Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-31 Thread Heikki Levanto
On Wed, Jan 30, 2008 at 04:35:18PM -0500, Don Dailey wrote: Heikki Levanto wrote: On Wed, Jan 30, 2008 at 03:23:35PM -0500, Don Dailey wrote: Having said that, I am interested in this. Is there something that totally prevents the program from EVER seeing the best move?

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-31 Thread Don Dailey
You probably don't understand how UCT works. UCT balances exploration with exploitation. The UCT tree WILL explore B1, but will explore it with low frequency.That is unless the tree actually throws out 1 point eye moves (in which case it is not properly scalable and broken in some

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Jacques Basaldúa
Dave Hillis wrote: I've noticed this in games on KGS; a lot of people lose games with generous time limits because they, rashly, try to keep up with my dumb but very fast bot and make blunders. What Don says about humans scaling applies to humans making an effort to use the time they have,

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
Dave, I really thought about mentioning that in my original post because it does affect the ability of human players. In fact one technique I use when I'm losing badly in chess is to start playing instantly.I have actually salvaged a few games that way - the opponent starts playing fast

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
Jacques Basaldúa wrote: Dave Hillis wrote: I've noticed this in games on KGS; a lot of people lose games with generous time limits because they, rashly, try to keep up with my dumb but very fast bot and make blunders. What Don says about humans scaling applies to humans making an

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread steve uurtamo
I would agree at 100% if it wasn't for the known limitations: Nakade, not filling own eyes, etc. Because the program is blind to them it is blind in both senses: it does not consider those moves when defending, but it does not consider them when

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread terry mcintyre
I am, sadly, in the 9 kyu AGA range, yet can regularly create situations which Mogo cannot read on a 19x19 board. Harder to do on a 9x9 board, but I have done it. Don asks how significant a jump of 3 kyu is. On a 19x19 board, one with a 3 kyu advantage can give a 3 stone handicap to the weaker

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
I am concerned that the current study is, as Jacques has so ably described, a study of a restricted game where nakade and certain other moves are considered to be illegal; this restricted game approaches the game of Go, but the programs have certain blind spots which humans can and do

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Gian-Carlo Pascutto
Don Dailey wrote: If a nakade fixed version of mogo (that is truly scalable) was in the study, how much higher would it be in your estimation? You do realize that you are asking how much perfect life and death knowledge is worth? -- GCP ___

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
I changed bayeselo to use the prior command as Rémi suggested I could do. It raised the ELO rating of the highest rated well established player by about 60 ELO! I set prior to 0.1 http://cgos.boardspace.net/study/ - Don Rémi Coulom wrote: Don Dailey wrote: They seem under-rated to me

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
Is nakade actually a problem in mogo? Are there positions it could never solve or is merely a general weakness. I thought the search corrected such problems eventually. - Don Gian-Carlo Pascutto wrote: Don Dailey wrote: If a nakade fixed version of mogo (that is truly scalable) was in

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
] - Original Message From: Don Dailey [EMAIL PROTECTED] To: computer-go computer-go@computer-go.org Sent: Wednesday, January 30, 2008 11:10:01 AM Subject: Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study Is nakade actually a problem in mogo

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread terry mcintyre
-go.org Sent: Wednesday, January 30, 2008 11:10:01 AM Subject: Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study Is nakade actually a problem in mogo? Are there positions it could never solve or is merely a general weakness. I thought the search

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Gian-Carlo Pascutto
Don Dailey wrote: I must not understand the problem. My program has no trouble with nakade unless you are talking about some special case position.My program immediately places the stone on the magic square to protect it's 2 eyes. Can your program identify sekis? Nice examples in

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
Gian-Carlo Pascutto wrote: Don Dailey wrote: I must not understand the problem. My program has no trouble with nakade unless you are talking about some special case position.My program immediately places the stone on the magic square to protect it's 2 eyes. Can your program

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
computer-go@computer-go.org Sent: Wednesday, January 30, 2008 11:22:16 AM Subject: Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study I must not understand the problem. My program has no trouble with nakade unless you are talking about

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Jason House
On Jan 30, 2008 2:48 PM, Don Dailey [EMAIL PROTECTED] wrote: So are you saying that if mogo had this position: | # # # # # # | O O O O O # | + + + + O # a b c d e That mogo would not know to move to nakade point c1 with either color? That's not nakade... Even if it was one shorter,

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Jason House
in the House of Commons [June 15, 1874] - Original Message From: Don Dailey [EMAIL PROTECTED] To: computer-go computer-go@computer-go.org Sent: Wednesday, January 30, 2008 11:22:16 AM Subject: Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study I must

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread terry mcintyre
, 2008 11:10:01 AM Subject: Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study Is nakade actually a problem in mogo? Are there positions it could never solve or is merely a general weakness. I

