Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-26 Thread Lee K. Seitz
Dan Chisarick stated:
>
>   That's actually another interesting point.  Is an emulator which comes 
>"close enough" really good enough?  I've seen some really damn good 
>emulators that are works of art, but they're not perfect.

>  I'll play Choplifter with the cannon fire sound just a bit off, or a 
>little scratchiness in the already scratchy music of a computer that 
>had no tone generator to begin with and be happy.

You mentioned the one game where, for me, emulation isn't quite good
enough.  Choplifter was the first (non-educational) game I convinced
my parents to buy for our //e.  To me, you just don't get the full
experience without the unique sound of the Choplifter disk booting up.
(And mine's gone bad!!!)

-- 
Lee K. Seitz
[EMAIL PROTECTED]

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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-25 Thread Edward Franks
On Thursday, July 24, 2003, at 08:59  PM, Lee K. Seitz wrote:
[Snip]
That's what the Apple //c is for, silly. 8)  Speaking of which, I just
got one from a friend.  It's just the bare system (computer & power
supply).  I asked him to keep an eye out for software, but I'm not
expecting much.  He's not into computers.  He's apparently had this
one since college (which is when we met), but never got a monitor for
it, so never used it.
So now I've got a //e, //c, and IIgs.  Just need a II+ and II (yeah,
right), and I'll have a complete collection. 8)
	Sell someone's kidney ;-) and you might be able to afford one of the 
(honestly) rare Apple *I*s I've seen up for sale

--

Edward Franks

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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-24 Thread Jim Leonard
Dan Chisarick wrote:

That's actually another interesting point.  Is an emulator which 
comes "close enough" really good enough?  I've seen some really damn 
good emulators that are works of art, but they're not perfect.  Not 
perfect in the sense that the sounds still aren't quite right.  The 
joystick emulation is a hair bit different.  Even if you stuffed a PC 
inside an Apple case (or whatever classic box) you'd know.  Personally, 
with really old games, you had to use your imagination a fair amount to 
begin with :)  I consider this a logical extension.  For me, a 5.5 lbs 
laptop that can emulate vintage Apples and a C64 is more than adequate. 
 I'll play Choplifter with the cannon fire sound just a bit off, or a 
little scratchiness in the already scratchy music of a computer that had 
no tone generator to begin with and be happy.
You forgot the biggest giveaway of some emulators:  No scanlines.  When I 
first started playing with MAME half a decade ago I noticed how well it 
worked, but how non-authentic the graphics looked.  Only when they started 
adding their "scanlines" options did it start to look like the arcade game 
(for me).

The only emu that came really really damn close was Vector Dream (I think 
that's the name).  The author was an actual arcade operator for years, so he 
programmed in 60Hz hum, static and popping, sound of coin hitting the box, 
etc. and the best part was he also included BURN-IN.  It was hilarious to see 
"INSERT COIN" and "HIGH SCORE" burnt into the screen!  I made a 50-second 
sound loop of "arcade ambience" to be included as background noise and sent it 
to him, and while the emu was available, it came with my sound.  If you turned 
the sound way up and the lights way down, and played the game standing up (or 
maybe sitting on a stool), it was *almost* like being in a 1980's arcade.

Update:  You can read a bit about it here:

http://www.classicgaming.com/features/articles/vectordreams/

And download it (and my ambience file) here:

http://caesar.logiqx.com/html/emus/multi/vector_dream.shtml
--
Jim Leonard ([EMAIL PROTECTED])http://www.oldskool.org/
Want to help an ambitious games project? http://www.mobygames.com/
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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-24 Thread Dan Chisarick
	That's actually another interesting point.  Is an emulator which comes 
"close enough" really good enough?  I've seen some really damn good 
emulators that are works of art, but they're not perfect.  Not perfect 
in the sense that the sounds still aren't quite right.  The joystick 
emulation is a hair bit different.  Even if you stuffed a PC inside an 
Apple case (or whatever classic box) you'd know.  Personally, with 
really old games, you had to use your imagination a fair amount to 
begin with :)  I consider this a logical extension.  For me, a 5.5 lbs 
laptop that can emulate vintage Apples and a C64 is more than adequate. 
 I'll play Choplifter with the cannon fire sound just a bit off, or a 
little scratchiness in the already scratchy music of a computer that 
had no tone generator to begin with and be happy.
	One thing I came across for no reason is "rebirth" by Propellerhead 
software.  Its a digital replica of a vintage drum and bass analog 
synthesizer.  They started with a diagram of the circuitry, and made a 
mathematical model of each component (sick) to get a really close 
approximation of the actual sound.  Sure that's what any emulator is at 
some level or another, but I'd *love* to see that level of attention to 
detail for a SID chip :)

