Hey, still having the issue with the
pipes.cpp (600) : Assertion Failed: Stalled cross-thread pipe
pipes.cpp (600) : Fatal assert failed:
/home/VALVE/alfred/valve/steam3_rel_client/src/common/pipes.cpp, line 600.
Application exiting.
email debug.log to [EMAIL PROTECTED]
Sat Oct 25 16:17:33 MYT 2
It sure is dead, must be why they put advertisements in it.Least they could
do is fix some relatively minor issues people have had since the beginning.
-BeNt-
-Original Message-
On Behalf Of Roman Hatsiev
Sent: Sunday, April 29, 2007 8:50 AM
Yes, they fix critical things sometimes, but
--
[ Picked text/plain from multipart/alternative ]
There are still more people playing CS 1.6 than source, it's not as dead as
that.
By the way if someone know about max rate and cl_gaitestimation...
2007/4/29, Roman Hatsiev <[EMAIL PROTECTED]>:
>
> Yes, they fix critical things sometimes, but S
Yes, they fix critical things sometimes, but SMP bug in Windows
version is still there for example though I personally consider it
critical. I can come up with long list of relatively simple to
implement features for HL1 but that would be just a waste of time
since HL1 engine is dead. End of story
--
[ Picked text/plain from multipart/alternative ]
Even if it's dead, they still do fix for things sometimes. And I think it
won't take too much time to just make a sprite under mp_consistency?
2007/4/29, Roman Hatsiev <[EMAIL PROTECTED]>:
>
> HL1 engine is dead. No one is going to touch it. We h
HL1 engine is dead. No one is going to touch it. We have to live with it.
On 29/04/07, AnAkIn . <[EMAIL PROTECTED]> wrote:
--
[ Picked text/plain from multipart/alternative ]
This was posted on HLDS Linux mailing list, but I didn't get an
answer, so I post it here:
Hello Alfred,
To prevent ea
--
[ Picked text/plain from multipart/alternative ]
This was posted on HLDS Linux mailing list, but I didn't get an
answer, so I post it here:
Hello Alfred,
To prevent easy-cheating on CS 1.6, I would like to know if you could do
this:
1) Make the smoke sprite under mp_consistency checks, becau
;
> You can actually view the position of the current packet data hitboxes -
> this is available through the sv_showhitboxes cvar. It is entirely
> possible to hit a players model at cl_interp 0.1 if cl_interpolate is 1.
> It is not possible to interact with the gameworld after you are
e
easily solved.
Regards,
J.
Thanks
Artie
- Original Message -
From: "Gamer" <[EMAIL PROTECTED]>
To:
Sent: Thursday, November 23, 2006 12:41 PM
Subject: [hlds] Alfred PTBx considerations?
This is a multi-part message in MIME format.
--
[ Picked text/plain fro
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Seems the mailman lost this one so I will send again.
Glittermod
Important :
All clients must have set cl_restrict_server_commands "0"
To ensure that use this plugin from L-Duke :
http://www.lduke.com
I misspoke about "HLDS CS", that should read "HL CS", as cl_interp is
strictly a client side setting.
Artie
- Original Message -
From: "artiecs" <[EMAIL PROTECTED]>
To:
Sent: Friday, November 24, 2006 4:43 PM
Subject: Re: [hlds] Alfred PTBx considera
Sweet!! Thanks Alfred!!
Artie
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Friday, November 24, 2006 4:48 PM
Subject: RE: [hlds] Alfred PTBx considerations? ALFRED PLEASE READ THIS
ABOUT CL_INTERP
> We will be addressing the range of ne
s setting has
> on shot registration location for moving targets, how far off the
> shot registration
> is for moving targets at the default setting (particularly in the
> case of
> the target moving perpendicular to the shooter), how it can be abused
> by
> setting it even higher,
t
registration Greatly improved) by lowering the default and capping the value
it can be set to.
Thanks
Artie
- Original Message -
From: "Gamer" <[EMAIL PROTECTED]>
To:
Sent: Thursday, November 23, 2006 12:41 PM
Subject: [hlds] Alfred PTBx considerations?
