Re: Maya Price

2020-05-09 Thread phil harbath
  My one question was not sarcastic, what do you get for the trading in a 
permanent license for subscription (the price doubles). I can still maintain my 
Maya/Softimage license for 1 more year then it has to be converted to 
subscription however they have discontinued the Entertainment suite.   I am 
going to get Houdini Indie but that is more for it’s Ice-like tools, I am still 
rather tied to Softimage character stuff.  I was planning to someday move over 
to Maya for that sort of thing however at 1600 usd/ per year,  I think I try to 
figure something else out. --
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Maya Price

2020-05-07 Thread phil harbath
I had been renewing my maintenance for Maya/Softimage and Entertainment 
Suite/Softimage for last several years and the price, while increasing was 
reasonable.  Now they want me to trade those in for non-network versions and 
no Entertainment suite (just Maya), for almost 2x the price to rent each 
year,  I don't get it where's the benefit?  It does seem kind of crazy how 
quickly things went through the roof price-wise. 


--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: Last Install of XSI ( I think) Should I use 2014 sp2 or 2015

2019-12-31 Thread phil harbath
I too have just completed a build for use with Softimage (15.2), took a bit of 
time to find the download it has been removed from my active account.  

.Just curious what you have under the hood?  I wound up going with the ryzen 
3900x, I wanted the 3950x but I couldn’t buy it anywhere,  I would have been 
tempted by the 3960 threadripper but it was also not available, probably for 
the best as it is super expensive as well as the motherboards.  I will say 1 
thing it just goes to show how important  the video card is to redshift, as it 
is about as fast at rendering as my older computer from 2015 because the cards 
are pretty comparable.

From: Sven Constable 
Sent: Tuesday, December 31, 2019 12:36 PM
To: 'Official Softimage Users Mailing"List. 
https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNchiLG9o7ECJDJ0Mw-2FRzSlfldhFWvv2G7M9xrogMv-2BiUgrG-2BmCVAfC2HxBWG0Czpbw8UUe9Xkbh68Twjp-2FiA-2FSErDaB0QMN6TZInAAMY3U5tTiO1pHL3fqc59MeZ53LOZG-2Fxgw7w1ET7NsZfhM1NrTIoU8e4itqB8an6cilichw7ugVnCs-2Bwed9bSquuodJl4wL3PlTXpIO5wcLvXRKdeVH9zV1shZMXt8VcEInwQliiAru8NEGs7lI0xP4d6D-2BcoFvwFF1MqIiDTrIYjRU7tFMWjpD1M0QbijH3zb5Gw-2FfaKRGTgo1VKvMuKL8vVlRh5xwVXdPSOzCGClaIth4O738gA-3D-3D_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuRtBokvjuLdaHYabvp0ITjcCVJpMJ2Wy-2FQPUoOWOWzSXtzxGp96vf0vyPNSk3hEK7-2FYnGU-2BwrRfjvOnEei2odkuSvJHpiVvC6MyANdbf-2F7f7jVM5eVFOI8x-2BjONtcQOvL23qGVxCs9gw0hlkmUEPXLUCuiBDoLxw4lma0-2BtJO5xIepHS1PPTKKHlrh8GwA2ht3GsnC0vzKGrSpkE6lXPKVy
 '" 
Subject: RE: Last Install of XSI ( I think) Should I use 2014 sp2 or 2015

Personally I don't see a reason not to use the latest version if you can. I 
attached the official lists of bugfixes and known issues from both versions. 
Both have some more issues than that but it might be of help.

 

Sven

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of F Sanchez
Sent: Tuesday, December 31, 2019 6:13 PM
To: XSI List to post
Subject: Last Install of XSI ( I think) Should I use 2014 sp2 or 2015

 

I Just purchased a super PC from Boxx.  An upgrade that has been 10 years to 
long.  This may be my last install of XSI I have a  permanent license.  I 
remember 2014 sp 2 as being pretty stable. Not sure if 2015 was stable. I don't 
think I have sp2.   If you are still working on XSI which version are you using 
the most?

Thanks

John

https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNch6Q7VZ6QojVWK1ql4fk7tUD9YDpqDI06Whthvig24T0Y5IDYiFiioOLcrioqum7evDBIfqIdxVNhmn7c7dJf6t6bR2mNDJ-2FQqECNRlbfMDGnV4jZNInqGiju42ek-2BgNXxDuG0dKzce-2FNQ6-2BU92TuzG-2Bdc-2FfRxyIFYM87wirxLi3U3-2FTAJLg9AgoZqFeLBN0e8maIAvkGuu-2F9eixJ-2B0-2Fl-2B6oEXNRO9q-2FUl92bXIfKyWCbUvbS1A3UYD3W-2F1ws1L0jmXnJZ5UGzuQqzngRgaeTbg16bId7WfyeBKdbRg8sQWjBCDxfEAAQhrGnZmTMgN-2ByI_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuRtBokvjuLdaHYabvp0ITjcCVJpMJ2Wy-2FQPUoOWOWzSXt6lDXLUC2X-2FpvrtfR2IoIY8wE7pMLleJJE2kIDggCKAYP0zCvIFAvWwSwzsMnITydsaolm1zKTY957eH6ROPq96n9L7Y8Qvrm88dm8hNaCAEnbQcj0HbOngQ-2BrZcmp2W3zWCeTitVvX1zs1CU5ayRPAUOTxSxfFRh0CeTkY2-2BgL
 



 



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Sequential Alembic File

2019-11-30 Thread phil harbath
Does anyone know if Softimage can open sequential Albembic files (I had no 
luck).  I am considering buying Storm (the granular solver) and that is how is 
saves the files.
thanks
Phil--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: vbd file

2019-11-26 Thread phil harbath
thanks so much, I am going to get this.  Price too good to pass up.



From: Olivier Jeannel 
Sent: Wednesday, November 27, 2019 1:14 AM
To: Official Softimage Users MailingList. 
https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNchiLG9o7ECJDJ0Mw-2FRzSlfldhFWvv2G7M9xrogMv-2BiUgrG-2BmCVAfC2HxBWG0Czpbw8UUe9Xkbh68Twjp-2FiA-2FSErDL5Ly4EpUNRAnG73vtyItIoICIM8Ou3n45wow3VJZv-2BOligVjLAS5MVP7-2Bs9KT5SJL-2B4aFYtkHEuFLR1bZuTJx3UBxExJ4Hh14H2wZJ76oQQne5SQtKKvimigxO2u1WhnBKex7mc2ZiXU53n4D6oeL-2FUBxbALKu-2FR1QTH-2FZYdsSuW5SHwiy3bsAUimQSh02hdmxVP-2FqsVs7yYW-2FHWyQmzSiEtrqPngxGrsRTNfSGkiw-2F44Ze7R0YFXEtAjpVJM8tQ-3D-3D_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuRI6OYu2ehRJMVfsUovqx0-2FRjjoxpN1-2BbsW7IBTBZs6IweOxHxFnjmKaFym9eMlK-2FnLuo9uMXTimj-2FfoEvf9i-2FejSztF74TbjopvQZf1IV1KzvPI-2BGs4ln9jdhhHThReYyat1jKIpbuo2zPSVAYQ8sZ3b3pabkVj0ga4TrZFhO67GA-2FlgTh6ttGJaGnrP1QH7s-3D
  
Subject: Re: vbd file

found this, just in case : 
https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNchh36xWWE0UQbmJbhoTBOP8Pj6TaILXE-2BdaYInqC8kZ4UUTEOJRfZYObqxe68cRfgbKkBBY0WYj3AsDAewFjsfJeMJnLvHN-2BhaQhOmJS-2FxUIP9UG2kP-2FZNafPV01J-2BxNfX5l4j1qd9-2BpDoM3-2FGXyvcoSzfowPRn-2Bv8pOcQsIGabKZQ-2F7fPVWrgFwnamtsSjSwJWkLm87dg1v2p0T8uSW4rnfXWIcoBrOKJE0rTGBJtel8yi2HA4e-2BaNYsOoTclomuKNKsn-2F6w4TuRyEDiHp79-2FkTxpoPW8Eat32T-2BayTlCKCKwKTRVdIkYeMTfDVeg8JdHgsgslG-2B2oXkgZSMs4ZoxJW5es3VoioDwvcQKmVa9UQw-3D_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuRI6OYu2ehRJMVfsUovqx0-2FRjjoxpN1-2BbsW7IBTBZs6I4-2BfR5P-2BxXKupfEeter8H-2B1w06MPkc-2BS0jWKUJytAaPMmKAk3PhtS3BVWJIuTigGnycxp2PWjEHT20EoIB8xW2q81X1-2FgCeDnGyZIvvP5ySjUaSJQQoMfG1LC-2FiUKdMO6NFQX9YeaqdKO2g2yfVHFwM-3D
 



On Tuesday, November 26, 2019, phil harbath  wrote:

  thanks Pierre.

  From: Pierre Schiller 
  Sent: Monday, November 25, 2019 6:23 PM
  To: Official Softimage Users MailingList. 
https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNchiLG9o7ECJDJ0Mw-2FRzSlfldhFWvv2G7M9xrogMv-2BiUgrG-2BmCVAfC2HxBWG0Czpbw8UUe9Xkbh68Twjp-2FiA-2FSErDL5Ly4EpUNRAnG73vtyItIoICIM8Ou3n45wow3VJZv-2BOligVjLAS5MVP7-2Bs9KT5SJL-2B4aFYtkHEuFLR1bZuTJx3UBxExJ4Hh14H2wZJ76oQQne5SQtKKvimigxO2u1WhnBKex7mc2ZiXU53n4D6oeL-2FUBxbALKu-2FR1QTH-2FZYdsSuW5SHwiy3bsAUimQSh02hdmxVP-2FqsVs7yYW-2FHWyQmzSiEtrqPngxGrsRTNfSGkiw-2F44Ze7R0YFXEtAjpVJM8tQ-3D-3D_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuRI6OYu2ehRJMVfsUovqx0-2FRjjoxpN1-2BbsW7IBTBZs6IyChHhhEKxRNEFMB9Asw7DyN7DZRLWCxXPFl4-2BRtGVuCxk7CRPq34w0cmnGNR0e6bDqAvibOcsfie12HulerGPDamzz9Hv0u1D3KJbBYJFRE2h9WcXN9MjfgvaomdDX4MWi9N6DKKN3GI38vx5q9kvs-3D
  
  Subject: Re: vbd file

  Hi Phil. Here you go (made vdb on Blender) imported it to Softimage: 
https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNchbdDz-2FI9qURVYeqhX3WcH5wG3ztHpAJk7I6nLUoVtAxGkZ15qd-2Flgmgn3W3JsPSFU6DBXeF5WnaSY6jxD1LBNh2zwLxebPg30u9F91oQpTgRJVEja3s-2BghBSEvW3qS-2FbJtT9Lmbx2fmnUtMR5tQ-2FiJNoK8ZY7b5xxpSQhQogApiSDbLCTFiyLbd0ujf9G9sSBILK06Js7ZJ-2BmeCWwpQwvZvCjOFCbCeCjDtIwIun04ZZ8iJHJb4oXQt5AZwJE09dhtzt46X5wZk7gRIoWsyCy-2F9HUiE4geznQCgKq2U85Ffa-2Fxjnp7y3zNKL-2B9ENc-2F-2Blw_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuRI6OYu2ehRJMVfsUovqx0-2FRjjoxpN1-2BbsW7IBTBZs6I6miAczBSnhrZpk9koVhXelWqoJsgg8BAjZAI-2FAdybHbYxDip9itBpWJz-2BYme316qFTcgdxdyCvza-2FmWoCDtqnJZ8M2Q8eQ-2FjLNn-2FPUyUfvGPlBnjIxbXQyPhxVTXPmMhbmyc4nY32Oot2QVxnoKdE0-3D
 

  On Mon, Nov 25, 2019, 3:43 PM phil harbath  
wrote:

Question,  I need to make some clouds, could I buy a cloud .vdb file on 
Turbosquid and use the RedshiftVolumeGrid to succesfully render it.  Also, if 
so is it possible to instance that cloud and render copies or better yet use 
the instance in a particle system.  Thanks I have no experience with .vdb files 
and would appreciate and feedback.

thanks
Phil

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

   
--
  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


 



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: vbd file

2019-11-25 Thread phil harbath
thanks Pierre.

From: Pierre Schiller 
Sent: Monday, November 25, 2019 6:23 PM
To: Official Softimage Users MailingList. 
https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNchiLG9o7ECJDJ0Mw-2FRzSlfldhFWvv2G7M9xrogMv-2BiUgrG-2BmCVAfC2HxBWG0Czpbw8UUe9Xkbh68Twjp-2FiA-2FSErDL5Ly4EpUNRAnG73vtyItIoICIM8Ou3n45wow3VJZv-2BOligVjLAS5MVP7-2Bs9KT5SJL-2B4aFYtkHEuFLR1bZuTJx3UBxExJ4Hh14H2wZJ76oQQne5SQtKKvimigxO2u1WhnuU3IJLxb4wYRs2RGFEknhgxRXs01vBdhwdcJYcCRpn5OLSEGG-2B6X7ODE9oi9c9TksXbtmpzQbE-2BBa9uJSgdsVPTuy0PxzRUII3-2ByKcgFe04Dzdp2KGtDv87qMDkYZ6uw-3D-3D_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuTwhjZYe3KLsTUPZ-2B3gl6dr7ue3m6Qsx1rcThEjhLl8FEbv28hXOELeA8hWjjZqBCmNses8AqCwLr1J-2Fx4S6PNd3gyX-2FduoFNFdZFQaDJw73vVaHHJjQ0f9IPoMm2oJpXaWMGTmMqgaX1QtUzqHc0Fw8BJkAHW-2BhdyFYWlFhe-2FatuJq5JWuXulP29og7b16d3Q-3D
  
Subject: Re: vbd file

Hi Phil. Here you go (made vdb on Blender) imported it to Softimage: 
https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNchbdDz-2FI9qURVYeqhX3WcH5wG3ztHpAJk7I6nLUoVtAxGkZ15qd-2Flgmgn3W3JsPSFU6DBXeF5WnaSY6jxD1LBNh2zwLxebPg30u9F91oQpTgRJVEja3s-2BghBSEvW3qS-2FbJtT9Lmbx2fmnUtMR5tQ-2FiJNoK8ZY7b5xxpSQhQogApiRcIBniRUUGLqPSpCgP88RvW0ggT3LeDztvik1bWe-2BhU17tihKOEOBSh92jpoXfMKrhOZaqLiMjIxPA2tBk9BLqcEsRDNPDUfOgqxyK6E9P5e0rBGUZ-2Bq7bbazIR1VOAd9-2BP9eKuIyFEUkwlvgH3Hc7_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuTwhjZYe3KLsTUPZ-2B3gl6dr7ue3m6Qsx1rcThEjhLl8FGJz2A1nTzPKkyEEBTQACDylaoIB-2FSSBJL8PVk1-2FuHg3C3URcrnt1TnPzykbniot-2B0V7DI-2BfujFYkmyiipo7Bcgc8qGNu-2BZsfMwRIr7ZRihqvQ9PFXketyghwvZjC7mSdScUfjRM2c0xDZERlKJaulc-3D
 

On Mon, Nov 25, 2019, 3:43 PM phil harbath  wrote:

  Question,  I need to make some clouds, could I buy a cloud .vdb file on 
Turbosquid and use the RedshiftVolumeGrid to succesfully render it.  Also, if 
so is it possible to instance that cloud and render copies or better yet use 
the instance in a particle system.  Thanks I have no experience with .vdb files 
and would appreciate and feedback.

  thanks
  Phil

  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

 



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


vbd file

2019-11-25 Thread phil harbath
Question,  I need to make some clouds, could I buy a cloud .vdb file on 
Turbosquid and use the RedshiftVolumeGrid to succesfully render it.  Also, if 
so is it possible to instance that cloud and render copies or better yet use 
the instance in a particle system.  Thanks I have no experience with .vdb files 
and would appreciate and feedback.

thanks
Phil--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: The Softimage mailing list

2019-11-11 Thread phil harbath
drivers, what kind?

From: Jeremie Passerin 
Sent: Monday, November 11, 2019 11:46 PM
To: Official Softimage Users MailingList. 
https://u9432639.ct.sendgrid.net/wf/click?upn=lIXdN6W56FnEjHCwrBXqOq0HQNpV0huvAGw1zu6Xp8eVQuk2cNZiNFjx2k-2FfTNchiLG9o7ECJDJ0Mw-2FRzSlfldhFWvv2G7M9xrogMv-2BiUgrG-2BmCVAfC2HxBWG0Czpbw8UUe9Xkbh68Twjp-2FiA-2FSErDL5Ly4EpUNRAnG73vtyItIoICIM8Ou3n45wow3VJZv-2BOligVjLAS5MVP7-2Bs9KT5SJL-2B4aFYtkHEuFLR1bZuTJx3UBxExJ4Hh14H2wZJ76oQQne5SQtKKvimigxO2u1Whnh3CJtW6IEdW9YEpjS2iH7qCP1o28VBeBO37uUApVUV1i2DyGEaQ-2BxMUyYOwdbrJ-2BlABWinu3blWx00XVcDalVKmURFdQdqSOolwHdY9-2FWdOn-2BDtSVdZAsZttsKu4QoHg-3D-3D_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuSlzJSjjGI8-2BVLWAQJ9uj88kbDUeCB9Az6zKv-2FlK8DhtSN2st4PohJA7kerzc-2Fzn53s4Y9UY3ftZh-2FIJ43aGJR-2FFyA5HdtHvPvakDmU5LH-2FHvY-2BAdcI5kSylTKkwW2ikmYCC8kmFr-2F-2BHPRG2JjzK-2BpDAbat4-2Fg7jFXy-2FADCej3Qq7C1CvdvVvI3lazsTjSPbh8-3D
  
Subject: Re: The Softimage mailing list

That community has been amazing and I'm sad to see the end of it.  
Today my IT supervisor told me that softimage wasn't working properly with the 
latest drivers he wanted to push for the studio... the end is near. 
We're about to wrap our first production in Maya at Blur. The last one in 
softimage might be already started...--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Bifrost ICE ? Verdict ?

2019-08-12 Thread phil harbath
Does it do non-simulated pointcloud stuff like ICE, I looked it over however, 
it is different enough that is makes it hard for me to tell.  I did a lot 
of motion graphics stuff with ice along with arrays of instanced shapes/geo and 
if it did all that I would be willing to give it a real shot.
thanks
Phil--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: SV: Simple ICE pointcloud to geometry method?

2018-05-23 Thread phil harbath
I love emtopolizer,  I wonder if there is anything out there like it for any 
other app.  I know that C4D you can do some things but with ICE you get EXACT 
control.

From: Ola Madsen 
Sent: Wednesday, May 23, 2018 7:12 AM
To: Official Softimage Users Mailing 
List.https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=bAJEtTlKfqZ-W0Nqx-afSUBgJXhb09j78idt22N_4R8=QPK3NwMKFSFMZeelZAiAlkcTNjx3Yrw-JBnpZT4mA6c=
 
Subject: SV: Simple ICE pointcloud to geometry method?

You’re welcome 

 

Från: softimage-boun...@listproc.autodesk.com 
 För Morten Bartholdy
Skickat: den 23 maj 2018 11:28
Till: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=bAJEtTlKfqZ-W0Nqx-afSUBgJXhb09j78idt22N_4R8=QPK3NwMKFSFMZeelZAiAlkcTNjx3Yrw-JBnpZT4mA6c=
 
Ämne: RE: Simple ICE pointcloud to geometry method?

 

Never mind – I gave it a go and am fine now. Thanks for the pointer Ola :)

MB

  Den 23. maj 2018 klokken 10:47 skrev Morten Bartholdy :

  Stupid me – that will of course probably work fine. I have licensed versions 
of a number of his plugins, but after moving to a new workstation they open in 
Demo mode.

  Instead of bothering Eric to get licensing for the new workstation I would 
like to get the free versions working. Do you know if I have to just uninstall 
the old licensed ones and install the latest downloadable version from 
moootzoid.com? I couldn't find any info about that.

