[Audyssey] Fwd: new rts version

2008-01-19 Thread william lomas
this sounds awsome Begin forwarded message: > From: SoundMUD <[EMAIL PROTECTED]> > Date: 20 January 2008 04:41:37 GMT > To: [EMAIL PROTECTED] > Subject: Re: new rts version > Reply-To: [EMAIL PROTECTED] > > > I really don't know when I will be able to release a new version. > >

[Audyssey] classic pipe on windows vista.

2008-01-19 Thread Yohandy
Has anyone managed to install classic pipe on vista? I can install classic troopinam, but not pipe, which is weird because they use the same components. any suggestions? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make c

[Audyssey] about the monty jumping bug.

2008-01-19 Thread Yohandy
Hey all, I've been playing montezuma's return on my vista machine, and I've noticed that I'm not experiencing that jumping bug where the player hangs in midair. it only happens on my XP machine. weird or what? Hope this is somewhat useful. --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread SoundMUD
Hi Thomas, About writing maps, the instructions for multiplayer maps are at: http://jlpo.free.fr/soundrts/mapmaking.htm But the way to build single player maps is undocumented yet, because the language is not ready enough. For example, today, a trigger to say that after 80 seconds the computer 1

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Dark
I agree with the sentiment, there are afterall places for general chat, but quite often topics such as the philosophies behind sited devs making accessible games and the atitude of vi gamers themselves can spill over, and though i agree gaming should be the main focus of the list, and topics whi

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread SoundMUD
Hi Cara, About the game interface, there are at least 2 kinds of selection: target and control, and there is a third selection: the order to give. Maybe some keys should be swapped, so it would be more logic, from left to right you would have fro example: select a unit, then select a target. But t

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
Okay, let's try this again, shall we?... http://jlpo.free.fr/soundrts/mapmaking.htm Smiles, CQ :) On Jan 19, 2008, at 5:46 PM, Cara Quinn wrote: > Hey Thomas, there's a link on the Sound RTS page a little way down > the page... -And here it is: > > Map making guide > > Have an awes

Re: [Audyssey] tarzan junior. anyone still have it?

2008-01-19 Thread Cory
nice nice - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 19, 2008 7:39 PM Subject: Re: [Audyssey] tarzan junior. anyone still have it? > Hi Corry, > I probably will at some point. One thing I am working on is testing ne

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Cory
I think it's a great idea! There's so many ppl that want it, why not? Rock, Cory - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 19, 2008 7:27 PM Subject: Re: [Audyssey] Audyssey ot group > Hi Raul, > I've had similar t

[Audyssey] Msg to Cara

2008-01-19 Thread Robin Kipp
Hi all, This msg is to Cara. Sorry for posting this here, but I sent you several private E-mails to which you didn't respond Cara. I think Earthlink maybe thinks my E-mail addy is spam, I don't know. Could you maybe check if my E-mails are in your spam filter? Thanks!!! Robin --- Gamers mailing l

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
Hey Thomas, there's a link on the Sound RTS page a little way down the page... -And here it is: Map making guide Have an awesome Saturday eve!... ROCK!!! Cara :) On Jan 19, 2008, at 4:21 PM, Thomas Ward wrote: > Hi Cara, > You mentioned building my own maps. Sounds great, but do you

Re: [Audyssey] Megaman clone was Robot games

2008-01-19 Thread blindguy250
Well you could do that. i.e. x event y sound using z extension. On Sat, 19 Jan 2008 20:16:29 -0500, Thomas Ward wrote: >Hi, >That is because Genesis 3D is not a game but an engine similar to, but >far more improved over, AGM. Asigning wav files to certain events etc >would be sort of difficult

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread SoundMUD
(I have accidentally sent the email too early. Here is the rest of the message.) Playing in a single player map is different from playing in a multiplayer map against the computer: the former is an asymmetric map, with a relatively still opponent, except for scripted attacks ; the latter is a bala

Re: [Audyssey] Megaman clone was Robot games

2008-01-19 Thread Thomas Ward
Hi, That is because Genesis 3D is not a game but an engine similar to, but far more improved over, AGM. Asigning wav files to certain events etc would be sort of difficult unless I add some external configuration file that the developer buying my engine could use to set the names of things etc.