This is a multi-p
Does anyone at VALVe actually game online?Much less some of their own
games!Come on Alfred jump on from time to time and learn some of the more
popular games you guys publish now!
- Original Message -
From: "Saint K." <[EMAIL PROTECTED]>
"Can you give me any details on what a "rate hack
-TeX.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gamer
Sent: 23. november 2006 18:42
To: hlds@list.valvesoftware.com
Subject: [hlds] Alfred PTBx considerations?
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternati
TheUnknownfactor, co-author of Z-Block, a cvar blocker for the Source engine
had an interesting discussion with Valve's main developer Alfred Reynolds
about the new restrictions from server to client:
I've recently had some contact with VALVe in regards to zBlock and
cl_restrict_server_command, I
42
To: hlds@list.valvesoftware.com
Subject: [hlds] Alfred PTBx considerations?
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
This was so great to see, everyone take a look.
http://www.tcmagazine.com/comments.php?id=12979&catid
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
This was so great to see, everyone take a look.
http://www.tcmagazine.com/comments.php?id=12979&catid=12
Alfred I am very encouraged seeing that correspondence, the last week has been
very discouragin
I will forward the request to the DoD:S team to add this to their kill
event for logging.
- Alfred
Frazer wrote:
> These have probably been asked before...
>
> Is there any chance Valve might put a headshot indicator on Kill
> events for
> DOD-S?
>
> Am I correct in my assumption that DoD-S does
These have probably been asked before...
Is there any chance Valve might put a headshot indicator on Kill events for
DOD-S?
Am I correct in my assumption that DoD-S does not emit Attacked events,
regardless of loglevel setting?
I am aware of StatsMeMinimum - which works fine - but I would prefer
woot thanks alfred :) and thank you everyone for not flaming me for once
- Original Message -
From: "Graham Robinson" <[EMAIL PROTECTED]>
To:
Sent: Saturday, December 17, 2005 5:12 AM
Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup
I know of no way to deliberately exploit the problem to get your steam
id switched with someone elses, it is a totally random event. We have
a release next week that addresses one known problem that may also fix
this problem.
- Alfred
On 17/12/05, sprout <[EMAIL PROTECTED]> wrote:
> so whats the
Alred is on holiday/out of office until 6th January.
- Original Message -
From: "sprout" <[EMAIL PROTECTED]>
To:
Sent: Saturday, December 17, 2005 5:52 AM
Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
so whats the deal on this valv
ssage -
From: "Napier, Kevin" <[EMAIL PROTECTED]>
To:
Sent: Friday, December 16, 2005 2:33 PM
Subject: RE: [hlds] Alfred, people are exploiting your steamid 'mixup'
All Your Base Are Belong To Us... comes to mind. :)
-Original Message-
From: [EMAIL PROT
ROTECTED] Behalf Of Whisper
> Sent: Friday, December 16, 2005 3:20 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
> --
> [ Picked text/plain from multipart/alternative ]
> From what I am seeing every little h4x0r
All Your Base Are Belong To Us... comes to mind. :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Whisper
Sent: Friday, December 16, 2005 3:20 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Alfred, people are exploiting your steamid '
wouldn't put it
> past them.
>
>
> - Original Message -
> From: "Hell Phoenix" <[EMAIL PROTECTED]>
> To:
> Sent: Friday, December 16, 2005 11:10 AM
> Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
>
>
> I have 10
uot;Hell Phoenix" <[EMAIL PROTECTED]>
To:
Sent: Friday, December 16, 2005 11:10 AM
Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
I have 10 posts ;) I actually have logins to all the mainstream hacking
sites. How else can you look for hacks if you dont
r forum, people like that annoy me. lol
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Friday, December 16, 2005 10:31 AM
Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
I registered, and couldn't see anything about spoofing st
ave yet to be banned. anyways.. i
got bored of searching ther forum, people like that annoy me. lol
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Friday, December 16, 2005 10:31 AM
Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
>I regi
I registered, and couldn't see anything about spoofing steamids.
- Original Message -
From: "Hell Phoenix" <[EMAIL PROTECTED]>
To:
Sent: Friday, December 16, 2005 3:37 PM
Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
Has anybody
uot;Hell Phoenix" <[EMAIL PROTECTED]>
To:
Sent: Friday, December 16, 2005 9:37 AM
Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
Has anybody actually looked on that website for the hack? I did and
didnt see anything about it. Maybe I just missed it, bu
threat to a game, are yes, ruining it for
everyone.
