Re: [hlds] Texture Issue / Question

2009-11-17 Thread CLAN RCR
t; > > > > > > > > > im with what kyle said its usually after alt+tabbing > > > > > > > > > > > > On Sun, Nov 15, 2009 at 10:35 AM, Mike O'Laughlen < > > > molaugh...@gmail.com > > > > > > >wrote: > > > > >

Re: [hlds] Texture Issue / Question

2009-11-15 Thread CLAN RCR
2009 at 4:14 AM, Tony Paloma > > >wrote: > > > > > > > From what I've heard it happens after maps with certain (any, maybe?) > > > > custom > > > > particle effects. > > > > > > > > -Original Message- > >

[hlds] Texture Issue / Question

2009-11-14 Thread CLAN RCR
So, it's been awhile since I've posted to the HLDS list, but I've had an issue for the last month or more and finally gotten to the point where something needs to be done. I've roughly gone through the previous posts looking for a similar situation and to my shock I was unable to find one. Anyway..

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread CLAN RCR
btw, It's TF2. -Matt On Mon, Aug 17, 2009 at 8:30 PM, CLAN RCR wrote: > I just updated and I'm still crashing. srcds.exe won't even stay up through > the full startup. I wish I could see what it says when it closes.. > > -Matt > > > On Mon, Aug 17,

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed

2009-08-17 Thread CLAN RCR
I just updated and I'm still crashing. srcds.exe won't even stay up through the full startup. I wish I could see what it says when it closes.. -Matt On Mon, Aug 17, 2009 at 8:13 PM, James McKenna wrote: > How long does it take to crash? My TF2 is running hoodoo right now 32/32 > players... no c

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-17 Thread CLAN RCR
I've tried everything I can think of to get my servers back up and running. I'll post a crash log here if someone can tell me what I need to do to it after I get it open in the debugging tool. -Matt On Mon, Aug 17, 2009 at 12:24 PM, Mike O'Laughlen wrote: > You realize you're posting to a serve

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-15 Thread CLAN RCR
...FFF thx for the info. -Matt On Sat, Aug 15, 2009 at 5:22 PM, ServerAlex wrote: > doesnt fix it for me. but crashes without any sourcemod either. so its > a valve issue .. > > 2009/8/15 CLAN RCR : > > Does anyone know if the Sourcemod snapshot > >

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-15 Thread CLAN RCR
Does anyone know if the Sourcemod snapshot sourcemod-1.3.0-hg2767fixes the crashing problem? I've been unable to even start my servers since like Thrusday.. -Matt On Sat, Aug 15, 2009 at 4:01 PM, Ronny Schedel wrote: > > Crashes ar

Re: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server Update

2009-07-15 Thread CLAN RCR
Poor Jason, he was probably tired. -Matt On Wed, Jul 15, 2009 at 7:56 AM, Donnie Newlove wrote: > Glad to see I'm not the only one getting mail from 2007. I was > thinking maybe I was going crazy. > > On Wed, Jul 15, 2009 at 1:59 PM, AJ King wrote: > > > > Hahaha I Agree :D > > > > Thanks, > >

Re: [hlds] TF2 map rotations

2009-07-02 Thread CLAN RCR
FFUU }:-( -Matt On Thu, Jul 2, 2009 at 3:27 PM, msleeper wrote: > Beetlesmod. Inferior to MM/SM. > > > On Thu, 2009-07-02 at 16:22 -0400, Karl Weckstrom wrote: > > Pardon my ignorance, but what's "BM"? > > > > -Original Message- > > From: hlds-boun...@list.valvesoftware

Re: [hlds] New Exploit, im just gonna release it so you guys can take care of it pronto..

2009-07-02 Thread CLAN RCR
Step 1. In Firefox go to 'Help' then select 'Report Web Forgery' Step 2. Put the URL http://chrisaster.net in the box Step 3. Submit form. Step 4. Step 5. Profit! Also, Chrisaster Thorn rage. -Matt On Thu, Jul 2, 2009 at 10:11 AM, Nightbox wrote: > chrisaster ? hmm was not this that with

Re: [hlds] In-Game On-Join Message Addon

2009-06-29 Thread CLAN RCR
tf/addons/sourcemod/configs/admins_simple.ini is simply due to alleviating the work involved in duplicating entries for slot holders, and on-join messages. -Matt On Mon, Jun 29, 2009 at 10:09 AM, CLAN RCR wrote: > Ah, Thank You Arg!. > > On the surface from reading the initial pos