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Thomas Ward
Hi Daren, If you know how to make an army of dragons let me know. I have managed to build the dragon's layer but can't make a dragon do to lack of gold and money in tutorial 3. Darren Harris wrote: > Hi thomas, > > Yes I see what you mean. Also the other point as well is the likes of > draggan

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread SoundMUD
Hi Thomas, Thanks for the feedback! Yes, the maps are really small. I especially realize this today because many bigger multiplayer maps have been made since the day I released the 3 single player maps. Even if you don't play multiplayer games, you can play on the multiplayer maps against the co

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread blindguy250
Yeah I'd moderate if you need mottorators. I'll join that list I guess how do we join? On Sat, 19 Jan 2008 19:46:39 -0500, Ryan Smith wrote: >Hi, >I'd be willing to moderate if you needed or wanted me. and couldn't >the >subject start with OT so people know it is off-topic, or do you thin

Re: [Audyssey] tomb raider

2008-01-19 Thread Thomas Ward
Hi Tim, Yeah, a combination lock would work, but I'd rather do something that is similar to the one in the game. The painted tials on the floor is a trick, and it is really fun trying to solve that particular puzzzle. That is why I'd like to try and make it accessible if possible. tim kilgore`

Re: [Audyssey] Megaman clone was Robot games

2008-01-19 Thread blindguy250
Why don't you have the option for Windows of SAPI and recorded speech for the rest of the game? On Sat, 19 Jan 2008 19:55:16 -0500, Thomas Ward wrote: >Hi Claudio, >Currently Genesis 3D is written in C-Sharp, but I am looking into the >possability of converting it to Java. The problem with por

Re: [Audyssey] Out of the games dimension

2008-01-19 Thread Thomas Ward
Hi, Yeah, multilanguage applications is something better for the Game Developers or blind programming list. Cara Quinn wrote: >Agreed thomas, switching languages is easy, for myself though, the > thing that I'm getting used to at the moment is interfacing two or > more languages in the sa

Re: [Audyssey] Megaman clone was Robot games

2008-01-19 Thread Thomas Ward
Hi Claudio, Currently Genesis 3D is written in C-Sharp, but I am looking into the possability of converting it to Java. The problem with porting Genesis to Java is Sapi support. I'd have to take away some of it's platform independants by including Microsoft Speech API support to support Sapi vo

Re: [Audyssey] Out of the games dimension

2008-01-19 Thread Thomas Ward
Hi Cara, To be honest I don't know. Some games like you speak of were not really my forte when i could see. I always gravitated to games with allot of action and violence such as Megaman, Double Dragon, Legend of Kage, etc... Which was a diference between my mom and I who shared the NES. Like al

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Ryan Smith
Hi, I'd be willing to moderate if you needed or wanted me. and couldn't the subject start with OT so people know it is off-topic, or do you think that will clutter up the list? I personally don't like Google or Yahoo Groups and Freelists would probably deny or ask for a payment if you use enoug

Re: [Audyssey] tarzan junior. anyone still have it?

2008-01-19 Thread Thomas Ward
Hi Corry, I probably will at some point. One thing I am working on is testing new games in Java and I will probably start off by testing some freebies in Java to test all the ins and outs of a multiplatform game before moving like Monte 2 to Java. Cory wrote: > yeh, go for it. Just a question,

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Thomas Ward
Hi Nicol, There were several reasons Kevin, Raul, and I decided to ban off topic posting, but one of the main ones is that the list already is a high traffic list. We decided since the list was for gaming that we would focus the list on gaming only, and let listers go elsewhere if they want to

Re: [Audyssey] Sound RTS Question for Mac

2008-01-19 Thread SoundMUD
Thanks, I didn't know that. So, on a Mac, the F 9 to F 11 keys are used by expose, and F 12 by the dashboard. From something I have read in another forum, for example World of Warcraft replaces these shortcuts when it starts and restores them when it stops. I won't probably do this, for it is proba

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Thomas Ward
Hi Cara, I know how to make a dragon in Sound RTS but the problem is finding enough gold to do it. Given the restrictions in the tootorials you can't really get enough gold to do it unless you cut spending on your army and put all that money into a castle and a dragon layer. Even then by ht eti

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Thomas Ward
Hi Raul, I've had similar thoughts as you have had. I have both the bandwidth and the space to add another list, but I question weather we really need a list for general chit chat. I guess given the number of users that have general computer tech questions that wouldn't hurt if I added a general

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Thomas Ward
Hi Cara, You mentioned building my own maps. Sounds great, but do you know where to get instructions on doing this? I want to begin writing maps for my own games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Thomas Ward
Hi, Quote I decided forever ago I didn't like that little tidbit they stuck in their terms of service that pretty much says anything and everything that passes through their servers, they can claim official ownership to. End quote Yes, it is definitely a breech of the listers intelectual property

[Audyssey] Sound RTS game menu prob fixed...

