Re: [Audyssey] tips on programming

2012-04-06 Thread Thomas Ward
Hi Cara, Coolness. I'll have to look into this further. :D On 4/3/2012 1:40 AM, Cara Quinn wrote: Hi Thomas, you would need to create a basic app in XCode on a Mac, but that is as simple as opening XCode and creating a new project. Once you do that, you can use any number of interpreters.

Re: [Audyssey] tips on programming

2012-04-04 Thread Trouble
Ten years? Are you really out of touch that bad? Those things are what is on market now. The PDA thing is dead and gone. I do think that win8 probably works better on a phone or tablet, because of them being touch devices. At 12:29 AM 4/4/2012, you wrote: I aggree. Ms likes to create

Re: [Audyssey] tips on programming

2012-04-04 Thread Thomas Ward
Hi Shaun, You are a bit behind the times. Tablet PCs are already very popular, and we don't have to wait 10 years to see them dominate the market. Apple's iPad, for example, is doing very well in the tablet market and other software developers like Microsoft and Canonical are attempting to

Re: [Audyssey] tips on programming

2012-04-04 Thread shaun everiss
Its to bad that the new metro system at least on desktops is quite hard to navigate and quite clunky though. At 06:32 p.m. 4/04/2012 -0400, you wrote: Hi Shaun, You are a bit behind the times. Tablet PCs are already very popular, and we don't have to wait 10 years to see them dominate the

Re: [Audyssey] tips on programming

2012-04-03 Thread Cara Quinn
Hi Thomas, wow, I wasn't aware Win 8 was as crazy as that. I thought they were supposed to be doing a big push for accessibility and are supposedly developing their own screen reader a'la Voiceover?… Yes?… Anyway, on the subject of Mac / iOS, remember that all the dev tools are free so yes, it

Re: [Audyssey] tips on programming

2012-04-03 Thread Thomas Ward
Hi Cara, Yes, Microsoft is working on improved accessibility by updating Narrator to be more like VoiceOver, but the beta I've seen still isn't quite VoiceOver quality. Although, some of the new voices like Microsoft David are certainly better than some of their older Sapi voices. They've

Re: [Audyssey] tips on programming

2012-04-03 Thread Trouble
FYI, have a listen, -Forwarded Message- From: John J Herzog [mailto:johnjher...@gmail.com] Sent: Sunday, March 25, 2012 1:12 AM Subject: windows 8 narrator, provides hype and not hope Hello everyone, I just completed a podcast explaining how narrator works in the new windows 8. Here is

Re: [Audyssey] tips on programming

2012-04-03 Thread shaun everiss
I aggree. Ms likes to create something that is really awesome then shoot themselves in the rear either in the current os or sometimes along the way. On that note I don't know why ms just gets rid of its magnifier and narater and use free opensource stuff like nvda and a magnifier it doesn't

Re: [Audyssey] tips on programming

2012-04-02 Thread Philip Bennefall
Discussion list gamers@audyssey.org Sent: Monday, April 02, 2012 6:04 AM Subject: Re: [Audyssey] tips on programming Hi Philip, Yeah, I see. You have a good point there. I didn't really think about it that way, but you are right. I could have just stated features x, y, and z and left it at that rather

Re: [Audyssey] tips on programming

2012-04-02 Thread Orin
You know, does Apple only let you code games in Objective C? That's kind of a slap in the face to people who prefer other languages such as Python. I'm in the Mac dev program so I'd love to create a game, but I can't get my head around BGT, which means I won't be able to get my head around

Re: [Audyssey] tips on programming

2012-04-02 Thread Jeremy Kaldobsky
Orin, I don't know if things have changed at all over the past few years, but when I was developing I-phone stuff you could only write it with Objective C. It's not that bad but yes, if you struggled with BGT then I can see why you wouldn't care much for Objective C. You know, does Apple

Re: [Audyssey] tips on programming

2012-04-02 Thread Thomas Ward
Hi Philip, Thanks. Hopefully this project will turn out as good as it sounds. At this point its as much experimental as based on background research. this will be the first time an audio game developer will be considering using SDL, the Simple Direct Media Layer, as a core part of an audio

Re: [Audyssey] tips on programming

2012-04-02 Thread Cara Quinn
Orin, Is that a question or a statement? ;) No, you can use other languages. However depending on what they are, they may need to be interpreted into Obj C. For example, I can place lines of C++ code right in the middle of my Obj C code and it works just fine. Not all languages will behave