Re: [hlds] Team Fortress 2 Update Released

2009-06-29 Thread CLAN RCR
I'd love to see that. -Matt On Thu, Jun 25, 2009 at 8:32 PM, Michael Krasnow wrote: > hmm that would be good > > On Thu, Jun 25, 2009 at 6:43 PM, Donnie Newlove >wrote: > > > That would 1. look really awkward, what, is he going to pull out a new > > one out of his pocket and more importantly 2

Re: [hlds] In-Game On-Join Message Addon

2009-06-29 Thread CLAN RCR
gt; > https://forums.alliedmods.net/showthread.php?t=77306 > > On Mon, Jun 29, 2009 at 1:55 PM, CLAN RCR wrote: > > > Hey guys, I have another question for you regarding available addons. > > > > I've looked everywhere (supposedly) and I've got to be missing s

[hlds] In-Game On-Join Message Addon

2009-06-28 Thread CLAN RCR
Hey guys, I have another question for you regarding available addons. I've looked everywhere (supposedly) and I've got to be missing something cause I can't imagine that there isn't an addon created to do the functionality I'm looking for. Do you guys know where I can get a hold of an addon that

Re: [hlds] Team Fortress 2 Update Released

2009-06-24 Thread CLAN RCR
I had an issue with the first srcds I updated. After I ran the update, it started fine then I stopped the process and no matter what I did it would not restart. I ran an hlds update on it again, and everything was good after that. So.. For those still having issues getting their srcds to start, yo

Re: [hlds] Anti-Team Balance Plugin?

2009-06-23 Thread CLAN RCR
; you > want. > > > On Tue, Jun 23, 2009 at 4:56 PM, CLAN RCR wrote: > > > Howdy fellows. > > > > I just had a quick question regarding if anyone has ever seen an SM > plugin > > that allowed people to not get team switched based upon a list of > exempte

[hlds] Anti-Team Balance Plugin?

2009-06-23 Thread CLAN RCR
Howdy fellows. I just had a quick question regarding if anyone has ever seen an SM plugin that allowed people to not get team switched based upon a list of exempted Steam ID's? I haven't been able to find one, am I wrong in assuming maybe I've got an original thought for once? -Matt

Re: [hlds] Question for Map Makers

2009-06-16 Thread CLAN RCR
Yeah, I checked at FPS Banana but their posting rules specifically prohibit any type of post like that in at least 4 different ways. lol But yeah, unless there was someone willing to help setup the backend, it would all have to be run manually unfortunately. :( -Matt On Tue, Jun 16, 2009 at 1:51

[hlds] Question for Map Makers

2009-06-15 Thread CLAN RCR
So, I'm going to avoid turning this into an advertising message and dispense with the details.. But I wanted to ask a quick question. Basically, I have an extra 32 slot server that is doing jack right now, and I was thinking about maybe turning it into a dedicated map development server. It's prim

Re: [hlds] Reserved Slots

2009-06-01 Thread CLAN RCR
ki.alliedmods.net/Adding_Admins_%28SourceMod%29> > > > On Mon, Jun 1, 2009 at 3:04 PM, CLAN RCR wrote: > > > I have a couple questions about the jamster version of the cbaseserver. I > > have it installed (to the best of my knowledge) but there is one thing > that > > tri

Re: [hlds] Reserved Slots

2009-06-01 Thread CLAN RCR
, > wich allow to have slot reserve without wasting any. > > Jamster : http://forums.alliedmods.net/showthread.php?t=93053 > Original : http://forums.alliedmods.net/showthread.php?t=72322 > > 2009/5/30 CLAN RCR > > > meh. > > > > Thanks for the help guys. > &

Re: [hlds] Steam / VAC Connection Unstable

2009-05-30 Thread CLAN RCR
Fergo is right. Also, wtf with not securing your wireless. ..srsly? -Matt On Sat, May 30, 2009 at 10:43 PM, FergoFrog wrote: > You really shouldn't be using Wireless for your server at all. If > possible move your server over to your Wireless AP (which generally > includes a 4 port switch) and

Re: [hlds] Reserved Slots

2009-05-29 Thread CLAN RCR
en > > > after 15 minutes the screen suddenly blanks out and he sees a message > > > saying "You were kicked because you are really not important to us". > > > The player now remembers this as a very bad experience and is probably > > > more likly to just ex

Re: [hlds] Lots of crashes since the newest update

2009-05-29 Thread CLAN RCR
no crashes here. 2x32 slot 2x24 slot Both modified. -Matt On Fri, May 29, 2009 at 7:46 PM, admin wrote: > ya i just crash twice > On May 29, 2009, at 8:38 PM, Brent Veal wrote: > > > Are you talking about server crashes or client crashes > > > > On Fri, May 29, 2009 at 5:33 PM, David J. Ulbri

