Hi Cara,
Coolness. I'll have to look into this further. :D
On 4/3/2012 1:40 AM, Cara Quinn wrote:
Hi Thomas, you would need to create a basic app in XCode on a Mac, but that is
as simple as opening XCode and creating a new project. Once you do that, you
can use any number of interpreters.
Ten years? Are you really out of touch that bad?
Those things are what is on market now. The PDA thing is dead and gone.
I do think that win8 probably works better on a
phone or tablet, because of them being touch devices.
At 12:29 AM 4/4/2012, you wrote:
I aggree.
Ms likes to create
Hi Shaun,
You are a bit behind the times. Tablet PCs are already very popular, and
we don't have to wait 10 years to see them dominate the market. Apple's
iPad, for example, is doing very well in the tablet market and other
software developers like Microsoft and Canonical are attempting to
Its to bad that the new metro system at least on desktops is quite
hard to navigate and quite clunky though.
At 06:32 p.m. 4/04/2012 -0400, you wrote:
Hi Shaun,
You are a bit behind the times. Tablet PCs are already very popular,
and we don't have to wait 10 years to see them dominate the
Hi Thomas, wow, I wasn't aware Win 8 was as crazy as that.
I thought they were supposed to be doing a big push for accessibility and are
supposedly developing their own screen reader a'la Voiceover?… Yes?…
Anyway, on the subject of Mac / iOS, remember that all the dev tools are free
so yes, it
Hi Cara,
Yes, Microsoft is working on improved accessibility by updating Narrator
to be more like VoiceOver, but the beta I've seen still isn't quite
VoiceOver quality. Although, some of the new voices like Microsoft David
are certainly better than some of their older Sapi voices.
They've
FYI, have a listen,
-Forwarded Message-
From: John J Herzog [mailto:johnjher...@gmail.com]
Sent: Sunday, March 25, 2012 1:12 AM
Subject: windows 8 narrator, provides hype and not hope
Hello everyone,
I just completed a podcast explaining how narrator works in the new
windows 8. Here is
I aggree.
Ms likes to create something that is really awesome then shoot
themselves in the rear either in the current os or sometimes along the way.
On that note I don't know why ms just gets rid of its magnifier and
narater and use free opensource stuff like nvda and a magnifier it
doesn't
Discussion list gamers@audyssey.org
Sent: Monday, April 02, 2012 6:04 AM
Subject: Re: [Audyssey] tips on programming
Hi Philip,
Yeah, I see. You have a good point there. I didn't really think about it
that way, but you are right. I could have just stated features x, y, and
z and left it at that rather
You know, does Apple only let you code games in Objective C? That's kind of a
slap in the face to people who prefer other languages such as Python. I'm in
the Mac dev program so I'd love to create a game, but I can't get my head
around BGT, which means I won't be able to get my head around
Orin, I don't know if things have changed at all over the past few years, but
when I was developing I-phone stuff you could only write it with Objective C.
It's not that bad but yes, if you struggled with BGT then I can see why you
wouldn't care much for Objective C.
You know, does Apple
Hi Philip,
Thanks. Hopefully this project will turn out as good as it sounds. At
this point its as much experimental as based on background research.
this will be the first time an audio game developer will be considering
using SDL, the Simple Direct Media Layer, as a core part of an audio
Orin, Is that a question or a statement? ;)
No, you can use other languages. However depending on what they are, they may
need to be interpreted into Obj C.
For example, I can place lines of C++ code right in the middle of my Obj C code
and it works just fine. Not all languages will behave
Hi Cara,
Yeah, but I can't just write a program in Java or Python on my Linux box
and slap it on my iPhone right? I still have to end up creating some app
using Object C and the iOS SDK or it won't work. At least that's my
understanding of iOS development as it currently stands.
On
Hi Cara,
Wow! I had no idea that there were that many blind iPhone users. I knew
they were becoming popular, people have mentioned them a lot on lists,
but definitely I underestimated the actual size of those who own and use
them. Which goes to show that there is a substantial market that is
Hmm. Yet they add machine support to their VmWare Fusion so you can virtualize
Mac on another Mac. How convenient…
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Apr 2, 2012, at 3:51 PM, Thomas Ward wrote:
Hi Orin,
Unfortunately, the only way to
Hi Orin,
Yeah, but I guess as long as it is on their own hardware Apple doesn't
care. They just get piffy with people who have non-apple hardware
attempting to virtualize Mac OS along side Linux or Windows. As long as
people pay for the software why should they care if it is on a Toshiba,
Hi Thomas, you would need to create a basic app in XCode on a Mac, but that is
as simple as opening XCode and creating a new project. Once you do that, you
can use any number of interpreters.
Here's a link to a Python interpreter on the Apple App Store.