On Thursday, July 24, 2003, at 09:59  PM, Lee K. Seitz wrote:

C.E. Forman stated:
Space, perhaps.  You can slap an old 5.25" drive in your modern PC and
probably get most games to work with enough fiddling.  But do most 
players
(non-collectors) really want to lug a big bulky Apple II into their 
house?
That's what the Apple //c is for, silly. 8)  Speaking of which, I just
got one from a friend.  It's just the bare system (computer & power
supply).  I asked him to keep an eye out for software, but I'm not
expecting much.  He's not into computers.  He's apparently had this
one since college (which is when we met), but never got a monitor for
it, so never used it.
So now I've got a //e, //c, and IIgs.  Just need a II+ and II (yeah,
right), and I'll have a complete collection. 8)
--
Lee K. Seitz
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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-24 Thread Lee K. Seitz
C.E. Forman stated:
>
>Space, perhaps.  You can slap an old 5.25" drive in your modern PC and
>probably get most games to work with enough fiddling.  But do most players
>(non-collectors) really want to lug a big bulky Apple II into their house?

That's what the Apple //c is for, silly. 8)  Speaking of which, I just
got one from a friend.  It's just the bare system (computer & power
supply).  I asked him to keep an eye out for software, but I'm not
expecting much.  He's not into computers.  He's apparently had this
one since college (which is when we met), but never got a monitor for
it, so never used it.

So now I've got a //e, //c, and IIgs.  Just need a II+ and II (yeah,
right), and I'll have a complete collection. 8)

-- 
Lee K. Seitz
[EMAIL PROTECTED]

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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-24 Thread Jim Leonard
C.E. Forman wrote:

I believe I've seen all of them listed in catalogs for IBM.  (The folder
versions.  The Thunder Mountain budget packs I've only seen for Apple II and
vintage Mac.)
I used to own a Thunder Mountain pack for IBM -- it was a "10-pack" and came 
with Uridium, Eagle's Nest, etc.
--
Jim Leonard ([EMAIL PROTECTED])http://www.oldskool.org/
Want to help an ambitious games project? http://www.mobygames.com/
Or check out some trippy MindCandy at http://www.mindcandydvd.com/

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RE: [SWCollect] Value of Apple ][ Goldfinger

2003-07-24 Thread Stuart Feldhamer
Speaking of Angelsoft, not too long ago I bought what I thought was a copy
of the Indiana Jones Angelsoft game, and it turned out to actually be a CD
version in a DVD case. I wanted to contact the guy again but I lost his
contact info...I guess I got ripped off.

Stuart

-Original Message-
From: C.E. Forman [mailto:[EMAIL PROTECTED]
Sent: Thursday, July 24, 2003 5:33 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Value of Apple ][ Goldfinger


> 1) I agree that IBM Angelsofts are fairly rare. In fact I think Angelsofts
> are rare in general. The ones I have for IBM are High Stakes, The Mist (Hi
> Stephen), and Goldfinger.

Personally I'd use the term "uncommon", but also because "rare" is so
overused.  B-)

> 2) I don't think Goldfinger is particularly rare among the Angelsoft
titles.
> I've seen it on ebay a few times for IBM even, and I've never seen some of
> the others.

>From my experience the James Bond games and High Stakes are the most common
and were the easiest for me to come by.  Indy was the hardest, with Voodoo
Island a somewhat close second.

> 3) The DEMAND for Angelsofts is extremely low. Therefore, even when I do
see
> them on ebay they don't go for much. That goes triple for non-IBM
versions.

