[Audiogames-reflector] Domain of heroes

2013-08-09 Thread AudioGames.net Forum — New releases room: Dark
Domain of heroes Okay, I've only just started on this one, though I believe someone pointed me in the direction of it about five or six years ago. it's a pretty big game with a lot of locations. The only weerd thing is that the map takes quite some getting used to since you sort of have location

Re: [Audiogames-reflector] Domain of heroes

2013-08-09 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Domain of heroes This is a decent game for storyline, but it has a very Progress Quest  type feel during combat, since you can basically just set your character to fight and switch to another window and pretty much nothing will happen to you, at least not after you've gotten the right equipm

Re: [Audiogames-reflector] Domain of heroes

2013-08-09 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes I know you can choose abilities and targits, but it didn't seem that actually changed the outcome much sinceyour character was intelligent enough to do their own thing. The only thing which slightly irritates me is the quest accept boxes but I might have a word with the admi

Re: [Audiogames-reflector] Domain of heroes

2013-08-09 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Domain of heroes Hi,That's the thing, I signed up for this a few minutes ago,while the interface is a bit complicated its usable,once you know how stuff works.I clicked on a few npcs, and one of them was giveing me a quest,but I couldn't find the accept button link or whatever it is supposed

Re: [Audiogames-reflector] Domain of heroes

2013-08-09 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes Well I just meant "complex" due to the amount of stuff on the pages, it's true the game itself is rather simmple. Actually I don't know how long this one would hold my interest either since I'm getting dam sick of auto combat games, but it seems to be the way rpgs are going

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: stefan_ilioaica
Re: Domain of heroes Could someone help me with the toon creator? I'm really confused. All I can see  is just a combobox with some elements like race, age, classes and stuff like that.But Where I can see the race types, classes etc? I focus the cursor on race in the combobox for example, but I c

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes when you select a race, it's details will be at the bottom of the screen, ditto with factions and such, you actually need to read the elements on screen outside the boxes.URL: http://forum.audiogames.net/viewtopic.php?pid=144068#p144068 _

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: stefan_ilioaica
Re: Domain of heroes Hmm, in this combobox I don't see any types of races, just the category races. The same is ffor faction, classes and all stuff.URL: http://forum.audiogames.net/viewtopic.php?pid=144069#p144069 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Domain of heroes Hi,stefan, there is a help section which tells you all about the races,classes and their skills. However, when createing a character or whatever you'd like to call it, at the bottum of the page it'll tell you a bit about the race,class,and the faction you have chosen.I still

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Domain of heroes The game itself is rather simple? Lol dark, apparently you haven't seen all the stats that come with equipment then. Like I said in the other thread, it's got damn near as many numbers as project bob. Not only that but you almost always end up with a ton of loot to sort thro

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes @bladestorm, you actually preempted me very much here, since those are exactly my problems with the game thus far. When I said "simple" I meant mostly the fact that there is no real need to say navigate on a grid or choose actions, and that combat is automatic. To be honest

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: Giovani
Re: Domain of heroes OK, I just try It and It's a very well! Head down, but this countains things, which are not accessible, much graphics. This game is also this thing very playable.Thanks, Dark.URL: http://forum.audiogames.net/viewtopic.php?pid=144075#p144075 _

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes No, the game isn't %100 accessible thanks to the unlabled graphics, though I have notified the developers, albeit it is playable for what it is. Btw, I can't take credit entirely for this one, since I believe bladestorm or possibly someone else informed me of it quite a long

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: Orin
Re: Domain of heroes I believe I'm the one who found this game. I believe I got to level 31 and hadn't had any problems with the map. I think someone pointed me to a navigation tool but I have to get back into it to find out what it is.Hopefully my character still exists... Also, the reason why

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Domain of heroes Dark, I wouldn't say automatic combat is a modern gaming trend. Text gaming or simple iOS gaming, sure. But there are hundreds of thousands of iOS games out there that we can't play with VoiceOver that don't have automatic combat. Text games have kind of been this way from t

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes Actually bladestorm, my comments about automatic combat weren't just regarding text games but also some graphical rpgs, my brother for instance the other day was complaining about changes to later final fantasy games that made levelling and use of skills much less crucial.it

