[android-developers] Re: licensing - ServerManagedPolicy not caching

2014-02-02 Thread Nobu Games
Actually Google isn't doing their developers any favor with the LVL. The documentation reads like it is meant to serve as a drop-in solution that adds reliable DRM to your paid app. Just configure it a little bit with some policy and your "app is safe". On the other hand there is that lengthy G

[android-developers] Re: Licensing sample issue - Application error: 3

2012-09-17 Thread janvi
ok fine thanks for this information Il contact you if I need some help Kindly help me out here for this licensing feature to work Thanks in advance On Monday, September 17, 2012 9:41:43 AM UTC+5:30, Ristar wrote: > > np. > > after u upload it to Google play, just sit on your hands for an hour o

[android-developers] Re: Licensing sample issue - Application error: 3

2012-09-16 Thread Ristar
np. after u upload it to Google play, just sit on your hands for an hour or two, and then try again. u do *not* need to publish it for the licensing to work. that's wat i did: wait and try every now and then. if u have problems after that, then u've got a REAL problem on your hands, unfortuna

[android-developers] Re: Licensing sample issue - Application error: 3

2012-09-16 Thread janvi
Hello Ristar Sorry for interrupting you. Iam also working on the same licensing feature of the android app and need some info from you Iam also facing the same error of *Application Error:3*.May I know the cause for this? The following is info which I need Once I

[android-developers] Re: Licensing sample issue - Application error: 3

2012-09-16 Thread Ristar
it's fine now... i guess it takes a few hours for Google to update whatever it needs to update. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from t

[android-developers] Re: Licensing response with release APK

2012-05-21 Thread Oded
My understanding is that if you are logged in with your developer account on your device then it will always show whatever the test license status is from the server. If not and it's a draft (not yet published) app, then it will always return LICENSED. See http://developer.android.com/guide/marke

[android-developers] Re: Licensing issue on Multiple-apk feature.

2012-02-09 Thread droid-stricken
I don't know what the response code is since that's not being put out to console. The following is what i see from the LicenseChecker class - 02-09 10:11:50.556: I/LicenseChecker(2224): Binding to licensing service. 02-09 10:11:50.596: I/LicenseChecker(2224): Calling checkLicense on service for 0

[android-developers] Re: Licensing issue on Multiple-apk feature.

2012-02-09 Thread androidmediadeveloper
This is interesting. We are also going along the same route and knowing this would help. Dont know if inapp biling suffers frim the same. What is the response code that comes back on checkaccess ? On Feb 8, 11:55 pm, droid-stricken wrote: > Hi, > > I have two APKs for an application. One targe

[android-developers] Re: Licensing on Formerly Paid Apps

2011-05-16 Thread Nicholas Johnson
I can't say for 100%, but my initial thought is: No. AFAIK, when you convert your paid app to a free app and a user then downloads it, the licensing service responds in the exact same way as if the user bought it (i.e. bought it for $0.00). So, I think the only way around your problem is implem

[android-developers] Re: Licensing Service

2011-04-25 Thread Andrei
Thank you On 25 апр, 23:14, TreKing wrote: > On Mon, Apr 25, 2011 at 2:12 PM, Andrei wrote: > > I have paid the application, so I can add the service licensing. > > Right? > > Right. > > --- > -- > TreKi

Re: [android-developers] Re: Licensing Service

2011-04-25 Thread TreKing
On Mon, Apr 25, 2011 at 2:12 PM, Andrei wrote: > I have paid the application, so I can add the service licensing. > Right? > Right. - TreKing - Ch

[android-developers] Re: Licensing Service

2011-04-25 Thread Andrei
I have paid the application, so I can add the service licensing. Right? On 25 апр, 21:12, Marcin Orlowski wrote: > On 25 April 2011 14:35, Andrei wrote: > > > Hello. I created an application and put it in the android market, > > please tell me, can I add the Licensing Service, in its first updat

[android-developers] Re: licensing live wallpapers

2011-01-26 Thread ruspa
well, I just implemented LicenseCheckerCallback in the wallpaper main service, was quite easy after all.. problably barking all day long at jboss seam applications cripples my head too much :D -- You received this message because you are subscribed to the Google Groups "Android Developers" group.

