Re: Youtube and accessibility features.

2014-06-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Youtube and accessibility features. Hi.For pretty long time, Youtube have had a more accessible html version. Click on the following link, and there you can choose their html 5 player as default:https://www.youtube.com/html5?gl=GBURL: http://forum.audiogames.net/viewtopic.php?pid=176583#p176

Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Nikos:If you don't wanna use the shield, I'll recommend the following:Put 20 points into speed, 30 points into low armor and 10 points into maylay weapons so your axe gives more damage.URL: http://forum.audiogames.net/viewtopic.php?pid=176582#p176582

Youtube and accessibility features.

2014-06-10 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Youtube and accessibility features. Hi.I was brousing youtube, and have found that they've done something tothe site to make the play pause and other controls more accessible.Now instead of pressing O and mostly getting a object that you can interact with, you just press b until you find the pla

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod Oh another suggestion that I forgot to mention: can the following units or buildings with the splash flag without a splash damage specified be fixed so they either don't have the splash flag, or have a damage radius added? earth elemental tower, fire elemental tower

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: shades off doon or technoshock? Camochek:I asked one of my friends yesterday who have lots of older backups of things, and he don't have version 0.4.Guitarman: the registration system did changed a lot from version 1.0 to version 1.2. Now you have a usercode which you didn't had in version 1

Re: bokurano daiboukenn 3

2014-06-10 Thread AudioGames . net Forum — New releases room : faelnar . christopher via Audiogames-reflector
Re: bokurano daiboukenn 3 Where did you get the info of how many weapon are their in the game?URL: http://forum.audiogames.net/viewtopic.php?pid=176578#p176578 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:/

Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: I want to use a free mud client to play Mirani and have sounds, help Hi.I played Miriani very long time ago, and I had a sound pack for Mushclient. I don't remember where I got it though. Have you checked the Miriani website?URL: http://forum.audiogames.net/viewtopic.php?pid=176577#p176577

Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Victorious via Audiogames-reflector
Re: I want to use a free mud client to play Mirani and have sounds, help I'm not a miriani player, so I'm not sure about whether there is a  soundpack in mushclient for miriani. Try asking the players there.Regarding MSP, it depends on whether the soundpack itself uses MSP - for instance, alter

Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Victorious via Audiogames-reflector
Re: I want to use a free mud client to play Mirani and have sounds, help I'm not a miriani player, so I'm not sure about whether there is a  soundpack in mushclient for miriani. Try asking the players there.URL: http://forum.audiogames.net/viewtopic.php?pid=176576#p176576 __

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector
Re: shades off doon or technoshock? @Kamochek there is a PM in your inbox and you're looking for it from a while.URL: http://forum.audiogames.net/viewtopic.php?pid=176575#p176575 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: I want to use a free mud client to play Mirani and have sounds, help Hi.Unless I'm mistaken, I read that the demo version does not support MSP which I assume means that I can't use sound packs.As for mush client, are you referring to the alter aeon mush-z client?If so, can I get a sound pack

Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: I want to use a free mud client to play Mirani and have sounds, help Hi.Unless I'm mistaken, I read that the demo version did not support MSP which I assume means that I can't use sound packs.As for mush client, are you referring to the alter aeon mush-z client?If so, can I get a sound pack

Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: I want to use a free mud client to play Mirani and have sounds, help Hi.Unless I'm mistaken, I read that the demo version did not support map which I assume means that I can't use sound packs.As for mush client, are you referring to the alter aeon mush-z client?If so, can I get a sound pack

Re: Adventure At C:

2014-06-10 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector
Re: Adventure At C: You know. I think it would be funny if viruses would deliberately kill each other on custom stages at least. Simply because I think its funny in any game when Artificial intelligent enemies kill each other. Like what happens on other games.URL: http://forum.audiogames.net/vie

Re: Braillemon status update!