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
According to Sensei's Library, nakade is: It refers to a situation in which a group has a single large internal, enclosed space that can be made into two eyes by the right move--or prevented from doing so by an enemy move. Several examples are shown that where there are exactly 3

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Gian-Carlo Pascutto
Don Dailey wrote: So I think this is nakade. Yes. Leela 0.2.x would get it wrong [1]. [1] Not eternally, but it would still take unreasonably long. -- GCP ___ computer-go mailing list computer-go@computer-go.org

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
Does mogo have a play-out rule that says, don't move into self-atari? If so, then I can see how the play-out would miss this. But the tree search would not miss this.I still don't see the problem. I can see how a play-out strategy would delay the understanding of positions, but that's

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Jason House
While bigger examples exist, 4 in a line (with both ends enclosed) is not nakade because the two center points are miai (b and c in your example). It requires two moves (both b and c) to reduce your example to a single eye. Because of that, it is not nakade. A comprehensive list of nakade shapes

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Alain Baeckeroot
] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Don Dailey Sent: Tuesday, January 29, 2008 7:18 PM To: computer-go Subject: Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study I wish I knew how that translates to win expectancy (ELO rating.)Is 3 kyu at this level a pretty

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
It would get it eventually, which means this doesn't inhibit scalability. I don't expect every aspect of a program to improve at the same rate - but if a program is properly scalable, you can expect that it doesn't regress with extra time. It only moves forward, gets stronger with more

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
Vlad Dumitrescu wrote: Hi Don, On Jan 30, 2008 9:02 PM, Don Dailey [EMAIL PROTECTED] wrote: According to Sensei's Library, nakade is: It refers to a situation in which a group has a single large internal, enclosed space that can be made into two eyes by the right move--or

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Gian-Carlo Pascutto
Don Dailey wrote: Yes, the tree generates pass moves and with 2 passes the game is scored without play-outs. How do you detect dead groups after 2 passes? Static analysis? All is alive/CGOS? I can't believe mogo doesn't do this, it would be very weak if it didn't. That's just an

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Vlad Dumitrescu
Hi Don, On Jan 30, 2008 9:02 PM, Don Dailey [EMAIL PROTECTED] wrote: According to Sensei's Library, nakade is: It refers to a situation in which a group has a single large internal, enclosed space that can be made into two eyes by the right move--or prevented from doing so by an

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread terry mcintyre
From: Jason House [EMAIL PROTECTED] To: computer-go computer-go@computer-go.org Sent: Wednesday, January 30, 2008 12:15:04 PM Subject: Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study While bigger examples exist, 4 in a line (with both ends enclosed) is not nakade because the two

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread terry mcintyre
-go.org Sent: Wednesday, January 30, 2008 11:53:57 AM Subject: Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study You're not crazy. Gmail shows it that way too. On Jan 30, 2008 2:49 PM, Don Dailey [EMAIL PROTECTED] wrote: Is is just my email client or does Terry's post have one word

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Christoph Birk
On Tue, 29 Jan 2008, Don Dailey wrote: I wish I knew how that translates to win expectancy (ELO rating.)Is 3 kyu at this level a pretty significant improvement? in the order of 90% Christoph ___ computer-go mailing list

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
To: computer-go Subject: Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study I wish I knew how that translates to win expectancy (ELO rating.)Is 3 kyu at this level a pretty significant improvement? - Don Hiroshi Yamashita wrote: Instead of playing UCT bot vs UCT

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Jason House
On Jan 30, 2008 3:51 PM, terry mcintyre [EMAIL PROTECTED] wrote: There are other shapes which are known to be dead. For example, four points in a square shape make one eye, not two. If the defender plays one point, trying to make two eyes, the opponent plays the diagonally opposite point,

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Heikki Levanto
On Wed, Jan 30, 2008 at 03:23:35PM -0500, Don Dailey wrote: Having said that, I am interested in this. Is there something that totally prevents the program from EVER seeing the best move?I don't mean something that takes a long time, I mean something that has the theoretical property

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
Heikki Levanto wrote: On Wed, Jan 30, 2008 at 03:23:35PM -0500, Don Dailey wrote: Having said that, I am interested in this. Is there something that totally prevents the program from EVER seeing the best move?I don't mean something that takes a long time, I mean something that has

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Jason House
On Jan 30, 2008 4:35 PM, Don Dailey [EMAIL PROTECTED] wrote: Heikki Levanto wrote: On Wed, Jan 30, 2008 at 03:23:35PM -0500, Don Dailey wrote: Having said that, I am interested in this. Is there something that totally prevents the program from EVER seeing the best move?I don't

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
Regardless of the exact example, _if_ pruning rules exclude a move, then an engine will never play it. That means that for that situation, they're not scalable. That may be a big if but will definitely affect some bot implementations. Progressive widening and soft-pruning rules probably

