  Also how can i render transparancy?
 Now i have by material  openGl display the flag for 'use alpha mask'
 on. This works great in the viewport but it doesn't render!


 2013/5/24 John Clausing jclausin...@yahoo.com

  Fold works
 If you want some more control, use a lattice with clusters controlled
 by nulls.
 Animate the nulls.



 Sent from my iPhone

 On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com
 wrote:

   thanks :)


 2013/5/24 Gareth Bell gareth.b...@primefocusworld.com

  Fold


  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Doeke Wartena [
 clankil...@gmail.com]
 *Sent:* 24 May 2013 10:50
 *To:* softimage@listproc.autodesk.com
 *Subject:* bend a grid

I want to bend a grid a bit like in the image:
 http://support-au.canon.com.au/img/80002999EN_03RQ00345_05.jpg

  It has to be animated from a flat grid to that, how can i do that?

  I tried deform by curve and bend and some other stuff but it all
 didn't work.








Re: [OT] going to London

2013-05-24 Thread Stefan Andersson
Isn't it always sunny with clear skies in London?

/s

-- Sent from a phone booth in purgatory

On May 24, 2013, at 12:10, adrian wyer adrian.w...@fluid-pictures.com
wrote:

  Shakespeare's good as long as the weather holds (HAHAHAHAHA)



a






 --

*From:* softimage-boun...@listproc.autodesk.com [
mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com]
*On Behalf Of *Dan Yargici
*Sent:* 24 May 2013 09:43
*To:* softimage@listproc.autodesk.com
*Subject:* Re: [OT] going to London



I'm arriving from Turkey on Saturday and was going to try and entice some
Mill and GW people out for beers some time too.  Wednesday at the
Shakespeare's Head works for me.  Or is the Shaston the preferred location
these days?

On 24 May 2013 09:27, Stefan Andersson sander...@gmail.com wrote:

I'm going to London next week(s) for a job and wondering if any
softies would like to meet and possibly have a beer?

Suggestions for a day? Place?

Wednesday, Shakespeare?

Regards
Stefan


-- Sent from a phone booth in purgatory
 --

No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.2240 / Virus Database: 2641/5745 - Release Date: 04/14/13
Internal Virus Database is out of date.


Re: ICE - Record Variable in Array for every frame

2013-05-24 Thread Kostas Strevlos
Hi Matt thanks for the reply! From your description it seems that this is
what I am after. I am interested about the simulated version for now. The
only part that I am not quite sure how to do is the set it each frame.
Because as far as remember I used a build array node but it did not keep
the value for each frame but rather replaced it. So I was left with only
one value, the current one. Is it possible to explain that part a little
bit more.

Thanks

Kostas


On 24 May 2013 13:17, Matthew Graves mattg1...@gmail.com wrote:

 Hi. If you are using a simulated ICE tree you can get an array add the new
 data to it using the build array node and then set it each frame. this will
 build a list of lengths upto the current frame. or if its not simulated u
 can build an array of size=no. of frames and populate it with the lengths
 from each frame.
  is this what you are looking for?
 Matt



Re: ICE tutorials for beginner.

2013-05-24 Thread Doeke Wartena
+1 for paul smiths, start with the oldest video


2013/5/24 Eric Thivierge ethivie...@gmail.com

 Good thing you posted that PS note Paul cause it didn't come off well for
 being sarcastic. :)

 The tutorial group is pretty self sustaining actually. I peek in every now
 and then to clear out spam videos though and add the videos that may have
 gone unnoticed.

 Hey Dan, I'd recommend Thiago's videos on cmivfx.com. really worth while
 when I got started.
  On May 24, 2013 5:30 AM, Paul Griswold 
 pgrisw...@fusiondigitalproductions.com wrote:

 I second that.  Watch everything Paul Smith has posted on Vimeo:
 https://vimeo.com/pooby

 He's a regular guy, not a TD, so he explains things in an easier to
 digest manner.

 Eric T has a Softimage Tutorials channel that has ICE stuff (though,
 ehem, it hasn't been updated in a year):
 https://vimeo.com/groups/softimagetutorials

 There's also Alan Fregtman's Softimage ICE Videos on Vimeo (though, ehem,
 it hasn't been updated in TWO years):  https://vimeo.com/groups/ice

 And on YouTube there 's the SoftimageHowTos Channel:
 http://www.youtube.com/user/SoftimageHowTos


 HTH

 Paul

 (in case my joking attitude doesn't translate properly to email... Eric,
 Alan, I'm just giving you guys a hard time all your work is very much
 appreciated)





 On Fri, May 24, 2013 at 3:16 AM, Daniel Kim danielki...@gmail.comwrote:

 Wow, quick response~! Thanks guys :D
 I will check all of those resources. Thank you guys so much :D

 Dan


 On Fri, May 24, 2013 at 6:55 PM, Jack Kao jack@grapecity.comwrote:

 Check out Paul Smith on Vimeo, too.
 His tutorials on ICE are AMAZING.

