))).requestLayout();
On Oct 24, 1:42 pm, Mark Murphy wrote:
> Use Hierarchy View to see what values may be different.
>
> On Mon, Oct 24, 2011 at 2:29 PM, hectordu...@yahoo.com
>
>
>
> wrote:
> > hi guys,
>
> > I am finding out that a layout (or button) size is differ
hi guys,
I am finding out that a layout (or button) size is different when
doing the definition as folows:
((RelativeLayout)
(app.main_gui.get(RoulleteGlobals.WHEEL_1_3_IDX))).setVisibility(VISIBLE);
((RelativeLayout)
(app.main_gui.get(RoulleteGlobals.WHEEL_1_3_IDX
hi guys,
i wonder if it is possible to call an asynctask from another
asynctask ?
thanks for help!
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hi guys,
i would like to turn off programmatically the screen lock
function ...
how can i do it ?
thanks in advance
Hector
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thank you guys for help :-)
On Aug 18, 10:36 am, Andrew Pittman wrote:
> Yes, usually AsyncTask is only able to be run once. Restarting the same task
> may give you a little trouble though due to this. If you have something that
> needs to run over and over again I would suggest that you look int
PM, hectordu...@yahoo.com
>
> wrote:
> > yes, that's what i do,
>
> This claim runs counter to:
>
> > but it is not clear for me, what means "task can be executed only
> > once", if we suposse to do it exactly the opossite way ..
>
> No, you
yes, that's what i do,
but it is not clear for me, what means "task can be executed only
once", if we suposse to do it exactly the opossite way ..
On Aug 17, 3:34 pm, Streets Of Boston wrote:
> Then create a subclass of AsyncTask that does the same thing in the
> background.
> Then each time
hi guys,
i wonder what exactly means: "The task can be executed only once (an
exception will be thrown if a second execution is attempted."
i now that the answer seems to be logic, but i would like to use async
task in order to execute different instances of the same process, with
different data,
on't show it in this latest
> post. Are you calling it from goBack()? As the last thing it does?
>
> On Aug 13, 8:21 pm, "hectordu...@yahoo.com"
> wrote:
>
> > thank you guys,
> > finally it works by overriding the back button, calling goBack() and
> &g
Sat, Aug 13, 2011 at 11:22 AM, hectordu...@yahoo.com <
>
> hectordu...@yahoo.com> wrote:
> > i am trying to also do it form onPause(), onStop() , onDestroy . :-
>
> Well there's your problem.
>
> I don't know what will actually happen with you doing this
goBack();
}//onStop
thanks for help ..
On Aug 12, 11:05 pm, TreKing wrote:
> On Fri, Aug 12, 2011 at 5:36 PM, hectordu...@yahoo.com <
>
> hectordu...@yahoo.com> wrote:
> > i wonder if somebody has an idea to deal with this issue; i tried to catch
> > the RES
ult case at least so that you can put breakpoints there.
>
> On Aug 12, 3:36 pm, "hectordu...@yahoo.com"
> wrote:
>
> > thank you guys for comments,
>
> > i wonder if somebody has an idea to deal with this issue; i tried to
> > catch the RESULT_CANCEL
thank you guys for comments,
i wonder if somebody has an idea to deal with this issue; i tried to
catch the RESULT_CANCELED but nothing happens,
the activity 1 is as follows:
public void onActivityResult(int requestCode, int resultCode, Intent
rit) {
super.onActivityResult(requestCode, re
:-(
so, if the user press back, the method setResult(RESULT_OK, rit),
called from onStop() ... does not work?
On Aug 12, 12:35 pm, Mark Murphy wrote:
> On Fri, Aug 12, 2011 at 1:16 PM, hectordu...@yahoo.com
>
> wrote:
> > "have Activity 1 use
> > startActivityForResul
RESULT_OK, rit);
finish();
}//goBack
yelllowR, blueR and redR are instances of the same class ...
objects
On Aug 12, 12:05 pm, Mark Murphy wrote:
> On Fri, Aug 12, 2011 at 1:02 PM, hectordu...@yahoo.com
>
> wrote:
> > Hi guys,
> > My app
Hi guys,
My app has two activities with a parcelable object going forward and
back between them, which works fine. The problem comes when user goes
back (from activity 2 to main activity) by using the hardware
keyboard. In that moment the method onStop suppose to be called and
the activity must lau
thanks a lot :-)
((Button)
findViewById(R.id.spinButton_5)).setBackgroundDrawable(getDrawable(R.drawable.d0));
Bitmap wheelSpin = BitmapFactory.decodeResource(getResources(),
R.drawable.blue_chip);
Canvas canvas = new Canvas(wheelSpin);
Bitmap oneSpin = BitmapFacto
hi guys,
i am trying to overlap two images, a transparent one over an opaque
button background. Three simple lines:
res = getResources();
Drawable spinImage = res.getDrawable(R.drawable.n8);
((Button)
findViewById(R.id.spinButton_5)).setBackgroundDraw
hi guys, thanks for comments, i've strongly reduced the size of my
DB :-) and thigs are better now!
btw,
1 . I am working in improving the activity lifecycle and i am getting
also a message like " appl is not responding, force quit OR WAIT".
by typing WAIT the process continues ... is there a ti
am asking because somewhere i found that it was solved ... my appl
is android 2.2. x sansung galaxy S.
regards
On Jul 8, 11:20 am, "hectordu...@yahoo.com"
wrote:
> hi kostya,
> i get your point, i'll try to find the bug; btw, if you have any
> advice on how to deal with
am asking because somewhere i found that it was solved ... my appl
is android 2.2. x sansung galaxy S.
regards
On Jul 8, 11:20 am, "hectordu...@yahoo.com"
wrote:
> hi kostya,
> i get your point, i'll try to find the bug; btw, if you have any
> advice on how to deal with
one, and your code survives an orientation change, add
> back the manifest changes as an optimization, if needed.