Re: [hlds] Reserved Slots

2009-05-29 Thread CLAN RCR
Also, Do you guys know if a simple exception plugin exists so certain pub players could be added to the list and get reserved slot kick immunity but not necessarily a slot? Thanks again. -Matt On Fri, May 29, 2009 at 5:04 PM, CLAN RCR wrote: > Well.. Maybe it would help you guys if I told

Re: [hlds] Reserved Slots

2009-05-29 Thread CLAN RCR
onnect to. This solves that > issue, and the slots re-open for joining as soon as anyone happens to > leave. > > -atreus > > > On Fri, May 29, 2009 at 10:44 AM, CLAN RCR wrote: > > > It's that time again.. For me to go out and research and see if there has > > b

[hlds] Reserved Slots

2009-05-29 Thread CLAN RCR
It's that time again.. For me to go out and research and see if there has been an easier way of managing/running a reserved slot program posted anywhere. What say you, fellow admins? What are you using, and are there implementation instructions? -Matt _

Re: [hlds] Jarate is crashing servers

2009-05-26 Thread CLAN RCR
I haven't had an issue myself with Jarate crashing the server.. But I have experienced first hand that the Jarate sometimes won't fly but rather break on me time after time with no idea why. -Matt On Tue, May 26, 2009 at 1:25 PM, Brent Veal wrote: > Is it possible that the jarate is perhaps conf

Re: [hlds] TF2 Update not installing properly client side

2009-05-25 Thread CLAN RCR
Is your computer plugged in? Maybe you need to restart? It's a harvest moon, and the gravitational pull is causing the oceans to have higher tide then normal which is causing the eastern mud puppy to come further inland then usual and interrupting electrical grid substations nationwide by being n

Re: [hlds] pipeline crash

2009-05-25 Thread CLAN RCR
I disabled mp_stalemate and it appears to have fixed the crashing I was having. So, you might try that.. -Matt On Sat, May 23, 2009 at 1:55 AM, AnAkIn . wrote: > Related to pipeline, we got a strange problem yesterday on Stage 3. > > The red team won because of the cart, then there was the bui

Re: [hlds] pipeline crash

2009-05-22 Thread CLAN RCR
I haven't experienced any pipeline related issues. -Matt On Fri, May 22, 2009 at 1:28 PM, AnAkIn . wrote: > Got a crash too, then the server restarted and has now been running for > around 10 hours. > > 2009/5/22 Tony Paloma > > > Hey, > > > > Got a crash last night while on pipeline. > > > >

Re: [hlds] New Weapon Drops

2009-05-22 Thread CLAN RCR
Someone said that it's possible to trade duplicates for items you don't have. That is entirely unconfirmed by me, but it came from a very reliable source. -Matt On Fri, May 22, 2009 at 1:52 PM, David J. Ulbrich wrote: > Hey Valve, > >So when are you going to fix this piece of trash new sys

Re: [hlds] Team Fortress 2 Update Available

2009-05-22 Thread CLAN RCR
lol -Matt On Fri, May 22, 2009 at 9:13 AM, Chris wrote: > Have demomen running round with sniper rifles on my servers. (and various > other classes equiping with other class weapons) > > Awesome. > > Good Game > > On Fri, May 22, 2009 at 11:08 AM, wrote: > > > > > > > Well then, I guess it wou

Re: [hlds] Server Crashing After Update

2009-05-22 Thread CLAN RCR
n Fri, May 22, 2009 at 8:21 AM, CLAN RCR wrote: > Apparently, 5:36:13 AM CST. > > -Matt > > > On Fri, May 22, 2009 at 8:08 AM, Jarno Veuger wrote: > >> When did that error/crash/exception occur? >> >> Regards, >> Ywa >> >> CLAN RCR wrote:

Re: [hlds] Server Crashing After Update

2009-05-22 Thread CLAN RCR
Apparently, 5:36:13 AM CST. -Matt On Fri, May 22, 2009 at 8:08 AM, Jarno Veuger wrote: > When did that error/crash/exception occur? > > Regards, > Ywa > > CLAN RCR wrote: > > So, here's something a bit different. > > > > Faulting application srcds.ex

Re: [hlds] Server Crashing After Update

2009-05-22 Thread CLAN RCR
So, here's something a bit different. Faulting application srcds.exe, version 0.0.0.0, time stamp 0x480f7857, faulting module server.dll, version 0.0.0.0, time stamp 0x4a15c3c0, exception code 0xc005, fault offset 0x001021b8, process id 0x11ec, application start time 0x01c9dabdf2ff1fd0. -Matt