2014-06-10 Thread AudioGames . net Forum — New releases room : dedenne via Audiogames-reflector
Re: Braillemon status update! Take care, and I hope things can be worked out. Maybe you should ask for a back up of the source code if you are able to get a hold of him... Just a friendly suggestion.URL: http://forum.audiogames.net/viewtopic.php?pid=176572#p176572 __

Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Victorious via Audiogames-reflector
Re: I want to use a free mud client to play Mirani and have sounds, help VIP Mud has generous usage limitations in free mode, I believe its continual use for 2 hours before you have to restart the client. The solution that I will recommend is to use Mushclient, though I'm not sure what soundpack

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! i agree with assault here, stereo is a good thing but it is not a must have, i played fighting games in mono lots of years without problems, like kof, blazblue, etc.a lot of older mk games are in mono, and there's no problems with them.URL: http://forum.

scholarships?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
scholarships? ok, I recently passed out my class XII(that's pre degree/preuniversity) exams with 94.6% marks. so I was wondering, is there any organisation/trust that offers scholarships to blind/disabled students all over the world? or, are the scholarships offered by the ones like AFB limited

scholarships?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
scholarships? ok, I recently passed out my class XII(that's pre degree/preuniversity) exams with 94.6% marks. so I was wondering, is there any orgamisation/trust that offers scholarships to blind/disabled students all over the world? or, are the scholarships offered by the ones like AFB limited

Re: low budget android phones?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
Re: low budget android phones? at SLJ: here too, that's the situation. they're prittey unafordable.URL: http://forum.audiogames.net/viewtopic.php?pid=176568#p176568 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Seal... I disagree. I don't think you need stereo sound to be able to tell where your opponent and you are on the screen. I play Blazblue, persona 4 arena and a few others like them just fine... and none of them have stereo panning for the sounds. I thin

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! He said that about characters talking in MK 9 too... turned out to be the same gibberish. Not sure how I feel about the story or the new characters though. We'll see... as to three versions of the characters, I won't and can't judge that until I play it

I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
I want to use a free mud client to play Mirani and have sounds, help Hi.Ok, so I just got into Mirani but I'm using VIP Mud.The only problem is that you have to pay for VIP Mud which I really don't want to do because I think paying for a Mud client is retarded.However, VIP Mud has a sound pack f

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! i was about to put the same video hahahaha.sspoilers ahead, if you want not to be spoiled, search for the lyne end of spoilers.spoilers:the story will take place from the ending of mk 9 to 25 years latter!. [[wow]]!. we will have a lot of story mode it s

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! i was about to put the same video hahahaha.sspoilers ahead, if you want not to be spoiled, search for the lyne end of spoilers.spoilers:the story will take place from the ending of mk 9 to 25 years latter!. [[wow]]!. we will have a lot of story mode it s

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! i was about to put the same video hahahaha.sspoilers ahead, if you want not to be spoiled, search for the lyne end of spoilers.spoilers:the story will take place from the ending of mk 9 to 25 years latter!. [[wow]]!. we will have a lot of story mode it s

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: SoundRTS and the CrazyMod Hi,@pragma: I understand. In that case, I will move on to feedback.I like this mod a lot, especially the orcs. I just plaed a game with robjoy and pitermach, and ended up building around 15 cannon towers. They were destroyed by the elementals, but it was very epic.U

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Mortal Kombat x officially announced! Hi,If you want Ed Boon to give you some information himself, look at the following hot off the press video interview. There are also some matches during the commentry, and they're all in stereo. You will also get some small tidbits about the story, which

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Mortal Kombat x officially announced! Hi.[[wow]] I can't believe mk10 is finally coming. I really hope this isn't a mk verses dc again because the first time was bad enough. As much as I love that they are adding new characters I don't really see the point. I mean there constantly killing of

Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector
Re: where from is better to drink water? Hi Kamochek.Well I don't know much about water but where I used to live the water from the sink tasted fine but had a strong chemical smell so I didn't drink it. When I moved I drank bottled water for a long time until I tried the sink water and it was ac

Re: Accessible NAS?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : the_ruler_of_dark_forces via Audiogames-reflector
Re: Accessible NAS? I myself made a nas from my Raspberry pi (a microcomputer) and usb harddrive. Works quite well, but ntfs under linux seams to be a bottleneck, and as the drive is quite full, I cannot format it into ext4 before I can get myself a new harddrive. Another reason might be that th

Re: Braillemon status update!