Well Ryan is not far off on his thoughts for platform. If you would
think a moment. Just where do the majority of the blind or disabled
get there computer/ The go to the government and orgs. Witch have
contracts with FS and that means windows based computers. Not many
orgs want to go against
, March 31, 2012 10:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tips on programming
Hi Ryan,
Well, that is debatible, and to be honest is a bit bias. What I mean by
that is you are assuming that everyone uses
Windows and that Mac OS and Linux users aren't included in this
discussion
Hi Philip,
My apologies regarding the tone of my prior message. It came off a bit
harsher than I had intended. I've always admired the work you've done
with BGT, but at the same time I do get a bit frustrated about the fact
its now the first thing everyone thinks of when anyone mentions game
@audyssey.org
Sent: Sunday, April 01, 2012 7:30 PM
Subject: Re: [Audyssey] tips on programming
Hi Philip,
My apologies regarding the tone of my prior message. It came off a bit
harsher than I had intended. I've always admired the work you've done
with BGT, but at the same time I do get a bit
Hi Trouble,
What you say is certainly true, but I think you missed the point I was
attempting to make. Dakotah had asked about the possibility of
cross-platform development and I merely wanted to point out that BBGT
would not fulfill this requirement. Weather developing games for Mac,
Hi Ryan,
Let's not turn this into an argument as that was not my intent. What I
was intending to say is that there are other options besides BGT, and I
feel that people should not automatically suggest BGT without at least
giving some other options a mention as well.
Have I recommended BGT
Hi Philip,
I'm not sure how I might have worded things better, but my comments in
my news letter weren't intended to be a put down or to discredit BGT.
What I was attempting to do is point out what limitations exist in BGT
and point out that Open G3D is being written to address some of those
02, 2012 12:43 AM
Subject: Re: [Audyssey] tips on programming
Hi Philip,
I'm not sure how I might have worded things better, but my comments in
my news letter weren't intended to be a put down or to discredit BGT.
What I was attempting to do is point out what limitations exist in BGT
and point
Hi trouble, I know your sentiments seem correct in your assertion about the
amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share
something.
Perhaps you already know I moderate two lists for visually impaired Mac / iOS
users. On only one of those lists alone there are at
Hi Cara,
Wow! Thanks for sharing. I wasn't aware the Mac and iOS community was
that large either. However, I do know where you are coming from though.
The Linux community is often under rated here as well because I've
gotten to know people over on the Orca List, the Speakup List, Emacspeak
Ward
thomasward1...@gmail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 02, 2012 12:43 AM
Subject: Re: [Audyssey] tips on programming
Hi Philip,
I'm not sure how I might have worded things better, but my comments in
my news letter weren't intended
Hi Thomas, yes, as of right now, not including some members I've not approved
yet, we have 1238 people on VIPhone which is the iOS users' list.
So yes, there is most definitely a thriving community here and mine is just one
list! :)
So I'd honestly encourage anyone who has thought of
PM
Subject: Re: [Audyssey] tips on programming
I usually don't like doing this, but I will. First, where can I get
your helicopter sim? I miss flying my little helicopters.
Also, though I know this has been asked before, and I don't really
like revisiting, but I'm fairly confused, because
Hi Dakotah,
Q: What is the best programming language out there? What language meets
the following needs the best?
A: Well, Its not a matter of any certain language being the best but
more weather it fulfills your personal requirements. Ask ten different
programmers which they personally
Hi Ken,
Well, I for one will whole heartedly agree there is nothing quite like
getting your little paws on some source code and playing around with it.
Even though I took professional courses on programming that didn't give
me any kind of practical experience. I did a fair amount of grabbing
, networking, and a lot
more. You can find it at:
http://www.blastbay.com/bgt.php
Kind regards,
Philip Bennefall
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 31, 2012 10:30 PM
Subject: Re: [Audyssey] tips
: Saturday, March 31, 2012 3:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tips on programming
Hello Dakotah,
Another option, if you are looking at audio games exclusively, is BGT. It
fulfills all the criteria you specified. It only runs on Windows, but has
been confirmed to work well on Xp
Hi Philip,
I think he was interested in a more cross-platform friendly solution as
he specifically mentioned that in his initial post. Therefore BGT, as
good as it is, wouldn't fulfill this requirement.
Cheers!
On 3/31/2012 4:58 PM, Philip Bennefall wrote:
Hello Dakotah,
Another option,
Hi Ryan,
Well, that is debatible, and to be honest is a bit bias. What I mean by
that is you are assuming that everyone uses
Windows and that Mac OS and Linux users aren't included in this
discussion. As I recall the initial message asked what language or
languages would be good for writing
...@gmail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 01, 2012 5:08 AM
Subject: Re: [Audyssey] tips on programming
Hi Philip,
I think he was interested in a more cross-platform friendly solution as
he specifically mentioned that in his initial post
I agree, Jeremy. What I did, since though I knew QBasic I didnt know VB at
all, was to simply start modifying an open-source game, Chopper Patrol.
Little by little, I modified it, and voila--Enemy Attack was born. Soon
after that, I had to start from scratch. I wanted a whole new style of
I usually don't like doing this, but I will. First, where can I get
your helicopter sim? I miss flying my little helicopters.
Also, though I know this has been asked before, and I don't really
like revisiting, but I'm fairly confused, because there's so many out
there.
What is the best
You can get Heli from
www.thePionEar.net
HTH
- Original Message -
From: Dakotah Rickard dakotah.rick...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 30, 2012 9:33 PM
Subject: Re: [Audyssey] tips on programming
I usually don't like doing this, but I
Subject: Re: [Audyssey] tips on programming
I usually don't like doing this, but I will. First, where can I get
your helicopter sim? I miss flying my little helicopters.
Also, though I know this has been asked before, and I don't really
like revisiting, but I'm fairly confused, because there's so
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