2008-01-19 Thread Cara Quinn
Hey All, for any Mac users, thanks to William's tip, I checked in system preferences in the options for Expose and Spaces and found that my F 10 key was mapped for an Expose function. So I remapped it to ctrl F 10 and all is now well with the game menu. thanks William, and have a grea

Re: [Audyssey] tarzan junior. anyone still have it?

2008-01-19 Thread Thomas Ward
Hi Yohandy, No, it is not too much trouble. I am running behind on things today, but I'll start a new free games section on the games download page for games like Self Destruct, TJ, and other games free but hard to find anywhere else. Yohandy wrote: > yay for beta 9! To answer your question, su

Re: [Audyssey] OTessey list

2008-01-19 Thread Greg
Hello, How do yu join. Thanks - Original Message - From: "Cara Quinn" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 19, 2008 1:05 PM Subject: [Audyssey] OTessey list > Hey All, I'm hoping this note is alright with the mods, in light of > the recent OT thread

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Zachary Kline
Hi, I must say I don't agree with majority opinion here. There are plenty of other forums for chatting about other topics and such if they become worthwhile. I think the Gaming list should remain Gaming-related. I don't mean to sound like a snob here. I acknowledge that the point m

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread shaun everiss
I have a solution to this, could part of say sales of blind games if all devs aggree or if some do anyway go toward keeping things going? Stuff costs loads here from us so I wouldn't donate much really however I am happy if some of the cash I spend on games goes towards keeping this site up. Naa

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread shaun everiss
I am on several lists, mp3s books gaming, etc including a chat list. However on said list although there was loads on it before not much goes through it these days. Yeah I do think that the gamers list should have a chat type list. At 05:44 a.m. 20/01/2008, you wrote: >Hi Raul, >Cara offered to se

[Audyssey] bopit file corrupt!

2008-01-19 Thread nicol
I've tried twice downloading the bopit game from lighttechinteractive but the setup file is corrupt. I am sure the download was complete because fire fox told me 100 percent complete. When I click on the setup file I get a screen with don't send, send error report and details. When I click on se

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Raul A. Gallegos
This is a question better asked to Kevin who is the list owner and I imagine it's better answered by him. When Tom and I accepted the responsibility of moderators for the list, it was the understanding that we would follow through with the guidelines which had already been set forth. Further mo

Re: [Audyssey] Out of the games dimension

2008-01-19 Thread Cara Quinn
thomas, I absolutely agree with you, but to take a bit of a different tach on this situation; could the termite game be more of a takeoff on certain simple but highly addictive games that sighted players often play while doing something else?... I.E. I can't think of the name right now,

[Audyssey] OTessey list

2008-01-19 Thread Cara Quinn
Hey All, I'm hoping this note is alright with the mods, in light of the recent OT threads... This will be my last one on this particular topic... I've created a new list upon ARi's suggestion and Dark's naming idea. the new list is called OTessey and is located at: http://groups.google

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Cory
it just cludders this list up for others that joind for gameing and gameing only - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 19, 2008 12:01 PM Subject: Re: [Audyssey] Audyssey ot group > Why do we need a separate list? > W

Re: [Audyssey] Out of the games dimension

2008-01-19 Thread Thomas Ward
Hi Ari, The game I was mentioning is Termite Torpedo and is available through American Printing House for the Blind. The reason I don't favor the game is it is very simplistic. More what I would consider a childrens game than a game for adults or serious hard core gamers. However, I have always

Re: [Audyssey] tarzan junior. anyone still have it?