[android-developers] Re: licensing live wallpapers

2011-01-26 Thread Paolo Russian
more infos from the debugger: The application licensing class is working good and runs correctly until the here: private void startMainActivity() { Log.i("MY WALLPAPER LICENSING","license ok"); startService(new Intent(this, MyLiveWallpaperService.class)); << this line fi

Re: [android-developers] Re: Licensing an Application : Android Library Projects cannot be Launched.

2010-12-30 Thread TreKing
On Tue, Dec 28, 2010 at 12:27 PM, cuil yahoo wrote: > I again had a look at both the AndroidManifest.xml files. They both seem to > be in order. Post the relevant sections, if you can. You might be missing something. -

Re: [android-developers] Re: Licensing an Application : Android Library Projects cannot be Launched.

2010-12-28 Thread cuil yahoo
On Tue, Dec 28, 2010 at 11:47 PM, Mark Murphy wrote: > On Tue, Dec 28, 2010 at 1:08 PM, cuil yahoo wrote: > > I just checked my library project which i have reference with my main > > project, it gives the following error, > > > > Open quote is expected for attribute "android:name" associated wit

Re: [android-developers] Re: Licensing an Application : Android Library Projects cannot be Launched.

2010-12-28 Thread Mark Murphy
On Tue, Dec 28, 2010 at 1:08 PM, cuil yahoo wrote: > I just checked my library project which i have reference with my main > project, it gives the following error, > > Open quote is expected for attribute "android:name" associated with an > element type  "uses-permission". > > I see nothing wrong

[android-developers] Re: Licensing an Application : Android Library Projects cannot be Launched.

2010-12-28 Thread cuil yahoo
I just checked my library project which i have reference with my main project, it gives the following error, Open quote is expected for attribute "android:name" associated with an element type "uses-permission". I see nothing wrong in the androidmanifest.xml file. Could someone please provide

[android-developers] Re: Licensing Server and "free" apps

2010-12-07 Thread Superbiji
There are some user that will donate and ask additional feature of my free apps. Does patrick approach is possible? How many test users can i put in text box? Thanks Khad On Nov 29, 6:30 pm, "Michael A." wrote: > Hi Patrick, > > Your use case is not really relevant, because if you release an ap

[android-developers] Re: Licensing Server and "free" apps

2010-11-29 Thread Michael A.
Hi Patrick, Your use case is not really relevant, because if you release an app for free, you cannot later charge money for it. I don't recall whether this is actually in the distribution agreement, but it is the way the market dashboard has been implemented. If you do not release the app through

[android-developers] Re: Licensing on multiple devices

2010-11-25 Thread webmonkey
http://market.android.com/support/bin/answer.py?hl=en&answer=113410 On Nov 25, 7:01 pm, jb wrote: > Hi, > > I have a general licensing question. > > If a user buys my app, can he install it on multiple android devices > that he owns or is it limited to 1 license 1 device. > > Thanks, > > jb --

[android-developers] Re: Licensing Verification Library & Apps Solely for "Unlocking"/Removing Ads

2010-09-01 Thread GJTorikian
Perhaps you're right. I added the LVL library to my free app's build path, and exported that APK. The Developer Console lets me upload the new APK, at least. I assume that clicking "Publish" won't introduce some other check. Note that all I have done is add the library, and the appropriate permis

[android-developers] Re: Licensing Verification Library & Apps Solely for "Unlocking"/Removing Ads

2010-09-01 Thread Chris Stratton
I doubt they can readily detect the licensing bytecode in all its possible variations. Rather they probably won't let you make licensing records for a formerly free app. On Sep 1, 3:38 pm, GJTorikian wrote: > Before I continue the experiment, I took one more look through the > docs and found thi

[android-developers] Re: Licensing Verification Library & Apps Solely for "Unlocking"/Removing Ads

2010-09-01 Thread GJTorikian
Before I continue the experiment, I took one more look through the docs and found this gem: "If your application is already published as free, you won't be able to upload a new version that uses licensing." I am guessing that if I try to include the LVL Library project into my free app, I won't b

Re: [android-developers] Re: Licensing Verification Library & Apps Solelyfor "Unlocking"/Removing Ads

