On Thursday, January 17, 2013 at 4:07:42 PM UTC-6, bob wrote:
> You probably want to focus on the startActivityForResult method:
>
>
> public void startActivityForResult (Intent intent, int requestCode, Bundle
> options)
> Added in API level 16
> Launch an activity for which you would like a res
for better business prospects.
Thank you :)
*Thanks,*
Nick Stephen
Sr. Technical Recruiter
Talent Matrix Inc.
Ph.: 317-704-4513
A: 333 N Alabama St, Suite 350, Indianapolis, IN 46204
W: *www.talentmatrixinc.com <http://www.talentmatrixinc.com/>* e:
*n...@talentmatrixinc.com
*
This
for better business prospects.
Thank you :)
*Thanks,*
Nick Stephen
Sr. Technical Recruiter
Talent Matrix Inc.
Ph.: 317-704-4513
A: 333 N Alabama St, Suite 350, Indianapolis, IN 46204
W: *www.talentmatrixinc.com <http://www.talentmatrixinc.com/>* e:
*n...@talentmatrixinc.com
*
This
I am developing a toy that will have an active NFC board in it
communicating with a microcontroller. I need to know which phones will be
able to communicate with the NFC tag through an android app.
The initial tag choice is ST25TA02K-P by STMicro. The tag description from
the datasheet is:
You must still do the copy, even (especially) if you are using
USAGE_SHARED. It is not guaranteed to actually share memory for the
bitmaps, so you are indeed not doing the necessary copies on the Nexux 6.
Steve
On Friday, June 10, 2016 at 3:18:32 AM UTC-7, Ruppesh Nalwaya wrote:
>
> Hi
> I star
On Monday, April 22, 2013 12:22:18 AM UTC-7, Bo Zhou wrote:
> Hi folks,
>
> I'm dealing with a strange problem about RenderScript. I made several
> simple RenderScript module for computation, and all of them could be
> executed on emulator and rooted device except unrooted 4.2 device, a mobile
I highly recommend this book "Beginning Android Games" by Mario Zechner.
He explains things very well and if you're new to Android, this is the
book to get, even if your not planning on writing games. It will answer
all your questions.
Best,
Stephen
On Tuesday, February 19,
My apps are paid apps and I don't use in-app purchasing at all. I don't
think there is a way to disable an app if I refund a customers money. At
least the way things are set up now. Am I wrong about this? Is there a
better way?
Thanks,
Stephen
On Sunday, February 17, 2013 1:19
h the user to
address their problem. If I can't then I will refund their money, but
there isn't a way for me to have the app not run on their account. It
basically the honor system. You hope they will not use the program after
they've gotten their money back.
Best,
Stephen
Unfortunately there is no way to dynamically download, compile, and execute
Renderscript bitcode in Android. Even with a small fix I made to the
reflected ScriptC constructors (allowing you to eliminate the res/raw +
filename, and only pass the first argument), you still need to have the
bitcod
I am writing a project in Google App Engine, GAE and need to authenticate
from Android
On the GAE server in a servlet I use
UserService userService = UserServiceFactory.getUserService();
User user = userService.getCurrentUser();
This prints the current user, and shows I am authentic
When will OAuth 2.0 be available ?
Client login, as described in
http://blog.notdot.net/2010/05/Authenticating-against-App-Engine-from-an-Android-app
is deprecated , see
https://developers.google.com/accounts/docs/AuthForInstalledApp
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play link:
https://play.google.com/store/apps/details?id=org.videolan.vlc.betav7neon
Cheers,
Stephen
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ter alternative.
>
I'd say generally speaking, if what you are trying to do seems like
its being forced you are probably doing it wrong. Usually there is a
much better approach that should be taken.
Cheers,
Stephen Shaw
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I tried this and it doesnt work. I noticed that when I change the language on
the handset to French the recogniserIntent came back with a dialogue asking if
I wanted to accept google voice-search in French. So if you know how to set
google voice search language setting from within the App I'd be
>From the command line you should be able to execute the program "android "
which will bring up the Android SDK Manager.
Here I found that the *Android SDK Platform-tools* for the rev 20 were not
installed.
Install whatever is missing and then the ADT should work fine again.