Re: [Audiogames-reflector] Domain of heroes

2013-08-10 Thread AudioGames.net Forum — New releases room: Orin
Re: Domain of heroes Hi all,So I was talking in chat, and remembered a few things. The all-to important /goto command. Type /goto in chat to just instantly go there. Also, go to options near the top and enable the QuestPlaceLinks plugin there by checking it's checkbox, then refresh the page. Th

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes Ah, didn't realize there was a chat command. I've contacted the admins, and they said apparently lables for the map will be added to the todo list, which will help a lot since obviously it's easier to remember  places by name than simply how many unlabled _javascript_ links

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes Ah, didn't realize there was a chat command. I've contacted the admins, and they said apparently lables for the map will be added to the todo list, which will help a lot since obviously it's easier to remember  places by name than simply how many unlabled _javascript_ links

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: Orin
Re: Domain of heroes Unfortunately there just isn't any browser game that supports it's story these days, apart from Puppet Nightmares and Sryth are the best at that. For humor and things, KoL, Metroplexity, which I'm waiting to get it's huge content update, and Twilight Heroes. I'm not sure of

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes Well I've tried all of those. Puppet nightmares has the best battle system but I wish things were more immersively described, KoL and it's clones (of which twilight heroes and metroplexity are examples), were nice ideas and even had some tactical combat but I just can't find

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: pelantas
Re: Domain of heroes hii have tried this game in the past ... almost 3 or 4 years ago and never understood why it didn't work for me. this day (i signed up yesterday) i figured out how i can enter the main game with my toon.i agree dark that the lay-out is one you've to play around with before y

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Domain of heroes I'm just going to say it, japanese games. Lol. Can't say nobody, because there's at least 15 really, really, extremely, amazingly good single player RPG's in japanese, including a unique side-scrolling one with light RPG elements, a full on tactical RPG, and even an action R

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Domain of heroes I'm just going to say it, japanese games. Lol. Can't say nobody, because there's at least 15 really, really, extremely, amazingly good single player RPG's in japanese, including a unique side-scrolling one with light RPG elements, a full on tactical RPG, and even an action R

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: pelantas
Re: Domain of heroes hithe map is also no problem for me.greetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=144224#p144224 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/c

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes Well the business  with badly lables is at least partly just plane bad web design, though I am quite surprised since usually supernova has been fine with those sorts of things and many games I've tried in the past that had only image links without lables would be fine, I'll

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: aaron
Re: Domain of heroes Hi,I used to think that as well, until someone made that instant translate NVDA addon. No need to alt tab out of the game, it just does it by itself pretty much, you just press control plus nvda plus y and it translates the last bit of text that popped up, enter, and do that

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Domain of heroes Yep. I've gotten coherent storyline out of every single game I've played. I actually played most of mine before InstantTranslate was available, haha. That's how awesome they are, they're just worth that much patience. I can't think of any english games I can say that about,

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Domain of heroes Hello there.I finally give up. Been searching for the accept quest link since yesterday.but no go. Perhaps I should try it in FF,and it may just work. hmm...At bladestorm, I am interested in trying those out. all that I would need is nvda and that translater addon I guess?I

Re: [Audiogames-reflector] Domain of heroes

2013-08-11 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Domain of heroes I think the accept and decline links are actually above the quest text, or they're near the initial quest text that you click on to bring up the quest description. I do remember them being in an odd spot.Yep, all you need is NVDA and InstantTranslate, which you will probably

Re: [Audiogames-reflector] Domain of heroes

2013-08-12 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes Perhaps you could rite some sort of guide on the translation thing, since  when i've tried in the past I've just been quite frustrated withy lots of stuff jabbering in japanese. It also doesn't help that there isn't particularly a coherent way to get information.@Grryf, the

Re: [Audiogames-reflector] Domain of heroes

2013-08-12 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes Perhaps you could rite some sort of guide on the translation thing, since  when i've tried in the past I've just been quite frustrated withy lots of stuff jabbering in japanese. It also doesn't help that there isn't particularly a coherent way to get information.I suspect ho

Re: [Audiogames-reflector] Domain of heroes

2013-08-12 Thread AudioGames.net Forum — New releases room: pelantas
Re: Domain of heroes hi@grryffindorethe accept and reject buttons are labled 'graphic clear" or "image clear" the one above is the accept one and the bottom one is the reject one.please keep in mind that if you want to speak with a npc you're doing best to switch back to the information and chat