2014-06-10 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Braillemon status update! Hey Daigonite. I guess you probably have a database already but I found this site:http://bulbapedia.bulbagarden.net/wiki/Main_PagePerhaps it can be of some use.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=176558#p176558 _

Re: Games sentrell. A new dropbox folder!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
Re: Games sentrell. A new dropbox folder! plz, invite.gut.devi...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=176557#p176557 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Pragma via Audiogames-reflector
Re: SoundRTS and the CrazyMod Hi.Aaron, we cannot integrate your suggestions or fix what you have noticed because it should modify source code of SoundRTS. However, we don't know to do that.The English version of the website include now your corrections and the very good guide by Victorious.Abou

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: shades off doon or technoshock? Hi.@Kamochek, it's strange that there is no longer a key generator for 1.0 since the registration process didn't change when the 1.2 update came out. Well your not missing much if you don't have 1.0. And I don't think any of us would have a key genarator since

Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector
Re: where from is better to drink water? You could do a search on google to find out how water is treated in your area. By treated, I mean that in many countries, water comes in from a near-by river or lake and goes into a place that cleans out all the dirt, germs, and bad things so that you can

Re: Adventure At C:

2014-06-10 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Adventure At C: Well I just finished all the rest of the post game stuff. X86 was hard, rusty software even more so (I ended up just retrying it several times until I got health restores and invincibility at the right time, and not too many flooders and glitchy programs. The arena bosses wer

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector
Re: Mortal Kombat x officially announced! Well Assault, I think you know my style a bit lolBB series isn't so perfect for me because it's in mono. I learned from SG a lot of basics etc and I can tell one thing. Playing game where you don't know your and opponent position is totally bad for You.

Re: Adventure At C:

2014-06-10 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Adventure At C: Well I just finished all the rest of the post game stuff. X86 was hard, rusty software even more so (I ended up just retrying it several times until I got health restores and invincibility at the right time, and not too many flooders and glitchy programs. The arena bosses wer

Re: most Memorable Interactive Fiction Story?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Spiraling Wyvern via Audiogames-reflector
Re: most Memorable Interactive Fiction Story? SPOILERS AHEAD     Hmm, is the heroine's Mantel the superhero game with the crusader?  I remember playing it and forgot the name of it when making my original post.  The story was fun, but some of the end of level puzzles and the ones just b

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: shades off doon or technoshock? hi roro.one private message is waiting for you.kanochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176550#p176550 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://s

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! I like a good mix of both, but lean more towards the technical fighters which are usually slower. Lately I've been playing more blazblue though, which runs at a much faster pace than SF or MK, and I've also been playing a litttle skullgirls though the at

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector
Re: Mortal Kombat x officially announced! I am looking forward to the game mechanics itself than chars. Right now it sounds like MK 9 crossed with injustice. I never liked MK from the fighting mechanics perspectives. I'm more fast paced fighters fan than slow and heavier combat like MK. If I can

Re: most Memorable Interactive Fiction Story?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector
Re: most Memorable Interactive Fiction Story? Ooh, a topic near and dear to my heart. In no particular order:Anchorhead, scary as hell, but a great bit of Lovecraftian horror, which is one of my favorite genres. It has puzzles, but they're integrated into the story pretty well. Long and complex

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Guess we'll see. Like I said, I'm not opposed to new characters, but they should fit into the game's world. It would be like putting Scorpion into Street Fighter or adding fatalities. Might not necessarily be a bad thing if executed right, but it's a ris

Re: Bus simulator version 1.2 has been released!

2014-06-10 Thread AudioGames . net Forum — New releases room : Jesper via Audiogames-reflector
Re: Bus simulator version 1.2 has been released! I, tho, have a litle suggestion. Can you add opstakels in the busses way? That wood be nice.URL: http://forum.audiogames.net/viewtopic.php?pid=176545#p176545 ___ Audiogames-reflector mailing list Audiog

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! i don't think the mk team is trying the comic book thing on purpose.the main problems here comes from the players. because we alwais see ninjas, robots, shaolin warriors, and big bosses. they're trying to introduce new kinds of fighters and this is great

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector
Re: shades off doon or technoshock? kamochek, check your private messages. There's one waiting for you. I think it's legal now to distribute SOD v1.0 full, but I won't do anything before I knew what the mods think. Is it cracking? I don't know, because like kamochek said, it's no longer sold. Do

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector
Re: shades off doon or technoshock? kamochek, check your PMs. There's one waiting.URL: http://forum.audiogames.net/viewtopic.php?pid=176543#p176543 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector
Re: shades off doon or technoshock? kamochek, check your PMs.URL: http://forum.audiogames.net/viewtopic.php?pid=176543#p176543 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Bus simulator version 1.2 has been released!

2014-06-10 Thread AudioGames . net Forum — New releases room : Jesper via Audiogames-reflector
Re: Bus simulator version 1.2 has been released! Awesome!URL: http://forum.audiogames.net/viewtopic.php?pid=176542#p176542 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mai

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! I would think so... but I hope not. Like I said, MK has never been too comic book... and the one time it did with MK Vs. DC universe most gamers didn't enjoy it all that much. Like I said... I'll reserve judgement until I play though.URL: http://forum.au

Re: searching for an iphone app: Sound of microphone in headphones

2014-06-10 Thread AudioGames . net Forum — Off-topic room : synthesizer101 via Audiogames-reflector
Re: searching for an iphone app: Sound of microphone in headphones One I have found that does this is called Awareness! The Headphone App. However, it is not free. It is accessible and works well.URL: http://forum.audiogames.net/viewtopic.php?pid=176540#p176540 _

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: shades off doon or technoshock? hi.david said that he no longer have the key generator for version 1.0maybe someone have this thing?and what the diferent between the boss level in 1.2 and boss level in 1.0?i know the boss from 1.2 because i've played this version many times.but what on boss

Re: How to record gameplay videos

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: How to record gameplay videos Hello. I use my google account to make a youtube channel.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=176538#p176538 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: burn audiobook with itunes does not work please help?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : MSlion via Audiogames-reflector
Re: burn audiobook with itunes does not work please help? hello guitarman,thanks for the info. I have soleved the problem. as happens to me very often the solution was very simple. iTunes did not see the begin time for the burning. I changed the time to start at 1 sec and that solved everything.

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Mortal Kombat x officially announced! Hi,We'll have to wait and see, but I'm wondering if this one might have that comic book feel on purpose.URL: http://forum.audiogames.net/viewtopic.php?pid=176533#p176533 ___ Audiogames-reflector mailing list A

Re: Key for the free abandonware game self destruct x site interactive?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : synthesizer101 via Audiogames-reflector
Re: Key for the free abandonware game self destruct x site interactive? Would anyone like me to rewrite this game? I do not have much time, but I would be willing to rewrite and update this game in BGT. Of course, I would write out the registration mechanism.URL: http://forum.audiogames.net/view

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : tward via Audiogames-reflector
Re: shades off doon or technoshock? Kamochek, I know you are very young and in experienced, but the way international trade works is by buying and selling in the reserve currency or international monitory exchange. Since exchange rates between currencies are always going up and down it is imposs

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: SoundRTS and the CrazyMod Hi,In single player, if you presss f10 to enter the menu, and you press tab, you'll notice that some of the speed options are missing, and the option that says set game speed to fast 4 only sets it to fast. Fast 4 is much faster than just he fast speed.URL: http://f

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector
Re: shades off doon or technoshock? I'd probably say that I prefer Shades of Doom. It's longer and has more enemies and weapons as well as being more balanced. Technoshock is still really clunky, and probably only gets worse as Windows versions change, and I always found it lags too much. It has

Re: shades of doom update

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector
Re: shades of doom update An update to SOD? Freaking awesome! Until Swamp came along, I sincerely believe that David's games were some of the best out there. I agree that Technoshock had many more exciting interactive features (like the pits and fireballs and such) but Shades of Doom had a wonde

Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: where from is better to drink water? hi.in israel, there are people which telling that the bottle water is healthier and better, but i've read an article which told that the water from the tap is better and costs not as much money as a bottle water.so i don't know to who i must listen.my mot

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! That's true. Guess we'll see come whenever a demo comes out if it does. But I'm just not a big fan of the comic book feel... takes a little away from MK's gritty and grim atmosphere. But I'll keep an open mind.URL: http://forum.audiogames.net/viewtopic.p

Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector
Re: Swamp, zombie fps by Aprone @Nikos, there is no right answer to your question about points. You could max speed and try to outrun zombies (which works quite well as long as you know the maps well and have a shield to help when you run through swarms to get crates). If you go for low armour y

Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: where from is better to drink water? Kamochek, I say that it all depends on where you live. No two places are exactly the same when it comes to tap water verses bottled water. Here in the USA, for example, tap water can drastically very from household to household and town to town. Therefore

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector
Re: Mortal Kombat x officially announced! I know what you mean. Sounds like the sounds are rehashed injustice ones. I have read that a lot of people find the new characters to be pretty comic book oriented looking. I think it will be ok though, as long as the game doesn't get too left field or s

Re: Braillemon status update!

2014-06-10 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I'm going to be going on hiatus again. A certain someone is being a complete idiot again and I can't obtain his source code. Don't want to go into details... ughURL: http://forum.audiogames.net/viewtopic.php?pid=176525#p176525 __

Re: shades of doom update

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: shades of doom update hi.i like the final level of the game where you have to wait to the shuttle.i like the ending scene.in one russian mod they changed compleatly the sounds and also the ending, insted of a shuttle there is an helicopter and insted of: "come to me! help me!" and all the th

Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : fastfinge via Audiogames-reflector
Re: where from is better to drink water? That depends on where you live. In Canada, multiple tests have shown that bottled water is much, much worse than tap water. The bottled water has more chemicals and germs, and no minerals.  But Canada has some of the best tap water in the world.  In fact,

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Saw that video. so far the sounds just sound like they're from the previous MK games but I hope that changes since they're starting fresh. Also sounds like they're going a little bit less dark this time. The ladybug chick sounded like she fit more in a D

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector
Re: Mortal Kombat x officially announced! It will be interesting to see how the new characters enter the storyline. I like the bug chick concept lol.URL: http://forum.audiogames.net/viewtopic.php?pid=176521#p176521 ___ Audiogames-reflector mailing lis

Re: How to record gameplay videos

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: How to record gameplay videos Hi, the 2 questions I'd like to ask are:1-How do we capture the video?and 2-how do we create a channel on youtube? It seems we can't even comment on  videos without creating a channel first.URL: http://forum.audiogames.net/viewtopic.php?pid=176520#p176520 _

Re: How can I decrease my stupidity?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: How can I decrease my stupidity? Slj, that's very correct.URL: http://forum.audiogames.net/viewtopic.php?pid=176519#p176519 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector
Re: Swamp, zombie fps by Aprone is the server down, it was at around 6:25 A.M, Eastern time.  I also have a question, for a level 60 char how do you recommend I set points so as not to take tuns of damage when doing missions, do I ware low or high armer, any idea's?URL: http://forum.audiogames.n

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: Mortal Kombat x officially announced! found a video that analyses the trailor and explains each thing that was done.here it is. cant wait!https://www.youtube.com/watch?v=RzFyTugMATkURL: http://forum.audiogames.net/viewtopic.php?pid=176517#p176517

Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: where from is better to drink water? Hi, if you drink water from a fountain, the water is harder and the taste is worse but it provides the calsium and other minerals your body needs. If you drink water from a bottle, it's taste is better, and I think it will satisfy your thirst better.URL:

Re: shades of doom update

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: shades of doom update Good points. The first audio game I played was Shades of doom. Sod is a good game for what it is. That storry in SOD has two endings. They are either you survive and make it out, or you died and don't. LOL. Papa sancra is close to SOD when it comes to playing threw a st

Re: help me with changing the computer's language

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: help me with changing the computer's language Good to hear.URL: http://forum.audiogames.net/viewtopic.php?pid=176514#p176514 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b

where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
where from is better to drink water? hi.i have a question:what do you think, which water is better and healthier: from a bottle or from water tap?kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176513#p176513 ___ Audiogames-reflector maili

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod Some suggestions:* extend the life of cloned archers. Since each nimble archer is only able to clone once, they should last longer than 10 seconds.* can you change the english translation for the high quality powder and highest quality powder upgrades to high/highes

Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : xiaokang via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Oh, Dear Sir Aprone, I am very grateful to you for your reply.I will inform you on Skype, when I next encountered errors, thank you very much.URL: http://forum.audiogames.net/viewtopic.php?pid=176512#p176512 ___ Audioga

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod Some suggestions:* extend the life of cloned archers. Since each nimble archer is only able to clone once, they should last longer than 10 seconds.* can you change the english translation for the high quality powder and highest quality powder upgrades to high/highes