An alternative to u
I've just upgraded today (11-July-2012) and the same has happened.
ADT Plugin - http://dl-ssl.google.com/android/eclipse was used as the
available software location for the Eclipse plugin but, although the ADT
appears to be installed, it is not available from the Eclipse Platform.
I'm also usin
s, so exposing options like this to all comers is simply
asking for trouble.
(BTW, this option breaks some of Google's own apps: e.g. MyTracks
stops displaying overlays at higher zoom levels.)
Stephen
On Feb 5, 10:26 am, guruk wrote:
> hi there,
> the experimental "developer optio
I'm having the same issue...ever since late last night, around 11 pm.
I've seen others are having the same issue...so it might be an issue
on Googles side of things.
On Feb 22, 4:13 am, LSDsl wrote:
> I cannot publish application today (02/22/2012). Is it only my problem? Or
> it is some updates
wPath(path, paint);
}
Does anyone have any ideas what might cause this behaviour for some
users but not others?
Many thanks,
Stephen
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Did you ever figure this out? I am having the same problem debugging on my
LG G2x from an Ubuntu 11.04 box using eclipse and adk plugin. My sound
files are even shorter, though.
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To post to
at some 4.0.3 builds
work perfectly while others are completely broken for embedded
webviews.
This involves code used by many millions of users on most prior
versions of Android, any of which could be trying to go to ICS.
Stephen
On Oct 31, 7:29 am, John wrote:
> I've found numerous (show
On Mon Dec 19 06:50:53 2011, Streets Of Boston wrote:
See my answer in 'android-developers' group.
Please, don't cross-post.
A) I'd already answered essentially the same thing, but doesn't hurt to
say it again in a different way.
B) You mean the message that you cross-posted?
Date: Mon, 19
make sense to go native.
sdw
On Sun Dec 18 21:27:02 2011, s.rawat wrote:
Hi Stephen, thanks for the reply,
Can you Plz elaborate the "methods" and "this" in your last sentence --> "There are *fast built-in methods* to do *this* well,
but basically you create a pixel
This line gives you a pointer to the pixel buffer in the Bitmap:
if ((ret = AndroidBitmap_lockPixels(env, bitmap, &pixels)) < 0) {
Then you pass it into your drawing method:
fill_plasma(&info, pixels );
void fill_plasma( AndroidBitmapInfo* info, unsigned char* pxl )
Then you allocate,
How does Matrix.translateM work? I'm trying to use it to translate a
strip of triangles but it seems to be rotating the triangles in
unexpected ways on my device. I've tried all possible matrix
multiplications to make sure they are not the problem, and still it
will not work. Is their anyway to eas
> Are you sure that they're getting it from the Android Market?
>
>
>
>
>
>
>
>
>
> On Thu, Dec 1, 2011 at 12:29 PM, Stephen Lebed wrote:
> > Hi All,
>
> > I have a bit of a dilemma. I've created a few apps where I
> > specifically don&
x27;m not sure where the problem is. Can anyone shed some light? I
need to resolve this before too many people end up buying my app.
Here is what is in my manifest:
Thanks in advance,
Stephen Lebed
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ttings that I'm missing when
creating the AVD or is this a bug? Can someone test this out and see
if they are getting the same thing?
Thanks,
Stephen Lebed
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> What you need to do is loosen your constraints a bit so that you can get
> a valid configuration, or do some investigation about what EGL settings
> the device does support.
>
> Cheers,
>
> Chris...
>
> On 11/23/2011 12:45 AM, Stephen Lee wrote:
>
>
>
>
When my emulator (API 14.0) is running, I can go through API Demos and
select BasicGLSurfaceView (OpenGLES2), the app runs and a triangle
spins. When I load the project into Eclipse and build, the same
program stops working in the emulator as soon as I unlock the phone
and let it load, or load it f
uld find and have read and reread to sdk
docs, but I haven't found an answer.
Any help would be appreciated.