  Cheers Morten

Den 23. maj 2018 klokken 10:30 skrev Ola Madsen 
:

Hi Morten,

The easiest way is probably to use emPolygonizer. Eric released all his 
plugin for free some time ago so just head over to 
https://urldefense.proofpoint.com/v2/url?u=https-3A__u7507473.ct.sendgrid.net_wf_click-3Fupn-3D5SmYwFIJXHmC5X9wAP0G6mg4oLGBuQENbeDkYXezg3m6vjHxJcC6rUMd8QE2MtqzI-2D2F9k-2D2BWBXKW27XRR1WxPwQeB1WuuHG9v8hhERq8URLOsjZo1GI-2D2B3Gv-2D2B-2D2BMjQASpRT-2D2BECaasnCLgVLd6Qq6QViRLe2xmVKXFJWyhnjyPp5OhH6lGq2qZNGWHUj-2D2FCdxSCP-2D2B0WqPdDfiYERJoZFGN8xku74UNXycifB0B5Lkj33IeZxpwihnZCO1iIGK5CFgkX1RJRlO-2D2Fad2aF8rtoA41PbtngYDkjQqdAMiBQD12hCLwa4idwOw6Is9pcx3lqT-2D2BaPnMce-2D2BZQ6OhlDTVOYliD4cSttY5JbcjxYArND7IjTGOBMY0-2D3D-5F8S25waQj7Hc-2D2BK-2D2BqXXY-2D2BeiMQpihKzjFL-2D2BI-2D2Fpgkh92QH6-2D2FF4-2D2BkM61-2D2BvCZBuXcBnta7ernrsh-2D2BE2vTsNU6K4o9jtYWlL69sMqSeEPX37jenAgnz-2D2BmkWLlGLr6L-2D2F1eEvMW09JLXvEOTftOEMH0DdxZD2ZSTODJIoNQu3g9ksO268C44fVseGP0zZMdho2CoaSPwTp-2D2BppR-2D2B-2D2FAi0VV54MG5fKNb6LWATNELmgVxrksfe-2D2FwYfk-2D3D=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=9ttzU9rhBqJWtbh82EysH3Wz_31uXSYCIuKYtfnER6s=XLfC53dUL76_FQSmh3r32XLYgShd2zKY2Bg3k7zjcvE=
 and enjoy 

Cheers

Ola

Från: softimage-boun...@listproc.autodesk.com 
 För Morten Bartholdy

Skickat: den 23 maj 2018 10:18

Till: softimage@listproc.autodesk.com

Ämne: Simple ICE pointcloud to geometry method?

I have been going through the XSI resources on 

Re: Any Dinosaurs Still Lurking?

2018-05-14 Thread phil harbath
I am still using Softimage exclusively, I am wondering if anyone would care to 
briefly describe the advantage and disadvantages of using Maya for character 
animation. I am hoping there are some advantages.
thanks
Phil--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Houdini : non VFX jobs?

2018-05-02 Thread phil harbath
if it had a good auto-rigger like gear, shape animation tools, and an easy to 
use animation mixer I’d be all over it.

From: Jordi Bares 
Sent: Wednesday, May 2, 2018 2:08 PM
To: Official Softimage Users Mailing 
List.https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=K1_9MoENThJ5BRg8OlhiZyPxBd7nLUHPvfR1zVruF18=wHyLmudK3rTzrpKtLy4rKYV45if7vwJODbB7l0WJLA8=
 
Subject: Re: Houdini : non VFX jobs?

If anything I can guarantee you the general vibe has changed from Houdini=FX to 
Houdini=Anything you want except rigging because it is hard to find riggers

Ultimately is up to you, if you aim towards a particular area you will get 
there… simple as that.

jb


  On 2 May 2018, at 17:07, Laurence Dodd  wrote:

  Its something I've been wondering too. I have been learning Houdini for the 
last year or more, and I really like it, but I am concerned I'm going to spend 
my working days doing vfx sims, which isn't my favourite. Houdini is still very 
much shoved into the vfx box. 
  I dread the thought of being forced into Maya, stick with it and hope people 
start using it more generally, or start looking at C4D or something, eek.

  Laurence

  On 2 May 2018 at 11:56, David Saber  wrote:

Hello

I'd like to know if Houdini is somewhere used as a generalist tool: not 
only simulations and FX but also modelling , texturing, , rigging, animation, 
lighting a scene, etc?

Is there a company that uses Houdini this way?

And if no, do you think a company will use Houdini this way someday?

Thanks

David

-- Softimage Mailing List. To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com with “unsubscribe” in the subject, and 
reply to confirm.

 




  -- 

  Laurence Dodd
  Porkpie Animation


  E: laure...@porkpie.tv
  W: www.porkpie.tv
  M: 07570 702 576
  T: 01273 278 382

   --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

 



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: OTish - Setting RoyalRender up with Redshift ?

2018-01-03 Thread phil harbath
here is the whole thread on the Redshift forum

https://urldefense.proofpoint.com/v2/url?u=https-3A__www.redshift3d.com_forums_viewthread_4374_-2334764=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=nkUR9x-Rf7x25Tw4NYoOG9iU36yqzC20FPYO8w0Th90=nJZekNqBj6-nQ9mV0OPKKglB30ErfDXQCg6SyUN5KLs=

what helped me get it to work was the bit by xvivoUser where he talks about 
adjusting the shortcut to add the “-UITakeOverService”, and also I factory 
install RR otherwise I can’t get it to work.

From: phil harbath 
Sent: Wednesday, January 3, 2018 11:21 AM
To: Official Softimage Users Mailing 
List.https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=nkUR9x-Rf7x25Tw4NYoOG9iU36yqzC20FPYO8w0Th90=mxFQQSbBt2QYp8Q6-0OsmqIpKTMy7WdyNLoWRnDWxDc=
 
Subject: Re: OTish - Setting RoyalRender up with Redshift ?

I know there is a thread somewhere on the redshift forum that explains how to 
do it and it is super simple.  I believe it is a matter of adjusting a tag on 
the client shortcut.  


Royal render works just fine once you do it.  I will look for it when I am at a 
computer.


Get Outlook for Android





On Wed, Jan 3, 2018 at 11:07 AM -0500, "Morten Bartholdy" 
<x...@colorshopvfx.dk> wrote:


Thanks for the rundown Mirko. I guess I will try and find time to take a closer 
look.

Cheers



> Den 3. januar 2018 klokken 16:49 skrev Mirko Jankovic :
> 
> 
> Thinkbox does have that sales thing going on but as I remember there is
> annual license for $49 per slave.
> You install Repository on one  machine it can be render slave as well but
> it is better to have it on dedicated server, and you install clients on
> render slaves.
> They connect to repository server over LAN and also you can even run it on
> different location so it can connect over web as well.
> But Assuming you have all in LANB lets stay on that.
> License server is also installed on server machine and other comp connects
> to it.
> Both repository and license server installations are fairly simple and
> straight forward.
> And that is it.
> You also have submission scripts that are installed with simple exe files
> and configured automatically for submitting render tasks from 3d apps.
> Other then that.. and yes it does have great redshift support allowing you
> to setup concurrent tasks and also GPUs per frame as well all from
> submission script and Deadline handles the rest.
> 
> Let me know if you need any other details.
> 
> Also they have bin great as well providing even temporary licenses for
> testing out everything fully before buying so that is also doable to
> arrange with them as well.
> As soon as they answer email that is.. or phone I guess that could be
> faster.
> 
> If you decide to go and try out that route feel free to call for any
> additional assistance with setup, although they have good support too but
> sometimes someone else can be faster ;)
> 
> 
> 
> On Wed, Jan 3, 2018 at 4:34 PM, Morten Bartholdy 
> wrote:
> 
> > Hi Mirko,
> >
> > We are long time RR users but stuff like this might make us look
> > elsewhere. I have no time for tinkering with sysadmin stuff that I just
> > really want to work, and quickly :) Time spent on that is less time for
> > producing pixels.
> >
> > So what is the basic setup procedure in Deadline?
> > One thing though - Thinkbox can apparently not be bothered with posting
> > pricing - you actually have to contact them to get to know -> oldschool ->
> > sucks.
> >
> > Morten
> >
> >
> >
> >
> > > Den 3. januar 2018 klokken 16:18 skrev Mirko Jankovic <
> > mirkoj.anima...@gmail.com>:
> > >
> > >
> > > this is not helping and maybe a bit out of the place but have you tried
> > > deadline instead? it has fantastic redshift support and stupid simple to
> > > setup as well
> > >
> > > On Wed, Jan 3, 2018 at 3:47 PM, Morten Bartholdy 
> > > wrote:
> > >
> > > > I am trying to set up RoyalRender for Redshift, and have run into a
> > snag.
> > > >
> > > > Holger explains the proces in the documentation like shown below. My
> > > > problem is I have no idea how to add a commandline flag in the options
> > of
> > > > the RR/win_rrClient.bat link. I am sure many of you have done this, so
> > a
> > > > nudge in the right direction will be much appreciated.
> > > >
> > > > Thanks - Morten
> > > >
> > > >
> > > > 

Re: OTish - Setting RoyalRender up with Redshift ?

2018-01-03 Thread phil harbath
I know there is a thread somewhere on the redshift forum that explains how to 
do it and it is super simple.  I believe it is a matter of adjusting a tag on 
the client shortcut.  




Royal render works just fine once you do it.  I will look for it when I am at a 
computer.




Get Outlook for Android







On Wed, Jan 3, 2018 at 11:07 AM -0500, "Morten Bartholdy" 
 wrote:










Thanks for the rundown Mirko. I guess I will try and find time to take a closer 
look.

Cheers



> Den 3. januar 2018 klokken 16:49 skrev Mirko Jankovic :
> 
> 
> Thinkbox does have that sales thing going on but as I remember there is
> annual license for $49 per slave.
> You install Repository on one  machine it can be render slave as well but
> it is better to have it on dedicated server, and you install clients on
> render slaves.
> They connect to repository server over LAN and also you can even run it on
> different location so it can connect over web as well.
> But Assuming you have all in LANB lets stay on that.
> License server is also installed on server machine and other comp connects
> to it.
> Both repository and license server installations are fairly simple and
> straight forward.
> And that is it.
> You also have submission scripts that are installed with simple exe files
> and configured automatically for submitting render tasks from 3d apps.
> Other then that.. and yes it does have great redshift support allowing you
> to setup concurrent tasks and also GPUs per frame as well all from
> submission script and Deadline handles the rest.
> 
> Let me know if you need any other details.
> 
> Also they have bin great as well providing even temporary licenses for
> testing out everything fully before buying so that is also doable to
> arrange with them as well.
> As soon as they answer email that is.. or phone I guess that could be
> faster.
> 
> If you decide to go and try out that route feel free to call for any
> additional assistance with setup, although they have good support too but
> sometimes someone else can be faster ;)
> 
> 
> 
> On Wed, Jan 3, 2018 at 4:34 PM, Morten Bartholdy 
> wrote:
> 
> > Hi Mirko,
> >
> > We are long time RR users but stuff like this might make us look
> > elsewhere. I have no time for tinkering with sysadmin stuff that I just
> > really want to work, and quickly :) Time spent on that is less time for
> > producing pixels.
> >
> > So what is the basic setup procedure in Deadline?
> > One thing though - Thinkbox can apparently not be bothered with posting
> > pricing - you actually have to contact them to get to know -> oldschool ->
> > sucks.
> >
> > Morten
> >
> >
> >
> >
> > > Den 3. januar 2018 klokken 16:18 skrev Mirko Jankovic <
> > mirkoj.anima...@gmail.com>:
> > >
> > >
> > > this is not helping and maybe a bit out of the place but have you tried
> > > deadline instead? it has fantastic redshift support and stupid simple to
> > > setup as well
> > >
> > > On Wed, Jan 3, 2018 at 3:47 PM, Morten Bartholdy 
> > > wrote:
> > >
> > > > I am trying to set up RoyalRender for Redshift, and have run into a
> > snag.
> > > >
> > > > Holger explains the proces in the documentation like shown below. My
> > > > problem is I have no idea how to add a commandline flag in the options
> > of
> > > > the RR/win_rrClient.bat link. I am sure many of you have done this, so
> > a
> > > > nudge in the right direction will be much appreciated.
> > > >
> > > > Thanks - Morten
> > > >
> > > >
> > > > 
> > > > Dual Mode:  service +  interactive application mode
> > > > 
> > > >
> > > > If you do not have a second GPU card, then you have to start the
> > rrClient
> > > > manually in your interactive session (Application Mode).
> > > >
> > > > To start the client in interactive mode, you can just add a link to the
> > > > win_rrClient.bat file in the RR  Root and place it into your "Startup"
> > > > start-menu folder.
> > > >
> > > >
> > > > The disadvantage of an interactive mode is that you have to login on
> > the
> > > > machine.
> > > >
> > > > And if you have not setup an (plain password) auto-login, then your
> > > > rrClient is not running if you startup the machine.
> > > >
> > > > Therefore you can run two clients.
> > > > Keep the service running as usual.
> > > >
> > > >
> > > > Create a link to RR/win_rrClient.bat (via right-click in windows
> > explorer).
> > > > Edit the properties and add the commandline flag -UITakeOverService
> > > > The interactive client will start and stays in an invisible mode.
> > > > The service will disable itself, but it does NOT abort a render that
> > is in
> > > > progress.
> > > > Once the service is disabled, the service puts itself into invisible
> > mode.
> > > > And the interactive client takes over.
> > > >
> > > >
> > > > You might want to use additional commandline flags like:
> > > >
> > > > -IgnoreWorkingHours
> > > >
> > 

Re: All MOOTZOID plugins are for free now! Thanks, Eric!

2017-12-21 Thread phil harbath
that is nice, I use emtopolizer pretty much daily, now I don’t need to worry 
about the license server bugging out
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Softimage - not going away...

2017-10-26 Thread phil harbath
I would be interested to know if Motion Creation is as easy and powerful as it 
is in ICE,  I can find I can do whatever I want to do for the most part in ice, 
create point clouds in most any fashion, pop them in and out at any time, and 
apply animated colors to them as I see fit,  I would think that you do much of 
this in C4D but without the complete control you can get with ICE, however I 
wonder if the same ease of creation is there with Houdini.  I agree with others 
I would just assume continue to use Softimage/Ice, however, I worry about the 
day, Soft just doesn’t open.  I have had problems like this with other programs 
where just recently some updates whether it be windows 10 or the video drivers, 
have caused certain things to crash, and has caused me great anxiety.

From: Jonathan Moore 
Sent: Thursday, October 26, 2017 7:07 PM
To: Official Softimage Users Mailing 
List.https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=ZdkZahgcGpF7AcCYLN6bpeJvGhb5646aVqvMp9i6OJk=gc1xHlmwhFGWaRk4lH-PJAcFTfu0glRcoRVAZwWhQPw=
 
Subject: Re: Softimage - not going away...

Those coming from the likes C4D and After Effects doing wonderful stuff in 
Houdini were in many cases already technical artists. One of the 
Aixsponza/Entagma boys (Manuel) started out in XSI as it happens, the other was 
skilled in Processing (Moritz). And Simon Holmedal was a math nerd long before 
he gazed eyes on C4D, never mind Houdini. Ben Watt on the other hand is a great 
example of a C4D artist not used to technical workflows who rapidly adapted to 
using Houdini as his main platform. 

Motion design is my thing and I encourage any artists I know to learn Houdini, 
but sadly for some, things don't click. At the moment I'm working with others 
on a Mograph/MASH type suite of tools for Houdini. Creating the cloners, 
effectors and falloffs of a typical motion graphics plugin suite is the easy 
part, making it a 'gateway drug' into the delights of Houdini, a little harder! 
But we feel one of the major hooks is performance and luckily the v16 release 
cycle has seen critical SOP nodes become thread friendly (e.g. the Copy and 
Point SOP's for starters). C4D and Maya's motion design tools are throttled by 
a single threaded core, so a suite of tools in Houdini with similar 
capabilities, whilst being optimised for fully threaded workflows will 
hopefully provide further encouragement for motion artists to deepen their 
Houdini knowledge. ;)

On 26 October 2017 at 21:30, Jordi Bares  wrote:

  No worries Jonathan.. 

  It is nevertheless interesting that non-technical artists like those coming 
from C4D and AfterEffects are jumping on Houdini and some really are doing 
amazing work the like we haven’t seen so may be it will be an evolution in the 
sense that understanding the processes may be fundamental for the type of work 
they intend to do.

  Anyway… good luck though

  hugs
  jb

On 26 Oct 2017, at 19:41, Jonathan Moore  wrote:

I wasn't intending to pick holes Jordi, so apologies if it came over that 
way. But yes, be it nodal shading, nodal compositing or full featured end to 
end procedural modeling and animation; nodes scare the bejesus out of a many 
artists. Personally, I find nodes a more visually descriptive view of things 
but have come to realise there are many that don't share my view.  :)

On 26 October 2017 at 19:29, Jordi Bares  wrote:

  Indeed you are right, I probably have a skewed vision due to the fact 
that everyone is now exposed to Nuke (and here XSI) which have node based 
approaches but may be outside is not so obvious.

  I hope you have fun though.  ;-)
  jb


On 26 Oct 2017, at 18:44, Jonathan Moore  
wrote:

Jordi, I'm only recounting the feedback I get from the artists I 
support. Some of these artists find nodal approaches per se as being technical. 

You, I and most on this list know this not to be the case, but we have 
to be considerate that not all artists are wired the same as us.

On 26 October 2017 at 18:13, Jordi Bares  wrote:

  Could you give me an example of various stages of a production where 
you need those skills? I can only see a few places where you do and others that 
you might if you want to do complex stuff (like modern abstract motion graphics 
for example)

  Let’s also remember, only recently we have Wrangle nodes and although 
they are awesome, you didn’t even have them a few years back yet you were able 
to do anything (slower of course) in other manners. A good example is the new 
Point Wrangle versus the old Point SOP.

  I still think for Previz, Modelling, Animation (not technical FX 
animation), Layout, Shading, Texturing, Lighting and 

Re: Softimage - not going away...

2017-10-25 Thread phil harbath
Do you do character animation in Houdini,  I am hesitant to change to 
another program if I can't get
near the character animation workflow as Softimage, just wondering I don't 
know much about Houdini's
strengths in that department other than it is behind and a work in progress, 
maybe they are fine with that not being
their niche. Of all the nightmares I hear about about working in Maya I am 
not crazy about spending a ton of time (and money)
changing to Maya for character animation to have it worse.

thanks

-Original Message- 
From: Mathieu Leclaire
Sent: Wednesday, October 25, 2017 12:16 PM
To: Official Softimage Users 
MailingList.https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwICaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=w__nc6mCMrINpx5xEp-sXoo5sEeL0el9ETqHSc8sMX4=ZOLCGskRP-KFcopiYRgs8bJ9N8OrwFUu6F1EGrD5DOY=
Subject: Re: Softimage - not going away...

Hi guys,

I don't want to crash your rant here and hope you guys don't take
offense to what I have to say. I'm sure you heard this a million times
by now, but if you would allow me to share my perspective:

I highly recommend you guys move on and learn the other softwares. This
industry and it's technology is changing so fast. Sure Softimage now
still feels like the best option, but soon Softimage won't be able to
handle all the new file formats, new geometry features, latest renderers
will stop being supported, new hardware and operating systems won't
support it, etc. It will eventually become impossible to keep up with
current production needs using that software. If you guys don't evolve,
you will become dinosaurs and you'll have a long way to catch up before
you'll be able to get work again. We work in an industry that heavily
relies on new technologies so we have to evolve with it or you end up on
the outside looking in.

I understand your frustration. I do. I have gone through it all myself.
But after going through a hard learning curve to become as comfortable
with Houdini as I was with Softimage (and I'm still learning), I now
love Houdini probably more then I ever loved Softimage.

Trust me, it took me a long time to let it go. We still use Softimage a
lot here at Hybride, but we are slowly migrating out of it. We have to
with all the new requirements in our pipeline with other vendors. Now I
get pissed off when colleagues decide to use Softimage instead of doing
it directly in Houdini or in Maya. Like yourself, they are frustrated,
there's a lot of pressure to deliver in short timelines and so they
prefer not to get out of their comfort zone. But it already comes with a
price to pay. For example, we had a scene that took an hour to load in
Softimage where it loaded in a few seconds in Houdini. That means that
this artist takes about twice the time allocated per shot because he's
too hard headed to switch software. Trust me that supervision is putting
a lot of pressure on that guy to learn Houdini so they don't have to
overcharge for his shots anymore.

This is just the beginning. It'll get worst and worst in the next few
years and eventually, you'll become like the guy who still types on an
old typewriter instead of using a computer. I know that switching feels
like taking a few steps backwards, but at least you'll be able to
eventually move forward where you are standing still in Softimage. I
hated having to go through all this, but eventually Houdini open my eyes
to a world of new possibilities that never would have been available in
Softimage and I couldn't be happier that I finally made that move. Don't
make the mistake of being too comfortable in your ways of working. It'll
become obsolete sooner then you think. There's a ton of new toys out
there waiting to be discovered. Your ex broke up with you. Accept it and
move on. Sure, you'll date a few girls that will underwhelm you at
first, but you just might find one that will blow your mind and change
your life for the better, but you have to take that leap first and give
it a fair chance.

That's my rant/recommendation. Now it's on you to decide how you want to
manage your career.

-Mathieu



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Environment Question (regards to Momentum)

2017-10-23 Thread phil harbath

I have this problem when I merge in a model that was used to a Momentum 
simulation, when I merge the MOM simulation will no longer work at all, and I 
have a bunch of Enviroments listed.  If I delete them all and make the only 
left active (it probably is already) it does not fix the problem, I can’t 
create a new MOM simuation or use the ones I merged in.  Any suggestions, to be 
honest I don’t quite understand the Environments tab (listed in the explorer) I 
never had to change anything in them before.

Thanks
Phil--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: GEAR - Single guides

2017-06-23 Thread phil harbath
I am very happy with as well, whatever I happen to migrate to next I hope it 
has something of the same caliber.

From: Andres Stephens 
Sent: Friday, June 23, 2017 9:28 AM
To: Official Softimage Users Mailing 
List.https://groups.google.com/forum/#!forum/xsi_list 
Subject: Re: GEAR - Single guides

I use mc_GEAR all the time. 


Best rigging system.


-Draise

+57 3138116821





From: softimage-boun...@listproc.autodesk.com 
 on behalf of pedro santos 

Sent: Friday, June 23, 2017 2:31:30 AM
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list
Subject: Re: GEAR - Single guides 

Gear <3
https://streamable.com/jli0




On Fri, Jun 23, 2017 at 7:12 AM, Mirko Jankovic  
wrote:

  Man, gear was and still is foundation of all of my work with characters :)  
  Made rigging and getting characters to animation fun and fast.. I can;t 
express it better then..
  Thanks we love you for gear man!!! :)

  By the way did I dream or there was some version or testing or something for 
Houdini as well?
  Was there one and was it anything like SI version?
  ᐧ

  On Fri, Jun 23, 2017 at 8:02 AM, Jeremie Passerin  wrote:

I feel some warm in my heart when I see people are still using gear. 
I miss you all guys !

On Jun 22, 2017 16:14, "Pierre Schiller"  
wrote:

  Fixed. TAN1: Was a ball rig from the neck, effectively the second from 
the root...


  On Thu, Jun 22, 2017 at 5:25 PM, Pierre Schiller 
 wrote:

UPDATE:

I got this error. Here´s what I did:

Created Rig from template: MAN.

MMB deleted (right) Leg root.

Deleted Left toe fingers

Deleted Right arm from root. Adjusted all guide points on Left hand.

Symmetry Duplicate to RIGHT side (now I have both arms back)

Adjusted Neck and DELETED 2nd point guide from the base up.

Create rig:

ERROR:
SelectObj "man_guide"
SelectObj "man_guide", "BRANCH"
' WARNING : Object missing : tan1
' WARNING : The guide doesn't seem to be up to date. Check logged 
messages and update the guide.
' Guide loaded from hierarchy in [ 0:00:03.561000 ]
gear_BuildFromSelection


Now I´ve been dealing with this for 2 days. Please help.

Thanks.


On Thu, Jun 22, 2017 at 3:58 PM, Pierre Schiller 
 wrote:

  Gosh I feel embarrassed... It´s working now. I guess either my 
machine needed a restart or I did use some kind

  of weird name for the final rig (spaces, stuff the such)

  Thanks team!


  On Thu, Jun 22, 2017 at 7:10 AM, toonafish  
wrote:

Works fine here. 

Did you MMB select and delete the complete “leg_XX_root” branch ?


Ronald




  On 22 Jun 2017, at 13:42, Pierre Schiller 
 wrote:

  Hi. Is Jeremie Passerin still in the list? :D

  I´ve been a little rusty on making guides on Gear. I am trying to 
rig a "house key" as a character.

  So I pickup the human guide, delete 1 leg entirely and it should 
be ready to generate a rig. Instead, I get an error. Scripts stop.


  So I thought, maybe I gotta do this using the single guides (make 
a spine, neck and head, two arms and 1 leg.) But It mentions I´m missing a 
"root". Basically I have forgotten how to make my own guide and generate a rig 
out of it.


  Could someone help me out with this, please?

  Thank you everyone. I know it´s been HU days for everyone. :D 
heheh.


  -- 

  Portfolio 2013

  Cinema & TV production
  Video Reel
  --
  Softimage Mailing List.
  To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and 
reply to confirm.


--
Softimage Mailing List.
To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and 
reply to confirm.




  -- 

  Portfolio 2013

  Cinema & TV production
  Video Reel



-- 

Portfolio 2013

Cinema & TV production
Video Reel



  -- 

  Portfolio 2013

  Cinema & TV production
  Video Reel

  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
with "unsubscribe" in the subject, and reply to confirm.


--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 

hair dynamics

2017-06-19 Thread phil harbath
I have a situation where I can not add dynamics to softimage hair, when I click 
on it, it does nothing, has anyone encountered this before.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: T-Gen for Softimage

2017-05-17 Thread phil harbath
I am curious how the character tools stack up to Softimage, I find it hard to 
leave Softimage because of the strong character tools.

From: Perry Harovas 
Sent: Wednesday, May 17, 2017 10:53 PM
To: Official Softimage Users Mailing 
List.https://groups.google.com/forum/#!forum/xsi_list 
Subject: Re: T-Gen for Softimage

That is the thing... 

In 3 years, I have never once needed support!
It is rock solid stable and the few questions I had, shich were about how I 
could 
accomplish something (not about issues I was having) were answered by the C4D 
community.

I was so enamored with C4D I actually went to NAB this year to do a 50 minute 
talk at the Maxon booth about it.

If you are interested, here is the link where I talk a lot about my experiences 
in other software and show some projects
I did in C4D. In a couple of them you can see the insane detail I was able to 
achieve on a single computer with a sub-awesome graphics card.

http://c4d3d.com/2qoOz9T




On Wed, May 17, 2017 at 10:47 PM, Leoung O'Young  wrote:

  That helps a lot. It is good to hear from a happy user
  We will definitely have a very look at C4D and Redshift is out on alpha for 
C4D.
  How do you find the support for C4D? 


  On 5/17/2017 10:27 PM, Perry Harovas wrote:

Honestly I could not be any happier. 
Sure I miss ICE, but for 99% of the things I have to do, C4D is actually a 
lot easier than even Softimage was.
Not to say it is better, but in my book easier is (in a certain way) better 
because it gives you more time for iteration.

The tools are easy to learn, there is no lack of power, and frankly my work 
has gotten better because of it.

I used Maya for 9 years and Softimage for 10 years before switching to C4D.

There is stuff I do every day in C4D that I would never have attempted in 
Maya, would have been fine with doing
in Softimage (but it would have taken longer) and with he addition of 
Octane as my renderer, I feel I have the best
imaging ability I have ever had.

I tried Houdini and sure, it is really powerful, but the effort required to 
harness that power was just not worth it
for the vast majority of what I work on. For the few times it would be 
useful, I can always turn to Houdini for that power (and I have).

But that has only happened 2 times in 3 years and in the time since, I 
found that had I known about a feature or plugin, it would have been
better and faster in C4D than it was in Houdini.

I know this sounds like I am doing a sales pitch for C4D here, but I am not.
It isn't perfect, but neither was/is Soft. It is just so much less 
stressful I can hardly even explain it.

Hope that helps you a bit!


On Wed, May 17, 2017 at 10:18 PM, Leoung O'Young  
wrote:

  Hi Perry,

  Thanks for your input. Sooner or later we have to switch, are you happy
  with C4D?

  Leoung


  On 5/17/2017 6:20 PM, Perry Harovas wrote:
  > I purchased Forester for C4D since I am not using Soft anymore. One of 
the best purchases I've ever made. Really great software.
  >
  > Sent from my iPhone
  >
  >> On May 17, 2017, at 4:07 PM, Leoung O'Young  
wrote:
  >>
  >> Sven, thanks so much, I will look into Forester.
  >>
  >> Leoung
  >>
  >>> On 5/17/2017 2:32 PM, Sven Constable wrote:
  >>> I have an old beta version (0.77) Can send it to you off list. Did 
you check
  >>> Forester? Goes far beyond T-Gen.
  >>> https://www.3dquakers.com/forester-for-softimage-2/
  >>>
  >>> Sven
  >>> -Original Message-
  >>> From: softimage-boun...@listproc.autodesk.com
  >>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung 
O'Young
  >>> Sent: Wednesday, May 17, 2017 7:40 PM
  >>> To: xsi
  >>> Subject: T-Gen for Softimage
  >>>
  >>> Can one still get T-Gen for Softimage?
  >>>
  >>> I googled it and the link is dead.
  >>>
  >>> Thanks,
  >>>
  >>> Leoung
  >>>
  >>>
  >>> --
  >>> Softimage Mailing List.
  >>> To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com with
  >>> "unsubscribe" in the subject, and reply to confirm.
  >>>
  >>> --
  >>> Softimage Mailing List.
  >>> To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and 
reply to confirm.
  >>>
  >>>
  >> --
  >> Softimage Mailing List.
  >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
with "unsubscribe" in the subject, and reply to confirm.
  > --
  > Softimage Mailing List.
  > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
with "unsubscribe" in the subject, and reply to confirm.
  >
  >

  --
  Softimage Mailing List.
  To unsubscribe, send a mail 

Re: houdini 16

2017-02-22 Thread phil harbath
if you had 2 or 3 copies of indie could you use royal render to render over a 
network or do you need core or FX to do that? 
Also, I assume you only need 1 copy of Core or FX to render (say X copies of 
Redshift) on X computers on a network.
thanks
Phil--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Opinion gathering

2017-02-16 Thread phil harbath
so there really is no (easy) way of creating clips of animation based on a 
character set (or whatever) and loop them and blend them into other clips, I 
hate to describe it that way since I am kind of repeating my question about if 
houdini can emulate the mixer in Softimage (and perhaps sharing clips among 
like models).

thanks

From: Jordi Bares 
Sent: Thursday, February 16, 2017 2:15 PM
To: Official Softimage Users Mailing 
List.https://groups.google.com/forum/#!forum/xsi_list 
Subject: Re: Opinion gathering

Below 

Sent from my iPhone

On 16 Feb 2017, at 18:47, phil harbath <phil.harb...@jamination.com> wrote:


  I am very curious on how people feel about houdini’s character animation 
tools.  I am reluctant to move on from Softimage until there is something out 
there that is at least close to being on par with it.  

It is pretty similar and although you will miss a few things (like the mixer) 
you will get others (like muscles, advanced rigging, chops,...)

Don't worry and give it a go


  Specifically the Shape Manager, non-destructive weights, and the animation 
mixer really help me get the job done, and when it comes to the negative things 
I hear about Maya it has kept me from making the leap in that direction even 
though I theoretically own 2 copies,  I really am hoping that Houdini is close 
because I really only want to make a change once.

Shape management you do it out of the box through nodal workflow. Not as slick 
but more powerful.

Non-destructive is the name of the game.

No mixer but you have animation layers (although a bit wonky)

Rigging is way way better in Houdini

Hope it helps 

Jb


  thanks
  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Opinion gathering

2017-02-16 Thread phil harbath
I am very curious on how people feel about houdini’s character animation tools. 
 I am reluctant to move on from Softimage until there is something out there 
that is at least close to being on par with it.  Specifically the Shape 
Manager, non-destructive weights, and the animation mixer really help me get 
the job done, and when it comes to the negative things I hear about Maya it has 
kept me from making the leap in that direction even though I theoretically own 
2 copies,  I really am hoping that Houdini is close because I really only want 
to make a change once.
thanks--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: houdini 16

2017-02-09 Thread phil harbath
thanks for the response,  as far as the emtopolizer question, I guess what I 
was asking was can I do that sort of thing without digging into deep is there 
something close to the surface that already does that sort of things or do 
those nodes already exist.  And mostly I am just talking about the way 
emtopolizer is able to control islands of a mesh with a non simulated particle 
system.


From: Jordi Bares 
Sent: Thursday, February 9, 2017 3:59 PM
To: Official Softimage Users Mailing 
List.https://groups.google.com/forum/#!forum/xsi_list 
Subject: Re: houdini 16

Trying to answer you questions… below 

  On 9 Feb 2017, at 20:48, phil harbath <phil.harb...@jamination.com> wrote:

  sorry, yes, I meant emtopolizer.  I really like using ice to control each 
piece (fragment) of a geometry,  I am really hoping whatever I move to next has 
that capability, so if anyone knows if there is anything out there like it for 
any problem, I would be grateful.

  From: Jonathan Moore 
  Sent: Thursday, February 9, 2017 3:43 PM
  To: Official Softimage Users Mailing 
List.https://groups.google.com/forum/#!forum/xsi_list 
  Subject: Re: houdini 16

  emTopology or emTopolizer? If we're talking emTopolizer, Eric stuck enough 
unique tools and workflows in there to keep me coming back for years to come.  
:) 

  Much as I love Houdini, it would be even better with Eric on the payroll!

  On 9 February 2017 at 20:24, Olivier Jeannel <facialdel...@gmail.com> wrote:

Emtopology, yeah it's for free in Houdini :)

2017-02-09 19:57 GMT+01:00 phil harbath <phil.harb...@jamination.com>:

  while houdini is a topic of conversation, as a person still entrenched in 
softimage I have a couple of questions.  I use emtopology a lot to control 
object fragments and find it indispensable, is this something that houdini can 
do without, like you know, knowing the math to recreate the actual emtop tools. 

You will be able to do that and more but of course, being more granular you 
should expect an adaptation period that surely may be frustrating or even 
painful (like any transition) but I am sure you will see the posibilities and 
what is possible to do with Houdini out of the box.

In terms of maths, I would expect you should be fine although you may want to 
take advantage of some tools by reinforcing some basic maths. This should be 
all you need for pretty much 90% of what you may be after.

https://www.pluralsight.com/courses/houdini-practical-math-tips


  Also is there some sort of autorig generator and is there an equivalent 
to character sets.  I assume that whatever the houdini mixer is, it is not up 
there with the ease of use as the softimage mixer.  I am very happy with the 
Softimage toolset for character animation, so I hate to take huge step down,  
all this talk about maya needing all sorts of scripts really turns me off, and 
the need to redo weights if any topology is changed.



Yes, there have been various incarnations and in the very latest version 16 now 
brings a much simpler and more powerful now approach built by a super 
experienced top rigger so I am sure will fit your needs without sweating blood.

You can literally go from mesh to fully rig in under 30 minutes (depending how 
fast you are with your placement of the guide rig) and deployment of a fully 
ready asset.

jb



  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
with "unsubscribe" in the subject, and reply to confirm.



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.




--
  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.
  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.




--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: houdini 16

2017-02-09 Thread phil harbath
sorry, yes, I meant emtopolizer.  I really like using ice to control each piece 
(fragment) of a geometry,  I am really hoping whatever I move to next has that 
capability, so if anyone knows if there is anything out there like it for any 
problem, I would be grateful.

From: Jonathan Moore 
Sent: Thursday, February 9, 2017 3:43 PM
To: Official Softimage Users Mailing 
List.https://groups.google.com/forum/#!forum/xsi_list 
Subject: Re: houdini 16

emTopology or emTopolizer? If we're talking emTopolizer, Eric stuck enough 
unique tools and workflows in there to keep me coming back for years to come.  
:) 

Much as I love Houdini, it would be even better with Eric on the payroll!

On 9 February 2017 at 20:24, Olivier Jeannel <facialdel...@gmail.com> wrote:

  Emtopology, yeah it's for free in Houdini :)

  2017-02-09 19:57 GMT+01:00 phil harbath <phil.harb...@jamination.com>:

while houdini is a topic of conversation, as a person still entrenched in 
softimage I have a couple of questions.  I use emtopology a lot to control 
object fragments and find it indispensable, is this something that houdini can 
do without, like you know, knowing the math to recreate the actual emtop tools. 

Also is there some sort of autorig generator and is there an equivalent to 
character sets.  I assume that whatever the houdini mixer is, it is not up 
there with the ease of use as the softimage mixer.  I am very happy with the 
Softimage toolset for character animation, so I hate to take huge step down,  
all this talk about maya needing all sorts of scripts really turns me off, and 
the need to redo weights if any topology is changed.

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.



  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.





--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: houdini 16

2017-02-09 Thread phil harbath
while houdini is a topic of conversation, as a person still entrenched in 
softimage I have a couple of questions.  I use emtopology a lot to control 
object fragments and find it indispensable, is this something that houdini can 
do without, like you know, knowing the math to recreate the actual emtop tools. 

Also is there some sort of autorig generator and is there an equivalent to 
character sets.  I assume that whatever the houdini mixer is, it is not up 
there with the ease of use as the softimage mixer.  I am very happy with the 
Softimage toolset for character animation, so I hate to take huge step down,  
all this talk about maya needing all sorts of scripts really turns me off, and 
the need to redo weights if any topology is changed.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Re:

2017-02-08 Thread phil harbath
Eric Thivierge was very helpful in my problem,  so half of my issues are 
resolved.  I prefer to use the older non free version of Momentum as I have 
problems caching the free version, so that part stinks.  

From: Jonathan Moore 
Sent: Wednesday, February 8, 2017 8:34 AM
To: Official Softimage Users Mailing 
List.https://groups.google.com/forum/#!forum/xsi_list 
Subject: Re:

Morten, I asked Ben directly about Species & Fury last year ref making them 
free and open source in the same manner as Crate and Momentum and he said that 
it wasn't possible as he alone didn't own the IP for these projects. 

I understand his position but seeing as he's no longer supporting the RLM 
license system that makes it possible to use these addons it becomes ugly when 
someone like Phil is building a new workstation.

I suppose in the bigger scheme of things it's another reminder to find an XSI 
alternative.

On 8 February 2017 at 13:00, Morten Bartholdy <x...@colorshopvfx.dk> wrote:

  If they are not going to hep they should perhaps release it for free like 
they did with Crate and Momentum :)

  Morten



  > Den 7. februar 2017 klokken 18:23 skrev Phil Harbath 
<phil.harb...@jamination.com>:
  >
  >
  > Anybody that represents species still on the list,  I really need to move 
my license to a new computer however the exocortex are not going to help.  
--
  > Softimage Mailing List.
  > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.
  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.





--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

[no subject]

2017-02-07 Thread Phil Harbath
Anybody that represents species still on the list,  I really need to move my 
license to a new computer however the exocortex are not going to help.  --
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Softimage mailing 2016 year in review

2017-01-10 Thread phil harbath
cgsoup still pops up on a search.  nice to know

From: Bradley Gabe 
Sent: Tuesday, January 10, 2017 2:39 PM
To: Official Softimage Users Mailing 
List.https://groups.google.com/forum/#!forum/xsi_list 
Subject: Re: Softimage mailing 2016 year in review

My goal was to not post anything on the list this year.



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Softimage mailing 2016 year in review

2017-01-09 Thread phil harbath
I was kidding of course, but perhaps kim aldis in the last ten?--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Softimage mailing 2016 year in review

2017-01-09 Thread phil harbath
I’m pretty sure that was for Creative Sheep.

From: Sven Constable 
Sent: Monday, January 9, 2017 1:59 PM
To: 'Official Softimage Users MailingList. 
https://groups.google.com/forum/#!forum/xsi_list' 
Subject: RE: Softimage mailing 2016 year in review

The last post is already reserved by Ed Harriss.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jeff McFall
Sent: Monday, January 09, 2017 7:44 PM
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list
Subject: RE: Softimage mailing 2016 year in review

 

Never posted much myself and don’t meant to sound morbid, but I am silently 
waiting to see if I can get the final post in.   Might take a while though…

 

 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: Friday, January 6, 2017 1:34 PM
To: softimage@listproc.autodesk.com
Subject: Softimage mailing 2016 year in review

 

http://wp.me/powV4-3nR




--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Softimage EOL 2017 - The chronicles of a giant (documentary)

2016-12-07 Thread phil harbath
I still use combustion everyday despite the fact I can’t stencil anymore 
(windows 10 issue, haven’t found a workaround),  I try and try to give after 
affects a shot, but each year those tiny tiny dials and buttons get harder to 
read in after effects.  One day I will move on.

From: Graham Bell 
Sent: Wednesday, December 7, 2016 6:01 PM
To: softimage@listproc.autodesk.com 
Subject: RE: Softimage EOL 2017 - The chronicles of a giant (documentary)

Hardly that impactful when they’re now 20% up from last year.

 

At the time of the announcement I always figured in 2+2 equation of usage. 2 
years before end of support, then another 2 years before people finally give it 
up. Though I’m sure it will go longer, I used to still come across people using 
Combustion.

 

But seriously, it’s gone, get over it. For your own sanity, please let it go.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Saeed Kalhor
Sent: 07 December 2016 22:06
To: softimage@listproc.autodesk.com
Subject: Re: Softimage EOL 2017 - The chronicles of a giant (documentary)

 

And they got this for their wrong moves:


http://www.cnbc.com/2016/11/30/autodesk-shares-drop-more-than-3-after-disappointing-guidance.html

 

On Thu, Dec 8, 2016 at 12:15 AM, Chris Marshall  
wrote:

  I keep looking at the alternatives and still struggle to pick one to really 
dive into. Too busy with paying jobs to spend time learning a new language

   



  On Wednesday, 7 December 2016, Perry Harovas  wrote:

Many people are currently being impacted by the EOL and even if they are 
not,

the bad feelings run high for many. Perhaps something like a documentary 
needs

the healing power of time before it would be more balanced...

 

A great idea, for sometime further into the future, I think.

 

On Wed, Dec 7, 2016 at 12:22 PM, Steven Caron  wrote:

  Right, and it would struggle to be a proper documentary instead it would 
be more like an anti-Autodesk hit piece. We have plenty of anti-corporate 
documentaries.

   

  On Wed, Dec 7, 2016 at 8:33 AM, Dan Yargici  wrote:

 

My post was mostly a reaction to the feeling that this situation is 
somehow deserving of a documentary or the like...

 


  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
with "unsubscribe" in the subject, and reply to confirm.