Re: [hlds] Server Crashing After Update

2009-05-22 Thread CLAN RCR
I hate to count my chickens before they hatch.. But so far so good.. -Matt On Fri, May 22, 2009 at 4:03 AM, CLAN RCR wrote: > I went ahead and upgraded to Sourcemod 1.3.0-hg2733 dev build on the 2fort > server.. > > We'll see how it goes... > > -Matt > > > On F

Re: [hlds] Server Crashing After Update

2009-05-22 Thread CLAN RCR
> > problems, so I skipped 1.2.1 alltogether and just went to a 1.3 build and > > it's quite good so far. So either way. > > > > -Richard Eid > > > > > > On Fri, May 22, 2009 at 4:22 AM, CLAN

Re: [hlds] Server Crashing After Update

2009-05-22 Thread CLAN RCR
> though > I was on a 1.3 build. 1.2.1 is the stable version in development, so that > may be the safer way for you to go. > >-Richard Eid > > > On Fri, May 22, 2009 at 2:58 AM, CLAN RCR wrote: > > > ok, that ma

Re: [hlds] Achievement Farmer Honeypot

2009-05-22 Thread CLAN RCR
I would like information on how I can expedite my SteamID ban from all servers supporting the achievement farmer honeypot so I don't have to go through the trouble of connecting to all the servers individually, and actually accomplishing something. Thanks, and I look forward to our long-term partn

Re: [hlds] (no subject)

2009-05-22 Thread CLAN RCR
Super cool story bro! -Matt On Thu, May 21, 2009 at 7:34 PM, Zack Slota wrote: > SUP BRO > > On Thu, May 21, 2009 at 8:29 PM, Spencer 'voogru' MacDonald < > voo...@voogru.com> wrote: > > > You sign up for good deal c1.a.l1s and v.1agra... yes? > > > > -Original Message- > > From: hld

Re: [hlds] Team Fortress 2 Update Coming

2009-05-22 Thread CLAN RCR
hahaha, Valve catches so much shit.. I feel sorry for them, but at the risk of appearing like an internet white knight I'm going to have to side with the population lest they belittle me in front of my peers. -Matt On Thu, May 21, 2009 at 10:10 PM, Clyde cide wrote: > confirmed here > > On Thu,

Re: [hlds] Server Crashing After Update

2009-05-22 Thread CLAN RCR
. -Matt On Fri, May 22, 2009 at 1:51 AM, "[??R] The-/ wrote: > Check your plugins we were using a medic quick uber charging plugin that > is only on at certain times, and boom when that time hit server crashed, > other than that sm has been running great. > > CLAN RCR wrote: &

[hlds] Server Crashing After Update

2009-05-21 Thread CLAN RCR
I'm using Windows 2008, and previously had absolutally no issues with this server. I am running the SourceMod 1.1.0 and am unsure what is causing this error. We have an identical server that has been solid as a rock. The server with the issue will stay up for 30 minutes .. 1hr and then just die. T

Re: [hlds] TF2 Team balancer

2009-05-20 Thread CLAN RCR
lumped into the "crap" players. > > We don't have team balancers on our servers, just limits on the amount of > rolls possible for each map. Just because a team won't defend or don't want > to use teamwork doesn't mean the teams are stacked. > > O

Re: [hlds] BAN Spy Scripts Anyone?

2009-05-20 Thread CLAN RCR
It sounds to me if someone is actually advertising that a script will auto-detonate stickies based upon the health of the opposing player isn't a script at all, but a program built to steal account information. Enjoy your trojan, and botnet. -Matt On Tue, May 19, 2009 at 5:16 PM, Yaakov Smith w

Re: [hlds] TF2 Team balancer

2009-05-20 Thread CLAN RCR
I think it would be cool to base the player stat on the players steamID on the global HLstatsX page. But holy moly that would be some serious code, and a back-end to boot. It would be easier to just use the players current session KPD which even then, probably requires a mysql server for records o

Re: [hlds] BAN Spy Scripts Anyone?

