RE: [hlds] Steam Updates & Overwriting config files

2006-04-20 Thread Jason O. Washburn
I haven't had one hang yet on an update. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ironchef Sent: Friday, April 21, 2006 12:01 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Steam Updates & Overwriting config files Jason O. Washburn

Re: [hlds] Steam Updates & Overwriting config files

2006-04-20 Thread Kevin Ottalini
just change the mapcyclefile to a different one in the command line or in server.cfg, then you never need to worry about it. mapcyclefile mymaps.txt Put your custom mapcycle in mymaps.txt. - Original Message - From: "Jason O. Washburn" To: Sent: Thursday, April 20, 2006 9:43 PM Subjec

RE: [hlds] Steam Updates & Overwriting config files

2006-04-20 Thread ironchef
Jason O. Washburn wrote: > That's what I was thinking. We have to do it on our clients computers > also. Write only stops the over writes during updates. It also makes the update process crap out when it attempts to overwrite a protected file. So unfortunately we're left copying config files aro

RE: [hlds] Steam Updates & Overwriting config files

2006-04-20 Thread Jason O. Washburn
That's what I was thinking. We have to do it on our clients computers also. Write only stops the over writes during updates. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Grimm Sent: Thursday, April 20, 2006 11:31 PM To: hlds@list.valves

RE: [hlds] Steam Updates & Overwriting config files

2006-04-20 Thread Andrew Armstrong
The server configuration supports a mapcyclefile (and motdfile) variable. mapcyclefile mymaps.txt Put that in your config or command line, and use mymaps.txt as your server's mapcycle. - Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Gr

Re: [hlds] Steam Updates & Overwriting config files

2006-04-20 Thread Andreas Grimm
I agree with that ... But i dont think that valve will change that way ... Because of releasing new maps and that they want to update it into the cycles. What about making the files readonly ? Shouldnt that work ? - Andi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PR

Re: [hlds] Steam Updates & Overwriting config files

2006-04-20 Thread Stuart Stegall
I think the map.txt files only get updated when there's a new map. Chris | FatPipeServer.com wrote: Hello, I'm not sure if this has been touched on or not in the past... But if so, maybe someone could point me in the right direction. I am wondering if there's any way to stop the Steam Updates

[hlds] Steam Updates & Overwriting config files

2006-04-20 Thread Chris | FatPipeServer.com
Hello, I'm not sure if this has been touched on or not in the past... But if so, maybe someone could point me in the right direction. I am wondering if there's any way to stop the Steam Updates from writing over the maplist.txt, and mapcycle.txt files when doing a HL2 or CSS update. Also maybe a

[hlds] cvars

2006-04-20 Thread Chorizo Omelet
I have been attempting to understand the magic of cvars... It seems I can load several items in my various config files (ie: server.cfg, bot.cfg...) and if I query these items in the console they may report the values I loaded. However, when I query these items via cvarlist the values reported ar

Re: [hlds] Major server FPS stability issues

2006-04-20 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] zBlock is on version 2.02 now http://zblock.eurocss.net/index.htm Please use this command line as your 1st point of reference before asking anything: HldsUpdateTool.exe -command update -game "Counter-Strike Source" -verify_all On 4/21/06, Dre

Re: [hlds] Very large number of Connection Timed Out errors

2006-04-20 Thread Ryan E
When they time out it is datacache.dll (or something like this) .. This happens on my servers as well, and i had this problem untill i got a reserved slot for some people. I find it that it happens when a person is trying to join the reserved slot of the server and it won't let him in so... it hap

[hlds] Major server FPS stability issues

2006-04-20 Thread Drew Hostetler
A little info about my Windows servers: 1 dual core w/ a server on each core (pubs) 1 single core w/ a server on it (private) Two run mani and a couple other mods (pubs) One runs zblock 2.01 (private) I have my 3 servers boosted to 600 FPS which before the recent update, stayed very steady at 51

Re: [hlds] PTBx v1.7x1d3 Crashing srcds for windows

2006-04-20 Thread Dave Williams
cheers whisper. Also we did somemore work on ptb and after a fresh install ptb just straight up refused to work on the pub server but did the opposite on the test server so we switched to etb. shame really that sucha good plugin is so unpredictable. Whisper wrote: -- [ Picked text/plain from mu

Re: [hlds] VAC not Enabling

2006-04-20 Thread Ryan E
Yeah, We've tried that. As well we have turned off everything that could possibly interfer with the VAC connection (fire wall... ect...) and it still didn't do Anything. We pinged the VAC Server (ip) as well and it didn't get anything, but when pinging it with a regular computer it worked just fin

Re: [hlds] VAC not Enabling

2006-04-20 Thread kyle
-- [ Picked text/plain from multipart/alternative ] Yea I'm not sure what else could be the culprit here or even what else to try and troubleshoot as far as SRCDS goes.:( ---Original Message--- From: Whisper Date: 04/20/06 19:06:17 To: hlds@list.valvesoftware.com Subject: Re: [hlds] V

Re: [hlds] VAC not Enabling

2006-04-20 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Strange All AOK here for both HLDS & SRCDS On 4/21/06, kyle <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Sv_secure will do nothing because by default all servers are supposed to > be > secure. > I guess

