On 03:15 Mon 29 Dec , Ivo wrote:
Or we could have multiple people around the world recording the sentences,
so we'll hear the right accent when approaching for example New Delhi or
Mexico City or Frankfurt. Maybe even bilingual, though I don't know if they
use their native language (for
David Megginson writes:
David Luff wrote:
TaxiDraw-0.1.1 is now available from:
Excellent. I think that taxidraw is useful (and used) enough now that it
deserves its own home page. Right now, there is no URL where I can come
back in a few weeks and check if there's a newer version,
David Luff wrote:
David Megginson writes:
David Luff wrote:
TaxiDraw-0.1.1 is now available from:
Excellent. I think that taxidraw is useful (and used) enough now that it
deserves its own home page. Right now, there is no URL where I can come
back in a few weeks and check
Hi,
I'm new to flight gear. I had downloaded the source code and builtthem usingcygwin in Windows.
It is working fine and looks good.
I would like to contribute to flightgear. My area of interest would be creating 3d models and terrain.
Could anybody help me proceed in these areas?
Thanks.
Matthew Law wrote:
According to the ICAO, all ATC comms should be in English. Quite rightly however,
most controllers use their native tongue unless talking to international
flights.
Actually, I think that's a serious problem. One of the benefits of using a
common ATC frequency (instead of
David Luff wrote:
Thanks! To be honest, the need for a webpage with a tutorial on it had crossed my mind,
and I've fired up Quanta and started. Trying to write a tutorial and
some instructions
have made clear to me just how hard it is to write good documentation
though - getting
something
Hi Prabhu,
Please read and digest the docs on the flightgear website and the documentation on
scenery editing at the simgear website (see the link to simgear from the flightgear
site) before getting started. If you still have questions there are plenty here who
will help once you've read the
Ivo [EMAIL PROTECTED] wrote:
Or we could have multiple people around the world recording the sentences,
so we'll hear the right accent when approaching for example New Delhi or
Mexico City or Frankfurt.
I think that I won't approach Frankfurt within the next years but
theoretically it
Lee Elliott [EMAIL PROTECTED] wrote:
I've been having a few problems, and not just with FG, since fitting a new
ATI 9200 vid card but just recently I've found that I can't run FG at
night-time at all.
This wasn't originally the case when I first fitted the card - it's
happened since,
Matthew Law writes:
On 03:15 Mon 29 Dec , Ivo wrote:
Or we could have multiple people around the world recording the sentences,
so we'll hear the right accent when approaching for example New Delhi or
Mexico City or Frankfurt. Maybe even bilingual, though I don't know if they
use
On Sat, 2003-12-27 at 16:50, Lee Elliott wrote:
Ta for the info. I got the 'feeling thet something changed' - I should
have a look at the cvs logs but I'm not sure what to look for, or in
which package. Live an' learn eh? ;)
LeeE
Lee,
I was having lockups of all sorts with my 9200
On 12/29/03 at 2:34 PM Martin Spott wrote:
Ivo wrote:
Or we could have multiple people around the world recording the
sentences,
so we'll hear the right accent when approaching for example New Delhi or
Mexico City or Frankfurt.
I think that I won't approach Frankfurt within the next years
I've just checked in some changes to DC-3 gear configuration, and ground
handling should be a bit more reasonable: the plane isn't quite as bouncy,
and the main gear no longer compresses up to 1 m (!!!). I can now manage
wheel landings, which the old gear configuration wouldn't allow, though I
On Monday, 29 December 2003 18:35, David Luff wrote:
Ugh, what's the copyright situation as regards using recordings from the
airwaves?
I wouldn't even bother wasting my time trying to use real recordings.
- You need controlled recordings - voices that deliberately have very little
On Monday, 29 December 2003 19:51, David Luff wrote:
As for recording the stuff, currently we're limited to 8bit, 8KHz, mono, at
which setting the voice is noticably deteriorated in quality. I believe
that Bernie is working on improved sound support, so it might be worth
mastering and editing
Paul Surgeon wrote:
Why are we using wave files in the first place?
Yes I know that they don't require decompression which saves CPU
cycles but Ogg Vorbis compression is excellent and it's GPL.
No reason. Someone needs to do the work to integrate plib (which
provides our sound loader) with
For the ATC talk, could be possible to considering the use of
Text-to-Speech (TTS) technology?
This tool could provide FG with the ability to speech (talk) whenever
message the tower controller desires to comunicate to the planes, simply
reading aloud predefined sentences from a text file,
Andy Ross writes:
An even better addition would be libjpeg integration for texture
files.
I doubt if that will ever happen
http://sjbaker.org/steve/omniv/jpegs_are_evil_too.html
But I agree we shoul dbe using texture compression
Best would be a OpenGL supported format like S3TC but older
Hi Everybody!
I was following the FG evolution since a long time, and I´m now willing to
to get involved to Flightgear. I think is quite a project where I´m to be
able to merge two of my hobbies: aviation and computing.
In order to contribute, I've selected to provide FG with the ability to
On Monday, 29 December 2003 20:59, Norman Vine wrote:
But just switching to PNG would make a substantial reduction in
the package size and would not add much to the load time
The PNG compression is not as good (size wise) as jpg but it's lossless which
is great were we need to retain original
David, (Andy?)
It appears that in the latest cvs, we have lost the ability to control
the engines independently. Previously you could type Shift-1
Shift-2 Shift-3 ... etc. to select an engine. Then '{' and '}'
would select the magnetos. Finally, space bar would kick in the
starter motor for as
Curtis L. Olson wrote:
David, (Andy?)
It appears that in the latest cvs, we have lost the ability to control
the engines independently.