2009-05-20 Thread CLAN RCR
health of the opposing player, is not. ..Unless you're a spy disguising as an enemy player. But still.. That function sounds more like a hack to me then a script. -Matt On Wed, May 20, 2009 at 1:11 PM, CLAN RCR wrote: > It sounds to me if someone is actually advertising that a script wil

Re: [hlds] Recent cheaters

2009-05-14 Thread CLAN RCR
Steambans works ok. We use it, and have caught about 10 people probably. The trouble is that there is no easy way of submitting bans since a demo video has to be taken of the offender to prove that they are, in fact cheating. But it's not a bad resource to use if you want to avoid allowing already-

Re: [hlds] Dos Attack Fix Plugin should works as it blocks non-printable characters

2009-05-04 Thread CLAN RCR
ITT: People scared of the 'unknown'. On Mon, May 4, 2009 at 9:51 AM, NiC wrote: > I'm not offering it. Read my post again. It's a workaround. My patch is > static and doesn't require a plugin, though. Haven't made a linux version > as > there doesn't seem to be any good search and replace patch

Re: [hlds] L4D Exploit/Grief Command

2009-04-28 Thread CLAN RCR
n about? You replied to your own email > 3 times about something nobody else thought was funny. > > > On Tue, 2009-04-28 at 13:30 -0500, CLAN RCR wrote: > > yum, I feel loved. > > > > -Matt > > > > On Tue, Apr 28, 2009 at 10:33 AM, CLAN RCR wrote: &

Re: [hlds] Harddrives which to choose

2009-04-28 Thread CLAN RCR
Oh you. <3 -Matt On Tue, Apr 28, 2009 at 2:25 PM, msleeper wrote: > Frankly I don't know why you would want to have a RAID setup for your > game server anyway. Maybe you do something differently than I do but I > don't keep any sensitive or un-backed up data on mine, and even then it > can all

Re: [hlds] L4D Exploit/Grief Command

2009-04-28 Thread CLAN RCR
yum, I feel loved. -Matt On Tue, Apr 28, 2009 at 10:33 AM, CLAN RCR wrote: > Oh msleeper, you always make me feel so warm and cuddly inside when I see > list removal confirmation emails. > > ;-) > > -Matt > > > On Tue, Apr 28, 2009 at 10:16 AM, CLAN RCR wrote: &g

Re: [hlds] L4D Exploit/Grief Command

2009-04-28 Thread CLAN RCR
Oh msleeper, you always make me feel so warm and cuddly inside when I see list removal confirmation emails. ;-) -Matt On Tue, Apr 28, 2009 at 10:16 AM, CLAN RCR wrote: > cl_achievement_farming 1 > > -Matt > > > On Mon, Apr 27, 2009 at 11:35 PM, Adam Nowacki wrote: >

Re: [hlds] L4D Exploit/Grief Command

2009-04-28 Thread CLAN RCR
cl_achievement_farming 1 -Matt On Mon, Apr 27, 2009 at 11:35 PM, Adam Nowacki wrote: > It's already fixed ... so what was the command? > > Alex wrote: > > Could you email it to me msleeper, as I'm currently in #hlserveradmins > and > > you're not there due to the time difference. > > > > -O

Re: [hlds] Harddrives which to choose

2009-04-27 Thread CLAN RCR
=1974 -Matt On Mon, Apr 27, 2009 at 1:07 PM, Adam Nowacki wrote: > CLAN RCR wrote: > > If you were going to switch drives I would suggest the Western Digital > > Caviar Black WD5001AALS 500GB 7200 RPM 32MB. > > > http://dyski.cdrinfo.pl/dyski/806-Western-Digital-WD6400AAKS-Ca

Re: [hlds] Harddrives which to choose

2009-04-27 Thread CLAN RCR
Just to keep things short.. If all you're doing is what you stated then I wouldn't really worry too much about going 'whole-hog' with your hard drive. What you have is more then sufficient to do what you want to do. Here is some food for thought though. It seems like Western Digital has better q

Re: [hlds] Better Windows Server for HLDS?

2009-04-21 Thread CLAN RCR
Within the Windows platform I've heard that Server 2003 is better then 2008, but I'm running 2008 and am really not having any issues. Just make sure that the hardware (motherboard) you're using supports High Precision Event Timer (HPET) and you'll be far better off with that enabled no matter wha

Re: [hlds] TF2 Non-Unlockable Mode.