The only one I've seen that seems to fetch a decent amount (sometimes) is
The Mist, among King fans.  Though I've seen them go for under $10 plenty of
times too.

> 4) Bottom line is that I believe an Apple 2 Goldfinger to be worth about
> $20-$25.

That sounds about what I'd ask, though awhile back I sold a PC one (possibly
to one of you) for about that amount.



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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-24 Thread C.E. Forman
> 1) I agree that IBM Angelsofts are fairly rare. In fact I think Angelsofts
> are rare in general. The ones I have for IBM are High Stakes, The Mist (Hi
> Stephen), and Goldfinger.

Personally I'd use the term "uncommon", but also because "rare" is so
overused.  B-)

> 2) I don't think Goldfinger is particularly rare among the Angelsoft
titles.
> I've seen it on ebay a few times for IBM even, and I've never seen some of
> the others.

>From my experience the James Bond games and High Stakes are the most common
and were the easiest for me to come by.  Indy was the hardest, with Voodoo
Island a somewhat close second.

> 3) The DEMAND for Angelsofts is extremely low. Therefore, even when I do
see
> them on ebay they don't go for much. That goes triple for non-IBM
versions.

The only one I've seen that seems to fetch a decent amount (sometimes) is
The Mist, among King fans.  Though I've seen them go for under $10 plenty of
times too.

> 4) Bottom line is that I believe an Apple 2 Goldfinger to be worth about
> $20-$25.

That sounds about what I'd ask, though awhile back I sold a PC one (possibly
to one of you) for about that amount.



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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-24 Thread C.E. Forman
> I've rarely had "Angelsoft" work in searching on eBay; you have to search
> for the titles individually, which is a pain, especially since not much
> ever turns up.

Yeah, Angelsoft is a pretty obscure label.  Most people would know them by
Mindscape, the publisher.

> I'm fairly certain all the Angelsoft games (standard packaging only, I
> don't think this is true for the budget packages) exist for IBM; the YOIS
> Vault has many of its copies in IBM form.

I believe I've seen all of them listed in catalogs for IBM.  (The folder
versions.  The Thunder Mountain budget packs I've only seen for Apple II and
vintage Mac.)



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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-24 Thread C.E. Forman
> My collection is 600+ IBM titles and I *still* don't understand why IBM
> software collectables go for almost twice as much as other platforms.  Any
> theories?

Space, perhaps.  You can slap an old 5.25" drive in your modern PC and
probably get most games to work with enough fiddling.  But do most players
(non-collectors) really want to lug a big bulky Apple II into their house?

>From a seller perspective, I get more platform-specific requests for PC
games than any other machine, so it only makes sense to ask a bit more for
them.

> I'm especially puzzled since the Abandonware movement has pretty much made
> everything available for download.

This has always surprised me too, how so many people seem to want the
original packaging.  Though I've long felt that the physical items are more
valuable (especially sentimentally) than code.



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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-24 Thread C.E. Forman
Jeez, rains it frikkin' pours on this list.  B-)

> Apple ][ Angelsofts show up semi-regularly on eBay and don't ever seem to
> go above $25 or so for your average opened but complete copy.  I still
> have only two of them for IBM.  I wonder what it will take to convince CE
> Forman that IBM Applesoft titles are actualy *rare*.  8)

Well, considering that I've found several of them over the years through
sources outside of eBay, I just don't see them as being rare overall,
compared to some other titles.  Yeah, a couple of the titles are fairly
difficult finds (Indiana Jones was a problem for me for years), but when
I've been looking I've seen about as many PC copies as, say, Apple II.  Just
my own experience.



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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-23 Thread Jim Leonard
Stephen S. Lee wrote:

 > I think I've tried both the Addams solve and the Simon solve, and both of
them work fine on the IBM version of The Mist.  (This assumes that the
Underdogs copy hasn't been tinkered with, though; that's what I was
using.)
Yeah, that's the fixed one I gave her.  :-)  You should try to finish it on my 
original!
--
Jim Leonard ([EMAIL PROTECTED])http://www.oldskool.org/
Want to help an ambitious games project? http://www.mobygames.com/
Or check out some trippy MindCandy at http://www.mindcandydvd.com/

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RE: [SWCollect] Value of Apple ][ Goldfinger

2003-07-21 Thread Stuart Feldhamer
My opinion regarding this issue.