- Original Message -
From: Richard Fennell <[EMAIL PROTECTED]>
Date: Friday, December 16, 2005 8:10 am
Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
This is a multi-part message in MIME form
wow that is excellent detective work sir. Valve could use a couple net spies
like yourself.
- Original Message -
From: "Richard Fennell" <[EMAIL PROTECTED]>
To:
Sent: Friday, December 16, 2005 7:10 AM
Subject: Re: [hlds] Alfred, people are exploiting your steamid '
TED]>
Date: Friday, December 16, 2005 8:10 am
Subject: Re: [hlds] Alfred, people are exploiting your steamid 'mixup'
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Graham Robinson wrote:
>
> >>The site
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Graham Robinson wrote:
>>The site that we believe released the hack in the first place (
>>http://www.icthacks.com ) no longer allows activation of new users. My
>>guess is that they don't want server
> The site that we believe released the hack in the first place (
> http://www.icthacks.com ) no longer allows activation of new users. My
> guess is that they don't want server admins or valve developers finding out
> about the exploit. But that is just speculation. After searching through my
>
This is their site's provider. Valve may be able to contact them and
initiate an investigation from the backbone far as if they are hosting
illegal content (this hack) and can get it shut down. Dreamhosts ToS does
not allow for hosting of illegal modifications to steam I am sure. Either
contact the
I did some route traces and I will post the companies who own the domain,
and ips below. I am sure if you contact their abuse departments (info
provided where possible) they can take action against these people for
violating their ToS. I hope valve can come up with a fix though, that is one
nasty h
--
[ Picked text/plain from multipart/alternative ]
>
> "There is a logging bug in the game server right now where steam id's for
> players very occasionally get mixed up, we are looking into it. However,
> this mixup CANNOT cause you to be banned, the game server has nothing to
> do with cheat ban
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Alfred,
I have posted here and very patient and you have had some great insight in the
past. But this last series of client Updates has really been a pain.
I am running AMD 3200+, WinX64 Pro, 1 Gig o
vesoftware.com
Subject: [hlds] Alfred, client Steam login for HL2-DM again forcing me to
get update from several days ago
Alfred, I don't understand why again tonight when I start Steam...I am
having to go through that ultra-slow client update again. Seems like it is
forcing the same survey upd
Alfred, I don't understand why again tonight when I start Steam...I am
having to go through that ultra-slow client update again. Seems like it is
forcing the same survey update every day. Not sure if you are aware of this
recurrance. Thanks
___
To
, I send the result of the command at your private email,
> don't like this kind of things to be on a public mailing list
>
> thank you for helping
>
> Oum
>
> - Original Message -
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To:
> Sent
5 3:51 AM
Subject: RE: [hlds] Alfred : VAC still not coming, Valve Support says 'ask
Alfred'
What does the output of "ipconfig /all" return?
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oum Sent:
Wednesday, August 10, 200
What does the output of "ipconfig /all" return?
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oum Sent:
Wednesday, August 10, 2005 6:47 PM To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Alfred : VAC still not coming, Valve Support
no.
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Thursday, August 11, 2005 3:31 AM
Subject: RE: [hlds] Alfred : VAC still not coming, Valve Support says 'ask
Alfred'
Does this machine have multiple network cards?
---
Does this machine have multiple network cards?
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oum Sent:
Wednesday, August 10, 2005 5:54 PM To: hlds@list.valvesoftware.com
Subject: [hlds] Alfred : VAC still not coming, Valve Support says 'ask
A
Alfred please I need real answers now...
I still can't have VAC on my UPDATED and VALIDATED servers.
You told me to send support ticket, I did :
Reference # 050808-000254
Hi.