2009-04-21 Thread CLAN RCR
Well.. To my knowledge there is currently no way to restrict most of the special weapons due to their names being the same as the default weapon (case in point, the bone/uber saw. statistically, they're named the same so if you restrict one using a weapon restrict plugin, you loose both. The same g

Re: [hlds] FW: Team Fortress 2 Update Released

2009-04-20 Thread CLAN RCR
on Ruymen > > Sent: Monday, April 20, 2009 9:03 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] FW: Team Fortress 2 Update Released > > > > We're working on fixing this. > > > > Jason > > > > -Original Messag

Re: [hlds] Team Fortress 2 Update Released

2009-04-20 Thread CLAN RCR
Apparently the issue goes further then simply being able to replace server.dll and server_i486.so :-( -Matt On Mon, Apr 20, 2009 at 7:58 PM, Mike O'Laughlen wrote: > Err... +3 suckage.conversely -3 pwnage. > > On Mon, Apr 20, 2009 at 8:58 PM, Mike O'Laughlen >wrote: > > > Sounds dangerous. You

Re: [hlds] FW: Team Fortress 2 Update Released

2009-04-20 Thread CLAN RCR
"Unable to load Steam support library" "This server will operate in LAN only mode" -Matt On Mon, Apr 20, 2009 at 7:53 PM, turb0z wrote: > Correction: No one can connect. > > -Original Message- > From: turb0z [mailto:tur...@undergamer.com] > Sent: Monday, April 20, 2009 7:51 PM > To: 'Ha

Re: [hlds] Team Fortress 2 Update Released

2009-04-20 Thread CLAN RCR
My servers are starting, but people are reporting that they're unconnectable. -Matt On Mon, Apr 20, 2009 at 7:50 PM, turb0z wrote: > Error when launching the game servers. Servers appear to be launching, > people can play on them, but VAC is unavailable. > > See attached for error details. > >

Re: [hlds] Team Fortress 2 Update Released

2009-04-20 Thread CLAN RCR
Wasn't there a reset stats button that got removed sometime around March of 2008? I mean, whatever.. I'm not picking on it or anything.. But I wonder why it was put back in if it was removed initially. -Matt On Mon, Apr 20, 2009 at 7:41 PM, Jeff Sugar wrote: > "- Added the ability for players

Re: [hlds] TF2 Build Blocking Addon/plugin

2009-04-15 Thread CLAN RCR
buildables' plugin, but if I can control the health via cvar it would be a much simpler solution. -Matt On Tue, Apr 14, 2009 at 9:44 PM, "[ЯтR] The-/ wrote: > Also it cannot be changed on the fly, requires server restart. Multiple > teles is real fun tho... > > CLAN RCR wrot

Re: [hlds] TF2 Build Blocking Addon/plugin

2009-04-14 Thread CLAN RCR
mind... using this method you will probably have to redo your > edits after every update I believe. > > > > > > > > > > > > From: CLAN RCR > > To: Half-Life dedicated Win32 server mailing list < > hlds@list.valvesoftw

Re: [hlds] TF2 Build Blocking Addon/plugin

2009-04-14 Thread CLAN RCR
s automatically. > > > > Have at it... > > > > > > > > > > > > From: CLAN RCR > > To: hlds@list.valvesoftware.com > > Sent: Tuesday, April 14, 2009 2:54:11 PM > > Subject: [hlds] TF2 Build Blocking Addon/plugin > >

[hlds] TF2 Build Blocking Addon/plugin

2009-04-14 Thread CLAN RCR
Has anyone come across an addon/plugin that blocks specifically the build commands from engineers? I'd like to set it so engineers can only build teleporters and dispensers. Any ideas? Thanks guys. :-) -Matt ___ To unsubscribe, edit your list preference

Re: [hlds] Blog Post

2009-04-01 Thread CLAN RCR
wut are you talking about. On Wed, Apr 1, 2009 at 4:40 PM, Nightbox wrote: > It is a joke right ? > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >

Re: [hlds] Isreali FRC regional

2009-03-23 Thread CLAN RCR
Cool story bro. Newfags can't triforce. ▲ ▲ ▲ -Matt On Thu, Mar 19, 2009 at 12:37 PM, matan nov wrote: > My team won.Just thought you should know. > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > htt

Re: [hlds] New? Hunter Exploit

2009-03-11 Thread CLAN RCR
lulz at msleeper getting all butthurt. ;-) -Matt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Available

2009-03-06 Thread CLAN RCR
Uninstall TF2! omg guise, that would totally work. -Matt On Fri, Mar 6, 2009 at 11:45 AM, Ronny Schedel wrote: > > Remove all plugins. > > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoft

Re: [hlds] Duck in Midair "Fix" Needs to be Reverted or Retooled

2009-03-06 Thread CLAN RCR
Hey msleeper, It sure is good to see a helpful post I thought for sure you would be busy banning people for getting achievements and making more plugins. It's nice to see a familiar name once in awhile. Thanks for the update, Ryan. :-) -Matt On Thu, Mar 5, 2009 at 8:22 PM, msleeper wrote: > F

Re: [hlds] Team Fortress 2 Update Coming

2009-03-05 Thread CLAN RCR
Death and destruction to all but those affiliated with Tony Paloma who writes a patch for them so they may live another couple weeks. ;-) I look forward to the update, although.. I wish there was more of a changelog description given by Jason. -Matt On Thu, Mar 5, 2009 at 4:43 PM, Saul Rennison

Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any hltv IP port / bind errors

2009-03-05 Thread CLAN RCR
lds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR > Sent: Thursday, 5 March 2009 9:19 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any hltv > IP > port / bi

Re: [hlds] how does sv_downloadurl work?