 

-- 







Perry Harovas
Animation and Visual Effects

http://www.TheAfterImage.com

 

-26 Years Experience

-Member of the Visual Effects Society (VES)

   

  -- 

  Chris Marshall

  Mint Motion Limited

  029 20 37 27 57

  07730 533 115

  www.mintmotion.co.uk

  www.dot3d.com

   

   


  --
  Softimage Mailing List.
  To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

 




--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Wiki EOL soon

2016-08-22 Thread phil harbath
I also use it full time,  trying to learn some houdini, but it is slow going.
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

RE: Autodesk acquires Solid Angle

2016-04-19 Thread Phil Harbath
I am definitely not sure what their motivation was but instead of investing in 
it they gave up on it.

-Original Message-
From: "Steven Caron" <car...@gmail.com>
Sent: ‎4/‎19/‎2016 3:21 PM
To: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com>
Subject: Re: Autodesk acquires Solid Angle

Not sure I follow... AD bought Mudbox to lure Softimage users over to Maya
or Max?

On Tue, Apr 19, 2016 at 12:12 PM, Phil Harbath <phil.harb...@jamination.com>
wrote:

> Well, they kind of did that with mudbox,  sure you could use it with any
> program, however they made it more convenient with max and Maya.
> --
> From: Steven Caron <car...@gmail.com>
> Sent: ‎4/‎19/‎2016 3:07 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: Autodesk acquires Solid Angle
>
> I see what you are pointing out but again this is apples and oranges and
> that quote misses context :)
>
> Softimage != Arnold, full animation package with an API vs a rendering
> engine that IS an API... In Softimage's case AD is/was trying to convince
> us to switch to a competing product, in this case they are trying to sell a
> C4D user Maya through restricting their access to a rendering engine?
>
>
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

RE: Autodesk acquires Solid Angle

2016-04-19 Thread Phil Harbath
Well, they kind of did that with mudbox,  sure you could use it with any 
program, however they made it more convenient with max and Maya.

-Original Message-
From: "Steven Caron" 
Sent: ‎4/‎19/‎2016 3:07 PM
To: "softimage@listproc.autodesk.com" 
Subject: Re: Autodesk acquires Solid Angle

I see what you are pointing out but again this is apples and oranges and
that quote misses context :)

Softimage != Arnold, full animation package with an API vs a rendering
engine that IS an API... In Softimage's case AD is/was trying to convince
us to switch to a competing product, in this case they are trying to sell a
C4D user Maya through restricting their access to a rendering engine?

On Mon, Apr 18, 2016 at 5:50 PM, Ed Harriss  wrote:

> “If we reduce AD's behaviors to 'corporate greed' like this forum tends to
> do, then alienating thousands of users is illogical.”
>
>
>
> Didn’t they do that already? ;)
>
> This is the Softimage list, isn’t it?
>
>
>
>
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

RE: Autodesk acquires Solid Angle

2016-04-18 Thread Phil Harbath
Does (did) solid angles still support Softimage?  Would AutoDesk continue 
support on their dead product?

-Original Message-
From: "Angus Davidson" 
Sent: ‎4/‎18/‎2016 9:17 AM
To: "softimage@listproc.autodesk.com" 
Subject: RE: Autodesk acquires Solid Angle

What it definitely means is that there will be a 3dsmax version.

I think the people who are more worried will be Vray and Mental ray. Arnold is 
dependable to teach to students,  so there’s a chance of really growing the 
userbase.



From: Mirko Jankovic [mailto:mirkoj.anima...@gmail.com]
Sent: Monday, 18 April 2016 2:46 PM
To: softimage@listproc.autodesk.com
Subject: Re: Autodesk acquires Solid Angle

“As with other acquisitions, we are committed to supporting third party 
applications with Arnold,” explains Bradshaw. “Our goal is to improve 
customers’ collaboration, creativity, productivity and efficiency across their 
entire pipeline, regardless of the tools they use.”

hahahahahaha like we haven't heard that before.



On Mon, Apr 18, 2016 at 2:44 PM, Ognjen Vukovic 
> wrote:
Buy redshift, kill it, introduce gpu to autodesk arnold

On Mon, Apr 18, 2016 at 2:43 PM, Adam Seeley 
> wrote:
Arnold today, Redshift tomorrow?

A.


On 18 April 2016 at 13:40, Rob Wuijster > 
wrote:

first stage... grief

second stage... acceptance

third stage move to houdini ;-P

Rob



\/-\/\/
On 18-4-2016 14:27, Artur W wrote:
I don't believe it. NO. I refuse t believe this.

2016-04-18 14:26 GMT+02:00 Artur W 
>:
FUCK YOU AUTODESK.

2016-04-18 14:18 GMT+02:00 Oliver Weingarten 
>:
Hey there...some news..so it seems. Take a look

"SAN FRANCISCO---Autodesk, 
Inc.
 (NASDAQ:ADSK) has acquired Solid Angle, developer of Arnold, an advanced, 
ray-tracing image renderer for high-quality 3D animation and visual effects 
creation used in film, television and advertising worldwide. Acquisition terms 
were not disclosed."

http://news.autodesk.com/press-release/autodesk-boosts-advanced-rendering-capabilities-through-acquisition-solid-angle

Cheers,
oli

--
Softimage Mailing List.
To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.




--

Softimage Mailing List.

To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.


Geen virus gevonden in dit bericht.
Gecontroleerd door AVG - www.avg.com
Versie: 2016.0.7539 / Virusdatabase: 4556/12057 - datum van uitgifte: 04/18/16


--
Softimage Mailing List.
To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.


--
Softimage Mailing List.
To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.


--
Softimage Mailing List.
To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.



--
Mirko Jankovic
http://www.cgfolio.com/mirko-jankovic

Need to find freelancers fast?
www.cgfolio.com

Need some help with rendering an Redshift project?
http://www.gpuoven.com/

 

This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. 



[The entire original message is not included.]--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Beta of new Binary Alchemy shaders available for free

2016-03-08 Thread phil harbath
that and I think it is pretty widely adopted among those still using Softimage. 
 Vray, I don’t hear much of anything when it comes to Soft.  Don’t get me 
wrong, it is your product and I realize will do with it as you please, just 
wanted to point that out.

From: Leoung O'Young 
Sent: Tuesday, March 08, 2016 4:12 PM
To: softimage@listproc.autodesk.com 
Subject: Re: Beta of new Binary Alchemy shaders available for free

Thanks for the reply, that is too bad, Redshift is just so much faster and 
without any artifacts that Mental Ray sometime produces.

On 08/03/2016 4:04 PM, Schoenberger wrote:

  Hi

  @Jason
  The email address is in the header of the website.
  But you are right, I will change the license text that it mentiones the email 
address.

  @Leoung
  If I have more time, then next renderer would be VRay. 
  But redshift might be a problem as all my sources are using the CPU and not 
GPU.




  Holger Schönberger
  technical director
  The day has 24 hours, if that does not suffice, I will take the night






From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S
Sent: Monday, March 07, 2016 11:12 PM
To: softimage@listproc.autodesk.com
Subject: Re: Beta of new Binary Alchemy shaders available for free


Thanks Holdger! Your shaders have been used much more than you think!

And since these are postcardware, have you consider putting on the main 
page you referenced a promenent link 
(perhaps a dedicated email link that doesnt involve registering?) to send 
things?

Thanks again, for me your shaders (including various breadcrums) continue 
to come in handy, and have more times than I can remember!
Cheers,
-J

On 03/07/16 11:08, Laurence Dodd wrote:

  Cheers Holger,
  Much appreciated 


  On 7 March 2016 at 11:02, Dan Yargici  wrote:

That's great, cheers Holger

On Mon, Mar 7, 2016 at 10:40 AM, Adam Seeley  
wrote:

  Absolutely great Holger.. many thanks.

  Adam. 




  On 7 March 2016 at 09:05, Morten Bartholdy  
wrote:

Great stuff - thanks Holger!

Morten




> Den 6. marts 2016 klokken 17:29 skrev Schoenberger 
:
>
>
> Hey
>
> The company has finished a milestone and I had now time to work a 
bit on my
> private project, the Binary Alchemy shaders.
>
> I have decided to cancel the new volume shader collection and 
have included
> all shaders that have been developed so far into the BA
> Essential Collection.
> I had to change a bit and used a different compiler for Linux, so 
I am not
> sure if it works on all platforms. And I stated the new
> version as "beta" in this email.
>
> There are 9 new shaders, you can view the new shaders and the 
download the
> package via the menu on the left:
> http://www.binaryalchemy.de/index_dev.htm
>
>
> Let me know if there are some issues and remember it is 
postcardware, so let
> me know where or for what kind of CGI it is used, at
> best some production links or images.
>
>
> Happy rendering,
> Holger Schönberger
> technical director
> The day has 24 hours, if that does not suffice, I will take the 
night
>
>

> --
> Softimage Mailing List.
> To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com with
> "unsubscribe" in the subject, and reply to confirm.

--
Softimage Mailing List.
To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and 
reply to confirm.


  --
  Softimage Mailing List.
  To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and 
reply to confirm.



--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
with "unsubscribe" in the subject, and reply to confirm.





  -- 

  Laurence Dodd
  Porkpie Animation


  E: laure...@porkpie.tv
  W: www.porkpie.tv
  M: 07570 702 576
  T: 01273 278 382


   

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


   

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in 

RE: "Trouble in paradise"

2016-02-07 Thread Phil Harbath
I still use combustion,  what I find difficult with after effects is every 
input is s small.

-Original Message-
From: "Nono" 
Sent: ‎2/‎7/‎2016 4:09 PM
To: "softimage@listproc.autodesk.com" 
Subject: Re: "Trouble in paradise"

Yes they screwed that too, combustion was very good and well in place too,
that's even sad.
Le dim. 7 févr. 2016 à 21:40, Laurence Dodd  a écrit :

> Interesting reading the comments, it's not just us Softies that are
> jumping ship. I was a Combustion user for years, I have a knack of
> championing the underdog.
>
> On 6 February 2016 at 17:35, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> Hehe :)
>>
>> On 6 February 2016 at 15:25, Emilio Hernández  wrote:
>>
>>> If they sticked with Sofitmage… instead of “the other”….
>>>
>>>
>>>
>>> [image: E_roja_signature]
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ognjen Vukovic
>>> *Sent:* sábado, 6 de febrero de 2016 09:20 a. m.
>>> *To:* softimage 
>>> *Subject:* OT: "Trouble in paradise"
>>>
>>>
>>>
>>>
>>> http://cgpress.org/archives/autodesk-announces-restructuring-925-layoffs-planned.html
>>>
>>
>>
>
>
> --
>
> Laurence Dodd
> Porkpie Animation
> E: laure...@porkpie.tv
> W: www.porkpie.tv
> M: 07570 702 576
> T: 01273 278 382
>


Re: AD licensing letter - no longer applicable for 'benefits'???

2016-01-20 Thread phil harbath
for a network floating license the “feature” is obviously just to keep you on 
subscription however for the user the licensing system does all the work it 
should do,  it only allows you to use the number of licenses you purchased, 
whether that be version 1 or the latest, really “should” make no difference to 
Autodesk (in theory, from a $ stand point, that is a different story).  All in 
all it is a very shady business practice.


royal render 6.x problem

2016-01-14 Thread phil harbath
I get an error message in the royal render client that it can not find the path 
for softimage 2015 R2 (I used the client to autofind the directory when it was 
setup so it is there), this problem is rather new, it did not have a problem 
before when 2015 was installed.

Phil Harbath
jamination

Re: Redshift users?

2016-01-05 Thread phil harbath
2 years now.  I have had other renderers and used them now and then, but almost 
immediately when I started using RS it became a necessity,  I started using to 
render AO passes, and 1 was faster than 10 networked computers.   Since that 
time I have gotten rid of the larger network and whittled it down to 3 RS 
computers, and it is much faster than before.

From: Ognjen Vukovic 
Sent: Tuesday, January 05, 2016 2:13 PM
To: softimage 
Subject: Re: Redshift users?

>Artur Woźniak
>What shading limitations?

There are things like raydepth , custom vectors for incidence and so on that 
are missing.

Not that bad, but still.


On Tue, Jan 5, 2016 at 8:03 PM, Chris Johnson  wrote:

  Only used it on two projects so far but it was fantastic. Got it installed 
and had stuff up to show client for approvals in about 2 hours. Best learning 
curve ever!


  Can't wait to do more.


  On Tue, Jan 5, 2016 at 1:57 PM, Alen  wrote:

Happy RS user here...would love to have baking though 


On 1/5/2016 1:32 PM, Morten Bartholdy wrote:

  Out of curiosity - how many of you have started using or completely 
switched to Redshift? 




  Regards 

  Morten 










  -- 

  Chris Johnson | www.someonescousin.com | 416.473.1624

   







RE: Redshift users?

2016-01-05 Thread Phil Harbath
I requested color switch and they did it fairly quick,  every major bug I 
reported was fixed in about a week or two.  It may be a matter of being more 
vocal in getting these others done.

-Original Message-
From: "Ognjen Vukovic" 
Sent: ‎1/‎5/‎2016 4:19 PM
To: "softimage" 
Subject: Re: Redshift users?

But i support their development whatever path they chose, for now its been
very responsible. And they know their capabilities and direction. From me
they only have support.

On Tue, Jan 5, 2016 at 10:13 PM, Ognjen Vukovic  wrote:

> I did, i asked for raydepth probably around 2 years ago. I guess it was
> just not a priority then, but i dont really need it that bad, i just hope
> someone will get crazy when the sdk is released. I also asked for the
> color4passthrough ages ago, i think it has also been two years since i
> asked for it, or at least any sort of custom aov.
>
> On Tue, Jan 5, 2016 at 8:44 PM, Artur Woźniak 
> wrote:
>
>> Request them,
>>
>> I did request color4_passthrough and store color in channel and it's
>> gonna be within two weeks they say. Later in Maya.
>>
>> 2016-01-05 20:13 GMT+01:00 Ognjen Vukovic :
>>
>>> >Artur Woźniak
>>> 
>>> >What shading limitations?
>>> There are things like raydepth , custom vectors for incidence and so on
>>> that are missing.
>>> Not that bad, but still.
>>>
>>> On Tue, Jan 5, 2016 at 8:03 PM, Chris Johnson 
>>> wrote:
>>>
 Only used it on two projects so far but it was fantastic. Got it
 installed and had stuff up to show client for approvals in about 2 hours.
 Best learning curve ever!

 Can't wait to do more.

 On Tue, Jan 5, 2016 at 1:57 PM, Alen  wrote:

> Happy RS user here...would love to have baking though
>
>
> On 1/5/2016 1:32 PM, Morten Bartholdy wrote:
>
> Out of curiosity - how many of you have started using or completely
> switched to Redshift?
>
>
> Regards
>
> Morten
>
>
>
>


 --

 Chris Johnson | www.someonescousin.com | 416.473.1624

  
 
 
 



>>>
>>
>


Home license

2016-01-01 Thread Phil Harbath
Anybody in the know have any idea if it will be impossible to get a home 
license after support is discontinued.  My home license will expire after that 
however I will probably continue on support or subscription or whatever it is 
called for all my licenses.

Re: Windows 10 - what's the current verdict.

2015-11-25 Thread phil harbath
the problem is documented in the following thread.

https://www.redshift3d.com/forums/viewthread/5376/



From: Angus Davidson 
Sent: Wednesday, November 25, 2015 10:11 AM
To: softimage@listproc.autodesk.com 
Subject: Re: Windows 10 - what's the current verdict.

I have an issue that even 60 seconds or so maya will freeze for 2-3 seconds. 
Its frustrating as hell and has only happened since upgrading. Its the only app 
/ game that does it. 

Sigh

On 25 Nov 2015, at 4:42 PM, Adam Seeley <adammsee...@gmail.com> wrote:


  Is there a list of what combinations cause the problems? 
  Is this just for Win 10?

  Questionsquestionsquestions!

  A.

  On 25 November 2015 at 14:34, Phil Harbath <phil.harb...@jamination.com> 
wrote:

If you use redshift there is a major problem if using a particular mix of 
gpus.


From: Adam Seeley
Sent: ‎11/‎25/‎2015 9:25 AM
To: softimage@listproc.autodesk.com
Subject: Windows 10 - what's the current verdict.


Hi Folks, 

How is everyone feeling about Windows 10?

I know some have had problems upgrading a live set-up from  Win 7 and 
things have gone a bit screwy.

How about a clean Win 10 install?

Here's hoping.

Adam.

_
Adam Seeley
Love Vfx Ltd.
www.LoveVfx.co.uk
www.linkedin.com/in/adamseeleyuk
www.vimeo.com/adamseeley


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.   


RE: Windows 10 - what's the current verdict.

2015-11-25 Thread Phil Harbath
If you use redshift there is a major problem if using a particular mix of gpus.

-Original Message-
From: "Adam Seeley" 
Sent: ‎11/‎25/‎2015 9:25 AM
To: "softimage@listproc.autodesk.com" 
Subject: Windows 10 - what's the current verdict.

Hi Folks,

How is everyone feeling about Windows 10?

I know some have had problems upgrading a live set-up from  Win 7 and
things have gone a bit screwy.

How about a clean Win 10 install?

Here's hoping.

Adam.

_
Adam Seeley
Love Vfx Ltd.
www.LoveVfx.co.uk 
www.linkedin.com/in/adamseeleyuk
www.vimeo.com/adamseeley 


Re: can I still get softimage?

2015-11-24 Thread phil harbath
Signatureto get network you have to buy from reseller?  how much more?

From: Tim Crowson 
Sent: Tuesday, November 24, 2015 1:04 PM
To: softimage@listproc.autodesk.com 
Subject: Re: can I still get softimage?

You can also get it from B online.

-Tim


On 11/24/2015 11:52 AM, Maurice Patel wrote:

It would be through your local reseller. I am not sure who that is but there is 
3DV in Portland.

http://autodesk.force.com/plocator/PLocatorMapView?id=a5z30004DQdAAM=United%20States=en

Since there is almost no demand for Softimage any more it is possible that they 
might not be familiar with the product and its availability so just take along 
the reference numbers I posted earlier and they should be able to help you 
order it. Alternatively you can purchase from B - the links I forwarded 
earlier.

maurice

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Derek Jenson
Sent: Tuesday, November 24, 2015 12:45 PM
To: softimage@listproc.autodesk.com
Subject: RE: can I still get softimage?

Thank you for the clarity. And who exactly would I make the purchase though? I 
live in Oregon.

From: maurice.patel@autodesk.commailto:maurice.pa...@autodesk.com
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: RE: can I still get softimage?
Date: Tue, 24 Nov 2015 17:42:20 +
Hi Derek,
Most of what you said is accurate. Just to be clear:
All upgrades were discontinued at the start of this year. Your only option 
today is to purchase a new license of either Maya with Softimage or 3ds Max 
with Softimage. You must do this before February 1st 2016 which is the start of 
Autodesk's next fiscal year. At that point Softimage will be fully retired from 
sales. Anyone can purchase the software, there is no requirement to already 
have a license.
maurice




-- 




Re: can I still get softimage?

2015-11-23 Thread phil harbath
I think you can only run 2 versions back and you have have to be on 
subscription to do that.

From: Derek Jenson 
Sent: Monday, November 23, 2015 11:22 AM
To: softimage@listproc.autodesk.com 
Subject: RE: can I still get softimage?

I've done my best to keep up with the details of 'upgrading' to Softimage 2015, 
but still have a few questions; I have a network license of Softimage 2011sp2.

I likely should have upgraded when Autodesk still allowed upgrades, if I was 
going to switch to another AD tool. At the time I was quoted $2200 to bring my 
2011 license up to 2015. However, I would have received a Maya/Max & Softimage 
standalone license in place of my network license, losing all my batch 
licenses. I was also in mid production with 2011, so trying to look ahead 2 
years in this industry is impossible; things change quickly. Parting with with 
$$ for tools I can't use for at least a year just didn't make sense at the 
time. And honestly, I feel like I've been trying to protect myself against 
future AD decisions with the 'upgrade' offer... and that is not the 
relationship I want with a vendor. 

So as I understand it, all 'upgrade' offers are for standalone, correct?
And at this point there is no 'upgrade', they are simply offering a new 
Max/Maya & Softimage bundle product to existing holders of Softimage licenses; 
so I would retain my network 2011 license, correct? 
In the US, this cost is $3600-3700?
And I could run both Softimage 2011sp2 and 2015sp2 at the same time, correct? 
How has the license server changed from 2011 to 2015? It sounds like the client 
needs to check-in with an AD server? 
Blender is open source and free right? Just joking, I know the answer to that 
one ;)

Any help with any of these questions is appreciated. My gut feeling is I will 
not upgrade, but will switch to another tool. I also feel that AD is pushing 
the monthly fee so I can easily pickup Max/Maya for a month here or there in 
the future as needed and keep my thou$ands under my pillow.

-Derek




Date: Mon, 23 Nov 2015 09:58:56 -0500
Subject: Re: can I still get softimage?
From: ch...@someonescousin.com
To: softimage@listproc.autodesk.com


Rob,


Any chance you know a reseller honoring this? The one I talked to here in 
Toronto does not. : (


On Fri, Nov 13, 2015 at 8:29 AM, Rob Chapman  wrote:

  not necessarily only the suite, you can currently get Maya 2016 with 
softimage option. Standalone license with no maintenance.  have to be quick, 
this 'offer' wont be available for long as everything soon will be cloud 
subscription and softimage aint ever going to be on there

  On 13 November 2015 at 13:21, Personal  wrote:

I think that is only option. 