This one is mine. The recent Nasal stuff contains a rework of the
engine handling to allow for arbitrary numbers of engines, and avoid
the why are there 10
On Mon, 29 Dec 2003 15:49:30 -0600
Curtis L. Olson [EMAIL PROTECTED] wrote:
David, (Andy?)
It appears that in the latest cvs, we have lost the ability to control
the engines independently. Previously you could type Shift-1
Shift-2 Shift-3 ... etc. to select an engine. Then '{' and '}'
would
Andy Ross writes:
Curtis L. Olson wrote:
David, (Andy?)
It appears that in the latest cvs, we have lost the ability to control
the engines independently.
This one is mine. The recent Nasal stuff contains a rework of the
engine handling to allow for arbitrary numbers of engines, and
Jon S Berndt writes:
On Mon, 29 Dec 2003 15:49:30 -0600
Curtis L. Olson [EMAIL PROTECTED] wrote:
David, (Andy?)
It appears that in the latest cvs, we have lost the ability to control
the engines independently. Previously you could type Shift-1
Shift-2 Shift-3 ... etc. to select an
Andy Ross [EMAIL PROTECTED] wrote:
Curtis L. Olson wrote:
Previously you could type Shift-1 Shift-2 Shift-3 ... etc. to
select an engine. Then '{' and '}' would select the magnetos.
Finally, space bar would kick in the starter motor for as long as it
was depressed.
Let me take a look. I
Andy Ross writes:
Curtis L. Olson wrote:
David, (Andy?)
It appears that in the latest cvs, we have lost the ability to control
the engines independently.
This one is mine. The recent Nasal stuff contains a rework of the
engine handling to allow for arbitrary numbers of engines, and
A month or so ago I noticed that the VASI lights vary based upon the pitch
of the aircraft. Over the holiday break, I noticed that the terrain shadows
also vary based upon the pitch of the aircraft. I spent a couple of hours
tracing the lighting code but did not locate any location to compensate
Andy Ross writes:
Curtis L. Olson wrote:
David, (Andy?)
It appears that in the latest cvs, we have lost the ability to control
the engines independently.
This one is mine. The recent Nasal stuff contains a rework of the
engine handling to allow for arbitrary numbers of engines, and
Hi!
I've been playing around with the autopilot and the waypoint list, and
discovered that the user-interface (and probably the code behind) lacks
some features that I'd like to have (reordering/deleting wp's, using
airways, etc.).
Now that's not something that should live in an autopilot, but
Curt wrote:
select = sel.getChild(engine, i);
Could there be a bug in this form of getChild()?
Heh, bingo. That was exactly it. See the other post for notes.
Andy
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Flightgear-devel mailing list
[EMAIL PROTECTED]
Curtis L. Olson wrote:
It appears (to me) to be a property setting problem. Andy, does
nasal have the ability to dump console output for temporary
debugging?
Sure, there's a print() function which uses SG_LOG; for exactly this
purpose. There's even a fancy dump() method on a property node
Andy Ross writes:
Sure, there's a print() function which uses SG_LOG; for exactly this
purpose. There's even a fancy dump() method on a property node that
you can use to dump a property tree to the console.
Ok, thanks, I eventually found it. Quite useful, thanks. :-)
It turns out to be a
Pablo J. Rogina writes:
I was following the FG evolution since a long time, and I´m now willing to
to get involved to Flightgear. I think is quite a project where I´m to be
able to merge two of my hobbies: aviation and computing.
In order to contribute, I've selected to provide FG with the
Hoyt A. Fleming writes:
A month or so ago I noticed that the VASI lights vary based upon the pitch
of the aircraft.
This is a bug (or implimentation limitation) or whatever you want to
call it. It's high on the todo list to be fixed.
Over the holiday break, I noticed that the terrain shadows
Curt,
One quick way to demonstrate the effect of pitch on terrain shadows is to
bypass the ambient, diffuse and specular tables which base the light values
on the sun's angle with respect to the horizon. In
FGLight::update_sky_color ()
after:
float ambient =
I have posted this observation before. but since the topic came up
again, I will post this again.
I have the hat switch configured so it allows smooth changes in vies
as if I am moving my head (hen inside the plane) or moving my view point
and view direction in an outside view.
When in an
Originally I tried to leverage an environment mapping trick to
impliment the VASI. However, my understanding of how this work was
not quite right, nor was the understanding of the person who suggested
this trick in the first place. The result is that the VASI is
dependent on the view direction,
On Monday 29 December 2003 18:22, Curtis L. Olson wrote:
Originally I tried to leverage an environment mapping trick to
impliment the VASI. However, my understanding of how this work
was not quite right, nor was the understanding of the person who
suggested this trick in the first place. The
On Sun, 28 Dec 2003 18:42:49 +0100,
Erik Hofman [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
Ronny Standtke wrote:
This option does not work. While browsing the internal properties I
found that the property name should be
/devices/status/mice/mouse/mode[0] and the value should
On Mon, 29 Dec 2003 19:48:10 +0200,
Paul Surgeon [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
On Monday, 29 December 2003 18:35, David Luff wrote:
Ugh, what's the copyright situation as regards using recordings from
the airwaves?
..wherever banned, that's moot. ;-)
I wouldn't
On Mon, 29 Dec 2003 16:07:22 -0300,
Pablo J. Rogina [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
In order to contribute, I've selected to provide FG with the ability
to read/write IGC files, a format developed by the International
Gliding Commission used mainly in flight recorders
On Mon, 29 Dec 2003 21:28:22 +0200,
Paul Surgeon [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
On Monday, 29 December 2003 20:59, Norman Vine wrote:
But just switching to PNG would make a substantial reduction in
the package size and would not add much to the load time
The PNG
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