1) I agree that IBM Angelsofts are fairly rare. In fact I think Angelsofts
are rare in general. The ones I have for IBM are High Stakes, The Mist (Hi
Stephen), and Goldfinger.

2) I don't think Goldfinger is particularly rare among the Angelsoft titles.
I've seen it on ebay a few times for IBM even, and I've never seen some of
the others.

3) The DEMAND for Angelsofts is extremely low. Therefore, even when I do see
them on ebay they don't go for much. That goes triple for non-IBM versions.

4) Bottom line is that I believe an Apple 2 Goldfinger to be worth about
$20-$25.

Stuart

-Original Message-
From: Stephen S. Lee [mailto:[EMAIL PROTECTED]
Sent: Monday, July 21, 2003 12:29 AM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Value of Apple ][ Goldfinger



I definitely have seen an Apple ][ Goldfinger on eBay, and while it was a
long time ago so that I cannot recall specifics, it didn't fetch a large
amount.

I've never seen a for-sale copy of an Angelsoft game for IBM other than
the two that I own, High Stakes and The Mist, which appear to be the most
common titles for IBM.  The Mist seems to be particularly common, but that
seems to be balanced by much higher demand.

-- Stephen

On Mon, 21 Jul 2003 [EMAIL PROTECTED] wrote:

> In a message dated 07/20/2003 11:08:26 PM Central Daylight Time,
> [EMAIL PROTECTED] writes:
>
>
> > Apple ][ Angelsofts show up semi-regularly on eBay and don't ever seem
to
> > go above $25 or so for your average opened but complete copy.  I still
> > have only two of them for IBM.  I wonder what it will take to convince
CE
> > Forman that IBM Applesoft titles are actualy *rare*.  8)
> >
>
> Stephen are you talking about Angelsofts in general or the actual
Goldfinger
> game? Have you seen a Goldfinger at ebay for any platform? Is it one of
the
> two you have for IBM?
>
> Thanks,
> Tom
> Visit my web page for many games for sale/trade and screen shots of Ultima
> Escape from Mt. Drash,  http://members.aol.com/tommage/UltimaPage/ultima.htm";>Tom's Ultima,
Infocom and RPG page
>

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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread AvatarTom
In a message dated 07/20/2003 11:54:45 PM Central Daylight Time, [EMAIL PROTECTED] writes:


I think $50 is high for an opened Apple ][ Goldfinger, but if he's willing
to pay that much ...

Hmm well I've never had another one for any platform, you say you saw ONE at ebay a long time ago and I have no clue how I would replace it so I think $50 is fair :)

Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash,  Tom's Ultima, Infocom and RPG page 


Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread Stephen S. Lee

On Sun, 20 Jul 2003, Jim Leonard wrote:
> Stephen S. Lee wrote:
>
> > I've never seen a for-sale copy of an Angelsoft game for IBM other than
> > the two that I own, High Stakes and The Mist, which appear to be the most
> > common titles for IBM.  The Mist seems to be particularly common, but that
> > seems to be balanced by much higher demand.
>
> BTW, the IBM version of The Mist is flawed -- there is a typo in one of the
> verb actions you need to perform, so it is impossible to win the game without
> knowing what the typo is!

Well, I was able to solve the game just fine, using the IBM version.  :P

I think I've tried both the Addams solve and the Simon solve, and both of
them work fine on the IBM version of The Mist.  (This assumes that the
Underdogs copy hasn't been tinkered with, though; that's what I was
using.)

Angelsoft games have a picky parser to begin with, so maybe that was the
problem?  Playing guess the verb is never fun.