-- 
Micic Srecko
---
Mail: 
srecko.mi...@gmail.com
Skype:srecko.micic
---
  On 13/11/2015 14:17:20, Chris Johnson  wrote:

  Sorry guysI disappeared from the list for a while...I'm sure this 
subject has come up a number of times!?


  What is the cheapest/best way to get a license of soft? Or can I still 
even do that? Last time I touched base with a reseller I had to buy the Suite 
which was around $10,000 Canadian!




  -- 

  Chris Johnson | www.someonescousin.com | 416.473.1624

   









-- 

Chris Johnson | www.someonescousin.com | 416.473.1624

 






Re: Have a question an alternative tool

2015-11-23 Thread phil harbath
is Maya as good as softimage,  what I like about softimage is
- ability to make changes to topology while after I have weighted (using gator 
is pretty painless)
- mixer is very nice too.

looking at most products character animation is not a priority,  Softimage got 
it right early and did not do much after.  After all this time, no product 
seems to have surpassed it.  Modo appears to be working on it however, I can’t 
say I have tried that part of it,  and I am reluctant to try as for me 
Softimage is working great in that department,  although I am looking or least 
listening to what others are saying.

From: Eric Thivierge 
Sent: Monday, November 23, 2015 11:52 AM
To: softimage@listproc.autodesk.com 
Subject: Re: Have a question an alternative tool

Then I ask you, what was different between the Softimage animation tools and 
Maya animation tools? Could you say that Softimage was innovating in that area? 

Eric T.


Eric Thivierge
http://www.ethivierge.com

On Mon, Nov 23, 2015 at 11:40 AM, Derek Jenson  wrote:

  To me, the words "industry standard" means no innovation in over a decade.
  Photoshop, industry standard.
  Renderman, industry standard.
  Maya, industry standard.



--
  From: ethivie...@gmail.com
  Date: Mon, 23 Nov 2015 10:42:12 -0500
  Subject: Re: Have a question an alternative tool
  To: softimage@listproc.autodesk.com


  I'd like to know a concrete example of where you had to do something that 
took significantly more time and more people for every day tasks. :) 

  Eric T.

  
  Eric Thivierge
  http://www.ethivierge.com

  On Mon, Nov 23, 2015 at 9:52 AM, Mirko Jankovic  
wrote:

agree about moving on but for the time being if for the same task in 
softimage you can do alone and in 4 days and in maya or anything else  you need 
3 more guys and double or more time... 
anyway I will shut up now :)

On Mon, Nov 23, 2015 at 3:23 PM, Eric Thivierge  
wrote:

  Hey Dan! Long time no see! :)

  From my point of view Maya still seems the best choice. They're working 
to push the Game pipeline / integration stuff more and more and their animation 
tools are the industry standard. I don't really have experience with any other 
DCC's so I can't give an opinion on those. C4D did seem to have a lot of tools 
/ options from what I saw from the motion graphics folks I know.

  Sticking with Softimage for the time being is OK in my opinion, as long 
as you're training up on another Software as new technologies and tools won't 
be available for Softimage moving forward. 

  Best,
  Eric T.





Re: Softimage 2015 Service Pack 2 is now available

2015-11-21 Thread phil harbath
I got the damn thing installed however when I try to register it, it says the 
serial number is wrong.  Which is for Autodesk Entertainment Creation Suite 
Ultimate 2016,  however I had to use the Softimage Entertainment Suit Prooduct 
key to install.

From: phil harbath 
Sent: Saturday, November 21, 2015 11:38 AM
To: softimage@listproc.autodesk.com 
Subject: Re: Softimage 2015 Service Pack 2 is now available

this is messed up, I am trying to install this as the bundle,  I was given a 
serial number and product key for 2016 ultimate from support and if I try one 
the serial number works if I try the other the Product key works but neither 
will accept both.

From: Luc-Eric Rousseau 
Sent: Tuesday, October 06, 2015 10:12 AM
To: softimage@listproc.autodesk.com 
Subject: Re: Softimage 2015 Service Pack 2 is now available

If softimage is licensed as part of a 2016 bundle, it needs the 2016 licensing 
implementation, so it's a different build.

Le 2015-10-06 06:18, "Leendert A. Hartog" <hirazib...@live.nl> a écrit :

  Hi,
  Thanks for that.
  You wrote "the only difference is in the supported licensing year."
  Could you please explain what you mean by that?

  Greetz
  Leendert
  AKA Hirazi Blue
  Softimage hobbyist, admin at si-community.com & xsiforum.de

  -Oorspronkelijk bericht- From: Hsiao Ming Chia
  Sent: Tuesday, October 06, 2015 11:59 AM
  To: softimage@listproc.autodesk.com
  Subject: Softimage 2015 Service Pack 2 is now available

  Hello,

  Softimage 2015 SP2 is now available for download here:
  
http://knowledge.autodesk.com/support/softimage/downloads/caas/downloads/content/autodesk-C2-AE-softimage-C2-AE-2015-service-pack-2.html

  Please install the correct version depending on the licensing year you are 
using:
  If you have licenses to Softimage 2015, please install 2015 SP2.
  If you are using Softimage 2015 R2 from the 2016 suites/bundles, please 
install 2015 R2_SP2 instead.

  The fixes are the same in both versions, the only difference is in the 
supported licensing year.

  Please note you have to uninstall Softimage 2015 or 2015 SP1 before 
installing this latest service pack.

  Thanks,
  Hsiao Ming





Re: Softimage 2015 Service Pack 2 is now available

2015-11-21 Thread phil harbath
this is messed up, I am trying to install this as the bundle,  I was given a 
serial number and product key for 2016 ultimate from support and if I try one 
the serial number works if I try the other the Product key works but neither 
will accept both.

From: Luc-Eric Rousseau 
Sent: Tuesday, October 06, 2015 10:12 AM
To: softimage@listproc.autodesk.com 
Subject: Re: Softimage 2015 Service Pack 2 is now available

If softimage is licensed as part of a 2016 bundle, it needs the 2016 licensing 
implementation, so it's a different build.

Le 2015-10-06 06:18, "Leendert A. Hartog"  a écrit :

  Hi,
  Thanks for that.
  You wrote "the only difference is in the supported licensing year."
  Could you please explain what you mean by that?

  Greetz
  Leendert
  AKA Hirazi Blue
  Softimage hobbyist, admin at si-community.com & xsiforum.de

  -Oorspronkelijk bericht- From: Hsiao Ming Chia
  Sent: Tuesday, October 06, 2015 11:59 AM
  To: softimage@listproc.autodesk.com
  Subject: Softimage 2015 Service Pack 2 is now available

  Hello,

  Softimage 2015 SP2 is now available for download here:
  
http://knowledge.autodesk.com/support/softimage/downloads/caas/downloads/content/autodesk-C2-AE-softimage-C2-AE-2015-service-pack-2.html

  Please install the correct version depending on the licensing year you are 
using:
  If you have licenses to Softimage 2015, please install 2015 SP2.
  If you are using Softimage 2015 R2 from the 2016 suites/bundles, please 
install 2015 R2_SP2 instead.

  The fixes are the same in both versions, the only difference is in the 
supported licensing year.

  Please note you have to uninstall Softimage 2015 or 2015 SP1 before 
installing this latest service pack.

  Thanks,
  Hsiao Ming





home license question

2015-11-18 Thread phil harbath
question... I have a so called “home license” that is about to expire for the 
2015 extreme creation suite, I have asked for an received a new license for the 
2016 version,  right now if I try to license Softimage I get the 2015 creation 
serial, which does not match the new serial they gave me.   The question is do 
I need to uninstall the 2015 Softimage and install the 2016 creation suite to 
be able to add a new serial number.  Thanks, I’d ask them but they don’t seem 
to answer questions concerning “home licenses”.

Phil Harbath
jamination

Re: TGen2 plant library?

2015-10-27 Thread phil harbath
if ever a guy got completely screwed by the EOL announcement it was 3dQuakers, 
this came right on the heals of it.

From: Morten Bartholdy 
Sent: Tuesday, October 27, 2015 11:39 AM
To: softimage@listproc.autodesk.com 
Subject: Re: TGen2 plant library?

Forrester looks very interesting, but with Softimage EOL I am not getting 
anymore dedicated plugins for that :/ so I guess I will have to dig in to TGen. 
We also have Speedtree which is probably more than adequate for the task, only 
I have not had time to get my feet wet yet. 




Morten 















Den 26. oktober 2015 kl. 13:11 skrev phil harbath 
<phil.harb...@jamination.com>: 


  I use forester which makes palms well,  I really like the plugin but it costs 
some green  

  From: Morten Bartholdy 
  Sent: Monday, October 26, 2015 8:09 AM 
  To: softimage@listproc.autodesk.com 
  Subject: TGen2 plant library? 

  I am creating some vegetation with TGen2 and found that simartom.com is gone. 
I need to do palms in a hurry so I was wondering if anybody here know of any 
available TGen species libraries so I dont have to create them from scratch? 



  Cheers 

  Morten 






  

Re: TGen2 plant library?

2015-10-26 Thread phil harbath
I use forester which makes palms well,  I really like the plugin but it costs 
some green

From: Morten Bartholdy 
Sent: Monday, October 26, 2015 8:09 AM
To: softimage@listproc.autodesk.com 
Subject: TGen2 plant library?

I am creating some vegetation with TGen2 and found that simartom.com is gone. I 
need to do palms in a hurry so I was wondering if anybody here know of any 
available TGen species libraries so I dont have to create them from scratch? 


Cheers 

Morten 




Re: TGen2 plant library?

2015-10-26 Thread phil harbath
for what I use it for it has never failed me, I can’t say I have ever really 
pushed, the default broadleaf and palm have served me well.  I am however 
envious that there is a superior version for c4d.

From: Mirko Jankovic 
Sent: Monday, October 26, 2015 8:43 AM
To: softimage@listproc.autodesk.com 
Subject: Re: TGen2 plant library?

phill, I actually had some troubles trying to make anything in forester beside 
their default tree :( 
There is really nice library for cinema4d but Softimage is left in the dust 
there completely.
any tips if you are by any chance on softimage? :)


On Mon, Oct 26, 2015 at 1:11 PM, phil harbath <phil.harb...@jamination.com> 
wrote:

  I use forester which makes palms well,  I really like the plugin but it costs 
some green

  From: Morten Bartholdy 
  Sent: Monday, October 26, 2015 8:09 AM
  To: softimage@listproc.autodesk.com 
  Subject: TGen2 plant library?

  I am creating some vegetation with TGen2 and found that simartom.com is gone. 
I need to do palms in a hurry so I was wondering if anybody here know of any 
available TGen species libraries so I dont have to create them from scratch? 


  Cheers 

  Morten 





Re: SP2???

2015-09-28 Thread phil harbath

I got the following from Eric concerning the emRoads tool crashing in 2015


Hi Phil,

the exact cause of the crash is the following:

These two functions crash in Softimage 2015 and Softimage 2015 SP1:
X3DObject::.GetProperties().Find()
X3DObject::GetPropertyFromName()

The above functions are needed by the roads tool to find and read the road 
parameters.


Best,
Eric 



RE: SP2???

2015-09-24 Thread Phil Harbath
There was a problem that broke the roads feature in emtopology in 2015, not 
sure if Eric conveyed that to them.

-Original Message-
From: "Matt Lind" 
Sent: ‎9/‎24/‎2015 7:26 PM
To: "softimage@listproc.autodesk.com" 
Subject: Re: SP2???

You realize any major 3D application has literally thousands of active bugs 
at any one time, right?  Even with a team of 100 developers doing nothing 
but bug fixing it's unlikely the application would ever reach bug-free 
status.

The goal at this point is to remove all blocking issues and ensure features 
that currently work do not regress.  Basically, just the stuff I reported. 
The rest is unimportant ;-)



Matt





Date: Thu, 24 Sep 2015 16:21:01 +0200
From: 
Subject: Re: SP2???
To: 

likely last softimage SP ever, so if it leaves one bug alive, it?s not 
enough...
From: Cesar Saez
Sent: Thursday, September 24, 2015 11:04 AM
To: softimage@listproc.autodesk.com
Subject: Re: SP2???

Prepare yourself to read people  complaining about the lack of new 
features/bugfixes on SP2... Tough crowd :)
-- next part --
An HTML attachment was scrubbed...
URL: 
http://listproc.autodesk.com/pipermail/softimage/attachments/20150924/00b9b977/attachment.html

--

Message: 2
Date: Thu, 24 Sep 2015 11:50:53 -0500
From: Pierre Schiller 
Subject: Re: Lucas Martell VFXPHD - xsi lighting // Video reference?
To: softimage@listproc.autodesk.com
Message-ID:

Content-Type: text/plain; charset="utf-8"

Hi Peter, I saw the vfxphd back in 2011. the subscription is yearly. so I
only remember he did some compo with the matte shadow and GI
That?s the only thing I?m asking: if anyone saw it (I believe it was lesson
2 or 3). Summarizing has nothing wrong.
*I didn?t say/wrote *"DESCRIBE SOME OF THEIR LESSON MATERIALS". So please
focus back on reading what I specifically wrote. Not what you think you?ve
read.

Good day.

On Thu, Sep 24, 2015 at 9:18 AM,  wrote:

> come on man,
> ?I don?t have access to phdvfx so please tell me what was in some of their
> lesson materials??
> not the way to ask.
>
>
>
>
> *From:* Pierre Schiller 
> *Sent:* Thursday, September 24, 2015 3:17 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Lucas Martell VFXPHD - xsi lighting // Video reference?
>
>
> Bump
> On Sep 22, 2015 11:03 AM, "Pierre Schiller" <
> activemotionpictu...@gmail.com> wrote:
>
>> Hi, long ago (years ago) I saw the vfx phd with Lucas Martell about
>> lighting in xsi.
>> I seem to recall on lesson 2 or 3 he talks about making a shadow matte
>> pass to "mask"
>> another GI pass he made with physical sun. I would like to know if anyone
>> could please
>> share the steps in that video correctly? since I don?t have access to
>> phdvfx.
>> I?ve been doing my own setup but it?s nothing like he did it.
>>
>> Please help.
>> Thanks.
>>
>> Best regards.
>>
>> --
>> Portfolio 2013 
>> Cinema & TV production
>> Video Reel 
>>
>


-- 
Portfolio 2013 
Cinema & TV production
Video Reel 
-- next part --
An HTML attachment was scrubbed...
URL: 
http://listproc.autodesk.com/pipermail/softimage/attachments/20150924/52f57623/attachment.html

--

Message: 3
Date: Thu, 24 Sep 2015 20:47:28 +0200
From: "Leendert A. Hartog" 
Subject: Re: SP2???
To: 
Message-ID: 
Content-Type: text/plain; charset="utf-8"

But if they are able to iron out ALL of the bugs, that would be a unique 
selling-point to resurrect the software...
And that?s not even the main reason for that not being likely to happen.

Greetz
Leendert
AKA Hirazi Blue
Softimage hobbyist, admin at si-community.com & xsiforum.de


From: pete...@skynet.be
Sent: Thursday, September 24, 2015 4:21 PM
To: softimage@listproc.autodesk.com
Subject: Re: SP2???

likely last softimage SP ever, so if it leaves one bug alive, it?s not 
enough...
From: Cesar Saez
Sent: Thursday, September 24, 2015 11:04 AM
To: softimage@listproc.autodesk.com
Subject: Re: SP2???

Prepare yourself to read people  complaining about the lack of new 
features/bugfixes on SP2... Tough crowd :)

-- next part --
An HTML attachment was scrubbed...
URL: 
http://listproc.autodesk.com/pipermail/softimage/attachments/20150924/07c921dd/attachment.html
-- next part --
A non-text attachment was scrubbed...
Name: not available
Type: image/png
Size: 1150 bytes
Desc: not available
Url : 
http://listproc.autodesk.com/pipermail/softimage/attachments/20150924/07c921dd/attachment.png


RE: 34 inch monitor

2015-09-23 Thread Phil Harbath
How about those programs the divide the screen up?  Useful?

-Original Message-
From: "Mirko Jankovic" <mirkoj.anima...@gmail.com>
Sent: ‎9/‎23/‎2015 4:51 PM
To: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com>
Subject: Re: 34 inch monitor

honestly I thing that 2 monitors will always be better then single one,
meaning two smaller resolution compared to single higher resolution.
ofc if difference is not really really big. there are some issues if you
are using tablet with two monitors in switching from displays to keep
proportions normal but again more space is better.
as for issues of SI and 4k well... it could be better with scaling working
with win10 which it doesn't right now but if your eyesight is not yet gone
:) you can get used to it

now reading, i guess that 34" is one of those ultra wide screen?
I have a smaller version of ultra wide, 29" dell one 2560x1080 resolution
if I remember correctly.
It is good for gaming but it;s ultra wide didn't really fit me for work,
especially with tablet. even with setting up tablet to us proportional
surface it never felt the same and I work with tablet inside SI as well
so it was big push away from all that ultra wide game.
It is nice for gaming abut for work.. sticking to 16:9 or :10

On Wed, Sep 23, 2015 at 10:40 PM, Phil Harbath <phil.harb...@jamination.com>
wrote:

> I am wondering if it is overwhelming compared to a 24 x 2.  The one I am
> looking at is not 4k, something like 3000 by 1600, which is for the best
> since reading comments about Softimage and 4k. Can it replace 2 monitors.
> --
> From: Mirko Jankovic <mirkoj.anima...@gmail.com>
> Sent: ‎9/‎23/‎2015 4:25 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: 34 inch monitor
>
> what kind of comments are you looking for really, also which resolution?
>
> got 3x 32" 4k monitors and I can only say what I knew before moving
> gradually from single 14" yeeaaaaars ago to this now.. it is never enough
> space :)
>
> On Wed, Sep 23, 2015 at 10:21 PM, Phil Harbath <
> phil.harb...@jamination.com> wrote:
>
>> Has anyone used a 34 inch monitor for mostly 3D work, any comments
>> appreciated.
>> --
>> From: pete...@skynet.be
>> Sent: ‎9/‎23/‎2015 4:11 AM
>> To: softimage@listproc.autodesk.com
>> Subject: Re: 3Delight (free) - 8 core restriction and toon renders
>>
>> but did you check in task manager to see if there are actually 8 cores
>> active?
>>
>> in my tests with the 8-core restricted version, there were only 4 cores
>> active as before – and I’ve seen it mentioned here as well. (not saying
>> that what you got out of those 4 cores wasn’t cool)
>>
>>
>>
>> *From:* Pierre Schiller <activemotionpictu...@gmail.com>
>> *Sent:* Wednesday, September 23, 2015 12:34 AM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: 3Delight (free) - 8 core restriction and toon renders
>>
>> yes, 3delight is really fast.
>> 8 cores = free. Want more cores? one should pay for commerce version.
>> But I still prefer Redshift. I haven´t done tests on that.
>>
>> On Tue, Sep 22, 2015 at 5:07 PM, Eric Turman <i.anima...@gmail.com>
>> wrote:
>>
>>> just looking at the timeline on youtube 3Delight looks almost twice as
>>> fast to render the inklines.
>>>
>>> On Tue, Sep 22, 2015 at 5:01 PM, Jason S <jasonsta...@gmail.com> wrote:
>>>
>>>> Hi,
>>>>
>>>> Actually for inkline speed, isn't it roughly as fast as MR?
>>>>
>>>> By the way, even in the viewport your toon shading looks neat, what is
>>>> it?
>>>>
>>>>
>>>> BTW#2 : So you got 8 cores running? what was preventing it before?
>>>>
>>>>
>>>> cheers, & thanks for this glimpse!
>>>> J
>>>>
>>>>
>>>>
>>>> On 09/22/15 13:06, Pierre Schiller wrote:
>>>>
>>>>
>>>> Hi guys, I wanted to test out how speedy is 3delight compared to native
>>>> MentalRay (we know there will be a difference). So I took a minute and did
>>>> a short video comparing render toon lines on 3delight and mental ray.
>>>>
>>>> https://youtu.be/mlJt2iYGsq8
>>>>
>>>> But if anyone could help me out with this question, I´d finish the
>>>> tutorial as it was meant to be:
>>>> How could I "store in channel" to create matte ids on 3Delight? It
>>>> didn´t read color 4 pass through nor Store in channel.
>>>>
>>>> So what I did was to create a new pass and partition all elements with
>>>> constant materials. Works, but takes too much time in a heavy scene.
>>>> In the end I store in channel using MR but then the scene crashed, when
>>>> I selected MR for that pass only renderer
>>>>
>>>> Anyone with more 3delight experience could help me out on this, please?
>>>> Thanks. :D
>>>>
>>>> Cheers.
>>>>
>>>> --
>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>
>>>>
> [The entire original message is not included.]
>


[The entire original message is not included.]

34 inch monitor

2015-09-23 Thread Phil Harbath
Has anyone used a 34 inch monitor for mostly 3D work, any comments appreciated.