Re: [Audyssey] tips on programming

2012-04-02 Thread Thomas Ward
Hi Cara, Yeah, but I can't just write a program in Java or Python on my Linux box and slap it on my iPhone right? I still have to end up creating some app using Object C and the iOS SDK or it won't work. At least that's my understanding of iOS development as it currently stands. On

Re: [Audyssey] tips on programming

2012-04-02 Thread Thomas Ward
Hi Cara, Wow! I had no idea that there were that many blind iPhone users. I knew they were becoming popular, people have mentioned them a lot on lists, but definitely I underestimated the actual size of those who own and use them. Which goes to show that there is a substantial market that is

Re: [Audyssey] tips on programming

2012-04-02 Thread Orin
Hmm. Yet they add machine support to their VmWare Fusion so you can virtualize Mac on another Mac. How convenient… Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Apr 2, 2012, at 3:51 PM, Thomas Ward wrote: Hi Orin, Unfortunately, the only way to

Re: [Audyssey] tips on programming

2012-04-02 Thread Thomas Ward
Hi Orin, Yeah, but I guess as long as it is on their own hardware Apple doesn't care. They just get piffy with people who have non-apple hardware attempting to virtualize Mac OS along side Linux or Windows. As long as people pay for the software why should they care if it is on a Toshiba,

Re: [Audyssey] tips on programming

2012-04-02 Thread Cara Quinn
Hi Thomas, you would need to create a basic app in XCode on a Mac, but that is as simple as opening XCode and creating a new project. Once you do that, you can use any number of interpreters. Here's a link to a Python interpreter on the Apple App Store.

Re: [Audyssey] tips on programming

2012-04-01 Thread Trouble
Well Ryan is not far off on his thoughts for platform. If you would think a moment. Just where do the majority of the blind or disabled get there computer/ The go to the government and orgs. Witch have contracts with FS and that means windows based computers. Not many orgs want to go against

Re: [Audyssey] tips on programming

2012-04-01 Thread Ryan Strunk
, March 31, 2012 10:28 PM To: Gamers Discussion list Subject: Re: [Audyssey] tips on programming Hi Ryan, Well, that is debatible, and to be honest is a bit bias. What I mean by that is you are assuming that everyone uses Windows and that Mac OS and Linux users aren't included in this discussion

Re: [Audyssey] tips on programming

2012-04-01 Thread Thomas Ward
Hi Philip, My apologies regarding the tone of my prior message. It came off a bit harsher than I had intended. I've always admired the work you've done with BGT, but at the same time I do get a bit frustrated about the fact its now the first thing everyone thinks of when anyone mentions game

Re: [Audyssey] tips on programming

2012-04-01 Thread Philip Bennefall
@audyssey.org Sent: Sunday, April 01, 2012 7:30 PM Subject: Re: [Audyssey] tips on programming Hi Philip, My apologies regarding the tone of my prior message. It came off a bit harsher than I had intended. I've always admired the work you've done with BGT, but at the same time I do get a bit

Re: [Audyssey] tips on programming

2012-04-01 Thread Thomas Ward
Hi Trouble, What you say is certainly true, but I think you missed the point I was attempting to make. Dakotah had asked about the possibility of cross-platform development and I merely wanted to point out that BBGT would not fulfill this requirement. Weather developing games for Mac,

Re: [Audyssey] tips on programming

2012-04-01 Thread Thomas Ward
Hi Ryan, Let's not turn this into an argument as that was not my intent. What I was intending to say is that there are other options besides BGT, and I feel that people should not automatically suggest BGT without at least giving some other options a mention as well. Have I recommended BGT

Re: [Audyssey] tips on programming

2012-04-01 Thread Thomas Ward
Hi Philip, I'm not sure how I might have worded things better, but my comments in my news letter weren't intended to be a put down or to discredit BGT. What I was attempting to do is point out what limitations exist in BGT and point out that Open G3D is being written to address some of those

Re: [Audyssey] tips on programming

2012-04-01 Thread Philip Bennefall
02, 2012 12:43 AM Subject: Re: [Audyssey] tips on programming Hi Philip, I'm not sure how I might have worded things better, but my comments in my news letter weren't intended to be a put down or to discredit BGT. What I was attempting to do is point out what limitations exist in BGT and point

Re: [Audyssey] tips on programming

2012-04-01 Thread Cara Quinn
Hi trouble, I know your sentiments seem correct in your assertion about the amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share something. Perhaps you already know I moderate two lists for visually impaired Mac / iOS users. On only one of those lists alone there are at