2010-09-01 Thread enjoylifehappyeveryday
抄送: 主题: [android-developers] Re: Licensing Verification Library & Apps Solelyfor "Unlocking"/Removing Ads On Tue, Aug 31, 2010 at 8:52 PM, GJTorikian wrote: > > Launch Free App->Launch Unlocker App->Run LVL->Return Result->Parse Result > > in Free A

[android-developers] Re: Licensing Verification Library & Apps Solely for "Unlocking"/Removing Ads

2010-08-31 Thread String
On Tue, Aug 31, 2010 at 8:52 PM, GJTorikian wrote: > > Launch Free App->Launch Unlocker App->Run LVL->Return Result->Parse Result > > in Free App > > That was the gist of it, yes. I agree, having done an "unlocker" app in the past (and, separately, using LVL now) that's the approach that makes

Re: [android-developers] Re: Licensing Verification Library & Apps Solely for "Unlocking"/Removing Ads

2010-08-31 Thread TreKing
On Tue, Aug 31, 2010 at 8:52 PM, GJTorikian wrote: > Launch Free App->Launch Unlocker App->Run LVL->Return Result->Parse Result > in Free App > That was the gist of it, yes. On Tue, Aug 31, 2010 at 9:42 PM, Chris Stratton wrote: > I'm not seeing any obvious reason why the free version can't j

[android-developers] Re: Licensing Verification Library & Apps Solely for "Unlocking"/Removing Ads

2010-08-31 Thread Chris Stratton
I'm not seeing any obvious reason why the free version can't just query the license server about the unlocker by itself, but maybe I'm overlooking something. On Aug 31, 9:52 pm, GJTorikian wrote: > So: > > Launch Free App->Launch Unlocker App->Run LVL->Return Result->Parse > Result in Free App >

[android-developers] Re: Licensing Verification Library & Apps Solely for "Unlocking"/Removing Ads

2010-08-31 Thread GJTorikian
So: Launch Free App->Launch Unlocker App->Run LVL->Return Result->Parse Result in Free App ? On Aug 31, 1:49 pm, TreKing wrote: > On Tue, Aug 31, 2010 at 1:07 PM, GJTorikian wrote: > > If LVL is verified intermittently on a paid app, is it useless for these > > unlocker apps? > > No. > > > Pre

[android-developers] Re: Licensing server, app cracked.

2010-08-27 Thread Lance Nanek
There's lots of information on using ProGuard with Android apps if you just Google those terms. I implemented it once with one of my apps to see if it would help my frame rates, but decided not to ship it. Wasn't much performance improvement in my case and not sure if I want the extra annoyance of

Re: [android-developers] Re: Licensing server, app cracked.

2010-08-27 Thread TreKing
On Fri, Aug 27, 2010 at 12:32 PM, sblantipodi wrote: > no news on the "imminent guide" where is this guide? On Tue, Aug 24, 2010 at 7:01 PM, Trevor Johns wrote: > It's coming. We have two articles in the queue that will cover this topic. > > As soon as they're ready, we'll publish them. > --

[android-developers] Re: Licensing server, app cracked.

2010-08-27 Thread sblantipodi
no news on the "imminent guide" where is this guide? On Aug 26, 5:37 pm, sblantipodi wrote: > Is this the guide you are talking about? > "To ensure the security of your application, particularly for a paid > application that uses licensing and/or custom constraints and > protections, it's very im

[android-developers] Re: Licensing server, app cracked.

2010-08-26 Thread sblantipodi
Is this the guide you are talking about? "To ensure the security of your application, particularly for a paid application that uses licensing and/or custom constraints and protections, it's very important to obfuscate your application code. Properly obfuscating your code makes it more difficult for

[android-developers] Re: Licensing server, app cracked.

2010-08-25 Thread sblantipodi
Thanks for your reply, I will wait an official guide since I haven't used ant tooling and sincerely I have no intention to switch to it. On Aug 25, 8:04 pm, keyeslabs wrote: > That is code from the Ant task generated by the Android tooling.  I > added a new target to do obfuscation, and called it

[android-developers] Re: Licensing server, app cracked.

2010-08-25 Thread keyeslabs
That is code from the Ant task generated by the Android tooling. I added a new target to do obfuscation, and called it towards the end of the build process. What you see here is the contents of my obfuscate target. On Aug 25, 5:38 am, sblantipodi wrote: > Thanks to Trevor for his reply, I'm rea

[android-developers] Re: Licensing server, app cracked.