Thanks,
Stephen Lebed
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n Thu, Nov 10, 2011 at 12:42 PM, TreKing wrote:
> On Wed, Nov 9, 2011 at 2:31 PM, Stephen Uhler wrote:
>
>> I got frustrated one day inspecting logcat output when I couldn't get
>> eclipse to start, so I wrote a stand-alone logcat inspector (in Tcl/Tk),
>> which I n
I got frustrated one day inspecting logcat output when I couldn't get
eclipse to start, so I wrote a stand-alone logcat inspector (in Tcl/Tk),
which I now use in preference to the one in eclipse. Feel free to download
it and try it out, it should work on Mac/Linux/Windows
http://code.google.com/p
OK - so the answer isn't canvas.scale (that scales up the bitmaps).
How can the canvas be manipulated to increase its size (i.e. provide
more room to draw my images)?
Thanks,
Stephen
On Oct 11, 9:23 am, stephen wrote:
> Makes sense. So something like:
>
> canvas.save
> can
Makes sense. So something like:
canvas.save
canvas.scale
// do drawing...
canvas.restore
?
Or is there some other way to increase the canvas bounds that I should
be using?
Thanks,
Stephen
On Oct 11, 6:15 am, TreKing wrote:
> On Mon, Oct 10, 2011 at 11:13 PM, stephen wrote:
> > H
rs to be called from MyLocationOverlay.draw() - I
can override that, but am still unsure how to change the ClipBounds on
the canvas object).
Thanks for any help!
Stephen
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eItem.
An alternative approach might be to define an id on the root element
of each page root view and call findViewById on your ViewPager object,
instead of getChildAt.
Cheers,
Stephen
On Sep 6, 11:01 am, Grant Thomas wrote:
> Hi all,
> any insights into how you might get the current f
The tabs at the bottom stop working once I click on the second tab.
Could anyone please help?
Here is some code.
// Main Activity
public class MainTabActivity extends TabActivity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle sa
o say.
Stephen
On 11-06-29 09:27 PM, albnok wrote:
I've reported it from 3 publisher accounts already. Let's crank up the
heat on them - I'm hoping they have a priority list based on
complaints.
On Jun 30, 7:36 am, William Ferguson
wrote:
Thanks for the link Michael.
It's be
On 11-06-25 07:31 PM, Zsolt Vasvari wrote:
I have had links in my app to my Google Groups, Twitter and Facebook
pages.
A month ago (May 20th), I changed my URLs to proxy through goo.gl so I
can get some tracking going.
Smart, very good idea.
Here are my total # of clicks in the last month for
Hi, I am required by the app I am working on now to be able to display
two camera previews on one page side by side, the effect I am after is
sort of like a video call where you can see the person you are
speaking to as well as yourself using the back and front camera
simultaneously. I know that th
On 6/9/2011 10:48 AM, Mike wrote:
yes, I have one at 133%
On Jun 9, 8:09 am, Adam Ratana wrote:
Has anyone else notice the total # of downloads has been stuck the last few
days in the market stats?
Mine has stayed the same for my apps, while the # of active installs has
increased. For exa
haven't tried using the Workspace code yet but planned to use it
parenting fragments into the child views it displays.
Thanks for all the help you provide Dianne,
Stephen
On May 20, 5:16 pm, Dianne Hackborn wrote:
> It is something I have been working on. I don't know when it w
card you can just go to your google
checkout account, add your new CC info and remove the other person's
info from there (just checked and it's possible to remove the CC info)
2011/5/19 Stephen Damm <mailto:shinhalsa...@gmail.com>>
Fixed subject.
As well, it appe
the archive you can start reading
files. This is definitely a lot more work but depending your needs it
might be a necessity. Example here:
http://androgeek.info/?p=275
Stephen Damm
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Fixed subject.
As well, it appears from what I can tell if I accept
"I agree and I
am willing to associate my credit card and account registration above
with the Android Market Developer Distribution Agreement."
With the credit card from someone else then the developer side of the
account will
> If I have a list with multipleChoice mode in my app, it doesn't seem
> to work correctly on virtual devices with lesser versions, say 1.5.
> why is that?
Also worth noting is that all the documentation has API levels noted
in it, so for example the multipleChoice thing you mention, is listed
he
http://developer.android.com/guide/topics/manifest/uses-sdk-element.html
If anyone's got a good reason to compile with a lower version of the
SDK please let me know but I figure you're going to gain any
optimisations by using the latest version.