2009-03-05 Thread CLAN RCR
Also, to add.. When you add the sv_download URL you need to make a folder called maps and put all the maps in the maps folder on the fast download server. The TF2 client must see a maps folder on the download server in order to download the maps so recurse one level higher when you put the URL on

Re: [hlds] Windows Server 2008 64bit: Couldn't allocate any hltv IP port / bind errors

2009-03-05 Thread CLAN RCR
Everytime I start our server it always says: steamservice.cpp (275) : Assertion Failed: Failed to start in-process Steam Service It never seems to affect anything, and numerous research attempts on google have left me with nothing to try. I can say though, that the server will run despite that er

Re: [hlds] Server not showing in Master Server List

2009-03-04 Thread CLAN RCR
Wow.. I never knew that! Nice! OH SHI- What is this I don't even On Tue, Mar 3, 2009 at 2:15 PM, wrote: > Or for more info: > > http://en.wikipedia.org/wiki/Two's_complement > > Open calculator > Click "hex" > Click "byte" > Then type "-1 enter"

Re: [hlds] Server not showing in Master Server List

2009-03-03 Thread CLAN RCR
Isn't sv_region -1 worldwide? -Matt On Tue, Mar 3, 2009 at 2:40 AM, Yaakov Smith wrote: > Why would you need that? > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! > Sent: Tuesday, 3 March 20

Re: [hlds] 2003 or 2008

2009-03-02 Thread CLAN RCR
rning on HPET breaks APIC interrupt routing. > > > > > > Date: Mon, 2 Mar 2009 16:10:50 -0500 > > > To: hlds@list.valvesoftware.com; hlds@list.valvesoftware.com > > > From: g...@velocity-servers.net > > > Subject: Re: [hlds] 2003 or 2008 > > > >

Re: [hlds] The overloaded Steam Forums were not an issue anymore?

2009-03-02 Thread CLAN RCR
Wherever Tony goes, I will follow. -Matt On Thu, Feb 26, 2009 at 12:20 PM, James McKenna wrote: > I avoid the steam forums like the plague. I won't be moving there. > > On Wed, Feb 25, 2009 at 5:07 PM, Ook wrote: > > > Yah. When something "big" happens, the steampowered forums are worthless. >

Re: [hlds] 2003 or 2008

2009-03-02 Thread CLAN RCR
> > The answer isn't clear with google. I probably spent a good hour or so > > searching before I found information on how HPET works and why it's > needed > > to achieve 1000fps in Server 2k8. > > > > -Original Message- > > From: hlds-boun..

Re: [hlds] 2003 or 2008

2009-03-02 Thread CLAN RCR
Hey Midnight, I looked up HPET and this is what Microsoft says about it. The High Precision Event Timer (HPET) was developed jointly by Intel and Microsoft to meet the timing requirements of multimedia and other time-sensitive applications. Originally, the HPET was called the Multimedia Timer (MM

Re: [hlds] 2003 or 2008

2009-03-02 Thread CLAN RCR
When we have both of our 32 slot servers full, and the arena server we are using about 10mbps of bandwidth which is about 1.1mb/s. SRCDS doesn't seem like it scales well bandwidth utilization wise since I think one full 32 slot will use around 2.5mbps but you can limit the bandwidth that passes bet

Re: [hlds] [TF2] Rcon / SM Command to show players CLASS

2009-02-27 Thread CLAN RCR
HLSW will show you what team they are on, spectator included.. But I don't know if there is any way to see what class they are. -Matt On Fri, Feb 27, 2009 at 3:38 PM, Ryan Mannion wrote: > The information is logged, but I don't believe there's a way to access > it through the console. You can r

Re: [hlds] Moving on

2009-02-27 Thread CLAN RCR
Well, if you guys recall.. For the first few weeks when the medic pack came out you had to meet a lot more achievements (all of them) to get the last weapon. One of the larger achievements was to heal a million points and that was a requirement to get before you could unlock the ubersaw. From what

