Re: an appeal

2021-03-10 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: an appeal Everyone should just let this go.He'll either grow up or he won't. No wall of text will make any difference as regards that.Nothing said here will change anything.No communities are going to carve out dudebro-specific exceptions for this guy. And, to the original concern, I do

Re: an appeal

2021-03-09 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: an appeal @66 This individual understands emotional dynamics well enough to craft victim narratives and paranoid persecution complexes where they themselves are always wronged, but not well enough to understand how their own behaviors affect things? In other words, they're capable of cr

Re: an appeal

2021-03-09 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: an appeal OMG every time I think I've seen the biggest pile this place has to serve up, someone squats and shits out another. Folks, this is pure denial-of-service. It's not even distributed. It's one dude tying you all up for hours, forever. And if I ever see his alias in a community I

Re: Does anyone here play with a controller paired with their phone?

2021-02-22 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Does anyone here play with a controller paired with their phone? @19 On Android, at least, you can move focus around with the d-pad, and I think even use A to select and B for Back on an Xbox controller. URL: https://forum.audiogames.net/post/617554/#p617554 -- Audiogames-reflecto

Re: Microsoft Starts New Accessibility Program

2021-02-18 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Microsoft Starts New Accessibility Program Maybe not a large net gain, but another piece in the puzzle. As someone trying to get a foot in the door at the accessible development end of things, it's nice to have another option to hand studios when it's time to test. Not that there aren't

Re: Microsoft Starts New Accessibility Program

2021-02-17 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Microsoft Starts New Accessibility Program @4 Narrator update? Was something recently updated, or do you mean Narrator's transformation from accessibility joke to usable screen reader? URL: https://forum.audiogames.net/post/616373/#p616373 -- Audiogames-reflector mailing list Audi

Re: Twitch app on Xbox?

2021-02-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Twitch app on Xbox? It wasn't accessible a year or so ago when I tried it. Maybe that has changed, but I've generally found that if an Xbox app is inaccessible, it stays that way. We're not a big enough demographic on the Xbox to change that.I suspect many of these apps just render to a

Re: I need to rant at you about your behavior in mainstream communities

2021-02-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: I need to rant at you about your behavior in mainstream communities Also, putting this in a second post because I think it's important enough to address separately:Perhaps sighted people are so lazy that if I, 40-year-old blind professional developer signed up to play their game, they c

Re: I need to rant at you about your behavior in mainstream communities

2021-02-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: I need to rant at you about your behavior in mainstream communities The thing that gets me about this thread is that, in the process of calling blind people out for various behaviors, it engages in some of those very same behaviors. And then goes on to say "this isn't an everyone proble

Re: I need to rant at you about your behavior in mainstream communities

2021-02-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: I need to rant at you about your behavior in mainstream communities *yawn* URL: https://forum.audiogames.net/post/615293/#p615293 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: I need to rant at you about your behavior in mainstream communities

2021-02-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: I need to rant at you about your behavior in mainstream communities @91 TBH, I wasn't even thinking of the Zarvox angle. That's another angle this thread spun out in that I haven't really gotten into at all.I just see a lot of "I'm going to rant about X, so I'll construct an elaborate s

Re: I need to rant at you about your behavior in mainstream communities

2021-02-12 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: I need to rant at you about your behavior in mainstream communities I stopped reading this thread a bit back, so maybe I should just STFU and bow out, but I'd really like to see a whole lot less armchair psychology and espousing of grand theories of humanity from this forum.A whole bunc

Re: accessible steam games?

2021-02-12 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: accessible steam games? If you can install the Say the Spire mod, which isn't hard but has some steps, Slay the Spire is pretty much accessible, and the mod requires controller use. Had a lot of fun with that one, picked it up on sale last month. Not sure what the current sale looks lik

Re: So, what's the best way to play Cataclysm-DDA?

2021-01-18 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: So, what's the best way to play Cataclysm-DDA? @3 How? I'm new to Arch so maybe missed something, but searching only gave me 6, and looks like 5 was removed. Maybe there's some extra package repo I need to enable. URL: https://forum.audiogames.net/post/607739/#p607739 -- Audiogame

Re: So, what's the best way to play Cataclysm-DDA?