>
> -- Kostya
>
> 07.07.2011 20:31, hectordu...@yahoo.com пишет:
>
>
>
> > "your application is still likely crash if you leave it
> > by
OME, or returning to the app via the
icon.
it sounds rare but is there a light sensor some where in the phone?
On Jul 6, 12:11 pm, "hectordu...@yahoo.com"
wrote:
> no kostya,
> by the moment it thasn't crash for that ...
> know i am geting conflicts with single and doubl
ostya Vasilyev wrote:
> That's good, but your application is still likely crash if you leave it
> by pressing Home, change the phone's language in Settings, and return to
> the app (via launcher icon or recent app list)...
>
> 05.07.2011 22:13, hectordu...@yahoo.com пишет:
>
&g
about the screen orientation, i have included this line in the
manfest:
android:configChanges="orientation|keyboardHidden"
... works :-)
On Jul 5, 12:42 pm, "hectordu...@yahoo.com"
wrote:
> thanK you guys,
> finallly I followed this link and
> works:www.reignd
thanK you guys,
finallly I followed this link and works:
www.reigndesign.com/blog/using-your-own-sqlite-database-in-android-applications/
i had some problems with the package name, which throws in "error
copying the database", and then with a table which wasn't found in
the schema.
it wasn't cle
thanK you guys,
finallly I followed this link and works:
www.reigndesign.com/blog/using-your-own-sqlite-database-in-android-applications/
i had some problems with the package name, which throws in "error
copying the database", and then with a table which wasn't found in
the schema.
it wasn't cle
eDatabase. Google it how to ship external sqlite
> database android, there is sample codes (on one blog, i cant
> remember), but they must be modified based on your app requirements.
> They are just good for start.
>
> On Jul 4, 2:08 am, "hectordu...@yahoo.com"
> wrote:
Mark,
yes, i agree, the process is not right ...
may you share with me a link which help me including my database into
the apk file ?
thanks in advance.
On 3 jul, 17:59, Mark Murphy wrote:
> On Sun, Jul 3, 2011 at 6:43 PM, hectordu...@yahoo.com
>
>
>
> wrote:
> > I am tryin
hi guys,
I am trying to install my first ;-( Android application into a Samsung
tab phone device but it does not start; i wonder if i am missig
something in the process:
1- Appl needs a pre-existing sqlite database, which i have installed
(eclipse+DDS+pull) into my development environment ... so,
sibilities that android has, instead of been
dealing each time with c/c++ and JNI :-)
thanks you guys, for alll your comments ...
On Jun 17, 11:58 am, "hectordu...@yahoo.com"
wrote:
> yeah!
> i need to pass a pointer to a STL structure which is updated by each
> user interaction :
re engine (and it's state) in C++ and pass just the UI
> events across the JNI interface. I have not tried this yet - I can
> feel a test project coming on.
>
> On Jun 16, 10:06 pm, "hectordu...@yahoo.com"
> wrote:
>
> > hey Richard, thanks for helping ...
re engine (and it's state) in C++ and pass just the UI
> events across the JNI interface. I have not tried this yet - I can
> feel a test project coming on.
>
> On Jun 16, 10:06 pm, "hectordu...@yahoo.com"
> wrote:
>
> > hey Richard, thanks for helping ...
re engine (and it's state) in C++ and pass just the UI
> events across the JNI interface. I have not tried this yet - I can
> feel a test project coming on.
>
> On Jun 16, 10:06 pm, "hectordu...@yahoo.com"
> wrote:
>
> > hey Richard, thanks for helping ...
re engine (and it's state) in C++ and pass just the UI
> events across the JNI interface. I have not tried this yet - I can
> feel a test project coming on.
>
> On Jun 16, 10:06 pm, "hectordu...@yahoo.com"
> wrote:
>
> > hey Richard, thanks for helping ...
html"
>
> If you have any questions I will try and help.
>
> On Jun 16, 4:55 pm, "hectordu...@yahoo.com"
> wrote:
>
> > hi guys,
> > I would like to migrate a c/c++ (linux fedora 14) application to
> > android 2.2.
> > Because this will be my
our code is complex enough you won't give away what
> it does, then you shouldn't have any trouble learning to port it :o)...
>
> Kris
>
> On Thu, Jun 16, 2011 at 3:17 PM, hectordu...@yahoo.com <
>
> hectordu...@yahoo.com> wrote:
> > hello Kris, thanks for
rform some
> of the operations in a mobile environment...)
>
> Kris
>
> On Thu, Jun 16, 2011 at 11:55 AM, hectordu...@yahoo.com <
>
> hectordu...@yahoo.com> wrote:
> > hi guys,
> > I would like to migrate a c/c++ (linux fedora 14) application to
> > andr
hi guys,
I would like to migrate a c/c++ (linux fedora 14) application to
android 2.2.
Because this will be my first migration, i have some questions about
the procedure:
1. considering it has some STL stuff, i wonder if it will work. I
specially use vector, set, map and algoritms (set_union,
set_
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