Re: [dev] Specs. closer to a solution

2006-11-16 Thread Thorsten Behrens
Niklas Nebel [EMAIL PROTECTED] writes: If we consider User Experience involvement with UI changes important, we can't skip that step whenever they are too busy to look at a specific issue. Otherwise, we could do the same with QA: If they don't object within two weeks, a change is integrated.

Re: [dev] Specs. closer to a solution

2006-11-16 Thread Mathias Bauer
Niklas Nebel wrote: Mathias Bauer wrote: Primarily interaction with User Experience, but also Documentation, l10n - I'd like to ensure not only that they have a clearly defined opportunity to comment / have their say; but that their window of opportunity here is time limited :-)

Re: [dev] Specs. closer to a solution

2006-11-16 Thread Mathias Bauer
Eike Rathke wrote: Hi Mathias, On Wednesday, 2006-11-15 18:24:43 +0100, Mathias Bauer wrote: The exact length of the timeout should be nailed by the ESC. 2 weeks seems to be enough IMHO. Depends on. If the person in question is on vacation it might not be enough. To prevent this

Re: [dev] Specs. closer to a solution

2006-11-16 Thread Joerg Sievers
Hi! Niklas Nebel wrote: Otherwise, we could do the same with QA: If they don't object within two weeks, a change is integrated. That would speed up things, too. :-) Best would be: No QA, no Doc, no UserEx, just hackin' code ;-) I agree in making the processes transparent, liveable etc. for

Re: [dev] Specs. closer to a solution

2006-11-16 Thread Mathias Bauer
Joerg Sievers wrote: Hi! Niklas Nebel wrote: Otherwise, we could do the same with QA: If they don't object within two weeks, a change is integrated. That would speed up things, too. :-) Best would be: No QA, no Doc, no UserEx, just hackin' code ;-) Hehe, paradise is lost. At least

Re: [dev] Specs. closer to a solution

2006-11-15 Thread Mathias Bauer
Michael Meeks wrote: Hi Mathias, So - I think your summary here is great: On Wed, 2006-11-08 at 14:41 +0100, Mathias Bauer wrote: ... snip various good points... So perhaps we can describe it so (with less details ;-): (1) While developing your feature: discuss feature with

Re: [dev] Specs. closer to a solution

2006-11-15 Thread Michael Meeks
Hi Mathias, On Wed, 2006-11-15 at 12:39 +0100, Mathias Bauer wrote: Which timeouts are you talking about? Primarily interaction with User Experience, but also Documentation, l10n - I'd like to ensure not only that they have a clearly defined opportunity to comment / have their say; but

Re: [dev] Specs. closer to a solution

2006-11-15 Thread Mathias Bauer
Michael Meeks wrote: Hi Mathias, On Wed, 2006-11-15 at 12:39 +0100, Mathias Bauer wrote: Which timeouts are you talking about? Primarily interaction with User Experience, but also Documentation, l10n - I'd like to ensure not only that they have a clearly defined opportunity to

Re: [dev] Specs. closer to a solution

2006-11-15 Thread Niklas Nebel
Mathias Bauer wrote: Primarily interaction with User Experience, but also Documentation, l10n - I'd like to ensure not only that they have a clearly defined opportunity to comment / have their say; but that their window of opportunity here is time limited :-) 'discuss' with ... UserEx is

Re: [dev] Specs. closer to a solution

2006-11-15 Thread Eike Rathke
Hi Mathias, On Wednesday, 2006-11-15 18:24:43 +0100, Mathias Bauer wrote: The exact length of the timeout should be nailed by the ESC. 2 weeks seems to be enough IMHO. Depends on. If the person in question is on vacation it might not be enough. To prevent this situation enquiries should

Re: [dev] Specs. closer to a solution

2006-11-15 Thread Eike Rathke
Hi Niklas, On Wednesday, 2006-11-15 19:18:30 +0100, Niklas Nebel wrote: One does. If we consider User Experience involvement with UI changes important, we can't skip that step whenever they are too busy to look at a specific issue. In that case they can at least say so. I think having a

[dev] Specs. closer to a solution

2006-11-14 Thread Michael Meeks
Hi Mathias, So - I think your summary here is great: On Wed, 2006-11-08 at 14:41 +0100, Mathias Bauer wrote: ... snip various good points... So perhaps we can describe it so (with less details ;-): (1) While developing your feature: discuss feature with people on IRC, mailing lists