Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-31 Thread Ralf Gerlich
Ralf Gerlich wrote: > Ralf Gerlich wrote: >> Currently there is no shapefile version of GSHHS 1.5, which was >> available for 1.3, so we need to get some tool to import the custom >> binary format of GSHHS into the database, including the handling of >> shorelines crossing the dateline, etc (e.g. E

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-26 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 And some more very close: 57*48 08.2N 11*39 55.6E 58*15 49.1N 11*20 47.2E 58*40 10.7N 11*06 54.9E And I can see another one ahead, but I don't have time to list more than these. Another kind of bug maybe is around 59*15 14.6N 10*33 07.1E, the sc

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-26 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 I found such a case near Göteborg in Sweden: 57*28 41.8N 11*51 56.1E is what the HUD show when I'm above it. Regards, Arvid Norlander Ralf Gerlich wrote: | Hi! | | Jocelyn Couetdic wrote: |> I hope you'll find without too much trouble the bug behi

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-25 Thread Ralf Gerlich
Hi! Jocelyn Couetdic wrote: > I hope you'll find without too much trouble the bug behind all this. Thank you for your reports. As reported, I have already found the problem and now I am searching for a fix. However, these reports will also help me find out whether my fix - once implemented - is s

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-25 Thread Jocelyn Couetdic
Hello everyone :) 2008/3/19, Ralf Gerlich <[EMAIL PROTECTED]>: > > However, the faulty tiles - tiles which should show only ground where > there should be ocean as well - are bugs, not inaccuracies. I spotted another type of faulty tile : ocean where there should be ground, @ N47°56 W04°07 Check

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread Arnt Karlsen
On Sat, 22 Mar 2008 11:27:29 +0100, Ralf wrote in message <[EMAIL PROTECTED]>: > Hi! > > Arnt Karlsen wrote: > > ..an idea out of the blue; if we model sea water, and the > > sea floor, we could _generate_ the coastline at runtime? > > It does move with high 'n low tide. > > The current scen

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread S. Andreason
Ralf Gerlich wrote: > [SNIP - Loads of sightings] > > OK, I originally intended to do partial rebuilds for the buggy tiles, > but if there's so many of them (wonder why I didn't see any of them when > checking the scenery myself) that warrants a full rebuild. > > Thanks! > > Hi Ralf, You're we

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread Ralf Gerlich
Stewart Andreason wrote: > Well, I have some! ;) [SNIP - Loads of sightings] OK, I originally intended to do partial rebuilds for the buggy tiles, but if there's so many of them (wonder why I didn't see any of them when checking the scenery myself) that warrants a full rebuild. Thanks! Cheers,

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread Stewart Andreason
Well, I have some! ;) Put simply, there are land blockages across several bays blocking the harbors, and also blocking ferries leaving Seattle from reaching several islands which are no longer islands. Plus a few simple squares jutting out off the western coastline. 48.7490 -122.7490 thru 48.62

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread Ralf Gerlich
S. Andreason wrote: > Are you still looking for 1x1 tiles with ocean showing as land? Well, I think I have the reason for the problem, but still I'm interested in bug reports. Cheers, Ralf - This SF.net email is sponsored by

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread S. Andreason
Hi Ralf, Are you still looking for 1x1 tiles with ocean showing as land? Stewart Ralf Gerlich wrote: > It would be great if you could send me an exact position which is > _inside_ the faulty tile. But I at least need general instructions on > how to find the place. Maybe there's a pattern in the

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread Ralf Gerlich
Hi! Tim Moore wrote: > Is it practical to use the Landsat classification stuff you guys have demoed > on > your web pages to generate our own coastline data? Yes, we can extract the coastline data, but it might still require some further editing to eliminate misclassifications. The editing effor

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread Jon Stockill
Tim Moore wrote: > Is it practical to use the Landsat classification stuff you guys have demoed > on > your web pages to generate our own coastline data? It has already been done. The result is PGS (sorry for the horrid url): http://www.nga.mil/portal/site/nga01/index.jsp?epi-content=GENERIC&it

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ralf Gerlich wrote: | Hi! | | Arnt Karlsen wrote: |> ..an idea out of the blue; if we model sea water, and the |> sea floor, we could _generate_ the coastline at runtime? |> It does move with high 'n low tide. | | The current scenery concept can only s

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread Ralf Gerlich
Hi! Arnt Karlsen wrote: > ..an idea out of the blue; if we model sea water, and the > sea floor, we could _generate_ the coastline at runtime? > It does move with high 'n low tide. The current scenery concept can only support fixed coastlines and we'd have the same problems with the rivers whe