2010-08-25 Thread sblantipodi
Thanks to Trevor for his reply, I'm really impatient to see this new doc. To you keyeslabs, I'm actually using netbeans, what is the code you posted? An addition to build.xml for eclipse or Android SDK project? On Aug 25, 4:27 am, keyeslabs wrote: > If you can't wait, here's something to get you

[android-developers] Re: Licensing server, app cracked.

2010-08-24 Thread keyeslabs
If you can't wait, here's something to get you started that worked for me. It's what I used to obfuscate AAL, which was a library not an Android App, and thus a bit simpler. You'll need to adjust what you "keep" (e.g., don't obfuscate) so that you don't shred classes that are referenced by your m

[android-developers] Re: Licensing - How/where do we manage the ServerManagedPolicy?

2010-08-10 Thread String
On Aug 10, 1:47 pm, OldSkoolMark wrote: > > As for testing it in the field, our recommendation is to just register an > > anonymous Google account and buy your own app. You can always return it > > within 24 hours and not get charged. > > I'd like to test the licensing support BEFORE making the a

[android-developers] Re: Licensing - How/where do we manage the ServerManagedPolicy?

2010-08-10 Thread OldSkoolMark
> > As for testing it in the field, our recommendation is to just register an > anonymous Google account and buy your own app. You can always return it > within 24 hours and not get charged. > I'd like to test the licensing support BEFORE making the app publicly available. I don't want to punish

[android-developers] Re: Licensing

2010-07-31 Thread b...@bresnan.net
It would be wonderful if this would work - but I don’t see it working. If your developing an app that frequently/occasionally requested info from a server, it would be very easy to detect pirates and deal with them. If not - you're doomed to deal with not making as much money as you should. Everyth

[android-developers] Re: Licensing

2010-07-28 Thread William Ferguson
Al, I think there is a clear need in the market for a single app that brokers the licences for all market providers. If this could also include the official market all the better, but I think developers could live with two. As to guarenteeing the licencing service is available on the device, one

Re: [android-developers] Re: Licensing

2010-07-28 Thread Trevor Johns
On Tue, Jul 27, 2010 at 11:54 PM, Ken wrote: > it's very new and i just notice it this morning. i want to know how > google handle something like dns fraud? > > for example, if google is connecting to licensing.google.com for > licensing checking, what if the one manually point the host name to >

Re: [android-developers] Re: Licensing

2010-07-28 Thread Al Sutton
That would mean the 3rd party system would need to run a service on the device which tends to be unpopular with users and isn't reliable unless the application embeds the service code. I know from experience many users buy apps through AndAppStore, install the client, download the app, then uni

[android-developers] Re: Licensing

2010-07-28 Thread Ken
it's very new and i just notice it this morning. i want to know how google handle something like dns fraud? for example, if google is connecting to licensing.google.com for licensing checking, what if the one manually point the host name to his server which can providing fake licensing result? Re

[android-developers] Re: Licensing

2010-07-28 Thread Ken
It's very new and I just notice it this morning. I want to know how google handle something like DNS fraud. If the app connect to licensing.google.com for licensing checking, what if the user point the host name to his server which can provide fake licensing result? Regards, Ken On 7月28日, 下午1時58

Re: [android-developers] Re: Licensing

2010-07-28 Thread Shane Isbell
After going though the Google docs, it doesn't seem fundamentally different than what is out there with places like AndAppStore and has much of the same inherent weaknesses in terms of security (the whole package looks cool though and if I had a paid app on AM I would likely use it). I was expecti

[android-developers] Re: Licensing

2010-07-28 Thread Al Sutton
At AndAppStore we've had the same license server technologies in place for over a year, we just haven't had the LVL wrapper around it (see http://bit.ly/dbniJP for a post from April last year about it). We offered the implementation we developed in early 2009 which uses RSA secured licenses to Goog

Re: [android-developers] Re: Licensing

2010-07-28 Thread Mark Carter
In ILicensingService: private static final java.lang.String DESCRIPTOR = "com.android.vending.licensing.ILicensingService"; So, if a 3rd party market app implements its own licensing service it could simply ask apps to use the same LVL code and just change the above line. Would that work? If so,