-Original Message-
From: "pete...@skynet.be" 
Sent: ‎9/‎23/‎2015 4:11 AM
To: "softimage@listproc.autodesk.com" 
Subject: Re: 3Delight (free) - 8 core restriction and toon renders

but did you check in task manager to see if there are actually 8 cores active?

in my tests with the 8-core restricted version, there were only 4 cores active 
as before – and I’ve seen it mentioned here as well. (not saying that what you 
got out of those 4 cores wasn’t cool)



From: Pierre Schiller 
Sent: Wednesday, September 23, 2015 12:34 AM
To: softimage@listproc.autodesk.com 
Subject: Re: 3Delight (free) - 8 core restriction and toon renders

yes, 3delight is really fast. 

8 cores = free. Want more cores? one should pay for commerce version.

But I still prefer Redshift. I haven´t done tests on that.


On Tue, Sep 22, 2015 at 5:07 PM, Eric Turman  wrote:

  just looking at the timeline on youtube 3Delight looks almost twice as fast 
to render the inklines. 

  On Tue, Sep 22, 2015 at 5:01 PM, Jason S  wrote:

Hi,

Actually for inkline speed, isn't it roughly as fast as MR?
 
By the way, even in the viewport your toon shading looks neat, what is it?


BTW#2 : So you got 8 cores running? what was preventing it before?


cheers, & thanks for this glimpse!
J 



On 09/22/15 13:06, Pierre Schiller wrote:


  Hi guys, I wanted to test out how speedy is 3delight compared to native 
MentalRay (we know there will be a difference). So I took a minute and did a 
short video comparing render toon lines on 3delight and mental ray.

  https://youtu.be/mlJt2iYGsq8


  But if anyone could help me out with this question, I´d finish the 
tutorial as it was meant to be:

  How could I "store in channel" to create matte ids on 3Delight? It didn´t 
read color 4 pass through nor Store in channel.


  So what I did was to create a new pass and partition all elements with 
constant materials. Works, but takes too much time in a heavy scene. 

  In the end I store in channel using MR but then the scene crashed, when I 
selected MR for that pass only renderer


  Anyone with more 3delight experience could help me out on this, please?

  Thanks. :D


  Cheers.


  -- 

  Portfolio 2013

  Cinema & TV production
  Video Reel






  -- 





  -=T=-



-- 

Portfolio 2013

Cinema & TV production
Video Reel

RE: 34 inch monitor

2015-09-23 Thread Phil Harbath
I am wondering if it is overwhelming compared to a 24 x 2.  The one I am 
looking at is not 4k, something like 3000 by 1600, which is for the best since 
reading comments about Softimage and 4k. Can it replace 2 monitors.

-Original Message-
From: "Mirko Jankovic" <mirkoj.anima...@gmail.com>
Sent: ‎9/‎23/‎2015 4:25 PM
To: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com>
Subject: Re: 34 inch monitor

what kind of comments are you looking for really, also which resolution?

got 3x 32" 4k monitors and I can only say what I knew before moving
gradually from single 14" yeears ago to this now.. it is never enough
space :)

On Wed, Sep 23, 2015 at 10:21 PM, Phil Harbath <phil.harb...@jamination.com>
wrote:

> Has anyone used a 34 inch monitor for mostly 3D work, any comments
> appreciated.
> --
> From: pete...@skynet.be
> Sent: ‎9/‎23/‎2015 4:11 AM
> To: softimage@listproc.autodesk.com
> Subject: Re: 3Delight (free) - 8 core restriction and toon renders
>
> but did you check in task manager to see if there are actually 8 cores
> active?
>
> in my tests with the 8-core restricted version, there were only 4 cores
> active as before – and I’ve seen it mentioned here as well. (not saying
> that what you got out of those 4 cores wasn’t cool)
>
>
>
> *From:* Pierre Schiller <activemotionpictu...@gmail.com>
> *Sent:* Wednesday, September 23, 2015 12:34 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: 3Delight (free) - 8 core restriction and toon renders
>
> yes, 3delight is really fast.
> 8 cores = free. Want more cores? one should pay for commerce version.
> But I still prefer Redshift. I haven´t done tests on that.
>
> On Tue, Sep 22, 2015 at 5:07 PM, Eric Turman <i.anima...@gmail.com> wrote:
>
>> just looking at the timeline on youtube 3Delight looks almost twice as
>> fast to render the inklines.
>>
>> On Tue, Sep 22, 2015 at 5:01 PM, Jason S <jasonsta...@gmail.com> wrote:
>>
>>> Hi,
>>>
>>> Actually for inkline speed, isn't it roughly as fast as MR?
>>>
>>> By the way, even in the viewport your toon shading looks neat, what is
>>> it?
>>>
>>>
>>> BTW#2 : So you got 8 cores running? what was preventing it before?
>>>
>>>
>>> cheers, & thanks for this glimpse!
>>> J
>>>
>>>
>>>
>>> On 09/22/15 13:06, Pierre Schiller wrote:
>>>
>>>
>>> Hi guys, I wanted to test out how speedy is 3delight compared to native
>>> MentalRay (we know there will be a difference). So I took a minute and did
>>> a short video comparing render toon lines on 3delight and mental ray.
>>>
>>> https://youtu.be/mlJt2iYGsq8
>>>
>>> But if anyone could help me out with this question, I´d finish the
>>> tutorial as it was meant to be:
>>> How could I "store in channel" to create matte ids on 3Delight? It
>>> didn´t read color 4 pass through nor Store in channel.
>>>
>>> So what I did was to create a new pass and partition all elements with
>>> constant materials. Works, but takes too much time in a heavy scene.
>>> In the end I store in channel using MR but then the scene crashed, when
>>> I selected MR for that pass only renderer
>>>
>>> Anyone with more 3delight experience could help me out on this, please?
>>> Thanks. :D
>>>
>>> Cheers.
>>>
>>> --
>>> Portfolio 2013 <http://be.net/3dcinetv>
>>> Cinema & TV production
>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>
>>>
>>>
>>
>>
>> --
>>
>>
>>
>>
>> -=T=-
>>
>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>


[The entire original message is not included.]

RE: SP2???

2015-09-22 Thread Phil Harbath
Here's hoping I don't need to install previous version first, never got around 
to it last time for that reason.

-Original Message-
From: "Pierre Schiller" 
Sent: ‎9/‎22/‎2015 12:42 PM
To: "softimage@listproc.autodesk.com" 
Subject: Re: SP2???

BEST NEWS today!!

On Mon, Sep 21, 2015 at 6:59 PM, Ed Manning  wrote:

> That is wonderful news
>
> On Thu, Sep 17, 2015 at 2:19 AM, Hsiao Ming Chia <
> hsiao.ming.c...@autodesk.com> wrote:
>
>> Yes, there is another one coming soon.
>>
>> Thanks,
>> Hsiao Ming
>>
>> From: softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] On Behalf Of Tenshi .
>> Sent: Thursday, September 17, 2015 2:19 AM
>> To: softimage@listproc.autodesk.com
>> Subject: Re: SP2???
>>
>> I'm waiting for that too. Please AD, do it. 2015 SP1 has a few things to
>> fix. :)
>>
>> On Wed, Sep 16, 2015 at 5:46 AM, Leendert A. Hartog > > wrote:
>> I might have missed the announcement, if so, sorry, but can we still
>> expect a Softimage 2015 Service Pack 2 and if so, when will it be released?
>>
>> Greetz
>> Leendert
>> AKA Hirazi Blue
>> Softimage hobbyist, admin at si-community.com &
>> xsiforum.de
>>
>>
>


-- 
Portfolio 2013 
Cinema & TV production
Video Reel 


Re: animate polygon faces individually

2015-08-25 Thread phil harbath
I like emtopolizer. if you want to use ICE.

From: Eugene Flormata 
Sent: Tuesday, August 25, 2015 8:50 PM
To: softimage@listproc.autodesk.com 
Subject: Re: animate polygon faces individually

https://vimeo.com/46425839
have you tried this? 

On Tue, Aug 25, 2015 at 5:09 AM, Chris Marshall chrismarshal...@gmail.com 
wrote:

  it's cold in here.


  On 25 August 2015 at 11:42, Chris Marshall chrismarshal...@gmail.com wrote:

Any thoughts or pointers? I know this is really simple and can't believe 
I'm struggling, but I've never had to do this before.

Cheers



On 25 August 2015 at 11:09, Chris Marshall chrismarshal...@gmail.com 
wrote:

  Hi All,

  I'm having some brain fade here. I need to take a logo, break it into 
individual faces and animate them around separately. Should be easy enough, but 
I can't think how. I've broken the object up using DisconnectComponent. So 
what's the easiest way to simply explode the faces, or animate them in some 
interesting way? This will be a logo forming together, so just some basic 
Mograph type animation.


  Thanks


  Chris






-- 

Chris Marshall

Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk

www.dot3d.com






  -- 

  Chris Marshall

  Mint Motion Limited
  029 20 37 27 57
  07730 533 115
  www.mintmotion.co.uk

  www.dot3d.com





Re: Continued use of Softimage question

2015-08-20 Thread phil harbath
I agree I use Modo for modeling (organic),  I really like the brushes... if 
Softimage had some basic Sculpting I probably wouldn’t use it just to keep 
everything in one app, plus it would be nice to have those for shape creation, 
which I do all in Soft.
From: Juhani Karlsson 
Sent: Thursday, August 20, 2015 5:54 PM
To: softimage@listproc.autodesk.com 
Subject: Re: Continued use of Softimage question

Modo is sooo good for modeling, UVs and content creation. I'm really supprised 
you guys say it's clumsy. The action centers, falloffs, snapping and the 
selection workflow is just top notch imo. People are different I quess? : )


doritos revisited

2015-06-29 Thread phil harbath
I am doing the doritos method for the first time on a character and I am 
running into an issue with the clone and its weights.  The initial mesh and 
bones have weights on them and then the clone has the weights for all the 
dorito deformers,  I find using weights on the clone/deformers to be 
problematic.  I have to select the weights for those deformers in the explorer 
to get them to show up in the weights/paint tools panel which is all fine and 
good, however it is hard to get those weights to stay up in the paint tools 
panel, it list clears frequently and changing the deformer in the panel does 
nothing, every time I paint it will use the same deformer.  Any advice would be 
appreciated.

particle creation error

2015-05-12 Thread phil harbath
I have had this happen several times where I can’t successfully  create a 
particle system or import a particle system in a scene(it imports but does not 
work), I think it has something do with the simulation stack area not working, 
any thoughts would be appreciated.

Re: Friday Flashback #223

2015-05-11 Thread phil harbath
When I got on board (3.5) I think it was like 10,000 and 5,000 with 3dsmax 
competive upgrade (plus maintenance).


-Original Message- 
From: Leendert A. Hartog

Sent: Monday, May 11, 2015 1:48 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #223

According to this post over at xsisupport -
http://xsisupport.com/2014/02/21/friday-flashback-160

Softimage XSI 1.0
Essentials: $7,995
Advanced: $11,995

Greetz
Leendert


--

Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com 



Re: Friday Flashback #223

2015-05-08 Thread phil harbath
sadly yes

3.5 for me, and I don’t know when I will get a chance to learn something new.

From: Stephen Davidson 
Sent: Friday, May 08, 2015 5:42 PM
To: softimage@listproc.autodesk.com 
Subject: Re: Friday Flashback #223

Am I the only one here, left, that started with 1.0? 
I think Joey did too, but I'm not sure.



On Fri, May 8, 2015 at 2:05 PM, Eric Thivierge ethivie...@gmail.com wrote:

  Yeah I started on 4.0 / 4.2...  was wondering when Stephen was going to get 
to this release. :)

  
  Eric Thivierge
  http://www.ethivierge.com

  On Fri, May 8, 2015 at 1:33 PM, Sven Constable sixsi_l...@imagefront.de 
wrote:

especially since it was the first really 'production ready' version, wasn't 
it? Remembering two presentations (I think it was v1.0 (lol) and 3.0) And on 
the v3 presentation I thnk their claim was it's now 'production ready'. Well, I 
don't think it was it entirely but with version 4 they definetly got  it.

sven

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alen
Sent: Friday, May 08, 2015 5:00 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #223


ah..my landing year on XSI ship. good times

On 5/8/2015 3:46 PM, Stephen Blair wrote:
 i am 4.
 customization • speed • options • power • thought • imagination •
 integration
 SOFTIMAGE|XSI version 4.0 launch 04.19.2004

 http://wp.me/powV4-3cW








-- 


Best Regards,
  Stephen P. Davidson 
   (954) 552-7956
sdavid...@3danimationmagic.com

Any sufficiently advanced technology is indistinguishable from magic

 - 
Arthur C. Clarke





Re: multiple shaders on one cloud

2015-04-29 Thread phil harbath
would that work in redshift? I did not think it like the placement of shaders.

From: Olivier Colchen 
Sent: Wednesday, April 29, 2015 4:32 AM
To: softimage@listproc.autodesk.com 
Subject: Re: multiple shaders on one cloud

Huh, it actually looks like my reply wasn't posted for some reasons ( because I 
included images maybe? )


Rob's solution is viable but doesn't take into account the fact you may want 
more than 2 shaders on your particles. You can always play around with multiple 
Color Switch nodes but depending on your needs it may prove bothersome.

Try using a color multi-switch node in the render tree, and create an integer 
attribute rather than a boolean in your icetree :

http://olivier-colchen.fr/Data/Misc_Sreenshots/example1.jpg
http://olivier-colchen.fr/Data/Misc_Sreenshots/example2.jpg



2015-04-29 4:15 GMT+02:00 Kris Rivel krisri...@gmail.com:

  Sweet...thanks Rob! That's what I was thinking.


  On Tue, Apr 28, 2015 at 5:44 PM, Rob Chapman tekano@gmail.com wrote:

just set a custom attribute per particle and use it in the render tree


http://41.media.tumblr.com/e3bfcc0d2df3f0f58f674d529c4bdceb/tumblr_nnjdncxeXe1r3czqwo1_1280.jpg




On 28 April 2015 at 21:54, Kris Rivel krisri...@gmail.com wrote:
 Is it possible to carry some kind of point data over to the render tree 
so I
 can assign different shaders/materials to specific particles? I have a 
bunch
 of flying cubes...I want some to look like glass, some to look like metal,
 etc. I'm hoping to not have multiple clouds. To further complicate
 it...trying to do this with redshift. Any suggestions?

 Kris




Re: Camera Sequencer Issues

2015-04-14 Thread phil harbath

you are supposed to cache(record) it first I believe.

-Original Message- 
From: elhemp 
Sent: Tuesday, April 14, 2015 6:01 AM 
To: softimage@listproc.autodesk.com 
Subject: Camera Sequencer Issues 


Hi,

I try to test the camera sequencer for the first time in a project and  
have several issues with it.


- The render region does not update when changing time in camera sequence  
editor. (You have to manually refresh the viewport)

- Viewport capturing does not work. It renders always the same frame.
- Hardware rendering renders black frames.

Has anyone experienced such issues?

Cheers,
Stephan.


emtopolizer lookalikes

2015-01-18 Thread phil harbath
is there any plugins out there for max, maya (or another app perhaps), that 
allows you to do what emtopolizer does, specifically dismantle and rebuild 
objects with some control that does NOT require any programming.

thanks

RE: Softimage Digest, Vol 74, Issue 45

2015-01-14 Thread Phil Harbath
I thought that theory got debunked in that thread over on sofimage community.

-Original Message-
From: Leendert A. Hartog hirazib...@live.nl
Sent: ‎1/‎14/‎2015 11:26 AM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: Re: Softimage Digest, Vol 74, Issue 45

Matt Lind schreef op 14-1-2015 om 7:16:
 As for upgrading, your softimage license is a perpetual license and 
 should run forever.  Autodesk originally said you'd be giving up 
 Softimage to continue on subscription with Max/Maya, but I think they 
 changed that position after the backlash.

Last time I checked with our then employee of the month Jill Ramsay, 
you'd still have to drop out of subscription before the transitional 
phase is complete to guarantee true continuous usage of Softimage, 
including the issuing of license transfers in case of hardware 
failure/move. Once you go full-Maya or full-Max Softimage becomes a 
subscription benefit, you lose once you drop subscription. BUT: I'm no 
authority and would gladly be proven wrong...

Greetz
Leendert

-- 

Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com



RE: convert back to 2014

2015-01-08 Thread Phil Harbath
I was told each version uses 1 license, so you need 2 licenses.

-Original Message-
From: John Richard Sanchez youngupstar...@gmail.com
Sent: ‎1/‎8/‎2015 12:12 PM
To: XSI List to post softimage@listproc.autodesk.com
Subject: Re: convert back to 2014

The real question is how can you open a soft 2015 and 2014 at the same
time. I can never do that without a license error. :)

On Wed, Jan 7, 2015 at 12:04 PM, Gerbrand Nel nagv...@gmail.com wrote:

  The ice trees were easy in the end.
 Open one soft2015, and one 2014.
 copy and paste across.
 rinse and repeat :)
 Thanks for the input guys
 G


 On 07/01/2015 16:15, Alan Fregtman wrote:

 Yeah, as long as you didn't use any brand new 2015 low level nodes
 exporting it all as a compound should be fine to import into a prior
 version.

 On Wed, Jan 7, 2015, 9:08 AM Andy Nicholas a...@andynicholas.com wrote:

 For the ICE tree I would've thought you could just export it as a
 compound. It gets stored as plain text XML so if there are any obvious
 incompatibilities you can at least do a bit of detective work by diff'ing
 the export from both packages to see what you need to alter in the XML.

 A

  On 7 Jan 2015, at 06:44, Gerbrand Nel nagv...@gmail.com wrote:
 
 
  Hey list.. need some help, because I'm a dumbass
  I've created a model in soft 2015 but I need to supply the files in
 2014 sp2. (yeah.. you would think I would ask before I start, but like I
 said... dumbass)
  There are a few ice trees that needs to stay live, some hard edge
 clusters and a few curves.
  I tried fbx, but it seems to throw away my hard edges.
  Is there a magic button somewhere or a good work flow for this?
  Thanks
  G





-- 
www.johnrichardsanchez.com


RE: convert back to 2014

2015-01-08 Thread Phil Harbath
I have network and I definitely need two licenses to open both.

-Original Message-
From: Gerbrand Nel nagv...@gmail.com
Sent: ‎1/‎8/‎2015 12:45 PM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: Re: convert back to 2014

Really??
Have you got network or stand alone lics?
mine is fine
On 08/01/2015 19:12, John Richard Sanchez wrote:
 The real question is how can you open a soft 2015 and 2014 at the same 
 time. I can never do that without a license error. :)

 On Wed, Jan 7, 2015 at 12:04 PM, Gerbrand Nel nagv...@gmail.com 
 mailto:nagv...@gmail.com wrote:

 The ice trees were easy in the end.
 Open one soft2015, and one 2014.
 copy and paste across.
 rinse and repeat :)
 Thanks for the input guys
 G


 On 07/01/2015 16:15, Alan Fregtman wrote:

 Yeah, as long as you didn't use any brand new 2015 low level
 nodes exporting it all as a compound should be fine to import
 into a prior version.


 On Wed, Jan 7, 2015, 9:08 AM Andy Nicholas a...@andynicholas.com
 mailto:a...@andynicholas.com wrote:

 For the ICE tree I would've thought you could just export it
 as a compound. It gets stored as plain text XML so if there
 are any obvious incompatibilities you can at least do a bit
 of detective work by diff'ing the export from both packages
 to see what you need to alter in the XML.

 A

  On 7 Jan 2015, at 06:44, Gerbrand Nel nagv...@gmail.com
 mailto:nagv...@gmail.com wrote:
 
 
  Hey list.. need some help, because I'm a dumbass
  I've created a model in soft 2015 but I need to supply the
 files in 2014 sp2. (yeah.. you would think I would ask before
 I start, but like I said... dumbass)
  There are a few ice trees that needs to stay live, some
 hard edge clusters and a few curves.
  I tried fbx, but it seems to throw away my hard edges.
  Is there a magic button somewhere or a good work flow for this?
  Thanks
  G





 -- 
 www.johnrichardsanchez.com http://www.johnrichardsanchez.com



RE: How do you guys make sure XSI files and Softimage 7.5+ files will open in 2016?

2014-12-26 Thread Phil Harbath
Some of us don't have the luxury of changing anytime soon 

-Original Message-
From: Cristobal Infante cgc...@gmail.com
Sent: ‎12/‎26/‎2014 2:14 PM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: Re: How do you guys make sure XSI files and Softimage 7.5+ files will  
open in 2016?

who in their right mind will keep developing for softimage? wake up guys,
1-2 years from
now it will all be finished...

On Friday, 26 December 2014, Leoung O'Young digim...@digimata.com wrote:

  Hopefully those guys at Redshift will continue to develop for Soft.
 It is still a fair bit of an investment to make the shift.
 But definitely we can render out images that is not possible in MR within
 the time

 On 26/12/2014 3:29 AM, Mirko Jankovic wrote:

 If there was something faster I would go to that right now :)
 So far SI is fastest.
 If there is better tool ofc will take it :)

  Just it doesn't seems that way and if you loo at situation over the past
 5 years.. not really changing in the market actually.