Stephen
On May 8, 8:32 am, Robin Talwar
Assuming you're using the emulator, you can rotate it by pressing Ctrl-
F11 (or Ctrl-Fn-F11 on a mac)
Once it's in portrait mode, activities should run with their portrait
configurations, no coding required...
Stephen
On May 5, 9:45 am, jjoe64 wrote:
> Hello.
>
> I would l
As I said, schoolboy error, especially since I've had to do
the .setup() call before.
Many thanks to both you and Dianne,
Stephen :-)
On May 2, 5:56 pm, Mark Murphy wrote:
> You need to call setup() on the TabHost before using it, if you are
> not extending TabActivity. Do that
(Please ignore the 'package com.test.fragtest' line. I changed that
to paste it up here and just realised the actual packagename is in the
stack trace anyway)
On May 2, 5:50 pm, Stephen wrote:
> Thanks for the quick response Dianne. Please find below the stack
> trace, the frag
somewhere but if you (or anyone else)
can help I'd much appreciate it.
Stephen
-= Stack Trace =-
05-02 17:18:43.193: ERROR/AndroidRuntime(2446): FATAL EXCEPTION: main
05-02 17:18:43.193: ERROR/AndroidRuntime(2446):
java.lang.NullPointerException
05-02 17:18:43.193: ERROR/And
't understand them first time round.
Google for simple apps that show you how to use things like
ListViews. You'll get the hang of it pretty quickly.
Stephen
On May 2, 11:07 am, Nikolay Elenkov wrote:
> On Mon, May 2, 2011 at 6:21 PM, Theo Sam wrote:
> > Thanks for y
s are solving this problem
since I think the 'listview | content' style is quite common. At the
moment, my alternatives are either to fake tabs with buttons
(something I'd rather avoid) or to present menu buttons in the action
bar to change what you're looking at.
Thank
LG Optimus M v2.2.1
I Have two of them, both with very similar set-ups, including
applications but my wife's Gallery app displays every image file
that's on her phone or sd card, including fonts. This is her second LG
Optimus M in 2 months and the first one did this as well but we
insisted on the r
much more painless Java->C++, for Android or just "native
Java", then check out JavaGlue:
http://javaglue.com
https://code.google.com/p/javaglue/
Thanks,
Stephen
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Stephen D. Williams s...@lig.net stephendwilli...@gmail.com LinkedIn:
http://sdw.st/in
V:650-450-UNIX (8649) V:8
much more painless Java->C++, for Android or just "native
Java", then check out JavaGlue:
http://javaglue.com
https://code.google.com/p/javaglue/
Thanks,
Stephen
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V:650-450-UNIX (8649) V:8
I've actually been very happy with the progress Google has made to the
layout tools. It took a little while to get used to, but now I'm
finding it very easy to arrange and rearrange design elements.
Best,
Stephen
On Apr 3, 10:01 pm, grndvl1 wrote:
> Why is it I spend more time
How can I help with translation? I can do an afrikaans android.
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I am running the app fullscreen with no titlebar. The bottom bar is
still visible. I think you're referring to the action bar.
Thanks,
Stephen
On Mar 8, 5:16 pm, Zsolt Vasvari wrote:
> Also make sure you don't remove the title bar because if you do that,
> you won't hav
gt; And what do you mean by saying you are calling onCreateOptionsMenu()? You
> don't call that; it is called for you.
>
>
>
>
>
>
>
>
>
> On Tue, Mar 8, 2011 at 3:04 PM, Mark Murphy wrote:
> > On Tue, Mar 8, 2011 at 6:00 PM, Stephen Lebed wrote:
>
something special I need to do to get the menu button to appear?
Thanks,
Stephen
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w, my app force closes if the Barcode Scanner program
is not installed. I'd like to have my program offer a path
to install the other app as easily as possible. Is there
any way I can do this, other than maybe opening a webview
with a market: href?
Thanks,
Tobiah
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The Motorola Xoom isn't a xlarge display device from what I understand
Does anyone know of another way to limit an application to just target
tablets, or just target phone?
Any help is greatly appreciated!
Stephen
On Mar 4, 7:10 am, davemac wrote:
> Use screen size and the tag
tried setting the max sdk version, but then read that its no longer
read after os2.01.