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Gian-Carlo Pascutto
Don Dailey wrote: I am concerned that the current study is, as Jacques has so ably described, a study of a restricted game where nakade and certain other moves are considered to be illegal; this restricted game approaches the game of Go, but the programs have certain blind spots which humans can

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Don Dailey
I agree with this completely. If fixing this problem was just a simple matter of course, then I'm sure the mogo team would have done so very quickly.The cure could be worse than the disease in this case. But I think what we forget is that this discussion has been hijacked in a sense,

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Michael Williams
Don, welcome to my battle last week (or was it the week before?). It was the exact same discussion. I don't know if people are assuming that a typical UCT reference implementation does not consider all moves or if they just don't understand the difference between a playout policy and a tree

RE: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread David Fotland
I believe you COULD improve as fast as that young guy you are talking about, but you would need to do serious study. Not read some books while watching television, but putting yourself in a quiet room and being totally focused.A 3 dan teacher would help enormously. Agreed. It

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Hideki Kato
Don Dailey: [EMAIL PROTECTED]: About Don's arguments on self testing: I would agree at 100% if it wasn't for the known limitations: Nakade, not filling own eyes, etc. Because the program is blind to them it is blind in both senses: it does not consider those moves when defending, but it

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Michael Williams
Are you kidding? That's based on only 10 games. Hideki Kato wrote: Don Dailey: [EMAIL PROTECTED]: About Don's arguments on self testing: I would agree at 100% if it wasn't for the known limitations: Nakade, not filling own eyes, etc. Because the program is blind to them it is blind in both

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Darren Cook
... That mogo would not know to move to nakade point c1 with either color? Mogo tends to get confused on nakade positions when there are still external liberties. Here is my report on this with a couple of examples: http://computer-go.org/pipermail/computer-go/2007-October/011327.html If I've

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread Petri Pitkanen
2008/1/30, Don Dailey [EMAIL PROTECTED]: It would get it eventually, which means this doesn't inhibit scalability. Having said that, I am interested in this. Is there something that totally prevents the program from EVER seeing the best move?I don't mean something that takes a long

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-29 Thread Rémi Coulom
Don Dailey wrote: They seem under-rated to me also. Bayeselo pushes the ratings together because that is apparently a valid initial assumption. With enough games I believe that effect goes away. I could test that theory with some work.Unless there is a way to turn that off in bayelo (I

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-29 Thread Hiroshi Yamashita
Instead of playing UCT bot vs UCT bot, I am thinking about running a scaling experiment against humans on KGS. I'll probably start with 2k, 8k, 16k, and 32k playouts. I have a result on KGS. AyaMC 6k (5.9k) 16po http://www.gokgs.com/graphPage.jsp?user=AyaMC AyaMC2 9k (8.4k) 1po

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-29 Thread Don Dailey
Rémi Coulom wrote: Don Dailey wrote: They seem under-rated to me also. Bayeselo pushes the ratings together because that is apparently a valid initial assumption. With enough games I believe that effect goes away. I could test that theory with some work.Unless there is a way to

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-29 Thread Don Dailey
What are the time controls for the games? - Don Hiroshi Yamashita wrote: Instead of playing UCT bot vs UCT bot, I am thinking about running a scaling experiment against humans on KGS. I'll probably start with 2k, 8k, 16k, and 32k playouts. I have a result on KGS. AyaMC 6k (5.9k)

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-29 Thread Hiroshi Yamashita
What are the time controls for the games? Both are 10 minutes + 30 seconds byo-yomi. Hiroshi Yamashita ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-29 Thread Michael Williams
I don't feel like searching for it right now, but not too long ago someone posted a link to a chart that gave the winrates and equivalent rankings for different rating systems. Don Dailey wrote: I wish I knew how that translates to win expectancy (ELO rating.)Is 3 kyu at this level a

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-29 Thread Don Dailey
Hiroshi Yamashita wrote: What are the time controls for the games? Both are 10 minutes + 30 seconds byo-yomi. Hiroshi Yamashita Good. I think that is a good way to test. - Don ___ computer-go mailing list computer-go@computer-go.org

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-29 Thread Don Dailey
We can say with absolute statistical certainty that humans when playing chess improve steadily with each doubling of time.This is not a hunch, guess or theory, it's verified by the FACT that we know exactly how much computers improve with extra time and we also know for sure that humans play

Re: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-29 Thread dhillismail
From: Don Dailey [EMAIL PROTECTED] ... Rémi Coulom wrote: ... Instead of playing UCT bot vs UCT bot, I am thinking about running a scaling experiment against humans on KGS. I'll probably start with 2k, 8k, 16k, and 32k playouts. That would be a great experiment.   There is only 1