Re: [Audiogames-reflector] Domain of heroes

2013-08-12 Thread AudioGames.net Forum — New releases room: SLJ
Re: Domain of heroes Bladestorm: It would be fantastic if you would create an other Japanese games topic, where you explain how to play all those games. The issue for me and I think everyone else is that we don't know where to find them, don't know much about the NVDA plugin or simply don't know

Re: [Audiogames-reflector] Domain of heroes

2013-08-12 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Domain of heroes Hello there,Thanks mike. it does work. although I haven't noticed any access problems with doh,unlabeled images and such,hence I was thinking it'd be a wierdly labeled image or clickavle thingy. Either way,it works,now.clear was one heck of a name I hadn't expected it to hav

Re: [Audiogames-reflector] Domain of heroes

2013-08-12 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Domain of heroes I've actually been thinking about doing a recording of at least part of one of the games using translation, and maybe a playthrough. We'll have to see where that goes, if nothing else I can try to write up a text guide compiling most of the things I've said in other topics a

Re: [Audiogames-reflector] Domain of heroes

2013-08-13 Thread AudioGames.net Forum — New releases room: stirlock
Re: Domain of heroes You're welcome bladestorm, lol. I still can't figure out that one puzzle in alternative magic with the lord of light or whatever his name was. Playing new tia story though and having a lot of fun, definitely quite refined.URL: http://forum.audiogames.net/viewtopic.php?pid=14

Re: [Audiogames-reflector] Domain of heroes

2013-08-15 Thread AudioGames.net Forum — New releases room: Narf
Re: Domain of heroes hihow can i travel to different places on the map?In the first quest, it says that i Need to go to a Tower in doriah. so i travel to doria and then what?URL: http://forum.audiogames.net/viewtopic.php?pid=144764#p144764 ___ Audioga

Re: [Audiogames-reflector] Domain of heroes

2013-08-15 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes The map is sort of like a set of nested places with objects one inside another. so doria is the world, you then get a list of continants on that world, then a list of regions in that continent etc. The only problem is the links to those aren't labled, so you can only see wha

Re: [Audiogames-reflector] Domain of heroes

2013-08-15 Thread AudioGames.net Forum — New releases room: pelantas
Re: Domain of heroes hiis there also something i can do to pass the time. i am currently on a quest for harper ... a noble knight of the knights guild. but that's for a region for above lvl 30. i am around lvl 14 and i got lucky with a quest in a region for lvl 16.but i read something in a post

Re: [Audiogames-reflector] Domain of heroes

2013-08-16 Thread AudioGames.net Forum — New releases room: Dark
Re: Domain of heroes Well what I can gather is the game is very combative. In fact this is sort of why I haven't played more myself, since basically while bladestorm is right with the item complexity,  the rest of the game reovlves about fire and forget combat.URL: http://forum.audiogames.net/vi

Re: [Audiogames-reflector] Domain of heroes

2013-08-16 Thread AudioGames.net Forum — New releases room: Giovani
Re: Domain of heroes Hi! How to know price of products in shops? Thank You.URL: http://forum.audiogames.net/viewtopic.php?pid=144997#p144997 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukogl

Re: [Audiogames-reflector] Domain of heroes

2013-08-16 Thread AudioGames.net Forum — New releases room: Giovani
Re: Domain of heroes stefan_ilioaica wrote:Hmm, in this combobox I don't see any types of races, just the category races. The same is ffor faction, classes and all stuff.OK Stefan, I try help You. If You use Firefox, You must select something from first combo, maybe It's a gender by pressing ent

Re: [Audiogames-reflector] Domain of heroes

2013-08-16 Thread AudioGames.net Forum — New releases room: Giovani
Re: Domain of heroes People, I sent my question about prices in playershops. I got It, that this prices are view in popup window. I have question. It isn't accessible?Thanks, Marco.URL: http://forum.audiogames.net/viewtopic.php?pid=145019#p145019 ___

Re: [Audiogames-reflector] Domain of heroes

2013-08-20 Thread AudioGames.net Forum — New releases room: border1
Re: Domain of heroes Domain of heroes is a very cool game and i highly recommend it to everyone.URL: http://forum.audiogames.net/viewtopic.php?pid=145536#p145536 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http: