Re: [Audyssey] A mark of excellence in a developer.

2011-04-25 Thread Richard Sherman
Hi, There is a few problems with having an unlimited party. The most significant is that you can only have up to 99 items in your inventory. So if you have too many characters, you cannot put enough armor on them, or give them enough weapons to wield. And yet still have potions,scrolls, and

Re: [Audyssey] A mark of excellence in a developer.

2011-04-25 Thread dark
that's another reason I look forward to jason including larger party size in the game, sinse then he can balance things accordingly, scoring and hopefully enemy party size included. Personally, I'd rather play more characters facing more enemies than just more characters facing the same

Re: [Audyssey] Python resources

2011-04-25 Thread Jim Kitchen
possibly somewhat o/t Hi Thomas, Thank goodness that not all programming languages are exactly the same as C. Well if they were, they would be C. But seriously I have always liked a Basic programming language and the C languages just look like gobbledygook to me. So if even Basic languages

Re: [Audyssey] the fun of slot machines - Re: USA Blackjack

2011-04-25 Thread Jim Kitchen
Hi Ken, My slot machine only announces the center (win) row. The f1 key will then announce the row above and the f3 the row below. But, so, until you use the f1 key, you would not know if you should nudge the wheel or not. And truthfully my slot machine is just like the ones that I used to

Re: [Audyssey] a good publicity opportunity

2011-04-25 Thread Jim Kitchen
Hi Michael, I did write to Rennata Lopez Friday. So hopefully you all might use a game or two of mine. BFN Jim It is easier to get forgiveness than permission. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] Developing a game

2011-04-25 Thread Imbar Golt
Fascinating description, Thomas. Cheers, Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: Thomas Ward thomasward1...@gmail.com To: kimfr...@verizon.net; Gamers Discussion list gamers@audyssey.org Sent: Monday, April 25, 2011 5:54 AM Subject: Re: [Audyssey]

Re: [Audyssey] Developing a game

2011-04-25 Thread shaun everiss
Hmmm I am not a dev, but I have a fair idea on what is involved. Take soundrts, this is a grid based environment with letters a-z at the the vertical axis and 1 through till hmmm probably infinate numbers on the horisontal. so 26 by whatever. You have objects and free spaces to build

[Audyssey] Showdown online?

2011-04-25 Thread Philip Bennefall
Hi all, I am just writing to ask whether any of you would be interested in an online version of the Showdown game? Naturally you would also be able to play against the computer on many difficulty levels, but the main atraction of the game would be that you could play online. I would use some

Re: [Audyssey] Showdown online?

2011-04-25 Thread Ian McNamara
Hi philip yes i love sports games count me in. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

Re: [Audyssey] Monkey Business wild west level

2011-04-25 Thread Alfredo_The_Music_maker
Actually, I would like that level too, as well as the this old town or something like that. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Found two more gamepads.

2011-04-25 Thread Phil Vlasak
Hi Ron, For the f510, Go to amazon, Logitech Rumble Gamepad F510 with Dual Vibration Motors 4.7 out of 5 stars $32.24 http://www.amazon.com/Logitech-Rumble-Gamepad-Vibration-Motors/dp/B003VAM392 - Original Message - From: Ron Kolesar kolesar16...@roadrunner.com To: Audyssey

Re: [Audyssey] Found two more gamepads.

2011-04-25 Thread Thomas Ward
Hi Ron, Since I have never owned either one of these gamepads I can't really tell you how well they perform but I can say as a developer that joystick support in games is usually pretty generic. All of the real support/handling of the device is either through Microsoft's DirectInput library or

Re: [Audyssey] Monkey Business wild west level

2011-04-25 Thread Thomas Ward
Hi Sky, The file you need to find and copy is Oldwest.map. It usually gets placed in something like c:\Users\Thomas\App Data\Roming\Monkey Business or something like that. At least that's where I found it on Win 7. You copy the Oldwest.map file into the Monkey Business folder with the rest of

Re: [Audyssey] Developing a game

2011-04-25 Thread Thomas Ward
Hi Kim, Well, those are certainly some valid points. You are right many roll playing games are all too often about kill, hunt for treasure, and kill some more. I usually like games with some real exploration in them. I don't mind fighting, but would like to see games with a little more

Re: [Audyssey] Python resources

2011-04-25 Thread Thomas Ward
Hi Jim, Yeah, you know what they say. Different strokes for different folks. On 4/25/11, Jim Kitchen j...@kitchensinc.net wrote: possibly somewhat o/t Hi Thomas, Thank goodness that not all programming languages are exactly the same as C. Well if they were, they would be C. But seriously

Re: [Audyssey] the fun of slot machines - Re: USA Blackjack

2011-04-25 Thread Charles Rivard
They've taken a lot of the fun out of slot machines, especially in California the last time I was there. Instead of placing coins or bills into the machine, you press a button for each coin or bill. Instead of pulling a handle, you press a button. And you don't get a lot of noise, no coins

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-25 Thread Thomas Ward
Hi Hayden, Well, your confusion is do in large part to the fact you are comparing two different meanings of the word runtime. In general the word runtime simply means a dependency or compiled library or executable rrequired by a certain program. This meaning of runtime has absolutely nothing to

Re: [Audyssey] the fun of slot machines - Re: USA Blackjack

2011-04-25 Thread Thomas Ward
Hi Charles, You definitely got that right. Everything is so digital now they have taken a lot of fun out of the old mechanical operated slot machines. If I want a digital slot machine I can sit home and play Jim's Casino all day long. At least it sounds like areal slot machine were the ones at

Re: [Audyssey] Derek the Claric

2011-04-25 Thread Darren Duff
the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6068 (20110424) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6069 (20110425) information _ This message

[Audyssey] A Huge Letter of Appreciation

2011-04-25 Thread Ron Kolesar
Hello to my fellow gamers. I first want to thank Kay for her help with the USB controller. I also want to thank Kay for her explanation of the layout for the unit and also for the link for down loading the software for windows 64 if needed. Not only I, but other subscribers who are also looking

Re: [Audyssey] Showdown online?

2011-04-25 Thread Hayden Presley
Hi Philip, Most definitely. I have always enjoyed Showdown, mainly for the sounds which I thought were excellent. The gameplay is also excellent; I'd definitely buy it. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

[Audyssey] No fighting games.

2011-04-25 Thread Imbar Golt
Hi, Are there any action or adventure games without fighting? I am asking following Thomas's comments about a game that used to be without combat and now is getting more and more violent. Cheers, Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] Showdown online?

2011-04-25 Thread Yohandy
definitely. online based audio games is something we need more of, and I'm willing to support the developers that make it happen - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 25, 2011 5:52 AM Subject:

Re: [Audyssey] No fighting games.

2011-04-25 Thread Thomas Ward
Hi Imbar, Actually, you misunderstood my comments about Srith. The game I was talking about Sryth, always did have some fighting/combat in it, but there was a lot of exploration as well to make up for the violence and combat. However, the most recent additions to the game are almost exclusively

Re: [Audyssey] No fighting games.

2011-04-25 Thread Imbar Golt
Cheers, Thomas. I am also looking for more realistic exploration games if they exist. Cheers, Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 25, 2011 6:41 PM

Re: [Audyssey] USA Blackjack

2011-04-25 Thread jason
Ok Jim sounds that's good you are still making games keep them coming ok On 4/21/2011 6:32 PM, Jim Kitchen wrote: Hi Jason, Awesome Homer is going to be more appropriate for all ages. I will have to see what kind of idea I can come up with after that for another adult game. BFN Jim

Re: [Audyssey] story mode recording

2011-04-25 Thread Tom Randall
Oh ok gotcha. Thanks for the clarification. I'm doing well enough today that I think I may be up to going down there and getting my copy assuming they are not out of stock already. On a more practical note, how are you learning the various combos and moves for this? I'm assuming there probably

Re: [Audyssey] the fun of slot machines - Re: USA Blackjack

2011-04-25 Thread dark
There used to be a really old 60's style one arm bandit in an arcade in skegness at the seaside over here. I've never bothered playing the slot machines with the buttons and tickits and such you mention charles, but that one was great fun. Beware the grue! Dark. - Original Message -

Re: [Audyssey] Monkey Business wild west level

2011-04-25 Thread Sky Mundell
Hello Thomas I did what you suggested and it does work, the only limitation, however is if you hit the load game option on the level it takes you into the surth n turth one -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward

Re: [Audyssey] Showdown online?

2011-04-25 Thread Desiree Oudinot
Count me in as someone who's interested. I always liked that game, and human speech would be a huge improvement. I'll definitely support it. On 4/25/11, Yohandy yohand...@gmail.com wrote: definitely. online based audio games is something we need more of, and I'm willing to support the

[Audyssey] mk tutorial list

2011-04-25 Thread Yohandy
this was actually written by an online friend of mine I met through a gamefaqs faq. interesting how things happen this way. anyhow, here you go! any thanks direct them to him and I'll let him know. I'll also point out that he has a ps3, so he wrote the buttons from that point of reference.

Re: [Audyssey] mk tutorial list

2011-04-25 Thread Clement Chou
Tell your friend thanks from me... I'm also on the gamefaqs boards, but don't interact with people off the boards... I mainly just post things. This is helpful though. At 12:04 PM 25/04/2011, you wrote: this was actually written by an online friend of mine I met through a gamefaqs faq.

Re: [Audyssey] mk tutorial list

2011-04-25 Thread Yohandy
actually, he had written some faqs and I emailed him to thank him and such. that's how it all started. I actually don't like the gamefaqs boards much. lots of bashing goes on in there lol - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list

Re: [Audyssey] mk tutorial list

2011-04-25 Thread Clement Chou
That much is true. But most of it's pretty entertaining to watch... and sometimes you just can't resist adding a bit more fuel to the fire. Nothing outright nasty... just the little comments. lol. At 12:43 PM 25/04/2011, you wrote: actually, he had written some faqs and I emailed him to thank

Re: [Audyssey] No fighting games.

2011-04-25 Thread Bryan Peterson
I don't know. Rhaknar's Mad still puts a lot of emphasis on exploration and puzzle solving. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 25, 2011 9:41 AM Subject:

Re: [Audyssey] Showdown online?

2011-04-25 Thread Shane Lowe
I'd defenitly purchase it. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 25, 2011 5:52 AM Subject: [Audyssey] Showdown online? Hi all, I am just writing to ask whether any of you would be

Re: [Audyssey] Showdown online?

2011-04-25 Thread Clement Chou
Definitely interested... I haven't played showdown in ages, and I miss standing around the table and watching people go at it. One request though... would it be possible to make it a bit more complex? Including but not limitted to having the pace move a bit faster? lol. Thanks. At 02:27 PM

Re: [Audyssey] Showdown online?

2011-04-25 Thread Charles Rivard
Offhand, by the title, I don't recall the game, although I do agree that we should support more online games when they are of desired quality and are of interest. --- Shepherds are the best beasts! - Original Message - From: Shane Lowe shanel...@insightbb.com To: Philip Bennefall

Re: [Audyssey] No fighting games.

2011-04-25 Thread Shane Lowe
How about l-works's super egg hunt. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 25, 2011 11:41 AM Subject: Re: [Audyssey] No fighting games. Hi Imbar, Actually, you misunderstood my comments

Re: [Audyssey] No fighting games.

2011-04-25 Thread Imbar Golt
thanks. Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: Shane Lowe shanel...@insightbb.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 26, 2011 12:38 AM Subject: Re: [Audyssey] No fighting games. How about l-works's super egg hunt.

[Audyssey] how to stop the whining: was Re: Derek the Claric

2011-04-25 Thread The Addictor
Well, you know how to stop all that whining and complaining? Simple. Just abandon your game. Then you'll hear how great and wonderful it is. As much as I like Self District for example, it's nothing compared to current projects such as MOTA or even Battle Zone--but since it's gone people

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-25 Thread The Addictor
Well, as for me, the only reason I want to learn a new language is because the 3d audio for Directx with vb6 sucks... real bad... and Doppler doesn't work, and neither do the sound cones. I'm just not really up for learning a whole new language honestly. There are things I really want to see

Re: [Audyssey] Showdown online?

2011-04-25 Thread shaun everiss
hmmm online stuff would rock. But I just don't think I'd have the time or much time to play the game. At 09:52 p.m. 25/04/2011, you wrote: Hi all, I am just writing to ask whether any of you would be interested in an online version of the Showdown game? Naturally you would also be able to

Re: [Audyssey] Unleash Your Potential!