Re: [hlds] PTBx v1.7x1d3 Crashing srcds for windows

2006-04-20 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] MAX enforces cl_interp 0.01 MIN enforces cl_interp 0.1 When the Netcode is finally bug free, MAX will only be able to be used on LAN or 100 tickrate servers with all players on extremely low latencies. On 4/21/06, Dave Williams <[EMAIL PROTECTED

Re: [hlds] VAC not Enabling

2006-04-20 Thread kyle
-- [ Picked text/plain from multipart/alternative ] Sv_secure will do nothing because by default all servers are supposed to be secure. I guess that command is not even used anymore. I know that my DODS server is not showing secure no matter what I try. With my HL1 servers all I had to do was shu

Re: [hlds] Very large number of Connection Timed Out errors

2006-04-20 Thread kyle
-- [ Picked text/plain from multipart/alternative ] It's my feeling this is related to the crashing of HL.exe. Many of my regulars have clicked on my servers in the steam browser list to join and just as they see the screen "establishing connection" Hl.exe crashes them to there desktop. And in my

[hlds] Very large number of Connection Timed Out errors

2006-04-20 Thread Stuart Stegall
I am trying to come up with some error message statistics and I discovered that since this update the number of Connection timed out errors has increased like 100x over. (this is the player reason error not the VAC error) Is anyone else getting an increase? (this is in all the major US peering po

[hlds] VAC not Enabling

2006-04-20 Thread Ryan E
VAC is not enabling in my server. We have tired everything sv_secure in the server.cfg and everything. What is there else to do?. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/m

Re: [hlds] Error Verifying STEAM userID ticket ?

2006-04-20 Thread Ronny Schedel
Old, well known problem. I suppose it is because the authentication servers are sometimes overloaded or have connectivity problems. Regards Ronny This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] When trying to connect to my newly updated server

RE: [hlds] Error Verifying STEAM userID ticket ?

2006-04-20 Thread Bush
It is an old problem, but I think the update yesterday made it worse. I'm currently having to constantly delete my BLOB file. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, April 20, 2006 3:01 PM To: hlds@list.valvesoftw

RE: [hlds] Error Verifying STEAM userID ticket ?

2006-04-20 Thread Neil Cumming
Up until this patch ive never had this problem :( Neil. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 20 April 2006 20:01 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Error Verifying STEAM userID ticket ? Isn't this an ol

RE: [hlds] Error Verifying STEAM userID ticket ?

2006-04-20 Thread Bush
Hey, I have a few users in my clan that are having problems hl2.exe crashing due to a faulty datacache.dll, along with the Error Verifying STEAM UserID Ticket. When the .blob file is deleted and they log back onto steam.. play for a while then try to play again it gives them the same error (after

Re: [hlds] Error Verifying STEAM userID ticket ?

2006-04-20 Thread ooksserver
Isn't this an old problem that's been around for a long time? Or did the recent update make it worse? - Original Message - From: "Jason" <[EMAIL PROTECTED]> To: Sent: Thursday, April 20, 2006 11:52 AM Subject: Re: [hlds] Error Verifying STEAM userID ticket ? Yeah I was getting the sam

[hlds] Error Verifying STEAM userID ticket ?

2006-04-20 Thread Neil Cumming
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] When trying to connect to my newly updated server I get the above error message, tried a few other IP's and all coming back with the same problem. Rebooted the server and my PC still no joy, in the end

Re: [hlds] Error Verifying STEAM userID ticket ?

2006-04-20 Thread Jason
Yeah I was getting the same error.. Neil Cumming wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] When trying to connect to my newly updated server I get the above error message, tried a few other IP's and all coming back with the sam

Re: [hlds] PTBx v1.7x1d3 Crashing srcds for windows

2006-04-20 Thread Dave Williams
oh and i forgot one thing in my last post. I have a copy of the console output from the last pub server crash. i has 27 lines of "missing shutdown fucntion for" the first line then continues "S_init <> : shutdown <>. If you would like i can send you the jpg. Also, slightly OT here, but what is t

Re: [hlds] PTBx v1.7x1d3 Crashing srcds for windows

2006-04-20 Thread Dave Williams
i was aware of the rcon probs in zblock but i thought i had the latest version. As for matties yes it was crashing the test server but when i removed it from the pub server it was still crashing. All the configs are the same so i'm guessing the host is either running something without my knowledge

Re: [hlds] PTBx v1.7x1d3 Crashing srcds for windows

2006-04-20 Thread Brian M Frain (eternal)
-- [ Picked text/plain from multipart/alternative ] There is a more recent version of zblock 2.02 you might want to get. The earlier versions made some exploits available where players could get rcon to your server. You can download that here http://zblock.eurocss.net/index.htm If you already knew

Re: [hlds] Counter-Strike: Source update released

2006-04-20 Thread Darrel
Sh! Lol, seems to have fixed the HLSW issue for me as well... Good news. - Original Message - From: "Whisper" <[EMAIL PROTECTED]> Problems that go away by themselves can come back by themselves :) ___ To unsubscribe, edit your

Re: [hlds] Counter-Strike: Source update released

2006-04-20 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Problems that go away by themselves can come back by themselves :) On 4/20/06, Mick <[EMAIL PROTECTED]> wrote: > > All hail the bug fairies! :) > > - Original Message - > From: "Alfred Reynolds" <[EMAIL PROTECTED]> > To: > Sent: Thursday