Re: Setting up MIDI on my Mac

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: Setting up MIDI on my Mac Is it on the app store, or will one have to Google it? I wish Ninite not only supported Windows only, as they could use a bit of improvements to put it on all platforms.URL: http://forum.audiogames.net/viewtopic.php?pid=176510#p176510 __

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: SoundRTS and the CrazyMod hmm, I thiknk that doing that would make the robots even stronger than they already are. I think robots are extremely powerful, perhaps too much so, but I wouldn't give them up for anything, and they do cost a lot of gold. So on maps where gold is abundant robots ar

Re: help me with changing the computer's language

2014-06-10 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: help me with changing the computer's language hi.it helped.now i can read russian programs and text games.thanks.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176508#p176508 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: shades off doon or technoshock? hi.ok i know that it is a demo version, but i want to listen to it's sounds.and a question: david greenward, when sending him an e-mail, howmuch time passes untill he replyes to you?i sent to him a mail yesterday and today, and still didn't get a reply.kamoche

Re: Accessible NAS?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Accessible NAS? Hi.I have an older D-link NAS server, and the interface is totally accessible. I can't speak for the newer models though.URL: http://forum.audiogames.net/viewtopic.php?pid=176506#p176506 ___ Audiogames-reflector mailing list Audiog

Re: low budget android phones?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: low budget android phones? Hi.The Nexus phones are like the same price as the iPhones here in my country. So I think the way to go is buying a cheeper phone and put an other version of Android on it.URL: http://forum.audiogames.net/viewtopic.php?pid=176505#p176505 __

Re: How can I decrease my stupidity?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: How can I decrease my stupidity? Ghost rider:Saying that someone is stupid can mean "stupid" in many, many ways. It can mean: Damn you, like the person who said it would forget all about this a few minutes later. It can mean something more serious like the person would think about it for an

Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! guys, here's an actual gameplay video!.https://www.youtube.com/watch?v=0gEhY_OiNsc scorpion vs sub-zero, and 2 new characters!.one of them is a lady with insects swarming around her, and the other is a giant with a small girl? riding on his shoulders.apa

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Pragma via Audiogames-reflector
Re: SoundRTS and the CrazyMod Hi.Thanks Victorious and keyIsFull for this complete  English documentation.I think we will update the CrazyMod to version 8.1 soon, because laser towers and radar towers should see adjacent squares. Maybe do you have other suggestions or corrections to put in this

Re: Setting up MIDI on my Mac

2014-06-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Setting up MIDI on my Mac Yep, VLC player is fully accessible on the Mac. I'm loving it and I'm using it every day.URL: http://forum.audiogames.net/viewtopic.php?pid=176501#p176501 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hi.Sorry, I don't remember, where is the crash map used?Anyone who both speaks english and chinese here on the forum? The message from XiaoKang opened up a lot of questions.URL: http://forum.audiogames.net/viewtopic.php?pid=176500#p176500

Re: Scrolling Battles Rewrite

2014-06-10 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Scrolling Battles Rewrite Hi Mason. Why didn't you invite me? I sent my e-mail adress for you in a private message.URL: http://forum.audiogames.net/viewtopic.php?pid=176499#p176499 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: shades off doon or technoshock? Hi.Paypal does convert the money automatically, if paypal is supported in your country.That means if paypal works in your country and your father have a visa credit card, you can buy games in shekel which automatically will be converted into dollars through Pa

Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : blindboyblake via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hi Aprone, well I finally got off the map after passing the truck and having to go all the way back down the road... I like the idea of the crash map but I think that having the crash map with the broken leg, just... well doesn't make it fun haha. But then if you

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod I'm proud to announce the completion of savage documentation. This means that the documentation is now complete! You can find it at https://dl.dropboxusercontent.com/u/213 … glish.htmlURL: http://forum.audiogames.net/viewtopic.php?pid=176496#p176496

Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: SoundRTS and the CrazyMod probably the server is a simple server. If this is so, only the server host can start games. Connect to ehs shardock server which is a public server so anynoe can start a game.URL: http://forum.audiogames.net/viewtopic.php?pid=176495#p176495 ___

Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: shades off doon or technoshock? hi.what i can do? my father can't buy me everyday a game because he doesn't have that much money.he is buying for me, and not i'm.they are celling the games for euros or dollars.why not to do the following thing: in each country the people can buy the games fo

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