2008-01-19 Thread Cory
yeh, go for it. Just a question, are you going to make some little free games yourself? Rock, Cory - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 19, 2008 3:08 AM Subject: Re: [Audyssey] tarzan junior. anyone still have

Re: [Audyssey] tomb raider

2008-01-19 Thread Thomas Ward
Hi William, Well, I hope Tomb Raider is challenging, but the games are more about puzzle solving and adventure than actually combat and battle. As for Montezuma's Return you haven't seen levels 7 through 11 yet and they are far more challenging than the first six. Unfortunately, do to difficulti

Re: [Audyssey] Megaman clone was Robot games

2008-01-19 Thread Claudio
Hello Thomas! Can i also create yava-games with the genesis-3d-engine? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/lis

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
yes, was thinking within the actual game though... Thanks muchly for the notey note!... Have a totally awesome day!... Smiles, Cara :) On Jan 19, 2008, at 8:31 AM, Karl wrote: > Hi, > As for the main menus, it is possible to use up/down arrows in the > menus, although the game doesn't

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
Ah, that's what I thought. I'm pretty far from that right now. lol! Have you been able to get a dragon going?... Smiles, Cara :) On Jan 19, 2008, at 9:01 AM, Darren Harris wrote: > No you need the lare, which takes quite a bit to upgrade to, but once > you've got it, my point is, you

Re: [Audyssey] Megaman clone was Robot games

2008-01-19 Thread Thomas Ward
Hi Bryan, Thanks. Though, if i actually do the Megaman clone I'd probably just use the existing Monte engine which has built in Sapi support etc already to go. Someday I'd like to port the Monte engine to Java, but at the moment after spending 18 months building it from scratch I hate to start o

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Darren Harris
No you need the lare, which takes quite a bit to upgrade to, but once you've got it, my point is, you could scrap everything else. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cara Quinn Sent: 19 January 2008 16:35 To: Gamers Discussion list Subject: Re

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread nicol
Why do we need a separate list? Why can't the moderators be a bit more lenient and allow certain other topics except gaming. Look how popular the topic of communication between blind and sighted people is, it's a topic people chat about frequently. What's the actual reason for limiting posts to

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Cara Quinn
The point here is that it's for *this* group's mmembers mainly. this approach is taken by a number of mailing lists so they have companion lists so that people who dont' want to read a lot of extraneous posts, like this one your'e reading now, can subscribe to the more focused list, an

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread ari
Hi Raul, Cara offered to set it up and moderate, that's great. I just, as you say, think that we as a community do have a sort of familiarity, and in a way, I for one do think it would be a bit different then any of those specialised lists. Before the Audyssey group did allow ot posts, but I agr

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Cara Quinn
James, the last time I tried to start a new group on Yahoo!, it required me to do the whole verification word bit and gave no audio link. As a matter of fact, I"m still waiting on two call backs / emails from them and it's going on three years! lol! -not holding my breath of course!

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Cara Quinn
-asked and answered... CQ :) On Jan 19, 2008, at 1:43 AM, James Homuth wrote: > Two questions. Why on Earth would anyone want to hand over all their > information to yet another google service? And secondly, why would > the Audyssey server need an off-topic list? Wouldn't it make more > sen

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
Correct me if I'm wrong, but it's not that easy just to 'make a bunch of dragons.' Of course though, if you've done it, please please please do let me know how, as I love love love dragons!... Smiles, Cara :) On Jan 19, 2008, at 2:10 AM, Darren Harris wrote: > Hi thomas, > > Yes I

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Karl
Hi, As for the main menus, it is possible to use up/down arrows in the menus, although the game doesn't mention it. Original message: > Hey Thomas, and Jean-Luc, and good morning All!!!... Happy > Saturday!... >thomas, wow, that's funny, I too, started playing Sound RTS this > past week

Re: [Audyssey] tomb raider

2008-01-19 Thread tim kilgore`
Hey tom, why not have, at the end of the level, a combo lock in which you have to put in some numbers in a certain order. Said numbers would be collected through the particular level along with whatever else that needs to be collected. Tim - Original Message - From: "Thomas Ward" <[EM

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread James Scholes
May I suggest that you also post this to other groups that can also sometimes get quite off-topic? Like the idea, but why limmet it to this group? -- From: "ari" <[EMAIL PROTECTED]> Sent: Friday, January 18, 2008 5:52 PM To: "Gamers Discussion