Thanks,
Stephen
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To u
Its not available below 2.2. That's the main reason my app only
supports 2.2 and up. For it to be available, the device makers would
need to provide that information to the operating system.
Stephen Lebed
http://apps.mechnology.com
On Feb 28, 7:48 am, Nehal Mahmoud wrote:
> Hi al
Dear all,
I just upgrade my nexus one to android 2.3.3 yesterday, however after
update the NmeaListener is not working anymore. Did google remove this api
in 2.3.3?
Regards,
Stephen
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The Honeycomb emulator is faster on my dev system than the preview
was, but it is highly sensitive to the emulated hardware. I am using
1024 megabytes of emulated RAM and a 256 meg vm heap size and I still
see out of memory errors when the launcher tries to load wallpaper.
The AVD refuses to go a
ing project, and the library project
> be placed under version control? As separate "project roots" in the
> repository?
>
> On Feb 22, 1:04 pm, Stephen Jungels wrote:
>> Probably the right solution would be to import the src folder
>> separately into a librar
I'm in the Los Angeles area and willing to meet if anyone wants to
form a group.
Stephen Lebed
Developer
On Feb 19, 12:22 pm, Jay wrote:
> Does anybody have any information on android developers group
> (something similar to Java Users Group - for developers) in Los
> Angeles o
If you personally like the physics theme, it can work, but a game
needs to be more character based, for example "Genius Bike," featuring
an absent-minded professor who is sucked into a wormhole while riding
his little bike to the Institute for Advanced Studies one morning...
On Mon, Feb 21, 2011
Probably the right solution would be to import the src folder
separately into a library project, and add a reference to the library
project to your existing project. This would mirror what the designer
was doing in the preferred style of Eclipse + Android.
On Thu, Feb 17, 2011 at 1:50 PM, decad
Hi Kim,
I've started a thread to list problems with devices. Please consider
adding your experience to the list.
http://groups.google.com/group/android-developers/browse_thread/thread/501b5195e0cbc3e2
On Feb 13, 8:22 am, Kim wrote:
> I have found tht when the Streak 7 goes to sleep, the last
Hi All,
I wanted to start this thread to list problems people have discovered
writing their apps on various devices. There are so many devices that
Android runs on, and its getting harder to track down problems when
one particular device isn't performing as expected. Hopefully this
will help sav
nk HTC was sloppy with the Android integration on
that device.
Sorry I can't help your particular issue.
Best,
Stephen Lebed
On Feb 6, 7:14 am, Marco Massarelli
wrote:
> Hi all,
>
> I'm facing a problem with a camera application. The problem is that
> after I call autoFoc
Unless I dont understand the question correctly,
Camera.setParameters() should do what you need.
Hope this helps.
Stephen Lebed
Developer
http://apps.mechnology.com
On Feb 10, 9:28 am, Joe McCann wrote:
> I'm trying to avoid having to rewrite the Android source for the
> native cam
his will help to demonstrate what I'm asking
about.
http://www.wusf.usf.edu/images/android_screen/android_app_comp.jpg
Thanks in advance for any help,
DMurkerson
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I am looking for an experienced Mobile application developer who can develop
or provide a Mobile SIP Client for the BlackBerry and Android Platforms with
the below features
• Making and receiving SIP calls
...
• Contacts (Integrated address book with “search” option)
• Loudspeaker
• Balance infor
Hi All,
I'm frustrated to find out that my app works exactly as expected on
HTC devices, but not on Motorola devices. I have a program that is
capturing the camera preview so I can process it.
Simply put, onPreviewFrame is not being called on the Moto Droid, or
Droid X devices but is on my G2.
My stats are from Google Analytics. If you use it and explain what you
are doing in your terms of service or license agreement, you are
likely to get at least a few comments from users who think you are
spying on them, but in some cases it is worth it because you have a
better picture of how your a
I've been tempted to drop 1.5, partly because it tends to be installed
on low-end devices where people will not have a very good experience
of my app, but recently my percentage of 1.5 users has gone up instead
of down on some apps.
There's a big difference between dropping (loyal) 1.5 users and n
bout your manifest file is the
lack of fully-qualified class names.