Re: [Audyssey] tips on programming

2012-04-01 Thread Thomas Ward
Hi Cara, Wow! Thanks for sharing. I wasn't aware the Mac and iOS community was that large either. However, I do know where you are coming from though. The Linux community is often under rated here as well because I've gotten to know people over on the Orca List, the Speakup List, Emacspeak

Re: [Audyssey] tips on programming

2012-04-01 Thread Thomas Ward
Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2012 12:43 AM Subject: Re: [Audyssey] tips on programming Hi Philip, I'm not sure how I might have worded things better, but my comments in my news letter weren't intended

Re: [Audyssey] tips on programming

2012-04-01 Thread Cara Quinn
Hi Thomas, yes, as of right now, not including some members I've not approved yet, we have 1238 people on VIPhone which is the iOS users' list. So yes, there is most definitely a thriving community here and mine is just one list! :) So I'd honestly encourage anyone who has thought of

Re: [Audyssey] tips on programming

2012-03-31 Thread Ken
PM Subject: Re: [Audyssey] tips on programming I usually don't like doing this, but I will. First, where can I get your helicopter sim? I miss flying my little helicopters. Also, though I know this has been asked before, and I don't really like revisiting, but I'm fairly confused, because

Re: [Audyssey] tips on programming

2012-03-31 Thread Thomas Ward
Hi Dakotah, Q: What is the best programming language out there? What language meets the following needs the best? A: Well, Its not a matter of any certain language being the best but more weather it fulfills your personal requirements. Ask ten different programmers which they personally

Re: [Audyssey] tips on programming

2012-03-31 Thread Thomas Ward
Hi Ken, Well, I for one will whole heartedly agree there is nothing quite like getting your little paws on some source code and playing around with it. Even though I took professional courses on programming that didn't give me any kind of practical experience. I did a fair amount of grabbing

Re: [Audyssey] tips on programming

2012-03-31 Thread Philip Bennefall
, networking, and a lot more. You can find it at: http://www.blastbay.com/bgt.php Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2012 10:30 PM Subject: Re: [Audyssey] tips

Re: [Audyssey] tips on programming

2012-03-31 Thread Ryan Strunk
: Saturday, March 31, 2012 3:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] tips on programming Hello Dakotah, Another option, if you are looking at audio games exclusively, is BGT. It fulfills all the criteria you specified. It only runs on Windows, but has been confirmed to work well on Xp

Re: [Audyssey] tips on programming

2012-03-31 Thread Thomas Ward
Hi Philip, I think he was interested in a more cross-platform friendly solution as he specifically mentioned that in his initial post. Therefore BGT, as good as it is, wouldn't fulfill this requirement. Cheers! On 3/31/2012 4:58 PM, Philip Bennefall wrote: Hello Dakotah, Another option,

Re: [Audyssey] tips on programming

2012-03-31 Thread Thomas Ward
Hi Ryan, Well, that is debatible, and to be honest is a bit bias. What I mean by that is you are assuming that everyone uses Windows and that Mac OS and Linux users aren't included in this discussion. As I recall the initial message asked what language or languages would be good for writing

Re: [Audyssey] tips on programming

2012-03-31 Thread Philip Bennefall
...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 01, 2012 5:08 AM Subject: Re: [Audyssey] tips on programming Hi Philip, I think he was interested in a more cross-platform friendly solution as he specifically mentioned that in his initial post

[Audyssey] tips on programming

2012-03-30 Thread Ken
I agree, Jeremy. What I did, since though I knew QBasic I didnt know VB at all, was to simply start modifying an open-source game, Chopper Patrol. Little by little, I modified it, and voila--Enemy Attack was born. Soon after that, I had to start from scratch. I wanted a whole new style of

Re: [Audyssey] tips on programming

2012-03-30 Thread Dakotah Rickard
I usually don't like doing this, but I will. First, where can I get your helicopter sim? I miss flying my little helicopters. Also, though I know this has been asked before, and I don't really like revisiting, but I'm fairly confused, because there's so many out there. What is the best

Re: [Audyssey] tips on programming

2012-03-30 Thread Ken
You can get Heli from www.thePionEar.net HTH - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 30, 2012 9:33 PM Subject: Re: [Audyssey] tips on programming I usually don't like doing this, but I

Re: [Audyssey] tips on programming

2012-03-30 Thread Dakotah Rickard
Subject: Re: [Audyssey] tips on programming I usually don't like doing this, but I will. First, where can I get your helicopter sim? I miss flying my little helicopters. Also, though I know this has been asked before, and I don't really like revisiting, but I'm fairly confused, because there's so