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-22 Thread Arnt Karlsen
On Fri, 21 Mar 2008 18:07:44 +0100, Ralf wrote in message <[EMAIL PROTECTED]>: > AnMaster wrote: > > Good question, I guess combining them and manually fixing the > > problems would be too much work. I got no really good solution. But > > the current coastlines are very bad in many cases. > > >

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread Ralf Gerlich
LeeE wrote: > So it looks like we either live with the problem until someone else > creates a new database with all the problems fixed, or bite the > bullet and fix it manually ourselves. Yep, that's the spirit ;-) > Would it be possible to cobble together a small utility that would > allow sm

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread Norman Vine
LeeE writes: > > Would it be possible to cobble together a small utility that would > allow small parcels of the scenery database e.g. 1x1 deg tiles, to > be checked and corrected manually without setting up the full > scenery build system? That way, many people could work on it > whenever th

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread LeeE
On Friday 21 March 2008 17:13, Curtis Olson wrote: > On Fri, Mar 21, 2008 at 12:07 PM, Ralf Gerlich wrote: > > AnMaster wrote: > > > Good question, I guess combining them and manually fixing the > > > problems > > > > would be too much > > > > > work. I got no really good solution. But the current

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread Curtis Olson
On Fri, Mar 21, 2008 at 12:07 PM, Ralf Gerlich wrote: > AnMaster wrote: > > Good question, I guess combining them and manually fixing the problems > would be too much > > work. I got no really good solution. But the current coastlines are very > bad in many cases. > > > > What about only using GHS

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread Ralf Gerlich
AnMaster wrote: > Good question, I guess combining them and manually fixing the problems would > be too much > work. I got no really good solution. But the current coastlines are very bad > in many cases. > > What about only using GHSSH for those coastlines around continents? With that > I mean

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Curtis Olson wrote: | On Fri, Mar 21, 2008 at 11:00 AM, AnMaster wrote: | |> -BEGIN PGP SIGNED MESSAGE- |> Hash: SHA512 |> |> It does indeed look like 0.9.8 had best coast line. Why is it so much |> worse in more recent |> scenery? Wouldn't

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread Ralf Gerlich
One thing to add... Ralf Gerlich wrote: > Currently there is no shapefile version of GSHHS 1.5, which was > available for 1.3, so we need to get some tool to import the custom > binary format of GSHHS into the database, including the handling of > shorelines crossing the dateline, etc (e.g. Eurasi

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread Ralf Gerlich
Hi Curt! Curtis Olson wrote: > The decision was made to go with vmap0 entirely. We gave up accuracy > around the coast lines, but we gained a much more consistent picture of > the world ... with no major missing bits and no overlapping sections. Thanks for jumping in with that explanation. Anyb

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread Curtis Olson
On Fri, Mar 21, 2008 at 11:00 AM, AnMaster wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA512 > > It does indeed look like 0.9.8 had best coast line. Why is it so much > worse in more recent > scenery? Wouldn't it be possible to get the same good coastline as in > 0.9.8? As with anything

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 It does indeed look like 0.9.8 had best coast line. Why is it so much worse in more recent scenery? Wouldn't it be possible to get the same good coastline as in 0.9.8? Regards, Arvid Norlander gerard robin wrote: | On jeu 20 mars 2008, gerard rob

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-21 Thread Ralf Gerlich
Hi all! gerard robin wrote: [SNIP] > You could notice that apt VHHH is now , not an island but on full ground area Thanks for the reports. For your information: From the VHHH-tile I was actually able to identify the actual trigger for the buggy tiles. The trigger does lie in the modifications.

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-20 Thread gerard robin
On jeu 20 mars 2008, gerard robin wrote: > On jeu 20 mars 2008, Alex Romosan wrote: > > Ralf Gerlich <[EMAIL PROTECTED]> writes: > > > Scenery V1.0.0 has been built using VMAP0 landmass and shoreline data. > > > > scenery v0.9.8 was also built with the vmap0 landmass and shoreline > > data. > > > >

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-20 Thread gerard robin
On jeu 20 mars 2008, Alex Romosan wrote: > Ralf Gerlich <[EMAIL PROTECTED]> writes: > > Scenery V1.0.0 has been built using VMAP0 landmass and shoreline data. > > scenery v0.9.8 was also built with the vmap0 landmass and shoreline > data. > > looking at: > http://mapserver.flightgear.org/openlayers