2021-01-18 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: So, what's the best way to play Cataclysm-DDA? WSL was a sub-par experience. I think you need a VM, and Speakup is probably the way to go. Then you'll probably need a recent enough build with the accessibility cursor-routing patch applied.I have a couple decades' Linux experience and th

Re: Any accessible roguelikes with overworlds?

2021-01-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Any accessible roguelikes with overworlds? It looks like Cataclysm does what I need, in that you can travel around on multiple scales. I'll try to get a VM up and running so I can play this, but would someone mind explaining how vehicles and movement work so I can chew on ideas in the m

Re: Any accessible roguelikes with overworlds?

2021-01-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Any accessible roguelikes with overworlds? Gotcha, so > both descends into dungeons and zooms into detail maps? And encounters force you off of the overworld and into the more detailed maps? Cool, that helps, and thanks for clarifying. Need to see if I can set up a Speakup VM for playin

Re: Cataclysm dark days ahead installation help

2021-01-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Cataclysm dark days ahead installation help Any updates on whether this cursor change fixed things?Tried running a development snapshot under WSL, even though others said the experience was bad, and it remains so. I'll try setting up a Speakup VM in the next week or so to see if that wo

Re: Any accessible roguelikes with overworlds?

2021-01-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Any accessible roguelikes with overworlds? @6 Do you know how encounters typically work in these overworlds? DO they just not happen, or do they force you into a detail map?I'm envisioning a scenario where your characters can travel on an overworld map away from settlements, but can zoo

Re: Any accessible roguelikes with overworlds?

2021-01-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Any accessible roguelikes with overworlds? @5 I think it's sort of like a world map where one square is equal to many smaller squares, so you can travel or work on a macro scale without having to, say, move 1 times to move between game regions. That's kind of why I'm asking, because

Any accessible roguelikes with overworlds?

2021-01-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Any accessible roguelikes with overworlds? Working on a roguelike-ish game concept with RTS elements, and I want it to have both an overworld for distance travel, and a detail map for encounters/missions. I know there are games with this mechanic, but can anyone recommend any that are acces

Re: Is SteamLink game streaming accessible?

2020-11-25 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Is SteamLink game streaming accessible? Ah, so you can't remotely start a game? Was hoping to stream over my VPN from my girlfriend's. URL: https://forum.audiogames.net/post/592715/#p592715 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: Is SteamLink game streaming accessible?

2020-11-24 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Is SteamLink game streaming accessible? What do you mean when you say "enters its interface?" And is this iOS or Android? Under iOS I got a completely blank screen until I turned on screen recognition, which even then didn't make it very usable. My Android phone is unfortunately on its

Is SteamLink game streaming accessible?

2020-11-23 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Is SteamLink game streaming accessible? I set up my iPad and PC on the same network. I then linked my devices using the iOS SteamLink app, at which point the iPad app became inaccessible. Activating screen recognition got me some controls, and I clicked on Hades a few times. Eventually my c

Re: reflections from a former developer

2020-11-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: reflections from a former developer @39 Not sure if that is in response to me, or to someone else. What I'm talking about is the creative side of what audio gaming is, not the player side.Put another way, I'd happily create a more broadly accessible game if I could. I only work with aud

Re: reflections from a former developer

2020-11-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: reflections from a former developer I've scaled back my participation here somewhat significantly because, quite honestly, I want less of this community's kind of energy in my life. That said, I do still selectively skim, and I'm glad I read this thread, because it does speak to lots of

Re: How do I manage/uninstall Steam games?

2020-10-16 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: How do I manage/uninstall Steam games? Thanks, routing the mouse was the bit I was missing. Tried object nav and left-click, finding the text NVDA spoke automatically, etc.Managed to fix the installation without needing a full re-install, but glad I know how to do it now. URL: https://

Re: How do I manage/uninstall Steam games?

2020-10-15 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: How do I manage/uninstall Steam games? Sounds sensible, but I can't activate anything in the Properties, Manage, etc. menus via the keyboard. I can't even get NVDA to see them, though it does read them automatically. Is there a keyboard/object-review-only workflow to get to one of those

How do I manage/uninstall Steam games?