  For me personally BIGGEST change was introduction of Redshift and GPU
 rendering finally fully usable in SI :)

 On Fri, Dec 26, 2014 at 9:24 AM, Angus Davidson angus.david...@wits.ac.za
 javascript:_e(%7B%7D,'cvml','angus.david...@wits.ac.za'); wrote:

  Currently no one can argue that SI is anything but the best from a
 workflow point of view. What I am saying is that there will come a time
 where that will not be enough. It will then be faster to simply get things
 done on current software wether that be Maya , Modo or Houdini or something
 totally new altogether.




  --
 *From:* Mirko Jankovic [mirkoj.anima...@gmail.com
 javascript:_e(%7B%7D,'cvml','mirkoj.anima...@gmail.com');]
 *Sent:* 26 December 2014 10:06 AM
 *To:* softimage@listproc.autodesk.com
 javascript:_e(%7B%7D,'cvml','softimage@listproc.autodesk.com');
 *Subject:* Re: How do you guys make sure XSI files and Softimage 7.5+
 files will open in 2016?

  keep in mind that all the tech improvement and power that comes along
 is nothing if you don;t have streamlined and smooth way of controlling it.

  even tho someone would say that right Maya is more powerful, all the
 fancy things they keep adding and such,a nd true they do have couple nice
 things I would love too have in SI, but it still falls behind in every day
 work where while you truly to go around maya issues and workflow problems
 with SI it is just pure straight work.

  no one can argue with that really

 On Fri, Dec 26, 2014 at 6:55 AM, Angus Davidson 
 angus.david...@wits.ac.za
 javascript:_e(%7B%7D,'cvml','angus.david...@wits.ac.za'); wrote:

  The main problem is purely technology doesnt sleep.

  As new leap forwards in both operating systems and hardware there will
 come a tipping point that no matter how good Softimage is, It will just not
 be able to run on , or the more likely will be so outperformed by the newer
 software that it no longer makes financial sense to keep using it. This is
 especially true now that GPU processing seems to be coming into its own.
 Wether that be cloud based or a rack of Titans.

  So the question will become not wether you can run it , but whether
 its worthwhile to run it.


  --
 *From:* Jason S [jasonsta...@gmail.com
 javascript:_e(%7B%7D,'cvml','jasonsta...@gmail.com');]
 *Sent:* 26 December 2014 03:00 AM
 *To:* softimage@listproc.autodesk.com
 javascript:_e(%7B%7D,'cvml','softimage@listproc.autodesk.com');
 *Subject:* Re: How do you guys make sure XSI files and Softimage 7.5+
 files will open in 2016?

On 12/23/14 12:15, Luc-Eric Rousseau wrote:

 * I don't have a library of softimage assets worth keeping,...

 * I have Softimage 2010 at home and it is already broken;
 every workflow that prompts for a file browser just hangs,
 and I can't fix it user-side, ...

 * I've tried everything already short of re-installing the OS, which I 
 won't do.
 ...

 * The file format is binary and practically encrypted,
 so only the app can load those files ...

 * Worse, there is a design flaw whereby the app
 can crash if a required plugin is not installed or has a problem while
 loading a scene, then there is no way to load the scene...

 * Safe keeping the installers is no security,
 they may not run at all in the future,
 being tangled in microsoft MSI installer tech and other things...

 * Older 32-bit Softmage installers already don't run because
 they have a 16-bit component which won't run on 64-bit Windows...


 Whew!  By the sound of that, Softimage won't be running next year!

 And why does Soft so often needs to be  picked-up and dusted-off from
 the floor (?) ;-]


 But sure at some point in the future, Soft would inevitably start
 having issues on newer setups,
 when Virtual Machines would come into play.

 *Yet*.. when do you think would that be?
 Soft was certified compatibility on win8 at a very early stage of the os
 release,
 and would surely still 

RE: How do you guys make sure XSI files and Softimage 7.5+ files will open in 2016?

2014-12-26 Thread Phil Harbath
With the exception of red shift I expect zero development

-Original Message-
From: Cristobal Infante cgc...@gmail.com
Sent: ‎12/‎26/‎2014 2:59 PM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: Re: How do you guys make sure XSI files and Softimage 7.5+ files will  
open in 2016?

Luxury? It's a lot of work to transition to another package, and
particularly painful if you choose Maya.

Obviously we all very particular job situations, but still you must agree
third party development for xsi will eventually stop..


On Friday, 26 December 2014, Phil Harbath phil.harb...@jamination.com
wrote:

 Some of us don't have the luxury of changing anytime soon
 --
 From: Cristobal Infante javascript:_e(%7B%7D,'cvml','cgc...@gmail.com');
 Sent: ‎12/‎26/‎2014 2:14 PM
 To: softimage@listproc.autodesk.com
 javascript:_e(%7B%7D,'cvml','softimage@listproc.autodesk.com');
 Subject: Re: How do you guys make sure XSI files and Softimage 7.5+ files
 will open in 2016?

 who in their right mind will keep developing for softimage? wake up guys,
 1-2 years from
 now it will all be finished...

 On Friday, 26 December 2014, Leoung O'Young digim...@digimata.com
 javascript:_e(%7B%7D,'cvml','digim...@digimata.com'); wrote:

   Hopefully those guys at Redshift will continue to develop for Soft.
  It is still a fair bit of an investment to make the shift.
  But definitely we can render out images that is not possible in MR within
  the time
 
  On 26/12/2014 3:29 AM, Mirko Jankovic wrote:
 
  If there was something faster I would go to that right now :)
  So far SI is fastest.
  If there is better tool ofc will take it :)
 
   Just it doesn't seems that way and if you loo at situation over the past
  5 years.. not really changing in the market actually.
 
   For me personally BIGGEST change was introduction of Redshift and GPU
  rendering finally fully usable in SI :)
 
  On Fri, Dec 26, 2014 at 9:24 AM, Angus Davidson 
 angus.david...@wits.ac.za
 javascript:_e(%7B%7D,'cvml','angus.david...@wits.ac.za');
  javascript:_e(%7B%7D,'cvml','angus.david...@wits.ac.za
 javascript:_e(%7B%7D,'cvml','angus.david...@wits.ac.za');'); wrote:
 
   Currently no one can argue that SI is anything but the best from a
  workflow point of view. What I am saying is that there will come a time
  where that will not be enough. It will then be faster to simply get
 things
  done on current software wether that be Maya , Modo or Houdini or
 something
  totally new altogether.
 
 
 
 
   --
  *From:* Mirko Jankovic [mirkoj.anima...@gmail.com
 javascript:_e(%7B%7D,'cvml','mirkoj.anima...@gmail.com');
  javascript:_e(%7B%7D,'cvml','mirkoj.anima...@gmail.com
 javascript:_e(%7B%7D,'cvml','mirkoj.anima...@gmail.com');');]
  *Sent:* 26 December 2014 10:06 AM
  *To:* softimage@listproc.autodesk.com
 javascript:_e(%7B%7D,'cvml','softimage@listproc.autodesk.com');
  javascript:_e(%7B%7D,'cvml','softimage@listproc.autodesk.com
 javascript:_e(%7B%7D,'cvml','softimage@listproc.autodesk.com');');
  *Subject:* Re: How do you guys make sure XSI files and Softimage 7.5+
  files will open in 2016?
 
   keep in mind that all the tech improvement and power that comes along
  is nothing if you don;t have streamlined and smooth way of controlling
 it.
 
   even tho someone would say that right Maya is more powerful, all the
  fancy things they keep adding and such,a nd true they do have couple
 nice
  things I would love too have in SI, but it still falls behind in every
 day
  work where while you truly to go around maya issues and workflow
 problems
  with SI it is just pure straight work.
 
   no one can argue with that really
 
  On Fri, Dec 26, 2014 at 6:55 AM, Angus Davidson 
  angus.david...@wits.ac.za
 javascript:_e(%7B%7D,'cvml','angus.david...@wits.ac.za');
  javascript:_e(%7B%7D,'cvml','angus.david...@wits.ac.za
 javascript:_e(%7B%7D,'cvml','angus.david...@wits.ac.za');'); wrote:
 
   The main problem is purely technology doesnt sleep.
 
   As new leap forwards in both operating systems and hardware there will
  come a tipping point that no matter how good Softimage is, It will
 just not
  be able to run on , or the more likely will be so outperformed by the
 newer
  software that it no longer makes financial sense to keep using it.
 This is
  especially true now that GPU processing seems to be coming into its
 own.
  Wether that be cloud based or a rack of Titans.
 
   So the question will become not wether you can run it , but whether
  its worthwhile to run it.
 
 
   --
  *From:* Jason S [jasonsta...@gmail.com
 javascript:_e(%7B%7D,'cvml','jasonsta...@gmail.com');
  javascript:_e(%7B%7D,'cvml','jasonsta...@gmail.com
 javascript:_e(%7B%7D,'cvml','jasonsta...@gmail.com');');]
  *Sent:* 26 December 2014 03:00 AM
  *To:* softimage@listproc.autodesk.com
 javascript:_e(%7B%7D,'cvml','softimage@listproc.autodesk.com');
  javascript:_e(%7B%7D,'cvml

Re: Best graphic card for Softimage?

2014-12-10 Thread phil harbath
I went Redshift and have been very pleased.  I can get by using a lot less 
computers than before on most projects,  volume smoke is pretty much all I use 
MR for anymore.   I have several computers with a combination of 780TI, 770, 
and 970,  while I think the 780Ti give the best performance, it really makes 
more sense to buy the 970 as they are priced better or 980 if you have more 
cash.  The Redshift say go with the cards with the most ram (that would be 
Titan 6tb, if you got even more cash), depends on your needs of course.

From: David Rivera 
Sent: Wednesday, December 10, 2014 8:51 PM
To: Softimage Mailing List 
Subject: Best graphic card for Softimage?

I know this subject has been posted a lot over the years, but it happens that I 
read a benchmark performance between autodesk products on certain webpage. They 
tested Radeons vs Nvidias and turns out that Mudbox and Softimage ran better on 
AMD (Radeons) - this is mental ray render.


So I was wondering whether to go full on mental ray (CPU) or take my savings 
and put it on a GPU renderer? Either case, now a days, which is the middle 
ranked graphic card for softimage? (My budget is around 1k).


Thanks.

David Rivera
3D Compositor/Animator
LinkedIN
Behance
VFX Reel

Re: 2015 service pack?

2014-11-17 Thread phil harbath
I heard the guy working on all things Softimage was given a PC jr to program 
and compile on, so it may take awhile, not to be confused with the banana jr 
6000 which is

much much faster.

-Original Message- 
From: Leendert A. Hartog

Sent: Monday, November 17, 2014 4:06 PM
To: softimage@listproc.autodesk.com
Subject: 2015 service pack?

Given the time that has passed since the release of Softimage 2015,
I was wondering if there still was a service pack in the works
or if the 2015 version is perhaps deemed perfect as it is.

Greetz
Leendert

--

Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com 



Re: softimage 2015 and Vista

2014-11-09 Thread phil harbath
softimage 2014 was not supported under Vista, however you could install it on 
it... which was, like nice.  It would not be bad if I had to buy 1 or 2 copies 
of windows 8 but it is quite a bit more than that.

From: Rob Wuijster 
Sent: Saturday, November 08, 2014 4:44 AM
To: softimage@listproc.autodesk.com 
Subject: Re: softimage 2015 and Vista

Vista? Really? ;-)

But according to this:
http://knowledge.autodesk.com/support/softimage/troubleshooting/caas/sfdcarticles/sfdcarticles/System-requirements-for-Autodesk-Softimage-2015.html

it's Win7 and up. Time to let go and move on ;-P

Rob

\/-\/\/On 8-11-2014 6:01, phil harbath wrote:

  yes, it is 64 bit.   I tried it 2 64 bit Vista machines, I get an error the 
OS is not supported.

  From: Angus Davidson 
  Sent: Friday, November 07, 2014 11:56 PM
  To: softimage@listproc.autodesk.com 
  Subject: Re: softimage 2015 and Vista

  Hi Phil

  Is the Vista 64 bit ? Far as I know soft 2015 is 64 bit only

  From: phil harbath phil.harb...@jamination.com
  Reply-To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
  Date: Saturday 08 November 2014 at 1:54 AM
  To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
  Subject: softimage 2015 and Vista



  is there no way to install Softimage 2015 on Vista,  the installer refused to 
do it.
This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South Afric an Law unless the 
University agrees in writing to the contrary.   

  No virus found in this message.
  Checked by AVG - www.avg.com
  Version: 2015.0.5315 / Virus Database: 4189/8533 - Release Date: 11/08/14




Re: softimage 2015 and Vista

2014-11-09 Thread phil harbath
I think when windows 10 comes out it will be offered at a reduced price like 8 
was, so that will be my window.

From: Angus Davidson 
Sent: Monday, November 10, 2014 1:09 AM
To: softimage@listproc.autodesk.com 
Subject: Re: softimage 2015 and Vista

I am assuming linux isn’t an option ?



From: phil harbath phil.harb...@jamination.com
Reply-To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Date: Monday 10 November 2014 at 7:36 AM
To: r...@casema.nl r...@casema.nl, softimage@listproc.autodesk.com 
softimage@listproc.autodesk.com
Subject: Re: softimage 2015 and Vista


softimage 2014 was not supported under Vista, however you could install it on 
it... which was, like nice.  It would not be bad if I had to buy 1 or 2 copies 
of windows 8 but it is quite a bit more than that.

From: Rob Wuijster
Sent: Saturday, November 08, 2014 4:44 AM
To: softimage@listproc.autodesk.com 
Subject: Re: softimage 2015 and Vista

Vista? Really? ;-)

But according to this:
http://knowledge.autodesk.com/support/softimage/troubleshooting/caas/sfdcarticles/sfdcarticles/System-requirements-for-Autodesk-Softimage-2015.html

it's Win7 and up. Time to let go and move on ;-P

Rob

\/-\/\/On 8-11-2014 6:01, phil harbath wrote:

  yes, it is 64 bit.   I tried it 2 64 bit Vista machines, I get an error the 
OS is not supported.

  From: Angus Davidson 
  Sent: Friday, November 07, 2014 11:56 PM
  To: softimage@listproc.autodesk.com 
  Subject: Re: softimage 2015 and Vista

  Hi Phil

  Is the Vista 64 bit ? Far as I know soft 2015 is 64 bit only

  From: phil harbath phil.harb...@jamination.com
  Reply-To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
  Date: Saturday 08 November 2014 at 1:54 AM
  To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
  Subject: softimage 2015 and Vista



  is there no way to install Softimage 2015 on Vista,  the installer refused to 
do it.
This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South Afric an Law unless the 
University agrees in writing to the contrary.   

  No virus found in this message.
  Checked by AVG - www.avg.com
  Version: 2015.0.5315 / Virus Database: 4189/8533 - Release Date: 11/08/14



This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.   


softimage 2015 and Vista

2014-11-07 Thread phil harbath

is there no way to install Softimage 2015 on Vista,  the installer refused to 
do it.

Re: softimage 2015 and Vista

2014-11-07 Thread phil harbath
yes, it is 64 bit.   I tried it 2 64 bit Vista machines, I get an error the OS 
is not supported.

From: Angus Davidson 
Sent: Friday, November 07, 2014 11:56 PM
To: softimage@listproc.autodesk.com 
Subject: Re: softimage 2015 and Vista

Hi Phil

Is the Vista 64 bit ? Far as I know soft 2015 is 64 bit only

From: phil harbath phil.harb...@jamination.com
Reply-To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Date: Saturday 08 November 2014 at 1:54 AM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: softimage 2015 and Vista



is there no way to install Softimage 2015 on Vista,  the installer refused to 
do it.
This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.   


Re: Thaigo's company Lagoa is being acquired by Autodesk for $62M

2014-10-29 Thread phil harbath
he does deserve it I am quite sure, however if Autodesk keeps buying up tech, 
it just strangles the industry.  Mudbox, Combustion, Softimage, CAT,  all of 
these products were doing fine before the acquisition now mostly dead, or dead. 
  One might come to the conclusion that people get in this game for the 
Autodesk payoff.  The game now seems fixed,  I keep hoping someone out there 
might level the playing field and take some of the business away from Autodesk, 
but one gets the feeling if they start to even look mildly successful, they 
will just be borged.

From: Eric Lampi 
Sent: Wednesday, October 29, 2014 3:39 PM
To: softimage@listproc.autodesk.com 
Subject: RE: Thaigo's company Lagoa is being acquired by Autodesk for $62M

I have to chime in. I worked with Thiago in Toronto for about a month a few 
years back. We shared an apartment provided by the studio. He's got to be one 
of the smartest normal people I have had the pleasure to work with in VFX. When 
I say normal, he's not that typical brainiac type who is condescending and has 
trouble relating to other people. He's a cool dude.

Despite one's possible misgivings of anything Autodesk does, Thiago deserves 
it. So good for him.

Eric

On Oct 29, 2014 8:46 AM, Marc-Andre Carbonneau 
marc-andre.carbonn...@ubisoft.com wrote:

  I'm sure everyone who has met him never doubted he would make it big. This is 
amazing news for him and the Lagoa team.


  -Original Message-
  From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
  Sent: October-29-14 8:24 AM
  To: b...@exocortex.com; softimage@listproc.autodesk.com
  Subject: RE: Thaigo's company Lagoa is being acquired by Autodesk for $62M

  read this last week, chinny must be overjoyed.h

  congrats to them all, i guess

  a

  -Original Message-
  From: softimage-boun...@listproc.autodesk.com
  [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ben Houston
  Sent: 29 October 2014 12:21
  To: softimage@listproc.autodesk.com
  Subject: Thaigo's company Lagoa is being acquired by Autodesk for $62M

   Lagoa is in talks to be acquired byAutoDesk for around $62 million.
   Lagoa
  is a cloud platform enabling 3D visualization of content for the 
engineering, architecture, media and entertainment sectors. The company has 
raised $6.9 million in funding and the 'venture firm formerly known as Atlas' 
partner Chris Lynch sits on the board.

  From here:

  http://bostinno.streetwise.co/2014/10/21/bostinno-beat-aapl-crushes-lagoa-ac
  quired-by-autodesk-acquias-moves/

  Very impressive price!

  Best regards,
  Ben Houston (Cell: 613-762-4113, Skype: ben.exocortex, Twitter:
  @exocortexcom)
  https://Clara.io - Online 3D Modeling and Rendering





RE: Stand-Alone to Network license?

2014-10-24 Thread Phil Harbath
I was quoted around 3000us to upgrade plus subscription.

-Original Message-
From: Luc-Eric Rousseau luceri...@gmail.com
Sent: ‎10/‎24/‎2014 1:57 PM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: Re: Stand-Alone to Network license?

Sorry, 6k+ to upgrade from what product to what product?
On Oct 24, 2014 1:07 PM, Jason S jasonsta...@gmail.com wrote:

 Hi, my apologies, but that can hardly be seen a viable option for anyone
 looking to get to the latest SI (while not being on sub),
 as we are talking about 6k+ only to update to the latest version (of a
 non-(internally)-developed product)

 We were refferring to Mudbox when taking about Send-to,
 but while Mudbox is also no longer being developped, it's still very much
 available (and also still very useful)

 I realize it may not be up-to you, but perhaps is there also a little
 known secret? :)

 Would it perhaps be possible to get on sub to get access?

 Nevertheles, thanks for your feedback!
 J

 On 10/24/14 11:55, Jill Ramsay (Contractor) wrote:

 Hi guys,
 Here's the scoop. You cannot get Softimage 2015 anymore unless you are on
 subs. But you CAN either buy or get upgrades to the Softimage + Maya 2015
 bundle or Softimage + Max 2015 bundle. Upgrades are only available into Feb
 1, 2015 (this is unrelated to the Softimage EOL, it is for all products).
 The bundles are available for purchase for a further year. You do not need
 to be on subs to do that, however if you are not on subs you do not get
 previous version usage rights (no change there).

 Hope that helps.
 Please refer to the FAQ for any further questions, or talk to your
 reseller, or email jill.ramsay[AT]autodesk.com

 http://static-dc.autodesk.net/content/dam/autodesk/www/
 products/autodesk-softimage/docs/pdf/Softimage%20Last%
 20Release%20Announcement_FAQ_UPDATE_MAY_20.pdf

 Thanks,
 Jill

 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
 listproc.autodesk.com] On Behalf Of Jason S
 Sent: October-23-14 5:32 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: Stand-Alone to Network license?

 Also for the 2015 to be somewhat more common than, or not exclusive to a
 bunch of subscribers.

 Actually I wish you could just sell Softimage 2015 (+ SP's) as it is.
 No support, .. and even if only available to Softimage users, say people
 on this list  + current SI-Community Users.
 (If too afraid of making too many sales)

 Why such tight limits?

 On Thursday, October 23, 2014 16:53:38, Jason S wrote:

  IMHO,  I think it would more than reasonable for (at least)
 non-immediately migrating Softimage customers to have access to the
 latest version,  to be able to purchase  (at least) the same amount of
 existing licences. (-/allowing/- to -replace-/update to last one)

 (Hoping there's even at-all an (internal) channel to request/plead for
 such things...)





Re: Stand-Alone to Network license?

2014-10-24 Thread phil harbath
yes, you upgrade and get on sub (both), so it was like 2500 + 600 (give or 
take).