I have a standalone HLDS and the Steam HLDS, and I cannot have VAC2 on both
after the update of today.
t: Tuesday, July 19, 2005 3:51 PM
Subject: Re: [hlds] alfred
learn to read
On 7/19/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
--
Is vac still beta? and if not will we be notified by the steam update
news
--
Clayton Macleod
___
To unsub
al Message
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, July 20, 2005 5:54 AM
Subject: RE: [hlds] alfred
As we have said many times before (for example:
http://www.steampowered.com/Steam/Marketing/Mar25.2005/
)
there will be no explicit announcement of VAC2
]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED] Sent: Tuesday, July 19, 2005 12:43 PM To:
hlds@list.valvesoftware.com Subject: [hlds] alfred
> --
> [ Picked text/plain from multipart/alternative ] Is vac still beta?
> and if not will we be notified by the steam upd
learn to read
On 7/19/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Is vac still beta? and if not will we be notified by the steam update news
> --
>
> ___
> To unsubscribe, edit your list pre
--
[ Picked text/plain from multipart/alternative ]
Is vac still beta? and if not will we be notified by the steam update news
--
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mai
Haven't seen a response to this yet. Any info?
Dagok
- Original Message -
From: "Dagok" <[EMAIL PROTECTED]>
To: ; "Alfred Reynolds"
<[EMAIL PROTECTED]>
Sent: Thursday, July 07, 2005 1:47 PM
Subject: Re: [hlds] Alfred, first person bug fix?
Well
d with the big update on Wednesday...and unfortunately
it was not.
thanks,
Dagok
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Thursday, July 07, 2005 10:40 AM
Subject: RE: [hlds] Alfred, first person bug fix?
I haven't heard of this bu
e.com
Subject: [hlds] Alfred, first person bug fix?
> Uve prommised us months ago this would get fixed for cs 1.6 based
> servers.
> User joining slot 32 gets a bug that when you spec him, you actually
> see another name + a very weird view. When can we expect such fix?
> Its hell
Uve prommised us months ago this would get fixed for cs 1.6 based servers.
User joining slot 32 gets a bug that when you spec him, you actually see
another name + a very weird view. When can we expect such fix? Its hell to
check some one on cheating when they have this bug...
Saint K.
_
: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shane Robinett
Sent: Monday, May 16, 2005 12:34 PM To: hlds@list.valvesoftware.com;
hlds@list.valvesoftware.com Subject: [hlds] Alfred: BOT Problem, Teams
Full - latest update
> This is a multi-part message in MIME format.
> --
>
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Any chance of getting a comment regarding the BOT problem causing teams to
report "full" and everyone sittingin SPECTATE mode?
From: [EMAIL PROTECTED] on behalf of Al
I've yet to do it myself with HL2 but before Steam came out, I had HL
installed and registered my CD key with my steam account and I could
use my existing installation of HL to make the Steam cache. So I'm
assuming you can do something similar with that coverdisc, you just
need a CD key to unlock t
--
[ Picked text/plain from multipart/alternative ]
You have to get special permission from Valve to do so
On 5/8/05, Graham Robinson <[EMAIL PROTECTED]> wrote:
>
> I'm not sure that this can be completly true as the whole of steam,
> half life 2 and counter strike was put on to this months PC Gam
I'm not sure that this can be completly true as the whole of steam,
half life 2 and counter strike was put on to this months PC Gamer (UK)
coverdisc. You only needed a valid steam account to unlock it. I think
the term they used was '56k friendly'
On 5/8/05, Whisper <[EMAIL PROTECTED]> wrote:
> --
--
[ Picked text/plain from multipart/alternative ]
Except for the Official STEAM Cache Files, it is illegal (or at least
against the EULA) to redistribute STEAM Installs.
You are not helping with your advice, it is irrelevent and useless, and not
what I was asking for, so stop wasting our time.
Did I? All I said was that you can (sort of) make your own Steam Cache
files by backing up the game and storing the file wherever you want.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftwar
--
[ Picked text/plain from multipart/alternative ]
Did I say we wanted them for that purpose
Sheesh
On 5/8/05, Renzo Rosales <[EMAIL PROTECTED]> wrote:
>
> I'm making an assumption that Steam Cache was used to install those
> mods/games on the computer when the Steam network couldn't handle i
I'm making an assumption that Steam Cache was used to install those
mods/games on the computer when the Steam network couldn't handle it
the load. Nowadays, you can backup a current game via Steam then copy
it over to another system and restore the game, eliminating the need
for Steam updates via t
--
[ Picked text/plain from multipart/alternative ]
Alfred
Can we get some up to date STEAM Cache Installation Files please since they
do not appear to have been updated since 2003 for:
CS 1.6 Only
DoD Only
HL Only
STEAM_FULL
A cache file that helps with any Source Content ISP's can deliver as 1
Sure. Why not require biometrics identity registration to go with the
license. Fingerprints, hand geometry, retinal scan, etc?
myg0t will run out of bodies pretty quick and would no longer be able to
play.