2020-10-15 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
How do I manage/uninstall Steam games? Appear to have hosed Hades somehow while modding, and now it tells me its files are corrupt. I'd like to either re-install, or do whatever file integrity check it claims I can run from the error message.Except, I can't figure out how to uninstall Steam

Re: Hades - roguelike dungeon crawler

2020-10-15 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Hades - roguelike dungeon crawler I was a bit confused by this too. Thought I started in the house and had to crawl out through the fire to escape, which is how I *think* you break out. But I think you're already in the first room, albeit without monsters, and you need to find the door

Re: Hades - roguelike dungeon crawler

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Hades - roguelike dungeon crawler It runs here, and I've got a script that supposedly replays the door audio cue when the codex button is pressed, though I haven't set up the mod development environment yet to see it in action.The community has been super helpful so far, even going as f

Re: Hades - roguelike dungeon crawler

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Hades - roguelike dungeon crawler Think I'll pick this up and try to mod it. Hopefully my integrated Intel video is good enough.I'm told that looping the audio cues that don't should be doable. That's where I'll start. URL: https://forum.audiogames.net/post/580329/#p580329 -- Audi

Re: Hades - roguelike dungeon crawler

2020-10-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Hades - roguelike dungeon crawler Anyone looked into modding this yet?I'm on the modding Discord now. It looks like a decent amount of the game source is available to us in the form of Lua scripts.Any technically-minded folks interested in poking around the scripts and chatting with me

Re: Swamp runtime error?

2020-09-23 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Swamp runtime error? Wonder if he can just be convinced to put the thing on Itch? I downloaded it a few weeks back. Since then, apparently it's been split into two because people have issues downloading it? The whole thing is just weird, and getting more and more complex by the day it s

Re: Swamp runtime error?

2020-09-23 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Swamp runtime error? Do you need the patch in addition to the full download?Hit this myself. checkup.exe didn't work, neither did the batch file. I just gave up and declared it not worth my time, but if I need the new patch too then I'll give that a shot. Figured the full download would

Re: accessibility for the oculus quest 2

2020-09-19 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: accessibility for the oculus quest 2 To add a bit to my last post:It looks like the question of VR accessibility is getting some thought. This came across one of my mailing lists last night:https://www.w3.org/TR/xaur/So that's where we are. Specs, and not a lot else. Granted, it's a sta

Re: The Vale (final?) Demo

2020-09-11 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The Vale (final?) Demo The question is, what else will they break? I still have some big misgivings about this studio. I've even heard that the Steam builds are likely different from the Itch builds, which is a pretty huge blunder. URL: https://forum.audiogames.net/post/569697/#p569697

Re: Help understanding Skullgirls

2020-09-08 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Help understanding Skullgirls Thanks, folks. This is helpful. FWIW, I did find the mappings, but it also doesn't help that they're labeled with letters/attacks. I think it may have been HK, LP, etc. and it was only when I hunted up a mapping online that I mentally subbed in High Kick, L

Help understanding Skullgirls

2020-09-08 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Help understanding Skullgirls Switched from Linux to Windows recently and am trying games I've been missing out on. I'm also not a heavy gamer since I'd rather play a game than figure out things that are obvious but inaccessible, so some of the accessible mainstream games appeal to me.I'm h

Re: The Vale (final?) Demo

2020-09-07 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The Vale (final?) Demo @218 OMG, I couldn't get this to run at all. Popped up the configuration dialog, then crashed. Someone said they needed a monitor connected, and for various reasons I can't do that now, so I'd given up until I tried renaming the DLL, and it works fine now.Falling

Re: The Vale (final?) Demo

2020-08-29 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The Vale (final?) Demo I guess at the end of the day, I don't care all that much how awkward the dialog is, or whether Alex's blindness is just handwaved away. Just seems like there are smarter ways to make a good game than pumping out demo after demo. I remember reading bug reports abo

Re: The Vale (final?) Demo

2020-08-29 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The Vale (final?) Demo I think they're trying to walk a fine line between telling their story and not wanting to offend anyone. Arguably, the line is probably less fine than they might think, as yes, I did find it a bit odd that nobody sincerely mentions her blindness other than her. An

Re: Stealth Mechanics in Audio Games

2020-08-27 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Stealth Mechanics in Audio Games Up to you. Email is my username at thewordnerd dot info. Spelled out to discourage automated scraping. Anyhow, consider me curious. URL: https://forum.audiogames.net/post/564976/#p564976 -- Audiogames-reflector mailing list Audiogames-reflector@sab

Re: The Vale (final?) Demo

2020-08-27 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The Vale (final?) Demo Aside: I'd like to see more English language fantasy series where British isn't the accent of fantasy. The original Witcher had more what I'd consider to be American accents.Not that I care a whole lot, it just always struck me as a bit arbitrary. I remember the

Re: Stealth Mechanics in Audio Games

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Stealth Mechanics in Audio Games @8 I can't make any guarantees about making a thing in 60 days, but I'd love to see your notes if you don't mind sharing. I won't share them with anyone else, and I take that sort of thing seriously. As might be guessed from my posts in this topic, I gee

Re: Stealth Mechanics in Audio Games

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Stealth Mechanics in Audio Games @8 I can't make any guarantees about making a thing in 60 days, but I'd love to see your notes if you don't mind sharing. I won't share them with anyone else, and I take that sort of thing seriously. As might be guessed from my posts in this topic, I gee

Re: The Vale (final?) Demo

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The Vale (final?) Demo Hmm, guessing this won't be the final demo after all. URL: https://forum.audiogames.net/post/564713/#p564713 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audioga

Re: Stealth Mechanics in Audio Games

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Stealth Mechanics in Audio Games @4 I like some of these ideas, too.It's a bit of a tangent, but one mechanic I really enjoyed in audio games and haven't seen since is how GMA Games' Lone Wolf handled submarine navigation around islands, mines, etc. You could hear that an island, say, s

Re: Stealth Mechanics in Audio Games

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Stealth Mechanics in Audio Games I've been putting some thought into this, inspired by previous attempts. Here 'ya go:I like how Papa Sangre made every step a deliberate move. You may not have played Papa Sangre/Nightjar since they're 10 years old and no longer offered. Essentially, you

Re: Where Are The Audio Gamers?

2020-08-25 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Where Are The Audio Gamers? I think someone else touched on this already, but one thing that worries me a bit about Dusklight is the emphasis on audio. Audio is nice to be sure, but I'm not going to buy a game based on only good audio. I'll buy a game because the mechanics are engaging,

Re: Where Are The Audio Gamers?

2020-08-25 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Where Are The Audio Gamers? I think someone else touched on this already, but one thing that worries me a bit about Dusklight is the emphasis on audio. Audio is nice to be sure, but I'm not going to buy a game based on only good audio. I'll buy a game because the mechanics are engaging,

Re: Where Are The Audio Gamers?

2020-08-25 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Where Are The Audio Gamers? @16 I think it's also important to distinguish between games where accessibility is added, and games where it is built in. My assertion is that, instead of building audio-only games, where possible we need to focus on building accessibility in mainstream game

Re: Where Are The Audio Gamers?

2020-08-25 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Where Are The Audio Gamers? @12 Yes, yes, yes to this. I don't want to come off as a shameless self-promoter, but another part of the reason I made godot-accessibility was because I'd like to see more blind and sighted developers working together on mainstream games that happen to be ac

Re: Where Are The Audio Gamers?

2020-08-25 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Where Are The Audio Gamers? I think this question is a) a bit vague and b) genuinely hard to answer. As to those:a) Audio gamers is a vague term. It's a bit like asking where all the gamers are. You may find a group of, say, 1. But what does it mean to have found 1 gamers? It do

Re: Madden 21 trial available.

2020-08-24 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Madden 21 trial available. Sure, but the facade design pattern is software engineering 101. Expose two functions: speak(text, interrupt = true) so you can speak messages, and stop() to interrupt speech on keypresses if needed. Write those two functions, plus initialization code, for all

Re: Similar Quenten C experiences?

2020-08-24 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Similar Quenten C experiences? Yeah, it's also funny to me how the subset of people who criticize a group, and the subset of people who say "You signed up for this, suck it up and deal" have a great deal of overlap. That right there is a huge reason I haven't, and likely won't, ever vol

Re: Madden 21 trial available.