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier
 jeannel
 Sent: Friday, May 24, 2013 3:50 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: ICE tutorials for beginner.

 Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by
 date) tutorials. Gold basics to understand vectors and velocity.

 Le 24/05/2013 08:43, Daniel Kim a écrit :
  Hey guys.
 
  Anyone know simple and easy to follow ICE tutorials for beginners?
  I am totally beginner for ICE, and also have no back ground education
  for programming stuff, but I like to learn basic ICE with step by step
  tutorial.
  If anyone knows, please share or show me website link.
 
  Thanks
  Daniel
 
  --
  ---
  Daniel Kim
  Animation Director  Professional 3D Generalist
  http://www.danielkim3d.com
  ---
 
 




 --
 ---
 Daniel Kim
 Animation Director  Professional 3D Generalist
 http://www.danielkim3d.com
 ---






Re: ICE - Record Variable in Array for every frame

2013-05-24 Thread Matthew Graves
No problem I have included an image of the setup. the scalar number is what
you are adding and SomeArray is the array you want to put the value in. In
the setup shown the new value is added to the bottom of the list each
frame. If you swap the get data and the value it will be added at the top.
This must be done in a simulated ice tree to work.
[image: Inline image 1]
this is a setup i use quite often.
Matt


On Fri, May 24, 2013 at 2:46 PM, Kostas Strevlos kst...@gmail.com wrote:

 Hi Matt thanks for the reply! From your description it seems that this is
 what I am after. I am interested about the simulated version for now. The
 only part that I am not quite sure how to do is the set it each frame.
 Because as far as remember I used a build array node but it did not keep
 the value for each frame but rather replaced it. So I was left with only
 one value, the current one. Is it possible to explain that part a little
 bit more.

 Thanks

 Kostas


 On 24 May 2013 13:17, Matthew Graves mattg1...@gmail.com wrote:

 Hi. If you are using a simulated ICE tree you can get an array add the
 new data to it using the build array node and then set it each frame. this
 will build a list of lengths upto the current frame. or if its not
 simulated u can build an array of size=no. of frames and populate it with
 the lengths from each frame.
  is this what you are looking for?
 Matt



image.jpeg

render png alpha on object

2013-05-24 Thread Doeke Wartena
I use a png with alpha as a texture.
This is the render:
https://dl.dropboxusercontent.com/u/17630770/temp/image.png

The alpha on the object is gone.
Now how can i get this correct in mental ray?

this is my current render tree:
https://dl.dropboxusercontent.com/u/17630770/temp/image-1.png


Re: Announcing Redshift - Biased GPU Renderer

2013-05-24 Thread Stefan Kubicek

not AFAIK.  There is a =alpha version  that you can download from the
forums, which an individual is developing.



That would be Stefan Woermann
http://vimeo.com/user2509578



That's why I was going to do
the comparison in standalone.


On Wed, Mar 27, 2013 at 3:24 PM, Daryl Dunlap  
twinsnakes...@gmail.comwrote:



Ed, did Octane ever release their SI plugin?


On Wed, Mar 27, 2013 at 3:23 PM, Ed Manning etmth...@gmail.com wrote:


In what spare time I have I'm setting up a shootout between Octane
standalone and redshift in SI.







--
---
   Stefan Kubicek
---
   keyvis digital imagery
  Alfred Feierfeilstraße 3
   A-2380 Perchtoldsdorf bei Wien
 Phone:+43/699/12614231
  www.keyvis.at  ste...@keyvis.at
--  This email and its attachments are   --
--confidential and for the recipient only--



OT: Animated film made in Softimage - Justin The Knights of Valour

2013-05-24 Thread Alan Fregtman
If you guys haven't seen this new trailer already:
http://www.youtube.com/watch?v=nJPlEoXdfVw

It's made in Softimage, rendered in Arnold and some people on this list
worked on it. :)


Re: render png alpha on object

2013-05-24 Thread Rob Wuijster

you have to pipe the alpha through, or it isn't picked up..