Spencer 'voogru' MacDonald wrote:
What good is that when they just get another account and a
gt; Why not prevent nosteam from working in the first place?
>
> We paid for the game, why shouldn't they have to?
>
> - voogru.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
> Sent: Friday, March 25,
lfred Reynolds
Sent: Friday, March 25, 2005 9:16 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Alfred: Delay in HL2DM patch
Nosteam and the like will be considered cheats (and users will be banned
for using them).
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[
If you don't like the food or service, why stay at the restaurant? 50%
of your friends have left for other games, why haven't you? Valve is a
company and has rules to govern its software development. I'm sure
the Valve developers didn't recently come back from a several month
vacation and copy the
5 9:16 PM
Subject: RE: [hlds] Alfred: Delay in HL2DM patch
Nosteam and the like will be considered cheats (and users will be banned
for using them).
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Friday, March 25,
I second that - Thanks Alfred :]
- Original Message -
From: "Mikee" <[EMAIL PROTECTED]>
To:
Sent: Saturday, March 26, 2005 2:15 PM
Subject: Re: [hlds] Alfred: Delay in HL2DM patch
> Thanks for your feedback. Despite our frustration that should mainly be
> dire
How quickly (when your past beta testing) are cheaters banned? Is it
instant?
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Saturday, March 26, 2005 1:16 PM
Subject: RE: [hlds] Alfred: Delay in HL2DM patch
> Nosteam and the like will b
] Alfred: Delay in HL2DM patch
Will VAC2 prevent the use of nosteam though?
Not much point in having them banned if they come right back in 10
minutes.
-Plasma
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Saturday, March 26, 2005 12:40 PM
Subject: RE: [hlds] Alfred: De
Also, in one week its the 1st of April.
This had better not be some cruel joke Alfred :P
-Plasma
- Original Message -
From: "Team Pfeffer" <[EMAIL PROTECTED]>
To:
Sent: Saturday, March 26, 2005 11:50 AM
Subject: Re: [hlds] Alfred: Delay in HL2DM patch
> beta VAC
Will VAC2 prevent the use of nosteam though?
Not much point in having them banned if they come right back in 10 minutes.
-Plasma
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Saturday, March 26, 2005 12:40 PM
Subject: RE: [hlds] Alfred: Delay in HL2DM patch
> [
ame that you spend so much time/money in
developing.
I hope these words do not fall on deaf ears.
Ray S.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, March 25, 2005 7:32 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] A
PROTECTED] On Behalf Of Ook
> >Sent: Friday, March 25, 2005 5:19 PM
> >To: hlds@list.valvesoftware.com
> >Subject: Re: [hlds] Alfred: Delay in HL2DM patch
> >
> >If you consider what goes through this list a "torrent", what do you
> >consider what goes th
ng 'soon'"?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ook
Sent: Friday, March 25, 2005 5:19 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Alfred: Delay in HL2DM patch
If you consider what goes through this list a "torrent
: RE: [hlds] Alfred: Delay in HL2DM patch
Sure, great, whatever. I've been here for years as well and I've seen
about
11 months go by since the last VAC update. So how about that quote in
late December of "VAC2 is coming 'soon'"?
-Original Message-
From: [E
On Behalf Of Ook
Sent: Friday, March 25, 2005 5:19 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Alfred: Delay in HL2DM patch
If you consider what goes through this list a "torrent", what do you
consider what goes through the SteamPowered forums? :-)
I would imagine that Valve
ions frustrated and angry because Valve won't tell us
what is going on.