2020-08-24 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Madden 21 trial available. Not that I'm excusing lack of accessibility progress, but another thing to consider here is that Madden isn't like other games. It's easy to say "Build accessibility in from the start," but I don't imagine they're rewriting Madden from scratch each year. They'

Re: Similar Quenten C experiences?

2020-08-22 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Similar Quenten C experiences? Christ, folks, at the end of the day, this is a free game, isn't it? You are entitled to absolutely nothing from it, you don't get to tell others how to run it, and I promise that your life can be rich and fulfilling without it. Maybe you'd have a case if

Re: Madden 21 trial available.

2020-08-21 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Madden 21 trial available. @12 Same here. I genuinely don't get why they don't do it on-device. I've written a TTS library that supports all major desktop platforms and the web, and even has support for a couple different platform APIs where they're available. No reason an AAA game comp

Re: Madden 21 trial available.

2020-08-21 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Madden 21 trial available. @9 Doubtful that a company would sink as much as they have into accessibility, then suddenly change course because of what a few entitled dumbasses on an obscure internet forum say. I mean, if they're really that easily swayed, I'm sure they could justify any

Re: Madden 21 trial available.

2020-08-21 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Madden 21 trial available. Aww, what a big fat bummer. I think I'll save my money this year as well. The only reason I'm tempted to buy is that I'm really curious how COVID-19 will be incorporated. Will they show smaller/no audiences? What happens if the real season gets cancelled, dela

Re: The Vale (final?) Demo

2020-08-19 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The Vale (final?) Demo Also, to be clear, for some reason I thought the demo was already released, and we were only being told about the release and not about any changes. This was my mistake, and I apologize for the misunderstanding. Of course, holding off on a list of changes until th

Re: The Vale (final?) Demo

2020-08-19 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The Vale (final?) Demo @32 OK, that's fair. I appreciate the explanation. URL: https://forum.audiogames.net/post/562888/#p562888 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-

Re: The Vale (final?) Demo

2020-08-19 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The Vale (final?) Demo @29 I mean, I get what you're saying. But we've had a bunch of demos of this game already. If the point is to show something off, then it seems respectful to those of us who have already sunk time into playing previous demos to tell us if anything is different, an

Re: worried about Madden 21 accessibility

2020-08-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: worried about Madden 21 accessibility Aside: Can we stop flogging blind people at large for the behavior of a handful of ungrateful, entitled assholes? Those of us who care about game accessibility aren't going to be assholes anyway. Those who don't aren't going to be swayed by messages

Re: Does anyone here play with a controller paired with their phone?

2020-08-06 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Does anyone here play with a controller paired with their phone? @15 How do you get the app onto an iOS device without a jailbreak? URL: https://forum.audiogames.net/post/559026/#p559026 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab

Re: Does anyone here play with a controller paired with their phone?

2020-08-06 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Does anyone here play with a controller paired with their phone? @9 Do you have any links to the iOS version of Dreamland, or the Android version available from Play?Searched the Play Store, and there are tons of Dreamlands, so I don't know which to get. Searching the forum gives me a l

Re: Does anyone here play with a controller paired with their phone?

2020-08-06 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Does anyone here play with a controller paired with their phone? @9 Thanks, will check out Dreamland and see if it does what I want. Other suggestions welcome. URL: https://forum.audiogames.net/post/558841/#p558841 -- Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: Does anyone here play with a controller paired with their phone?

2020-08-04 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Does anyone here play with a controller paired with their phone? Nifty. I have yet to check if my engine even supports controllers on mobile devices, but you folks have inspired me to investigate. And I should at least be able to support keyboards if nothing else. I just have no idea ho

Does anyone here play with a controller paired with their phone?

2020-08-04 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Does anyone here play with a controller paired with their phone? Working on an upcoming audio game with the potential for Android/iOS support. Problem is, it's a reasonably complex arcade game that uses almost every button on my Xbox controller. And since gameplay is quick, menus and UI dep

Re: Who's excited for July 21ST?