-- Stephen

>  (For those familiar with other platforms, is this
> the same on them?  I would imagine a typo in the dictionary would
> propogate...)  A hacker friend of mine clued me in to this fact when we were
> talking about the game circa 1996 and he said, "Yeah, the one with the typo?
> I dumped RAM with debug.com and found it."  So THAT'S why I was never able to
> finish it!  :)
> --
> Jim Leonard ([EMAIL PROTECTED])http://www.oldskool.org/
> Want to help an ambitious games project? http://www.mobygames.com/
> Or check out some trippy MindCandy at http://www.mindcandydvd.com/
>
>
> --
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>

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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread Stephen S. Lee

I think $50 is high for an opened Apple ][ Goldfinger, but if he's willing
to pay that much ...

I've rarely had "Angelsoft" work in searching on eBay; you have to search
for the titles individually, which is a pain, especially since not much
ever turns up.

I'm fairly certain all the Angelsoft games (standard packaging only, I
don't think this is true for the budget packages) exist for IBM; the YOIS
Vault has many of its copies in IBM form.

-- Stephen

On Mon, 21 Jul 2003 [EMAIL PROTECTED] wrote:

> In a message dated 07/20/2003 11:29:35 PM Central Daylight Time,
> [EMAIL PROTECTED] writes:
>
>
> > I've never seen a for-sale copy of an Angelsoft game for IBM other than
> > the two that I own, High Stakes and The Mist, which appear to be the most
> > common titles for IBM.  The Mist seems to be particularly common, but that
> > seems to be balanced by much higher demand.
> >
>
> What are all the Angelsoft titles for IBM (or other platforms) Stephen, maybe
> I should start a treasure hunt. Just searched ebay for "angelsoft" and found
> nothing current or past auctions. Maybe I'll just ask $50 for my Goldfinger,
> from what you guys say that seems to be resonable for the Apple version?
>
> Thanks,
> Tom
> Visit my web page for many games for sale/trade and screen shots of Ultima
> Escape from Mt. Drash,   HREF="http://members.aol.com/tommage/UltimaPage/ultima.htm";>Tom's Ultima, Infocom 
> and RPG page
>

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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread AvatarTom
In a message dated 07/20/2003 11:29:35 PM Central Daylight Time, [EMAIL PROTECTED] writes:


I've never seen a for-sale copy of an Angelsoft game for IBM other than
the two that I own, High Stakes and The Mist, which appear to be the most
common titles for IBM.  The Mist seems to be particularly common, but that
seems to be balanced by much higher demand.


What are all the Angelsoft titles for IBM (or other platforms) Stephen, maybe I should start a treasure hunt. Just searched ebay for "angelsoft" and found nothing current or past auctions. Maybe I'll just ask $50 for my Goldfinger, from what you guys say that seems to be resonable for the Apple version?

Thanks,
Tom
Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash,  Tom's Ultima, Infocom and RPG page 


Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread Jim Leonard
Stephen S. Lee wrote:

I've never seen a for-sale copy of an Angelsoft game for IBM other than
the two that I own, High Stakes and The Mist, which appear to be the most
common titles for IBM.  The Mist seems to be particularly common, but that
seems to be balanced by much higher demand.
BTW, the IBM version of The Mist is flawed -- there is a typo in one of the 
verb actions you need to perform, so it is impossible to win the game without 
knowing what the typo is!  (For those familiar with other platforms, is this 
the same on them?  I would imagine a typo in the dictionary would 
propogate...)  A hacker friend of mine clued me in to this fact when we were 
talking about the game circa 1996 and he said, "Yeah, the one with the typo? 
I dumped RAM with debug.com and found it."  So THAT'S why I was never able to 
finish it!  :)
--
Jim Leonard ([EMAIL PROTECTED])http://www.oldskool.org/
Want to help an ambitious games project? http://www.mobygames.com/
Or check out some trippy MindCandy at http://www.mindcandydvd.com/

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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread Stephen S. Lee

I definitely have seen an Apple ][ Goldfinger on eBay, and while it was a
long time ago so that I cannot recall specifics, it didn't fetch a large
amount.

I've never seen a for-sale copy of an Angelsoft game for IBM other than
the two that I own, High Stakes and The Mist, which appear to be the most
common titles for IBM.  The Mist seems to be particularly common, but that
seems to be balanced by much higher demand.