Re: [android-developers] Re: Licensing

2010-07-28 Thread Mark Carter
I'm sure (hope?) that must be in the Android team's long term plans. Not only in terms of paid/free licensing but also add-ons (e.g. in-app purchasing). On 28 July 2010 09:12, William Ferguson wrote: > I think that's an excellent suggestion Mark. > > I think it would be a good idea to allow for s

[android-developers] Re: Licensing

2010-07-28 Thread William Ferguson
I think that's an excellent suggestion Mark. I think it would be a good idea to allow for separate licnensing of different version of an app. Ie have a single app that can be licensed as 'freeware' 'fully-paid' etc and let the app change its behaviour based on the license that is returned. At the

[android-developers] Re: Licensing

2010-07-27 Thread Kaj Bjurman
Many (most?) Android developers can still not sell applications on Android market, and people who got free apps usually don't care about licensing. On 27 Juli, 19:29, Chris Stewart wrote: > With the just announced licensing feature for Android > (http://developer.android.com/guide/publishing/l

Re: [android-developers] Re: Licensing

2010-07-27 Thread Trevor Johns
On Tue, Jul 27, 2010 at 11:28 AM, Mark Carter wrote: > I found this line confusing: > > "Adding licensing to an application does not affect the way the > application functions when run on a device that does not offer Android > Market." > > I assume they don't mean that licensing checks are bypasse

Re: [android-developers] Re: Licensing

2010-07-27 Thread Raymond C. Rodgers
On 7/27/2010 2:28 PM, Mark Carter wrote: I found this line confusing: "Adding licensing to an application does not affect the way the application functions when run on a device that does not offer Android Market." I assume they don't mean that licensing checks are bypassed if there is no Andr

Re: [android-developers] Re: Licensing

2010-07-27 Thread Shane Isbell
On Tue, Jul 27, 2010 at 11:28 AM, Mark Carter wrote: > I found this line confusing: > > "Adding licensing to an application does not affect the way the > application functions when run on a device that does not offer Android > Market." > The way I read it is to not allow rooted devices to download

[android-developers] Re: Licensing

2010-07-27 Thread Mark Carter
I found this line confusing: "Adding licensing to an application does not affect the way the application functions when run on a device that does not offer Android Market." I assume they don't mean that licensing checks are bypassed if there is no Android Market (!) since this is down to the app'

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread strazzere
31 am, aayush wrote: > Excellent Al. Looks great. > > > -Original Message- > > From: android-developers@googlegroups.com > > [mailto:android-develop...@googlegroups.com] On Behalf Of aayush > > Sent: 03 June 2009 14:05 > > To: Android Developers > > Subj

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread aayush
Excellent Al. Looks great. > -Original Message- > From: android-developers@googlegroups.com > [mailto:android-develop...@googlegroups.com] On Behalf Of aayush > Sent: 03 June 2009 14:05 > To: Android Developers > Subject: [android-developers] Re: Licensing an A

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread Al Sutton
mailto:android-develop...@googlegroups.com] On Behalf Of aayush Sent: 03 June 2009 14:05 To: Android Developers Subject: [android-developers] Re: Licensing an Android application programatically. I am still in the requirements gathering stage, trying to make some use cases for the licensing requirem

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread aayush
I am still in the requirements gathering stage, trying to make some use cases for the licensing requirements. Starting this thread really helped. For understanding and reference..i am using this resource: http://java.sun.com/javase/6/docs/technotes/guides/security/crypto/CryptoSpec.html On Jun

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread Sujay Krishna Suresh
btw aayush... if u r plannin to implement this can u plz temme how u r checkin the validity of a key?? 'm very bad with cryptography... On Wed, Jun 3, 2009 at 6:04 PM, aayush wrote: > > Yes...sounds neat indeed.. > > > >>> On Jun 3, 12:09 pm, mobilekid wrote: > > >>> > I would do the same. > >

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread aayush
Yes...sounds neat indeed.. > >>> On Jun 3, 12:09 pm, mobilekid wrote: > >>> > I would do the same. > > >>> > Get the android ID like this: > > >>> > String android_id = android.provider.Settings.System.getString > >>> > (this.getContentResolver(), > >>> > android.provider.Settings.System.ANDROID