Rob

\/-\/\/

On 24-5-2013 16:37, Doeke Wartena wrote:

I use a png with alpha as a texture.
This is the render:
https://dl.dropboxusercontent.com/u/17630770/temp/image.png

The alpha on the object is gone.
Now how can i get this correct in mental ray?

this is my current render tree:
https://dl.dropboxusercontent.com/u/17630770/temp/image-1.png

No virus found in this message.
Checked by AVG - www.avg.com http://www.avg.com
Version: 2013.0.3343 / Virus Database: 3184/6353 - Release Date: 05/24/13





Re: ICE - Record Variable in Array for every frame

2013-05-24 Thread Ciaran Moloney
You can also use the push node.


On Fri, May 24, 2013 at 3:14 PM, Matthew Graves mattg1...@gmail.com wrote:

 No problem I have included an image of the setup. the scalar number is
 what you are adding and SomeArray is the array you want to put the value
 in. In the setup shown the new value is added to the bottom of the list
 each frame. If you swap the get data and the value it will be added at the
 top.
 This must be done in a simulated ice tree to work.
 [image: Inline image 1]
 this is a setup i use quite often.
 Matt


 On Fri, May 24, 2013 at 2:46 PM, Kostas Strevlos kst...@gmail.com wrote:

 Hi Matt thanks for the reply! From your description it seems that this is
 what I am after. I am interested about the simulated version for now. The
 only part that I am not quite sure how to do is the set it each frame.
 Because as far as remember I used a build array node but it did not keep
 the value for each frame but rather replaced it. So I was left with only
 one value, the current one. Is it possible to explain that part a little
 bit more.

 Thanks

 Kostas


 On 24 May 2013 13:17, Matthew Graves mattg1...@gmail.com wrote:

 Hi. If you are using a simulated ICE tree you can get an array add the
 new data to it using the build array node and then set it each frame. this
 will build a list of lengths upto the current frame. or if its not
 simulated u can build an array of size=no. of frames and populate it with
 the lengths from each frame.
  is this what you are looking for?
 Matt




image.jpeg

Re: ICE - Record Variable in Array for every frame

2013-05-24 Thread Kostas Strevlos
It totally makes sense now! Thanks for the illustration as well. I've seen
this sort of set up before but I would have never remembered to use it in
this case. Great stuff! Ill have a look at the push node as well.

Thanks again!

Kostas


On 24 May 2013 16:55, Ciaran Moloney moloney.cia...@gmail.com wrote:

 You can also use the push node.


 On Fri, May 24, 2013 at 3:14 PM, Matthew Graves mattg1...@gmail.comwrote:

 No problem I have included an image of the setup. the scalar number is
 what you are adding and SomeArray is the array you want to put the value
 in. In the setup shown the new value is added to the bottom of the list
 each frame. If you swap the get data and the value it will be added at the
 top.
 This must be done in a simulated ice tree to work.
 [image: Inline image 1]
 this is a setup i use quite often.
 Matt


 On Fri, May 24, 2013 at 2:46 PM, Kostas Strevlos kst...@gmail.comwrote:

 Hi Matt thanks for the reply! From your description it seems that this
 is what I am after. I am interested about the simulated version for now.
 The only part that I am not quite sure how to do is the set it each
 frame. Because as far as remember I used a build array node but it did not
 keep the value for each frame but rather replaced it. So I was left with
 only one value, the current one. Is it possible to explain that part a
 little bit more.

 Thanks

 Kostas


 On 24 May 2013 13:17, Matthew Graves mattg1...@gmail.com wrote:

 Hi. If you are using a simulated ICE tree you can get an array add the
 new data to it using the build array node and then set it each frame. this
 will build a list of lengths upto the current frame. or if its not
 simulated u can build an array of size=no. of frames and populate it with
 the lengths from each frame.
  is this what you are looking for?
 Matt





image.jpeg

Re: The Expert Challenge

2013-05-24 Thread Steven Caron
so, cory mogk is no longer the manager? and its now dan tratino (sp?)

s


On Fri, May 24, 2013 at 3:17 AM, Rob Wuijster r...@casema.nl wrote:

  nope, hasn't seen this either. intersThanks!


 Rob

 \/-\/\/

 On 24-5-2013 11:51, Paul Griswold wrote:

  Sorry if this has been posted before, but I don't remember seeing it.