-- Stephen

On Mon, 21 Jul 2003 [EMAIL PROTECTED] wrote:

> In a message dated 07/20/2003 11:08:26 PM Central Daylight Time,
> [EMAIL PROTECTED] writes:
>
>
> > Apple ][ Angelsofts show up semi-regularly on eBay and don't ever seem to
> > go above $25 or so for your average opened but complete copy.  I still
> > have only two of them for IBM.  I wonder what it will take to convince CE
> > Forman that IBM Applesoft titles are actualy *rare*.  8)
> >
>
> Stephen are you talking about Angelsofts in general or the actual Goldfinger
> game? Have you seen a Goldfinger at ebay for any platform? Is it one of the
> two you have for IBM?
>
> Thanks,
> Tom
> Visit my web page for many games for sale/trade and screen shots of Ultima
> Escape from Mt. Drash,   HREF="http://members.aol.com/tommage/UltimaPage/ultima.htm";>Tom's Ultima, Infocom 
> and RPG page
>

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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread AvatarTom
In a message dated 07/20/2003 11:13:17 PM Central Daylight Time, [EMAIL PROTECTED] writes:


My collection is 600+ IBM titles and I *still* don't understand why IBM 
software collectables go for almost twice as much as other platforms.  Any 
theories?

My guess is for the classics the IBM versions were released in less quantity than the other platforms, as you know early IBM machines were not known for gaming. But am not sure, just a guess. Also some people just like IBM since that is what they have and use.

Tom

Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash,  Tom's Ultima, Infocom and RPG page 


Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread AvatarTom
In a message dated 07/20/2003 11:08:26 PM Central Daylight Time, [EMAIL PROTECTED] writes:


Apple ][ Angelsofts show up semi-regularly on eBay and don't ever seem to
go above $25 or so for your average opened but complete copy.  I still
have only two of them for IBM.  I wonder what it will take to convince CE
Forman that IBM Applesoft titles are actualy *rare*.  8)


Stephen are you talking about Angelsofts in general or the actual Goldfinger game? Have you seen a Goldfinger at ebay for any platform? Is it one of the two you have for IBM?

Thanks,
Tom
Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash,  Tom's Ultima, Infocom and RPG page 


Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread Stephen S. Lee

On Sun, 20 Jul 2003, Jim Leonard wrote:
> Stephen S. Lee wrote:
>
> > Jim responded that it's worth $90-130.  No way it's worth that much even
> > if it's MS; it'd only be worth about that much if IBM and MS.
>
> My bad -- I thought it was IBM (didn't read too carefully).
>
> My collection is 600+ IBM titles and I *still* don't understand why IBM
> software collectables go for almost twice as much as other platforms.  Any
> theories?

Well, I think you know my answer, but just in case -- it's because it's
what I have always played on, and so it's all I care about -- and thus
games for other platforms are only of value to me for resale and for spare
parts.  I suspect many others feel the same way.

As for downloading from abandonware sites, this has generally been *cough*
not all that reliable for me.


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Re: [SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread Jim Leonard
Stephen S. Lee wrote:

Jim responded that it's worth $90-130.  No way it's worth that much even
if it's MS; it'd only be worth about that much if IBM and MS.
My bad -- I thought it was IBM (didn't read too carefully).

My collection is 600+ IBM titles and I *still* don't understand why IBM 
software collectables go for almost twice as much as other platforms.  Any 
theories?

I'm especially puzzled since the Abandonware movement has pretty much made 
everything available for download.
--
Jim Leonard ([EMAIL PROTECTED])http://www.oldskool.org/
Want to help an ambitious games project? http://www.mobygames.com/
Or check out some trippy MindCandy at http://www.mindcandydvd.com/

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[SWCollect] Value of Apple ][ Goldfinger

2003-07-20 Thread Stephen S. Lee

(sorry for the new subject line, I zapped the original e-mail without
thinking about it.)

Jim responded that it's worth $90-130.  No way it's worth that much even
if it's MS; it'd only be worth about that much if IBM and MS.

Apple ][ Angelsofts show up semi-regularly on eBay and don't ever seem to
go above $25 or so for your average opened but complete copy.  I still
have only two of them for IBM.  I wonder what it will take to convince CE
Forman that IBM Applesoft titles are actualy *rare*.  8)

-- Stephen

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