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread Sujay Krishna Suresh
But a drawback is that if not properly checked,the same key could be used with any no of ur apps... On Wed, Jun 3, 2009 at 5:29 PM, Sujay Krishna Suresh < sujay.coold...@gmail.com> wrote: > N one of my friends suggested that u make use of the serial key system for > differentiating bet licensed &

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread Sujay Krishna Suresh
N one of my friends suggested that u make use of the serial key system for differentiating bet licensed & unlicensed users... it sounds good... the first time a user uses ur app... jus ask for their key... also have an option for evaluate.. if the user selects evaluate set a preference to null stri

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread Sujay Krishna Suresh
aayush, if u r goin for client-side implementations then i'm very sure that there're many workarounds... one of it was mentioned by marc earlier... N plz be clear whether ur app is standalone or does it make use of web in ur LAN?? On Wed, Jun 3, 2009 at 5:15 PM, Neil wrote: > > For one thing, it

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread Neil
For one thing, it's Secure.ANDROID_ID not System.ANDROID_ID. But the documentation on that is a bit vague. It seems to be related to your Google login information, so that brings up two questions: 1. is it sensitive information? 2. does it change if you log in to another Google account? On Ju

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread aayush
Thanks so much for the detailed suggestions. I really appreciate it. Basically, the web based alternative will require the users of the application to run it with an internet connection. My app is a telco application, usually tested in an isolated lab environment on a private LAN. Performance ma

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread mobilekid
I would do the same. Get the android ID like this: String android_id = android.provider.Settings.System.getString (this.getContentResolver(), android.provider.Settings.System.ANDROID_ID); Then send it to your back-end and query the number of times you've made the same call or the date you first

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread Sujay Krishna Suresh
if i were u & if my app already interacts with the web then i'll initially hit a url from the app with may the phone's unique id... i'll take care of everythin else at the web-side... this will make sure that there's not much change in my app's performance... but i dont exactly no if an android pho

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread aayush
okay..thanks for the answer Marc. For #1 i believe i need to create my own certificate by using the keytool utility and sign it as you suggest. Time based is my only requirement..as of now. Usage based is not a priority for me. aayush On Jun 3, 2:34 pm, Marc Lester Tan wrote: > Hi, > > # 1 -

[android-developers] Re: Licensing an Android application programatically.

2009-06-03 Thread Marc Lester Tan
Hi, # 1 - I believe you can do this when signing your certificate. # 2 - you can store the number of times your app is invoked on the Preferences then just check if it already exceeds your limit but then it can easily be broken by just uninstalling the application and download it again. I haven't

[android-developers] Re: Licensing/Protecting apps

2009-01-09 Thread Al Sutton
Maybe the live URL would be useful... http://andappstore.com/AndroidPhoneApplications/licensing.jsp :) Al. Al Sutton wrote: > We've made an application licensing system available which will allow > you to lock your apps down to a device, phone number, or expire on a date. > > It's currently f

[android-developers] Re: Licensing/Protecting apps

2009-01-09 Thread Mark Murphy
Al Sutton wrote: > We've made an application licensing system available which will allow > you to lock your apps down to a device, phone number, or expire on a date. > > It's currently free to use for anyone and we'd appreciate any feedback > developers have to give. > > More details are at ht

[android-developers] Re: Licensing question pertaining to the dex compilation process

2008-11-20 Thread [EMAIL PROTECTED]
Is this requirement coming from your reading of some license (like the LGPL)? If so, it is probably not a correct reading, since most licenses do not actually *require* dynamic linking (for example, the LGPL does not require dynamic linking, it just happens to be the method most often used to fulf

[android-developers] Re: Licensing and Trial Software, the starts of a solution?

2008-10-24 Thread Al Sutton
Technically I can't why, if you show an adsense advert and the user clicks the link, it wouldn't be valid, and we andsense mobile ads when you visit andappstore.com from an android device so I know the size of the ad is good for an android app, but I know from experience that Adsense uses the

[android-developers] Re: Licensing and Trial Software, the starts of a solution?

2008-10-23 Thread barisistanbul
What if I call a special web page from a WebView and add it to a adsense code. When I tried it I see I can do it but will this click count as invalid by adsense? I can alos see the advertiser web page... And what about handango store for android application? Anybody tried or will try? Thanks Bar