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-19 Thread Alex Romosan
Ralf Gerlich <[EMAIL PROTECTED]> writes: > Scenery V1.0.0 has been built using VMAP0 landmass and shoreline data. scenery v0.9.8 was also built with the vmap0 landmass and shoreline data. looking at: http://mapserver.flightgear.org/openlayers_sfobay.html?zoom=13&lat=37.86284&lon=-122.28796&layer

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-19 Thread Ralf Gerlich
Hello Gerard! gerard robin wrote: > But you understood i was only talking about the coastline near that place. > The nice curved shape of the bay which should be here with the little > peninsular ground (the name , Antibes , Juan-les-Pins, and two islands Ste > Marguerite and St Honoras). > In

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-19 Thread gerard robin
On mer 19 mars 2008, Ralf Gerlich wrote: > Hello all! > > gerard robin wrote: > > YES, which could be. > > however, regarding these Scenery ERRORS it is probably a generic bug , > > it is not a specific bug (Ralf could answer better than i can), so the > > list of the area where the coastline

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-19 Thread Ralf Gerlich
Hello all! gerard robin wrote: > YES, which could be. > however, regarding these Scenery ERRORS it is probably a generic bug , it > is > not a specific bug (Ralf could answer better than i can), so the list of the > area where the coastline is wrong will be very large. > > I can only say

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-19 Thread Jon Stockill
gerard robin wrote: > I can only say that, the right coastline is given by the tiles extracted from > > Scenery FG0.9.8. I suspect this is a GSHHS versus VMAP0 issue - I'm not sure which coastline was used for the 1.0.0 scenery though. Jon ---

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-19 Thread gerard robin
On mar 18 mars 2008, Anders Gidenstam wrote: > On Tue, 18 Mar 2008, gerard robin wrote: > > Hello, Ralf > > > > Could you check Hong Kong too. > > In Scenery 1.0 VHHH is now sitting on a huge ground area, which is not > > the case in real. > > Hi, > > What do you think about making a page on the

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-18 Thread LeeE
On Tuesday 18 March 2008 18:53, Frederic Bouvier wrote: > Selon LeeE : > > Actually, I think FG really _needs_ a proper bug-tracking > > system. > > There is this one : > http://sourceforge.net/tracker/?group_id=583&atid=100583 > > -Fred Aha - didn't know about that - thanks. Now we just have to

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-18 Thread Gijs de Rooy
what we could now I think and it may be more user-friendly. Gijs > Date: Tue, 18 Mar 2008 19:53:22 +0100> From: [EMAIL PROTECTED]> To: > flightgear-devel@lists.sourceforge.net> Subject: Re: [Flightgear-devel] > Scenery 1.0.0 coastline is not processed> > Selon LeeE :>

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-18 Thread Frederic Bouvier
Selon LeeE : > Actually, I think FG really _needs_ a proper bug-tracking system. There is this one : http://sourceforge.net/tracker/?group_id=583&atid=100583 -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-18 Thread LeeE
On Tuesday 18 March 2008 17:52, Anders Gidenstam wrote: > On Tue, 18 Mar 2008, gerard robin wrote: > > Hello, Ralf > > > > Could you check Hong Kong too. > > In Scenery 1.0 VHHH is now sitting on a huge ground area, > > which is not the case in real. > > Hi, > > What do you think about making a p

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-18 Thread Anders Gidenstam
On Tue, 18 Mar 2008, gerard robin wrote: > Hello, Ralf > > Could you check Hong Kong too. > In Scenery 1.0 VHHH is now sitting on a huge ground area, which is not the > case in real. Hi, What do you think about making a page on the wiki where scenery problems could be listed? Then, maybe, the

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-18 Thread gerard robin
On sam 15 mars 2008, Ralf Gerlich wrote: > Hi Gerard! > > gerard robin wrote: > > The coastline process is wrong (or not existing) here two snapshot near > > LFMN -first, that one with scenery 0.9.10 which was partly wrong (0.9.8 > > was better) > > http://pagesperso-orange.fr/GRTux/Scenery0.9.10.

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-15 Thread Ralf Gerlich
Hi Gerard! gerard robin wrote: > The coastline process is wrong (or not existing) here two snapshot near LFMN > -first, that one with scenery 0.9.10 which was partly wrong (0.9.8 was > better) > http://pagesperso-orange.fr/GRTux/Scenery0.9.10.jpg > > -second, the same one with scenery 1.0.0 >

[Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-15 Thread gerard robin
Hello, Coming back to computers, we have tried the last 1.00 scenery version. We are very disappointed with it. The coastline process is wrong (or not existing) here two snapshot near LFMN -first, that one with scenery 0.9.10 which was partly wrong (0.9.8 was better) http://pagesperso-orang