Re: [Audyssey] Out of the games dimension

2008-01-19 Thread Cara Quinn
Agreed thomas, switching languages is easy, for myself though, the thing that I'm getting used to at the moment is interfacing two or more languages in the same project... However, I'm sure this is now getting into the realm of the *huge fanfare* other list!!! lol! so I'll stop... Smil

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Cara Quinn
Hey Thomas, and Jean-Luc, and good morning All!!!... Happy Saturday!... thomas, wow, that's funny, I too, started playing Sound RTS this past week! lol! Go figure! Great minds!... anyway, you can actually create larger maps yourself, and I do believe that you may also be able

Re: [Audyssey] Sound RTS Question for Mac

2008-01-19 Thread Cara Quinn
Ah interesting. I only have F 12 set to do the dashboard thing and I like it that way, but will check this out a bit more and see what I come up with. Thanks for the tip!... Smiles, CQ :) On Jan 18, 2008, at 11:47 PM, william lomas wrote: > hi > > > reassign your dashbood keys from f

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread Raul A. Gallegos
I've been thinking this over a bit, but I'm still not decided. There are several things on my mind here, so keep reading if you are interested. On one hand, I can see how members of this list can stick together for discussing off-topic questions which are not game related, yet the familiarity o

Re: [Audyssey] tarzan junior. anyone still have it?

2008-01-19 Thread Yohandy
yay for beta 9! To answer your question, sure, if it's not too much trouble. thanks! - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 19, 2008 3:08 AM Subject: Re: [Audyssey] tarzan junior. anyone still have it? > Hi Yoh

[Audyssey] anyone familiar with mlb 06 the show

2008-01-19 Thread Liam Erven
I posted a while back that I had picked up a playstation 2. My cousins tossed me a copy of mlb 06 the show. I'm enjoying it and will deffinetly be recording a gameplay demo at some point. My only issue comes with having to actually move the ball with the left anologue stick to position it in

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread James Homuth
You can subscribe to Yahoo with an email address, too. You just can't start your own group there without an account. Same with Google. And I decided forever ago I didn't like that little tidbit they stuck in their terms of service that pretty much says anything and everything that passes throug

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread ari
Hi James, No, I do think that we do have sort of bonds as a gaming community, and it is a sort of audyssey community chat room, where if a topic becomes interesting, it just spills onto this list. Some people who sometimes just want to talk about something that was raised on audyssey, why on ear

Re: [Audyssey] Sound RTS Feedback and thoughts.

2008-01-19 Thread Darren Harris
Hi thomas, Yes I see what you mean. Also the other point as well is the likes of draggans make the game far to easy. You may as well just make a ton of draggans and go off and burn everything. The map does need to be bigger. Far bigger to my mind. I like to explore. I like to find my enemy not

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread James Homuth
Two questions. Why on Earth would anyone want to hand over all their information to yet another google service? And secondly, why would the Audyssey server need an off-topic list? Wouldn't it make more sense just to create a list for whatever topic wouldn't be appropriate for this one? Am I mak

Re: [Audyssey] Audyssey ot group

2008-01-19 Thread ari
OK guys, I don't know if the mods are willing to have it on the audyssey server, but I'll go ahead and create one on google groups tomorrow if I hear nothing. What shall we call it, Dark's name was cool. If anyone actually wants to be a moderator I'd be happy to make them that, I think the only

Re: [Audyssey] Out of the games dimension

2008-01-19 Thread ari
Hi Thomas, What game is this that you're talking about where you thought it wasn't developed properly and why? I've never heard of this torpedo game? Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update

Re: [Audyssey] tarzan junior. anyone still have it?

2008-01-19 Thread Thomas Ward
Hi Yohandy, I have three PB Games. Ihave Tarzan Junior, Dark Destroyer, and Duckblaster. Do you want me to post them to the USA Games site? I'm uploading Monte Beta 9 tomorrow and I can easily add them to the download page at the same time. Yohandy wrote: > Well now that I've installed many ga

Re: [Audyssey] Out of the games dimension

2008-01-19 Thread Thomas Ward
Hi, I guess the best answer I can supply is practice and experience. Plus being educated at a university helped allot in understanding the fundemental design and methodology behind programming software for a living. You see, once you understand the fundimentals behind how a program operates, an