(Referring to this page, under the heading "Declaring class names":)
http://developer.android.com/guide/topics/manifest/manifest-intro.html
SJ
> On Wed, Jan 12, 2011 at 5:22 PM, Stephen Jungels wrote:
>>
Unless your android:name elements are fully qualified, they should
begin with a period, should they not?
On Wed, Jan 12, 2011 at 8:05 PM, John Lussmyer wrote:
> Didn't help.
>
> On Wed, Jan 12, 2011 at 4:59 PM, Mark Murphy
> wrote:
>>
>> I'd get rid of the setPackage() call.
>>
>
> --
> You rece
On Tue, Jan 11, 2011 at 2:31 PM, Anm wrote:
>
> When memory profiling my app, I've noticed that multiple instances of
> the same local service class are getting instantiated. This is not my
> expectation from my interpretation of the APIs and service example
> code in the SDKs.
>
> My app is desi
ready before the WebView loads.
>
> On Jan 10, 8:42 pm, Stephen Jungels wrote:
>> If the image is cached in a format that is understood by the browser
>> (ie JPEG, PNG), you should be able to create a content provider that
>> will feed the image to the browser via a custom sche
If the image is cached in a format that is understood by the browser
(ie JPEG, PNG), you should be able to create a content provider that
will feed the image to the browser via a custom scheme.
On the other hand this could end up wasting a lot of memory so is
there a need to cache the image, rathe
Apparently:
http://android-developers.blogspot.com/2010/10/five-steps-to-future-hardware-happiness.html
There are also (or will be) the Wifi-only Galaxy Tab, and Google TV.
On Sun, Jan 2, 2011 at 8:47 PM, Zsolt Vasvari wrote:
> Before, the official position was that all apps on the Market could
Hi all,
I have followed the example of using multi touch which can be found
here..http://www.zdnet.com/blog/burnette/how-to-use-multi-touch-in-
android-2/1747?tag=mantle_skin;content
I am pretty sure I have included, in my code, all of the required
elements but, although the dumpEvent log shows t
Do you have any idea how the problem can be fix ?
Best Regards
Damien
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To post to
But when i click any button, contentintent being raissed but not
button pending
is raised.
Is there any thing needs to be done to listen to user actions
notification button
actions except from registering pending intents with RemoteViews?
Thanks in advance...
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is
stalling. I suspect memory issues, but nothing is obvious in logcat.
I'm testing on a tmo G2.
Best,
Stephen
On Dec 23, 12:12 pm, Mark Murphy wrote:
> Here is a sample project that does not suffer from this issue:
>
> https://github.com/commonsguy/cw-advandroid/tree/master/Camera/Pi
Has anyone come across this and found a solution? I'm calling
camera.startPreview() after the picture is taken, but the preview is
frozen.
Best,
Stephen
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Is there an efficient way to modify a texture map that is bound to an
object? I would like to draw graphics on a bitmap texture that would
update on an object automatically.
Any insight would be appreciated.
Stephen
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a
bad, unfinished, unpolished app, it tarnishes anything you release
later.
Just my .02
Best,
Stephen
On Dec 20, 5:22 pm, brian purgert wrote:
> So I have some questions for you guys:
> What's apps have you made or are working on?
> How long it is take and also how to thought of the i
Don't get *too* happy.
When AppBrain reports (for example) your install base in Italy, what
it is really reporting is a combination of your install base in Italy,
and AppBrain's install base in Italy. AppBrain is itself an Android
App, and the detailed stats it reports pretty much have to be
colle
Bumping this thread to see if anyone has an answer for this.
Thanks,
s
On Dec 14, 2:14 pm, Stephen Lebed wrote:
> In the app I'm working on, I'm using Camera.addCallbackBuffer and
> Camera.setPreviewCallbackWithBuffer to control the camera preview.
> BTW, this has been one o
f this?
--
stephen lau | st...@grommit.com | http://whacked.net | @stevel
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+1 Thanks for trying to keep us in the loop!
Stephen Lebed
On Dec 15, 9:08 pm, TreKing wrote:
> I would just like to say that after dealing with the Android Market where
> there is zero communication or support despite never-ending issues and
> complaints from both users and develop
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