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Friday, March 25, 2005 1:32 PM
Subject: RE: [hlds] Alfred: Delay in HL2DM patch
This is the dedicated server list, not a H
ECTED] Behalf Of Alfred Reynolds
Sent: Friday, March 25, 2005 3:32 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Alfred: Delay in HL2DM patch
This is the dedicated server list, not a HL2DM one (we are accepting of
all mods on this list ;-)
Actually lots of people in the company subscribe to
ct that we do very much
appreciate your being a part of this list, and hearing our frustrations. I
go back to my image of you looking like Alfred from the Batman shows. ;-)
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Friday, March 25, 2005
, 2005 12:21 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Alfred: Delay in HL2DM patch
Alfred,
I'm sure that I speak for everyone on this mailing list when I say thank
you for actually listening and responding to us. But when you say that
the HL2DM team are preparing the update*, wher
Alfred,
I'm sure that I speak for everyone on this mailing list when I say
thank you for actually listening and responding to us. But when you
say that the HL2DM team are preparing the update*, where are they?
Don't they subscribe to their own mailing list? You seem to be the
messenger, which inev
-
From: "Mark Borden" <[EMAIL PROTECTED]>
To:
Sent: Friday, March 25, 2005 2:53 PM
Subject: [hlds] Alfred: Delay in HL2DM patch
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Alfred,
What is with the delay in the patch for HL2D
We are preparing the release right now, it will be out later today.
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mark Borden
Sent: Friday, March 25, 2005 11:53 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Alfred: Delay in HL2DM patch
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Alfred,
What is with the delay in the patch for HL2DM to correct the te exploit?
Servers are crashing everywhere I can hardly ban the punks before someone else
is on doing it.
Mark
--
_
rs is.
That our Source Servers are even WORSE!!!
On Thu, 24 Mar 2005 22:52:44 -0500, Mikee <[EMAIL PROTECTED]> wrote:
> All I can say is Thank God for War God.
>
> - Original Message -
> From: "wArgOd" <[EMAIL PROTECTED]>
> To:
> Sent: Thursday, Marc
All I can say is Thank God for War God.
- Original Message -
From: "wArgOd" <[EMAIL PROTECTED]>
To:
Sent: Thursday, March 24, 2005 8:36 PM
Subject: Re: [hlds] Alfred: Demo of New HL2-DM Hack that crashed server
Now here is a little present for anyone that doesn't lik
Now here is a little present for anyone that doesn't like myg0t
How about a set of confirmed myg0t member's IP addresses?
And a bunch more ***tard myg0t downloaders too...
the records with an IP address are confirmed myg0t members based on data
in my logs.
the records without IP addys are ***ta
com/server/banned_user.cfg
- Original Message -
From: "Mikee" <[EMAIL PROTECTED]>
To:
Sent: Thursday, March 24, 2005 6:07 PM
Subject: Re: [hlds] Alfred: Demo of New HL2-DM Hack that crashed server
Meanwhile, the community itself has apparently come out with a fix for
this.
/serverplugin_tempent/
http://forums.steampowered.com/forums/showthread.php?s=&postid=2520799#post2520553
- Original Message -
From: "Mikee" <[EMAIL PROTECTED]>
To:
Sent: Thursday, March 24, 2005 5:17 PM
Subject: Re: [hlds] Alfred: Demo of New HL2-DM Hack that crashed server
My se
my servers before they crashed, and are
now permanently banned:
STEAM_0:0:5239722
STEAM_0:1:7210102
STEAM_0:1:5156770
ps) Yeah, I'm pissed. Deal with it.
- Original Message -
From: "Mikee" <[EMAIL PROTECTED]>
To:
Sent: Thursday, March 24, 2005 4:57 PM
Subject: Re: [h
As I posted earlier today the HL2DM team is working on deploying a fix.
- Alfred
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mikee
Sent: Thursday, March 24, 2005 1:58 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Alfred: Demo of New HL2-DM
t;KillPlayerAttachments"
"BeamEnts" - some little dong beam thing sometimes
"Bubbles" - does bubbles
"Blood Sprite" - blood with no texture
"Sprite" - some cloud
"Energy Splash" - what it says
"CS MuzzleFlash" - drops skulls from point
"
1 - 100 of 123 matches
Mail list logo