Re: [hlds] Scout cant double jump since latest update

2009-02-27 Thread CLAN RCR
Plugin or not, I'd like to get back to the original logic msleeper used to create that plugin, and that is that farming is cheating. Which I disagree with, and feel that argument shouldn't be the basis for why people (admins) use the plugin. It's just rediculous. -Matt ___

Re: [hlds] Possible Host_Error crash fix

2009-02-27 Thread CLAN RCR
Almost 12 hours in, no crash, the plugin is set at default. -Matt On Fri, Feb 27, 2009 at 4:01 AM, Arg! wrote: > ive just installed this now, looking good so far. > > I have no idea how you can work out this stuff, its all dark voodoo coding > to me. > > Is there a chance you might be able to r

Re: [hlds] Achievement Farmer Honeypot

2009-02-26 Thread CLAN RCR
The point is, farming is not cheating. -Matt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Achievement Farmer Honeypot

2009-02-26 Thread CLAN RCR
msleeper, you are entirely missing the principal people are using to judge your logic/decision to base your bans off of. Until you decide to at least consider the fact that you might possibly be off base, weather or not you wrote a plugin to do this or that is a moot point. The quality or usabilit

Re: [hlds] Player Honeypot

2009-02-26 Thread CLAN RCR
hahahahahaha ..oh wow +1 -Matt On Thu, Feb 26, 2009 at 4:22 PM, Spencer 'voogru' MacDonald < voo...@voogru.com> wrote: > Sigh just do addip 0.0 0.0.0.0 and be done with it. > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com]

Re: [hlds] Achievement Farmer Honeypot

2009-02-26 Thread CLAN RCR
I'll try to make this post worth something rather then the common disapproval of msleepers backasswards method of achievement control. I guess I don't appreciate the logic that msleeper is using (however incorrect) I'm going to associate the logic of farming == cheating with the logic of saying th

Re: [hlds] TF2 Blog 2-25

2009-02-26 Thread CLAN RCR
Honestly, farming is bad enough, and I will admit.. That I farmed the scout achievements myself, but using an unlocker program .. That's just out right faggotry. -Matt On Wed, Feb 25, 2009 at 7:00 PM, Dog wrote: > Agreed. > > > 2009/2/25 Spencer 'voogru' MacDonald > > > I think valve is very l

Re: [hlds] PL Maps

2009-02-25 Thread CLAN RCR
My server has gotten this twice tonight. Host_Error: Overflow error writing string table baseline Scenes -Matt On Wed, Feb 25, 2009 at 9:43 PM, Clyde cide wrote: > I am experiencing this, cant help but wonder if it has to do with the > scouts > brushback on the cart itself > ___

Re: [hlds] Oi, what's going on?

2009-02-24 Thread CLAN RCR
oh hei guise, this thread looked like it needed another worthless post. -Matt On Tue, Feb 24, 2009 at 6:31 PM, 1nsane <1nsane...@gmail.com> wrote: > But what if Valve hasn't bothered to update the SDK? How should the mod > authors fix it then? By reverse engineering? Isn't that against some EULA

Re: [hlds] Scout update release

2009-02-24 Thread CLAN RCR
Right, I said I was sure that the update I got wasn't the upcoming scout one. Steve was correct, and I agreed. -Matt On Tue, Feb 24, 2009 at 8:10 PM, "[ЯтR] The-/ wrote: > Check version date in console, still Feb13 > > CLAN RCR wrote: > > I'm sure it wasn't

Re: [hlds] Scout update release

2009-02-24 Thread CLAN RCR
om my iPhone > > On Feb 24, 2009, at 8:25 PM, CLAN RCR wrote: > > > I just ran updates, and there were a few to grab.. Namely server.dll > > and > > server_i486.so ..among a few others. I wonder what the fixes were.. > > > > -Matt > > > > On Tue,

Re: [hlds] Scout update release

2009-02-24 Thread CLAN RCR
I just ran updates, and there were a few to grab.. Namely server.dll and server_i486.so ..among a few others. I wonder what the fixes were.. -Matt On Tue, Feb 24, 2009 at 2:13 PM, ServerAlex wrote: > You mean it's in 2010? :D > > 2009/2/24 Spencer 'voogru' MacDonald : > > 12PM VST > > > > (Val

Re: [hlds] Important notice regarding the HLDS mailing lists

2009-02-11 Thread CLAN RCR
I'm reasonably new to the email list having only been a member for less then a month but the reason why I'm a member of the list is because it at least takes *some* working knowledge of how lists work (no matter how simple) for people to interact on it. Forums are always riddled with kids and idiot

  1   2   >