2011-04-25 Thread The Addictor
Hey now, punching your computer just before you are knocked out does not count as victory. If there is an online mode, I'll se you in the ring lol Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion

Re: [Audyssey] Derek the Claric

2011-04-25 Thread The Addictor
1. I go into the cave and find one of the power cubes and kill one of the two bats usually and get another power cube but it appears that the door needs five of them. Where do I find the others at? You don't--it's a demo. Also does anyone else have this problem? If I move to fast and walk into

Re: [Audyssey] Derek the Claric

2011-04-25 Thread The Addictor
s p o i l e r s p a c e There is only one, then you get past the floor switch and you'll find the boss. Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April

Re: [Audyssey] Derek the Claric

2011-04-25 Thread The Addictor
s p o i l e r s p a c e Get all 15 crystals. Then go up to the switch, hit space and press control as fast as you can to shock it. Then you can get by. Calling it a switch was a bit of a misnomer. Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Darren Duff

[Audyssey] Harmonix CEO Donates $10,000 to AbleGamers

2011-04-25 Thread Yohandy
I always said that Harmonix definitely has interest in making games accessible, and this should be proof of that. I can't stress this enough guys, this is one of the only companies that even cares about access for gamers with all types of disabilities, or that's willing to do anything about

[Audyssey] Has anyone else found this bug in Phrase madness

2011-04-25 Thread The Addictor
Nicole reported to me that when she tried playing the Phrase Madness demo, she gets an error stating that the file pachRocorderDesktop could not be found. Have any of you found this bug? Have any of you even tried the demo yet? Thanx Ken Downey The Addictor www.TheAddictor.com --- Gamers

Re: [Audyssey] Derek the Claric

2011-04-25 Thread Bryan Peterson
That's what I thought. But people kept talking about two. We are the Knights who say...Ni! - Original Message - From: The Addictor kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 25, 2011 5:42 PM Subject: Re: [Audyssey] Derek the Claric s

Re: [Audyssey] Has anyone else found this bug in Phrase madness

2011-04-25 Thread Hayden Presley
Hi Ken, The answers to your questions are, respectively, no and yes. I haven't found any bugs as of yet. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of The Addictor Sent: Monday, April 25, 2011 7:44 PM To:

Re: [Audyssey] Showdown online?

2011-04-25 Thread Hayden Presley
Hi Shaun, If you've played Showdown, you'll know you don't exactly need hours to play it. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Monday, April 25, 2011 6:14 PM To: Philip Bennefall;

Re: [Audyssey] how to stop the whining: was Re: Derek the Claric

2011-04-25 Thread Hayden Presley
Hi Ken, Are you talking about Extant? That's the only one I can think of that fits that description As for that, there is a big difference; there is really nothing at all to do in that game vs something like Science Invasion which does begin with a kind of storyline. Best Regards, Hayden

Re: [Audyssey] Moderator Inquiry was Code Factory

2011-04-25 Thread Hayden Presley
Hi, No, it must be you who is out of the loop. I click on that link, and get taken to android for the blind Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Trouble Sent: Thursday, April 21, 2011 9:08 AM To:

Re: [Audyssey] Python resources, possibly somewhat o/t

2011-04-25 Thread Thomas Ward
Hi Ken, There is an alternative to DirectX. There is FMOD Ex which you could include in free games for no cost to the developer. It only has t be licensed if it is apart of a commercial title or integrated into a commercial game engine etc. It is a Windows com component so you can use it with

Re: [Audyssey] No fighting games.

2011-04-25 Thread Thomas Ward
Hi Bryan, What's this game? I've never heard of that one. On 4/25/11, Bryan Peterson bpeterson2...@cableone.net wrote: I don't know. Rhaknar's Mad still puts a lot of emphasis on exploration and puzzle solving. We are the Knights who say...Ni! --- Gamers mailing list __

[Audyssey] muds and mush games

2011-04-25 Thread Jess Varnell
Hi. I have vip mud and it comes with some games, but where do I go to find others, both muds and mush games? Any help would be appreciated. Thanks much. Jess --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make