From: Jason S 
Sent: Friday, October 24, 2014 3:12 PM
To: softimage@listproc.autodesk.com 
Subject: Re: Stand-Alone to Network license?

Phil, do you mean that, if you aren't on sub, you CAN get on sub and then 
upgrade to SI 2015?

On 10/24/14 14:47, Phil Harbath wrote:

  I was quoted around 3000us to upgrade plus subscription.

--
  From: Luc-Eric Rousseau
  Sent: ‎10/‎24/‎2014 1:57 PM
  To: softimage@listproc.autodesk.com
  Subject: Re: Stand-Alone to Network license?


  Sorry, 6k+ to upgrade from what product to what product? 

  On Oct 24, 2014 1:07 PM, Jason S jasonsta...@gmail.com wrote:

Hi, my apologies, but that can hardly be seen a viable option for anyone 
looking to get to the latest SI (while not being on sub),
as we are talking about 6k+ only to update to the latest version (of a 
non-(internally)-developed product)

We were refferring to Mudbox when taking about Send-to,
but while Mudbox is also no longer being developped, it's still very much 
available (and also still very useful)

I realize it may not be up-to you, but perhaps is there also a little known 
secret? :)

Would it perhaps be possible to get on sub to get access?

Nevertheles, thanks for your feedback!
J

On 10/24/14 11:55, Jill Ramsay (Contractor) wrote:

  Hi guys,
  Here's the scoop. You cannot get Softimage 2015 anymore unless you are on 
subs. But you CAN either buy or get upgrades to the Softimage + Maya 2015 
bundle or Softimage + Max 2015 bundle. Upgrades are only available into Feb 1, 
2015 (this is unrelated to the Softimage EOL, it is for all products). The 
bundles are available for purchase for a further year. You do not need to be on 
subs to do that, however if you are not on subs you do not get previous version 
usage rights (no change there).

  Hope that helps.
  Please refer to the FAQ for any further questions, or talk to your 
reseller, or email jill.ramsay[AT]autodesk.com

  
http://static-dc.autodesk.net/content/dam/autodesk/www/products/autodesk-softimage/docs/pdf/Softimage%20Last%20Release%20Announcement_FAQ_UPDATE_MAY_20.pdf

  Thanks,
  Jill

  -Original Message-
  From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S
  Sent: October-23-14 5:32 PM
  To: softimage@listproc.autodesk.com
  Subject: Re: Stand-Alone to Network license?

  Also for the 2015 to be somewhat more common than, or not exclusive to a 
bunch of subscribers.

  Actually I wish you could just sell Softimage 2015 (+ SP's) as it is.
  No support, .. and even if only available to Softimage users, say people 
on this list  + current SI-Community Users.
  (If too afraid of making too many sales)

  Why such tight limits?

  On Thursday, October 23, 2014 16:53:38, Jason S wrote:


IMHO,  I think it would more than reasonable for (at least)
non-immediately migrating Softimage customers to have access to the
latest version,  to be able to purchase  (at least) the same amount of
existing licences. (-/allowing/- to -replace-/update to last one)

(Hoping there's even at-all an (internal) channel to request/plead for
such things...)







Re: Stand-Alone to Network license?

2014-10-24 Thread phil harbath
I think it is tough to blame any for NOT totally understanding the 
situation.


-Original Message- 
From: Luc-Eric Rousseau

Sent: Friday, October 24, 2014 4:04 PM
To: softimage@listproc.autodesk.com
Subject: Re: Stand-Alone to Network license?

On Fri, Oct 24, 2014 at 2:58 PM, Jason S jasonsta...@gmail.com wrote:

Unless I missunderstood (?), the only way to access SI 2015 (if not on
sub)...

Ultimate Entertainment Creation Suite


It's a bit discouraging that you missed all the info in the FAQ, the
webinar and the post here from jill !

The upgrade path for Softimage users is called the Maya plus
Softimage 2015  and it's the same price as just buying Maya or a Maya
upgrade.
But that's not offered on the web, you need to talk to a reseller to get it. 



Re: Stand-Alone to Network license?

2014-10-24 Thread phil harbath
I didn’t bite on this.  As I was only 1 sub behind, so in the the old days with 
AVID, I would have been charge
1 back sub and 1 current sub for a total of 1800 to get current. However, our 
good friends at Autodesk, are not as flexible, and have a more 
concrete approach,  if you are off subs you have to upgrade (2500 or discount 
slightly when on special) and then buy subscription on top of that (600 some 
for Maya).

From: phil harbath 
Sent: Friday, October 24, 2014 4:06 PM
To: softimage@listproc.autodesk.com 
Subject: Re: Stand-Alone to Network license?

yes, you upgrade and get on sub (both), so it was like 2500 + 600 (give or 
take).

From: Jason S 
Sent: Friday, October 24, 2014 3:12 PM
To: softimage@listproc.autodesk.com 
Subject: Re: Stand-Alone to Network license?

Phil, do you mean that, if you aren't on sub, you CAN get on sub and then 
upgrade to SI 2015?

On 10/24/14 14:47, Phil Harbath wrote:

  I was quoted around 3000us to upgrade plus subscription.

--
  From: Luc-Eric Rousseau
  Sent: ‎10/‎24/‎2014 1:57 PM
  To: softimage@listproc.autodesk.com
  Subject: Re: Stand-Alone to Network license?


  Sorry, 6k+ to upgrade from what product to what product? 

  On Oct 24, 2014 1:07 PM, Jason S jasonsta...@gmail.com wrote:

Hi, my apologies, but that can hardly be seen a viable option for anyone 
looking to get to the latest SI (while not being on sub),
as we are talking about 6k+ only to update to the latest version (of a 
non-(internally)-developed product)

We were refferring to Mudbox when taking about Send-to,
but while Mudbox is also no longer being developped, it's still very much 
available (and also still very useful)

I realize it may not be up-to you, but perhaps is there also a little known 
secret? :)

Would it perhaps be possible to get on sub to get access?

Nevertheles, thanks for your feedback!
J

On 10/24/14 11:55, Jill Ramsay (Contractor) wrote:

  Hi guys,
  Here's the scoop. You cannot get Softimage 2015 anymore unless you are on 
subs. But you CAN either buy or get upgrades to the Softimage + Maya 2015 
bundle or Softimage + Max 2015 bundle. Upgrades are only available into Feb 1, 
2015 (this is unrelated to the Softimage EOL, it is for all products). The 
bundles are available for purchase for a further year. You do not need to be on 
subs to do that, however if you are not on subs you do not get previous version 
usage rights (no change there).

  Hope that helps.
  Please refer to the FAQ for any further questions, or talk to your 
reseller, or email jill.ramsay[AT]autodesk.com

  
http://static-dc.autodesk.net/content/dam/autodesk/www/products/autodesk-softimage/docs/pdf/Softimage%20Last%20Release%20Announcement_FAQ_UPDATE_MAY_20.pdf

  Thanks,
  Jill

  -Original Message-
  From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S
  Sent: October-23-14 5:32 PM
  To: softimage@listproc.autodesk.com
  Subject: Re: Stand-Alone to Network license?

  Also for the 2015 to be somewhat more common than, or not exclusive to a 
bunch of subscribers.

  Actually I wish you could just sell Softimage 2015 (+ SP's) as it is.
  No support, .. and even if only available to Softimage users, say people 
on this list  + current SI-Community Users.
  (If too afraid of making too many sales)

  Why such tight limits?

  On Thursday, October 23, 2014 16:53:38, Jason S wrote:


IMHO,  I think it would more than reasonable for (at least)
non-immediately migrating Softimage customers to have access to the
latest version,  to be able to purchase  (at least) the same amount of
existing licences. (-/allowing/- to -replace-/update to last one)

(Hoping there's even at-all an (internal) channel to request/plead for
such things...)







Re: Off topic but useful tip: 27 Korean WQHD (2560X1440) LEDMonitors are awesome and cheap!

2014-10-20 Thread phil harbath
do people still swear by this monitor, I am finally in the market for a 27 
incher.


-Original Message- 
From: Ben Houston

Sent: Thursday, December 20, 2012 10:50 AM
To: softimage@listproc.autodesk.com
Subject: Re: Off topic but useful tip: 27 Korean WQHD (2560X1440) 
LEDMonitors are awesome and cheap!


Hi Leoung,

To be very specific, I bought this one:

http://www.ebay.com/itm/CROSSOVER-27Q-LED-P-27-DVI-PC-Computer-Monitor-2560X1440-16-9-Pivot-QHD-NEW-/170875589678

Note that the price fluctuates up and down on this listing, not sure
why that is.

I'm also in Canada and the duty was $12 per monitor and the shipping
was included.

Best regards,
-ben

On Thu, Dec 20, 2012 at 10:44 AM, Leoung O'Young digim...@digimata.com 
wrote:

Hi Ben,

Which seller did you buy it from?
I am in Canada, just curious how much was the duty?

Thanks,
Leoung


On 12/20/2012 8:17 AM, Ben Houston wrote:


They are IPS monitors. :-)  http://en.wikipedia.org/wiki/IPS_panel

I should have made clear that they were $360+duty each, not $360 for
both.  But still I find that to be a great price considering
equivalent Dell monitors are at least $600 each.

Best regards,
-ben

On Thu, Dec 20, 2012 at 8:07 AM, Paul Griswold
pgrisw...@fusiondigitalproductions.com wrote:


Are they IPS monitors?

I'm running 2 of the HP ZR24w's right now, but two 27 monitors is 
really

appealing.

-Paul


On Thu, Dec 20, 2012 at 7:35 AM, Ben Houston b...@exocortex.com wrote:


Hey all,

I know this is a bit random but I figured I should share this
information as it surprised me.

I recently purchased two 27 Korean QHD 2560x1440 LED Monitor through
eBay for $360 Canadian + duty.  I was a bit worried since there was a
lot of disclaimers on the purchase page about possible dead pixels but
holy crap the monitors are amazing and I haven't seen any dead pixels
myself.

The crispness, resolution, size and brightness is just beautiful,
especially for an application like Softimage (or coding) that requires
a lot of screen real-estate.  I may not actually be more productive,
but I feel more productive and it is just a more pleasant experience
looking at these monitors.

The specific monitors I purchased are these pivot ones (putting one in
a vertical position is great when you are coding):

Crossover 27Q LED Pivot 2560x1440 WQHD

I can't imagine going back to my standard 24 LCD monitors, they just
seem dull, small and low resolution.  $360 for something that I stare
at all day everyday is not that much of an investment.

--
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Exocortex.com - Passionate CG Software Professionals.












--
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Exocortex.com - Passionate CG Software Professionals. 



subscription benefit question

2014-10-15 Thread phil harbath
My reseller told me about a subscription benefit where you can use a license at 
home, does anyone have any experience with that.  I am wondering how that works.

Re: ADSK going Subscription only?

2014-10-02 Thread phil harbath
so you HAVE to stay current whether you can use it or not, or whether they 
update it much or not. 

From: Matt Lind 
Sent: Thursday, October 02, 2014 6:14 PM
To: softimage@listproc.autodesk.com 
Subject: RE: ADSK going Subscription only?

Edit:

so it should not be news.

 

 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Thursday, October 02, 2014 3:09 PM
To: softimage@listproc.autodesk.com
Subject: RE: ADSK going Subscription only?

 

This has been discussed quite for a while, so it should be news.

 

The one piece of information in the article that is not entirely true is the 
assumption customers stay on older versions of software only because they can.  

 

Reality is many stay on older versions because productions with longer 
timelines need to freeze on a version to ensure no regressions creep into the 
pipeline during the critical part of the schedule.  R+D in production is at a 
premium and they cannot be spending oodles of time fixing the same stuff again 
and again.  Many other studios have no R+D at all, they’re on thinner ice with 
thin profit margins and breakneck schedules just to keep the doors open.  As 
the saying goes, “In the heat of battle, the best weapon is a familiar one”.

 

Another reason which applies in general – Autodesk really hasn’t given any 
incentive to upgrade as the feature improvements have been fairly minimal but 
problems have been all too frequent.   Why would a customer invest money to 
upgrade a product which makes life more difficult?

 

 

Matt

 

 

 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of pedro santos
Sent: Thursday, October 02, 2014 2:55 PM
To: Softimage Mailing List
Subject: ADSK going Subscription only?

 

Solid Info? o_O


http://www.studiodaily.com/2014/10/autodesk-plans-to-go-subscription-only-over-next-one-to-two-years/?utm_source=feedlyutm_reader=feedlyutm_medium=rssutm_campaign=autodesk-plans-to-go-subscription-only-over-next-one-to-two-years

Cheers



-- 





 Pedro Alpiarça dos Santos 
  Animator  3DModeler  Illustrator 
http://probiner.x10.mx/
 

 


RE: Nice, V-Ray 3.0 for Softimage is now available.

2014-09-25 Thread Phil Harbath
Is this available for all vray users, all I see in my download is 1.7.

-Original Message-
From: Mihail Djurev mihail.dju...@chaosgroup.com
Sent: ‎9/‎25/‎2014 2:16 PM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: Re: Nice, V-Ray 3.0 for Softimage is now available.

  Actually, what we have in 3.0 for Softimage is Progressive Rendering, 
not RT. It's similar, but not quite the same.

-Mihail

On 25.9.2014 ?. 18:34 ?., David Rivera wrote:
 OH MY!! emFluids on Vray RT??!
 VIDEO PLEASE!! :)
 *David Rivera*
 /3D Compositor/Animator/
 LinkedIN http://ec.linkedin.com/in/3dcinetv
 Behance https://www.behance.net/3dcinetv
 VFX Reel https://vimeo.com/70551635


 On Sunday, September 21, 2014 9:53 AM, Eric Mootz e...@mootzoid.com 
 wrote:


 I showed the new VRay / emFluid5 shaders on the Softimage user meeting
 day before yesterday
 = there are witnesses who can confirm that it works :)

 PS: hadn't had time to make the emFluid5/VRay shader video yet, sorry.
 Will have it done and uploaded by the end of next week, promise!







Re: ICE VorleX Muscle System

2014-09-17 Thread phil harbath
I know it has been around for a while, anyone use it?

From: Ed Schiffer 
Sent: Wednesday, September 17, 2014 3:11 PM
To: Softimage Mailing List 
Subject: Re: ICE VorleX Muscle System

OMG!
Better than an Autodesk update!

On Wed, Sep 17, 2014 at 12:47 PM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

  That looks amazing. so nice :P


  On 17 September 2014 16:34, Paulo Cesar Duarte paulocdua...@gmail.com wrote:

Looks very good: 
https://vimeo.com/106103487





-- 

paulo-duarte.com





-- 
www.edschiffer.com 

RE: Autodesk considering ditching perpetual licenses

2014-08-30 Thread Phil Harbath
I think it is included with Houdini, is it not.

-Original Message-
From: Luc-Eric Rousseau luceri...@gmail.com
Sent: ‎8/‎30/‎2014 1:01 PM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: Re: Autodesk considering ditching perpetual licenses

On Sat, Aug 30, 2014 at 5:47 AM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
 But they don't.

 They don't even seem to get how subscription works currently

 Back when i bought softimage 2013 it cost 3700 with vat stand alone, i
 checked how much it would cost to buy with subscription, an extra 1500
 dollars ?!

 surely a subscription entry fee should come at a lower or at the very least
 equal entry point, I'm paying extra for the right to pay monthly ? is paying
 a feature ?

There must be some subtlety I'm missing about your subscript story,
because adding a 1 year support contract to anything is always going
to be an extra?



Re: Rigging and Animation in Modo

2014-08-22 Thread phil harbath
how does shape animation in modo compare to the shape manager?


EOL and using older Softimages

2014-08-08 Thread phil harbath
What was the final verdict on using older versions of Softimage,  I saw on the 
EOL page you could use up to 3 versions back.  Does that require the user to be 
on active subscription.  My case is I am on 2015 but my subscription just 
lapsed.


Phil Harbath
jamination

Re: animation mixer clip effects

2014-07-02 Thread phil harbath
I don’t have softimage in front of me, and it has been a while since I have 
done it but I think you need to add something like “cid*strideLength”  where 
stridelength is a value you need to determine in the effects area in the clip 
properties for the hip and 2 foot controls (for a biped). 

From: Francisco Criado 
Sent: Wednesday, July 02, 2014 11:22 AM
To: softimage@listproc.autodesk.com 
Subject: animation mixer clip effects

Hi guys, 


does anyone know how to correctly loop an animation clip, lets say a walk 
cycle, using the clip effects? trying to set the correct offset for my 
animation and is driving me mad.


Thanks in advance...

F.



Re: VERY OT: Nice ICE - Ron Jeremy video

2014-04-29 Thread phil harbath
curious... what do you think it cost for Vanilla Ice’s to play that night?

From: Paul Doyle 
Sent: Tuesday, April 29, 2014 10:05 PM
To: softimage@listproc.autodesk.com 
Subject: Re: VERY OT: Nice ICE - Ron Jeremy video

Ron Jeremy didn't know what the hell Softimage was - the video in question has 
him saying SOFT DAMAGE! meanwhile our sales director (drunk along with 
everyone else) is shouting No! It's 'Softimge', rhymes with 'fromge'. 
It was a good party, but I doubt that video is available anywhere.





   


Re: Editing fcurves slowdowns

2014-04-25 Thread phil harbath
wasn’t there a bug in Softimage when using an external renderer that caused 
slowdowns when dealing with fcurves, I know I had issues when dealing with an 
object with lots of children and fcurves,  I think it was fixed in one of the 
2014 service packs.

From: Morten Bartholdy 
Sent: Friday, April 25, 2014 5:49 AM
To: softimage@listproc.autodesk.com 
Subject: Editing fcurves slowdowns

On one specific machine I am experiencing extreme slowdowns when performing 
certain fcurve editing (Softimage 2013 SP1 win7). Manually editing keys and 
handles is totally interactive but if I edit values or use curve tools, it 
takes ages to perform the task. 




I am suspecting graphics glitch and will check driver versions next relative to 
a well functioning machine, but being in a hurry I thought I would check if 
anybody know if it could be something else, like Win Aero settings or similar? 







Morten 






RE: Redshift - GPU accel on Quadro K4000

2014-04-02 Thread Phil Harbath
I have both and the 780 is probably worth the price difference

-Original Message-
From: Leoung O'Young digim...@digimata.com
Sent: ‎4/‎2/‎2014 12:19 PM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: Re: Redshift - GPU accel on Quadro K4000

Thanks Matt, I am just shopping for some cards and find there are so 
many makers and flavors.
I narrowed down to these 3, although the 770 are quite a bit cheaper 
than the 780


  EVGA Nvidia GTX 680 Graphics card 2GB

*EVGA GeForce GTX780 Dual w/ ACX Cooler FTW 980MHZ 3GB 384BIT 6008MHZ 
DVI HDMI SLI Graphics Card*


  GIGABYTE GV-N680OC-4GD GeForce GTX 680 4GB 256-Bit GDDR5 PCI Express
  3.0 x16 HDCP Ready SLI Support Video Card


On 02/04/2014 11:56 AM, Matt Morris wrote:
 Its a regular 780 -  Gigabyte 780 windforce 3x - and one of the older 
 gen asus titans.


 On 2 April 2014 16:35, Leoung O'Young digim...@digimata.com 
 mailto:digim...@digimata.com wrote:

 Is that the GTX 780 ti or just the regular GTX 780?






Re: An Open Letter to Carl Bass

2014-03-25 Thread phil harbath
I don’t doubt that people were letting their subscriptions lapse, I let a 
couple of ours lapse to make a statement (look where that got me), the last 
couple of releases were horribly subpar compared with pre-acquisition.   I hate 
that argument, it is just baloney.  I agree with others, with autodesk, 
Softimage dies,  it is just plain redundant and an underachiever compared with 
the big two, and embarrassment to them,  most anywhere else it probably 
survives (I did not say thrive, I understand that Softimage is a niche 
product).  


Re: An Open Letter to Carl Bass

2014-03-25 Thread phil harbath

http://www.youtube.com/watch?v=3RwxdzP8rG4

:)


-Original Message- 
From: Maurice Patel

Sent: Tuesday, March 25, 2014 3:06 PM
To: softimage@listproc.autodesk.com
Subject: RE: An Open Letter to Carl Bass

Hi Phil,
Yes, I referred to that in my reply. The question I was answering was 
whether there had been a gain in traction recently. My answer was “no.” I 
described what we were seeing and I explained that the reason that’s subs 
were declining was for reasons already discussed on the list, such as the 
reason you state below. So it is not ‘baloney.’ The reasons you state and 
that I allude to are valid.

Maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of phil harbath

Sent: Tuesday, March 25, 2014 2:44 PM
To: softimage@listproc.autodesk.com
Subject: Re: An Open Letter to Carl Bass

I don’t doubt that people were letting their subscriptions lapse, I let a 
couple of ours lapse to make a statement (look where that got me), the last 
couple of releases were horribly subpar compared with pre-acquisition.   I 
hate that argument, it is just baloney.  I agree with others, with autodesk, 
Softimage dies,  it is just plain redundant and an underachiever compared 
with the big two, and embarrassment to them,  most anywhere else it probably 
survives (I did not say thrive, I understand that Softimage is a niche 
product).




  1   2   >