2020-07-22 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Who's excited for July 21ST? Guess we'll find out on July 28th. URL: https://forum.audiogames.net/post/554801/#p554801 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Who's excited for July 21ST?

2020-07-22 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Who's excited for July 21ST? Not sure this is the place to submit feedback, but I'll put this here in case it surprises anyone else like it did me:Resuming a game doesn't appear to be supported at all. I got about 30-45 minutes in and had to put it down, thinking I could come back later

Re: Who's excited for July 21ST?

2020-07-21 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Who's excited for July 21ST? Can confirm that it's in the store. I just downloaded it despite not seeing this mythical tile. Thanks for the pointer! URL: https://forum.audiogames.net/post/554487/#p554487 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: Who's excited for July 21ST?

2020-07-21 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Who's excited for July 21ST? I'm in the US and still don't see it. Maybe patience is in order. URL: https://forum.audiogames.net/post/554427/#p554427 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Who's excited for July 21ST?

2020-07-21 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Who's excited for July 21ST? Can't find it either. Looked all over the dashboard, as well as through the front page of the store. I even rebooted the console thinking that might force a content refresh.I read a review stating it started a day early, but maybe only for reviewers/properly

Re: Who's excited for July 21ST?

2020-07-08 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Who's excited for July 21ST? Thanks for sharing this with us. Looking forward to giving it a shot! URL: https://forum.audiogames.net/post/549993/#p549993 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mai

Re: where the hell is brainstation

2020-07-07 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: where the hell is brainstation Also, in general, things will be ready when they're ready. You don't just release a game by slapping together a zip file and throwing it up on Dropbox--at least, not for a polished release you don't. And if you're indie, there's a lot more that goes into a

Most accessible way to share a PS4?

2020-07-02 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Most accessible way to share a PS4? One of my neighbors has a PS4, already finished The Last of Us 2, and has decided he needs to take a break from gaming. So guess who's borrowing the console and helping him with his break? What is the most accessible way to share this thing? To be clear,

Re: The vail

2020-06-17 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: The vail There is a contact link on https://www.fallingsquirrel.com/ if anyone wants to civilly reach out. URL: https://forum.audiogames.net/post/542482/#p542482 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-16 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 OTOH, I'm rewatching Breaking Bad with audio descriptions, and there's *so* much I didn't even know I missed when I watched them without. URL: https://forum.audiogames.net/post/542149/#p542149 -- Audiogames-ref

Re: why space mission will not be dropping on the 15th

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: why space mission will not be dropping on the 15th I mean, what the hell do you *expect* a 13-year-old interested in programming to write? Accounting software? Games are kind of the software development gateway drug. My first program was a quiz about cats. Sure, today I write GPS navig

Re: why space mission will not be dropping on the 15th

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: why space mission will not be dropping on the 15th Folks, isn't Rory 13 or 14 years old?Is cancelling a release the day before a cool thing to do? No, not really.But 1. Comparing this to Naughty Dog is a bit disingenuous, to put it mildly. There's a *huge* world of difference between a

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-13 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Sorry if this has already been answered. I don't imagine there are full audio descriptions, but are there audio/TTS announcements about critical plot points at least?I'm rewatching a Last of Us playthrough by a stream

Re: PS4 vs. PS5, should I hold off?

2020-06-10 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: PS4 vs. PS5, should I hold off? @3 Truth be told, I'd rather stick with the Xbox too. I'm just cynical that we'll see another mainstream game with this level of accessibility anytime soon. I'd love to be wrong about that.Anyhow, I'll keep on the lookout for these mythical unicorn cheap

PS4 vs. PS5, should I hold off?

2020-06-10 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
PS4 vs. PS5, should I hold off? I have a big birthday this year--turning 40 in a few months--and I could probably use that plus the likelihood that it won't be safe to do anything big to score a PS4. Research seems to point to a holiday release for the PS5. Question is, should I wait for t

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Not super familiar with the Playstation ecosystem. My Xbox 1S was around $200-$250. I recognize that it's a budget console, and so far the only effects have been slightly longer load times, so I'm fine with that. Is t

Re: Does a mainstream game accessibility directory exist?