  Adam Sale  Chris Vienneau answering live questions from Softimage users:

  http://www.youtube.com/watch?v=9yJqUpUX4Pc


  -Paul

  No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 2013.0.3343 / Virus Database: 3184/6352 - Release Date: 05/23/13





RE: Mill 98% Human

2013-05-24 Thread Vince Baertsoen
Hi everyone,

Thank you so much on the great comments. It feels good to hear all this.

It was such a pleasure working with the whole team and supervising this project.
It's not every day you get a project with  great script for a good cause, with 
good schedule and have time to RnD so much stuff.
It was roughly 3 to 4 months of work, to get tools done and spot out of the 
door.
Seriously we couldn't have done it without ICE in the time we had.
I am always looking at any software for commercial, to get things done to a 
really high quality level, in a short amount of time, and i still can't find 
anything which can beat the combination XSi, ICE and Arnold.

Everything on this project used ICE, from rig, muscle, skin, hair, rendering.

I started early test on skin with syflex and handover to Jimmy with Verlet 
which was much faster while I was carrying on and finishing the muscle system 
and leading the project.
Jimmy was working on the grooming of the hair and did a lot of super awesome 
compounds and scripts (yes he is being very modest). Dave did an amazing work 
on the hair interaction in a couple of weeks... like proper Siggraph paper 
staff... to get the stiffness and collision of the hairs right.

On the muscle, it was one very simple and generic muscle which had a lot of 
control to expend to more complex shapes and dynamic.
It was extremely fast, and could control stiffness, handles, tangeant, jiggle 
and more, through few parameters and weight maps.
The main strength was the speed to setup the whole body. I just needed to place 
each muscles close to the skeleton geometry and they would stick to it 
automatically: zero rigging involved.

Anyway XSi and ICE are awesome, i know i don't need to convince you guys.
It's not just about the software it's a lot about the talents and people, but 
seriously...XSi/ICE help a lot!

Thanks again for the feedback everyone.

Best,

Vince Baertsoen

co-head of CG
The Mill NY
Ext.: 2311
www.themill.com

From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] on behalf of César Sáez 
[cesa...@gmail.com]
Sent: Wednesday, May 22, 2013 1:50 PM
To: softimage@listproc.autodesk.com
Subject: Re: Mill 98% Human

Awesome work guys! Thanks for sharing :)


Re: Mill 98% Human

2013-05-24 Thread Alan Fregtman
Can you talk a bit about the skin collision with the muscles? Did you go
with a plain raycast or something more fancy? :)



On Fri, May 24, 2013 at 7:31 PM, Vince Baertsoen vi...@themill.com wrote:

  Hi everyone,

 Thank you so much on the great comments. It feels good to hear all this.

 It was such a pleasure working with the whole team and supervising this
 project.
 It's not every day you get a project with  great script for a good cause,
 with good schedule and have time to RnD so much stuff.
 It was roughly 3 to 4 months of work, to get tools done and spot out of
 the door.
 Seriously we couldn't have done it without ICE in the time we had.
 I am always looking at any software for commercial, to get things done to
 a really high quality level, in a short amount of time, and i still can't
 find anything which can beat the combination XSi, ICE and Arnold.

 Everything on this project used ICE, from rig, muscle, skin, hair,
 rendering.

 I started early test on skin with syflex and handover to Jimmy with Verlet
 which was much faster while I was carrying on and finishing the muscle
 system and leading the project.
 Jimmy was working on the grooming of the hair and did a lot of super
 awesome compounds and scripts (yes he is being very modest). Dave did an
 amazing work on the hair interaction in a couple of weeks... like proper
 Siggraph paper staff... to get the stiffness and collision of the hairs
 right.

 On the muscle, it was one very simple and generic muscle which had a lot
 of control to expend to more complex shapes and dynamic.
 It was extremely fast, and could control stiffness, handles, tangeant,
 jiggle and more, through few parameters and weight maps.
 The main strength was the speed to setup the whole body. I just needed to
 place each muscles close to the skeleton geometry and they would stick to
 it automatically: zero rigging involved.

 Anyway XSi and ICE are awesome, i know i don't need to convince you guys.
 It's not just about the software it's a lot about the talents and people,
 but seriously...XSi/ICE help a lot!

 Thanks again for the feedback everyone.

 Best,

  Vince Baertsoen

 co-head of CG
 The Mill NY
 Ext.: 2311
 www.themill.com
   --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of César Sáez [
 cesa...@gmail.com]
 *Sent:* Wednesday, May 22, 2013 1:50 PM

 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: Mill 98% Human

   Awesome work guys! Thanks for sharing :)