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Does a mainstream game accessibility directory exist? Thanks, I'll check out both of those. URL: https://forum.audiogames.net/post/538852/#p538852 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/li

Does a mainstream game accessibility directory exist?

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Does a mainstream game accessibility directory exist? I'm starting to realize there's a ton of mainstream game accessibility information available, but it's sprawled across forum posts, Reddit posts, Youtube videos, etc. I'm wondering if any sort of central directory exists?To be clear, I'm

Re: Ahc Master planning

2020-05-11 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Ahc Master planning Mustard planning? Like, picking between Dijon and yellow? URL: https://forum.audiogames.net/post/528352/#p528352 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiog

Re: RS Games Website Down?

2020-04-16 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: RS Games Website Down? Here's what Firefox tells me. I only visited this site because I'm confident in my OS/extension level protections to keep me safe from whatever it might throw at me. Be careful.Warning: Potential Security Risk AheadFirefox detected a potential security threat and

Re: Death Stranding, narrated

2020-04-12 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Death Stranding, narrated Just wanted to chime in and say keep up the great work! Watched this playthrough and happened to be watching an FF7 demo playthrough on another channel when I noticed yours. The other streamer has early embargoed access to the game, so I'll probably keep watchi

Re: Best platform for Multiplayer 1st person shooter game?

2020-03-24 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Best platform for Multiplayer 1st person shooter game? Yeah, no worries if you can't handle it. FOr my part, I was actually pretty stunned when Godot exported a copy of my Asteroids-like shooter that just ran on Android. Granted, I still needed a mobile control scheme, and I had to port

Re: Best platform for Multiplayer 1st person shooter game?

2020-03-24 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Best platform for Multiplayer 1st person shooter game? I realize this isn't on the poll, so sorry if I've become That Guy(TM), but is the Xbox an option? I'm looking into this for games I develop as well. I think you're using Unity? If Unity offers UWP export, which I suspect it does, a

Re: Code 7: Need help balancing pressure door in episode 0

2020-03-17 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Code 7: Need help balancing pressure door in episode 0 Actually, there were times when I was told that the door was unlocked when it wasn't. I wonder if that announcement is made when pressure passes the equilibrium point and locks again? There isn't lots of enunciation in the voice, an

Re: Code 7: Need help balancing pressure door in episode 0

2020-03-17 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Code 7: Need help balancing pressure door in episode 0 Thanks. Inspecting the door is likely what I missed. I wish that happened automatically, there was some cue to tell you what to do next, etc. URL: https://forum.audiogames.net/post/509633/#p509633 -- Audiogames-reflector maili

Code 7: Need help balancing pressure door in episode 0

2020-03-17 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Code 7: Need help balancing pressure door in episode 0 OK, this puzzle is confusing me. So I get that the pressure doesn't adjust equally with the offset, and that I'm supposed to equalize both rooms. Thing is, I've done that. 2-3 times now I've had pressure numbers read to me that are equa

Re: do you think my games are mediocre?

2020-02-19 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: do you think my games are mediocre? FWIW, my $0.02:I think I know how old you are, but I don't want to guess an age here so I'll leave it at that.When I was 11 or so, I wrote an Applesoft BASIC game called Cat Quiz. It literally just asked a few questions about cats I lifted from a maga

Re: Unity working in earnest on making their editor accessible

2020-02-12 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Unity working in earnest on making their editor accessible @2 It may mean we can build audio games in Unity, or collaborate with sighted game developers. So instead of blind developers being limited to advising sighted developers on how to improve accessibility, we can actually develop

Re: Gorilla's Playthrough

2020-02-11 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Gorilla's Playthrough Heh, thanks. Your narration skills are excellent, but if you needed to take a while to polish them before taking on Detroit, I'd understand. I can't imagine narrating one of those puzzles, but I really want to hear someone try. I can sort of piece together what th

Re: Gorilla's Playthrough

2020-02-11 Thread AudioGames . net ForumGeneral Game Discussion : nolan via Audiogames-reflector
Re: Gorilla's Playthrough Listened to these and love them! Thanks for doing this. I have Let's Play-ers I'm a big fan of because they read and do an OK job of summarizing what happens at times, but this is next level.It might be tough, but Detroit: Become Human is one I'd be interested in e

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